diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index c64d4325d..5ca73610b 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -250,147 +250,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) { NotImplemented(); } -void EmitBindlessImageAtomicIAdd32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicSMin32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicUMin32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicSMax32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicUMax32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicInc32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicDec32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicAnd32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicOr32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicXor32(EmitContext&) { - NotImplemented(); -} - -void EmitBindlessImageAtomicExchange32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicIAdd32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicSMin32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicUMin32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicSMax32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicUMax32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicInc32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicDec32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicAnd32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicOr32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicXor32(EmitContext&) { - NotImplemented(); -} - -void EmitBoundImageAtomicExchange32(EmitContext&) { - NotImplemented(); -} - -void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - -void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { - NotImplemented(); -} - } // namespace Shader::Backend::GLSL |