diff options
Diffstat (limited to 'src/core/hle/kernel/scheduler.cpp')
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index ff6a0941a..9cb9e0e5c 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -9,6 +9,8 @@ namespace Kernel { +std::mutex Scheduler::scheduler_mutex; + Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {} Scheduler::~Scheduler() { @@ -18,6 +20,7 @@ Scheduler::~Scheduler() { } bool Scheduler::HaveReadyThreads() { + std::lock_guard<std::mutex> lock(scheduler_mutex); return ready_queue.get_first() != nullptr; } @@ -90,6 +93,8 @@ void Scheduler::SwitchContext(Thread* new_thread) { } void Scheduler::Reschedule() { + std::lock_guard<std::mutex> lock(scheduler_mutex); + Thread* cur = GetCurrentThread(); Thread* next = PopNextReadyThread(); @@ -105,26 +110,36 @@ void Scheduler::Reschedule() { } void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + thread_list.push_back(thread); ready_queue.prepare(priority); } void Scheduler::RemoveThread(Thread* thread) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.end()); } void Scheduler::ScheduleThread(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + ASSERT(thread->status == THREADSTATUS_READY); ready_queue.push_back(priority, thread); } void Scheduler::UnscheduleThread(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + ASSERT(thread->status == THREADSTATUS_READY); ready_queue.remove(priority, thread); } void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { + std::lock_guard<std::mutex> lock(scheduler_mutex); + // If thread was ready, adjust queues if (thread->status == THREADSTATUS_READY) ready_queue.move(thread, thread->current_priority, priority); |