diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index ea4f35663..7ed505628 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -47,8 +47,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_UNSIGNED_INT_2_10_10_10_REV; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } case Maxwell::VertexAttribute::Type::SignedInt: @@ -72,8 +71,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_INT_2_10_10_10_REV; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } case Maxwell::VertexAttribute::Type::Float: @@ -89,13 +87,19 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_32_32_32_32: return GL_FLOAT; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); + return {}; + } + case Maxwell::VertexAttribute::Type::UnsignedScaled: + switch (attrib.size) { + case Maxwell::VertexAttribute::Size::Size_8_8: + return GL_UNSIGNED_BYTE; + default: + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); return {}; } } |