diff options
Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/logging/backend.cpp | 64 | ||||
-rw-r--r-- | src/common/logging/backend.h | 2 | ||||
-rw-r--r-- | src/common/logging/log_entry.h | 1 | ||||
-rw-r--r-- | src/common/math_util.h | 4 | ||||
-rw-r--r-- | src/common/settings.cpp | 53 | ||||
-rw-r--r-- | src/common/settings.h | 59 |
6 files changed, 150 insertions, 33 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 0e85a9c1d..c51c05b28 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -6,6 +6,7 @@ #include <chrono> #include <climits> #include <exception> +#include <stop_token> #include <thread> #include <vector> @@ -186,6 +187,10 @@ public: initialization_in_progress_suppress_logging = false; } + static void Start() { + instance->StartBackendThread(); + } + Impl(const Impl&) = delete; Impl& operator=(const Impl&) = delete; @@ -201,7 +206,7 @@ public: } void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num, - const char* function, std::string message) { + const char* function, std::string&& message) { if (!filter.CheckMessage(log_class, log_level)) return; const Entry& entry = @@ -211,40 +216,41 @@ public: private: Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_) - : filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] { - Common::SetCurrentThreadName("yuzu:Log"); - Entry entry; - const auto write_logs = [this, &entry]() { - ForEachBackend([&entry](Backend& backend) { backend.Write(entry); }); - }; - while (true) { - entry = message_queue.PopWait(); - if (entry.final_entry) { - break; - } - write_logs(); - } - // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a - // case where a system is repeatedly spamming logs even on close. - int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100; - while (max_logs_to_write-- && message_queue.Pop(entry)) { - write_logs(); - } - })} {} + : filter{filter_}, file_backend{file_backend_filename} {} ~Impl() { StopBackendThread(); } + void StartBackendThread() { + backend_thread = std::thread([this] { + Common::SetCurrentThreadName("yuzu:Log"); + Entry entry; + const auto write_logs = [this, &entry]() { + ForEachBackend([&entry](Backend& backend) { backend.Write(entry); }); + }; + while (!stop.stop_requested()) { + entry = message_queue.PopWait(stop.get_token()); + if (entry.filename != nullptr) { + write_logs(); + } + } + // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a + // case where a system is repeatedly spamming logs even on close. + int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100; + while (max_logs_to_write-- && message_queue.Pop(entry)) { + write_logs(); + } + }); + } + void StopBackendThread() { - Entry stop_entry{}; - stop_entry.final_entry = true; - message_queue.Push(stop_entry); + stop.request_stop(); backend_thread.join(); } Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr, - const char* function, std::string message) const { + const char* function, std::string&& message) const { using std::chrono::duration_cast; using std::chrono::microseconds; using std::chrono::steady_clock; @@ -257,7 +263,6 @@ private: .line_num = line_nr, .function = function, .message = std::move(message), - .final_entry = false, }; } @@ -278,8 +283,9 @@ private: ColorConsoleBackend color_console_backend{}; FileBackend file_backend; + std::stop_source stop; std::thread backend_thread; - MPSCQueue<Entry> message_queue{}; + MPSCQueue<Entry, true> message_queue{}; std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()}; }; } // namespace @@ -288,6 +294,10 @@ void Initialize() { Impl::Initialize(); } +void Start() { + Impl::Start(); +} + void DisableLoggingInTests() { initialization_in_progress_suppress_logging = true; } diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index cb7839ee9..bf785f402 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -14,6 +14,8 @@ class Filter; /// Initializes the logging system. This should be the first thing called in main. void Initialize(); +void Start(); + void DisableLoggingInTests(); /** diff --git a/src/common/logging/log_entry.h b/src/common/logging/log_entry.h index dd6f44841..b28570071 100644 --- a/src/common/logging/log_entry.h +++ b/src/common/logging/log_entry.h @@ -22,7 +22,6 @@ struct Entry { unsigned int line_num = 0; std::string function; std::string message; - bool final_entry = false; }; } // namespace Common::Log diff --git a/src/common/math_util.h b/src/common/math_util.h index 4c38d8040..510c4e56d 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -48,8 +48,8 @@ struct Rectangle { } [[nodiscard]] Rectangle<T> Scale(const float s) const { - return Rectangle{left, top, static_cast<T>(left + GetWidth() * s), - static_cast<T>(top + GetHeight() * s)}; + return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s), + static_cast<T>(static_cast<float>(top + GetHeight()) * s)}; } }; diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 9dd5e3efb..3bcaa072f 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -47,7 +47,9 @@ void LogSettings() { log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); - log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); + log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); + log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue()); + log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue()); log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue()); log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue()); log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); @@ -105,6 +107,55 @@ float Volume() { return values.volume.GetValue() / 100.0f; } +void UpdateRescalingInfo() { + const auto setup = values.resolution_setup.GetValue(); + auto& info = values.resolution_info; + info.downscale = false; + switch (setup) { + case ResolutionSetup::Res1_2X: + info.up_scale = 1; + info.down_shift = 1; + info.downscale = true; + break; + case ResolutionSetup::Res3_4X: + info.up_scale = 3; + info.down_shift = 2; + info.downscale = true; + break; + case ResolutionSetup::Res1X: + info.up_scale = 1; + info.down_shift = 0; + break; + case ResolutionSetup::Res2X: + info.up_scale = 2; + info.down_shift = 0; + break; + case ResolutionSetup::Res3X: + info.up_scale = 3; + info.down_shift = 0; + break; + case ResolutionSetup::Res4X: + info.up_scale = 4; + info.down_shift = 0; + break; + case ResolutionSetup::Res5X: + info.up_scale = 5; + info.down_shift = 0; + break; + case ResolutionSetup::Res6X: + info.up_scale = 6; + info.down_shift = 0; + break; + default: + UNREACHABLE(); + info.up_scale = 1; + info.down_shift = 0; + } + info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift); + info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale; + info.active = info.up_scale != 1 || info.down_shift != 0; +} + void RestoreGlobalState(bool is_powered_on) { // If a game is running, DO NOT restore the global settings state if (is_powered_on) { diff --git a/src/common/settings.h b/src/common/settings.h index 9ff4cf85d..42f8b4a7d 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -52,6 +52,56 @@ enum class NvdecEmulation : u32 { GPU = 2, }; +enum class ResolutionSetup : u32 { + Res1_2X = 0, + Res3_4X = 1, + Res1X = 2, + Res2X = 3, + Res3X = 4, + Res4X = 5, + Res5X = 6, + Res6X = 7, +}; + +enum class ScalingFilter : u32 { + NearestNeighbor = 0, + Bilinear = 1, + Bicubic = 2, + Gaussian = 3, + ScaleForce = 4, + Fsr = 5, + LastFilter = Fsr, +}; + +enum class AntiAliasing : u32 { + None = 0, + Fxaa = 1, + LastAA = Fxaa, +}; + +struct ResolutionScalingInfo { + u32 up_scale{1}; + u32 down_shift{0}; + f32 up_factor{1.0f}; + f32 down_factor{1.0f}; + bool active{}; + bool downscale{}; + + s32 ScaleUp(s32 value) const { + if (value == 0) { + return 0; + } + return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1); + } + + u32 ScaleUp(u32 value) const { + if (value == 0U) { + return 0U; + } + return std::max((value * up_scale) >> down_shift, 1U); + } +}; + /** The BasicSetting class is a simple resource manager. It defines a label and default value * alongside the actual value of the setting for simpler and less-error prone use with frontend * configurations. Setting a default value and label is required, though subclasses may deviate from @@ -451,7 +501,10 @@ struct Values { "disable_shader_loop_safety_checks"}; Setting<int> vulkan_device{0, "vulkan_device"}; - Setting<u16> resolution_factor{1, "resolution_factor"}; + ResolutionScalingInfo resolution_info{}; + Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"}; + Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"}; + Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"}; // *nix platforms may have issues with the borderless windowed fullscreen mode. // Default to exclusive fullscreen on these platforms for now. RangedSetting<FullscreenMode> fullscreen_mode{ @@ -462,7 +515,7 @@ struct Values { #endif FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"}; RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"}; - RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"}; + RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"}; Setting<bool> use_speed_limit{true, "use_speed_limit"}; RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"}; Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; @@ -595,6 +648,8 @@ std::string GetTimeZoneString(); void LogSettings(); +void UpdateRescalingInfo(); + // Restore the global state of all applicable settings in the Values struct void RestoreGlobalState(bool is_powered_on); |