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Diffstat (limited to 'src/core/frontend/emu_window.cpp')
-rw-r--r--src/core/frontend/emu_window.cpp23
1 files changed, 13 insertions, 10 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 474de9206..cff49899a 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -60,23 +60,23 @@ EmuWindow::~EmuWindow() {
* @param framebuffer_y Framebuffer y-coordinate to check
* @return True if the coordinates are within the touchpad, otherwise false
*/
-static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigned framebuffer_x,
- unsigned framebuffer_y) {
+static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x,
+ u32 framebuffer_y) {
return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom &&
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
}
-std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
+std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
new_x = std::max(new_x, framebuffer_layout.screen.left);
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
new_y = std::max(new_y, framebuffer_layout.screen.top);
new_y = std::min(new_y, framebuffer_layout.screen.bottom - 1);
- return std::make_tuple(new_x, new_y);
+ return std::make_pair(new_x, new_y);
}
-void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
return;
}
@@ -95,7 +95,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std
touch_state->status[id] = std::make_tuple(x, y, true);
}
-void EmuWindow::TouchReleased(std::size_t id) {
+void EmuWindow::TouchReleased(size_t id) {
if (id >= touch_state->status.size()) {
return;
}
@@ -103,20 +103,23 @@ void EmuWindow::TouchReleased(std::size_t id) {
touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
}
-void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) {
if (id >= touch_state->status.size()) {
return;
}
- if (!std::get<2>(touch_state->status[id]))
+
+ if (!std::get<2>(touch_state->status[id])) {
return;
+ }
- if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
+ if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
+ }
TouchPressed(framebuffer_x, framebuffer_y, id);
}
-void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
+void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}