summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/audio_core/stream.cpp8
-rw-r--r--src/audio_core/stream.h3
-rw-r--r--src/core/hle/service/audio/audout_u.cpp10
3 files changed, 20 insertions, 1 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index afe68c9ed..5b0b285cd 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -51,6 +51,14 @@ void Stream::Stop() {
UNIMPLEMENTED();
}
+bool Stream::Flush() {
+ const bool had_buffers = !queued_buffers.empty();
+ while (!queued_buffers.empty()) {
+ queued_buffers.pop();
+ }
+ return had_buffers;
+}
+
void Stream::SetVolume(float volume) {
game_volume = volume;
}
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 506ac536b..559844b9b 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -56,6 +56,9 @@ public:
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
+ /// Flush audio buffers
+ bool Flush();
+
/// Returns true if the audio stream contains a buffer with the specified tag
[[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 02ca711fb..273a46265 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -58,7 +58,7 @@ public:
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
- {11, nullptr, "FlushAudioOutBuffers"},
+ {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
};
@@ -185,6 +185,14 @@ private:
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
+ void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(stream->Flush());
+ }
+
void SetAudioOutVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const float volume = rp.Pop<float>();