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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp14
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc7
-rw-r--r--src/shader_recompiler/frontend/ir/type.h31
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp3
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
7 files changed, 26 insertions, 36 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index eb2e49a68..b7caa4246 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -704,11 +704,6 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
}
template <>
-IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
- return Inst<IR::S32>(Opcode::BitCastS32F32, value);
-}
-
-template <>
IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
return Inst<IR::F32>(Opcode::BitCastF32U32, value);
}
@@ -1851,15 +1846,16 @@ Value IREmitter::ImageFetch(const Value& handle, const Value& coords, const Valu
return Inst(op, Flags{info}, handle, coords, offset, lod, multisampling);
}
-Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod) {
+Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod,
+ const IR::U1& skip_mips) {
const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryDimensions
: Opcode::BindlessImageQueryDimensions};
- return Inst(op, handle, lod);
+ return Inst(op, handle, lod, skip_mips);
}
Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod,
- TextureInstInfo info) {
- return Inst(Opcode::ImageQueryDimensions, Flags{info}, handle, lod);
+ const IR::U1& skip_mips, TextureInstInfo info) {
+ return Inst(Opcode::ImageQueryDimensions, Flags{info}, handle, lod, skip_mips);
}
Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 7aaaa4ab0..df158c928 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -320,9 +320,10 @@ public:
[[nodiscard]] F32 ImageSampleDrefExplicitLod(const Value& handle, const Value& coords,
const F32& dref, const F32& lod,
const Value& offset, TextureInstInfo info);
- [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod);
[[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod,
- TextureInstInfo info);
+ const IR::U1& skip_mips);
+ [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod,
+ const IR::U1& skip_mips, TextureInstInfo info);
[[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords,
TextureInstInfo info);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index d155afd0f..e300714f3 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
constexpr Type U32{Type::U32};
constexpr Type U64{Type::U64};
-constexpr Type S32{Type::S32};
constexpr Type F16{Type::F16};
constexpr Type F32{Type::F32};
constexpr Type F64{Type::F64};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 1fe3749cc..4447d67b0 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -175,7 +175,6 @@ OPCODE(SelectF64, F64, U1,
OPCODE(BitCastU16F16, U16, F16, )
OPCODE(BitCastU32F32, U32, F32, )
OPCODE(BitCastU64F64, U64, F64, )
-OPCODE(BitCastS32F32, S32, F32, )
OPCODE(BitCastF16U16, F16, U16, )
OPCODE(BitCastF32U32, F32, U32, )
OPCODE(BitCastF64U64, F64, U64, )
@@ -483,7 +482,7 @@ OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32,
OPCODE(BindlessImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, )
-OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, )
+OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, U1, )
OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, )
OPCODE(BindlessImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
OPCODE(BindlessImageRead, U32x4, U32, Opaque, )
@@ -496,7 +495,7 @@ OPCODE(BoundImageSampleDrefExplicitLod, F32, U32,
OPCODE(BoundImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, )
-OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, )
+OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, U1, )
OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, )
OPCODE(BoundImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
OPCODE(BoundImageRead, U32x4, U32, Opaque, )
@@ -509,7 +508,7 @@ OPCODE(ImageSampleDrefExplicitLod, F32, Opaq
OPCODE(ImageGather, F32x4, Opaque, Opaque, Opaque, Opaque, )
OPCODE(ImageGatherDref, F32x4, Opaque, Opaque, Opaque, Opaque, F32, )
OPCODE(ImageFetch, F32x4, Opaque, Opaque, Opaque, U32, Opaque, )
-OPCODE(ImageQueryDimensions, U32x4, Opaque, U32, )
+OPCODE(ImageQueryDimensions, U32x4, Opaque, U32, U1, )
OPCODE(ImageQueryLod, F32x4, Opaque, Opaque, )
OPCODE(ImageGradient, F32x4, Opaque, Opaque, Opaque, Opaque, Opaque, )
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 5a7c706ad..04c8c4ddb 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -24,22 +24,21 @@ enum class Type {
U16 = 1 << 7,
U32 = 1 << 8,
U64 = 1 << 9,
- S32 = 1 << 10,
- F16 = 1 << 11,
- F32 = 1 << 12,
- F64 = 1 << 13,
- U32x2 = 1 << 14,
- U32x3 = 1 << 15,
- U32x4 = 1 << 16,
- F16x2 = 1 << 17,
- F16x3 = 1 << 18,
- F16x4 = 1 << 19,
- F32x2 = 1 << 20,
- F32x3 = 1 << 21,
- F32x4 = 1 << 22,
- F64x2 = 1 << 23,
- F64x3 = 1 << 24,
- F64x4 = 1 << 25,
+ F16 = 1 << 10,
+ F32 = 1 << 11,
+ F64 = 1 << 12,
+ U32x2 = 1 << 13,
+ U32x3 = 1 << 14,
+ U32x4 = 1 << 15,
+ F16x2 = 1 << 16,
+ F16x3 = 1 << 17,
+ F16x4 = 1 << 18,
+ F32x2 = 1 << 19,
+ F32x3 = 1 << 20,
+ F32x4 = 1 << 21,
+ F64x2 = 1 << 22,
+ F64x3 = 1 << 23,
+ F64x4 = 1 << 24,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 30ba12316..346169328 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -23,8 +23,6 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
-Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
-
Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
@@ -71,7 +69,6 @@ bool Value::operator==(const Value& other) const {
return imm_u16 == other.imm_u16;
case Type::U32:
case Type::F32:
- case Type::S32:
return imm_u32 == other.imm_u32;
case Type::U64:
case Type::F64:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 8b34356fd..883dfa24e 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -268,7 +268,6 @@ using U8 = TypedValue<Type::U8>;
using U16 = TypedValue<Type::U16>;
using U32 = TypedValue<Type::U32>;
using U64 = TypedValue<Type::U64>;
-using S32 = TypedValue<Type::S32>;
using F16 = TypedValue<Type::F16>;
using F32 = TypedValue<Type::F32>;
using F64 = TypedValue<Type::F64>;