diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index b292db9d4..f17a07955 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -124,14 +124,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) { NotImplemented(); } -void EmitSetSampleMask(EmitContext& ctx, std::string_view value) { - NotImplemented(); -} - -void EmitSetFragDepth(EmitContext& ctx, std::string_view value) { - ctx.Add("gl_FragDepth={};", value); -} - void EmitGetZFlag(EmitContext& ctx) { NotImplemented(); } @@ -164,27 +156,6 @@ void EmitSetOFlag(EmitContext& ctx) { NotImplemented(); } -void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU32x3("{}=gl_WorkGroupID;", inst); -} - -void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU32("{}=uint(gl_InvocationID);", inst); -} - -void EmitSampleId(EmitContext& ctx, IR::Inst& inst) { - NotImplemented(); -} - -void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU1("{}=gl_HelperInvocation;", inst); -} - -void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { - ctx.uses_y_direction = true; - ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst); -} - void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { ctx.AddU1("{}=false;", inst); } |