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-rw-r--r--src/common/lz4_compression.h2
-rw-r--r--src/common/scope_exit.h2
-rw-r--r--src/common/swap.h96
-rw-r--r--src/common/zstd_compression.h2
-rw-r--r--src/core/arm/arm_interface.h14
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp36
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h16
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp37
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h14
-rw-r--r--src/core/core.cpp33
-rw-r--r--src/core/core_cpu.cpp6
-rw-r--r--src/core/cpu_core_manager.cpp6
-rw-r--r--src/core/cpu_core_manager.h7
-rw-r--r--src/core/frontend/emu_window.h39
-rw-r--r--src/core/hle/kernel/client_port.h2
-rw-r--r--src/core/hle/kernel/client_session.h2
-rw-r--r--src/core/hle/kernel/kernel.cpp7
-rw-r--r--src/core/hle/kernel/process.cpp22
-rw-r--r--src/core/hle/kernel/process.h9
-rw-r--r--src/core/hle/kernel/readable_event.h2
-rw-r--r--src/core/hle/kernel/resource_limit.h2
-rw-r--r--src/core/hle/kernel/server_port.h2
-rw-r--r--src/core/hle/kernel/server_session.h2
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/svc.cpp497
-rw-r--r--src/core/hle/kernel/svc.h6
-rw-r--r--src/core/hle/kernel/svc_wrap.h359
-rw-r--r--src/core/hle/kernel/thread.cpp5
-rw-r--r--src/core/hle/kernel/thread.h20
-rw-r--r--src/core/hle/kernel/vm_manager.cpp80
-rw-r--r--src/core/hle/kernel/vm_manager.h49
-rw-r--r--src/core/hle/kernel/wait_object.cpp2
-rw-r--r--src/core/hle/kernel/wait_object.h2
-rw-r--r--src/core/hle/kernel/writable_event.h2
-rw-r--r--src/core/hle/service/acc/acc.cpp4
-rw-r--r--src/core/hle/service/acc/acc_su.cpp6
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp8
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp6
-rw-r--r--src/core/hle/service/am/am.cpp16
-rw-r--r--src/core/hle/service/am/applet_ae.cpp8
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp4
-rw-r--r--src/core/hle/service/apm/interface.cpp2
-rw-r--r--src/core/hle/service/audio/audctl.cpp30
-rw-r--r--src/core/hle/service/audio/audctl.h4
-rw-r--r--src/core/hle/service/audio/audin_u.cpp1
-rw-r--r--src/core/hle/service/audio/audout_u.cpp5
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp3
-rw-r--r--src/core/hle/service/caps/caps.cpp89
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp22
-rw-r--r--src/core/hle/service/friend/friend.cpp5
-rw-r--r--src/core/hle/service/hid/hid.cpp15
-rw-r--r--src/core/hle/service/ldn/ldn.cpp54
-rw-r--r--src/core/hle/service/ldr/ldr.cpp151
-rw-r--r--src/core/hle/service/nifm/nifm.cpp4
-rw-r--r--src/core/hle/service/npns/npns.cpp3
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp16
-rw-r--r--src/core/hle/service/pctl/module.cpp7
-rw-r--r--src/core/hle/service/pm/pm.cpp21
-rw-r--r--src/core/hle/service/set/set.cpp4
-rw-r--r--src/core/hle/service/set/set_cal.cpp2
-rw-r--r--src/core/hle/service/set/set_sys.cpp27
-rw-r--r--src/core/hle/service/sockets/bsd.cpp5
-rw-r--r--src/core/hle/service/ssl/ssl.cpp2
-rw-r--r--src/core/hle/service/time/interface.cpp10
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp40
-rw-r--r--src/core/loader/deconstructed_rom_directory.h2
-rw-r--r--src/core/loader/elf.cpp15
-rw-r--r--src/core/loader/elf.h2
-rw-r--r--src/core/loader/loader.h8
-rw-r--r--src/core/loader/nax.cpp30
-rw-r--r--src/core/loader/nax.h2
-rw-r--r--src/core/loader/nca.cpp26
-rw-r--r--src/core/loader/nca.h2
-rw-r--r--src/core/loader/nro.cpp14
-rw-r--r--src/core/loader/nro.h2
-rw-r--r--src/core/loader/nso.cpp11
-rw-r--r--src/core/loader/nso.h2
-rw-r--r--src/core/loader/nsp.cpp38
-rw-r--r--src/core/loader/nsp.h2
-rw-r--r--src/core/loader/xci.cpp28
-rw-r--r--src/core/loader/xci.h2
-rw-r--r--src/core/memory.cpp16
-rw-r--r--src/core/memory.h5
-rw-r--r--src/core/settings.h1
-rw-r--r--src/video_core/CMakeLists.txt13
-rw-r--r--src/video_core/dma_pusher.cpp4
-rw-r--r--src/video_core/engines/kepler_memory.cpp47
-rw-r--r--src/video_core/engines/kepler_memory.h24
-rw-r--r--src/video_core/engines/maxwell_3d.cpp43
-rw-r--r--src/video_core/engines/maxwell_3d.h6
-rw-r--r--src/video_core/engines/shader_bytecode.h85
-rw-r--r--src/video_core/gpu.h5
-rw-r--r--src/video_core/gpu_asynch.cpp6
-rw-r--r--src/video_core/gpu_asynch.h5
-rw-r--r--src/video_core/gpu_synch.cpp4
-rw-r--r--src/video_core/gpu_synch.h1
-rw-r--r--src/video_core/gpu_thread.cpp17
-rw-r--r--src/video_core/gpu_thread.h6
-rw-r--r--src/video_core/memory_manager.cpp64
-rw-r--r--src/video_core/memory_manager.h29
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp42
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.h16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp116
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h36
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp41
-rw-r--r--src/video_core/renderer_opengl/gl_sampler_cache.cpp52
-rw-r--r--src/video_core/renderer_opengl/gl_sampler_cache.h25
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp162
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h18
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h61
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.cpp40
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.h36
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp1396
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h80
-rw-r--r--src/video_core/sampler_cache.cpp21
-rw-r--r--src/video_core/sampler_cache.h60
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp15
-rw-r--r--src/video_core/shader/decode/arithmetic_half_immediate.cpp17
-rw-r--r--src/video_core/shader/decode/conversion.cpp69
-rw-r--r--src/video_core/shader/decode/half_set.cpp16
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp8
-rw-r--r--src/video_core/shader/decode/hfma2.cpp12
-rw-r--r--src/video_core/shader/decode/memory.cpp118
-rw-r--r--src/video_core/shader/decode/texture.cpp113
-rw-r--r--src/video_core/shader/shader_ir.cpp51
-rw-r--r--src/video_core/shader/shader_ir.h101
-rw-r--r--src/video_core/surface.cpp2
-rw-r--r--src/video_core/texture_cache.cpp386
-rw-r--r--src/video_core/texture_cache.h586
-rw-r--r--src/video_core/textures/decoders.cpp23
-rw-r--r--src/video_core/textures/decoders.h4
-rw-r--r--src/video_core/video_core.cpp10
-rw-r--r--src/video_core/video_core.h7
-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/bootmanager.cpp209
-rw-r--r--src/yuzu/bootmanager.h30
-rw-r--r--src/yuzu/configuration/config.cpp10
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp3
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp19
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h3
-rw-r--r--src/yuzu/game_list.cpp5
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/main.cpp39
-rw-r--r--src/yuzu/main.h4
-rw-r--r--src/yuzu/ui_settings.h4
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp37
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h2
153 files changed, 5260 insertions, 1465 deletions
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
index fe2231a6c..4c16f6e03 100644
--- a/src/common/lz4_compression.h
+++ b/src/common/lz4_compression.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <vector>
#include "common/common_types.h"
diff --git a/src/common/scope_exit.h b/src/common/scope_exit.h
index baf1f1c9e..1176a72b1 100644
--- a/src/common/scope_exit.h
+++ b/src/common/scope_exit.h
@@ -20,7 +20,7 @@ struct ScopeExitHelper {
template <typename Func>
ScopeExitHelper<Func> ScopeExit(Func&& func) {
- return ScopeExitHelper<Func>(std::move(func));
+ return ScopeExitHelper<Func>(std::forward<Func>(func));
}
} // namespace detail
diff --git a/src/common/swap.h b/src/common/swap.h
index b3eab1324..71932c2bb 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -21,11 +21,6 @@
#if defined(_MSC_VER)
#include <cstdlib>
-#elif defined(__linux__)
-#include <byteswap.h>
-#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \
- defined(__NetBSD__) || defined(__OpenBSD__)
-#include <sys/endian.h>
#endif
#include <cstring>
#include "common/common_types.h"
@@ -62,86 +57,49 @@
namespace Common {
#ifdef _MSC_VER
-inline u16 swap16(u16 _data) {
- return _byteswap_ushort(_data);
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
+ return _byteswap_ushort(data);
}
-inline u32 swap32(u32 _data) {
- return _byteswap_ulong(_data);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return _byteswap_ulong(data);
}
-inline u64 swap64(u64 _data) {
- return _byteswap_uint64(_data);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return _byteswap_uint64(data);
}
-#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
-inline u16 swap16(u16 _data) {
- u32 data = _data;
- __asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
- return (u16)data;
-}
-inline u32 swap32(u32 _data) {
- __asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data));
- return _data;
-}
-inline u64 swap64(u64 _data) {
- return ((u64)swap32(_data) << 32) | swap32(_data >> 32);
-}
-#elif __linux__
-inline u16 swap16(u16 _data) {
- return bswap_16(_data);
-}
-inline u32 swap32(u32 _data) {
- return bswap_32(_data);
-}
-inline u64 swap64(u64 _data) {
- return bswap_64(_data);
-}
-#elif __APPLE__
-inline __attribute__((always_inline)) u16 swap16(u16 _data) {
- return (_data >> 8) | (_data << 8);
-}
-inline __attribute__((always_inline)) u32 swap32(u32 _data) {
- return __builtin_bswap32(_data);
-}
-inline __attribute__((always_inline)) u64 swap64(u64 _data) {
- return __builtin_bswap64(_data);
-}
-#elif defined(__Bitrig__) || defined(__OpenBSD__)
+#elif defined(__clang__) || defined(__GNUC__)
+#if defined(__Bitrig__) || defined(__OpenBSD__)
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
-inline u16 swap16(u16 _data) {
- return __swap16(_data);
-}
-inline u32 swap32(u32 _data) {
- return __swap32(_data);
-}
-inline u64 swap64(u64 _data) {
- return __swap64(_data);
-}
-#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
-inline u16 swap16(u16 _data) {
- return bswap16(_data);
+#endif
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
+ return __builtin_bswap16(data);
}
-inline u32 swap32(u32 _data) {
- return bswap32(_data);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return __builtin_bswap32(data);
}
-inline u64 swap64(u64 _data) {
- return bswap64(_data);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return __builtin_bswap64(data);
}
#else
-// Slow generic implementation.
-inline u16 swap16(u16 data) {
+// Generic implementation.
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return (data >> 8) | (data << 8);
}
-inline u32 swap32(u32 data) {
- return (swap16(data) << 16) | swap16(data >> 16);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
+ ((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
}
-inline u64 swap64(u64 data) {
- return ((u64)swap32(data) << 32) | swap32(data >> 32);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
+ ((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
+ ((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
+ ((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
}
#endif
-inline float swapf(float f) {
+[[nodiscard]] inline float swapf(float f) noexcept {
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
u32 value;
@@ -153,7 +111,7 @@ inline float swapf(float f) {
return f;
}
-inline double swapd(double f) {
+[[nodiscard]] inline double swapd(double f) noexcept {
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
u64 value;
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index e0a64b035..e9de941c8 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <vector>
#include "common/common_types.h"
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 4dfd41b43..978b1518f 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -7,6 +7,10 @@
#include <array>
#include "common/common_types.h"
+namespace Common {
+struct PageTable;
+}
+
namespace Kernel {
enum class VMAPermission : u8;
}
@@ -49,8 +53,14 @@ public:
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
- /// Notify CPU emulation that page tables have changed
- virtual void PageTableChanged() = 0;
+ /// Notifies CPU emulation that the current page table has changed.
+ ///
+ /// @param new_page_table The new page table.
+ /// @param new_address_space_size_in_bits The new usable size of the address space in bits.
+ /// This can be either 32, 36, or 39 on official software.
+ ///
+ virtual void PageTableChanged(Common::PageTable& new_page_table,
+ std::size_t new_address_space_size_in_bits) = 0;
/**
* Set the Program Counter to an address
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 49145911b..44307fa19 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -99,7 +99,7 @@ public:
}
void CallSVC(u32 swi) override {
- Kernel::CallSVC(swi);
+ Kernel::CallSVC(parent.system, swi);
}
void AddTicks(u64 ticks) override {
@@ -112,14 +112,14 @@ public:
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
- parent.core_timing.AddTicks(amortized_ticks);
+ parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
- return std::max(parent.core_timing.GetDowncount(), 0);
+ return std::max(parent.system.CoreTiming().GetDowncount(), 0);
}
u64 GetCNTPCT() override {
- return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
+ return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
}
ARM_Dynarmic& parent;
@@ -128,18 +128,16 @@ public:
u64 tpidr_el0 = 0;
};
-std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
- auto* current_process = Core::CurrentProcess();
- auto** const page_table = current_process->VMManager().page_table.pointers.data();
-
+std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
+ std::size_t address_space_bits) const {
Dynarmic::A64::UserConfig config;
// Callbacks
config.callbacks = cb.get();
// Memory
- config.page_table = reinterpret_cast<void**>(page_table);
- config.page_table_address_space_bits = current_process->VMManager().GetAddressSpaceWidth();
+ config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
+ config.page_table_address_space_bits = address_space_bits;
config.silently_mirror_page_table = false;
// Multi-process state
@@ -171,16 +169,11 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
-ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
+ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
- : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
- core_index{core_index}, core_timing{core_timing},
- exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
- ThreadContext ctx{};
- inner_unicorn.SaveContext(ctx);
- PageTableChanged();
- LoadContext(ctx);
-}
+ : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
+ core_index{core_index}, system{system},
+ exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -275,8 +268,9 @@ void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
-void ARM_Dynarmic::PageTableChanged() {
- jit = MakeJit();
+void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
+ std::size_t new_address_space_size_in_bits) {
+ jit = MakeJit(page_table, new_address_space_size_in_bits);
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index d867c2a50..b701e97a3 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -12,19 +12,15 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
-namespace Core::Timing {
-class CoreTiming;
-}
-
namespace Core {
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
+class System;
class ARM_Dynarmic final : public ARM_Interface {
public:
- ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
- std::size_t core_index);
+ ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -52,10 +48,12 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
- void PageTableChanged() override;
+ void PageTableChanged(Common::PageTable& new_page_table,
+ std::size_t new_address_space_size_in_bits) override;
private:
- std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
+ std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
+ std::size_t address_space_bits) const;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
@@ -63,7 +61,7 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
- Timing::CoreTiming& core_timing;
+ System& system;
DynarmicExclusiveMonitor& exclusive_monitor;
};
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index 27309280c..4e07fe8b5 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -10,7 +10,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
-#include "core/memory.h"
namespace Core {
@@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
}
}
-static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
- u32 esr{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
-
- auto ec = esr >> 26;
- auto iss = esr & 0xFFFFFF;
-
- switch (ec) {
- case 0x15: // SVC
- Kernel::CallSVC(iss);
- break;
- }
-}
-
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
ARM_Interface::ThreadContext ctx{};
@@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {};
}
-ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
@@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
- ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
+ ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
}
}
@@ -190,7 +175,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
- core_timing.AddTicks(num_instructions);
+ system.CoreTiming().AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
@@ -273,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt_hit = true;
}
+void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
+ u32 esr{};
+ CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
+
+ const auto ec = esr >> 26;
+ const auto iss = esr & 0xFFFFFF;
+
+ auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
+
+ switch (ec) {
+ case 0x15: // SVC
+ Kernel::CallSVC(arm_instance->system, iss);
+ break;
+ }
+}
+
} // namespace Core
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index 1e44f0736..34e974b4d 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -9,15 +9,13 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
-namespace Core::Timing {
-class CoreTiming;
-}
-
namespace Core {
+class System;
+
class ARM_Unicorn final : public ARM_Interface {
public:
- explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
+ explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -43,12 +41,14 @@ public:
void Run() override;
void Step() override;
void ClearInstructionCache() override;
- void PageTableChanged() override{};
+ void PageTableChanged(Common::PageTable&, std::size_t) override {}
void RecordBreak(GDBStub::BreakpointAddress bkpt);
private:
+ static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
+
uc_engine* uc{};
- Timing::CoreTiming& core_timing;
+ System& system;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit = false;
};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index bc9e887b6..175a5f2ea 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -3,9 +3,7 @@
// Refer to the license.txt file included.
#include <array>
-#include <map>
#include <memory>
-#include <thread>
#include <utility>
#include "common/file_util.h"
@@ -38,8 +36,6 @@
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/gpu_asynch.h"
-#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -81,7 +77,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
- explicit Impl(System& system) : kernel{system} {}
+ explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -99,6 +95,7 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
+ cpu_core_manager.Initialize();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
@@ -120,9 +117,6 @@ struct System::Impl {
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
- auto main_process = Kernel::Process::Create(system, "main");
- kernel.MakeCurrentProcess(main_process.get());
-
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -134,15 +128,9 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
- is_powered_on = true;
-
- if (Settings::values.use_asynchronous_gpu_emulation) {
- gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
- } else {
- gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
- }
+ gpu_core = VideoCore::CreateGPU(system);
- cpu_core_manager.Initialize(system);
+ is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
@@ -179,7 +167,8 @@ struct System::Impl {
return init_result;
}
- const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())};
+ auto main_process = Kernel::Process::Create(system, "main");
+ const auto [load_result, load_parameters] = app_loader->Load(*main_process);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
Shutdown();
@@ -187,6 +176,16 @@ struct System::Impl {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
+ kernel.MakeCurrentProcess(main_process.get());
+
+ // Main process has been loaded and been made current.
+ // Begin GPU and CPU execution.
+ gpu_core->Start();
+ cpu_core_manager.StartThreads();
+
+ // All threads are started, begin main process execution, now that we're in the clear.
+ main_process->Run(load_parameters->main_thread_priority,
+ load_parameters->main_thread_stack_size);
status = ResultStatus::Success;
return status;
diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp
index e75741db0..ba63c3e61 100644
--- a/src/core/core_cpu.cpp
+++ b/src/core/core_cpu.cpp
@@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
- arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
+ arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
- arm_interface = std::make_unique<ARM_Unicorn>();
+ arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
- arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
+ arm_interface = std::make_unique<ARM_Unicorn>(system);
}
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp
index 93bc5619c..8fcb4eeb1 100644
--- a/src/core/cpu_core_manager.cpp
+++ b/src/core/cpu_core_manager.cpp
@@ -19,17 +19,19 @@ void RunCpuCore(const System& system, Cpu& cpu_state) {
}
} // Anonymous namespace
-CpuCoreManager::CpuCoreManager() = default;
+CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
CpuCoreManager::~CpuCoreManager() = default;
-void CpuCoreManager::Initialize(System& system) {
+void CpuCoreManager::Initialize() {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
}
+}
+void CpuCoreManager::StartThreads() {
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
diff --git a/src/core/cpu_core_manager.h b/src/core/cpu_core_manager.h
index a4d70ec56..2cbbf8216 100644
--- a/src/core/cpu_core_manager.h
+++ b/src/core/cpu_core_manager.h
@@ -18,7 +18,7 @@ class System;
class CpuCoreManager {
public:
- CpuCoreManager();
+ explicit CpuCoreManager(System& system);
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
@@ -27,7 +27,8 @@ public:
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
- void Initialize(System& system);
+ void Initialize();
+ void StartThreads();
void Shutdown();
Cpu& GetCore(std::size_t index);
@@ -54,6 +55,8 @@ private:
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
+
+ System& system;
};
} // namespace Core
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index d0bcb4660..70a522556 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -13,6 +13,23 @@
namespace Core::Frontend {
/**
+ * Represents a graphics context that can be used for background computation or drawing. If the
+ * graphics backend doesn't require the context, then the implementation of these methods can be
+ * stubs
+ */
+class GraphicsContext {
+public:
+ /// Makes the graphics context current for the caller thread
+ virtual void MakeCurrent() = 0;
+
+ /// Releases (dunno if this is the "right" word) the context from the caller thread
+ virtual void DoneCurrent() = 0;
+
+ /// Swap buffers to display the next frame
+ virtual void SwapBuffers() = 0;
+};
+
+/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
*
@@ -30,7 +47,7 @@ namespace Core::Frontend {
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
-class EmuWindow {
+class EmuWindow : public GraphicsContext {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -40,17 +57,21 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
- /// Swap buffers to display the next frame
- virtual void SwapBuffers() = 0;
-
/// Polls window events
virtual void PollEvents() = 0;
- /// Makes the graphics context current for the caller thread
- virtual void MakeCurrent() = 0;
-
- /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
- virtual void DoneCurrent() = 0;
+ /**
+ * Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
+ * context can be used from other threads for background graphics computation. If the frontend
+ * is using a graphics backend that doesn't need anything specific to run on a different thread,
+ * then it can use a stubbed implemenation for GraphicsContext.
+ *
+ * If the return value is null, then the core should assume that the frontend cannot provide a
+ * Shared Context
+ */
+ virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
+ return nullptr;
+ }
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index 6cd607206..4921ad4f0 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -25,7 +25,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ClientPort;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ClientPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index b1f39aad7..09cdff588 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -29,7 +29,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ClientSession;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 4d58e7c69..8539fabe4 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -182,7 +182,12 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
void KernelCore::MakeCurrentProcess(Process* process) {
impl->current_process = process;
- Memory::SetCurrentPageTable(&process->VMManager().page_table);
+
+ if (process == nullptr) {
+ return;
+ }
+
+ Memory::SetCurrentPageTable(*process);
}
Process* KernelCore::CurrentProcess() {
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 4e94048da..6d7a7e754 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -28,21 +28,20 @@ namespace {
*
* @param owner_process The parent process for the main thread
* @param kernel The kernel instance to create the main thread under.
- * @param entry_point The address at which the thread should start execution
* @param priority The priority to give the main thread
*/
-void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
- // Initialize new "main" thread
- const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
+void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
+ const auto& vm_manager = owner_process.VMManager();
+ const VAddr entry_point = vm_manager.GetCodeRegionBaseAddress();
+ const VAddr stack_top = vm_manager.GetTLSIORegionEndAddress();
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
- const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
- thread->SetGuestHandle(guest_handle);
- thread->GetContext().cpu_registers[1] = guest_handle;
+ const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
+ thread->GetContext().cpu_registers[1] = thread_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
@@ -106,8 +105,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
is_64bit_process = metadata.Is64BitProgram();
vm_manager.Reset(metadata.GetAddressSpaceType());
- // Ensure that the potentially resized page table is seen by CPU backends.
- Memory::SetCurrentPageTable(&vm_manager.page_table);
const auto& caps = metadata.GetKernelCapabilities();
const auto capability_init_result =
@@ -119,7 +116,7 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
return handle_table.SetSize(capabilities.GetHandleTableSize());
}
-void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
+void Process::Run(s32 main_thread_priority, u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
@@ -135,7 +132,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
- SetupMainThread(*this, kernel, entry_point, main_thread_priority);
+ SetupMainThread(*this, kernel, main_thread_priority);
}
void Process::PrepareForTermination() {
@@ -242,9 +239,6 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
code_memory_size += module_.memory.size();
-
- // Clear instruction cache in CPU JIT
- system.InvalidateCpuInstructionCaches();
}
Process::Process(Core::System& system)
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index f060f2a3b..bf3b7eef3 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -85,7 +85,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::Process;
+ static constexpr HandleType HANDLE_TYPE = HandleType::Process;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
@@ -225,9 +225,12 @@ public:
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
/**
- * Applies address space changes and launches the process main thread.
+ * Starts the main application thread for this process.
+ *
+ * @param main_thread_priority The priority for the main thread.
+ * @param stack_size The stack size for the main thread in bytes.
*/
- void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
+ void Run(s32 main_thread_priority, u64 stack_size);
/**
* Prepares a process for termination by stopping all of its threads
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 2eb9dcbb7..84215f572 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -31,7 +31,7 @@ public:
return reset_type;
}
- static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 70e09858a..2613a6bb5 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -41,7 +41,7 @@ public:
return GetTypeName();
}
- static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index fef573b71..dc88a1ebd 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -43,7 +43,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ServerPort;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ServerPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 09b835ff8..738df30f8 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -46,7 +46,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ServerSession;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ServerSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 37e18c443..c2b6155e1 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -76,7 +76,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::SharedMemory;
+ static constexpr HandleType HANDLE_TYPE = HandleType::SharedMemory;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 2fd07ab34..4c763b288 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -131,16 +131,15 @@ enum class ResourceLimitValueType {
LimitValue,
};
-ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_type,
- ResourceLimitValueType value_type) {
+ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_limit,
+ u32 resource_type, ResourceLimitValueType value_type) {
const auto type = static_cast<ResourceType>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
return ERR_INVALID_ENUM_VALUE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
- const auto* const current_process = kernel.CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
const auto resource_limit_object =
@@ -160,7 +159,7 @@ ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_ty
} // Anonymous namespace
/// Set the process heap to a given Size. It can both extend and shrink the heap.
-static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
+static ResultCode SetHeapSize(Core::System& system, VAddr* heap_addr, u64 heap_size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
// Size must be a multiple of 0x200000 (2MB) and be equal to or less than 8GB.
@@ -175,7 +174,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return ERR_INVALID_SIZE;
}
- auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto alloc_result = vm_manager.SetHeapSize(heap_size);
if (alloc_result.Failed()) {
return alloc_result.Code();
@@ -185,7 +184,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return RESULT_SUCCESS;
}
-static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
+static ResultCode SetMemoryPermission(Core::System& system, VAddr addr, u64 size, u32 prot) {
LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot);
if (!Common::Is4KBAligned(addr)) {
@@ -217,7 +216,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinAddressSpace(addr, size)) {
@@ -242,7 +241,8 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
return vm_manager.ReprotectRange(addr, size, converted_permissions);
}
-static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) {
+static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask,
+ u32 attribute) {
LOG_DEBUG(Kernel_SVC,
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
size, mask, attribute);
@@ -280,7 +280,7 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
return ERR_INVALID_COMBINATION;
}
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
if (!vm_manager.IsWithinAddressSpace(address, size)) {
LOG_ERROR(Kernel_SVC,
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
@@ -291,11 +291,11 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
}
/// Maps a memory range into a different range.
-static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
+static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size);
if (result.IsError()) {
@@ -306,11 +306,11 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
}
/// Unmaps a region that was previously mapped with svcMapMemory
-static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
+static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size);
if (result.IsError()) {
@@ -321,7 +321,8 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
}
/// Connect to an OS service given the port name, returns the handle to the port to out
-static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
+static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
+ VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address)) {
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
@@ -340,8 +341,8 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto it = kernel.FindNamedPort(port_name);
+ auto& kernel = system.Kernel();
+ const auto it = kernel.FindNamedPort(port_name);
if (!kernel.IsValidNamedPort(it)) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
return ERR_NOT_FOUND;
@@ -353,14 +354,14 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
-static ResultCode SendSyncRequest(Handle handle) {
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
@@ -369,18 +370,18 @@ static ResultCode SendSyncRequest(Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
- return session->SendSyncRequest(GetCurrentThread());
+ return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread());
}
/// Get the ID for the specified thread.
-static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
+static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
@@ -392,10 +393,10 @@ static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
}
/// Gets the ID of the specified process or a specified thread's owning process.
-static ResultCode GetProcessId(u64* process_id, Handle handle) {
+static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
if (process) {
*process_id = process->GetProcessID();
@@ -437,8 +438,8 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
};
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
- s64 nano_seconds) {
+static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
+ u64 handle_count, s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
@@ -457,11 +458,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
return ERR_OUT_OF_RANGE;
}
- auto* const thread = GetCurrentThread();
+ auto* const thread = system.CurrentScheduler().GetCurrentThread();
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
@@ -507,16 +508,16 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
thread->WakeAfterDelay(nano_seconds);
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
/// Resumes a thread waiting on WaitSynchronization
-static ResultCode CancelSynchronization(Handle thread_handle) {
+static ResultCode CancelSynchronization(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -531,8 +532,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
}
/// Attempts to locks a mutex, creating it if it does not already exist
-static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
- Handle requesting_thread_handle) {
+static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_handle,
+ VAddr mutex_addr, Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
"requesting_current_thread_handle=0x{:08X}",
@@ -549,13 +550,13 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
/// Unlock a mutex
-static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
+static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
@@ -569,7 +570,7 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().Release(mutex_addr);
}
@@ -592,7 +593,7 @@ struct BreakReason {
};
/// Break program execution
-static void Break(u32 reason, u64 info1, u64 info2) {
+static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
bool has_dumped_buffer{};
@@ -670,22 +671,24 @@ static void Break(u32 reason, u64 info1, u64 info2) {
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
+
handle_debug_buffer(info1, info2);
- Core::System::GetInstance()
- .ArmInterface(static_cast<std::size_t>(GetCurrentThread()->GetProcessorID()))
- .LogBacktrace();
+
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ const auto thread_processor_id = current_thread->GetProcessorID();
+ system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
ASSERT(false);
- Core::CurrentProcess()->PrepareForTermination();
+ system.Kernel().CurrentProcess()->PrepareForTermination();
// Kill the current thread
- GetCurrentThread()->Stop();
- Core::System::GetInstance().PrepareReschedule();
+ current_thread->Stop();
+ system.PrepareReschedule();
}
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
-static void OutputDebugString(VAddr address, u64 len) {
+static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr address, u64 len) {
if (len == 0) {
return;
}
@@ -696,7 +699,8 @@ static void OutputDebugString(VAddr address, u64 len) {
}
/// Gets system/memory information for the current process
-static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
+static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 handle,
+ u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
@@ -754,7 +758,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_ENUM_VALUE;
}
- const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& current_process_handle_table =
+ system.Kernel().CurrentProcess()->GetHandleTable();
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
if (!process) {
return ERR_INVALID_HANDLE;
@@ -844,7 +849,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- Process* const current_process = Core::CurrentProcess();
+ Process* const current_process = system.Kernel().CurrentProcess();
HandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
@@ -875,7 +880,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- *result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
+ *result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return RESULT_SUCCESS;
case GetInfoType::PrivilegedProcessId:
@@ -892,15 +897,14 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- const auto thread =
- Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
+ const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>(
+ static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ERR_INVALID_HANDLE;
}
- const auto& system = Core::System::GetInstance();
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
@@ -927,13 +931,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
/// Sets the thread activity
-static ResultCode SetThreadActivity(Handle handle, u32 activity) {
+static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
return ERR_INVALID_ENUM_VALUE;
}
- const auto* current_process = Core::CurrentProcess();
+ const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -950,7 +954,7 @@ static ResultCode SetThreadActivity(Handle handle, u32 activity) {
return ERR_INVALID_HANDLE;
}
- if (thread == GetCurrentThread()) {
+ if (thread == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -960,10 +964,10 @@ static ResultCode SetThreadActivity(Handle handle, u32 activity) {
}
/// Gets the thread context
-static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
+static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
- const auto* current_process = Core::CurrentProcess();
+ const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -980,7 +984,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
return ERR_INVALID_HANDLE;
}
- if (thread == GetCurrentThread()) {
+ if (thread == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1001,10 +1005,10 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
}
/// Gets the priority for the specified thread
-static ResultCode GetThreadPriority(u32* priority, Handle handle) {
+static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -1016,7 +1020,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
}
/// Sets the priority for the specified thread
-static ResultCode SetThreadPriority(Handle handle, u32 priority) {
+static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
if (priority > THREADPRIO_LOWEST) {
@@ -1027,7 +1031,7 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
- const auto* const current_process = Core::CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
@@ -1037,18 +1041,18 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
thread->SetPriority(priority);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Get which CPU core is executing the current thread
-static u32 GetCurrentProcessorNumber() {
+static u32 GetCurrentProcessorNumber(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
- return GetCurrentThread()->GetProcessorID();
+ return system.CurrentScheduler().GetCurrentThread()->GetProcessorID();
}
-static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
- u32 permissions) {
+static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_handle, VAddr addr,
+ u64 size, u32 permissions) {
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
shared_memory_handle, addr, size, permissions);
@@ -1082,7 +1086,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}",
@@ -1100,7 +1104,8 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return shared_memory->Map(*current_process, addr, permissions_type, MemoryPermission::DontCare);
}
-static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
+static ResultCode UnmapSharedMemory(Core::System& system, Handle shared_memory_handle, VAddr addr,
+ u64 size) {
LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
shared_memory_handle, addr, size);
@@ -1125,7 +1130,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}",
@@ -1143,10 +1148,11 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return shared_memory->Unmap(*current_process, addr, size);
}
-static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
- Handle process_handle, VAddr address) {
+static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
+ VAddr page_info_address, Handle process_handle,
+ VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
@@ -1172,20 +1178,156 @@ static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_
return RESULT_SUCCESS;
}
-static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
- VAddr query_address) {
+static ResultCode QueryMemory(Core::System& system, VAddr memory_info_address,
+ VAddr page_info_address, VAddr query_address) {
LOG_TRACE(Kernel_SVC,
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
"query_address=0x{:016X}",
memory_info_address, page_info_address, query_address);
- return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
+ return QueryProcessMemory(system, memory_info_address, page_info_address, CurrentProcess,
query_address);
}
+static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
+ u64 src_address, u64 size) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. process_handle=0x{:08X}, dst_address=0x{:016X}, "
+ "src_address=0x{:016X}, size=0x{:016X}",
+ process_handle, dst_address, src_address, size);
+
+ if (!Common::Is4KBAligned(src_address)) {
+ LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
+ src_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (!Common::Is4KBAligned(dst_address)) {
+ LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
+ dst_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X})", size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range overflows the address space (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!IsValidAddressRange(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range overflows the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ auto process = handle_table.Get<Process>(process_handle);
+ if (!process) {
+ LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
+ process_handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ auto& vm_manager = process->VMManager();
+ if (!vm_manager.IsWithinAddressSpace(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range is not within the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!vm_manager.IsWithinASLRRegion(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return vm_manager.MapCodeMemory(dst_address, src_address, size);
+}
+
+ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
+ u64 src_address, u64 size) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. process_handle=0x{:08X}, dst_address=0x{:016X}, src_address=0x{:016X}, "
+ "size=0x{:016X}",
+ process_handle, dst_address, src_address, size);
+
+ if (!Common::Is4KBAligned(dst_address)) {
+ LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
+ dst_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (!Common::Is4KBAligned(src_address)) {
+ LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
+ src_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range overflows the address space (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!IsValidAddressRange(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range overflows the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ auto process = handle_table.Get<Process>(process_handle);
+ if (!process) {
+ LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
+ process_handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ auto& vm_manager = process->VMManager();
+ if (!vm_manager.IsWithinAddressSpace(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range is not within the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!vm_manager.IsWithinASLRRegion(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return vm_manager.UnmapCodeMemory(dst_address, src_address, size);
+}
+
/// Exits the current process
-static void ExitProcess() {
- auto* current_process = Core::CurrentProcess();
+static void ExitProcess(Core::System& system) {
+ auto* current_process = system.Kernel().CurrentProcess();
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
@@ -1194,20 +1336,20 @@ static void ExitProcess() {
current_process->PrepareForTermination();
// Kill the current thread
- GetCurrentThread()->Stop();
+ system.CurrentScheduler().GetCurrentThread()->Stop();
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
}
/// Creates a new thread
-static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
- u32 priority, s32 processor_id) {
+static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
+ VAddr stack_top, u32 priority, s32 processor_id) {
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, arg, stack_top, priority, processor_id, *out_handle);
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
if (processor_id == THREADPROCESSORID_IDEAL) {
// Set the target CPU to the one specified by the process.
