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-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h10
-rw-r--r--src/input_common/mouse/mouse_poller.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp5
-rw-r--r--src/yuzu/configuration/config.cpp25
-rw-r--r--src/yuzu/configuration/configure_audio.cpp13
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp18
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui15
-rw-r--r--src/yuzu_cmd/config.cpp6
-rw-r--r--src/yuzu_cmd/default_ini.h4
11 files changed, 39 insertions, 69 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index e1973af85..bf5514386 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -103,7 +103,7 @@ float Volume() {
if (values.audio_muted) {
return 0.0f;
}
- return values.volume.GetValue();
+ return values.volume.GetValue() / 100.0f;
}
void RestoreGlobalState(bool is_powered_on) {
diff --git a/src/common/settings.h b/src/common/settings.h
index 71d0f864f..832358036 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -278,7 +278,7 @@ struct Values {
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
- Setting<float> volume{1.0f, "volume"};
+ Setting<u8> volume{100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
@@ -336,9 +336,9 @@ struct Values {
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
- Setting<float> bg_red{0.0f, "bg_red"};
- Setting<float> bg_green{0.0f, "bg_green"};
- Setting<float> bg_blue{0.0f, "bg_blue"};
+ Setting<u8> bg_red{0, "bg_red"};
+ Setting<u8> bg_green{0, "bg_green"};
+ Setting<u8> bg_blue{0, "bg_blue"};
// System
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
@@ -368,7 +368,7 @@ struct Values {
"udp_input_servers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
- BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"};
+ BasicSetting<u8> mouse_panning_sensitivity{1, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index 45b3d7340..1e84eaddd 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -84,7 +84,7 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
- const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue();
+ const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.15f;
return axis_value * sensitivity / (100.0f * range);
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index a718bff7a..c12929de6 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -229,9 +229,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
}
void RendererOpenGL::InitOpenGLObjects() {
- glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
- Settings::values.bg_blue.GetValue(), 0.0f);
-
// Create shader programs
OGLShader vertex_shader;
vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER);
@@ -337,8 +334,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
if (renderer_settings.set_background_color) {
// Update background color before drawing
- glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
- Settings::values.bg_blue.GetValue(), 0.0f);
+ glClearColor(Settings::values.bg_red.GetValue() / 255.0f,
+ Settings::values.bg_green.GetValue() / 255.0f,
+ Settings::values.bg_blue.GetValue() / 255.0f, 1.0f);
}
// Set projection matrix
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index a1a32aabe..363134129 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -225,8 +225,11 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
size = swapchain.GetSize(), pipeline = *pipeline,
layout = *pipeline_layout](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
const VkClearValue clear_color{
- .color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}},
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
};
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 8c71ad5c1..a5e032959 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -311,16 +311,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin
qt_config->setValue(name, QString::fromStdString(value));
}
-// Explicit float definition: use a double as Qt doesn't write legible floats to config files
-template <>
-void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const double value = setting.GetValue();
- qt_config->setValue(name + QStringLiteral("/default"),
- setting.GetValue() == setting.GetDefault());
- qt_config->setValue(name, value);
-}
-
template <typename Type>
void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
@@ -329,21 +319,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
qt_config->setValue(name, value);
}
-// Explicit float definition: use a double as Qt doesn't write legible floats to config files
-template <>
-void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const double value = setting.GetValue(global);
- if (!global) {
- qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
- }
- if (global || !setting.UsingGlobal()) {
- qt_config->setValue(name + QStringLiteral("/default"),
- setting.GetValue(global) == setting.GetDefault());
- qt_config->setValue(name, value);
- }
-}
-
template <typename Type>
void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 5aba1a3b2..d8ba939d2 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() {
SetAudioDeviceFromDeviceID();
- ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum());
+ const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum();
+ ui->volume_slider->setValue(volume_value / 100);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
@@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() {
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
- Settings::values.volume.SetValue(
- static_cast<float>(ui->volume_slider->sliderPosition()) /
- ui->volume_slider->maximum());
+ const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
+ Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
} else {
if (ui->volume_combo_box->currentIndex() == 0) {
Settings::values.volume.SetGlobal(true);
} else {
Settings::values.volume.SetGlobal(false);
- Settings::values.volume.SetValue(
- static_cast<float>(ui->volume_slider->sliderPosition()) /
- ui->volume_slider->maximum());
+ const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
+ Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
}
}
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 41a69d9b8..4d5b4c0e6 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -101,9 +101,9 @@ void ConfigureGraphics::SetConfiguration() {
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
}
- UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
- Settings::values.bg_green.GetValue(),
- Settings::values.bg_blue.GetValue()));
+ UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
+ Settings::values.bg_green.GetValue(),
+ Settings::values.bg_blue.GetValue()));
UpdateDeviceComboBox();
}
@@ -132,9 +132,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.vulkan_device.SetValue(vulkan_device);
}
if (Settings::values.bg_red.UsingGlobal()) {
- Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
- Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
- Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
+ Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
+ Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
+ Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
} else {
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
@@ -159,9 +159,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.bg_red.SetGlobal(false);
Settings::values.bg_green.SetGlobal(false);
Settings::values.bg_blue.SetGlobal(false);
- Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
- Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
- Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
+ Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
+ Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
+ Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
}
}
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index 173130d8d..d3ef5bd06 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2573,27 +2573,24 @@
</widget>
</item>
<item row="2" column="2">
- <widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
+ <widget class="QSpinBox" name="mouse_panning_sensitivity">
<property name="toolTip">
<string>Mouse sensitivity</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
- <property name="decimals">
- <number>2</number>
+ <property name="suffix">
+ <string>%</string>
</property>
<property name="minimum">
- <double>0.100000000000000</double>
+ <number>1</number>
</property>
<property name="maximum">
- <double>16.000000000000000</double>
- </property>
- <property name="singleStep">
- <double>0.010000000000000</double>
+ <number>100</number>
</property>
<property name="value">
- <double>1.000000000000000</double>
+ <number>100</number>
</property>
</widget>
</item>
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 325584a1a..23ada3f92 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -242,17 +242,15 @@ static const std::array<int, 8> keyboard_mods{
};
template <>
-void Config::ReadSetting(const std::string& group, Settings::BasicSetting<float>& setting) {
- setting = sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault());
-}
-template <>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string>& setting) {
setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
}
+
template <>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool>& setting) {
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
}
+
template <typename Type>
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting) {
setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index cc9850aad..7d6bcccc7 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -232,7 +232,7 @@ use_vsync =
use_caches_gc =
# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
+# Must be in range of 0-255. Defaults to 0 for all.
bg_red =
bg_blue =
bg_green =
@@ -281,7 +281,7 @@ enable_audio_stretching =
output_device =
# Output volume.
-# 1.0 (default): 100%, 0.0; mute
+# 100 (default): 100%, 0; mute
volume =
[Data Storage]