diff options
-rw-r--r-- | src/common/file_util.cpp | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 8a902dd68..740310807 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -87,7 +87,6 @@ static void StripTailDirSlashes(std::string& fname) { return; } -// Returns true if file filename exists bool Exists(const std::string& filename) { struct stat file_info; @@ -107,7 +106,6 @@ bool Exists(const std::string& filename) { return (result == 0); } -// Returns true if filename is a directory bool IsDirectory(const std::string& filename) { struct stat file_info; @@ -132,8 +130,6 @@ bool IsDirectory(const std::string& filename) { return S_ISDIR(file_info.st_mode); } -// Deletes a given filename, return true on success -// Doesn't supports deleting a directory bool Delete(const std::string& filename) { LOG_TRACE(Common_Filesystem, "file {}", filename); @@ -165,7 +161,6 @@ bool Delete(const std::string& filename) { return true; } -// Returns true if successful, or path already exists. bool CreateDir(const std::string& path) { LOG_TRACE(Common_Filesystem, "directory {}", path); #ifdef _WIN32 @@ -194,7 +189,6 @@ bool CreateDir(const std::string& path) { #endif } -// Creates the full path of fullPath returns true on success bool CreateFullPath(const std::string& fullPath) { int panicCounter = 100; LOG_TRACE(Common_Filesystem, "path {}", fullPath); @@ -230,7 +224,6 @@ bool CreateFullPath(const std::string& fullPath) { } } -// Deletes a directory filename, returns true on success bool DeleteDir(const std::string& filename) { LOG_TRACE(Common_Filesystem, "directory {}", filename); @@ -252,7 +245,6 @@ bool DeleteDir(const std::string& filename) { return false; } -// renames file srcFilename to destFilename, returns true on success bool Rename(const std::string& srcFilename, const std::string& destFilename) { LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename); #ifdef _WIN32 @@ -268,7 +260,6 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) { return false; } -// copies file srcFilename to destFilename, returns true on success bool Copy(const std::string& srcFilename, const std::string& destFilename) { LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename); #ifdef _WIN32 @@ -324,7 +315,6 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) { #endif } -// Returns the size of filename (64bit) u64 GetSize(const std::string& filename) { if (!Exists(filename)) { LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename); @@ -351,7 +341,6 @@ u64 GetSize(const std::string& filename) { return 0; } -// Overloaded GetSize, accepts file descriptor u64 GetSize(const int fd) { struct stat buf; if (fstat(fd, &buf) != 0) { @@ -361,7 +350,6 @@ u64 GetSize(const int fd) { return buf.st_size; } -// Overloaded GetSize, accepts FILE* u64 GetSize(FILE* f) { // can't use off_t here because it can be 32-bit u64 pos = ftello(f); @@ -377,7 +365,6 @@ u64 GetSize(FILE* f) { return size; } -// creates an empty file filename, returns true on success bool CreateEmptyFile(const std::string& filename) { LOG_TRACE(Common_Filesystem, "{}", filename); @@ -502,7 +489,6 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) return true; } -// Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string& source_path, const std::string& dest_path) { #ifndef _WIN32 if (source_path == dest_path) @@ -539,7 +525,6 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) { #endif } -// Returns the current directory std::string GetCurrentDir() { // Get the current working directory (getcwd uses malloc) #ifdef _WIN32 @@ -561,7 +546,6 @@ std::string GetCurrentDir() { return strDir; } -// Sets the current directory to the given directory bool SetCurrentDir(const std::string& directory) { #ifdef _WIN32 return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0; @@ -673,8 +657,6 @@ std::string GetSysDirectory() { return sysDir; } -// Returns a string with a yuzu data dir or file in the user's home -// directory. To be used in "multi-user" mode (that is, installed). const std::string& GetUserPath(UserPath path, const std::string& new_path) { static std::unordered_map<UserPath, std::string> paths; auto& user_path = paths[UserPath::UserDir]; @@ -776,13 +758,6 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s return file.ReadArray(&str[0], str.size()); } -/** - * Splits the filename into 8.3 format - * Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename - * @param filename The normal filename to use - * @param short_name A 9-char array in which the short name will be written - * @param extension A 4-char array in which the extension will be written - */ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name, std::array<char, 4>& extension) { const std::string forbidden_characters = ".\"/\\[]:;=, "; |