diff options
-rw-r--r-- | src/core/hle/service/acc/profile_manager.cpp | 10 | ||||
-rw-r--r-- | src/core/hle/service/acc/profile_manager.h | 12 |
2 files changed, 12 insertions, 10 deletions
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index fe9921fb6..9440dc555 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <random> #include <boost/optional.hpp> #include "core/hle/service/acc/profile_manager.h" #include "core/settings.h" @@ -12,6 +13,15 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1); constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2); constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20); +const UUID& UUID::Generate() { + std::random_device device; + std::mt19937 gen(device()); + std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); + uuid[0] = distribution(gen); + uuid[1] = distribution(gen); + return *this; +} + ProfileManager::ProfileManager() { // TODO(ogniK): Create the default user we have for now until loading/saving users is added auto user_uuid = UUID{1, 0}; diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h index 314bccbf9..91f6f03a9 100644 --- a/src/core/hle/service/acc/profile_manager.h +++ b/src/core/hle/service/acc/profile_manager.h @@ -5,7 +5,7 @@ #pragma once #include <array> -#include <random> + #include "boost/optional.hpp" #include "common/common_types.h" #include "common/swap.h" @@ -38,15 +38,7 @@ struct UUID { } // TODO(ogniK): Properly generate uuids based on RFC-4122 - const UUID& Generate() { - std::random_device device; - std::mt19937 gen(device()); - std::uniform_int_distribution<uint64_t> distribution(1, - std::numeric_limits<uint64_t>::max()); - uuid[0] = distribution(gen); - uuid[1] = distribution(gen); - return *this; - } + const UUID& Generate(); // Set the UUID to {0,0} to be considered an invalid user void Invalidate() { |