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-rw-r--r--src/video_core/gpu.cpp6
-rw-r--r--src/video_core/gpu_thread.cpp2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_convert_s8d24.comp18
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h3
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp7
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp24
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h3
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_render_pass_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp6
-rw-r--r--src/video_core/shader_cache.cpp2
21 files changed, 89 insertions, 25 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ba9ba082f..789af452d 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -230,7 +230,7 @@ struct GPU::Impl {
void IncrementSyncPoint(u32 syncpoint_id) {
auto& syncpoint = syncpoints.at(syncpoint_id);
syncpoint++;
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
sync_cv.notify_all();
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
if (!interrupt.empty()) {
@@ -252,7 +252,7 @@ struct GPU::Impl {
}
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
bool contains = std::any_of(interrupt.begin(), interrupt.end(),
[value](u32 in_value) { return in_value == value; });
@@ -263,7 +263,7 @@ struct GPU::Impl {
}
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
const auto iter =
std::find_if(interrupt.begin(), interrupt.end(),
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 9547f277a..4e8999915 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
if (next.block) {
// We have to lock the write_lock to ensure that the condition_variable wait not get a
// race between the check and the lock itself.
- std::lock_guard lk(state.write_lock);
+ std::scoped_lock lk{state.write_lock};
state.cv.notify_all();
}
}
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index af05d47d1..190fc6aea 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -18,6 +18,7 @@ set(SHADER_FILES
full_screen_triangle.vert
fxaa.frag
fxaa.vert
+ opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_present.frag
opengl_present.vert
diff --git a/src/video_core/host_shaders/opengl_convert_s8d24.comp b/src/video_core/host_shaders/opengl_convert_s8d24.comp
new file mode 100644
index 000000000..83e1ab176
--- /dev/null
+++ b/src/video_core/host_shaders/opengl_convert_s8d24.comp
@@ -0,0 +1,18 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430 core
+
+layout(local_size_x = 16, local_size_y = 8) in;
+
+layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
+layout(location = 0) uniform uvec3 size;
+
+void main() {
+ if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
+ return;
+ }
+ uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
+ imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
+}
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index 9e6732abd..fd40966d5 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -253,7 +253,7 @@ GraphicsPipeline::GraphicsPipeline(
}
}
if (in_parallel) {
- std::lock_guard lock{built_mutex};
+ std::scoped_lock lock{built_mutex};
built_fence.Create();
// Flush this context to ensure compilation commands and fence are in the GPU pipe.
glFlush();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5fa2febb4..8ef79753f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -520,6 +520,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
// ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
+ screen_info.texture.width = image_view->size.width;
+ screen_info.texture.height = image_view->size.height;
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 6423992c3..05c5e702c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -258,7 +258,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
ctx->pools.ReleaseContents();
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -280,7 +280,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}
ctx->pools.ReleaseContents();
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
graphics_cache.emplace(key, std::move(pipeline));
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 8f9a65beb..d12076358 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -409,8 +409,8 @@ ImageBufferMap::~ImageBufferMap() {
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
StateTracker& state_tracker_)
- : device{device_}, state_tracker{state_tracker_},
- util_shaders(program_manager), resolution{Settings::values.resolution_info} {
+ : device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
+ format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
for (size_t i = 0; i < TARGETS.size(); ++i) {
const GLenum target = TARGETS[i];
@@ -1325,6 +1325,9 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
Framebuffer::~Framebuffer() = default;
+FormatConversionPass::FormatConversionPass(UtilShaders& util_shaders_)
+ : util_shaders{util_shaders_} {}
+
void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies) {
const GLenum dst_target = ImageTarget(dst_image.info);
@@ -1357,6 +1360,12 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
dst_origin.z, region.width, region.height, region.depth,
dst_image.GlFormat(), dst_image.GlType(), nullptr);
}
+
+ // Swap component order of S8D24 to ABGR8 reinterprets
+ if (src_image.info.format == PixelFormat::D24_UNORM_S8_UINT &&
+ dst_image.info.format == PixelFormat::A8B8G8R8_UNORM) {
+ util_shaders.ConvertS8D24(dst_image, copies);
+ }
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 53088b66e..672fa8dde 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -55,13 +55,14 @@ struct FormatProperties {
class FormatConversionPass {
public:
- FormatConversionPass() = default;
+ explicit FormatConversionPass(UtilShaders& util_shaders);
~FormatConversionPass() = default;
void ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
private:
+ UtilShaders& util_shaders;
OGLBuffer intermediate_pbo;
size_t pbo_size{};
};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f8f29013a..3a3c213bb 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -208,6 +208,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// Framebuffer orientation handling
framebuffer_transform_flags = framebuffer.transform_flags;
framebuffer_crop_rect = framebuffer.crop_rect;
+ framebuffer_width = framebuffer.width;
+ framebuffer_height = framebuffer.height;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
screen_info.was_accelerated =
@@ -480,9 +482,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
+ f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
