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-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_state.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 938edf1c2..1afa58c99 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -43,7 +43,7 @@ OpenGLState::OpenGLState() {
draw.shader_program = 0;
}
-const void OpenGLState::Apply() {
+void OpenGLState::Apply() {
// Culling
if (cull.enabled != cur_state.cull.enabled) {
if (cull.enabled) {
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index a56d31371..281b7cad5 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -63,7 +63,7 @@ public:
}
/// Apply this state as the current OpenGL state
- const void Apply();
+ void Apply();
private:
static OpenGLState cur_state;