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-rw-r--r--src/core/hle/kernel/thread.cpp74
-rw-r--r--src/core/hle/kernel/thread.h6
2 files changed, 76 insertions, 4 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index c59d2a689..b6d02aa12 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -13,6 +13,8 @@
#include "core/core.h"
#include "core/mem_map.h"
+#include "core/hle/hle.h"
+#include "core/hle/syscall.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
@@ -357,7 +359,7 @@ public:
//void Cleanup() {
// // Callbacks are automatically deleted when their owning thread is deleted.
// for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it)
- // kernelObjects.Destroy<Callback>(*it);
+ // g_kernel_objects.Destroy<Callback>(*it);
// if (pushed_stacks.size() != 0)
// {
@@ -432,7 +434,7 @@ const char* g_hle_current_thread_name = NULL;
/// Creates a new thread
Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority,
- u32 entrypoint, u32 arg, u32 stack_top, u32 processor_id, int stack_size) {
+ u32 entry_point, u32 arg, u32 stack_top, u32 processor_id, int stack_size) {
Thread *t = new Thread;
id = g_kernel_objects.Create(t);
@@ -442,7 +444,7 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior
memset(&t->nt, 0xCD, sizeof(t->nt));
- t->nt.entry_point = entrypoint;
+ t->nt.entry_point = entry_point;
t->nt.native_size = sizeof(t->nt);
t->nt.initial_priority = t->nt.current_priority = priority;
t->nt.status = THREADSTATUS_DORMANT;
@@ -459,6 +461,18 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior
return t;
}
+UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,
+ u32 stack_top, u32 processor_id, int stack_size) {
+ UID id;
+ __KernelCreateThread(id, module_id, name, priority, entry_point, arg, stack_top, processor_id,
+ stack_size);
+
+ HLE::EatCycles(32000);
+ HLE::ReSchedule("thread created");
+
+ return id;
+}
+
/// Resets the specified thread back to initial calling state
void __KernelResetThread(Thread *t, int lowest_priority) {
t->context.reset();
@@ -608,6 +622,31 @@ void __KernelSwitchContext(Thread *target, const char *reason) {
}
}
+bool __KernelSwitchToThread(UID thread_id, const char *reason) {
+ if (!reason) {
+ reason = "switch to thread";
+ }
+ if (g_current_thread == thread_id) {
+ return false;
+ }
+ u32 error;
+ Thread *t = g_kernel_objects.Get<Thread>(thread_id, error);
+ if (!t) {
+ ERROR_LOG(KERNEL, "__KernelSwitchToThread: %x doesn't exist", thread_id);
+ HLE::ReSchedule("switch to deleted thread");
+ } else if (t->IsReady() || t->IsRunning()) {
+ Thread *current = __GetCurrentThread();
+ if (current && current->IsRunning()) {
+ __KernelChangeReadyState(current, g_current_thread, true);
+ }
+ __KernelSwitchContext(t, reason);
+ return true;
+ } else {
+ HLE::ReSchedule("switch to waiting thread");
+ }
+ return false;
+}
+
/// Sets up the root (primary) thread of execution
UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) {
UID id;
@@ -633,7 +672,7 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) {
// NOTE(bunnei): Not sure this is really correct, ignore args for now...
//Core::g_app_core->SetReg(0, args);
//Core::g_app_core->SetReg(13, (args + 0xf) & ~0xf); // Setup SP - probably not correct
- //u32 location = Core::g_app_core->GetReg(13); // SP
+ //u32 location = Core::g_app_core->GetReg(13); // SP
//Core::g_app_core->SetReg(1, location);
//if (argp)
@@ -644,6 +683,33 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) {
return id;
}
+int __KernelRotateThreadReadyQueue(int priority) {
+ Thread *cur = __GetCurrentThread();
+
+ // 0 is special, it means "my current priority."
+ if (priority == 0) {
+ priority = cur->nt.current_priority;
+ }
+ //if (priority <= 0x07 || priority > 0x77)
+ // return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY;
+
+ if (!g_thread_ready_queue.empty(priority)) {
+ // In other words, yield to everyone else.
+ if (cur->nt.current_priority == priority) {
+ g_thread_ready_queue.push_back(priority, g_current_thread);
+ cur->nt.status = (cur->nt.status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY;
+
+ // Yield the next thread of this priority to all other threads of same priority.
+ } else {
+ g_thread_ready_queue.rotate(priority);
+ }
+ }
+ HLE::EatCycles(250);
+ HLE::ReSchedule("rotatethreadreadyqueue");
+
+ return 0;
+}
+
void __KernelThreadingInit() {
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 1731248cc..05468fb2e 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -30,6 +30,10 @@ class Thread;
Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, u32 entrypoint,
u32 arg, u32 stack_top, u32 processor_id, int stack_size=0x4000);
+
+UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,
+ u32 stack_top, u32 processor_id, int stack_size=0x4000);
+
void __KernelResetThread(Thread *t, int lowest_priority);
void __KernelChangeReadyState(Thread *thread, UID thread_id, bool ready);
void __KernelChangeReadyState(UID thread_id, bool ready);
@@ -37,7 +41,9 @@ Thread* __KernelNextThread();
void __KernelSaveContext(ThreadContext *ctx);
void __KernelLoadContext(ThreadContext *ctx);
void __KernelSwitchContext(Thread *target, const char *reason);
+bool __KernelSwitchToThread(UID thread_id, const char *reason);
UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size=0x4000);
+int __KernelRotateThreadReadyQueue(int priority=0);
void __KernelThreadingInit();
void __KernelThreadingShutdown();