+ f32 scale_v =
+ static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
+
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
- f32 scale_u = 1.f, scale_v = 1.f;
if (framebuffer_crop_rect.GetWidth() > 0) {
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
static_cast<f32>(screen_info.texture.width);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index aa206878b..ae9558a33 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -137,6 +137,8 @@ private:
/// Used for transforming the framebuffer orientation
Service::android::BufferTransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
+ u32 framebuffer_width;
+ u32 framebuffer_height;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 897c380b3..04c482a09 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -13,6 +13,7 @@
#include "video_core/host_shaders/astc_decoder_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
+#include "video_core/host_shaders/opengl_convert_s8d24_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -50,7 +51,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
+ copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
+ convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
@@ -248,6 +250,26 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
+void UtilShaders::ConvertS8D24(Image& dst_image, std::span<const ImageCopy> copies) {
+ static constexpr GLuint BINDING_DESTINATION = 0;
+ static constexpr GLuint LOC_SIZE = 0;
+
+ program_manager.BindComputeProgram(convert_s8d24_program.handle);
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_subresource.base_layer == 0);
+ ASSERT(copy.src_subresource.num_layers == 1);
+ ASSERT(copy.dst_subresource.base_layer == 0);
+ ASSERT(copy.dst_subresource.num_layers == 1);
+
+ glUniform3ui(LOC_SIZE, copy.extent.width, copy.extent.height, copy.extent.depth);
+ glBindImageTexture(BINDING_DESTINATION, dst_image.StorageHandle(),
+ copy.dst_subresource.base_level, GL_TRUE, 0, GL_READ_WRITE, GL_RGBA8UI);
+ glDispatchCompute(Common::DivCeil(copy.extent.width, 16u),
+ Common::DivCeil(copy.extent.height, 8u), copy.extent.depth);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 5de95ea7a..5c132e67f 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -39,6 +39,8 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
+ void ConvertS8D24(Image& dst_image, std::span<const VideoCommon::ImageCopy> copies);
+
private:
ProgramManager& program_manager;
@@ -49,6 +51,7 @@ private:
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
OGLProgram copy_bc4_program;
+ OGLProgram convert_s8d24_program;
};
GLenum StoreFormat(u32 bytes_per_block);
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.cpp b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
index bfec931a6..7ccadf084 100644
--- a/src/video_core/renderer_vulkan/pipeline_statistics.cpp
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
@@ -57,7 +57,7 @@ void PipelineStatistics::Collect(VkPipeline pipeline) {
stage_stats.basic_block_count = GetUint64(statistic);
}
}
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
collected_stats.push_back(stage_stats);
}
}
@@ -66,7 +66,7 @@ void PipelineStatistics::Report() const {
double num{};
Stats total;
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
for (const Stats& stats : collected_stats) {
total.code_size += stats.code_size;
total.register_count += stats.register_count;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index d893c1952..b866e9103 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -1406,8 +1406,9 @@ void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfi
UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
- f32 scale_u = 1.0f;
- f32 scale_v = 1.0f;
+ f32 scale_u = static_cast<f32>(framebuffer.width) / static_cast<f32>(screen_info.width);
+ f32 scale_v = static_cast<f32>(framebuffer.height) / static_cast<f32>(screen_info.height);
+
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
if (!fsr) {
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index de36bcdb7..97b3594c2 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -77,7 +77,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}
- std::lock_guard lock{build_mutex};
+ std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index d514b71d0..8959d6059 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -258,7 +258,7 @@ GraphicsPipeline::GraphicsPipeline(
pipeline_statistics->Collect(*pipeline);
}
- std::lock_guard lock{build_mutex};
+ std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 27e59df73..336d1e9dc 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -404,7 +404,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
ShaderPools pools;
auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -434,7 +434,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
state.statistics.get(), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
++state.built;
if (state.has_loaded) {
diff --git a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
index 451ffe019..d22bb6694 100644
--- a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
@@ -36,7 +36,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto [pair, is_new] = cache.try_emplace(key);
if (!is_new) {
return *pair->second;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index ad320991b..6a9416457 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -73,7 +73,7 @@ void VKScheduler::DispatchWork() {
return;
}
{
- std::lock_guard lock{work_mutex};
+ std::scoped_lock lock{work_mutex};
work_queue.push(std::move(chunk));
}
work_cv.notify_one();
@@ -157,7 +157,7 @@ void VKScheduler::WorkerThread(std::stop_token stop_token) {
if (has_submit) {
AllocateWorkerCommandBuffer();
}
- std::lock_guard reserve_lock{reserve_mutex};
+ std::scoped_lock reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
} while (!stop_token.stop_requested());
}
@@ -282,7 +282,7 @@ void VKScheduler::EndRenderPass() {
}
void VKScheduler::AcquireNewChunk() {
- std::lock_guard lock{reserve_mutex};
+ std::scoped_lock lock{reserve_mutex};
if (chunk_reserve.empty()) {
chunk = std::make_unique<CommandChunk>();
return;
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp
index 87636857d..75031767a 100644
--- a/src/video_core/shader_cache.cpp
+++ b/src/video_core/shader_cache.cpp
@@ -25,7 +25,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
}
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
- std::lock_guard lock{invalidation_mutex};
+ std::scoped_lock lock{invalidation_mutex};
InvalidatePagesInRegion(addr, size);
}