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diff --git a/src/input_common/drivers/android.h b/src/input_common/drivers/android.h
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+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "input_common/input_engine.h"
+
+namespace InputCommon {
+
+/**
+ * A virtual controller that is always assigned to the game input
+ */
+class Android final : public InputEngine {
+public:
+ explicit Android(std::string input_engine_);
+
+ /**
+ * Registers controller number to accept new inputs
+ * @param controller_number the controller number that will take this action
+ */
+ void RegisterController(std::size_t controller_number);
+
+ /**
+ * Sets the status of all buttons bound with the key to pressed
+ * @param controller_number the controller number that will take this action
+ * @param button_id the id of the button
+ * @param value indicates if the button is pressed or not
+ */
+ void SetButtonState(std::size_t controller_number, int button_id, bool value);
+
+ /**
+ * Sets the status of a analog input to a specific player index
+ * @param controller_number the controller number that will take this action
+ * @param axis_id the id of the axis to move
+ * @param value the analog position of the axis
+ */
+ void SetAxisState(std::size_t controller_number, int axis_id, float value);
+
+ /**
+ * Sets the status of the motion sensor to a specific player index
+ * @param controller_number the controller number that will take this action
+ * @param delta_timestamp time passed since last reading
+ * @param gyro_x,gyro_y,gyro_z the gyro sensor readings
+ * @param accel_x,accel_y,accel_z the accelerometer reading
+ */
+ void SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
+ float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z);
+
+private:
+ /// Returns the correct identifier corresponding to the player index
+ PadIdentifier GetIdentifier(std::size_t controller_number) const;
+};
+
+} // namespace InputCommon