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-rw-r--r--src/video_core/shader/async_shaders.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index 6a1b8999c..91d1b6bbd 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -29,7 +29,7 @@ void AsyncShaders::AllocateWorkers() {
// Don't use more than MAX_THREADS
const auto num_workers = std::min(max_worker_count, MAX_THREADS);
- // If we're already have workers queued or don't want to queue workers, ignore
+ // If we already have workers queued, ignore
if (num_workers == worker_threads.size()) {
return;
}