summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/vi/vi.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/service/vi/vi.cpp')
-rw-r--r--src/core/hle/service/vi/vi.cpp57
1 files changed, 34 insertions, 23 deletions
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index ff5005f71..0aa621dfe 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -8,6 +8,7 @@
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
@@ -38,6 +39,7 @@ public:
template <typename T>
T Read() {
+ ASSERT(read_index + sizeof(T) <= buffer.size());
T val;
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
read_index += sizeof(T);
@@ -47,6 +49,7 @@ public:
template <typename T>
T ReadUnaligned() {
+ ASSERT(read_index + sizeof(T) <= buffer.size());
T val;
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
read_index += sizeof(T);
@@ -54,6 +57,7 @@ public:
}
std::vector<u8> ReadBlock(size_t length) {
+ ASSERT(read_index + length <= buffer.size());
const u8* const begin = buffer.data() + read_index;
const u8* const end = begin + length;
std::vector<u8> data(begin, end);
@@ -86,7 +90,18 @@ public:
write_index = Common::AlignUp(write_index, 4);
}
+ template <typename T>
+ void WriteObject(const T& val) {
+ u32_le size = static_cast<u32>(sizeof(val));
+ Write(size);
+ // TODO(Subv): Support file descriptors.
+ Write<u32_le>(0); // Fd count.
+ Write(val);
+ }
+
void Deserialize() {
+ ASSERT(buffer.size() > sizeof(Header));
+
Header header{};
std::memcpy(&header, buffer.data(), sizeof(Header));
@@ -262,10 +277,11 @@ public:
Data data;
};
-// TODO(bunnei): Remove this. When set to 1, games will think a fence is valid and boot further.
-// This will break libnx and potentially other apps that more stringently check this. This is here
-// purely as a convenience, and should go away once we implement fences.
-static constexpr u32 FENCE_HACK = 0;
+struct BufferProducerFence {
+ u32 is_valid;
+ std::array<Nvidia::IoctlFence, 4> fences;
+};
+static_assert(sizeof(BufferProducerFence) == 36, "BufferProducerFence has wrong size");
class IGBPDequeueBufferResponseParcel : public Parcel {
public:
@@ -274,20 +290,16 @@ public:
protected:
void SerializeData() override {
- // TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
- Write<u32>(0);
- Write<u32>(FENCE_HACK);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
- Write<u32>(0);
+ // TODO(Subv): Find out how this Fence is used.
+ BufferProducerFence fence = {};
+ fence.is_valid = 1;
+ for (auto& fence_ : fence.fences)
+ fence_.id = -1;
+
+ Write(slot);
+ Write<u32_le>(1);
+ WriteObject(fence);
+ Write<u32_le>(0);
}
u32_le slot;
@@ -316,11 +328,10 @@ public:
protected:
void SerializeData() override {
- // TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
- Write<u32_le>(0);
- Write<u32_le>(FENCE_HACK);
- Write<u32_le>(0);
- Write(buffer);
+ // TODO(Subv): Figure out what this value means, writing non-zero here will make libnx try
+ // to read an IGBPBuffer object from the parcel.
+ Write<u32_le>(1);
+ WriteObject(buffer);
Write<u32_le>(0);
}