@@ -1238,31 +1380,33 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_INVALID_THREAD_PRIORITY;
}
- const std::string name = fmt::format("thread-{:X}", entry_point);
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
- Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
+ Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
*current_process));
- const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
- if (new_guest_handle.Failed()) {
+ const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
+ if (new_thread_handle.Failed()) {
LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
- new_guest_handle.Code().raw);
- return new_guest_handle.Code();
+ new_thread_handle.Code().raw);
+ return new_thread_handle.Code();
}
- thread->SetGuestHandle(*new_guest_handle);
- *out_handle = *new_guest_handle;
+ *out_handle = *new_thread_handle;
+
+ // Set the thread name for debugging purposes.
+ thread->SetName(
+ fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Starts the thread for the provided handle
-static ResultCode StartThread(Handle thread_handle) {
+static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1275,16 +1419,14 @@ static ResultCode StartThread(Handle thread_handle) {
thread->ResumeFromWait();
if (thread->GetStatus() == ThreadStatus::Ready) {
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
return RESULT_SUCCESS;
}
/// Called when a thread exits
-static void ExitThread() {
- auto& system = Core::System::GetInstance();
-
+static void ExitThread(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
@@ -1294,7 +1436,7 @@ static void ExitThread() {
}
/// Sleep the current thread
-static void SleepThread(s64 nanoseconds) {
+static void SleepThread(Core::System& system, s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
enum class SleepType : s64 {
@@ -1303,7 +1445,6 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
- auto& system = Core::System::GetInstance();
auto& scheduler = system.CurrentScheduler();
auto* const current_thread = scheduler.GetCurrentThread();
@@ -1332,8 +1473,9 @@ static void SleepThread(s64 nanoseconds) {
}
/// Wait process wide key atomic
-static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
- Handle thread_handle, s64 nano_seconds) {
+static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_addr,
+ VAddr condition_variable_addr, Handle thread_handle,
+ s64 nano_seconds) {
LOG_TRACE(
Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
@@ -1353,7 +1495,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
@@ -1363,7 +1505,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
return release_result;
}
- SharedPtr<Thread> current_thread = GetCurrentThread();
+ SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
@@ -1374,19 +1516,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
// Note: Deliberately don't attempt to inherit the lock owner's priority.
- Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Signal process wide key
-static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
+static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr,
+ s32 target) {
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
- const auto RetrieveWaitingThreads = [](std::size_t core_index,
- std::vector<SharedPtr<Thread>>& waiting_threads,
- VAddr condvar_addr) {
- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
+ const auto RetrieveWaitingThreads = [&system](std::size_t core_index,
+ std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr condvar_addr) {
+ const auto& scheduler = system.Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
@@ -1425,9 +1568,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// liberate Cond Var Thread.
thread->SetCondVarWaitAddress(0);
- std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
-
- auto& monitor = Core::System::GetInstance().Monitor();
+ const std::size_t current_core = system.CurrentCoreIndex();
+ auto& monitor = system.Monitor();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
@@ -1456,7 +1598,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->SetLockOwner(nullptr);
thread->SetMutexWaitAddress(0);
thread->SetWaitHandle(0);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
} else {
// Atomically signal that the mutex now has a waiting thread.
do {
@@ -1472,7 +1614,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// The mutex is already owned by some other thread, make this thread wait on it.
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
@@ -1487,14 +1629,17 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
}
// Wait for an address (via Address Arbiter)
-static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
+static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
+ s64 timeout) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
+
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
return ERR_INVALID_ADDRESS_STATE;
}
+
// If the address is not properly aligned to 4 bytes, return invalid address.
if (!Common::IsWordAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
@@ -1502,20 +1647,22 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
}
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
- auto& address_arbiter =
- Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
-static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
+static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
+ s32 num_to_wake) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
+
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
return ERR_INVALID_ADDRESS_STATE;
}
+
// If the address is not properly aligned to 4 bytes, return invalid address.
if (!Common::IsWordAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
@@ -1523,16 +1670,15 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
}
const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
- auto& address_arbiter =
- Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
-static u64 GetSystemTick() {
+static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
- auto& core_timing = Core::System::GetInstance().CoreTiming();
+ auto& core_timing = system.CoreTiming();
const u64 result{core_timing.GetTicks()};
// Advance time to defeat dumb games that busy-wait for the frame to end.
@@ -1542,18 +1688,18 @@ static u64 GetSystemTick() {
}
/// Close a handle
-static ResultCode CloseHandle(Handle handle) {
+static ResultCode CloseHandle(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Clears the signaled state of an event or process.
-static ResultCode ResetSignal(Handle handle) {
+static ResultCode ResetSignal(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<ReadableEvent>(handle);
if (event) {
@@ -1570,7 +1716,8 @@ static ResultCode ResetSignal(Handle handle) {
}
/// Creates a TransferMemory object
-static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
+static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAddr addr, u64 size,
+ u32 permissions) {
LOG_DEBUG(Kernel_SVC, "called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
permissions);
@@ -1598,7 +1745,7 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
@@ -1611,7 +1758,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return RESULT_SUCCESS;
}
-static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32 permission_raw) {
+static ResultCode MapTransferMemory(Core::System& system, Handle handle, VAddr address, u64 size,
+ u32 permission_raw) {
LOG_DEBUG(Kernel_SVC,
"called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}, permissions=0x{:08X}",
handle, address, size, permission_raw);
@@ -1645,7 +1793,7 @@ static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32
return ERR_INVALID_STATE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto* const current_process = kernel.CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
@@ -1667,7 +1815,8 @@ static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32
return transfer_memory->MapMemory(address, size, permissions);
}
-static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
+static ResultCode UnmapTransferMemory(Core::System& system, Handle handle, VAddr address,
+ u64 size) {
LOG_DEBUG(Kernel_SVC, "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}", handle,
address, size);
@@ -1692,7 +1841,7 @@ static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
return ERR_INVALID_ADDRESS_STATE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto* const current_process = kernel.CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
@@ -1714,10 +1863,11 @@ static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
return transfer_memory->UnmapMemory(address, size);
}
-static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
+static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
+ u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1731,11 +1881,12 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask)
return RESULT_SUCCESS;
}
-static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
+static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, u32 core,
+ u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:016X}, core=0x{:X}", thread_handle,
mask, core);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1780,8 +1931,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
return RESULT_SUCCESS;
}
-static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
- u32 remote_permissions) {
+static ResultCode CreateSharedMemory(Core::System& system, Handle* handle, u64 size,
+ u32 local_permissions, u32 remote_permissions) {
LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
local_permissions, remote_permissions);
if (size == 0) {
@@ -1817,7 +1968,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto process = kernel.CurrentProcess();
auto& handle_table = process->GetHandleTable();
auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
@@ -1826,10 +1977,10 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return RESULT_SUCCESS;
}
-static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
+static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
LOG_DEBUG(Kernel_SVC, "called");
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
@@ -1854,10 +2005,10 @@ static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
return RESULT_SUCCESS;
}
-static ResultCode ClearEvent(Handle handle) {
+static ResultCode ClearEvent(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (writable_event) {
@@ -1875,10 +2026,10 @@ static ResultCode ClearEvent(Handle handle) {
return ERR_INVALID_HANDLE;
}
-static ResultCode SignalEvent(Handle handle) {
+static ResultCode SignalEvent(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
- HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
+ HandleTable& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (!writable_event) {
@@ -1890,7 +2041,7 @@ static ResultCode SignalEvent(Handle handle) {
return RESULT_SUCCESS;
}
-static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
+static ResultCode GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, type=0x{:X}", process_handle, type);
// This function currently only allows retrieving a process' status.
@@ -1898,7 +2049,7 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
@@ -1916,10 +2067,10 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
return RESULT_SUCCESS;
}
-static ResultCode CreateResourceLimit(Handle* out_handle) {
+static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle) {
LOG_DEBUG(Kernel_SVC, "called");
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto resource_limit = ResourceLimit::Create(kernel);
auto* const current_process = kernel.CurrentProcess();
@@ -1934,11 +2085,11 @@ static ResultCode CreateResourceLimit(Handle* out_handle) {
return RESULT_SUCCESS;
}
-static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_limit,
- u32 resource_type) {
+static ResultCode GetResourceLimitLimitValue(Core::System& system, u64* out_value,
+ Handle resource_limit, u32 resource_type) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
- const auto limit_value = RetrieveResourceLimitValue(resource_limit, resource_type,
+ const auto limit_value = RetrieveResourceLimitValue(system, resource_limit, resource_type,
ResourceLimitValueType::LimitValue);
if (limit_value.Failed()) {
return limit_value.Code();
@@ -1948,11 +2099,11 @@ static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_lim
return RESULT_SUCCESS;
}
-static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_limit,
- u32 resource_type) {
+static ResultCode GetResourceLimitCurrentValue(Core::System& system, u64* out_value,
+ Handle resource_limit, u32 resource_type) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
- const auto current_value = RetrieveResourceLimitValue(resource_limit, resource_type,
+ const auto current_value = RetrieveResourceLimitValue(system, resource_limit, resource_type,
ResourceLimitValueType::CurrentValue);
if (current_value.Failed()) {
return current_value.Code();
@@ -1962,7 +2113,8 @@ static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_l
return RESULT_SUCCESS;
}
-static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource_type, u64 value) {
+static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resource_limit,
+ u32 resource_type, u64 value) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
resource_type, value);
@@ -1972,8 +2124,7 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return ERR_INVALID_ENUM_VALUE;
}
- auto& kernel = Core::System::GetInstance().Kernel();
- auto* const current_process = kernel.CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
auto resource_limit_object =
@@ -1997,8 +2148,8 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return RESULT_SUCCESS;
}
-static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
- u32 out_process_ids_size) {
+static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
+ VAddr out_process_ids, u32 out_process_ids_size) {
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
out_process_ids, out_process_ids_size);
@@ -2010,7 +2161,7 @@ static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
return ERR_OUT_OF_RANGE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto& vm_manager = kernel.CurrentProcess()->VMManager();
const auto total_copy_size = out_process_ids_size * sizeof(u64);
@@ -2034,8 +2185,8 @@ static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
return RESULT_SUCCESS;
}
-ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
- Handle debug_handle) {
+ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAddr out_thread_ids,
+ u32 out_thread_ids_size, Handle debug_handle) {
// TODO: Handle this case when debug events are supported.
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
@@ -2049,7 +2200,7 @@ ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thr
return ERR_OUT_OF_RANGE;
}
- const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
const auto& vm_manager = current_process->VMManager();
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
@@ -2076,7 +2227,7 @@ ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thr
namespace {
struct FunctionDef {
- using Func = void();
+ using Func = void(Core::System&);
u32 id;
Func* func;
@@ -2139,7 +2290,7 @@ static const FunctionDef SVC_Table[] = {
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
- {0x36, nullptr, "Unknown"},
+ {0x36, nullptr, "SynchronizePreemptionState"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
@@ -2204,8 +2355,8 @@ static const FunctionDef SVC_Table[] = {
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
- {0x77, nullptr, "MapProcessCodeMemory"},
- {0x78, nullptr, "UnmapProcessCodeMemory"},
+ {0x77, SvcWrap<MapProcessCodeMemory>, "MapProcessCodeMemory"},
+ {0x78, SvcWrap<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
{0x79, nullptr, "CreateProcess"},
{0x7A, nullptr, "StartProcess"},
{0x7B, nullptr, "TerminateProcess"},
@@ -2225,7 +2376,7 @@ static const FunctionDef* GetSVCInfo(u32 func_num) {
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
-void CallSVC(u32 immediate) {
+void CallSVC(Core::System& system, u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
@@ -2234,7 +2385,7 @@ void CallSVC(u32 immediate) {
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
- info->func();
+ info->func(system);
} else {
LOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
}
diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h
index c37ae0f98..c5539ac1c 100644
--- a/src/core/hle/kernel/svc.h
+++ b/src/core/hle/kernel/svc.h
@@ -6,8 +6,12 @@
#include "common/common_types.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
-void CallSVC(u32 immediate);
+void CallSVC(Core::System& system, u32 immediate);
} // namespace Kernel
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index b3733680f..865473c6f 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -11,278 +11,319 @@
namespace Kernel {
-static inline u64 Param(int n) {
- return Core::CurrentArmInterface().GetReg(n);
+static inline u64 Param(const Core::System& system, int n) {
+ return system.CurrentArmInterface().GetReg(n);
}
/**
* HLE a function return from the current ARM userland process
- * @param res Result to return
+ * @param system System context
+ * @param result Result to return
*/
-static inline void FuncReturn(u64 res) {
- Core::CurrentArmInterface().SetReg(0, res);
+static inline void FuncReturn(Core::System& system, u64 result) {
+ system.CurrentArmInterface().SetReg(0, result);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
-template <ResultCode func(u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0)).raw);
+template <ResultCode func(Core::System&, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0)).raw);
}
-template <ResultCode func(u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0))).raw);
+template <ResultCode func(Core::System&, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
-template <ResultCode func(u32, u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u32, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(
+ system,
+ func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
+}
+
+template <ResultCode func(Core::System&, u32, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ Param(system, 2), Param(system, 3))
+ .raw);
}
-template <ResultCode func(u32*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*)>
+void SvcWrap(Core::System& system) {
u32 param = 0;
- const u32 retval = func(&param).raw;
- Core::CurrentArmInterface().SetReg(1, param);
- FuncReturn(retval);
+ const u32 retval = func(system, &param).raw;
+ system.CurrentArmInterface().SetReg(1, param);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u32*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u32*)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u32 param_2 = 0;
- const u32 retval = func(&param_1, &param_2).raw;
+ const u32 retval = func(system, &param_1, &param_2).raw;
- auto& arm_interface = Core::CurrentArmInterface();
+ auto& arm_interface = system.CurrentArmInterface();
arm_interface.SetReg(1, param_1);
arm_interface.SetReg(2, param_2);
- FuncReturn(retval);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- const u32 retval = func(&param_1, Param(1)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1)).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- const u32 retval = func(&param_1, Param(1), static_cast<u32>(Param(2))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval =
+ func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64*, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u32)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- const u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, s32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u64, s32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
}
-template <ResultCode func(u64, u32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
}
-template <ResultCode func(u64*, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u64)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, Param(1)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1)).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64*, u32, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u32, u32)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1)),
+ static_cast<u32>(Param(system, 2)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
+template <ResultCode func(Core::System&, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
}
-template <ResultCode func(u32, u32, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<u32>(Param(system, 1)), Param(system, 2))
+ .raw);
}
-template <ResultCode func(u32, u32*, u64*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32, u32*, u64*)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u64 param_2 = 0;
- ResultCode retval = func(static_cast<u32>(Param(2)), &param_1, &param_2);
- Core::CurrentArmInterface().SetReg(1, param_1);
- Core::CurrentArmInterface().SetReg(2, param_2);
- FuncReturn(retval.raw);
-}
+ const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
-template <ResultCode func(u64, u64, u32, u32)>
-void SvcWrap() {
- FuncReturn(
- func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
+ system.CurrentArmInterface().SetReg(1, param_1);
+ system.CurrentArmInterface().SetReg(2, param_2);
+ FuncReturn(system, retval.raw);
}
-template <ResultCode func(u64, u64, u32, u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u32, u64, u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), Param(system, 3))
+ .raw);
}
-template <ResultCode func(u64, u64, u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ static_cast<u32>(Param(system, 2)))
+ .raw);
}
-template <ResultCode func(u64, u64, u32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
+template <ResultCode func(Core::System&, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
}
-template <ResultCode func(u32, u64, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
FuncReturn(
- func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
+ system,
+ func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
}
-template <ResultCode func(u32, u64, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ Param(system, 2), static_cast<u32>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u32*, u64, u64, s64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(
+ system,
+ func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
+}
+
+template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- ResultCode retval =
- func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval.raw);
+ const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
+ static_cast<s64>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, u64, u32, s64)>
-void SvcWrap() {
- FuncReturn(
- func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, s64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u64*, u64, u64, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), Param(3)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval =
+ func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
- static_cast<s32>(Param(5)))
- .raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3),
+ static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2),
+ static_cast<u32>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(Handle*, u64, u32, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval =
- func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
+ static_cast<u32>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, u32, s32, s64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
- static_cast<s64>(Param(3)))
- .raw);
+template <ResultCode func(Core::System&, u64, u32, s32, s64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u64, u32, s32, s32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
- static_cast<s32>(Param(3)))
- .raw);
+template <ResultCode func(Core::System&, u64, u32, s32, s32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
+ .raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
-template <u32 func()>
-void SvcWrap() {
- FuncReturn(func());
+template <u32 func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u64
-template <u64 func()>
-void SvcWrap() {
- FuncReturn(func());
+template <u64 func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Function wrappers that return type void
-template <void func()>
-void SvcWrap() {
- func();
+template <void func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ func(system);
}
-template <void func(s64)>
-void SvcWrap() {
- func(static_cast<s64>(Param(0)));
+template <void func(Core::System&, s64)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<s64>(Param(system, 0)));
}
-template <void func(u64, u64 len)>
-void SvcWrap() {
- func(Param(0), Param(1));
+template <void func(Core::System&, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, Param(system, 0), Param(system, 1));
}
-template <void func(u64, u64, u64)>
-void SvcWrap() {
- func(Param(0), Param(1), Param(2));
+template <void func(Core::System&, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, Param(system, 0), Param(system, 1), Param(system, 2));
}
-template <void func(u32, u64, u64)>
-void SvcWrap() {
- func(static_cast<u32>(Param(0)), Param(1), Param(2));
+template <void func(Core::System&, u32, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 1b891f632..ca52267b2 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -220,11 +220,6 @@ void Thread::SetPriority(u32 priority) {
UpdatePriority();
}
-void Thread::BoostPriority(u32 priority) {
- scheduler->SetThreadPriority(this, priority);
- current_priority = priority;
-}
-
void Thread::SetWaitSynchronizationResult(ResultCode result) {
context.cpu_registers[0] = result.raw;
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 73e5d1bb4..411a73b49 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -102,11 +102,16 @@ public:
std::string GetName() const override {
return name;
}
+
+ void SetName(std::string new_name) {
+ name = std::move(new_name);
+ }
+
std::string GetTypeName() const override {
return "Thread";
}
- static const HandleType HANDLE_TYPE = HandleType::Thread;
+ static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
@@ -136,12 +141,6 @@ public:
*/
void SetPriority(u32 priority);
- /**
- * Temporarily boosts the thread's priority until the next time it is scheduled
- * @param priority The new priority
- */
- void BoostPriority(u32 priority);
-
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
void AddMutexWaiter(SharedPtr<Thread> thread);
@@ -345,10 +344,6 @@ public:
arb_wait_address = address;
}
- void SetGuestHandle(Handle handle) {
- guest_handle = handle;
- }
-
bool HasWakeupCallback() const {
return wakeup_callback != nullptr;
}
@@ -442,9 +437,6 @@ private:
/// If waiting for an AddressArbiter, this is the address being waited on.
VAddr arb_wait_address{0};
- /// Handle used by guest emulated application to access this thread
- Handle guest_handle = 0;
-
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle = 0;
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index ec0a480ce..f0c0c12fc 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -302,6 +302,86 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
return MakeResult<VAddr>(heap_region_base);
}
+ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
+ constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
+ const auto src_check_result = CheckRangeState(
+ src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::All,
+ VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (src_check_result.Failed()) {
+ return src_check_result.Code();
+ }
+
+ const auto mirror_result =
+ MirrorMemory(dst_address, src_address, size, MemoryState::ModuleCode);
+ if (mirror_result.IsError()) {
+ return mirror_result;
+ }
+
+ // Ensure we lock the source memory region.
+ const auto src_vma_result = CarveVMARange(src_address, size);
+ if (src_vma_result.Failed()) {
+ return src_vma_result.Code();
+ }
+ auto src_vma_iter = *src_vma_result;
+ src_vma_iter->second.attribute = MemoryAttribute::Locked;
+ Reprotect(src_vma_iter, VMAPermission::Read);
+
+ // The destination memory region is fine as is, however we need to make it read-only.
+ return ReprotectRange(dst_address, size, VMAPermission::Read);
+}
+
+ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
+ constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
+ const auto src_check_result = CheckRangeState(
+ src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::None,
+ VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked, ignore_attribute);
+
+ if (src_check_result.Failed()) {
+ return src_check_result.Code();
+ }
+
+ // Yes, the kernel only checks the first page of the region.
+ const auto dst_check_result =
+ CheckRangeState(dst_address, Memory::PAGE_SIZE, MemoryState::FlagModule,
+ MemoryState::FlagModule, VMAPermission::None, VMAPermission::None,
+ MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (dst_check_result.Failed()) {
+ return dst_check_result.Code();
+ }
+
+ const auto dst_memory_state = std::get<MemoryState>(*dst_check_result);
+ const auto dst_contiguous_check_result = CheckRangeState(
+ dst_address, size, MemoryState::All, dst_memory_state, VMAPermission::None,
+ VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (dst_contiguous_check_result.Failed()) {
+ return dst_contiguous_check_result.Code();
+ }
+
+ const auto unmap_result = UnmapRange(dst_address, size);
+ if (unmap_result.IsError()) {
+ return unmap_result;
+ }
+
+ // With the mirrored portion unmapped, restore the original region's traits.
+ const auto src_vma_result = CarveVMARange(src_address, size);
+ if (src_vma_result.Failed()) {
+ return src_vma_result.Code();
+ }
+ auto src_vma_iter = *src_vma_result;
+ src_vma_iter->second.state = MemoryState::Heap;
+ src_vma_iter->second.attribute = MemoryAttribute::None;
+ Reprotect(src_vma_iter, VMAPermission::ReadWrite);
+
+ if (dst_memory_state == MemoryState::ModuleCode) {
+ Core::System::GetInstance().InvalidateCpuInstructionCaches();
+ }
+
+ return unmap_result;
+}
+
MemoryInfo VMManager::QueryMemory(VAddr address) const {
const auto vma = FindVMA(address);
MemoryInfo memory_info{};
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 6f484b7bf..288eb9450 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -43,6 +43,9 @@ enum class VMAPermission : u8 {
ReadExecute = Read | Execute,
WriteExecute = Write | Execute,
ReadWriteExecute = Read | Write | Execute,
+
+ // Used as a wildcard when checking permissions across memory ranges
+ All = 0xFF,
};
constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
@@ -152,6 +155,9 @@ enum class MemoryState : u32 {
FlagUncached = 1U << 24,
FlagCodeMemory = 1U << 25,
+ // Wildcard used in range checking to indicate all states.
+ All = 0xFFFFFFFF,
+
// Convenience flag sets to reduce repetition
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
@@ -415,6 +421,49 @@ public:
///
ResultVal<VAddr> SetHeapSize(u64 size);
+ /// Maps a region of memory as code memory.
+ ///
+ /// @param dst_address The base address of the region to create the aliasing memory region.
+ /// @param src_address The base address of the region to be aliased.
+ /// @param size The total amount of memory to map in bytes.
+ ///
+ /// @pre Both memory regions lie within the actual addressable address space.
+ ///
+ /// @post After this function finishes execution, assuming success, then the address range
+ /// [dst_address, dst_address+size) will alias the memory region,
+ /// [src_address, src_address+size).
+ /// <p>
+ /// What this also entails is as follows:
+ /// 1. The aliased region gains the Locked memory attribute.
+ /// 2. The aliased region becomes read-only.
+ /// 3. The aliasing region becomes read-only.
+ /// 4. The aliasing region is created with a memory state of MemoryState::CodeModule.
+ ///
+ ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
+
+ /// Unmaps a region of memory designated as code module memory.
+ ///
+ /// @param dst_address The base address of the memory region aliasing the source memory region.
+ /// @param src_address The base address of the memory region being aliased.
+ /// @param size The size of the memory region to unmap in bytes.
+ ///
+ /// @pre Both memory ranges lie within the actual addressable address space.
+ ///
+ /// @pre The memory region being unmapped has been previously been mapped
+ /// by a call to MapCodeMemory.
+ ///
+ /// @post After execution of the function, if successful. the aliasing memory region
+ /// will be unmapped and the aliased region will have various traits about it
+ /// restored to what they were prior to the original mapping call preceding
+ /// this function call.
+ /// <p>
+ /// What this also entails is as follows:
+ /// 1. The state of the memory region will now indicate a general heap region.
+ /// 2. All memory attributes for the memory region are cleared.
+ /// 3. Memory permissions for the region are restored to user read/write.
+ ///
+ ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
+
/// Queries the memory manager for information about the given address.
///
/// @param address The address to query the memory manager about for information.
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index 90580ed93..c8eaf9488 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -30,7 +30,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
-SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
+SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h
index 04464a51a..3271a30a7 100644
--- a/src/core/hle/kernel/wait_object.h
+++ b/src/core/hle/kernel/wait_object.h
@@ -54,7 +54,7 @@ public:
void WakeupWaitingThread(SharedPtr<Thread> thread);
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
- SharedPtr<Thread> GetHighestPriorityReadyThread();
+ SharedPtr<Thread> GetHighestPriorityReadyThread() const;
/// Get a const reference to the waiting threads list for debug use
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
index c9068dd3d..d00c92a6b 100644
--- a/src/core/hle/kernel/writable_event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -37,7 +37,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
+ static constexpr HandleType HANDLE_TYPE = HandleType::WritableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 1f8ed265e..ba7d7acbd 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -137,6 +137,7 @@ private:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
@@ -145,7 +146,10 @@ public:
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
+ {170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index 5e2030355..d66233cad 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:su") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
@@ -29,6 +31,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
+ {130, nullptr, "ActivateOpenContextRetention"},
+ {140, nullptr, "ListQualifiedUsers"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, nullptr, "BeginUserRegistration"},
@@ -48,6 +52,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index a4d705b45..182f7c7e5 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u0") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
@@ -27,7 +29,13 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"},
+ {131, nullptr, "ListOpenContextStoredUsers"},
+ {140, nullptr, "InitializeApplicationInfo"},
+ {141, nullptr, "ListQualifiedUsers"},
+ {150, nullptr, "IsUserAccountSwitchLocked"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index 8fffc93b5..2dd17d935 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u1") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
@@ -29,12 +31,16 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
+ {130, nullptr, "ActivateOpenContextRetention"},
+ {140, nullptr, "ListQualifiedUsers"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 85271d418..1aa4ce1ac 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -224,6 +224,7 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
{20, nullptr, "InvalidateTransitionLayer"},
{30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
{40, nullptr, "GetAppletResourceUsageInfo"},
+ {41, nullptr, "SetCpuBoostModeForApplet"},
};
// clang-format on
@@ -256,6 +257,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
+ {43, nullptr, "GetSystemSharedBufferHandle"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -269,9 +271,11 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{68, nullptr, "SetAutoSleepDisabled"},
{69, nullptr, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
+ {71, nullptr, "GetCurrentIlluminanceEx"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, nullptr, "GetAccumulatedSuspendedTickValue"},
{91, nullptr, "GetAccumulatedSuspendedTickChangedEvent"},
+ {100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -516,11 +520,20 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
{50, nullptr, "IsVrModeEnabled"},
{51, nullptr, "SetVrModeEnabled"},
{52, nullptr, "SwitchLcdBacklight"},
+ {53, nullptr, "BeginVrModeEx"},
+ {54, nullptr, "EndVrModeEx"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
+ {64, nullptr, "SetTvPowerStateMatchingMode"},
+ {65, nullptr, "GetApplicationIdByContentActionName"},
+ {66, nullptr, "SetCpuBoostMode"},
+ {80, nullptr, "PerformSystemButtonPressingIfInFocus"},
+ {90, nullptr, "SetPerformanceConfigurationChangedNotification"},
+ {91, nullptr, "GetCurrentPerformanceConfiguration"},
+ {200, nullptr, "GetOperationModeSystemInfo"},
};
// clang-format on
@@ -960,6 +973,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{12, nullptr, "CreateApplicationAndRequestToStart"},
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest, "CreateApplicationAndRequestToStartForQuest"},
+ {14, nullptr, "CreateApplicationWithAttributeAndPushAndRequestToStartForQuest"},
+ {15, nullptr, "CreateApplicationWithAttributeAndRequestToStartForQuest"},
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
@@ -1233,6 +1248,7 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat
{2, nullptr, "StartSleepSequence"},
{3, nullptr, "StartShutdownSequence"},
{4, nullptr, "StartRebootSequence"},
+ {9, nullptr, "IsAutoPowerDownRequested"},
{10, nullptr, "LoadAndApplyIdlePolicySettings"},
{11, nullptr, "NotifyCecSettingsChanged"},
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp
index b888f861d..488add8e7 100644
--- a/src/core/hle/service/am/applet_ae.cpp
+++ b/src/core/hle/service/am/applet_ae.cpp
@@ -16,6 +16,7 @@ public:
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"},
@@ -25,8 +26,11 @@ public:
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
+ {21, nullptr, "GetAppletCommonFunctions"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
@@ -113,6 +117,7 @@ public:
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
@@ -124,8 +129,11 @@ public:
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
+ {23, nullptr, "GetAppletCommonFunctions"},
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index 2d768d9fc..51d8c26b4 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -50,6 +50,7 @@ static std::vector<u64> AccumulateAOCTitleIDs() {
}
AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs()) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
{1, nullptr, "ListAddOnContentByApplicationId"},
@@ -60,7 +61,10 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
{6, nullptr, "PrepareAddOnContentByApplicationId"},
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
+ {100, nullptr, "CreateEcPurchasedEventManager"},
};
+ // clang-format on
+
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp
index fcacbab72..d058c0245 100644
--- a/src/core/hle/service/apm/interface.cpp
+++ b/src/core/hle/service/apm/interface.cpp
@@ -87,6 +87,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
+ {6, nullptr, "SetCpuBoostMode"},
+ {7, nullptr, "GetCurrentPerformanceConfiguration"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index b6b71f966..f43e512e9 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
@@ -11,8 +13,8 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
- {2, nullptr, "GetTargetVolumeMin"},
- {3, nullptr, "GetTargetVolumeMax"},
+ {2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
+ {3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
@@ -44,4 +46,28 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
AudCtl::~AudCtl() = default;
+void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Audio, "called.");
+
+ // This service function is currently hardcoded on the
+ // actual console to this value (as of 6.0.0).
+ constexpr s32 target_min_volume = 0;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(target_min_volume);
+}
+
+void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Audio, "called.");
+
+ // This service function is currently hardcoded on the
+ // actual console to this value (as of 6.0.0).
