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-rw-r--r--src/yuzu/main.cpp6
-rw-r--r--src/yuzu/main.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e473ac6da..5111b0eba 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -257,7 +257,7 @@ static QString PrettyProductName() {
return QSysInfo::prettyProductName();
}
-bool GMainWindow::check_dark_mode() {
+bool GMainWindow::CheckDarkMode() {
#ifdef __linux__
const QPalette test_palette(qApp->palette());
const QColor text_color = test_palette.color(QPalette::Active, QPalette::Text);
@@ -287,7 +287,7 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
statusBar()->hide();
// Check dark mode before a theme is loaded
- os_dark_mode = check_dark_mode();
+ os_dark_mode = CheckDarkMode();
startup_icon_theme = QIcon::themeName();
// fallback can only be set once, colorful theme icons are okay on both light/dark
QIcon::setFallbackThemeName(QStringLiteral("colorful"));
@@ -3979,7 +3979,7 @@ void GMainWindow::UpdateUITheme() {
QIcon::setThemeName(current_theme == QStringLiteral("colorful") ? current_theme
: startup_icon_theme);
QIcon::setThemeSearchPaths(theme_paths);
- if (check_dark_mode()) {
+ if (CheckDarkMode()) {
current_theme = QStringLiteral("default_dark");
}
} else {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 2d1c8857b..0b25ebe6c 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -348,6 +348,7 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ bool CheckDarkMode();
QString GetTasStateDescription() const;
@@ -395,7 +396,6 @@ private:
QString startup_icon_theme;
bool os_dark_mode = false;
- bool check_dark_mode();
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;