diff options
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 24 |
2 files changed, 18 insertions, 8 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 32800392b..bf254ef33 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -213,6 +213,7 @@ union Instruction { BitField<28, 8, Register> gpr28; BitField<39, 8, Register> gpr39; BitField<48, 16, u64> opcode; + BitField<50, 1, u64> saturate_a; union { BitField<20, 19, u64> imm20_19; @@ -331,7 +332,6 @@ union Instruction { BitField<41, 2, u64> selector; BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; - BitField<50, 1, u64> saturate_a; union { BitField<39, 2, F2iRoundingOp> rounding; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 94c6bc4b2..3abdd7fdb 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -808,6 +808,8 @@ private: case OpCode::Id::FMUL_C: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d); break; } @@ -821,10 +823,14 @@ private: case OpCode::Id::FADD_C: case OpCode::Id::FADD_R: case OpCode::Id::FADD_IMM: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d); break; } case OpCode::Id::MUFU: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + switch (instr.sub_op) { case SubOp::Cos: regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1, @@ -1012,6 +1018,8 @@ private: break; } case OpCode::Type::Ffma: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); std::string op_b = instr.ffma.negate_b ? "-" : ""; std::string op_c = instr.ffma.negate_c ? "-" : ""; @@ -1051,7 +1059,7 @@ private: case OpCode::Type::Conversion: { ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented"); ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented"); - ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented"); + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); switch (opcode->GetId()) { case OpCode::Id::I2I_R: { @@ -1081,6 +1089,8 @@ private: break; } case OpCode::Id::F2F_R: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); switch (instr.conversion.f2f.rounding) { @@ -1198,8 +1208,8 @@ private: const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); const std::string sampler = GetSampler(instr.sampler); const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; - // Add an extra scope and declare the texture coords inside to prevent overwriting - // them in case they are used as outputs of the texs instruction. + // Add an extra scope and declare the texture coords inside to prevent + // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine("{"); ++shader.scope; shader.AddLine(coord); @@ -1230,8 +1240,8 @@ private: shader.AddLine(coord); const std::string texture = "texture(" + sampler + ", coords)"; - // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA goes - // into gpr28+0 and gpr28+1 + // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA + // goes into gpr28+0 and gpr28+1 size_t offset{}; for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) { @@ -1412,8 +1422,8 @@ private: shader.AddLine("return true;"); if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) { - // If this is an unconditional exit then just end processing here, otherwise we - // have to account for the possibility of the condition not being met, so + // If this is an unconditional exit then just end processing here, otherwise + // we have to account for the possibility of the condition not being met, so // continue processing the next instruction. offset = PROGRAM_END - 1; } |