+ constexpr s32 target_max_volume = 15;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(target_max_volume);
+}
+
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audctl.h b/src/core/hle/service/audio/audctl.h
index 9d2d9e83b..c7fafc02e 100644
--- a/src/core/hle/service/audio/audctl.h
+++ b/src/core/hle/service/audio/audctl.h
@@ -12,6 +12,10 @@ class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl();
~AudCtl() override;
+
+private:
+ void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
+ void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index e5daefdde..d7f1d348d 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -25,6 +25,7 @@ public:
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetAudioInDeviceGain"},
{13, nullptr, "GetAudioInDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 39acb7b23..12875fb42 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -44,7 +44,7 @@ public:
std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core),
device_name(std::move(device_name)), audio_params(audio_params) {
-
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
@@ -58,7 +58,10 @@ public:
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
+ {12, nullptr, "SetAudioOutVolume"},
+ {13, nullptr, "GetAudioOutVolume"},
};
+ // clang-format on
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 59ef603e1..974ff8e1a 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -154,7 +154,8 @@ public:
{96, nullptr, "GetLeHidEventInfo"},
{97, nullptr, "RegisterBleHidEvent"},
{98, nullptr, "SetLeScanParameter"},
- {256, nullptr, "GetIsManufacturingMode"}
+ {256, nullptr, "GetIsManufacturingMode"},
+ {257, nullptr, "EmulateBluetoothCrash"},
};
// clang-format on
diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp
index ae7b0720b..907f464ab 100644
--- a/src/core/hle/service/caps/caps.cpp
+++ b/src/core/hle/service/caps/caps.cpp
@@ -15,32 +15,41 @@ public:
explicit CAPS_A() : ServiceFramework{"caps:a"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "Unknown1"},
- {1, nullptr, "Unknown2"},
- {2, nullptr, "Unknown3"},
- {3, nullptr, "Unknown4"},
- {4, nullptr, "Unknown5"},
- {5, nullptr, "Unknown6"},
- {6, nullptr, "Unknown7"},
- {7, nullptr, "Unknown8"},
- {8, nullptr, "Unknown9"},
- {9, nullptr, "Unknown10"},
- {10, nullptr, "Unknown11"},
- {11, nullptr, "Unknown12"},
- {12, nullptr, "Unknown13"},
- {13, nullptr, "Unknown14"},
- {14, nullptr, "Unknown15"},
- {301, nullptr, "Unknown16"},
- {401, nullptr, "Unknown17"},
- {501, nullptr, "Unknown18"},
- {1001, nullptr, "Unknown19"},
- {1002, nullptr, "Unknown20"},
- {8001, nullptr, "Unknown21"},
- {8002, nullptr, "Unknown22"},
- {8011, nullptr, "Unknown23"},
- {8012, nullptr, "Unknown24"},
- {8021, nullptr, "Unknown25"},
- {10011, nullptr, "Unknown26"},
+ {0, nullptr, "GetAlbumFileCount"},
+ {1, nullptr, "GetAlbumFileList"},
+ {2, nullptr, "LoadAlbumFile"},
+ {3, nullptr, "DeleteAlbumFile"},
+ {4, nullptr, "StorageCopyAlbumFile"},
+ {5, nullptr, "IsAlbumMounted"},
+ {6, nullptr, "GetAlbumUsage"},
+ {7, nullptr, "GetAlbumFileSize"},
+ {8, nullptr, "LoadAlbumFileThumbnail"},
+ {9, nullptr, "LoadAlbumScreenShotImage"},
+ {10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
+ {11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
+ {12, nullptr, "Unknown12"},
+ {13, nullptr, "Unknown13"},
+ {14, nullptr, "Unknown14"},
+ {15, nullptr, "Unknown15"},
+ {16, nullptr, "Unknown16"},
+ {17, nullptr, "Unknown17"},
+ {18, nullptr, "Unknown18"},
+ {202, nullptr, "SaveEditedScreenShot"},
+ {301, nullptr, "GetLastThumbnail"},
+ {401, nullptr, "GetAutoSavingStorage"},
+ {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
+ {1001, nullptr, "Unknown1001"},
+ {1002, nullptr, "Unknown1002"},
+ {1003, nullptr, "Unknown1003"},
+ {8001, nullptr, "ForceAlbumUnmounted"},
+ {8002, nullptr, "ResetAlbumMountStatus"},
+ {8011, nullptr, "RefreshAlbumCache"},
+ {8012, nullptr, "GetAlbumCache"},
+ {8013, nullptr, "Unknown8013"},
+ {8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
+ {10011, nullptr, "SetInternalErrorConversionEnabled"},
+ {50000, nullptr, "Unknown50000"},
+ {60002, nullptr, "Unknown60002"},
};
// clang-format on
@@ -53,16 +62,17 @@ public:
explicit CAPS_C() : ServiceFramework{"caps:c"} {
// clang-format off
static const FunctionInfo functions[] = {
- {2001, nullptr, "Unknown1"},
- {2002, nullptr, "Unknown2"},
- {2011, nullptr, "Unknown3"},
- {2012, nullptr, "Unknown4"},
- {2013, nullptr, "Unknown5"},
- {2014, nullptr, "Unknown6"},
- {2101, nullptr, "Unknown7"},
- {2102, nullptr, "Unknown8"},
- {2201, nullptr, "Unknown9"},
- {2301, nullptr, "Unknown10"},
+ {33, nullptr, "Unknown33"},
+ {2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2011, nullptr, "Unknown2011"},
+ {2012, nullptr, "Unknown2012"},
+ {2013, nullptr, "Unknown2013"},
+ {2014, nullptr, "Unknown2014"},
+ {2101, nullptr, "Unknown2101"},
+ {2102, nullptr, "Unknown2102"},
+ {2201, nullptr, "Unknown2201"},
+ {2301, nullptr, "Unknown2301"},
};
// clang-format on
@@ -127,11 +137,18 @@ public:
explicit CAPS_U() : ServiceFramework{"caps:u"} {
// clang-format off
static const FunctionInfo functions[] = {
+ {32, nullptr, "SetShimLibraryVersion"},
{102, nullptr, "GetAlbumFileListByAruid"},
{103, nullptr, "DeleteAlbumFileByAruid"},
{104, nullptr, "GetAlbumFileSizeByAruid"},
+ {105, nullptr, "DeleteAlbumFileByAruidForDebug"},
{110, nullptr, "LoadAlbumScreenShotImageByAruid"},
{120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
+ {130, nullptr, "PrecheckToCreateContentsByAruid"},
+ {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
+ {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
+ {142, nullptr, "GetAlbumFileList3AaeAruid"},
+ {143, nullptr, "GetAlbumFileList4AaeUidAruid"},
{60002, nullptr, "OpenAccessorSessionForApplication"},
};
// clang-format on
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 657baddb8..e7df8fd98 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -115,11 +115,12 @@ private:
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
+ const u64 option = rp.Pop<u64>();
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
- LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
+ length);
// Error checking
if (length < 0) {
@@ -148,11 +149,12 @@ private:
void Write(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
+ const u64 option = rp.Pop<u64>();
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
- LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
+ length);
// Error checking
if (length < 0) {
@@ -250,10 +252,7 @@ private:
u64 next_entry_index = 0;
void Read(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
-
- LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
+ LOG_DEBUG(Service_FS, "called.");
// Calculate how many entries we can fit in the output buffer
const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
@@ -665,10 +664,13 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{120, nullptr, "OpenCloudBackupWorkStorageFileSystem"},
+ {130, nullptr, "OpenCustomStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"},
+ {204, nullptr, "OpenDataFileSystemByProgramIndex"},
+ {205, nullptr, "OpenDataStorageByProgramIndex"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
@@ -692,6 +694,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{614, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId"},
{615, nullptr, "QuerySaveDataInternalStorageTotalSize"},
{616, nullptr, "GetSaveDataCommitId"},
+ {617, nullptr, "UnregisterExternalKey"},
{620, nullptr, "SetSdCardEncryptionSeed"},
{630, nullptr, "SetSdCardAccessibility"},
{631, nullptr, "IsSdCardAccessible"},
@@ -702,6 +705,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{710, nullptr, "ResolveAccessFailure"},
{720, nullptr, "AbandonAccessFailure"},
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
+ {810, nullptr, "RegisterProgramIndexMapInfo"},
{1000, nullptr, "SetBisRootForHost"},
{1001, nullptr, "SetSaveDataSize"},
{1002, nullptr, "SetSaveDataRootPath"},
@@ -712,6 +716,8 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{1007, nullptr, "RegisterUpdatePartition"},
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
+ {1010, nullptr, "SetDataStorageRedirectTarget"},
+ {1011, nullptr, "OutputAccessLogToSdCard2"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index d9225d624..5100e376c 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -12,6 +12,7 @@ namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
IFriendService() : ServiceFramework("IFriendService") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
@@ -24,8 +25,7 @@ public:
{10400, nullptr, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
- {10601, &IFriendService::DeclareCloseOnlinePlaySession,
- "DeclareCloseOnlinePlaySession"},
+ {10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
@@ -88,6 +88,7 @@ public:
{30830, nullptr, "ClearPlayLog"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
+ // clang-format on
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 63b55758b..a4ad95d96 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -210,6 +210,7 @@ Hid::Hid() : ServiceFramework("hid") {
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
+ {134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
@@ -221,6 +222,7 @@ Hid::Hid() : ServiceFramework("hid") {
{208, nullptr, "GetActualVibrationGcErmCommand"},
{209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
{210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"},
+ {211, nullptr, "IsVibrationDeviceMounted"},
{300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, nullptr, "StopConsoleSixAxisSensor"},
@@ -265,6 +267,7 @@ Hid::Hid() : ServiceFramework("hid") {
{523, nullptr, "SetIsPalmaPairedConnectable"},
{524, nullptr, "PairPalma"},
{525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"},
+ {526, nullptr, "CancelWritePalmaWaveEntry"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
@@ -797,12 +800,22 @@ public:
{232, nullptr, "EnableShipmentMode"},
{233, nullptr, "ClearPairingInfo"},
{234, nullptr, "GetUniquePadDeviceTypeSetInternal"},
+ {235, nullptr, "EnableAnalogStickPower"},
{301, nullptr, "GetAbstractedPadHandles"},
{302, nullptr, "GetAbstractedPadState"},
{303, nullptr, "GetAbstractedPadsState"},
{321, nullptr, "SetAutoPilotVirtualPadState"},
{322, nullptr, "UnsetAutoPilotVirtualPadState"},
{323, nullptr, "UnsetAllAutoPilotVirtualPadState"},
+ {324, nullptr, "AttachHdlsWorkBuffer"},
+ {325, nullptr, "ReleaseHdlsWorkBuffer"},
+ {326, nullptr, "DumpHdlsNpadAssignmentState"},
+ {327, nullptr, "DumpHdlsStates"},
+ {328, nullptr, "ApplyHdlsNpadAssignmentState"},
+ {329, nullptr, "ApplyHdlsStateList"},
+ {330, nullptr, "AttachHdlsVirtualDevice"},
+ {331, nullptr, "DetachHdlsVirtualDevice"},
+ {332, nullptr, "SetHdlsState"},
{350, nullptr, "AddRegisteredDevice"},
{400, nullptr, "DisableExternalMcuOnNxDevice"},
{401, nullptr, "DisableRailDeviceFiltering"},
@@ -825,6 +838,7 @@ public:
{131, nullptr, "ActivateSleepButton"},
{141, nullptr, "AcquireCaptureButtonEventHandle"},
{151, nullptr, "ActivateCaptureButton"},
+ {161, nullptr, "GetPlatformConfig"},
{210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
{211, nullptr, "GetNpadsWithNfc"},
{212, nullptr, "AcquireNfcActivateEventHandle"},
@@ -894,6 +908,7 @@ public:
{827, nullptr, "IsAnalogStickButtonPressed"},
{828, nullptr, "IsAnalogStickInReleasePosition"},
{829, nullptr, "IsAnalogStickInCircumference"},
+ {830, nullptr, "SetNotificationLedPattern"},
{850, nullptr, "IsUsbFullKeyControllerEnabled"},
{851, nullptr, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp
index e250595e3..ed5059047 100644
--- a/src/core/hle/service/ldn/ldn.cpp
+++ b/src/core/hle/service/ldn/ldn.cpp
@@ -52,9 +52,11 @@ public:
}
};
-class ILocalCommunicationService final : public ServiceFramework<ILocalCommunicationService> {
+class ISystemLocalCommunicationService final
+ : public ServiceFramework<ISystemLocalCommunicationService> {
public:
- explicit ILocalCommunicationService(const char* name) : ServiceFramework{name} {
+ explicit ISystemLocalCommunicationService()
+ : ServiceFramework{"ISystemLocalCommunicationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
@@ -84,6 +86,50 @@ public:
{304, nullptr, "Disconnect"},
{400, nullptr, "InitializeSystem"},
{401, nullptr, "FinalizeSystem"},
+ {402, nullptr, "SetOperationMode"},
+ {403, nullptr, "InitializeSystem2"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class IUserLocalCommunicationService final
+ : public ServiceFramework<IUserLocalCommunicationService> {
+public:
+ explicit IUserLocalCommunicationService() : ServiceFramework{"IUserLocalCommunicationService"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetState"},
+ {1, nullptr, "GetNetworkInfo"},
+ {2, nullptr, "GetIpv4Address"},
+ {3, nullptr, "GetDisconnectReason"},
+ {4, nullptr, "GetSecurityParameter"},
+ {5, nullptr, "GetNetworkConfig"},
+ {100, nullptr, "AttachStateChangeEvent"},
+ {101, nullptr, "GetNetworkInfoLatestUpdate"},
+ {102, nullptr, "Scan"},
+ {103, nullptr, "ScanPrivate"},
+ {104, nullptr, "SetWirelessControllerRestriction"},
+ {200, nullptr, "OpenAccessPoint"},
+ {201, nullptr, "CloseAccessPoint"},
+ {202, nullptr, "CreateNetwork"},
+ {203, nullptr, "CreateNetworkPrivate"},
+ {204, nullptr, "DestroyNetwork"},
+ {205, nullptr, "Reject"},
+ {206, nullptr, "SetAdvertiseData"},
+ {207, nullptr, "SetStationAcceptPolicy"},
+ {208, nullptr, "AddAcceptFilterEntry"},
+ {209, nullptr, "ClearAcceptFilter"},
+ {300, nullptr, "OpenStation"},
+ {301, nullptr, "CloseStation"},
+ {302, nullptr, "Connect"},
+ {303, nullptr, "ConnectPrivate"},
+ {304, nullptr, "Disconnect"},
+ {400, nullptr, "Initialize"},
+ {401, nullptr, "Finalize"},
+ {402, nullptr, "SetOperationMode"},
};
// clang-format on
@@ -108,7 +154,7 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILocalCommunicationService>("ISystemLocalCommunicationService");
+ rb.PushIpcInterface<ISystemLocalCommunicationService>();
}
};
@@ -129,7 +175,7 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILocalCommunicationService>("IUserLocalCommunicationService");
+ rb.PushIpcInterface<IUserLocalCommunicationService>();
}
};
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index d65693fc7..5af925515 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -86,6 +86,7 @@ public:
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
{3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
{4, &RelocatableObject::Initialize, "Initialize"},
+ {10, nullptr, "LoadNrrEx"},
};
// clang-format on
@@ -93,12 +94,18 @@ public:
}
void LoadNrr(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u64_le process_id;
+ u64_le nrr_address;
+ u64_le nrr_size;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr nrr_addr{rp.Pop<VAddr>()};
- const u64 nrr_size{rp.Pop<u64>()};
- LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}, nrr_size={:016X}", nrr_addr,
- nrr_size);
+ const auto [process_id, nrr_address, nrr_size] = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR,
+ "called with process_id={:016X}, nrr_address={:016X}, nrr_size={:016X}",
+ process_id, nrr_address, nrr_size);
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
@@ -116,24 +123,26 @@ public:
}
// NRR Address does not fall on 0x1000 byte boundary
- if (!Common::Is4KBAligned(nrr_addr)) {
- LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
+ if (!Common::Is4KBAligned(nrr_address)) {
+ LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
// NRR Size is zero or causes overflow
- if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) {
+ if (nrr_address + nrr_size <= nrr_address || nrr_size == 0 ||
+ !Common::Is4KBAligned(nrr_size)) {
LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})",
- nrr_addr, nrr_size);
+ nrr_address, nrr_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_SIZE);
return;
}
// Read NRR data from memory
std::vector<u8> nrr_data(nrr_size);
- Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size);
+ Memory::ReadBlock(nrr_address, nrr_data.data(), nrr_size);
NRRHeader header;
std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader));
@@ -174,7 +183,7 @@ public:
hashes.emplace_back(hash);
}
- nrr.insert_or_assign(nrr_addr, std::move(hashes));
+ nrr.insert_or_assign(nrr_address, std::move(hashes));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -188,23 +197,30 @@ public:
return;
}
+ struct Parameters {
+ u64_le process_id;
+ u64_le nrr_address;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const auto nrr_addr{rp.Pop<VAddr>()};
- LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}", nrr_addr);
+ const auto [process_id, nrr_address] = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nrr_addr={:016X}", process_id,
+ nrr_address);
- if (!Common::Is4KBAligned(nrr_addr)) {
- LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
+ if (!Common::Is4KBAligned(nrr_address)) {
+ LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
- const auto iter = nrr.find(nrr_addr);
+ const auto iter = nrr.find(nrr_address);
if (iter == nrr.end()) {
LOG_ERROR(Service_LDR,
"Attempting to unload NRR which has not been loaded! (addr={:016X})",
- nrr_addr);
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_NRR_ADDRESS);
return;
@@ -216,16 +232,22 @@ public:
}
void LoadNro(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u64_le process_id;
+ u64_le image_address;
+ u64_le image_size;
+ u64_le bss_address;
+ u64_le bss_size;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr nro_addr{rp.Pop<VAddr>()};
- const u64 nro_size{rp.Pop<u64>()};
- const VAddr bss_addr{rp.Pop<VAddr>()};
- const u64 bss_size{rp.Pop<u64>()};
- LOG_DEBUG(
- Service_LDR,
- "called with nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, bss_size={:016X}",
- nro_addr, nro_size, bss_addr, bss_size);
+ const auto [process_id, nro_address, nro_size, bss_address, bss_size] =
+ rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR,
+ "called with pid={:016X}, nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, "
+ "bss_size={:016X}",
+ process_id, nro_address, nro_size, bss_address, bss_size);
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
@@ -243,8 +265,9 @@ public:
}
// NRO Address does not fall on 0x1000 byte boundary
- if (!Common::Is4KBAligned(nro_addr)) {
- LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr);
+ if (!Common::Is4KBAligned(nro_address)) {
+ LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
@@ -252,15 +275,15 @@ public:
// NRO Size or BSS Size is zero or causes overflow
const auto nro_size_valid =
- nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size);
- const auto bss_size_valid =
- nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr);
+ nro_size != 0 && nro_address + nro_size > nro_address && Common::Is4KBAligned(nro_size);
+ const auto bss_size_valid = nro_size + bss_size >= nro_size &&
+ (bss_size == 0 || bss_address + bss_size > bss_address);
if (!nro_size_valid || !bss_size_valid) {
LOG_ERROR(Service_LDR,
"NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, "
"bss_address={:016X}, bss_size={:016X})",
- nro_addr, nro_size, bss_addr, bss_size);
+ nro_address, nro_size, bss_address, bss_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_SIZE);
return;
@@ -268,7 +291,7 @@ public:
// Read NRO data from memory
std::vector<u8> nro_data(nro_size);
- Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
+ Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
SHA256Hash hash{};
mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
@@ -318,17 +341,18 @@ public:
return;
}
- ASSERT(vm_manager
- .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
- .IsSuccess());
- ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
+ ASSERT(
+ vm_manager
+ .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
+ .IsSuccess());
+ ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
- .MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
+ .MirrorMemory(*map_address + nro_size, bss_address, bss_size,
Kernel::MemoryState::ModuleCode)
.IsSuccess());
- ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
+ ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess());
}
vm_manager.ReprotectRange(*map_address, header.text_size,
@@ -348,13 +372,6 @@ public:
}
void UnloadNro(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr mapped_addr{rp.PopRaw<VAddr>()};
- const VAddr heap_addr{rp.PopRaw<VAddr>()};
- LOG_DEBUG(Service_LDR, "called with mapped_addr={:016X}, heap_addr={:016X}", mapped_addr,
- heap_addr);
-
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
IPC::ResponseBuilder rb{ctx, 2};
@@ -362,22 +379,30 @@ public:
return;
}
- if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) {
- LOG_ERROR(Service_LDR,
- "NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, "
- "bss_addr={:016X})!",
- mapped_addr, heap_addr);
+ struct Parameters {
+ u64_le process_id;
+ u64_le nro_address;
+ };
+
+ IPC::RequestParser rp{ctx};
+ const auto [process_id, nro_address] = rp.PopRaw<Parameters>();
+ LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nro_address=0x{:016X}", process_id,
+ nro_address);
+
+ if (!Common::Is4KBAligned(nro_address)) {
+ LOG_ERROR(Service_LDR, "NRO address has invalid alignment (nro_address=0x{:016X})",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
- const auto iter = nro.find(mapped_addr);
+ const auto iter = nro.find(nro_address);
if (iter == nro.end()) {
LOG_ERROR(Service_LDR,
- "The NRO attempting to unmap was not mapped or has an invalid address "
- "(actual {:016X})!",
- mapped_addr);
+ "The NRO attempting to be unmapped was not mapped or has an invalid address "
+ "(nro_address=0x{:016X})!",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_NRO_ADDRESS);
return;
@@ -386,10 +411,7 @@ public:
auto& vm_manager = Core::CurrentProcess()->VMManager();
const auto& nro_size = iter->second.size;
- ASSERT(vm_manager
- .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
- .IsSuccess());
- ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
+ ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
@@ -459,11 +481,10 @@ private:
std::map<VAddr, NROInfo> nro;
std::map<VAddr, std::vector<SHA256Hash>> nrr;
- bool IsValidNROHash(const SHA256Hash& hash) {
- return std::any_of(
- nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) {
- return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
- });
+ bool IsValidNROHash(const SHA256Hash& hash) const {
+ return std::any_of(nrr.begin(), nrr.end(), [&hash](const auto& p) {
+ return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
+ });
}
static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) {
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 60479bb45..f92571008 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -15,12 +15,16 @@ namespace Service::NIFM {
class IScanRequest final : public ServiceFramework<IScanRequest> {
public:
explicit IScanRequest() : ServiceFramework("IScanRequest") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Submit"},
{1, nullptr, "IsProcessing"},
{2, nullptr, "GetResult"},
{3, nullptr, "GetSystemEventReadableHandle"},
+ {4, nullptr, "SetChannels"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index ccb6f9da9..8751522ca 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -45,7 +45,7 @@ public:
{114, nullptr, "AttachJid"},
{115, nullptr, "DetachJid"},
{201, nullptr, "RequestChangeStateForceTimed"},
- {102, nullptr, "RequestChangeStateForceAsync"},
+ {202, nullptr, "RequestChangeStateForceAsync"},
};
// clang-format on
@@ -73,6 +73,7 @@ public:
{103, nullptr, "GetState"},
{104, nullptr, "GetStatistics"},
{111, nullptr, "GetJid"},
+ {120, nullptr, "CreateNotificationReceiver"},
};
// clang-format on
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index c7f5bbf28..3c5c53e24 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -21,12 +21,13 @@
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/perf_stats.h"
+#include "core/settings.h"
#include "video_core/renderer_base.h"
namespace Service::NVFlinger {
-constexpr std::size_t SCREEN_REFRESH_RATE = 60;
-constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
+constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
+constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
displays.emplace_back(0, "Default");
@@ -36,13 +37,15 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
displays.emplace_back(4, "Null");
// Schedule the screen composition events
- composition_event =
- core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
+ const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
+
+ composition_event = core_timing.RegisterEvent(
+ "ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) {
Compose();
- this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
+ this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event);
});
- core_timing.ScheduleEvent(frame_ticks, composition_event);
+ core_timing.ScheduleEvent(ticks, composition_event);
}
NVFlinger::~NVFlinger() {
@@ -62,6 +65,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetName() == name; });
+
if (itr == displays.end()) {
return {};
}
diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp
index 6081f41e1..c75b4ee34 100644
--- a/src/core/hle/service/pctl/module.cpp
+++ b/src/core/hle/service/pctl/module.cpp
@@ -12,10 +12,10 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
IParentalControlService() : ServiceFramework("IParentalControlService") {
+ // clang-format off
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
- {1001, &IParentalControlService::CheckFreeCommunicationPermission,
- "CheckFreeCommunicationPermission"},
+ {1001, &IParentalControlService::CheckFreeCommunicationPermission, "CheckFreeCommunicationPermission"},
{1002, nullptr, "ConfirmLaunchApplicationPermission"},
{1003, nullptr, "ConfirmResumeApplicationPermission"},
{1004, nullptr, "ConfirmSnsPostPermission"},
@@ -30,6 +30,7 @@ public:
{1013, nullptr, "ConfirmStereoVisionPermission"},
{1014, nullptr, "ConfirmPlayableApplicationVideoOld"},
{1015, nullptr, "ConfirmPlayableApplicationVideo"},
+ {1016, nullptr, "ConfirmShowNewsPermission"},
{1031, nullptr, "IsRestrictionEnabled"},
{1032, nullptr, "GetSafetyLevel"},
{1033, nullptr, "SetSafetyLevel"},
@@ -45,6 +46,7 @@ public:
{1045, nullptr, "UpdateFreeCommunicationApplicationList"},
{1046, nullptr, "DisableFeaturesForReset"},
{1047, nullptr, "NotifyApplicationDownloadStarted"},
+ {1048, nullptr, "NotifyNetworkProfileCreated"},
{1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"},
{1062, nullptr, "GetStereoVisionRestriction"},
{1063, nullptr, "SetStereoVisionRestriction"},
@@ -63,6 +65,7 @@ public:
{1411, nullptr, "GetPairingAccountInfo"},
{1421, nullptr, "GetAccountNickname"},
{1424, nullptr, "GetAccountState"},
+ {1425, nullptr, "RequestPostEvents"},
{1432, nullptr, "GetSynchronizationEvent"},
{1451, nullptr, "StartPlayTimer"},
{1452, nullptr, "StopPlayTimer"},
diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp
index 6b27dc4a3..ebcc41a43 100644
--- a/src/core/hle/service/pm/pm.cpp
+++ b/src/core/hle/service/pm/pm.cpp
@@ -42,15 +42,18 @@ private:
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
+ // clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "IsDebugMode"},
- {1, nullptr, "GetDebugProcesses"},
- {2, nullptr, "StartDebugProcess"},
- {3, nullptr, "GetTitlePid"},
- {4, nullptr, "EnableDebugForTitleId"},
- {5, nullptr, "GetApplicationPid"},
- {6, nullptr, "EnableDebugForApplication"},
+ {0, nullptr, "GetDebugProcesses"},
+ {1, nullptr, "StartDebugProcess"},
+ {2, nullptr, "GetTitlePid"},
+ {3, nullptr, "EnableDebugForTitleId"},
+ {4, nullptr, "GetApplicationPid"},
+ {5, nullptr, "EnableDebugForApplication"},
+ {6, nullptr, "DisableDebug"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
@@ -68,6 +71,7 @@ public:
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"pm:shell"} {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
{1, nullptr, "TerminateProcessByPid"},
@@ -77,7 +81,10 @@ public:
{5, nullptr, "NotifyBootFinished"},
{6, nullptr, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
+ {8, nullptr, "EnableAdditionalSystemThreads"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index 1afc43f75..4ecb6bcef 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -116,6 +116,7 @@ void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
}
SET::SET() : ServiceFramework("set") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &SET::GetLanguageCode, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
@@ -126,7 +127,10 @@ SET::SET() : ServiceFramework("set") {
{6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
+ {9, nullptr, "GetKeyCodeMap2"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/set/set_cal.cpp b/src/core/hle/service/set/set_cal.cpp
index 34654bb07..5981c575c 100644
--- a/src/core/hle/service/set/set_cal.cpp
+++ b/src/core/hle/service/set/set_cal.cpp
@@ -40,7 +40,7 @@ SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
{30, nullptr, "GetAmiiboEcqvBlsCertificate"},
{31, nullptr, "GetAmiiboEcqvBlsRootCertificate"},
{32, nullptr, "GetUsbTypeCPowerSourceCircuitVersion"},
- {33, nullptr, "GetBatteryVersion"},
+ {41, nullptr, "GetBatteryVersion"},
};
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index ecee554bf..98d0cfdfd 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -104,6 +104,7 @@ void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) {
}
SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetLanguageCode"},
{1, nullptr, "SetNetworkSettings"},
@@ -252,7 +253,33 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"},
{148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"},
{149, nullptr, "GetRebootlessSystemUpdateVersion"},
+ {150, nullptr, "GetDeviceTimeZoneLocationUpdatedTime"},
+ {151, nullptr, "SetDeviceTimeZoneLocationUpdatedTime"},
+ {152, nullptr, "GetUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {153, nullptr, "SetUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {154, nullptr, "GetAccountOnlineStorageSettings"},
+ {155, nullptr, "SetAccountOnlineStorageSettings"},
+ {156, nullptr, "GetPctlReadyFlag"},
+ {157, nullptr, "SetPctlReadyFlag"},
+ {162, nullptr, "GetPtmBatteryVersion"},
+ {163, nullptr, "SetPtmBatteryVersion"},
+ {164, nullptr, "GetUsb30HostEnableFlag"},
+ {165, nullptr, "SetUsb30HostEnableFlag"},
+ {166, nullptr, "GetUsb30DeviceEnableFlag"},
+ {167, nullptr, "SetUsb30DeviceEnableFlag"},
+ {168, nullptr, "GetThemeId"},
+ {169, nullptr, "SetThemeId"},
+ {170, nullptr, "GetChineseTraditionalInputMethod"},
+ {171, nullptr, "SetChineseTraditionalInputMethod"},
+ {172, nullptr, "GetPtmCycleCountReliability"},
+ {173, nullptr, "SetPtmCycleCountReliability"},
+ {175, nullptr, "GetThemeSettings"},
+ {176, nullptr, "SetThemeSettings"},
+ {177, nullptr, "GetThemeKey"},
+ {178, nullptr, "SetThemeKey"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 4342f3b2d..884ad173b 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -73,6 +73,7 @@ void BSD::Close(Kernel::HLERequestContext& ctx) {
}
BSD::BSD(const char* name) : ServiceFramework(name) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"},
@@ -105,7 +106,11 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"},
{30, nullptr, "SendMMsg"},
+ {31, nullptr, "EventFd"},
+ {32, nullptr, "RegisterResourceStatisticsName"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index f7f87a958..65040c077 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -103,6 +103,8 @@ public:
{4, nullptr, "DebugIoctl"},
{5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"},
{6, nullptr, "FlushSessionCache"},
+ {7, nullptr, "SetDebugOption"},
+ {8, nullptr, "GetDebugOption"},
};
// clang-format on
diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp
index b3a196f65..8d122ae33 100644
--- a/src/core/hle/service/time/interface.cpp
+++ b/src/core/hle/service/time/interface.cpp
@@ -8,6 +8,7 @@ namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, const char* name)
: Module::Interface(std::move(time), name) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
@@ -15,18 +16,23 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
+ {20, nullptr, "GetSharedMemoryNativeHandle"},
+ {30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
+ {31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
+ {201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
- {500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
- "CalculateStandardUserSystemClockDifferenceByUser"},
+ {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 07aa7a1cd..10b13fb1d 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -86,25 +86,29 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::Virtua
return FileType::Error;
}
-ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) {
+AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirectory::Load(
+ Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
if (dir == nullptr) {
- if (file == nullptr)
- return ResultStatus::ErrorNullFile;
+ if (file == nullptr) {
+ return {ResultStatus::ErrorNullFile, {}};
+ }
+
dir = file->GetContainingDirectory();
}
// Read meta to determine title ID
FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
- if (npdm == nullptr)
- return ResultStatus::ErrorMissingNPDM;
+ if (npdm == nullptr) {
+ return {ResultStatus::ErrorMissingNPDM, {}};
+ }
- ResultStatus result = metadata.Load(npdm);
+ const ResultStatus result = metadata.Load(npdm);
if (result != ResultStatus::Success) {
- return result;
+ return {result, {}};
}
if (override_update) {
@@ -114,23 +118,24 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
// Reread in case PatchExeFS affected the main.npdm
npdm = dir->GetFile("main.npdm");
- if (npdm == nullptr)
- return ResultStatus::ErrorMissingNPDM;
+ if (npdm == nullptr) {
+ return {ResultStatus::ErrorMissingNPDM, {}};
+ }
- ResultStatus result2 = metadata.Load(npdm);
+ const ResultStatus result2 = metadata.Load(npdm);
if (result2 != ResultStatus::Success) {
- return result2;
+ return {result2, {}};
}
metadata.Print();
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit ||
arch_bits == FileSys::ProgramAddressSpaceType::Is32BitNoMap) {
- return ResultStatus::Error32BitISA;
+ return {ResultStatus::Error32BitISA, {}};
}
if (process.LoadFromMetadata(metadata).IsError()) {
- return ResultStatus::ErrorUnableToParseKernelMetadata;
+ return {ResultStatus::ErrorUnableToParseKernelMetadata, {}};
}
const FileSys::PatchManager pm(metadata.GetTitleID());
@@ -150,7 +155,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
const auto tentative_next_load_addr =
AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
if (!tentative_next_load_addr) {
- return ResultStatus::ErrorLoadingNSO;
+ return {ResultStatus::ErrorLoadingNSO, {}};
}
next_load_addr = *tentative_next_load_addr;
@@ -159,8 +164,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
}
- process.Run(base_address, metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize());
-
// Find the RomFS by searching for a ".romfs" file in this directory
const auto& files = dir->GetFiles();
const auto romfs_iter =
@@ -175,7 +178,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
}
is_loaded = true;
- return ResultStatus::Success;
+ return {ResultStatus::Success,
+ LoadParameters{metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize()}};
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
index 1615cb5a8..1a65c16a4 100644
--- a/src/core/loader/deconstructed_rom_directory.h
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -37,7 +37,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 46ac372f6..6d4b02375 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -382,13 +382,15 @@ FileType AppLoader_ELF::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-ResultStatus AppLoader_ELF::Load(Kernel::Process& process) {
- if (is_loaded)
- return ResultStatus::ErrorAlreadyLoaded;
+AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) {
+ if (is_loaded) {
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
+ }
std::vector<u8> buffer = file->ReadAllBytes();
- if (buffer.size() != file->GetSize())
- return ResultStatus::ErrorIncorrectELFFileSize;
+ if (buffer.size() != file->GetSize()) {
+ return {ResultStatus::ErrorIncorrectELFFileSize, {}};
+ }
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
ElfReader elf_reader(&buffer[0]);
@@ -396,10 +398,9 @@ ResultStatus AppLoader_ELF::Load(Kernel::Process& process) {
const VAddr entry_point = codeset.entrypoint;
process.LoadModule(std::move(codeset), entry_point);
- process.Run(entry_point, 48, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
- return ResultStatus::Success;
+ return {ResultStatus::Success, LoadParameters{48, Memory::DEFAULT_STACK_SIZE}};
}
} // namespace Loader
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index a2d33021c..7ef7770a6 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -26,7 +26,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
};
} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index bb925f4a6..f7846db52 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -131,6 +131,12 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status);
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
+ struct LoadParameters {
+ s32 main_thread_priority;
+ u64 main_thread_stack_size;
+ };
+ using LoadResult = std::pair<ResultStatus, std::optional<LoadParameters>>;
+
explicit AppLoader(FileSys::VirtualFile file);
virtual ~AppLoader();
@@ -145,7 +151,7 @@ public:
* @param process The newly created process.
* @return The status result of the operation.
