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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index b292db9d4..f17a07955 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -124,14 +124,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented();
}
-void EmitSetSampleMask(EmitContext& ctx, std::string_view value) {
- NotImplemented();
-}
-
-void EmitSetFragDepth(EmitContext& ctx, std::string_view value) {
- ctx.Add("gl_FragDepth={};", value);
-}
-
void EmitGetZFlag(EmitContext& ctx) {
NotImplemented();
}
@@ -164,27 +156,6 @@ void EmitSetOFlag(EmitContext& ctx) {
NotImplemented();
}
-void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32x3("{}=gl_WorkGroupID;", inst);
-}
-
-void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_InvocationID);", inst);
-}
-
-void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
- NotImplemented();
-}
-
-void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU1("{}=gl_HelperInvocation;", inst);
-}
-
-void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
- ctx.uses_y_direction = true;
- ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst);
-}
-
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU1("{}=false;", inst);
}