*/
- virtual ResultStatus Load(Kernel::Process& process) = 0;
+ virtual LoadResult Load(Kernel::Process& process) = 0;
/**
* Loads the system mode that this application needs.
diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp
index 93a970d10..34efef09a 100644
--- a/src/core/loader/nax.cpp
+++ b/src/core/loader/nax.cpp
@@ -41,31 +41,37 @@ FileType AppLoader_NAX::GetFileType() const {
return IdentifyTypeImpl(*nax);
}
-ResultStatus AppLoader_NAX::Load(Kernel::Process& process) {
+AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
- if (nax->GetStatus() != ResultStatus::Success)
- return nax->GetStatus();
+ const auto nax_status = nax->GetStatus();
+ if (nax_status != ResultStatus::Success) {
+ return {nax_status, {}};
+ }
const auto nca = nax->AsNCA();
if (nca == nullptr) {
- if (!Core::Crypto::KeyManager::KeyFileExists(false))
- return ResultStatus::ErrorMissingProductionKeyFile;
- return ResultStatus::ErrorNAXInconvertibleToNCA;
+ if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
+ return {ResultStatus::ErrorMissingProductionKeyFile, {}};
+ }
+
+ return {ResultStatus::ErrorNAXInconvertibleToNCA, {}};
}
- if (nca->GetStatus() != ResultStatus::Success)
- return nca->GetStatus();
+ const auto nca_status = nca->GetStatus();
+ if (nca_status != ResultStatus::Success) {
+ return {nca_status, {}};
+ }
const auto result = nca_loader->Load(process);
- if (result != ResultStatus::Success)
+ if (result.first != ResultStatus::Success) {
return result;
+ }
is_loaded = true;
-
- return ResultStatus::Success;
+ return result;
}
ResultStatus AppLoader_NAX::ReadRomFS(FileSys::VirtualFile& dir) {
diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h
index f40079574..00f1659c1 100644
--- a/src/core/loader/nax.h
+++ b/src/core/loader/nax.h
@@ -33,7 +33,7 @@ public:
FileType GetFileType() const override;
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index ce8196fcf..b3f8f1083 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -30,36 +30,38 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-ResultStatus AppLoader_NCA::Load(Kernel::Process& process) {
+AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
const auto result = nca->GetStatus();
if (result != ResultStatus::Success) {
- return result;
+ return {result, {}};
}
- if (nca->GetType() != FileSys::NCAContentType::Program)
- return ResultStatus::ErrorNCANotProgram;
+ if (nca->GetType() != FileSys::NCAContentType::Program) {
+ return {ResultStatus::ErrorNCANotProgram, {}};
+ }
const auto exefs = nca->GetExeFS();
-
- if (exefs == nullptr)
- return ResultStatus::ErrorNoExeFS;
+ if (exefs == nullptr) {
+ return {ResultStatus::ErrorNoExeFS, {}};
+ }
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true);
const auto load_result = directory_loader->Load(process);
- if (load_result != ResultStatus::Success)
+ if (load_result.first != ResultStatus::Success) {
return load_result;
+ }
- if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
+ if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
+ }
is_loaded = true;
-
- return ResultStatus::Success;
+ return load_result;
}
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index b9f077468..94f0ed677 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -33,7 +33,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 31e4a0c84..6a0ca389b 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -201,25 +201,25 @@ bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& fi
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
}
-ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
+AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
// Load NRO
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadNro(process, *file, base_address)) {
- return ResultStatus::ErrorLoadingNRO;
+ return {ResultStatus::ErrorLoadingNRO, {}};
}
- if (romfs != nullptr)
+ if (romfs != nullptr) {
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
-
- process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
+ }
is_loaded = true;
- return ResultStatus::Success;
+ return {ResultStatus::Success,
+ LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
}
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 85b0ed644..1ffdae805 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -37,7 +37,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index d7c47c197..a86653204 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -169,22 +169,21 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
return load_base + image_size;
}
-ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
+AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
// Load module
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadModule(process, *file, base_address, true)) {
- return ResultStatus::ErrorLoadingNSO;
+ return {ResultStatus::ErrorLoadingNSO, {}};
}
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
- process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
-
is_loaded = true;
- return ResultStatus::Success;
+ return {ResultStatus::Success,
+ LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
}
} // namespace Loader
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 4674c3724..fdce9191c 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -84,7 +84,7 @@ public:
VAddr load_base, bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm = {});
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
};
} // namespace Loader
diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp
index 7da1f8960..ad56bbb38 100644
--- a/src/core/loader/nsp.cpp
+++ b/src/core/loader/nsp.cpp
@@ -72,37 +72,45 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-ResultStatus AppLoader_NSP::Load(Kernel::Process& process) {
+AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
- if (title_id == 0)
- return ResultStatus::ErrorNSPMissingProgramNCA;
+ if (title_id == 0) {
+ return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
+ }
- if (nsp->GetStatus() != ResultStatus::Success)
- return nsp->GetStatus();
+ const auto nsp_status = nsp->GetStatus();
+ if (nsp_status != ResultStatus::Success) {
+ return {nsp_status, {}};
+ }
- if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
- return nsp->GetProgramStatus(title_id);
+ const auto nsp_program_status = nsp->GetProgramStatus(title_id);
+ if (nsp_program_status != ResultStatus::Success) {
+ return {nsp_program_status, {}};
+ }
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
- if (!Core::Crypto::KeyManager::KeyFileExists(false))
- return ResultStatus::ErrorMissingProductionKeyFile;
- return ResultStatus::ErrorNSPMissingProgramNCA;
+ if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
+ return {ResultStatus::ErrorMissingProductionKeyFile, {}};
+ }
+
+ return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
}
const auto result = secondary_loader->Load(process);
- if (result != ResultStatus::Success)
+ if (result.first != ResultStatus::Success) {
return result;
+ }
FileSys::VirtualFile update_raw;
- if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr)
+ if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
+ }
is_loaded = true;
-
- return ResultStatus::Success;
+ return result;
}
ResultStatus AppLoader_NSP::ReadRomFS(FileSys::VirtualFile& file) {
diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h
index 953a1b508..85e870bdf 100644
--- a/src/core/loader/nsp.h
+++ b/src/core/loader/nsp.h
@@ -35,7 +35,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index 89f7bbf77..1e285a053 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -48,31 +48,35 @@ FileType AppLoader_XCI::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-ResultStatus AppLoader_XCI::Load(Kernel::Process& process) {
+AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
if (is_loaded) {
- return ResultStatus::ErrorAlreadyLoaded;
+ return {ResultStatus::ErrorAlreadyLoaded, {}};
}
- if (xci->GetStatus() != ResultStatus::Success)
- return xci->GetStatus();
+ if (xci->GetStatus() != ResultStatus::Success) {
+ return {xci->GetStatus(), {}};
+ }
- if (xci->GetProgramNCAStatus() != ResultStatus::Success)
- return xci->GetProgramNCAStatus();
+ if (xci->GetProgramNCAStatus() != ResultStatus::Success) {
+ return {xci->GetProgramNCAStatus(), {}};
+ }
- if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false))
- return ResultStatus::ErrorMissingProductionKeyFile;
+ if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false)) {
+ return {ResultStatus::ErrorMissingProductionKeyFile, {}};
+ }
const auto result = nca_loader->Load(process);
- if (result != ResultStatus::Success)
+ if (result.first != ResultStatus::Success) {
return result;
+ }
FileSys::VirtualFile update_raw;
- if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr)
+ if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
+ }
is_loaded = true;
-
- return ResultStatus::Success;
+ return result;
}
ResultStatus AppLoader_XCI::ReadRomFS(FileSys::VirtualFile& file) {
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index 436f7387c..ae7145b14 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -35,7 +35,7 @@ public:
return IdentifyType(file);
}
- ResultStatus Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 4e0538bc2..f18f6226b 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -26,16 +26,16 @@ namespace Memory {
static Common::PageTable* current_page_table = nullptr;
-void SetCurrentPageTable(Common::PageTable* page_table) {
- current_page_table = page_table;
+void SetCurrentPageTable(Kernel::Process& process) {
+ current_page_table = &process.VMManager().page_table;
+
+ const std::size_t address_space_width = process.VMManager().GetAddressSpaceWidth();
auto& system = Core::System::GetInstance();
- if (system.IsPoweredOn()) {
- system.ArmInterface(0).PageTableChanged();
- system.ArmInterface(1).PageTableChanged();
- system.ArmInterface(2).PageTableChanged();
- system.ArmInterface(3).PageTableChanged();
- }
+ system.ArmInterface(0).PageTableChanged(*current_page_table, address_space_width);
+ system.ArmInterface(1).PageTableChanged(*current_page_table, address_space_width);
+ system.ArmInterface(2).PageTableChanged(*current_page_table, address_space_width);
+ system.ArmInterface(3).PageTableChanged(*current_page_table, address_space_width);
}
static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
diff --git a/src/core/memory.h b/src/core/memory.h
index 6845f5fe1..b9fa18b1d 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -40,8 +40,9 @@ enum : VAddr {
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
-/// Changes the currently active page table.
-void SetCurrentPageTable(Common::PageTable* page_table);
+/// Changes the currently active page table to that of
+/// the given process instance.
+void SetCurrentPageTable(Kernel::Process& process);
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
diff --git a/src/core/settings.h b/src/core/settings.h
index d543eb32f..b84390745 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -393,6 +393,7 @@ struct Values {
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
bool use_asynchronous_gpu_emulation;
+ bool force_30fps_mode;
float bg_red;
float bg_green;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 5de3eb686..6821f275d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -48,6 +48,8 @@ add_library(video_core STATIC
renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
+ renderer_opengl/gl_sampler_cache.cpp
+ renderer_opengl/gl_sampler_cache.h
renderer_opengl/gl_shader_cache.cpp
renderer_opengl/gl_shader_cache.h
renderer_opengl/gl_shader_decompiler.cpp
@@ -69,6 +71,8 @@ add_library(video_core STATIC
renderer_opengl/renderer_opengl.h
renderer_opengl/utils.cpp
renderer_opengl/utils.h
+ sampler_cache.cpp
+ sampler_cache.h
shader/decode/arithmetic.cpp
shader/decode/arithmetic_immediate.cpp
shader/decode/bfe.cpp
@@ -108,6 +112,8 @@ add_library(video_core STATIC
textures/decoders.cpp
textures/decoders.h
textures/texture.h
+ texture_cache.cpp
+ texture_cache.h
video_core.cpp
video_core.h
)
@@ -129,12 +135,14 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
+ renderer_vulkan/vk_shader_decompiler.cpp
+ renderer_vulkan/vk_shader_decompiler.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
renderer_vulkan/vk_swapchain.cpp
renderer_vulkan/vk_swapchain.h)
- target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
+ target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
endif()
@@ -142,3 +150,6 @@ create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad)
+if (ENABLE_VULKAN)
+ target_link_libraries(video_core PRIVATE sirit)
+endif()
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 046d047cb..6674d9405 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -57,8 +57,8 @@ bool DmaPusher::Step() {
// Push buffer non-empty, read a word
command_headers.resize(command_list_header.size);
- gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
- command_list_header.size * sizeof(u32));
+ gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
for (const CommandHeader& command_header : command_headers) {
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index cd51a31d7..7387886a3 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -10,6 +10,7 @@
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
+#include "video_core/textures/decoders.h"
namespace Tegra::Engines {
@@ -27,30 +28,46 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
switch (method_call.method) {
case KEPLERMEMORY_REG_INDEX(exec): {
- state.write_offset = 0;
+ ProcessExec();
break;
}
case KEPLERMEMORY_REG_INDEX(data): {
- ProcessData(method_call.argument);
+ ProcessData(method_call.argument, method_call.IsLastCall());
break;
}
}
}
-void KeplerMemory::ProcessData(u32 data) {
- ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
- ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
-
- // We have to invalidate the destination region to evict any outdated surfaces from the cache.
- // We do this before actually writing the new data because the destination address might
- // contain a dirty surface that will have to be written back to memory.
- const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
- rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
- memory_manager.Write<u32>(address, data);
-
- system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
+void KeplerMemory::ProcessExec() {
+ state.write_offset = 0;
+ state.copy_size = regs.line_length_in * regs.line_count;
+ state.inner_buffer.resize(state.copy_size);
+}
- state.write_offset++;
+void KeplerMemory::ProcessData(u32 data, bool is_last_call) {
+ const u32 sub_copy_size = std::min(4U, state.copy_size - state.write_offset);
+ std::memcpy(&state.inner_buffer[state.write_offset], &regs.data, sub_copy_size);
+ state.write_offset += sub_copy_size;
+ if (is_last_call) {
+ const GPUVAddr address{regs.dest.Address()};
+ if (regs.exec.linear != 0) {
+ memory_manager.WriteBlock(address, state.inner_buffer.data(), state.copy_size);
+ } else {
+ UNIMPLEMENTED_IF(regs.dest.z != 0);
+ UNIMPLEMENTED_IF(regs.dest.depth != 1);
+ UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
+ UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
+ const std::size_t dst_size = Tegra::Texture::CalculateSize(
+ true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
+ std::vector<u8> tmp_buffer(dst_size);
+ memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
+ Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x,
+ regs.dest.y, regs.dest.BlockHeight(), state.copy_size,
+ state.inner_buffer.data(), tmp_buffer.data());
+ memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
+ }
+ system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
+ }
}
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index 78b6c3e45..5f892ddad 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
+#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -51,7 +52,11 @@ public:
u32 address_high;
u32 address_low;
u32 pitch;
- u32 block_dimensions;
+ union {
+ BitField<0, 4, u32> block_width;
+ BitField<4, 4, u32> block_height;
+ BitField<8, 4, u32> block_depth;
+ };
u32 width;
u32 height;
u32 depth;
@@ -63,6 +68,18 @@ public:
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
+
+ u32 BlockWidth() const {
+ return 1U << block_width.Value();
+ }
+
+ u32 BlockHeight() const {
+ return 1U << block_height.Value();
+ }
+
+ u32 BlockDepth() const {
+ return 1U << block_depth.Value();
+ }
} dest;
struct {
@@ -81,6 +98,8 @@ public:
struct {
u32 write_offset = 0;
+ u32 copy_size = 0;
+ std::vector<u8> inner_buffer;
} state{};
private:
@@ -88,7 +107,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
- void ProcessData(u32 data);
+ void ProcessExec();
+ void ProcessData(u32 data, bool is_last_call);
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 74403eed4..9780417f2 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -418,7 +418,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
- memory_manager.ReadBlock(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
+ memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear ||
tic_entry.header_version == Texture::TICHeaderVersion::Pitch,
@@ -439,7 +439,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
- memory_manager.ReadBlock(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
+ memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
@@ -482,19 +482,8 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
return textures;
}
-Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
- std::size_t offset) const {
- auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
- auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
- ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
-
- const GPUVAddr tex_info_address =
- tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
-
- ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
-
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
-
+Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle,
+ std::size_t offset) const {
Texture::FullTextureInfo tex_info{};
tex_info.index = static_cast<u32>(offset);
@@ -511,6 +500,22 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
return tex_info;
}
+Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
+ std::size_t offset) const {
+ const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
+ const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
+ ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
+
+ const GPUVAddr tex_info_address =
+ tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
+
+ ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
+
+ const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
+
+ return GetTextureInfo(tex_handle, offset);
+}
+
u32 Maxwell3D::GetRegisterValue(u32 method) const {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
return regs.reg_array[method];
@@ -524,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
+u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const {
+ const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)];
+ const auto& buffer = shader_stage.const_buffers[const_buffer];
+ u32 result;
+ std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32));
+ return result;
+}
+
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 321af3297..cc2424d38 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1131,12 +1131,18 @@ public:
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
+ /// Given a Texture Handle, returns the TSC and TIC entries.
+ Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
+ std::size_t offset) const;
+
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
/// Returns the texture information for a specific texture in a specific shader stage.
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
+ u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const;
+
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
/// we've seen used.
using MacroMemory = std::array<u32, 0x40000>;
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 2e1e96c81..e5b4eadea 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -387,6 +387,20 @@ enum class IpaSampleMode : u64 {
Offset = 2,
};
+enum class LmemLoadCacheManagement : u64 {
+ Default = 0,
+ LU = 1,
+ CI = 2,
+ CV = 3,
+};
+
+enum class LmemStoreCacheManagement : u64 {
+ Default = 0,
+ CG = 1,
+ CS = 2,
+ WT = 3,
+};
+
struct IpaMode {
IpaInterpMode interpolation_mode;
IpaSampleMode sampling_mode;
@@ -782,7 +796,7 @@ union Instruction {
} ld_l;
union {
- BitField<44, 2, u64> unknown;
+ BitField<44, 2, LmemStoreCacheManagement> cache_management;
} st_l;
union {
@@ -792,6 +806,12 @@ union Instruction {
} ldg;
union {
+ BitField<48, 3, UniformType> type;
+ BitField<46, 2, u64> cache_mode;
+ BitField<20, 24, s64> immediate_offset;
+ } stg;
+
+ union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<7, 1, u64> abs_a;
@@ -917,21 +937,34 @@ union Instruction {
} iset;
union {
- BitField<8, 2, Register::Size> dest_size;
- BitField<10, 2, Register::Size> src_size;
- BitField<12, 1, u64> is_output_signed;
- BitField<13, 1, u64> is_input_signed;
- BitField<41, 2, u64> selector;
+ BitField<41, 2, u64> selector; // i2i and i2f only
BitField<45, 1, u64> negate_a;
BitField<49, 1, u64> abs_a;
+ BitField<10, 2, Register::Size> src_size;
+ BitField<13, 1, u64> is_input_signed;
+ BitField<8, 2, Register::Size> dst_size;
+ BitField<12, 1, u64> is_output_signed;
+
+ union {
+ BitField<39, 2, u64> tab5cb8_2;
+ } i2f;
union {
BitField<39, 2, F2iRoundingOp> rounding;
} f2i;
union {
- BitField<39, 4, F2fRoundingOp> rounding;
+ BitField<8, 2, Register::Size> src_size;
+ BitField<10, 2, Register::Size> dst_size;
+ BitField<39, 4, u64> rounding;
+ // H0, H1 extract for F16 missing
+ BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
+ F2fRoundingOp GetRoundingMode() const {
+ constexpr u64 rounding_mask = 0x0B;
+ return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
+ }
} f2f;
+
} conversion;
union {
@@ -967,6 +1000,38 @@ union Instruction {
} tex;
union {
+ BitField<28, 1, u64> array;
+ BitField<29, 2, TextureType> texture_type;
+ BitField<31, 4, u64> component_mask;
+ BitField<49, 1, u64> nodep_flag;
+ BitField<50, 1, u64> dc_flag;
+ BitField<36, 1, u64> aoffi_flag;
+ BitField<37, 3, TextureProcessMode> process_mode;
+
+ bool IsComponentEnabled(std::size_t component) const {
+ return ((1ULL << component) & component_mask) != 0;
+ }
+
+ TextureProcessMode GetTextureProcessMode() const {
+ return process_mode;
+ }
+
+ bool UsesMiscMode(TextureMiscMode mode) const {
+ switch (mode) {
+ case TextureMiscMode::DC:
+ return dc_flag != 0;
+ case TextureMiscMode::NODEP:
+ return nodep_flag != 0;
+ case TextureMiscMode::AOFFI:
+ return aoffi_flag != 0;
+ default:
+ break;
+ }
+ return false;
+ }
+ } tex_b;
+
+ union {
BitField<22, 6, TextureQueryType> query_type;
BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
@@ -1312,7 +1377,9 @@ public:
LDG, // Load from global memory
STG, // Store in global memory
TEX,
+ TEX_B, // Texture Load Bindless
TXQ, // Texture Query
+ TXQ_B, // Texture Query Bindless
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
TLDS, // Texture Load with scalar/non-vec4 source/destinations
TLD4, // Texture Load 4
@@ -1580,7 +1647,9 @@ private:
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
+ INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"),
INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"),
+ INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"),
INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
@@ -1678,7 +1747,7 @@ private:
INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
- INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
+ INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index de30ea354..fe6628923 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -207,6 +207,11 @@ public:
};
} regs{};
+ /// Performs any additional setup necessary in order to begin GPU emulation.
+ /// This can be used to launch any necessary threads and register any necessary
+ /// core timing events.
+ virtual void Start() = 0;
+
/// Push GPU command entries to be processed
virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0;
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index db507cf04..d4e2553a9 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -9,10 +9,14 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {}
+ : GPU(system, renderer), gpu_thread{system} {}
GPUAsynch::~GPUAsynch() = default;
+void GPUAsynch::Start() {
+ gpu_thread.StartThread(renderer, *dma_pusher);
+}
+
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
gpu_thread.SubmitList(std::move(entries));
}
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 1dcc61a6c..30be74cba 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -13,16 +13,13 @@ class RendererBase;
namespace VideoCommon {
-namespace GPUThread {
-class ThreadManager;
-} // namespace GPUThread
-
/// Implementation of GPU interface that runs the GPU asynchronously
class GPUAsynch : public Tegra::GPU {
public:
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUAsynch() override;
+ void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index 2cfc900ed..45e43b1dc 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -8,10 +8,12 @@
namespace VideoCommon {
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
- : Tegra::GPU(system, renderer) {}
+ : GPU(system, renderer) {}
GPUSynch::~GPUSynch() = default;
+void GPUSynch::Start() {}
+
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
dma_pusher->Push(std::move(entries));
dma_pusher->DispatchCalls();
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 766b5631c..3031fcf72 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -18,6 +18,7 @@ public:
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
~GPUSynch() override;
+ void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index cc56cf467..c9a2077de 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -55,19 +55,24 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
}
}
-ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
- Tegra::DmaPusher& dma_pusher)
- : system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} {
- synchronization_event = system.CoreTiming().RegisterEvent(
- "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
-}
+ThreadManager::ThreadManager(Core::System& system) : system{system} {}
ThreadManager::~ThreadManager() {
+ if (!thread.joinable()) {
+ return;
+ }
+
// Notify GPU thread that a shutdown is pending
PushCommand(EndProcessingCommand());
thread.join();
}
+void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
+ thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
+ synchronization_event = system.CoreTiming().RegisterEvent(
+ "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
+}
+
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 62bcea5bb..cc14527c7 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -138,10 +138,12 @@ struct SynchState final {
/// Class used to manage the GPU thread
class ThreadManager final {
public:
- explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
- Tegra::DmaPusher& dma_pusher);
+ explicit ThreadManager(Core::System& system);
~ThreadManager();
+ /// Creates and starts the GPU thread.
+ void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
+
/// Push GPU command entries to be processed
void SubmitList(Tegra::CommandList&& entries);
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 0f4e820aa..6c98c6701 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -199,7 +199,15 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
return {};
}
-void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
+bool MemoryManager::IsBlockContinous(const GPUVAddr start, const std::size_t size) {
+ const GPUVAddr end = start + size;
+ const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
+ const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
+ const std::size_t range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
+ return range == size;
+}
+
+void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
std::size_t remaining_size{size};
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
@@ -226,7 +234,30 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t
}
}
-void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
+void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
+ const std::size_t size) const {
+ std::size_t remaining_size{size};
+ std::size_t page_index{src_addr >> page_bits};
+ std::size_t page_offset{src_addr & page_mask};
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount{
+ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
+ const u8* page_pointer = page_table.pointers[page_index];
+ if (page_pointer) {
+ const u8* src_ptr{page_pointer + page_offset};
+ std::memcpy(dest_buffer, src_ptr, copy_amount);
+ } else {
+ std::memset(dest_buffer, 0, copy_amount);
+ }
+ page_index++;
+ page_offset = 0;
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+}
+
+void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
std::size_t remaining_size{size};
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
@@ -253,7 +284,28 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::
}
}
-void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
+void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
+ const std::size_t size) {
+ std::size_t remaining_size{size};
+ std::size_t page_index{dest_addr >> page_bits};
+ std::size_t page_offset{dest_addr & page_mask};
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount{
+ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
+ u8* page_pointer = page_table.pointers[page_index];
+ if (page_pointer) {
+ u8* dest_ptr{page_pointer + page_offset};
+ std::memcpy(dest_ptr, src_buffer, copy_amount);
+ }
+ page_index++;
+ page_offset = 0;
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+}
+
+void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
std::size_t remaining_size{size};
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
@@ -281,6 +333,12 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t
}
}
+void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
+ std::vector<u8> tmp_buffer(size);
+ ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
+ WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
+}
+
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
VAddr backing_addr) {
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 647cbf93a..e4f0c4bd6 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -65,9 +65,32 @@ public:
u8* GetPointer(GPUVAddr addr);
const u8* GetPointer(GPUVAddr addr) const;
- void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
- void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
+ // Returns true if the block is continous in host memory, false otherwise
+ bool IsBlockContinous(const GPUVAddr start, const std::size_t size);
+
+ /**
+ * ReadBlock and WriteBlock are full read and write operations over virtual
+ * GPU Memory. It's important to use these when GPU memory may not be continous
+ * in the Host Memory counterpart. Note: This functions cause Host GPU Memory
+ * Flushes and Invalidations, respectively to each operation.
+ */
+ void ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
+ void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
+ void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
+
+ /**
+ * ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
+ * WriteBlock respectively. In this versions, no flushing or invalidation is actually
+ * done and their performance is similar to a memcpy. This functions can be used
+ * on either of this 2 scenarios instead of their safe counterpart:
+ * - Memory which is sure to never be represented in the Host GPU.
+ * - Memory Managed by a Cache Manager. Example: Texture Flushing should use
+ * WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
+ * being flushed.
+ */
+ void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
+ void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
+ void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
private:
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index 8d9ee81f1..ea4a593af 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -14,28 +14,28 @@
namespace OpenGL {
-CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} {
+CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size)
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, host_ptr{host_ptr}, size{size},
+ max_size{max_size} {
buffer.Create();
- // Bind and unbind the buffer so it gets allocated by the driver
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory");
}
-void CachedGlobalRegion::Reload(u32 size_) {
- constexpr auto max_size = static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize);
+CachedGlobalRegion::~CachedGlobalRegion() = default;
+void CachedGlobalRegion::Reload(u32 size_) {
size = size_;
if (size > max_size) {
size = max_size;
- LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the expected size {}!", size_,
+ LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the supported size {}!", size_,
max_size);
}
+ glNamedBufferData(buffer.handle, size, host_ptr, GL_STREAM_DRAW);
+}
- // TODO(Rodrigo): Get rid of Memory::GetPointer with a staging buffer
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
- glBufferData(GL_SHADER_STORAGE_BUFFER, size, GetHostPtr(), GL_DYNAMIC_DRAW);
+void CachedGlobalRegion::Flush() {
+ LOG_DEBUG(Render_OpenGL, "Flushing {} bytes to CPU memory address 0x{:16}", size, cpu_addr);
+ glGetNamedBufferSubData(buffer.handle, 0, static_cast<GLsizeiptr>(size), host_ptr);
}
GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const {
@@ -46,14 +46,16 @@ GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr,
return search->second;
}
-GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u32 size,
- u8* host_ptr) {
+GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr,
+ u32 size) {
GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)};
if (!region) {
// No reserved surface available, create a new one and reserve it
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const auto cpu_addr = *memory_manager.GpuToCpuAddress(addr);
- region = std::make_shared<CachedGlobalRegion>(cpu_addr, size, host_ptr);
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(addr)};
+ ASSERT(cpu_addr);
+
+ region = std::make_shared<CachedGlobalRegion>(*cpu_addr, host_ptr, size, max_ssbo_size);
ReserveGlobalRegion(region);
}
region->Reload(size);
@@ -65,7 +67,11 @@ void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
}
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
- : RasterizerCache{rasterizer} {}
+ : RasterizerCache{rasterizer} {
+ GLint max_ssbo_size_;
+ glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size_);
+ max_ssbo_size = static_cast<u32>(max_ssbo_size_);
+}
GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
const GLShader::GlobalMemoryEntry& global_region,
@@ -73,7 +79,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
auto& gpu{Core::System::GetInstance().GPU()};
auto& memory_manager{gpu.MemoryManager()};
- const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]};
+ const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]};
const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
global_region.GetCbufOffset()};
const auto actual_addr{memory_manager.Read<u64>(addr)};
@@ -85,7 +91,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
if (!region) {
// No global region found - create a new one
- region = GetUncachedGlobalRegion(actual_addr, size, host_ptr);
+ region = GetUncachedGlobalRegion(actual_addr, host_ptr, size);
Register(region);
}
diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index 5a21ab66f..196e6e278 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -19,7 +19,7 @@ namespace OpenGL {
namespace GLShader {
class GlobalMemoryEntry;
-} // namespace GLShader
+}
class RasterizerOpenGL;
class CachedGlobalRegion;
@@ -27,7 +27,8 @@ using GlobalRegion = std::shared_ptr<CachedGlobalRegion>;
class CachedGlobalRegion final : public RasterizerCacheObject {
public:
- explicit CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr);
+ explicit CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size);
+ ~CachedGlobalRegion();
VAddr GetCpuAddr() const override {
return cpu_addr;
@@ -45,14 +46,14 @@ public:
/// Reloads the global region from guest memory
void Reload(u32 size_);
- // TODO(Rodrigo): When global memory is written (STG), implement flushing
- void Flush() override {
- UNIMPLEMENTED();
- }
+ void Flush() override;
private:
VAddr cpu_addr{};
+ u8* host_ptr{};
u32 size{};
+ u32 max_size{};
+
OGLBuffer buffer;
};
@@ -66,10 +67,11 @@ public:
private:
GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const;
- GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u32 size, u8* host_ptr);
+ GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size);
void ReserveGlobalRegion(GlobalRegion region);
std::unordered_map<CacheAddr, GlobalRegion> reserve;
+ u32 max_ssbo_size{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ff5d05ced..9a088a503 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -101,12 +101,6 @@ struct FramebufferCacheKey {
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
- // Create sampler objects
- for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
- texture_samplers[i].Create();
- state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
- }
-
OpenGLState::ApplyDefaultState();
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
@@ -580,9 +574,6 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
}
void RasterizerOpenGL::Clear() {
- const auto prev_state{state};
- SCOPE_EXIT({ prev_state.Apply(); });
-
const auto& regs = system.GPU().Maxwell3D().regs;
bool use_color{};
bool use_depth{};
@@ -654,7 +645,10 @@ void RasterizerOpenGL::Clear() {
clear_state.EmulateViewportWithScissor();
}
- clear_state.Apply();
+ clear_state.ApplyColorMask();
+ clear_state.ApplyDepth();
+ clear_state.ApplyStencilTest();
+ clear_state.ApplyViewport();
if (use_color) {
glClearBufferfv(GL_COLOR, regs.clear_buffers.RT, regs.clear_color);
@@ -755,6 +749,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
return;
}
res_cache.FlushRegion(addr, size);
+ global_cache.FlushRegion(addr, size);
}
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
@@ -811,92 +806,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
return true;
}
-void RasterizerOpenGL::SamplerInfo::Create() {
- sampler.Create();
- mag_filter = Tegra::Texture::TextureFilter::Linear;
- min_filter = Tegra::Texture::TextureFilter::Linear;
- wrap_u = Tegra::Texture::WrapMode::Wrap;
- wrap_v = Tegra::Texture::WrapMode::Wrap;
- wrap_p = Tegra::Texture::WrapMode::Wrap;
- use_depth_compare = false;
- depth_compare_func = Tegra::Texture::DepthCompareFunc::Never;
-
- // OpenGL's default is GL_LINEAR_MIPMAP_LINEAR
- glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
-
- // Other attributes have correct defaults
-}
-
-void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
- const GLuint sampler_id = sampler.handle;
- if (mag_filter != config.mag_filter) {
- mag_filter = config.mag_filter;
- glSamplerParameteri(
- sampler_id, GL_TEXTURE_MAG_FILTER,
- MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
- }
- if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) {
- min_filter = config.min_filter;
- mipmap_filter = config.mipmap_filter;
- glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
- MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter));
- }
-
- if (wrap_u != config.wrap_u) {
- wrap_u = config.wrap_u;
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
- }
- if (wrap_v != config.wrap_v) {
- wrap_v = config.wrap_v;
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
- }
- if (wrap_p != config.wrap_p) {
- wrap_p = config.wrap_p;
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
- }
-
- if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) {
- use_depth_compare = enabled;
- glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
- use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
- }
-
- if (depth_compare_func != config.depth_compare_func) {
- depth_compare_func = config.depth_compare_func;
- glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
- MaxwellToGL::DepthCompareFunc(depth_compare_func));
- }
-
- if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) {
- border_color = new_border_color;
- glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data());
- }
-
- if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) {
- max_anisotropic = anisotropic;
- if (GLAD_GL_ARB_texture_filter_anisotropic) {
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
- } else if (GLAD_GL_EXT_texture_filter_anisotropic) {
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
- }
- }
-
- if (const float min = config.GetMinLod(); min_lod != min) {
- min_lod = min;
- glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod);
- }
- if (const float max = config.GetMaxLod(); max_lod != max) {
- max_lod = max;
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod);
- }
-
- if (const float bias = config.GetLodBias(); lod_bias != bias) {
- lod_bias = bias;
- glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias);
- }
-}
-
void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, GLuint program_handle,
BaseBindings base_bindings) {
@@ -952,6 +861,9 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade
for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry{entries[bindpoint]};
const auto& region{global_cache.GetGlobalRegion(entry, stage)};
+ if (entry.IsWritten()) {
+ region->MarkAsModified(true, global_cache);
+ }
bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0,
static_cast<GLsizeiptr>(region->GetSizeInBytes()));
}
@@ -969,10 +881,18 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
- const auto texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ Tegra::Texture::FullTextureInfo texture;
+ if (entry.IsBindless()) {
+ const auto cbuf = entry.GetBindlessCBuf();
+ Tegra::Texture::TextureHandle tex_handle;
+ tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
+ texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
+ } else {
+ texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ }
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
- texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
+ state.texture_units[current_bindpoint].sampler = sampler_cache.GetSampler(texture.tsc);
if (Surface surface = res_cache.GetTextureSurface(texture, entry); surface) {
state.texture_units[current_bindpoint].texture =
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index cbcce8597..71b9c5ead 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -26,6 +26,7 @@
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_sampler_cache.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
@@ -72,39 +73,7 @@ public:
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
- static constexpr std::size_t MaxGlobalMemorySize = 0x10000;
- static_assert(MaxGlobalMemorySize % sizeof(float) == 0,
- "The maximum size of a global memory must be a multiple of the size of float");
-
private:
- class SamplerInfo {
- public:
- OGLSampler sampler;
-
- /// Creates the sampler object, initializing its state so that it's in sync with the
- /// SamplerInfo struct.
- void Create();
- /// Syncs the sampler object with the config, updating any necessary state.
- void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
-
- private:
- Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
- Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
- Tegra::Texture::TextureMipmapFilter mipmap_filter =
- Tegra::Texture::TextureMipmapFilter::None;
- Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
- Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
- Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
- bool use_depth_compare = false;
- Tegra::Texture::DepthCompareFunc depth_compare_func =
- Tegra::Texture::DepthCompareFunc::Always;
- GLvec4 border_color = {};
- float min_lod = 0.0f;
- float max_lod = 16.0f;
- float lod_bias = 0.0f;
- float max_anisotropic = 1.0f;
- };
-
struct FramebufferConfigState {
bool using_color_fb{};
bool using_depth_fb{};
@@ -210,6 +179,7 @@ private:
RasterizerCacheOpenGL res_cache;
ShaderCacheOpenGL shader_cache;
GlobalRegionCacheOpenGL global_cache;
+ SamplerCacheOpenGL sampler_cache;
Core::System& system;
ScreenInfo& screen_info;
@@ -224,8 +194,6 @@ private:
FramebufferConfigState current_framebuffer_config_state;
std::pair<bool, bool> current_depth_stencil_usage{};
- std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
-
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
PrimitiveAssembler primitive_assembler{buffer_cache};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index aa6da1944..5a25f5b37 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -112,11 +112,26 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
- if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
+ if (config.tsc.depth_compare_enabled) {
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
// causes GetFormatType to properly return 'Depth' below).
- params.pixel_format = PixelFormat::Z16;
+ if (GetFormatType(params.pixel_format) == SurfaceType::ColorTexture) {
+ switch (params.pixel_format) {
+ case PixelFormat::R16S:
+ case PixelFormat::R16U:
+ case PixelFormat::R16F:
+ params.pixel_format = PixelFormat::Z16;
+ break;
+ case PixelFormat::R32F:
+ params.pixel_format = PixelFormat::Z32F;
+ break;
+ default:
+ LOG_WARNING(HW_GPU, "Color texture format being used with depth compare: {}",
+ static_cast<u32>(params.pixel_format));
+ break;
+ }
+ }
}
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
@@ -266,6 +281,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
+ params.pitch = config.pitch;
params.height = config.height;
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
@@ -624,13 +640,16 @@ void CachedSurface::LoadGLBuffer() {
SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
} else {
const u32 bpp = params.GetFormatBpp() / 8;
- const u32 copy_size = params.width * bpp;
+ const u32 copy_size = (params.width * bpp + GetDefaultBlockWidth(params.pixel_format) - 1) /
+ GetDefaultBlockWidth(params.pixel_format);
if (params.pitch == copy_size) {
std::memcpy(gl_buffer[0].data(), params.host_ptr, params.size_in_bytes_gl);
} else {
+ const u32 height = (params.height + GetDefaultBlockHeight(params.pixel_format) - 1) /
+ GetDefaultBlockHeight(params.pixel_format);
const u8* start{params.host_ptr};
u8* write_to = gl_buffer[0].data();
- for (u32 h = params.height; h > 0; h--) {
+ for (u32 h = height; h > 0; h--) {
std::memcpy(write_to, start, copy_size);
start += params.pitch;
write_to += copy_size;
@@ -1175,10 +1194,16 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
+ const bool old_compressed =
+ GetFormatTuple(old_params.pixel_format, old_params.component_type).compressed;
+ const bool new_compressed =
+ GetFormatTuple(new_params.pixel_format, new_params.component_type).compressed;
+ const bool compatible_formats =
+ GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format) &&
+ !(old_compressed || new_compressed);
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
- if (old_params.target == new_params.target && old_params.type == new_params.type &&
- old_params.depth == new_params.depth && old_params.depth == 1 &&
- GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
+ if (old_params.target == new_params.target && old_params.depth == new_params.depth &&
+ old_params.depth == 1 && compatible_formats) {
FastCopySurface(old_surface, new_surface);
return new_surface;
}
@@ -1193,7 +1218,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray:
- if (old_params.pixel_format == new_params.pixel_format)
+ if (compatible_formats)
FastLayeredCopySurface(old_surface, new_surface);
else {
AccurateCopySurface(old_surface, new_surface);
diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.cpp b/src/video_core/renderer_opengl/gl_sampler_cache.cpp
new file mode 100644
index 000000000..3ded5ecea
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_sampler_cache.cpp
@@ -0,0 +1,52 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_sampler_cache.h"
+#include "video_core/renderer_opengl/maxwell_to_gl.h"
+
+namespace OpenGL {
+
+SamplerCacheOpenGL::SamplerCacheOpenGL() = default;
+
+SamplerCacheOpenGL::~SamplerCacheOpenGL() = default;
+
+OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
+ OGLSampler sampler;
+ sampler.Create();
+
+ const GLuint sampler_id{sampler.handle};
+ glSamplerParameteri(
+ sampler_id, GL_TEXTURE_MAG_FILTER,
+ MaxwellToGL::TextureFilterMode(tsc.mag_filter, Tegra::Texture::TextureMipmapFilter::None));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
+ MaxwellToGL::TextureFilterMode(tsc.min_filter, tsc.mipmap_filter));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(tsc.wrap_u));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(tsc.wrap_v));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(tsc.wrap_p));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
+ tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
+ glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
+ MaxwellToGL::DepthCompareFunc(tsc.depth_compare_func));
+ glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, tsc.GetBorderColor().data());
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tsc.GetMinLod());
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tsc.GetMaxLod());
+ glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tsc.GetLodBias());
+ if (GLAD_GL_ARB_texture_filter_anisotropic) {
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
+ } else if (GLAD_GL_EXT_texture_filter_anisotropic) {
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
+ } else if (tsc.GetMaxAnisotropy() != 1) {
+ LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
+ }
+
+ return sampler;
+}
+
+GLuint SamplerCacheOpenGL::ToSamplerType(const OGLSampler& sampler) const {
+ return sampler.handle;
+}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.h b/src/video_core/renderer_opengl/gl_sampler_cache.h
new file mode 100644
index 000000000..defbc2d81
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_sampler_cache.h
@@ -0,0 +1,25 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <glad/glad.h>
+
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/sampler_cache.h"
+
+namespace OpenGL {
+
+class SamplerCacheOpenGL final : public VideoCommon::SamplerCache<GLuint, OGLSampler> {
+public:
+ explicit SamplerCacheOpenGL();
+ ~SamplerCacheOpenGL();
+
+protected:
+ OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const;
+
+ GLuint ToSamplerType(const OGLSampler& sampler) const;
+};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 4efeb9c3e..2a81b1169 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -38,13 +38,15 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
}
/// Gets the shader program code from memory for the specified address
-ProgramCode GetShaderCode(const u8* host_ptr) {
+ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr,
+ const u8* host_ptr) {
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
std::fill(program_code.begin(), program_code.end(), 0);
return program_code;
});
- std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
+ memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(),
+ program_code.size() * sizeof(u64));
return program_code;
}
@@ -497,11 +499,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
if (!shader) {
// No shader found - create a new one
- ProgramCode program_code{GetShaderCode(host_ptr)};
+ ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
ProgramCode program_code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
- program_code_b = GetShaderCode(
- memory_manager.GetPointer(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
+ const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
+ program_code_b = GetShaderCode(memory_manager, program_addr_b,
+ memory_manager.GetPointer(program_addr_b));
}
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index aee9939db..ef1a1995f 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -46,8 +46,6 @@ using TextureIR = std::variant<TextureAoffi, TextureArgument>;
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
-constexpr u32 MAX_GLOBALMEMORY_ELEMENTS =
- static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float);
class ShaderWriter {
public:
@@ -122,14 +120,10 @@ std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
/// Returns true if an object has to be treated as precise
bool IsPrecise(Operation operand) {
- const auto& meta = operand.GetMeta();
-
+ const auto& meta{operand.GetMeta()};
if (const auto arithmetic = std::get_if<MetaArithmetic>(&meta)) {
return arithmetic->precise;
}
- if (const auto half_arithmetic = std::get_if<MetaHalfArithmetic>(&meta)) {
- return half_arithmetic->precise;
- }
return false;
}
@@ -210,8 +204,10 @@ public:
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
- for (const auto& gmem : ir.GetGlobalMemoryBases()) {
- entries.global_memory_entries.emplace_back(gmem.cbuf_index, gmem.cbuf_offset);
+ for (const auto& gmem_pair : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem_pair;
+ entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset,
+ usage.is_read, usage.is_written);
}
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
@@ -382,12 +378,22 @@ private:
}
void DeclareGlobalMemory() {
- for (const auto& entry : ir.GetGlobalMemoryBases()) {
+ for (const auto& gmem : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem;
+
+ // Since we don't know how the shader will use the shader, hint the driver to disable as
+ // much optimizations as possible
+ std::string qualifier = "coherent volatile";
+ if (usage.is_read && !usage.is_written)
+ qualifier += " readonly";
+ else if (usage.is_written && !usage.is_read)
+ qualifier += " writeonly";
+
const std::string binding =
- fmt::format("GMEM_BINDING_{}_{}", entry.cbuf_index, entry.cbuf_offset);
- code.AddLine("layout (std430, binding = " + binding + ") buffer " +
- GetGlobalMemoryBlock(entry) + " {");
- code.AddLine(" float " + GetGlobalMemory(entry) + "[MAX_GLOBALMEMORY_ELEMENTS];");
+ fmt::format("GMEM_BINDING_{}_{}", base.cbuf_index, base.cbuf_offset);
+ code.AddLine("layout (std430, binding = " + binding + ") " + qualifier + " buffer " +
+ GetGlobalMemoryBlock(base) + " {");
+ code.AddLine(" float " + GetGlobalMemory(base) + "[];");
code.AddLine("};");
code.AddNewLine();
}
@@ -619,28 +625,7 @@ private:
}
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
- std::string value = VisitOperand(operation, operand_index);
- switch (type) {
- case Type::HalfFloat: {
- const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
- if (!half_meta) {
- value = "toHalf2(" + value + ')';
- }
-
- switch (half_meta->types.at(operand_index)) {
- case Tegra::Shader::HalfType::H0_H1:
- return "toHalf2(" + value + ')';
- case Tegra::Shader::HalfType::F32:
- return "vec2(" + value + ')';
- case Tegra::Shader::HalfType::H0_H0:
- return "vec2(toHalf2(" + value + ")[0])";
- case Tegra::Shader::HalfType::H1_H1:
- return "vec2(toHalf2(" + value + ")[1])";
- }
- }
- default:
- return CastOperand(value, type);
- }
+ return CastOperand(VisitOperand(operation, operand_index), type);
}
std::string CastOperand(const std::string& value, Type type) const {
@@ -654,9 +639,7 @@ private:
case Type::Uint:
return "ftou(" + value + ')';
case Type::HalfFloat:
- // Can't be handled as a stand-alone value
- UNREACHABLE();
- return value;
+ return "toHalf2(" + value + ')';
}
UNREACHABLE();
return value;
@@ -874,6 +857,12 @@ private:
} else if (const auto lmem = std::get_if<LmemNode>(dest)) {
target = GetLocalMemory() + "[ftou(" + Visit(lmem->GetAddress()) + ") / 4]";
+ } else if (const auto gmem = std::get_if<GmemNode>(dest)) {
+ const std::string real = Visit(gmem->GetRealAddress());
+ const std::string base = Visit(gmem->GetBaseAddress());
+ const std::string final_offset = "(ftou(" + real + ") - ftou(" + base + ")) / 4";
+ target = fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
+
} else {
UNREACHABLE_MSG("Assign called without a proper target");
}
@@ -1073,13 +1062,40 @@ private:
return BitwiseCastResult(value, Type::HalfFloat);
}
+ std::string HClamp(Operation operation) {
+ const std::string value = VisitOperand(operation, 0, Type::HalfFloat);
+ const std::string min = VisitOperand(operation, 1, Type::Float);
+ const std::string max = VisitOperand(operation, 2, Type::Float);
+ const std::string clamped = "clamp(" + value + ", vec2(" + min + "), vec2(" + max + "))";
+ return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat));
+ }
+
+ std::string HUnpack(Operation operation) {
+ const std::string operand{VisitOperand(operation, 0, Type::HalfFloat)};
+ const auto value = [&]() -> std::string {
+ switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) {
+ case Tegra::Shader::HalfType::H0_H1:
+ return operand;
+ case Tegra::Shader::HalfType::F32:
+ return "vec2(fromHalf2(" + operand + "))";
+ case Tegra::Shader::HalfType::H0_H0:
+ return "vec2(" + operand + "[0])";
+ case Tegra::Shader::HalfType::H1_H1:
+ return "vec2(" + operand + "[1])";
+ }
+ UNREACHABLE();
+ return "0";
+ }();
+ return "fromHalf2(" + value + ')';
+ }
+
std::string HMergeF32(Operation operation) {
return "float(toHalf2(" + Visit(operation[0]) + ")[0])";
}
std::string HMergeH0(Operation operation) {
- return "fromHalf2(vec2(toHalf2(" + Visit(operation[0]) + ")[1], toHalf2(" +
- Visit(operation[1]) + ")[0]))";
+ return "fromHalf2(vec2(toHalf2(" + Visit(operation[1]) + ")[0], toHalf2(" +
+ Visit(operation[0]) + ")[1]))";
}
std::string HMergeH1(Operation operation) {
@@ -1179,34 +1195,46 @@ private:
return GenerateUnary(operation, "any", Type::Bool, Type::Bool2);
}
+ template <bool with_nan>
+ std::string GenerateHalfComparison(Operation operation, std::string compare_op) {
+ std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2,
+ Type::HalfFloat, Type::HalfFloat)};
+ if constexpr (!with_nan) {
+ return comparison;
+ }
+ return "halfFloatNanComparison(" + comparison + ", " +
+ VisitOperand(operation, 0, Type::HalfFloat) + ", " +
+ VisitOperand(operation, 1, Type::HalfFloat) + ')';
+ }
+
+ template <bool with_nan>
std::string Logical2HLessThan(Operation operation) {
- return GenerateBinaryCall(operation, "lessThan", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "lessThan");
}
+ template <bool with_nan>
std::string Logical2HEqual(Operation operation) {
- return GenerateBinaryCall(operation, "equal", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "equal");
}
+ template <bool with_nan>
std::string Logical2HLessEqual(Operation operation) {
- return GenerateBinaryCall(operation, "lessThanEqual", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "lessThanEqual");
}
+ template <bool with_nan>
std::string Logical2HGreaterThan(Operation operation) {
- return GenerateBinaryCall(operation, "greaterThan", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "greaterThan");
}
+ template <bool with_nan>
std::string Logical2HNotEqual(Operation operation) {
- return GenerateBinaryCall(operation, "notEqual", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "notEqual");
}
+ template <bool with_nan>
std::string Logical2HGreaterEqual(Operation operation) {
- return GenerateBinaryCall(operation, "greaterThanEqual", Type::Bool2, Type::HalfFloat,
- Type::HalfFloat);
+ return GenerateHalfComparison<with_nan>(operation, "greaterThanEqual");
}
std::string Texture(Operation operation) {
@@ -1495,6 +1523,8 @@ private:
&GLSLDecompiler::Fma<Type::HalfFloat>,
&GLSLDecompiler::Absolute<Type::HalfFloat>,
&GLSLDecompiler::HNegate,
+ &GLSLDecompiler::HClamp,
+ &GLSLDecompiler::HUnpack,
&GLSLDecompiler::HMergeF32,
&GLSLDecompiler::HMergeH0,
&GLSLDecompiler::HMergeH1,
@@ -1531,12 +1561,18 @@ private:
&GLSLDecompiler::LogicalNotEqual<Type::Uint>,
&GLSLDecompiler::LogicalGreaterEqual<Type::Uint>,
- &GLSLDecompiler::Logical2HLessThan,
- &GLSLDecompiler::Logical2HEqual,
- &GLSLDecompiler::Logical2HLessEqual,
- &GLSLDecompiler::Logical2HGreaterThan,
- &GLSLDecompiler::Logical2HNotEqual,
- &GLSLDecompiler::Logical2HGreaterEqual,
+ &GLSLDecompiler::Logical2HLessThan<false>,
+ &GLSLDecompiler::Logical2HEqual<false>,
+ &GLSLDecompiler::Logical2HLessEqual<false>,
+ &GLSLDecompiler::Logical2HGreaterThan<false>,
+ &GLSLDecompiler::Logical2HNotEqual<false>,
+ &GLSLDecompiler::Logical2HGreaterEqual<false>,
+ &GLSLDecompiler::Logical2HLessThan<true>,
+ &GLSLDecompiler::Logical2HEqual<true>,
+ &GLSLDecompiler::Logical2HLessEqual<true>,
+ &GLSLDecompiler::Logical2HGreaterThan<true>,
+ &GLSLDecompiler::Logical2HNotEqual<true>,
+ &GLSLDecompiler::Logical2HGreaterEqual<true>,
&GLSLDecompiler::Texture,
&GLSLDecompiler::TextureLod,
@@ -1628,9 +1664,7 @@ private:
std::string GetCommonDeclarations() {
const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS);
- const auto gmem = std::to_string(MAX_GLOBALMEMORY_ELEMENTS);
return "#define MAX_CONSTBUFFER_ELEMENTS " + cbuf + "\n" +
- "#define MAX_GLOBALMEMORY_ELEMENTS " + gmem + "\n" +
"#define ftoi floatBitsToInt\n"
"#define ftou floatBitsToUint\n"
"#define itof intBitsToFloat\n"
@@ -1640,6 +1674,12 @@ std::string GetCommonDeclarations() {
"}\n\n"
"vec2 toHalf2(float value) {\n"
" return unpackHalf2x16(ftou(value));\n"
+ "}\n\n"
+ "bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {\n"
+ " bvec2 is_nan1 = isnan(pair1);\n"
+ " bvec2 is_nan2 = isnan(pair2);\n"
+ " return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || "
+ "is_nan2.y);\n"
"}\n";
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index fa6b0a10f..c1569e737 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -43,8 +43,9 @@ private:
class GlobalMemoryEntry {
public:
- explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset)
- : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
+ explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read, bool is_written)
+ : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{
+ is_written} {}
u32 GetCbufIndex() const {
return cbuf_index;
@@ -54,14 +55,25 @@ public:
return cbuf_offset;
}
+ bool IsRead() const {
+ return is_read;
+ }
+
+ bool IsWritten() const {
+ return is_written;
+ }
+
private:
u32 cbuf_index{};
u32 cbuf_offset{};
+ bool is_read{};
+ bool is_written{};
};
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffers;
std::vector<SamplerEntry> samplers;
+ std::vector<SamplerEntry> bindless_samplers;
std::vector<GlobalMemoryEntry> global_memory_entries;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
std::size_t shader_length{};
@@ -72,4 +84,4 @@ std::string GetCommonDeclarations();
ProgramResult Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
Maxwell::ShaderStage stage, const std::string& suffix);
-} // namespace OpenGL::GLShader \ No newline at end of file
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 8a43eb157..53752b38d 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -319,16 +319,19 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
u32 type{};
u8 is_array{};
u8 is_shadow{};
+ u8 is_bindless{};
if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) ||
file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) ||
file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) ||
file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) ||
- file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8)) {
+ file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) ||
+ file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) {
return {};
}
- entry.entries.samplers.emplace_back(
- static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
- static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0);
+ entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset),
+ static_cast<std::size_t>(index),
+ static_cast<Tegra::Shader::TextureType>(type),
+ is_array != 0, is_shadow != 0, is_bindless != 0);
}
u32 global_memory_count{};
@@ -337,11 +340,16 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
for (u32 i = 0; i < global_memory_count; ++i) {
u32 cbuf_index{};
u32 cbuf_offset{};
+ u8 is_read{};
+ u8 is_written{};
if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) ||
- file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32)) {
+ file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) ||
+ file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) ||
+ file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) {
return {};
}
- entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset);
+ entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0,
+ is_written != 0);
}
for (auto& clip_distance : entry.entries.clip_distances) {
@@ -388,7 +396,8 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu
file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 ||
file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 ||
file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 ||
- file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1) {
+ file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 ||
+ file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) {
return false;
}
}
@@ -397,7 +406,9 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu
return false;
for (const auto& gmem : entries.global_memory_entries) {
if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 ||
- file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1) {
+ file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 ||
+ file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 ||
+ file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) {
return false;
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index eaf3e03a0..05ab01dcb 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,12 +2,44 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
namespace OpenGL::GLShader {
using Tegra::Engines::Maxwell3D;
+ProgramManager::ProgramManager() {
+ pipeline.Create();
+}
+
+ProgramManager::~ProgramManager() = default;
+
+void ProgramManager::ApplyTo(OpenGLState& state) {
+ UpdatePipeline();
+ state.draw.shader_program = 0;
+ state.draw.program_pipeline = pipeline.handle;
+}
+
+void ProgramManager::UpdatePipeline() {
+ // Avoid updating the pipeline when values have no changed
+ if (old_state == current_state) {
+ return;
+ }
+
+ // Workaround for AMD bug
+ constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT |
+ GL_FRAGMENT_SHADER_BIT};
+ glUseProgramStages(pipeline.handle, all_used_stages, 0);
+
+ glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader);
+ glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader);
+ glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader);
+
+ old_state = current_state;
+}
+
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
const auto& regs = maxwell.regs;
const auto& state = maxwell.state;
@@ -16,7 +48,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shade
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
- u32 func = static_cast<u32>(regs.alpha_test_func);
+ auto func{static_cast<u32>(regs.alpha_test_func)};
// Normalize the gl variants of opCompare to be the same as the normal variants
const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 37dcfefdb..cec18a832 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -4,6 +4,8 @@
#pragma once
+#include <cstddef>
+
#include <glad/glad.h>
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -38,55 +40,48 @@ static_assert(sizeof(MaxwellUniformData) < 16384,
class ProgramManager {
public:
- ProgramManager() {
- pipeline.Create();
- }
+ explicit ProgramManager();
+ ~ProgramManager();
+
+ void ApplyTo(OpenGLState& state);
void UseProgrammableVertexShader(GLuint program) {
- vs = program;
+ current_state.vertex_shader = program;
}
void UseProgrammableGeometryShader(GLuint program) {
- gs = program;
+ current_state.geometry_shader = program;
}
void UseProgrammableFragmentShader(GLuint program) {
- fs = program;
+ current_state.fragment_shader = program;
}
void UseTrivialGeometryShader() {
- gs = 0;
- }
-
- void ApplyTo(OpenGLState& state) {
- UpdatePipeline();
- state.draw.shader_program = 0;
- state.draw.program_pipeline = pipeline.handle;
+ current_state.geometry_shader = 0;
}
private:
- void UpdatePipeline() {
- // Avoid updating the pipeline when values have no changed
- if (old_vs == vs && old_fs == fs && old_gs == gs)
- return;
- // Workaround for AMD bug
- glUseProgramStages(pipeline.handle,
- GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
- 0);
-
- glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
- glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
- glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
-
- // Update the old values
- old_vs = vs;
- old_fs = fs;
- old_gs = gs;
- }
+ struct PipelineState {
+ bool operator==(const PipelineState& rhs) const {
+ return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader &&
+ geometry_shader == rhs.geometry_shader;
+ }
+
+ bool operator!=(const PipelineState& rhs) const {
+ return !operator==(rhs);
+ }
+
+ GLuint vertex_shader{};
+ GLuint fragment_shader{};
+ GLuint geometry_shader{};
+ };
+
+ void UpdatePipeline();
OGLPipeline pipeline;
- GLuint vs{}, fs{}, gs{};
- GLuint old_vs{}, old_fs{}, old_gs{};
+ PipelineState current_state;
+ PipelineState old_state;
};
} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
index ed3178f09..801826d3d 100644
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
@@ -7,7 +7,6 @@
#include <unordered_map>
#include "common/assert.h"
-#include "common/cityhash.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
@@ -28,39 +27,20 @@ static std::optional<vk::BorderColor> TryConvertBorderColor(std::array<float, 4>
}
}
-std::size_t SamplerCacheKey::Hash() const {
- static_assert(sizeof(raw) % sizeof(u64) == 0);
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64)));
-}
-
-bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const {
- return raw == rhs.raw;
-}
-
VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {}
VKSamplerCache::~VKSamplerCache() = default;
-vk::Sampler VKSamplerCache::GetSampler(const Tegra::Texture::TSCEntry& tsc) {
- const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc});
- auto& sampler = entry->second;
- if (is_cache_miss) {
- sampler = CreateSampler(tsc);
- }
- return *sampler;
-}
-
-UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) {
- const float max_anisotropy = tsc.GetMaxAnisotropy();
- const bool has_anisotropy = max_anisotropy > 1.0f;
+UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
+ const float max_anisotropy{tsc.GetMaxAnisotropy()};
+ const bool has_anisotropy{max_anisotropy > 1.0f};
- const auto border_color = tsc.GetBorderColor();
- const auto vk_border_color = TryConvertBorderColor(border_color);
+ const auto border_color{tsc.GetBorderColor()};
+ const auto vk_border_color{TryConvertBorderColor(border_color)};
UNIMPLEMENTED_IF_MSG(!vk_border_color, "Unimplemented border color {} {} {} {}",
border_color[0], border_color[1], border_color[2], border_color[3]);
- constexpr bool unnormalized_coords = false;
+ constexpr bool unnormalized_coords{false};
const vk::SamplerCreateInfo sampler_ci(
{}, MaxwellToVK::Sampler::Filter(tsc.mag_filter),
@@ -73,9 +53,13 @@ UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc)
tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack),
unnormalized_coords);
- const auto& dld = device.GetDispatchLoader();
- const auto dev = device.GetLogical();
+ const auto& dld{device.GetDispatchLoader()};
+ const auto dev{device.GetLogical()};
return dev.createSamplerUnique(sampler_ci, nullptr, dld);
}
+vk::Sampler VKSamplerCache::ToSamplerType(const UniqueSampler& sampler) const {
+ return *sampler;
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h
index c6394dc87..771b05c73 100644
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.h
+++ b/src/video_core/renderer_vulkan/vk_sampler_cache.h
@@ -8,49 +8,25 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/sampler_cache.h"
#include "video_core/textures/texture.h"
namespace Vulkan {
class VKDevice;
-struct SamplerCacheKey final : public Tegra::Texture::TSCEntry {
- std::size_t Hash() const;
-
- bool operator==(const SamplerCacheKey& rhs) const;
-
- bool operator!=(const SamplerCacheKey& rhs) const {
- return !operator==(rhs);
- }
-};
-
-} // namespace Vulkan
-
-namespace std {
-
-template <>
-struct hash<Vulkan::SamplerCacheKey> {
- std::size_t operator()(const Vulkan::SamplerCacheKey& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
-
-namespace Vulkan {
-
-class VKSamplerCache {
+class VKSamplerCache final : public VideoCommon::SamplerCache<vk::Sampler, UniqueSampler> {
public:
explicit VKSamplerCache(const VKDevice& device);
~VKSamplerCache();
- vk::Sampler GetSampler(const Tegra::Texture::TSCEntry& tsc);
+protected:
+ UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const;
-private:
- UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc);
+ vk::Sampler ToSamplerType(const UniqueSampler& sampler) const;
+private:
const VKDevice& device;
- std::unordered_map<SamplerCacheKey, UniqueSampler> cache;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
new file mode 100644
index 000000000..23d9b10db
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -0,0 +1,1396 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <functional>
+#include <map>
+#include <set>
+
+#include <fmt/format.h>
+
+#include <sirit/sirit.h>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/engines/shader_header.h"
+#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace Vulkan::VKShader {
+
+using Sirit::Id;
+using Tegra::Shader::Attribute;
+using Tegra::Shader::AttributeUse;
+using Tegra::Shader::Register;
+using namespace VideoCommon::Shader;
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
+using Operation = const OperationNode&;
+
+// TODO(Rodrigo): Use rasterizer's value
+constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 0x1000;
+constexpr u32 STAGE_BINDING_STRIDE = 0x100;
+
+enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
+
+struct SamplerImage {
+ Id image_type;
+ Id sampled_image_type;
+ Id sampler;
+};
+
+namespace {
+
+spv::Dim GetSamplerDim(const Sampler& sampler) {
+ switch (sampler.GetType()) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return spv::Dim::Dim1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return spv::Dim::Dim2D;
+ case Tegra::Shader::TextureType::Texture3D:
+ return spv::Dim::Dim3D;
+ case Tegra::Shader::TextureType::TextureCube:
+ return spv::Dim::Cube;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented sampler type={}", static_cast<u32>(sampler.GetType()));
+ return spv::Dim::Dim2D;
+ }
+}
+
+/// Returns true if an attribute index is one of the 32 generic attributes
+constexpr bool IsGenericAttribute(Attribute::Index attribute) {
+ return attribute >= Attribute::Index::Attribute_0 &&
+ attribute <= Attribute::Index::Attribute_31;
+}
+
+/// Returns the location of a generic attribute
+constexpr u32 GetGenericAttributeLocation(Attribute::Index attribute) {
+ ASSERT(IsGenericAttribute(attribute));
+ return static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0);
+}
+
+/// Returns true if an object has to be treated as precise
+bool IsPrecise(Operation operand) {
+ const auto& meta{operand.GetMeta()};
+ if (std::holds_alternative<MetaArithmetic>(meta)) {
+ return std::get<MetaArithmetic>(meta).precise;
+ }
+ return false;
+}
+
+} // namespace
+
+class SPIRVDecompiler : public Sirit::Module {
+public:
+ explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage)
+ : Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {
+ AddCapability(spv::Capability::Shader);
+ AddExtension("SPV_KHR_storage_buffer_storage_class");
+ AddExtension("SPV_KHR_variable_pointers");
+ }
+
+ void Decompile() {
+ AllocateBindings();
+ AllocateLabels();
+
+ DeclareVertex();
+ DeclareGeometry();
+ DeclareFragment();
+ DeclareRegisters();
+ DeclarePredicates();
+ DeclareLocalMemory();
+ DeclareInternalFlags();
+ DeclareInputAttributes();
+ DeclareOutputAttributes();
+ DeclareConstantBuffers();
+ DeclareGlobalBuffers();
+ DeclareSamplers();
+
+ execute_function =
+ Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void)));
+ Emit(OpLabel());
+
+ const u32 first_address = ir.GetBasicBlocks().begin()->first;
+ const Id loop_label = OpLabel("loop");
+ const Id merge_label = OpLabel("merge");
+ const Id dummy_label = OpLabel();
+ const Id jump_label = OpLabel();
+ continue_label = OpLabel("continue");
+
+ std::vector<Sirit::Literal> literals;
+ std::vector<Id> branch_labels;
+ for (const auto& pair : labels) {
+ const auto [literal, label] = pair;
+ literals.push_back(literal);
+ branch_labels.push_back(label);
+ }
+
+ // TODO(Rodrigo): Figure out the actual depth of the flow stack, for now it seems unlikely
+ // that shaders will use 20 nested SSYs and PBKs.
+ constexpr u32 FLOW_STACK_SIZE = 20;
+ const Id flow_stack_type = TypeArray(t_uint, Constant(t_uint, FLOW_STACK_SIZE));
+ jmp_to = Emit(OpVariable(TypePointer(spv::StorageClass::Function, t_uint),
+ spv::StorageClass::Function, Constant(t_uint, first_address)));
+ flow_stack = Emit(OpVariable(TypePointer(spv::StorageClass::Function, flow_stack_type),
+ spv::StorageClass::Function, ConstantNull(flow_stack_type)));
+ flow_stack_top =
+ Emit(OpVariable(t_func_uint, spv::StorageClass::Function, Constant(t_uint, 0)));
+
+ Name(jmp_to, "jmp_to");
+ Name(flow_stack, "flow_stack");
+ Name(flow_stack_top, "flow_stack_top");
+
+ Emit(OpBranch(loop_label));
+ Emit(loop_label);
+ Emit(OpLoopMerge(merge_label, continue_label, spv::LoopControlMask::Unroll));
+ Emit(OpBranch(dummy_label));
+
+ Emit(dummy_label);
+ const Id default_branch = OpLabel();
+ const Id jmp_to_load = Emit(OpLoad(t_uint, jmp_to));
+ Emit(OpSelectionMerge(jump_label, spv::SelectionControlMask::MaskNone));
+ Emit(OpSwitch(jmp_to_load, default_branch, literals, branch_labels));
+
+ Emit(default_branch);
+ Emit(OpReturn());
+
+ for (const auto& pair : ir.GetBasicBlocks()) {
+ const auto& [address, bb] = pair;
+ Emit(labels.at(address));
+
+ VisitBasicBlock(bb);
+
+ const auto next_it = labels.lower_bound(address + 1);
+ const Id next_label = next_it != labels.end() ? next_it->second : default_branch;
+ Emit(OpBranch(next_label));
+ }
+
+ Emit(jump_label);
+ Emit(OpBranch(continue_label));
+ Emit(continue_label);
+ Emit(OpBranch(loop_label));
+ Emit(merge_label);
+ Emit(OpReturn());
+ Emit(OpFunctionEnd());
+ }
+
+ ShaderEntries GetShaderEntries() const {
+ ShaderEntries entries;
+ entries.const_buffers_base_binding = const_buffers_base_binding;
+ entries.global_buffers_base_binding = global_buffers_base_binding;
+ entries.samplers_base_binding = samplers_base_binding;
+ for (const auto& cbuf : ir.GetConstantBuffers()) {
+ entries.const_buffers.emplace_back(cbuf.second, cbuf.first);
+ }
+ for (const auto& gmem_pair : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem_pair;
+ entries.global_buffers.emplace_back(base.cbuf_index, base.cbuf_offset);
+ }
+ for (const auto& sampler : ir.GetSamplers()) {
+ entries.samplers.emplace_back(sampler);
+ }
+ for (const auto& attr : ir.GetInputAttributes()) {
+ entries.attributes.insert(GetGenericAttributeLocation(attr.first));
+ }
+ entries.clip_distances = ir.GetClipDistances();
+ entries.shader_length = ir.GetLength();
+ entries.entry_function = execute_function;
+ entries.interfaces = interfaces;
+ return entries;
+ }
+
+private:
+ using OperationDecompilerFn = Id (SPIRVDecompiler::*)(Operation);
+ using OperationDecompilersArray =
+ std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
+
+ static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
+ static constexpr u32 CBUF_STRIDE = 16;
+
+ void AllocateBindings() {
+ const u32 binding_base = static_cast<u32>(stage) * STAGE_BINDING_STRIDE;
+ u32 binding_iterator = binding_base;
+
+ const auto Allocate = [&binding_iterator](std::size_t count) {
+ const u32 current_binding = binding_iterator;
+ binding_iterator += static_cast<u32>(count);
+ return current_binding;
+ };
+ const_buffers_base_binding = Allocate(ir.GetConstantBuffers().size());
+ global_buffers_base_binding = Allocate(ir.GetGlobalMemory().size());
+ samplers_base_binding = Allocate(ir.GetSamplers().size());
+
+ ASSERT_MSG(binding_iterator - binding_base < STAGE_BINDING_STRIDE,
+ "Stage binding stride is too small");
+ }
+
+ void AllocateLabels() {
+ for (const auto& pair : ir.GetBasicBlocks()) {
+ const u32 address = pair.first;
+ labels.emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
+ }
+ }
+
+ void DeclareVertex() {
+ if (stage != ShaderStage::Vertex)
+ return;
+
+ DeclareVertexRedeclarations();
+ }
+
+ void DeclareGeometry() {
+ if (stage != ShaderStage::Geometry)
+ return;
+
+ UNIMPLEMENTED();
+ }
+
+ void DeclareFragment() {
+ if (stage != ShaderStage::Fragment)
+ return;
+
+ for (u32 rt = 0; rt < static_cast<u32>(frag_colors.size()); ++rt) {
+ if (!IsRenderTargetUsed(rt)) {
+ continue;
+ }
+
+ const Id id = AddGlobalVariable(OpVariable(t_out_float4, spv::StorageClass::Output));
+ Name(id, fmt::format("frag_color{}", rt));
+ Decorate(id, spv::Decoration::Location, rt);
+
+ frag_colors[rt] = id;
+ interfaces.push_back(id);
+ }
+
+ if (header.ps.omap.depth) {
+ frag_depth = AddGlobalVariable(OpVariable(t_out_float, spv::StorageClass::Output));
+ Name(frag_depth, "frag_depth");
+ Decorate(frag_depth, spv::Decoration::BuiltIn,
+ static_cast<u32>(spv::BuiltIn::FragDepth));
+
+ interfaces.push_back(frag_depth);
+ }
+
+ frag_coord = DeclareBuiltIn(spv::BuiltIn::FragCoord, spv::StorageClass::Input, t_in_float4,
+ "frag_coord");
+ front_facing = DeclareBuiltIn(spv::BuiltIn::FrontFacing, spv::StorageClass::Input,
+ t_in_bool, "front_facing");
+ }
+
+ void DeclareRegisters() {
+ for (const u32 gpr : ir.GetRegisters()) {
+ const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
+ Name(id, fmt::format("gpr_{}", gpr));
+ registers.emplace(gpr, AddGlobalVariable(id));
+ }
+ }
+
+ void DeclarePredicates() {
+ for (const auto pred : ir.GetPredicates()) {
+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
+ Name(id, fmt::format("pred_{}", static_cast<u32>(pred)));
+ predicates.emplace(pred, AddGlobalVariable(id));
+ }
+ }
+
+ void DeclareLocalMemory() {
+ if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) {
+ const auto element_count = static_cast<u32>(Common::AlignUp(local_memory_size, 4) / 4);
+ const Id type_array = TypeArray(t_float, Constant(t_uint, element_count));
+ const Id type_pointer = TypePointer(spv::StorageClass::Private, type_array);
+ Name(type_pointer, "LocalMemory");
+
+ local_memory =
+ OpVariable(type_pointer, spv::StorageClass::Private, ConstantNull(type_array));
+ AddGlobalVariable(Name(local_memory, "local_memory"));
+ }
+ }
+
+ void DeclareInternalFlags() {
+ constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
+ "overflow"};
+ for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
+ const auto flag_code = static_cast<InternalFlag>(flag);
+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
+ internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
+ }
+ }
+
+ void DeclareInputAttributes() {
+ for (const auto element : ir.GetInputAttributes()) {
+ const Attribute::Index index = element.first;
+ if (!IsGenericAttribute(index)) {
+ continue;
+ }
+
+ UNIMPLEMENTED_IF(stage == ShaderStage::Geometry);
+
+ const u32 location = GetGenericAttributeLocation(index);
+ const Id id = OpVariable(t_in_float4, spv::StorageClass::Input);
+ Name(AddGlobalVariable(id), fmt::format("in_attr{}", location));
+ input_attributes.emplace(index, id);
+ interfaces.push_back(id);
+
+ Decorate(id, spv::Decoration::Location, location);
+
+ if (stage != ShaderStage::Fragment) {
+ continue;
+ }
+ switch (header.ps.GetAttributeUse(location)) {
+ case AttributeUse::Constant:
+ Decorate(id, spv::Decoration::Flat);
+ break;
+ case AttributeUse::ScreenLinear:
+ Decorate(id, spv::Decoration::NoPerspective);
+ break;
+ case AttributeUse::Perspective:
+ // Default
+ break;
+ default:
+ UNREACHABLE_MSG("Unused attribute being fetched");
+ }
+ }
+ }
+
+ void DeclareOutputAttributes() {
+ for (const auto index : ir.GetOutputAttributes()) {
+ if (!IsGenericAttribute(index)) {
+ continue;
+ }
+ const auto location = GetGenericAttributeLocation(index);
+ const Id id = OpVariable(t_out_float4, spv::StorageClass::Output);
+ Name(AddGlobalVariable(id), fmt::format("out_attr{}", location));
+ output_attributes.emplace(index, id);
+ interfaces.push_back(id);
+
+ Decorate(id, spv::Decoration::Location, location);
+ }
+ }
+
+ void DeclareConstantBuffers() {
+ u32 binding = const_buffers_base_binding;
+ for (const auto& entry : ir.GetConstantBuffers()) {
+ const auto [index, size] = entry;
+ const Id id = OpVariable(t_cbuf_ubo, spv::StorageClass::Uniform);
+ AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ constant_buffers.emplace(index, id);
+ }
+ }
+
+ void DeclareGlobalBuffers() {
+ u32 binding = global_buffers_base_binding;
+ for (const auto& entry : ir.GetGlobalMemory()) {
+ const auto [base, usage] = entry;
+ const Id id = OpVariable(t_gmem_ssbo, spv::StorageClass::StorageBuffer);
+ AddGlobalVariable(
+ Name(id, fmt::format("gmem_{}_{}", base.cbuf_index, base.cbuf_offset)));
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ global_buffers.emplace(base, id);
+ }
+ }
+
+ void DeclareSamplers() {
+ u32 binding = samplers_base_binding;
+ for (const auto& sampler : ir.GetSamplers()) {
+ const auto dim = GetSamplerDim(sampler);
+ const int depth = sampler.IsShadow() ? 1 : 0;
+ const int arrayed = sampler.IsArray() ? 1 : 0;
+ // TODO(Rodrigo): Sampled 1 indicates that the image will be used with a sampler. When
+ // SULD and SUST instructions are implemented, replace this value.
+ const int sampled = 1;
+ const Id image_type =
+ TypeImage(t_float, dim, depth, arrayed, false, sampled, spv::ImageFormat::Unknown);
+ const Id sampled_image_type = TypeSampledImage(image_type);
+ const Id pointer_type =
+ TypePointer(spv::StorageClass::UniformConstant, sampled_image_type);
+ const Id id = OpVariable(pointer_type, spv::StorageClass::UniformConstant);
+ AddGlobalVariable(Name(id, fmt::format("sampler_{}", sampler.GetIndex())));
+
+ sampler_images.insert(
+ {static_cast<u32>(sampler.GetIndex()), {image_type, sampled_image_type, id}});
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ }
+ }
+
+ void DeclareVertexRedeclarations() {
+ vertex_index = DeclareBuiltIn(spv::BuiltIn::VertexIndex, spv::StorageClass::Input,
+ t_in_uint, "vertex_index");
+ instance_index = DeclareBuiltIn(spv::BuiltIn::InstanceIndex, spv::StorageClass::Input,
+ t_in_uint, "instance_index");
+
+ bool is_point_size_declared = false;
+ bool is_clip_distances_declared = false;
+ for (const auto index : ir.GetOutputAttributes()) {
+ if (index == Attribute::Index::PointSize) {
+ is_point_size_declared = true;
+ } else if (index == Attribute::Index::ClipDistances0123 ||
+ index == Attribute::Index::ClipDistances4567) {
+ is_clip_distances_declared = true;
+ }
+ }
+
+ std::vector<Id> members;
+ members.push_back(t_float4);
+ if (is_point_size_declared) {
+ members.push_back(t_float);
+ }
+ if (is_clip_distances_declared) {
+ members.push_back(TypeArray(t_float, Constant(t_uint, 8)));
+ }
+
+ const Id gl_per_vertex_struct = Name(TypeStruct(members), "PerVertex");
+ Decorate(gl_per_vertex_struct, spv::Decoration::Block);
+
+ u32 declaration_index = 0;
+ const auto MemberDecorateBuiltIn = [&](spv::BuiltIn builtin, std::string name,
+ bool condition) {
+ if (!condition)
+ return u32{};
+ MemberName(gl_per_vertex_struct, declaration_index, name);
+ MemberDecorate(gl_per_vertex_struct, declaration_index, spv::Decoration::BuiltIn,
+ static_cast<u32>(builtin));
+ return declaration_index++;
+ };
+
+ position_index = MemberDecorateBuiltIn(spv::BuiltIn::Position, "position", true);
+ point_size_index =
+ MemberDecorateBuiltIn(spv::BuiltIn::PointSize, "point_size", is_point_size_declared);
+ clip_distances_index = MemberDecorateBuiltIn(spv::BuiltIn::ClipDistance, "clip_distances",
+ is_clip_distances_declared);
+
+ const Id type_pointer = TypePointer(spv::StorageClass::Output, gl_per_vertex_struct);
+ per_vertex = OpVariable(type_pointer, spv::StorageClass::Output);
+ AddGlobalVariable(Name(per_vertex, "per_vertex"));
+ interfaces.push_back(per_vertex);
+ }
+
+ void VisitBasicBlock(const NodeBlock& bb) {
+ for (const Node node : bb) {
+ static_cast<void>(Visit(node));
+ }
+ }
+
+ Id Visit(Node node) {
+ if (const auto operation = std::get_if<OperationNode>(node)) {
+ const auto operation_index = static_cast<std::size_t>(operation->GetCode());
+ const auto decompiler = operation_decompilers[operation_index];
+ if (decompiler == nullptr) {
+ UNREACHABLE_MSG("Operation decompiler {} not defined", operation_index);
+ }
+ return (this->*decompiler)(*operation);
+
+ } else if (const auto gpr = std::get_if<GprNode>(node)) {
+ const u32 index = gpr->GetIndex();
+ if (index == Register::ZeroIndex) {
+ return Constant(t_float, 0.0f);
+ }
+ return Emit(OpLoad(t_float, registers.at(index)));
+
+ } else if (const auto immediate = std::get_if<ImmediateNode>(node)) {
+ return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue()));
+
+ } else if (const auto predicate = std::get_if<PredicateNode>(node)) {
+ const auto value = [&]() -> Id {
+ switch (const auto index = predicate->GetIndex(); index) {
+ case Tegra::Shader::Pred::UnusedIndex:
+ return v_true;
+ case Tegra::Shader::Pred::NeverExecute:
+ return v_false;
+ default:
+ return Emit(OpLoad(t_bool, predicates.at(index)));
+ }
+ }();
+ if (predicate->IsNegated()) {
+ return Emit(OpLogicalNot(t_bool, value));
+ }
+ return value;
+
+ } else if (const auto abuf = std::get_if<AbufNode>(node)) {
+ const auto attribute = abuf->GetIndex();
+ const auto element = abuf->GetElement();
+
+ switch (attribute) {
+ case Attribute::Index::Position:
+ if (stage != ShaderStage::Fragment) {
+ UNIMPLEMENTED();
+ break;
+ } else {
+ if (element == 3) {
+ return Constant(t_float, 1.0f);
+ }
+ return Emit(OpLoad(t_float, AccessElement(t_in_float, frag_coord, element)));
+ }
+ case Attribute::Index::TessCoordInstanceIDVertexID:
+ // TODO(Subv): Find out what the values are for the first two elements when inside a
+ // vertex shader, and what's the value of the fourth element when inside a Tess Eval
+ // shader.
+ ASSERT(stage == ShaderStage::Vertex);
+ switch (element) {
+ case 2:
+ return BitcastFrom<Type::Uint>(Emit(OpLoad(t_uint, instance_index)));
+ case 3:
+ return BitcastFrom<Type::Uint>(Emit(OpLoad(t_uint, vertex_index)));
+ }
+ UNIMPLEMENTED_MSG("Unmanaged TessCoordInstanceIDVertexID element={}", element);
+ return Constant(t_float, 0);
+ case Attribute::Index::FrontFacing:
+ // TODO(Subv): Find out what the values are for the other elements.
+ ASSERT(stage == ShaderStage::Fragment);
+ if (element == 3) {
+ const Id is_front_facing = Emit(OpLoad(t_bool, front_facing));
+ const Id true_value =
+ BitcastTo<Type::Float>(Constant(t_int, static_cast<s32>(-1)));
+ const Id false_value = BitcastTo<Type::Float>(Constant(t_int, 0));
+ return Emit(OpSelect(t_float, is_front_facing, true_value, false_value));
+ }
+ UNIMPLEMENTED_MSG("Unmanaged FrontFacing element={}", element);
+ return Constant(t_float, 0.0f);
+ default:
+ if (IsGenericAttribute(attribute)) {
+ const Id pointer =
+ AccessElement(t_in_float, input_attributes.at(attribute), element);
+ return Emit(OpLoad(t_float, pointer));
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
+
+ } else if (const auto cbuf = std::get_if<CbufNode>(node)) {
+ const Node offset = cbuf->GetOffset();
+ const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
+
+ Id buffer_index{};
+ Id buffer_element{};
+
+ if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
+ // Direct access
+ const u32 offset_imm = immediate->GetValue();
+ ASSERT(offset_imm % 4 == 0);
+ buffer_index = Constant(t_uint, offset_imm / 16);
+ buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
+
+ } else if (std::holds_alternative<OperationNode>(*offset)) {
+ // Indirect access
+ // TODO(Rodrigo): Use a uniform buffer stride of 4 and drop this slow math (which
+ // emits sub-optimal code on GLSL from my testing).
+ const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
+ const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
+ const Id final_offset = Emit(
+ OpUMod(t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
+ buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
+ buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
+
+ } else {
+ UNREACHABLE_MSG("Unmanaged offset node type");
+ }
+
+ const Id pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
+ buffer_index, buffer_element));
+ return Emit(OpLoad(t_float, pointer));
+
+ } else if (const auto gmem = std::get_if<GmemNode>(node)) {
+ const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
+ const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress()));
+ const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress()));
+
+ Id offset = Emit(OpISub(t_uint, real, base));
+ offset = Emit(OpUDiv(t_uint, offset, Constant(t_uint, 4u)));
+ return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer,
+ Constant(t_uint, 0u), offset))));
+
+ } else if (const auto conditional = std::get_if<ConditionalNode>(node)) {
+ // It's invalid to call conditional on nested nodes, use an operation instead
+ const Id true_label = OpLabel();
+ const Id skip_label = OpLabel();
+ Emit(OpBranchConditional(Visit(conditional->GetCondition()), true_label, skip_label));
+ Emit(true_label);
+
+ VisitBasicBlock(conditional->GetCode());
+
+ Emit(OpBranch(skip_label));
+ Emit(skip_label);
+ return {};
+
+ } else if (const auto comment = std::get_if<CommentNode>(node)) {
+ Name(Emit(OpUndef(t_void)), comment->GetText());
+ return {};
+ }
+
+ UNREACHABLE();
+ return {};
+ }
+
+ template <Id (Module::*func)(Id, Id), Type result_type, Type type_a = result_type>
+ Id Unary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a>
+ Id Binary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a, Type type_c = type_b>
+ Id Ternary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+ const Id op_c = VisitOperand<type_c>(operation, 2);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b, op_c)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a, Type type_c = type_b, Type type_d = type_c>
+ Id Quaternary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+ const Id op_c = VisitOperand<type_c>(operation, 2);
+ const Id op_d = VisitOperand<type_d>(operation, 3);
+
+ const Id value =
+ BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b, op_c, op_d)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ Id Assign(Operation operation) {
+ const Node dest = operation[0];
+ const Node src = operation[1];
+
+ Id target{};
+ if (const auto gpr = std::get_if<GprNode>(dest)) {
+ if (gpr->GetIndex() == Register::ZeroIndex) {
+ // Writing to Register::ZeroIndex is a no op
+ return {};
+ }
+ target = registers.at(gpr->GetIndex());
+
+ } else if (const auto abuf = std::get_if<AbufNode>(dest)) {
+ target = [&]() -> Id {
+ switch (const auto attribute = abuf->GetIndex(); attribute) {
+ case Attribute::Index::Position:
+ return AccessElement(t_out_float, per_vertex, position_index,
+ abuf->GetElement());
+ case Attribute::Index::PointSize:
+ return AccessElement(t_out_float, per_vertex, point_size_index);
+ case Attribute::Index::ClipDistances0123:
+ return AccessElement(t_out_float, per_vertex, clip_distances_index,
+ abuf->GetElement());
+ case Attribute::Index::ClipDistances4567:
+ return AccessElement(t_out_float, per_vertex, clip_distances_index,
+ abuf->GetElement() + 4);
+ default:
+ if (IsGenericAttribute(attribute)) {
+ return AccessElement(t_out_float, output_attributes.at(attribute),
+ abuf->GetElement());
+ }
+ UNIMPLEMENTED_MSG("Unhandled output attribute: {}",
+ static_cast<u32>(attribute));
+ return {};
+ }
+ }();
+
+ } else if (const auto lmem = std::get_if<LmemNode>(dest)) {
+ Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress()));
+ address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4)));
+ target = Emit(OpAccessChain(t_prv_float, local_memory, {address}));
+ }
+
+ Emit(OpStore(target, Visit(src)));
+ return {};
+ }
+
+ Id HNegate(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HClamp(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HUnpack(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeF32(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeH0(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeH1(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HPack2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAssign(Operation operation) {
+ const Node dest = operation[0];
+ const Node src = operation[1];
+
+ Id target{};
+ if (const auto pred = std::get_if<PredicateNode>(dest)) {
+ ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
+
+ const auto index = pred->GetIndex();
+ switch (index) {
+ case Tegra::Shader::Pred::NeverExecute:
+ case Tegra::Shader::Pred::UnusedIndex:
+ // Writing to these predicates is a no-op
+ return {};
+ }
+ target = predicates.at(index);
+
+ } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
+ target = internal_flags.at(static_cast<u32>(flag->GetFlag()));
+ }
+
+ Emit(OpStore(target, Visit(src)));
+ return {};
+ }
+
+ Id LogicalPick2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAll2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAny2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id GetTextureSampler(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto entry = sampler_images.at(static_cast<u32>(meta->sampler.GetIndex()));
+ return Emit(OpLoad(entry.sampled_image_type, entry.sampler));
+ }
+
+ Id GetTextureImage(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto entry = sampler_images.at(static_cast<u32>(meta->sampler.GetIndex()));
+ return Emit(OpImage(entry.image_type, GetTextureSampler(operation)));
+ }
+
+ Id GetTextureCoordinates(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ std::vector<Id> coords;
+ for (std::size_t i = 0; i < operation.GetOperandsCount(); ++i) {
+ coords.push_back(Visit(operation[i]));
+ }
+ if (meta->sampler.IsArray()) {
+ const Id array_integer = BitcastTo<Type::Int>(Visit(meta->array));
+ coords.push_back(Emit(OpConvertSToF(t_float, array_integer)));
+ }
+ if (meta->sampler.IsShadow()) {
+ coords.push_back(Visit(meta->depth_compare));
+ }
+
+ const std::array<Id, 4> t_float_lut = {nullptr, t_float2, t_float3, t_float4};
+ return coords.size() == 1
+ ? coords[0]
+ : Emit(OpCompositeConstruct(t_float_lut.at(coords.size() - 1), coords));
+ }
+
+ Id GetTextureElement(Operation operation, Id sample_value) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ ASSERT(meta);
+ return Emit(OpCompositeExtract(t_float, sample_value, meta->element));
+ }
+
+ Id Texture(Operation operation) {
+ const Id texture = Emit(OpImageSampleImplicitLod(t_float4, GetTextureSampler(operation),
+ GetTextureCoordinates(operation)));
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureLod(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const Id texture = Emit(OpImageSampleExplicitLod(
+ t_float4, GetTextureSampler(operation), GetTextureCoordinates(operation),
+ spv::ImageOperandsMask::Lod, Visit(meta->lod)));
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureGather(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto coords = GetTextureCoordinates(operation);
+
+ Id texture;
+ if (meta->sampler.IsShadow()) {
+ texture = Emit(OpImageDrefGather(t_float4, GetTextureSampler(operation), coords,
+ Visit(meta->component)));
+ } else {
+ u32 component_value = 0;
+ if (meta->component) {
+ const auto component = std::get_if<ImmediateNode>(meta->component);
+ ASSERT_MSG(component, "Component is not an immediate value");
+ component_value = component->GetValue();
+ }
+ texture = Emit(OpImageGather(t_float4, GetTextureSampler(operation), coords,
+ Constant(t_uint, component_value)));
+ }
+
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureQueryDimensions(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto image_id = GetTextureImage(operation);
+ AddCapability(spv::Capability::ImageQuery);
+
+ if (meta->element == 3) {
+ return BitcastTo<Type::Float>(Emit(OpImageQueryLevels(t_int, image_id)));
+ }
+
+ const Id lod = VisitOperand<Type::Uint>(operation, 0);
+ const std::size_t coords_count = [&]() {
+ switch (const auto type = meta->sampler.GetType(); type) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return 1;
+ case Tegra::Shader::TextureType::Texture2D:
+ case Tegra::Shader::TextureType::TextureCube:
+ return 2;
+ case Tegra::Shader::TextureType::Texture3D:
+ return 3;
+ default:
+ UNREACHABLE_MSG("Invalid texture type={}", static_cast<u32>(type));
+ return 2;
+ }
+ }();
+
+ if (meta->element >= coords_count) {
+ return Constant(t_float, 0.0f);
+ }
+
+ const std::array<Id, 3> types = {t_int, t_int2, t_int3};
+ const Id sizes = Emit(OpImageQuerySizeLod(types.at(coords_count - 1), image_id, lod));
+ const Id size = Emit(OpCompositeExtract(t_int, sizes, meta->element));
+ return BitcastTo<Type::Float>(size);
+ }
+
+ Id TextureQueryLod(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id TexelFetch(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id Branch(Operation operation) {
+ const auto target = std::get_if<ImmediateNode>(operation[0]);
+ UNIMPLEMENTED_IF(!target);
+
+ Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue())));
+ BranchingOp([&]() { Emit(OpBranch(continue_label)); });
+ return {};
+ }
+
+ Id PushFlowStack(Operation operation) {
+ const auto target = std::get_if<ImmediateNode>(operation[0]);
+ ASSERT(target);
+
+ const Id current = Emit(OpLoad(t_uint, flow_stack_top));
+ const Id next = Emit(OpIAdd(t_uint, current, Constant(t_uint, 1)));
+ const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, current));
+
+ Emit(OpStore(access, Constant(t_uint, target->GetValue())));
+ Emit(OpStore(flow_stack_top, next));
+ return {};
+ }
+
+ Id PopFlowStack(Operation operation) {
+ const Id current = Emit(OpLoad(t_uint, flow_stack_top));
+ const Id previous = Emit(OpISub(t_uint, current, Constant(t_uint, 1)));
+ const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, previous));
+ const Id target = Emit(OpLoad(t_uint, access));
+
+ Emit(OpStore(flow_stack_top, previous));
+ Emit(OpStore(jmp_to, target));
+ BranchingOp([&]() { Emit(OpBranch(continue_label)); });
+ return {};
+ }
+
+ Id Exit(Operation operation) {
+ switch (stage) {
+ case ShaderStage::Vertex: {
+ // TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
+ // seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it.
+ const Id position = AccessElement(t_float4, per_vertex, position_index);
+ Id depth = Emit(OpLoad(t_float, AccessElement(t_out_float, position, 2)));
+ depth = Emit(OpFAdd(t_float, depth, Constant(t_float, 1.0f)));
+ depth = Emit(OpFMul(t_float, depth, Constant(t_float, 0.5f)));
+ Emit(OpStore(AccessElement(t_out_float, position, 2), depth));
+ break;
+ }
+ case ShaderStage::Fragment: {
+ const auto SafeGetRegister = [&](u32 reg) {
+ // TODO(Rodrigo): Replace with contains once C++20 releases
+ if (const auto it = registers.find(reg); it != registers.end()) {
+ return Emit(OpLoad(t_float, it->second));
+ }
+ return Constant(t_float, 0.0f);
+ };
+
+ UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0,
+ "Sample mask write is unimplemented");
+
+ // TODO(Rodrigo): Alpha testing
+
+ // Write the color outputs using the data in the shader registers, disabled
+ // rendertargets/components are skipped in the register assignment.
+ u32 current_reg = 0;
+ for (u32 rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
+ // TODO(Subv): Figure out how dual-source blending is configured in the Switch.
+ for (u32 component = 0; component < 4; ++component) {
+ if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
+ Emit(OpStore(AccessElement(t_out_float, frag_colors.at(rt), component),
+ SafeGetRegister(current_reg)));
+ ++current_reg;
+ }
+ }
+ }
+ if (header.ps.omap.depth) {
+ // The depth output is always 2 registers after the last color output, and
+ // current_reg already contains one past the last color register.
+ Emit(OpStore(frag_depth, SafeGetRegister(current_reg + 1)));
+ }
+ break;
+ }
+ }
+
+ BranchingOp([&]() { Emit(OpReturn()); });
+ return {};
+ }
+
+ Id Discard(Operation operation) {
+ BranchingOp([&]() { Emit(OpKill()); });
+ return {};
+ }
+
+ Id EmitVertex(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id EndPrimitive(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id YNegate(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
+ const std::string& name) {
+ const Id id = OpVariable(type, storage);
+ Decorate(id, spv::Decoration::BuiltIn, static_cast<u32>(builtin));
+ AddGlobalVariable(Name(id, name));
+ interfaces.push_back(id);
+ return id;
+ }
+
+ bool IsRenderTargetUsed(u32 rt) const {
+ for (u32 component = 0; component < 4; ++component) {
+ if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ template <typename... Args>
+ Id AccessElement(Id pointer_type, Id composite, Args... elements_) {
+ std::vector<Id> members;
+ auto elements = {elements_...};
+ for (const auto element : elements) {
+ members.push_back(Constant(t_uint, element));
+ }
+
+ return Emit(OpAccessChain(pointer_type, composite, members));
+ }
+
+ template <Type type>
+ Id VisitOperand(Operation operation, std::size_t operand_index) {
+ const Id value = Visit(operation[operand_index]);
+
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ case Type::Float:
+ return value;
+ case Type::Int:
+ return Emit(OpBitcast(t_int, value));
+ case Type::Uint:
+ return Emit(OpBitcast(t_uint, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ template <Type type>
+ Id BitcastFrom(Id value) {
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ case Type::Float:
+ return value;
+ case Type::Int:
+ case Type::Uint:
+ return Emit(OpBitcast(t_float, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ template <Type type>
+ Id BitcastTo(Id value) {
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ UNREACHABLE();
+ case Type::Float:
+ return Emit(OpBitcast(t_float, value));
+ case Type::Int:
+ return Emit(OpBitcast(t_int, value));
+ case Type::Uint:
+ return Emit(OpBitcast(t_uint, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ Id GetTypeDefinition(Type type) {
+ switch (type) {
+ case Type::Bool:
+ return t_bool;
+ case Type::Bool2:
+ return t_bool2;
+ case Type::Float:
+ return t_float;
+ case Type::Int:
+ return t_int;
+ case Type::Uint:
+ return t_uint;
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return {};
+ }
+
+ void BranchingOp(std::function<void()> call) {
+ const Id true_label = OpLabel();
+ const Id skip_label = OpLabel();
+ Emit(OpSelectionMerge(skip_label, spv::SelectionControlMask::Flatten));
+ Emit(OpBranchConditional(v_true, true_label, skip_label, 1, 0));
+ Emit(true_label);
+ call();
+
+ Emit(skip_label);
+ }
+
+ static constexpr OperationDecompilersArray operation_decompilers = {
+ &SPIRVDecompiler::Assign,
+
+ &SPIRVDecompiler::Ternary<&Module::OpSelect, Type::Float, Type::Bool, Type::Float,
+ Type::Float>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFAdd, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMul, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFDiv, Type::Float>,
+ &SPIRVDecompiler::Ternary<&Module::OpFma, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFNegate, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFAbs, Type::Float>,
+ &SPIRVDecompiler::Ternary<&Module::OpFClamp, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMin, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMax, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpCos, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpSin, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpExp2, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpLog2, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpInverseSqrt, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpSqrt, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpRoundEven, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFloor, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpCeil, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSDiv, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpSNegate, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpSAbs, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSMin, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSMax, Type::Int>,
+
+ &SPIRVDecompiler::Unary<&Module::OpConvertFToS, Type::Int, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpBitcast, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftLeftLogical, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightLogical, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightArithmetic, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseAnd, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseOr, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseXor, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpNot, Type::Int>,
+ &SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Int>,
+ &SPIRVDecompiler::Ternary<&Module::OpBitFieldSExtract, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Int>,
+
+ &SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpIMul, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUDiv, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUMin, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUMax, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertFToU, Type::Uint, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpBitcast, Type::Uint, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftLeftLogical, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightLogical, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightArithmetic, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseAnd, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseOr, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseXor, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpNot, Type::Uint>,
+ &SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Uint>,
+ &SPIRVDecompiler::Ternary<&Module::OpBitFieldUExtract, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFAdd, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFMul, Type::HalfFloat>,
+ &SPIRVDecompiler::Ternary<&Module::OpFma, Type::HalfFloat>,
+ &SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
+ &SPIRVDecompiler::HNegate,
+ &SPIRVDecompiler::HClamp,
+ &SPIRVDecompiler::HUnpack,
+ &SPIRVDecompiler::HMergeF32,
+ &SPIRVDecompiler::HMergeH0,
+ &SPIRVDecompiler::HMergeH1,
+ &SPIRVDecompiler::HPack2,
+
+ &SPIRVDecompiler::LogicalAssign,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalAnd, Type::Bool>,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalOr, Type::Bool>,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalNotEqual, Type::Bool>,
+ &SPIRVDecompiler::Unary<&Module::OpLogicalNot, Type::Bool>,
+ &SPIRVDecompiler::LogicalPick2,
+ &SPIRVDecompiler::LogicalAll2,
+ &SPIRVDecompiler::LogicalAny2,
+
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpIsNan, Type::Bool>,
+
+ &SPIRVDecompiler::Binary<&Module::OpSLessThan, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSLessThanEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSGreaterThan, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSGreaterThanEqual, Type::Bool, Type::Int>,
+
+ &SPIRVDecompiler::Binary<&Module::OpULessThan, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpULessThanEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUGreaterThan, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUGreaterThanEqual, Type::Bool, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::HalfFloat>,
+ // TODO(Rodrigo): Should these use the OpFUnord* variants?
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::HalfFloat>,
+
+ &SPIRVDecompiler::Texture,
+ &SPIRVDecompiler::TextureLod,
+ &SPIRVDecompiler::TextureGather,
+ &SPIRVDecompiler::TextureQueryDimensions,
+ &SPIRVDecompiler::TextureQueryLod,
+ &SPIRVDecompiler::TexelFetch,
+
+ &SPIRVDecompiler::Branch,
+ &SPIRVDecompiler::PushFlowStack,
+ &SPIRVDecompiler::PopFlowStack,
+ &SPIRVDecompiler::Exit,
+ &SPIRVDecompiler::Discard,
+
+ &SPIRVDecompiler::EmitVertex,
+ &SPIRVDecompiler::EndPrimitive,
+
+ &SPIRVDecompiler::YNegate,
+ };
+
+ const ShaderIR& ir;
+ const ShaderStage stage;
+ const Tegra::Shader::Header header;
+
+ const Id t_void = Name(TypeVoid(), "void");
+
+ const Id t_bool = Name(TypeBool(), "bool");
+ const Id t_bool2 = Name(TypeVector(t_bool, 2), "bool2");
+
+ const Id t_int = Name(TypeInt(32, true), "int");
+ const Id t_int2 = Name(TypeVector(t_int, 2), "int2");
+ const Id t_int3 = Name(TypeVector(t_int, 3), "int3");
+ const Id t_int4 = Name(TypeVector(t_int, 4), "int4");
+
+ const Id t_uint = Name(TypeInt(32, false), "uint");
+ const Id t_uint2 = Name(TypeVector(t_uint, 2), "uint2");
+ const Id t_uint3 = Name(TypeVector(t_uint, 3), "uint3");
+ const Id t_uint4 = Name(TypeVector(t_uint, 4), "uint4");
+
+ const Id t_float = Name(TypeFloat(32), "float");
+ const Id t_float2 = Name(TypeVector(t_float, 2), "float2");
+ const Id t_float3 = Name(TypeVector(t_float, 3), "float3");
+ const Id t_float4 = Name(TypeVector(t_float, 4), "float4");
+
+ const Id t_prv_bool = Name(TypePointer(spv::StorageClass::Private, t_bool), "prv_bool");
+ const Id t_prv_float = Name(TypePointer(spv::StorageClass::Private, t_float), "prv_float");
+
+ const Id t_func_uint = Name(TypePointer(spv::StorageClass::Function, t_uint), "func_uint");
+
+ const Id t_in_bool = Name(TypePointer(spv::StorageClass::Input, t_bool), "in_bool");
+ const Id t_in_uint = Name(TypePointer(spv::StorageClass::Input, t_uint), "in_uint");
+ const Id t_in_float = Name(TypePointer(spv::StorageClass::Input, t_float), "in_float");
+ const Id t_in_float4 = Name(TypePointer(spv::StorageClass::Input, t_float4), "in_float4");
+
+ const Id t_out_float = Name(TypePointer(spv::StorageClass::Output, t_float), "out_float");
+ const Id t_out_float4 = Name(TypePointer(spv::StorageClass::Output, t_float4), "out_float4");
+
+ const Id t_cbuf_float = TypePointer(spv::StorageClass::Uniform, t_float);
+ const Id t_cbuf_array =
+ Decorate(Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufArray"),
+ spv::Decoration::ArrayStride, CBUF_STRIDE);
+ const Id t_cbuf_struct = MemberDecorate(
+ Decorate(TypeStruct(t_cbuf_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_cbuf_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_struct);
+
+ const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
+ const Id t_gmem_array =
+ Name(Decorate(TypeRuntimeArray(t_float), spv::Decoration::ArrayStride, 4u), "GmemArray");
+ const Id t_gmem_struct = MemberDecorate(
+ Decorate(TypeStruct(t_gmem_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_gmem_ssbo = TypePointer(spv::StorageClass::StorageBuffer, t_gmem_struct);
+
+ const Id v_float_zero = Constant(t_float, 0.0f);
+ const Id v_true = ConstantTrue(t_bool);
+ const Id v_false = ConstantFalse(t_bool);
+
+ Id per_vertex{};
+ std::map<u32, Id> registers;
+ std::map<Tegra::Shader::Pred, Id> predicates;
+ Id local_memory{};
+ std::array<Id, INTERNAL_FLAGS_COUNT> internal_flags{};
+ std::map<Attribute::Index, Id> input_attributes;
+ std::map<Attribute::Index, Id> output_attributes;
+ std::map<u32, Id> constant_buffers;
+ std::map<GlobalMemoryBase, Id> global_buffers;
+ std::map<u32, SamplerImage> sampler_images;
+
+ Id instance_index{};
+ Id vertex_index{};
+ std::array<Id, Maxwell::NumRenderTargets> frag_colors{};
+ Id frag_depth{};
+ Id frag_coord{};
+ Id front_facing{};
+
+ u32 position_index{};
+ u32 point_size_index{};
+ u32 clip_distances_index{};
+
+ std::vector<Id> interfaces;
+
+ u32 const_buffers_base_binding{};
+ u32 global_buffers_base_binding{};
+ u32 samplers_base_binding{};
+
+ Id execute_function{};
+ Id jmp_to{};
+ Id flow_stack_top{};
+ Id flow_stack{};
+ Id continue_label{};
+ std::map<u32, Id> labels;
+};
+
+DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) {
+ auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage);
+ decompiler->Decompile();
+ return {std::move(decompiler), decompiler->GetShaderEntries()};
+}
+
+} // namespace Vulkan::VKShader
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
new file mode 100644
index 000000000..329d8fa38
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -0,0 +1,80 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <set>
+#include <utility>
+#include <vector>
+
+#include <sirit/sirit.h>
+
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+class ShaderIR;
+}
+
+namespace Vulkan::VKShader {
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+using SamplerEntry = VideoCommon::Shader::Sampler;
+
+constexpr u32 DESCRIPTOR_SET = 0;
+
+class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
+public:
+ explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index)
+ : VideoCommon::Shader::ConstBuffer{entry}, index{index} {}
+
+ constexpr u32 GetIndex() const {
+ return index;
+ }
+
+private:
+ u32 index{};
+};
+
+class GlobalBufferEntry {
+public:
+ explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset)
+ : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
+
+ u32 GetCbufIndex() const {
+ return cbuf_index;
+ }
+
+ u32 GetCbufOffset() const {
+ return cbuf_offset;
+ }
+
+private:
+ u32 cbuf_index{};
+ u32 cbuf_offset{};
+};
+
+struct ShaderEntries {
+ u32 const_buffers_base_binding{};
+ u32 global_buffers_base_binding{};
+ u32 samplers_base_binding{};
+ std::vector<ConstBufferEntry> const_buffers;
+ std::vector<GlobalBufferEntry> global_buffers;
+ std::vector<SamplerEntry> samplers;
+ std::set<u32> attributes;
+ std::array<bool, Maxwell::NumClipDistances> clip_distances{};
+ std::size_t shader_length{};
+ Sirit::Id entry_function{};
+ std::vector<Sirit::Id> interfaces;
+};
+
+using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
+
+DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
+
+} // namespace Vulkan::VKShader
diff --git a/src/video_core/sampler_cache.cpp b/src/video_core/sampler_cache.cpp
new file mode 100644
index 000000000..53c7ef12d
--- /dev/null
+++ b/src/video_core/sampler_cache.cpp
@@ -0,0 +1,21 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/cityhash.h"
+#include "common/common_types.h"
+#include "video_core/sampler_cache.h"
+
+namespace VideoCommon {
+
+std::size_t SamplerCacheKey::Hash() const {
+ static_assert(sizeof(raw) % sizeof(u64) == 0);
+ return static_cast<std::size_t>(
+ Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64)));
+}
+
+bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const {
+ return raw == rhs.raw;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/sampler_cache.h b/src/video_core/sampler_cache.h
new file mode 100644
index 000000000..cbe3ad071
--- /dev/null
+++ b/src/video_core/sampler_cache.h
@@ -0,0 +1,60 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <unordered_map>
+
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+struct SamplerCacheKey final : public Tegra::Texture::TSCEntry {
+ std::size_t Hash() const;
+
+ bool operator==(const SamplerCacheKey& rhs) const;
+
+ bool operator!=(const SamplerCacheKey& rhs) const {
+ return !operator==(rhs);
+ }
+};
+
+} // namespace VideoCommon
+
+namespace std {
+
+template <>
+struct hash<VideoCommon::SamplerCacheKey> {
+ std::size_t operator()(const VideoCommon::SamplerCacheKey& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+} // namespace std
+
+namespace VideoCommon {
+
+template <typename SamplerType, typename SamplerStorageType>
+class SamplerCache {
+public:
+ SamplerType GetSampler(const Tegra::Texture::TSCEntry& tsc) {
+ const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc});
+ auto& sampler = entry->second;
+ if (is_cache_miss) {
+ sampler = CreateSampler(tsc);
+ }
+ return ToSamplerType(sampler);
+ }
+
+protected:
+ virtual SamplerStorageType CreateSampler(const Tegra::Texture::TSCEntry& tsc) const = 0;
+
+ virtual SamplerType ToSamplerType(const SamplerStorageType& sampler) const = 0;
+
+private:
+ std::unordered_map<SamplerCacheKey, SamplerStorageType> cache;
+};
+
+} // namespace VideoCommon \ No newline at end of file
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index baee89107..9467f9417 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -18,7 +18,9 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
opcode->get().GetId() == OpCode::Id::HADD2_R) {
- UNIMPLEMENTED_IF(instr.alu_half.ftz != 0);
+ if (instr.alu_half.ftz != 0) {
+ LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
+ }
}
UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented");
@@ -27,9 +29,8 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
const bool negate_b =
opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
- const Node op_a = GetOperandAbsNegHalf(GetRegister(instr.gpr8), instr.alu_half.abs_a, negate_a);
-
- // instr.alu_half.type_a
+ Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a);
+ op_a = GetOperandAbsNegHalf(op_a, instr.alu_half.abs_a, negate_a);
Node op_b = [&]() {
switch (opcode->get().GetId()) {
@@ -44,17 +45,17 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
return Immediate(0);
}
}();
+ op_b = UnpackHalfFloat(op_b, instr.alu_half.type_b);
op_b = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
Node value = [&]() {
- MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a, instr.alu_half.type_b}};
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:
- return Operation(OperationCode::HAdd, meta, op_a, op_b);
+ return Operation(OperationCode::HAdd, PRECISE, op_a, op_b);
case OpCode::Id::HMUL2_C:
case OpCode::Id::HMUL2_R:
- return Operation(OperationCode::HMul, meta, op_a, op_b);
+ return Operation(OperationCode::HMul, PRECISE, op_a, op_b);
default:
UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", opcode->get().GetName());
return Immediate(0);
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
index c2164ba50..fbcd35b18 100644
--- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
@@ -17,34 +17,33 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
- UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0);
+ if (instr.alu_half_imm.ftz != 0) {
+ LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
+ }
} else {
UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None);
}
- UNIMPLEMENTED_IF_MSG(instr.alu_half_imm.saturate != 0,
- "Half float immediate saturation not implemented");
- Node op_a = GetRegister(instr.gpr8);
+ Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.alu_half_imm.abs_a, instr.alu_half_imm.negate_a);
const Node op_b = UnpackHalfImmediate(instr, true);
Node value = [&]() {
- MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a}};
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_IMM:
- return Operation(OperationCode::HAdd, meta, op_a, op_b);
+ return Operation(OperationCode::HAdd, PRECISE, op_a, op_b);
case OpCode::Id::HMUL2_IMM:
- return Operation(OperationCode::HMul, meta, op_a, op_b);
+ return Operation(OperationCode::HMul, PRECISE, op_a, op_b);
default:
UNREACHABLE();
return Immediate(0);
}
}();
- value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half_imm.merge);
+ value = GetSaturatedHalfFloat(value, instr.alu_half_imm.saturate);
+ value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half_imm.merge);
SetRegister(bb, instr.gpr0, value);
-
return pc;
}
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index 55a6fbbf2..ba15b1115 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -18,13 +18,29 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
switch (opcode->get().GetId()) {
- case OpCode::Id::I2I_R: {
+ case OpCode::Id::I2I_R:
+ case OpCode::Id::I2I_C:
+ case OpCode::Id::I2I_IMM: {
UNIMPLEMENTED_IF(instr.conversion.selector);
+ UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
+ UNIMPLEMENTED_IF(instr.alu.saturate_d);
const bool input_signed = instr.conversion.is_input_signed;
const bool output_signed = instr.conversion.is_output_signed;
- Node value = GetRegister(instr.gpr20);
+ Node value = [&]() {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::I2I_R:
+ return GetRegister(instr.gpr20);
+ case OpCode::Id::I2I_C:
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
+ case OpCode::Id::I2I_IMM:
+ return Immediate(instr.alu.GetSignedImm20_20());
+ default:
+ UNREACHABLE();
+ return Immediate(0);
+ }
+ }();
value = ConvertIntegerSize(value, instr.conversion.src_size, input_signed);
value = GetOperandAbsNegInteger(value, instr.conversion.abs_a, instr.conversion.negate_a,
@@ -38,17 +54,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::I2F_R:
- case OpCode::Id::I2F_C: {
- UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
+ case OpCode::Id::I2F_C:
+ case OpCode::Id::I2F_IMM: {
+ UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in I2F is not implemented");
Node value = [&]() {
- if (instr.is_b_gpr) {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::I2F_R:
return GetRegister(instr.gpr20);
- } else {
+ case OpCode::Id::I2F_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
+ case OpCode::Id::I2F_IMM:
+ return Immediate(instr.alu.GetSignedImm20_20());
+ default:
+ UNREACHABLE();
+ return Immediate(0);
}
}();
const bool input_signed = instr.conversion.is_input_signed;
@@ -62,24 +85,31 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::F2F_R:
- case OpCode::Id::F2F_C: {
- UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
- UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
+ case OpCode::Id::F2F_C:
+ case OpCode::Id::F2F_IMM: {
+ UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
+ UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2F is not implemented");
Node value = [&]() {
- if (instr.is_b_gpr) {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::F2F_R:
return GetRegister(instr.gpr20);
- } else {
+ case OpCode::Id::F2F_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
+ case OpCode::Id::F2F_IMM:
+ return GetImmediate19(instr);
+ default:
+ UNREACHABLE();
+ return Immediate(0);
}
}();
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
value = [&]() {
- switch (instr.conversion.f2f.rounding) {
+ switch (instr.conversion.f2f.GetRoundingMode()) {
case Tegra::Shader::F2fRoundingOp::None:
return value;
case Tegra::Shader::F2fRoundingOp::Round:
@@ -102,15 +132,22 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::F2I_R:
- case OpCode::Id::F2I_C: {
+ case OpCode::Id::F2I_C:
+ case OpCode::Id::F2I_IMM: {
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2I is not implemented");
Node value = [&]() {
- if (instr.is_b_gpr) {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::F2I_R:
return GetRegister(instr.gpr20);
- } else {
+ case OpCode::Id::F2I_C:
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
+ case OpCode::Id::F2I_IMM:
+ return GetImmediate19(instr);
+ default:
+ UNREACHABLE();
+ return Immediate(0);
}
}();
@@ -134,7 +171,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
}();
const bool is_signed = instr.conversion.is_output_signed;
value = SignedOperation(OperationCode::ICastFloat, is_signed, PRECISE, value);
- value = ConvertIntegerSize(value, instr.conversion.dest_size, is_signed);
+ value = ConvertIntegerSize(value, instr.conversion.dst_size, is_signed);
SetRegister(bb, instr.gpr0, value);
break;
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index 748368555..1dd94bf9d 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -18,11 +18,13 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
- UNIMPLEMENTED_IF(instr.hset2.ftz != 0);
+ if (instr.hset2.ftz != 0) {
+ LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
+ }
+
+ Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a);
+ op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a);
- // instr.hset2.type_a
- // instr.hset2.type_b
- Node op_a = GetRegister(instr.gpr8);
Node op_b = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_R:
@@ -32,14 +34,12 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
return Immediate(0);
}
}();
-
- op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a);
+ op_b = UnpackHalfFloat(op_b, instr.hset2.type_b);
op_b = GetOperandAbsNegHalf(op_b, instr.hset2.abs_b, instr.hset2.negate_b);
const Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred);
- MetaHalfArithmetic meta{false, {instr.hset2.type_a, instr.hset2.type_b}};
- const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, meta, op_a, op_b);
+ const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, op_a, op_b);
const OperationCode combiner = GetPredicateCombiner(instr.hset2.op);
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index e68512692..6e59eb650 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -19,10 +19,10 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0);
- Node op_a = GetRegister(instr.gpr8);
+ Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a);
- const Node op_b = [&]() {
+ Node op_b = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::HSETP2_R:
return GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.abs_a,
@@ -32,6 +32,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
return Immediate(0);
}
}();
+ op_b = UnpackHalfFloat(op_b, instr.hsetp2.type_b);
// We can't use the constant predicate as destination.
ASSERT(instr.hsetp2.pred3 != static_cast<u64>(Pred::UnusedIndex));
@@ -42,8 +43,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
const OperationCode pair_combiner =
instr.hsetp2.h_and ? OperationCode::LogicalAll2 : OperationCode::LogicalAny2;
- MetaHalfArithmetic meta = {false, {instr.hsetp2.type_a, instr.hsetp2.type_b}};
- const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, meta, op_a, op_b);
+ const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, op_a, op_b);
const Node first_pred = Operation(pair_combiner, comparison);
// Set the primary predicate to the result of Predicate OP SecondPredicate
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp
index 7a07c5ec6..5c1becce5 100644
--- a/src/video_core/shader/decode/hfma2.cpp
+++ b/src/video_core/shader/decode/hfma2.cpp
@@ -27,10 +27,6 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
}
constexpr auto identity = HalfType::H0_H1;
-
- const HalfType type_a = instr.hfma2.type_a;
- const Node op_a = GetRegister(instr.gpr8);
-
bool neg_b{}, neg_c{};
auto [saturate, type_b, op_b, type_c,
op_c] = [&]() -> std::tuple<bool, HalfType, Node, HalfType, Node> {
@@ -62,11 +58,11 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
}();
UNIMPLEMENTED_IF_MSG(saturate, "HFMA2 saturation is not implemented");
- op_b = GetOperandAbsNegHalf(op_b, false, neg_b);
- op_c = GetOperandAbsNegHalf(op_c, false, neg_c);
+ const Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hfma2.type_a);
+ op_b = GetOperandAbsNegHalf(UnpackHalfFloat(op_b, type_b), false, neg_b);
+ op_c = GetOperandAbsNegHalf(UnpackHalfFloat(op_c, type_c), false, neg_c);
- MetaHalfArithmetic meta{true, {type_a, type_b, type_c}};
- Node value = Operation(OperationCode::HFma, meta, op_a, op_b, op_c);
+ Node value = Operation(OperationCode::HFma, PRECISE, op_a, op_b, op_c);
value = HalfMerge(GetRegister(instr.gpr0), value, instr.hfma2.merge);
SetRegister(bb, instr.gpr0, value);
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index ea3c71eed..ea1092db1 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -8,6 +8,7 @@
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/shader_ir.h"
@@ -18,6 +19,23 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
+namespace {
+u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
+ switch (uniform_type) {
+ case Tegra::Shader::UniformType::Single:
+ return 1;
+ case Tegra::Shader::UniformType::Double:
+ return 2;
+ case Tegra::Shader::UniformType::Quad:
+ case Tegra::Shader::UniformType::UnsignedQuad:
+ return 4;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
+ return 1;
+ }
+}
+} // namespace
+
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -85,8 +103,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::LD_L: {
- UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
- static_cast<u32>(instr.ld_l.unknown.Value()));
+ LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
+ static_cast<u64>(instr.ld_l.unknown.Value()));
const auto GetLmem = [&](s32 offset) {
ASSERT(offset % 4 == 0);
@@ -126,45 +144,15 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::LDG: {
- const u32 count = [&]() {
- switch (instr.ldg.type) {
- case Tegra::Shader::UniformType::Single:
- return 1;
- case Tegra::Shader::UniformType::Double:
- return 2;
- case Tegra::Shader::UniformType::Quad:
- case Tegra::Shader::UniformType::UnsignedQuad:
- return 4;
- default:
- UNIMPLEMENTED_MSG("Unimplemented LDG size!");
- return 1;
- }
- }();
-
- const Node addr_register = GetRegister(instr.gpr8);
- const Node base_address =
- TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()));
- const auto cbuf = std::get_if<CbufNode>(base_address);
- ASSERT(cbuf != nullptr);
- const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
- ASSERT(cbuf_offset_imm != nullptr);
- const auto cbuf_offset = cbuf_offset_imm->GetValue();
-
- bb.push_back(Comment(
- fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
-
- const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
- used_global_memory_bases.insert(descriptor);
-
- const Node immediate_offset =
- Immediate(static_cast<u32>(instr.ldg.immediate_offset.Value()));
- const Node base_real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, immediate_offset, addr_register);
+ const auto [real_address_base, base_address, descriptor] =
+ TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
+ static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
+ const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, base_real_address, it_offset);
+ Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
SetTemporal(bb, i, gmem);
@@ -174,6 +162,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
+ case OpCode::Id::STG: {
+ const auto [real_address_base, base_address, descriptor] =
+ TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
+ static_cast<u32>(instr.stg.immediate_offset.Value()), true);
+
+ // Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
+ SetTemporal(bb, 0, real_address_base);
+
+ const u32 count = GetUniformTypeElementsCount(instr.stg.type);
+ for (u32 i = 0; i < count; ++i) {
+ SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
+ }
+ for (u32 i = 0; i < count; ++i) {
+ const Node it_offset = Immediate(i * 4);
+ const Node real_address =
+ Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
+ const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
+
+ bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
+ }
+ break;
+ }
case OpCode::Id::ST_A: {
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -205,8 +215,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ST_L: {
- UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}",
- static_cast<u32>(instr.st_l.unknown.Value()));
+ LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
+ static_cast<u64>(instr.st_l.cache_management.Value()));
const auto GetLmemAddr = [&](s32 offset) {
ASSERT(offset % 4 == 0);
@@ -236,4 +246,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
return pc;
}
+std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
+ Node addr_register,
+ u32 immediate_offset,
+ bool is_write) {
+ const Node base_address{
+ TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
+ const auto cbuf = std::get_if<CbufNode>(base_address);
+ ASSERT(cbuf != nullptr);
+ const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
+ ASSERT(cbuf_offset_imm != nullptr);
+ const auto cbuf_offset = cbuf_offset_imm->GetValue();
+
+ bb.push_back(
+ Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
+
+ const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
+ const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
+ auto& usage = entry->second;
+ if (is_write) {
+ usage.is_written = true;
+ } else {
+ usage.is_read = true;
+ }
+
+ const auto real_address =
+ Operation(OperationCode::UAdd, NO_PRECISE, Immediate(immediate_offset), addr_register);
+
+ return {real_address, base_address, descriptor};
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index a775b402b..fa65ac9a9 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -40,7 +40,7 @@ static std::size_t GetCoordCount(TextureType texture_type) {
u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
-
+ bool is_bindless = false;
switch (opcode->get().GetId()) {
case OpCode::Id::TEX: {
if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
@@ -54,7 +54,25 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const auto process_mode = instr.tex.GetTextureProcessMode();
WriteTexInstructionFloat(
bb, instr,
- GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi));
+ GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi, {}));
+ break;
+ }
+ case OpCode::Id::TEX_B: {
+ UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI),
+ "AOFFI is not implemented");
+
+ if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
+ LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete");
+ }
+
+ const TextureType texture_type{instr.tex_b.texture_type};
+ const bool is_array = instr.tex_b.array != 0;
+ const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI);
+ const bool depth_compare = instr.tex_b.UsesMiscMode(TextureMiscMode::DC);
+ const auto process_mode = instr.tex_b.GetTextureProcessMode();
+ WriteTexInstructionFloat(bb, instr,
+ GetTexCode(instr, texture_type, process_mode, depth_compare,
+ is_array, is_aoffi, {instr.gpr20}));
break;
}
case OpCode::Id::TEXS: {
@@ -134,6 +152,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
WriteTexsInstructionFloat(bb, instr, values);
break;
}
+ case OpCode::Id::TXQ_B:
+ is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TXQ: {
if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete");
@@ -143,7 +164,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
const auto& sampler =
- GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false);
+ is_bindless
+ ? GetBindlessSampler(instr.gpr8, Tegra::Shader::TextureType::Texture2D, false,
+ false)
+ : GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false);
u32 indexer = 0;
switch (instr.txq.query_type) {
@@ -154,7 +178,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
const Node value =
- Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8));
+ Operation(OperationCode::TextureQueryDimensions, meta,
+ GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0)));
SetTemporal(bb, indexer++, value);
}
for (u32 i = 0; i < indexer; ++i) {
@@ -168,6 +193,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
break;
}
+ case OpCode::Id::TMML_B:
+ is_bindless = true;
+ [[fallthrough]];
case OpCode::Id::TMML: {
UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
@@ -178,7 +206,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
auto texture_type = instr.tmml.texture_type.Value();
const bool is_array = instr.tmml.array != 0;
- const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, false);
+ const auto& sampler = is_bindless
+ ? GetBindlessSampler(instr.gpr20, texture_type, is_array, false)
+ : GetSampler(instr.sampler, texture_type, is_array, false);
std::vector<Node> coords;
@@ -199,17 +229,19 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
coords.push_back(GetRegister(instr.gpr8.Value() + 1));
texture_type = TextureType::Texture2D;
}
-
+ u32 indexer = 0;
for (u32 element = 0; element < 2; ++element) {
+ if (!instr.tmml.IsComponentEnabled(element)) {
+ continue;
+ }
auto params = coords;
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
- SetTemporal(bb, element, value);
+ SetTemporal(bb, indexer++, value);
}
- for (u32 element = 0; element < 2; ++element) {
- SetRegister(bb, instr.gpr0.Value() + element, GetTemporal(element));
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i));
}
-
break;
}
case OpCode::Id::TLDS: {
@@ -254,6 +286,34 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu
return *used_samplers.emplace(entry).first;
}
+const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type,
+ bool is_array, bool is_shadow) {
+ const Node sampler_register = GetRegister(reg);
+ const Node base_sampler =
+ TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
+ const auto cbuf = std::get_if<CbufNode>(base_sampler);
+ const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
+ ASSERT(cbuf_offset_imm != nullptr);
+ const auto cbuf_offset = cbuf_offset_imm->GetValue();
+ const auto cbuf_index = cbuf->GetIndex();
+ const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset;
+
+ // If this sampler has already been used, return the existing mapping.
+ const auto itr =
+ std::find_if(used_samplers.begin(), used_samplers.end(),
+ [&](const Sampler& entry) { return entry.GetOffset() == cbuf_key; });
+ if (itr != used_samplers.end()) {
+ ASSERT(itr->GetType() == type && itr->IsArray() == is_array &&
+ itr->IsShadow() == is_shadow);
+ return *itr;
+ }
+
+ // Otherwise create a new mapping for this sampler
+ const std::size_t next_index = used_samplers.size();
+ const Sampler entry{cbuf_index, cbuf_offset, next_index, type, is_array, is_shadow};
+ return *used_samplers.emplace(entry).first;
+}
+
void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) {
u32 dest_elem = 0;
for (u32 elem = 0; elem < 4; ++elem) {
@@ -326,22 +386,27 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr,
Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
TextureProcessMode process_mode, std::vector<Node> coords,
Node array, Node depth_compare, u32 bias_offset,
- std::vector<Node> aoffi) {
+ std::vector<Node> aoffi,
+ std::optional<Tegra::Shader::Register> bindless_reg) {
const bool is_array = array;
const bool is_shadow = depth_compare;
+ const bool is_bindless = bindless_reg.has_value();
UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) ||
(texture_type == TextureType::TextureCube && is_array && is_shadow),
"This method is not supported.");
- const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, is_shadow);
+ const auto& sampler = is_bindless
+ ? GetBindlessSampler(*bindless_reg, texture_type, is_array, is_shadow)
+ : GetSampler(instr.sampler, texture_type, is_array, is_shadow);
const bool lod_needed = process_mode == TextureProcessMode::LZ ||
process_mode == TextureProcessMode::LL ||
process_mode == TextureProcessMode::LLA;
- // LOD selection (either via bias or explicit textureLod) not supported in GL for
- // sampler2DArrayShadow and samplerCubeArrayShadow.
+ // LOD selection (either via bias or explicit textureLod) not
+ // supported in GL for sampler2DArrayShadow and
+ // samplerCubeArrayShadow.
const bool gl_lod_supported =
!((texture_type == Tegra::Shader::TextureType::Texture2D && is_array && is_shadow) ||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array && is_shadow));
@@ -359,8 +424,9 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
lod = Immediate(0.0f);
break;
case TextureProcessMode::LB:
- // If present, lod or bias are always stored in the register indexed by the gpr20
- // field with an offset depending on the usage of the other registers
+ // If present, lod or bias are always stored in the register
+ // indexed by the gpr20 field with an offset depending on the
+ // usage of the other registers
bias = GetRegister(instr.gpr20.Value() + bias_offset);
break;
case TextureProcessMode::LL:
@@ -384,11 +450,18 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
TextureProcessMode process_mode, bool depth_compare, bool is_array,
- bool is_aoffi) {
+ bool is_aoffi, std::optional<Tegra::Shader::Register> bindless_reg) {
const bool lod_bias_enabled{
(process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ)};
+ const bool is_bindless = bindless_reg.has_value();
+
u64 parameter_register = instr.gpr20.Value();
+ if (is_bindless) {
+ ++parameter_register;
+ }
+
+ const u32 bias_lod_offset = (is_bindless ? 1 : 0);
if (lod_bias_enabled) {
++parameter_register;
}
@@ -423,7 +496,8 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
dc = GetRegister(parameter_register++);
}
- return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0, aoffi);
+ return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_lod_offset,
+ aoffi, bindless_reg);
}
Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
@@ -459,7 +533,8 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
dc = GetRegister(depth_register);
}
- return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {});
+ return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {},
+ {});
}
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index ac5112d78..17f2f711c 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -189,7 +189,11 @@ Node ShaderIR::UnpackHalfImmediate(Instruction instr, bool has_negation) {
const Node first_negate = GetPredicate(instr.half_imm.first_negate != 0);
const Node second_negate = GetPredicate(instr.half_imm.second_negate != 0);
- return Operation(OperationCode::HNegate, HALF_NO_PRECISE, value, first_negate, second_negate);
+ return Operation(OperationCode::HNegate, NO_PRECISE, value, first_negate, second_negate);
+}
+
+Node ShaderIR::UnpackHalfFloat(Node value, Tegra::Shader::HalfType type) {
+ return Operation(OperationCode::HUnpack, type, value);
}
Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
@@ -209,17 +213,26 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) {
if (absolute) {
- value = Operation(OperationCode::HAbsolute, HALF_NO_PRECISE, value);
+ value = Operation(OperationCode::HAbsolute, NO_PRECISE, value);
}
if (negate) {
- value = Operation(OperationCode::HNegate, HALF_NO_PRECISE, value, GetPredicate(true),
+ value = Operation(OperationCode::HNegate, NO_PRECISE, value, GetPredicate(true),
GetPredicate(true));
}
return value;
}
+Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) {
+ if (!saturate) {
+ return value;
+ }
+ const Node positive_zero = Immediate(std::copysignf(0, 1));
+ const Node positive_one = Immediate(1.0f);
+ return Operation(OperationCode::HClamp, NO_PRECISE, value, positive_zero, positive_one);
+}
+
Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) {
- static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
+ const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
{PredCondition::LessThan, OperationCode::LogicalFLessThan},
{PredCondition::Equal, OperationCode::LogicalFEqual},
{PredCondition::LessEqual, OperationCode::LogicalFLessEqual},
@@ -255,7 +268,7 @@ Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, N
Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_signed, Node op_a,
Node op_b) {
- static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
+ const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
{PredCondition::LessThan, OperationCode::LogicalILessThan},
{PredCondition::Equal, OperationCode::LogicalIEqual},
{PredCondition::LessEqual, OperationCode::LogicalILessEqual},
@@ -283,40 +296,32 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si
return predicate;
}
-Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
- const MetaHalfArithmetic& meta, Node op_a, Node op_b) {
-
- UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
- condition == PredCondition::NotEqualWithNan ||
- condition == PredCondition::LessEqualWithNan ||
- condition == PredCondition::GreaterThanWithNan ||
- condition == PredCondition::GreaterEqualWithNan,
- "Unimplemented NaN comparison for half floats");
-
- static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
+Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a,
+ Node op_b) {
+ const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
{PredCondition::LessThan, OperationCode::Logical2HLessThan},
{PredCondition::Equal, OperationCode::Logical2HEqual},
{PredCondition::LessEqual, OperationCode::Logical2HLessEqual},
{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan},
{PredCondition::NotEqual, OperationCode::Logical2HNotEqual},
{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual},
- {PredCondition::LessThanWithNan, OperationCode::Logical2HLessThan},
- {PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqual},
- {PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqual},
- {PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThan},
- {PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqual}};
+ {PredCondition::LessThanWithNan, OperationCode::Logical2HLessThanWithNan},
+ {PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqualWithNan},
+ {PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqualWithNan},
+ {PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThanWithNan},
+ {PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqualWithNan}};
const auto comparison{PredicateComparisonTable.find(condition)};
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
"Unknown predicate comparison operation");
- const Node predicate = Operation(comparison->second, meta, op_a, op_b);
+ const Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b);
return predicate;
}
OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
- static const std::unordered_map<PredOperation, OperationCode> PredicateOperationTable = {
+ const std::unordered_map<PredOperation, OperationCode> PredicateOperationTable = {
{PredOperation::And, OperationCode::LogicalAnd},
{PredOperation::Or, OperationCode::LogicalOr},
{PredOperation::Xor, OperationCode::LogicalXor},
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 4888998d3..81278fb33 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -109,11 +109,13 @@ enum class OperationCode {
UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
UBitCount, /// (MetaArithmetic, uint) -> uint
- HAdd, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
- HMul, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
- HFma, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
+ HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
+ HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
+ HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
HAbsolute, /// (f16vec2 a) -> f16vec2
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
+ HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
+ HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
HMergeF32, /// (f16vec2 src) -> float
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
@@ -150,12 +152,18 @@ enum class OperationCode {
LogicalUNotEqual, /// (uint a, uint b) -> bool
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
- Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Texture, /// (MetaTexture, float[N] coords) -> float4
TextureLod, /// (MetaTexture, float[N] coords) -> float4
@@ -196,9 +204,23 @@ enum class ExitMethod {
class Sampler {
public:
+ // Use this constructor for bounded Samplers
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
bool is_array, bool is_shadow)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
+ : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
+ is_bindless{false} {}
+
+ // Use this constructor for bindless Samplers
+ explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
+ Tegra::Shader::TextureType type, bool is_array, bool is_shadow)
+ : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
+ is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {}
+
+ // Use this only for serialization/deserialization
+ explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow, bool is_bindless)
+ : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
+ is_bindless{is_bindless} {}
std::size_t GetOffset() const {
return offset;
@@ -220,6 +242,14 @@ public:
return is_shadow;
}
+ bool IsBindless() const {
+ return is_bindless;
+ }
+
+ std::pair<u32, u32> GetBindlessCBuf() const {
+ return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
+ }
+
bool operator<(const Sampler& rhs) const {
return std::tie(offset, index, type, is_array, is_shadow) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow);
@@ -231,8 +261,9 @@ private:
std::size_t offset{};
std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
- bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
- bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
+ bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
+ bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
+ bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
};
class ConstBuffer {
@@ -276,15 +307,13 @@ struct GlobalMemoryBase {
}
};
-struct MetaArithmetic {
- bool precise{};
+struct GlobalMemoryUsage {
+ bool is_read{};
+ bool is_written{};
};
-struct MetaHalfArithmetic {
+struct MetaArithmetic {
bool precise{};
- std::array<Tegra::Shader::HalfType, 3> types = {Tegra::Shader::HalfType::H0_H1,
- Tegra::Shader::HalfType::H0_H1,
- Tegra::Shader::HalfType::H0_H1};
};
struct MetaTexture {
@@ -298,11 +327,10 @@ struct MetaTexture {
u32 element{};
};
-constexpr MetaArithmetic PRECISE = {true};
-constexpr MetaArithmetic NO_PRECISE = {false};
-constexpr MetaHalfArithmetic HALF_NO_PRECISE = {false};
+inline constexpr MetaArithmetic PRECISE = {true};
+inline constexpr MetaArithmetic NO_PRECISE = {false};
-using Meta = std::variant<MetaArithmetic, MetaHalfArithmetic, MetaTexture>;
+using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;
/// Holds any kind of operation that can be done in the IR
class OperationNode final {
@@ -578,8 +606,8 @@ public:
return used_clip_distances;
}
- const std::set<GlobalMemoryBase>& GetGlobalMemoryBases() const {
- return used_global_memory_bases;
+ const std::map<GlobalMemoryBase, GlobalMemoryUsage>& GetGlobalMemory() const {
+ return used_global_memory;
}
std::size_t GetLength() const {
@@ -706,10 +734,14 @@ private:
/// Unpacks a half immediate from an instruction
Node UnpackHalfImmediate(Tegra::Shader::Instruction instr, bool has_negation);
+ /// Unpacks a binary value into a half float pair with a type format
+ Node UnpackHalfFloat(Node value, Tegra::Shader::HalfType type);
/// Merges a half pair into another value
Node HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge);
/// Conditionally absolute/negated half float pair. Absolute is applied first
Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate);
+ /// Conditionally saturates a half float pair
+ Node GetSaturatedHalfFloat(Node value, bool saturate = true);
/// Returns a predicate comparing two floats
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
@@ -717,8 +749,7 @@ private:
Node GetPredicateComparisonInteger(Tegra::Shader::PredCondition condition, bool is_signed,
Node op_a, Node op_b);
/// Returns a predicate comparing two half floats. meta consumes how both pairs will be compared
- Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
- const MetaHalfArithmetic& meta, Node op_a, Node op_b);
+ Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
/// Returns a predicate combiner operation
OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation);
@@ -730,6 +761,11 @@ private:
const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler,
Tegra::Shader::TextureType type, bool is_array, bool is_shadow);
+ // Accesses a texture sampler for a bindless texture.
+ const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg,
+ Tegra::Shader::TextureType type, bool is_array,
+ bool is_shadow);
+
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -743,7 +779,8 @@ private:
Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
- bool is_array, bool is_aoffi);
+ bool is_array, bool is_aoffi,
+ std::optional<Tegra::Shader::Register> bindless_reg);
Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
@@ -763,7 +800,8 @@ private:
Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords,
- Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi);
+ Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi,
+ std::optional<Tegra::Shader::Register> bindless_reg);
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
u64 byte_height);
@@ -781,6 +819,11 @@ private:
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor);
+ std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb,
+ Node addr_register,
+ u32 immediate_offset,
+ bool is_write);
+
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {
return StoreNode(OperationNode(code, operands...));
@@ -834,7 +877,7 @@ private:
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
- std::set<GlobalMemoryBase> used_global_memory_bases;
+ std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
Tegra::Shader::Header header;
};
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index a7ac26d71..3b022a456 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -294,6 +294,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::Z16;
case Tegra::Texture::TextureFormat::Z24S8:
return PixelFormat::Z24S8;
+ case Tegra::Texture::TextureFormat::ZF32_X24S8:
+ return PixelFormat::Z32FS8;
case Tegra::Texture::TextureFormat::DXT1:
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
diff --git a/src/video_core/texture_cache.cpp b/src/video_core/texture_cache.cpp
new file mode 100644
index 000000000..e96eba7cc
--- /dev/null
+++ b/src/video_core/texture_cache.cpp
@@ -0,0 +1,386 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/cityhash.h"
+#include "common/common_types.h"
+#include "core/core.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using VideoCore::Surface::SurfaceTarget;
+
+using VideoCore::Surface::ComponentTypeFromDepthFormat;
+using VideoCore::Surface::ComponentTypeFromRenderTarget;
+using VideoCore::Surface::ComponentTypeFromTexture;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::PixelFormatFromTextureFormat;
+using VideoCore::Surface::SurfaceTargetFromTextureType;
+
+constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
+ return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
+}
+
+SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
+ const Tegra::Texture::FullTextureInfo& config) {
+ SurfaceParams params;
+ params.is_tiled = config.tic.IsTiled();
+ params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false);
+ params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
+ params.type = GetFormatType(params.pixel_format);
+ params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
+ params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
+ params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
+ params.depth = config.tic.Depth();
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
+ params.depth *= 6;
+ }
+ params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
+ params.unaligned_height = config.tic.Height();
+ params.num_levels = config.tic.max_mip_level + 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForDepthBuffer(
+ Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
+ u32 block_width, u32 block_height, u32 block_depth,
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
+ SurfaceParams params;
+ params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.block_width = 1 << std::min(block_width, 5U);
+ params.block_height = 1 << std::min(block_height, 5U);
+ params.block_depth = 1 << std::min(block_depth, 5U);
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromDepthFormat(format);
+ params.component_type = ComponentTypeFromDepthFormat(format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = zeta_width;
+ params.height = zeta_height;
+ params.unaligned_height = zeta_height;
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
+ const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
+ SurfaceParams params;
+ params.is_tiled =
+ config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.block_width = 1 << config.memory_layout.block_width;
+ params.block_height = 1 << config.memory_layout.block_height;
+ params.block_depth = 1 << config.memory_layout.block_depth;
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ if (params.is_tiled) {
+ params.width = config.width;
+ } else {
+ const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
+ params.pitch = config.width;
+ params.width = params.pitch / bpp;
+ }
+ params.height = config.height;
+ params.depth = 1;
+ params.unaligned_height = config.height;
+ params.target = SurfaceTarget::Texture2D;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ SurfaceParams params{};
+ params.is_tiled = !config.linear;
+ params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
+ params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
+ params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = config.width;
+ params.height = config.height;
+ params.unaligned_height = config.height;
+ // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+u32 SurfaceParams::GetMipWidth(u32 level) const {
+ return std::max(1U, width >> level);
+}
+
+u32 SurfaceParams::GetMipHeight(u32 level) const {
+ return std::max(1U, height >> level);
+}
+
+u32 SurfaceParams::GetMipDepth(u32 level) const {
+ return IsLayered() ? depth : std::max(1U, depth >> level);
+}
+
+bool SurfaceParams::IsLayered() const {
+ switch (target) {
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
+ case SurfaceTarget::TextureCubemap:
+ return true;
+ default:
+ return false;
+ }
+}
+
+u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
+ // Auto block resizing algorithm from:
+ // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+ if (level == 0) {
+ return block_height;
+ }
+ const u32 height{GetMipHeight(level)};
+ const u32 default_block_height{GetDefaultBlockHeight(pixel_format)};
+ const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
+ u32 block_height = 16;
+ while (block_height > 1 && blocks_in_y <= block_height * 4) {
+ block_height >>= 1;
+ }
+ return block_height;
+}
+
+u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
+ if (level == 0)
+ return block_depth;
+ if (target != SurfaceTarget::Texture3D)
+ return 1;
+
+ const u32 depth{GetMipDepth(level)};
+ u32 block_depth = 32;
+ while (block_depth > 1 && depth * 2 <= block_depth) {
+ block_depth >>= 1;
+ }
+ if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
+ return 16;
+ }
+ return block_depth;
+}
+
+std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, true, false, false);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetGuestLayerSize() const {
+ return GetInnerMemorySize(false, true, false);
+}
+
+std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
+ return GetInnerMipmapMemorySize(level, true, IsLayered(), false);
+}
+
+bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const {
+ if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) !=
+ std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format,
+ view_params.component_type, view_params.type)) {
+ return false;
+ }
+
+ const SurfaceTarget view_target{view_params.target};
+ if (view_target == target) {
+ return true;
+ }
+
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ return false;
+ case SurfaceTarget::Texture1DArray:
+ return view_target == SurfaceTarget::Texture1D;
+ case SurfaceTarget::Texture2DArray:
+ return view_target == SurfaceTarget::Texture2D;
+ case SurfaceTarget::TextureCubemap:
+ return view_target == SurfaceTarget::Texture2D ||
+ view_target == SurfaceTarget::Texture2DArray;
+ case SurfaceTarget::TextureCubeArray:
+ return view_target == SurfaceTarget::Texture2D ||
+ view_target == SurfaceTarget::Texture2DArray ||
+ view_target == SurfaceTarget::TextureCubemap;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target));
+ return false;
+ }
+}
+
+bool SurfaceParams::IsPixelFormatZeta() const {
+ return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
+ pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
+}
+
+void SurfaceParams::CalculateCachedValues() {
+ guest_size_in_bytes = GetInnerMemorySize(false, false, false);
+
+ // ASTC is uncompressed in software, in emulated as RGBA8
+ if (IsPixelFormatASTC(pixel_format)) {
+ host_size_in_bytes = width * height * depth * 4;
+ } else {
+ host_size_in_bytes = GetInnerMemorySize(true, false, false);
+ }
+
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ num_layers = 1;
+ break;
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray:
+ num_layers = depth;
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+
+std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
+ bool uncompressed) const {
+ const bool tiled{as_host_size ? false : is_tiled};
+ const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
+ const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
+ const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), tile_x)};
+ const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), tile_y)};
+ const u32 depth{layer_only ? 1U : GetMipDepth(level)};
+ return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(pixel_format), width, height,
+ depth, GetMipBlockHeight(level), GetMipBlockDepth(level));
+}
+
+std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
+ bool uncompressed) const {
+ std::size_t size = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
+ }
+ if (!as_host_size && is_tiled) {
+ size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
+ }
+ return size;
+}
+
+std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {
+ std::map<u64, std::pair<u32, u32>> view_offset_map;
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D: {
+ constexpr u32 layer = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ const std::size_t offset{GetGuestMipmapLevelOffset(level)};
+ view_offset_map.insert({offset, {layer, level}});
+ }
+ break;
+ }
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray: {
+ const std::size_t layer_size{GetGuestLayerSize()};
+ for (u32 level = 0; level < num_levels; ++level) {
+ const std::size_t level_offset{GetGuestMipmapLevelOffset(level)};
+ for (u32 layer = 0; layer < num_layers; ++layer) {
+ const auto layer_offset{static_cast<std::size_t>(layer_size * layer)};
+ const std::size_t offset{level_offset + layer_offset};
+ view_offset_map.insert({offset, {layer, level}});
+ }
+ }
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target));
+ }
+ return view_offset_map;
+}
+
+bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const {
+ return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) &&
+ IsInBounds(view_params, layer, level);
+}
+
+bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const {
+ return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level);
+}
+
+bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const {
+ if (view_params.target != SurfaceTarget::Texture3D) {
+ return true;
+ }
+ return view_params.depth == GetMipDepth(level);
+}
+
+bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const {
+ return layer + view_params.num_layers <= num_layers &&
+ level + view_params.num_levels <= num_levels;
+}
+
+std::size_t HasheableSurfaceParams::Hash() const {
+ return static_cast<std::size_t>(
+ Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
+}
+
+bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const {
+ return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
+ height, depth, pitch, unaligned_height, num_levels, pixel_format,
+ component_type, type, target) ==
+ std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
+ rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
+ rhs.unaligned_height, rhs.num_levels, rhs.pixel_format, rhs.component_type,
+ rhs.type, rhs.target);
+}
+
+std::size_t ViewKey::Hash() const {
+ return static_cast<std::size_t>(
+ Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
+}
+
+bool ViewKey::operator==(const ViewKey& rhs) const {
+ return std::tie(base_layer, num_layers, base_level, num_levels) ==
+ std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels);
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache.h b/src/video_core/texture_cache.h
new file mode 100644
index 000000000..041551691
--- /dev/null
+++ b/src/video_core/texture_cache.h
@@ -0,0 +1,586 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <list>
+#include <memory>
+#include <set>
+#include <tuple>
+#include <type_traits>
+#include <unordered_map>
+
+#include <boost/icl/interval_map.hpp>
+#include <boost/range/iterator_range.hpp>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/memory.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/gpu.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/surface.h"
+
+namespace Core {
+class System;
+}
+
+namespace Tegra::Texture {
+struct FullTextureInfo;
+}
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace VideoCommon {
+
+class HasheableSurfaceParams {
+public:
+ std::size_t Hash() const;
+
+ bool operator==(const HasheableSurfaceParams& rhs) const;
+
+protected:
+ // Avoid creation outside of a managed environment.
+ HasheableSurfaceParams() = default;
+
+ bool is_tiled;
+ u32 block_width;
+ u32 block_height;
+ u32 block_depth;
+ u32 tile_width_spacing;
+ u32 width;
+ u32 height;
+ u32 depth;
+ u32 pitch;
+ u32 unaligned_height;
+ u32 num_levels;
+ VideoCore::Surface::PixelFormat pixel_format;
+ VideoCore::Surface::ComponentType component_type;
+ VideoCore::Surface::SurfaceType type;
+ VideoCore::Surface::SurfaceTarget target;
+};
+
+class SurfaceParams final : public HasheableSurfaceParams {
+public:
+ /// Creates SurfaceCachedParams from a texture configuration.
+ static SurfaceParams CreateForTexture(Core::System& system,
+ const Tegra::Texture::FullTextureInfo& config);
+
+ /// Creates SurfaceCachedParams for a depth buffer configuration.
+ static SurfaceParams CreateForDepthBuffer(
+ Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
+ u32 block_width, u32 block_height, u32 block_depth,
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
+
+ /// Creates SurfaceCachedParams from a framebuffer configuration.
+ static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index);
+
+ /// Creates SurfaceCachedParams from a Fermi2D surface configuration.
+ static SurfaceParams CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config);
+
+ bool IsTiled() const {
+ return is_tiled;
+ }
+
+ u32 GetBlockWidth() const {
+ return block_width;
+ }
+
+ u32 GetTileWidthSpacing() const {
+ return tile_width_spacing;
+ }
+
+ u32 GetWidth() const {
+ return width;
+ }
+
+ u32 GetHeight() const {
+ return height;
+ }
+
+ u32 GetDepth() const {
+ return depth;
+ }
+
+ u32 GetPitch() const {
+ return pitch;
+ }
+
+ u32 GetNumLevels() const {
+ return num_levels;
+ }
+
+ VideoCore::Surface::PixelFormat GetPixelFormat() const {
+ return pixel_format;
+ }
+
+ VideoCore::Surface::ComponentType GetComponentType() const {
+ return component_type;
+ }
+
+ VideoCore::Surface::SurfaceTarget GetTarget() const {
+ return target;
+ }
+
+ VideoCore::Surface::SurfaceType GetType() const {
+ return type;
+ }
+
+ std::size_t GetGuestSizeInBytes() const {
+ return guest_size_in_bytes;
+ }
+
+ std::size_t GetHostSizeInBytes() const {
+ return host_size_in_bytes;
+ }
+
+ u32 GetNumLayers() const {
+ return num_layers;
+ }
+
+ /// Returns the width of a given mipmap level.
+ u32 GetMipWidth(u32 level) const;
+
+ /// Returns the height of a given mipmap level.
+ u32 GetMipHeight(u32 level) const;
+
+ /// Returns the depth of a given mipmap level.
+ u32 GetMipDepth(u32 level) const;
+
+ /// Returns true if these parameters are from a layered surface.
+ bool IsLayered() const;
+
+ /// Returns the block height of a given mipmap level.
+ u32 GetMipBlockHeight(u32 level) const;
+
+ /// Returns the block depth of a given mipmap level.
+ u32 GetMipBlockDepth(u32 level) const;
+
+ /// Returns the offset in bytes in guest memory of a given mipmap level.
+ std::size_t GetGuestMipmapLevelOffset(u32 level) const;
+
+ /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
+ std::size_t GetHostMipmapLevelOffset(u32 level) const;
+
+ /// Returns the size of a layer in bytes in guest memory.
+ std::size_t GetGuestLayerSize() const;
+
+ /// Returns the size of a layer in bytes in host memory for a given mipmap level.
+ std::size_t GetHostLayerSize(u32 level) const;
+
+ /// Returns true if another surface can be familiar with this. This is a loosely defined term
+ /// that reflects the possibility of these two surface parameters potentially being part of a
+ /// bigger superset.
+ bool IsFamiliar(const SurfaceParams& view_params) const;
+
+ /// Returns true if the pixel format is a depth and/or stencil format.
+ bool IsPixelFormatZeta() const;
+
+ /// Creates a map that redirects an address difference to a layer and mipmap level.
+ std::map<u64, std::pair<u32, u32>> CreateViewOffsetMap() const;
+
+ /// Returns true if the passed surface view parameters is equal or a valid subset of this.
+ bool IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const;
+
+private:
+ /// Calculates values that can be deduced from HasheableSurfaceParams.
+ void CalculateCachedValues();
+
+ /// Returns the size of a given mipmap level.
+ std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
+ bool uncompressed) const;
+
+ /// Returns the size of all mipmap levels and aligns as needed.
+ std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const;
+
+ /// Returns true if the passed view width and height match the size of this params in a given
+ /// mipmap level.
+ bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const;
+
+ /// Returns true if the passed view depth match the size of this params in a given mipmap level.
+ bool IsDepthValid(const SurfaceParams& view_params, u32 level) const;
+
+ /// Returns true if the passed view layers and mipmap levels are in bounds.
+ bool IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const;
+
+ std::size_t guest_size_in_bytes;
+ std::size_t host_size_in_bytes;
+ u32 num_layers;
+};
+
+struct ViewKey {
+ std::size_t Hash() const;
+
+ bool operator==(const ViewKey& rhs) const;
+
+ u32 base_layer{};
+ u32 num_layers{};
+ u32 base_level{};
+ u32 num_levels{};
+};
+
+} // namespace VideoCommon
+
+namespace std {
+
+template <>
+struct hash<VideoCommon::SurfaceParams> {
+ std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+template <>
+struct hash<VideoCommon::ViewKey> {
+ std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+} // namespace std
+
+namespace VideoCommon {
+
+template <typename TView, typename TExecutionContext>
+class SurfaceBase {
+ static_assert(std::is_trivially_copyable_v<TExecutionContext>);
+
+public:
+ virtual void LoadBuffer() = 0;
+
+ virtual TExecutionContext FlushBuffer(TExecutionContext exctx) = 0;
+
+ virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
+
+ TView* TryGetView(VAddr view_addr, const SurfaceParams& view_params) {
+ if (view_addr < cpu_addr || !params.IsFamiliar(view_params)) {
+ // It can't be a view if it's in a prior address.
+ return {};
+ }
+
+ const auto relative_offset{static_cast<u64>(view_addr - cpu_addr)};
+ const auto it{view_offset_map.find(relative_offset)};
+ if (it == view_offset_map.end()) {
+ // Couldn't find an aligned view.
+ return {};
+ }
+ const auto [layer, level] = it->second;
+
+ if (!params.IsViewValid(view_params, layer, level)) {
+ return {};
+ }
+
+ return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
+ }
+
+ VAddr GetCpuAddr() const {
+ ASSERT(is_registered);
+ return cpu_addr;
+ }
+
+ u8* GetHostPtr() const {
+ ASSERT(is_registered);
+ return host_ptr;
+ }
+
+ CacheAddr GetCacheAddr() const {
+ ASSERT(is_registered);
+ return cache_addr;
+ }
+
+ std::size_t GetSizeInBytes() const {
+ return params.GetGuestSizeInBytes();
+ }
+
+ void MarkAsModified(bool is_modified_) {
+ is_modified = is_modified_;
+ }
+
+ const SurfaceParams& GetSurfaceParams() const {
+ return params;
+ }
+
+ TView* GetView(VAddr view_addr, const SurfaceParams& view_params) {
+ TView* view{TryGetView(view_addr, view_params)};
+ ASSERT(view != nullptr);
+ return view;
+ }
+
+ void Register(VAddr cpu_addr_, u8* host_ptr_) {
+ ASSERT(!is_registered);
+ is_registered = true;
+ cpu_addr = cpu_addr_;
+ host_ptr = host_ptr_;
+ cache_addr = ToCacheAddr(host_ptr_);
+ }
+
+ void Register(VAddr cpu_addr_) {
+ Register(cpu_addr_, Memory::GetPointer(cpu_addr_));
+ }
+
+ void Unregister() {
+ ASSERT(is_registered);
+ is_registered = false;
+ }
+
+ bool IsRegistered() const {
+ return is_registered;
+ }
+
+protected:
+ explicit SurfaceBase(const SurfaceParams& params)
+ : params{params}, view_offset_map{params.CreateViewOffsetMap()} {}
+
+ ~SurfaceBase() = default;
+
+ virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
+
+ bool IsModified() const {
+ return is_modified;
+ }
+
+ const SurfaceParams params;
+
+private:
+ TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) {
+ const ViewKey key{base_layer, num_layers, base_level, num_levels};
+ const auto [entry, is_cache_miss] = views.try_emplace(key);
+ auto& view{entry->second};
+ if (is_cache_miss) {
+ view = CreateView(key);
+ }
+ return view.get();
+ }
+
+ const std::map<u64, std::pair<u32, u32>> view_offset_map;
+
+ VAddr cpu_addr{};
+ u8* host_ptr{};
+ CacheAddr cache_addr{};
+ bool is_modified{};
+ bool is_registered{};
+ std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
+};
+
+template <typename TSurface, typename TView, typename TExecutionContext>
+class TextureCache {
+ static_assert(std::is_trivially_copyable_v<TExecutionContext>);
+ using ResultType = std::tuple<TView*, TExecutionContext>;
+ using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface*>>;
+ using IntervalType = typename IntervalMap::interval_type;
+
+public:
+ void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ for (TSurface* surface : GetSurfacesInRegion(addr, size)) {
+ if (!surface->IsRegistered()) {
+ // Skip duplicates
+ continue;
+ }
+ Unregister(surface);
+ }
+ }
+
+ ResultType GetTextureSurface(TExecutionContext exctx,
+ const Tegra::Texture::FullTextureInfo& config) {
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(config.tic.Address())};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+ const auto params{SurfaceParams::CreateForTexture(system, config)};
+ return GetSurfaceView(exctx, *cpu_addr, params, true);
+ }
+
+ ResultType GetDepthBufferSurface(TExecutionContext exctx, bool preserve_contents) {
+ const auto& regs{system.GPU().Maxwell3D().regs};
+ if (!regs.zeta.Address() || !regs.zeta_enable) {
+ return {{}, exctx};
+ }
+
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(regs.zeta.Address())};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+
+ const auto depth_params{SurfaceParams::CreateForDepthBuffer(
+ system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
+ regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
+ regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
+ return GetSurfaceView(exctx, *cpu_addr, depth_params, preserve_contents);
+ }
+
+ ResultType GetColorBufferSurface(TExecutionContext exctx, std::size_t index,
+ bool preserve_contents) {
+ ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
+
+ const auto& regs{system.GPU().Maxwell3D().regs};
+ if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
+ regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
+ return {{}, exctx};
+ }
+
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(
+ config.Address() + config.base_layer * config.layer_stride * sizeof(u32))};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+
+ return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
+ preserve_contents);
+ }
+
+ ResultType GetFermiSurface(TExecutionContext exctx,
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ const auto cpu_addr{system.GPU().MemoryManager().GpuToCpuAddress(config.Address())};
+ ASSERT(cpu_addr);
+ return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFermiCopySurface(config),
+ true);
+ }
+
+ TSurface* TryFindFramebufferSurface(const u8* host_ptr) const {
+ const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
+ return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
+ }
+
+protected:
+ TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
+ : system{system}, rasterizer{rasterizer} {}
+
+ ~TextureCache() = default;
+
+ virtual ResultType TryFastGetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
+ const SurfaceParams& params, bool preserve_contents,
+ const std::vector<TSurface*>& overlaps) = 0;
+
+ virtual std::unique_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;
+
+ void Register(TSurface* surface, VAddr cpu_addr, u8* host_ptr) {
+ surface->Register(cpu_addr, host_ptr);
+ registered_surfaces.add({GetSurfaceInterval(surface), {surface}});
+ rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), 1);
+ }
+
+ void Unregister(TSurface* surface) {
+ registered_surfaces.subtract({GetSurfaceInterval(surface), {surface}});
+ rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), -1);
+ surface->Unregister();
+ }
+
+ TSurface* GetUncachedSurface(const SurfaceParams& params) {
+ if (TSurface* surface = TryGetReservedSurface(params); surface)
+ return surface;
+ // No reserved surface available, create a new one and reserve it
+ auto new_surface{CreateSurface(params)};
+ TSurface* surface{new_surface.get()};
+ ReserveSurface(params, std::move(new_surface));
+ return surface;
+ }
+
+ Core::System& system;
+
+private:
+ ResultType GetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, const SurfaceParams& params,
+ bool preserve_contents) {
+ const auto host_ptr{Memory::GetPointer(cpu_addr)};
+ const auto cache_addr{ToCacheAddr(host_ptr)};
+ const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
+ if (overlaps.empty()) {
+ return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
+ }
+
+ if (overlaps.size() == 1) {
+ if (TView* view = overlaps[0]->TryGetView(cpu_addr, params); view)
+ return {view, exctx};
+ }
+
+ TView* fast_view;
+ std::tie(fast_view, exctx) =
+ TryFastGetSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents, overlaps);
+
+ for (TSurface* surface : overlaps) {
+ if (!fast_view) {
+ // Flush even when we don't care about the contents, to preserve memory not written
+ // by the new surface.
+ exctx = surface->FlushBuffer(exctx);
+ }
+ Unregister(surface);
+ }
+
+ if (fast_view) {
+ return {fast_view, exctx};
+ }
+
+ return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
+ }
+
+ ResultType LoadSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
+ const SurfaceParams& params, bool preserve_contents) {
+ TSurface* new_surface{GetUncachedSurface(params)};
+ Register(new_surface, cpu_addr, host_ptr);
+ if (preserve_contents) {
+ exctx = LoadSurface(exctx, new_surface);
+ }
+ return {new_surface->GetView(cpu_addr, params), exctx};
+ }
+
+ TExecutionContext LoadSurface(TExecutionContext exctx, TSurface* surface) {
+ surface->LoadBuffer();
+ exctx = surface->UploadTexture(exctx);
+ surface->MarkAsModified(false);
+ return exctx;
+ }
+
+ std::vector<TSurface*> GetSurfacesInRegion(CacheAddr cache_addr, std::size_t size) const {
+ if (size == 0) {
+ return {};
+ }
+ const IntervalType interval{cache_addr, cache_addr + size};
+
+ std::vector<TSurface*> surfaces;
+ for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
+ surfaces.push_back(*pair.second.begin());
+ }
+ return surfaces;
+ }
+
+ void ReserveSurface(const SurfaceParams& params, std::unique_ptr<TSurface> surface) {
+ surface_reserve[params].push_back(std::move(surface));
+ }
+
+ TSurface* TryGetReservedSurface(const SurfaceParams& params) {
+ auto search{surface_reserve.find(params)};
+ if (search == surface_reserve.end()) {
+ return {};
+ }
+ for (auto& surface : search->second) {
+ if (!surface->IsRegistered()) {
+ return surface.get();
+ }
+ }
+ return {};
+ }
+
+ IntervalType GetSurfaceInterval(TSurface* surface) const {
+ return IntervalType::right_open(surface->GetCacheAddr(),
+ surface->GetCacheAddr() + surface->GetSizeInBytes());
+ }
+
+ VideoCore::RasterizerInterface& rasterizer;
+
+ IntervalMap registered_surfaces;
+
+ /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
+ /// previously been used. This is to prevent surfaces from being constantly created and
+ /// destroyed when used with different surface parameters.
+ std::unordered_map<SurfaceParams, std::list<std::unique_ptr<TSurface>>> surface_reserve;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 995d0e068..217805386 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -288,6 +288,29 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
}
}
+void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
+ const u32 block_height, const std::size_t copy_size, const u8* source_data,
+ u8* swizzle_data) {
+ const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
+ std::size_t count = 0;
+ for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
+ const std::size_t gob_address_y =
+ (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
+ ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
+ const auto& table = legacy_swizzle_table[y % gob_size_y];
+ for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
+ const std::size_t gob_address =
+ gob_address_y + (x / gob_size_x) * gob_size * block_height;
+ const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
+ const u8* source_line = source_data + count;
+ u8* dest_addr = swizzle_data + swizzled_offset;
+ count++;
+
+ std::memcpy(dest_addr, source_line, 1);
+ }
+ }
+}
+
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height) {
std::vector<u8> rgba_data;
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index e078fa274..e072d8401 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -51,4 +51,8 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
u32 offset_x, u32 offset_y);
+void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
+ const u32 block_height, const std::size_t copy_size, const u8* source_data,
+ u8* swizzle_data);
+
} // namespace Tegra::Texture
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index cb82ecf3f..60cda0ca3 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -5,6 +5,8 @@
#include <memory>
#include "core/core.h"
#include "core/settings.h"
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
@@ -16,6 +18,14 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
}
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
+ }
+
+ return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
+}
+
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
return static_cast<u16>(
Settings::values.resolution_factor
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 3c583f195..b8e0ac372 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -14,6 +14,10 @@ namespace Core::Frontend {
class EmuWindow;
}
+namespace Tegra {
+class GPU;
+}
+
namespace VideoCore {
class RendererBase;
@@ -27,6 +31,9 @@ class RendererBase;
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system);
+/// Creates an emulated GPU instance using the given system context.
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
+
u16 GetResolutionScaleFactor(const RendererBase& renderer);
} // namespace VideoCore
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 2eb86d6e5..31b65c04c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -151,6 +151,12 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
+target_compile_definitions(yuzu PRIVATE
+ # Use QStringBuilder for string concatenation to reduce
+ # the overall number of temporary strings created.
+ -DQT_USE_QSTRINGBUILDER
+)
+
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 7438fbc0a..7eed9fcf3 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -1,6 +1,13 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#include <QApplication>
#include <QHBoxLayout>
#include <QKeyEvent>
+#include <QOffscreenSurface>
+#include <QOpenGLWindow>
+#include <QPainter>
#include <QScreen>
#include <QWindow>
#include <fmt/format.h>
@@ -82,13 +89,36 @@ void EmuThread::run() {
render_window->moveContext();
}
+class GGLContext : public Core::Frontend::GraphicsContext {
+public:
+ explicit GGLContext(QOpenGLContext* shared_context)
+ : context{std::make_unique<QOpenGLContext>(shared_context)} {
+ surface.setFormat(shared_context->format());
+ surface.create();
+ }
+
+ void MakeCurrent() override {
+ context->makeCurrent(&surface);
+ }
+
+ void DoneCurrent() override {
+ context->doneCurrent();
+ }
+
+ void SwapBuffers() override {}
+
+private:
+ std::unique_ptr<QOpenGLContext> context;
+ QOffscreenSurface surface;
+};
+
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
// context.
// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal : public QGLWidget {
+class GGLWidgetInternal : public QOpenGLWindow {
public:
- GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
- : QGLWidget(fmt, parent), parent(parent) {}
+ GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
+ : QOpenGLWindow(shared_context), parent(parent) {}
void paintEvent(QPaintEvent* ev) override {
if (do_painting) {
@@ -101,9 +131,51 @@ public:
parent->OnFramebufferSizeChanged();
}
+ void keyPressEvent(QKeyEvent* event) override {
+ InputCommon::GetKeyboard()->PressKey(event->key());
+ }
+
+ void keyReleaseEvent(QKeyEvent* event) override {
+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
+ }
+
+ void mousePressEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchBeginEvent
+
+ const auto pos{event->pos()};
+ if (event->button() == Qt::LeftButton) {
+ const auto [x, y] = parent->ScaleTouch(pos);
+ parent->TouchPressed(x, y);
+ } else if (event->button() == Qt::RightButton) {
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ }
+ }
+
+ void mouseMoveEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchUpdateEvent
+
+ const auto pos{event->pos()};
+ const auto [x, y] = parent->ScaleTouch(pos);
+ parent->TouchMoved(x, y);
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+ }
+
+ void mouseReleaseEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchEndEvent
+
+ if (event->button() == Qt::LeftButton)
+ parent->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ InputCommon::GetMotionEmu()->EndTilt();
+ }
+
void DisablePainting() {
do_painting = false;
}
+
void EnablePainting() {
do_painting = true;
}
@@ -114,8 +186,7 @@ private:
};
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
- : QWidget(parent), child(nullptr), emu_thread(emu_thread) {
-
+ : QWidget(parent), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
setAttribute(Qt::WA_AcceptTouchEvents);
@@ -137,19 +208,19 @@ void GRenderWindow::moveContext() {
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
? emu_thread
: qApp->thread();
- child->context()->moveToThread(thread);
+ context->moveToThread(thread);
}
void GRenderWindow::SwapBuffers() {
- // In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
+ // In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`,
// since we never call `doneCurrent` in this thread.
// However:
// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
// since the last time `swapBuffers` was executed;
// - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
- child->makeCurrent();
+ context->makeCurrent(child);
- child->swapBuffers();
+ context->swapBuffers(child);
if (!first_frame) {
emit FirstFrameDisplayed();
first_frame = true;
@@ -157,11 +228,11 @@ void GRenderWindow::SwapBuffers() {
}
void GRenderWindow::MakeCurrent() {
- child->makeCurrent();
+ context->makeCurrent(child);
}
void GRenderWindow::DoneCurrent() {
- child->doneCurrent();
+ context->doneCurrent();
}
void GRenderWindow::PollEvents() {}
@@ -174,14 +245,26 @@ void GRenderWindow::PollEvents() {}
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- qreal pixelRatio = windowPixelRatio();
+ qreal pixelRatio = GetWindowPixelRatio();
unsigned width = child->QPaintDevice::width() * pixelRatio;
unsigned height = child->QPaintDevice::height() * pixelRatio;
UpdateCurrentFramebufferLayout(width, height);
}
+void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
+ if (child) {
+ child->keyPressEvent(event);
+ }
+}
+
+void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
+ if (child) {
+ child->keyReleaseEvent(event);
+ }
+}
+
void GRenderWindow::BackupGeometry() {
- geometry = ((QGLWidget*)this)->saveGeometry();
+ geometry = ((QWidget*)this)->saveGeometry();
}
void GRenderWindow::RestoreGeometry() {
@@ -199,18 +282,18 @@ QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
if (parent() == nullptr)
- return ((QGLWidget*)this)->saveGeometry();
+ return ((QWidget*)this)->saveGeometry();
else
return geometry;
}
-qreal GRenderWindow::windowPixelRatio() const {
+qreal GRenderWindow::GetWindowPixelRatio() const {
// windowHandle() might not be accessible until the window is displayed to screen.
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
}
std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio = windowPixelRatio();
+ const qreal pixel_ratio = GetWindowPixelRatio();
return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
@@ -220,47 +303,6 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
-void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->PressKey(event->key());
-}
-
-void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
-}
-
-void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
-
- auto pos = event->pos();
- if (event->button() == Qt::LeftButton) {
- const auto [x, y] = ScaleTouch(pos);
- this->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
- }
-}
-
-void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
-
- auto pos = event->pos();
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
-}
-
-void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
-
- if (event->button() == Qt::LeftButton)
- this->TouchReleased();
- else if (event->button() == Qt::RightButton)
- InputCommon::GetMotionEmu()->EndTilt();
-}
-
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
// TouchBegin always has exactly one touch point, so take the .first()
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
@@ -313,35 +355,60 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}
+std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
+ return std::make_unique<GGLContext>(shared_context.get());
+}
+
void GRenderWindow::InitRenderTarget() {
- if (child) {
- delete child;
- }
+ shared_context.reset();
+ context.reset();
- if (layout()) {
- delete layout();
- }
+ delete child;
+ child = nullptr;
+
+ delete container;
+ container = nullptr;
+
+ delete layout();
first_frame = false;
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
- QGLFormat fmt;
+ QSurfaceFormat fmt;
fmt.setVersion(4, 3);
- fmt.setProfile(QGLFormat::CoreProfile);
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
+ // TODO: expose a setting for buffer value (ie default/single/double/triple)
+ fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
+ shared_context = std::make_unique<QOpenGLContext>();
+ shared_context->setFormat(fmt);
+ shared_context->create();
+ context = std::make_unique<QOpenGLContext>();
+ context->setShareContext(shared_context.get());
+ context->setFormat(fmt);
+ context->create();
fmt.setSwapInterval(false);
- // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
- fmt.setOption(QGL::NoDeprecatedFunctions);
+ child = new GGLWidgetInternal(this, shared_context.get());
+ container = QWidget::createWindowContainer(child, this);
- child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
-
- resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout->addWidget(child);
+ layout->addWidget(container);
layout->setMargin(0);
setLayout(layout);
+ // Reset minimum size to avoid unwanted resizes when this function is called for a second time.
+ setMinimumSize(1, 1);
+
+ // Show causes the window to actually be created and the OpenGL context as well, but we don't
+ // want the widget to be shown yet, so immediately hide it.
+ show();
+ hide();
+
+ resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
OnFramebufferSizeChanged();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 3183621bc..3df33aca1 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -7,10 +7,9 @@
#include <atomic>
#include <condition_variable>
#include <mutex>
-#include <QGLWidget>
#include <QImage>
#include <QThread>
-#include "common/thread.h"
+#include <QWidget>
#include "core/core.h"
#include "core/frontend/emu_window.h"
@@ -21,6 +20,8 @@ class QTouchEvent;
class GGLWidgetInternal;
class GMainWindow;
class GRenderWindow;
+class QSurface;
+class QOpenGLContext;
namespace VideoCore {
enum class LoadCallbackStage;
@@ -121,25 +122,21 @@ public:
void MakeCurrent() override;
void DoneCurrent() override;
void PollEvents() override;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+
+ void ForwardKeyPressEvent(QKeyEvent* event);
+ void ForwardKeyReleaseEvent(QKeyEvent* event);
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
- qreal windowPixelRatio() const;
+ qreal GetWindowPixelRatio() const;
+ std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
void closeEvent(QCloseEvent* event) override;
-
- void keyPressEvent(QKeyEvent* event) override;
- void keyReleaseEvent(QKeyEvent* event) override;
-
- void mousePressEvent(QMouseEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mouseReleaseEvent(QMouseEvent* event) override;
-
bool event(QEvent* event) override;
-
void focusOutEvent(QFocusEvent* event) override;
void OnClientAreaResized(unsigned width, unsigned height);
@@ -161,7 +158,6 @@ signals:
void FirstFrameDisplayed();
private:
- std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
@@ -169,11 +165,17 @@ private:
void OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) override;
- GGLWidgetInternal* child;
+ QWidget* container = nullptr;
+ GGLWidgetInternal* child = nullptr;
QByteArray geometry;
EmuThread* emu_thread;
+ // Context that backs the GGLWidgetInternal (and will be used by core to render)
+ std::unique_ptr<QOpenGLContext> context;
+ // Context that will be shared between all newly created contexts. This should never be made
+ // current
+ std::unique_ptr<QOpenGLContext> shared_context;
/// Temporary storage of the screenshot taken
QImage screenshot_image;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 802db3945..8725a78dc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -394,6 +394,7 @@ void Config::ReadValues() {
ReadSetting("use_accurate_gpu_emulation", false).toBool();
Settings::values.use_asynchronous_gpu_emulation =
ReadSetting("use_asynchronous_gpu_emulation", false).toBool();
+ Settings::values.force_30fps_mode = ReadSetting("force_30fps_mode", false).toBool();
Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();
Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat();
@@ -523,8 +524,8 @@ void Config::ReadValues() {
qt_config->beginGroup("Paths");
UISettings::values.roms_path = ReadSetting("romsPath").toString();
UISettings::values.symbols_path = ReadSetting("symbolsPath").toString();
- UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString();
- UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool();
+ UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString();
+ UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool();
UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();
qt_config->endGroup();
@@ -664,6 +665,7 @@ void Config::SaveValues() {
WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
false);
+ WriteSetting("force_30fps_mode", Settings::values.force_30fps_mode, false);
// Cast to double because Qt's written float values are not human-readable
WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0);
@@ -768,8 +770,8 @@ void Config::SaveValues() {
WriteSetting("romsPath", UISettings::values.roms_path);
WriteSetting("symbolsPath", UISettings::values.symbols_path);
WriteSetting("screenshotPath", UISettings::values.screenshot_path);
- WriteSetting("gameListRootDir", UISettings::values.gamedir, ".");
- WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false);
+ WriteSetting("gameListRootDir", UISettings::values.game_directory_path, ".");
+ WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false);
WriteSetting("recentFiles", UISettings::values.recent_files);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 51bd1f121..a5218b051 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -12,7 +12,7 @@
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
- : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) {
+ : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
this->setConfiguration();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index eeb038afb..e48f4f5a3 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::setConfiguration() {
- ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
+ ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
@@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() {
}
void ConfigureGeneral::applyConfiguration() {
- UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
+ UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.theme =
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index dd1d67488..0a9883d37 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() {
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
+ ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
}
@@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() {
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
ui->use_asynchronous_gpu_emulation->isChecked();
+ Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index c6767e0ca..15ab18ecd 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -71,6 +71,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="force_30fps_mode">
+ <property name="text">
+ <string>Force 30 FPS mode</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index bfb562535..a7a8752e5 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -66,20 +66,21 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
}
void ConfigureHotkeys::Configure(QModelIndex index) {
- if (index.parent() == QModelIndex())
+ if (!index.parent().isValid()) {
return;
+ }
index = index.sibling(index.row(), 1);
- auto* model = ui->hotkey_list->model();
- auto previous_key = model->data(index);
-
- auto* hotkey_dialog = new SequenceDialog;
- int return_code = hotkey_dialog->exec();
+ auto* const model = ui->hotkey_list->model();
+ const auto previous_key = model->data(index);
- auto key_sequence = hotkey_dialog->GetSequence();
+ SequenceDialog hotkey_dialog{this};
- if (return_code == QDialog::Rejected || key_sequence.isEmpty())
+ const int return_code = hotkey_dialog.exec();
+ const auto key_sequence = hotkey_dialog.GetSequence();
+ if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
+ }
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::critical(this, tr("Error in inputted key"),
@@ -90,7 +91,7 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
}
}
-bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) {
+bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
return GetUsedKeyList().contains(key_sequence);
}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index cd203aad6..73fb8a175 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -6,7 +6,6 @@
#include <memory>
#include <QWidget>
-#include "core/settings.h"
namespace Ui {
class ConfigureHotkeys;
@@ -39,7 +38,7 @@ signals:
private:
void Configure(QModelIndex index);
- bool IsUsedKey(QKeySequence key_sequence);
+ bool IsUsedKey(QKeySequence key_sequence) const;
QList<QKeySequence> GetUsedKeyList() const;
std::unique_ptr<Ui::ConfigureHotkeys> ui;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 4b67656ac..b0ca766ec 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -467,9 +467,10 @@ void GameList::LoadInterfaceLayout() {
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci", "nsp"};
void GameList::RefreshGameDirectory() {
- if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
+ if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) {
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
search_field->clear();
- PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 3db0e90da..2cf5c58a0 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -95,7 +95,7 @@ public:
if (row2.isEmpty())
return row1;
- return row1 + "\n " + row2;
+ return QString(row1 + "\n " + row2);
}
return GameListItem::data(role);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index ca231d710..bdee44b04 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -213,7 +213,8 @@ GMainWindow::GMainWindow()
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
game_list->LoadCompatibilityList();
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
@@ -1278,8 +1279,8 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.gamedir,
- UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
config->Save();
@@ -1367,7 +1368,8 @@ void GMainWindow::OnMenuInstallToNAND() {
const auto success = [this]() {
QMessageBox::information(this, tr("Successfully Installed"),
tr("The file was successfully installed."));
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
};
const auto failed = [this]() {
@@ -1494,8 +1496,8 @@ void GMainWindow::OnMenuInstallToNAND() {
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
- UISettings::values.gamedir = dir_path;
- game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
+ UISettings::values.game_directory_path = dir_path;
+ game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan);
}
}
@@ -1517,7 +1519,8 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
Service::FileSystem::CreateFactories(*vfs);
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
@@ -1669,8 +1672,8 @@ void GMainWindow::OnConfigure() {
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.gamedir,
- UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
config->Save();
@@ -1920,7 +1923,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
Service::FileSystem::CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
@@ -2027,6 +2031,18 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
event->acceptProposedAction();
}
+void GMainWindow::keyPressEvent(QKeyEvent* event) {
+ if (render_window) {
+ render_window->ForwardKeyPressEvent(event);
+ }
+}
+
+void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
+ if (render_window) {
+ render_window->ForwardKeyReleaseEvent(event);
+ }
+}
+
bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
@@ -2094,7 +2110,8 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationName("yuzu team");
QCoreApplication::setApplicationName("yuzu");
- QApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
+ // Enables the core to make the qt created contexts current on std::threads
+ QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 85e3810f2..ce5045819 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -252,4 +252,8 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
+
+ // Overrides used to forward signals to the render window when the focus moves out.
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
};
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 45e705b61..dbd318e20 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -55,8 +55,8 @@ struct Values {
QString roms_path;
QString symbols_path;
QString screenshot_path;
- QString gamedir;
- bool gamedir_deepscan;
+ QString game_directory_path;
+ bool game_directory_deepscan;
QStringList recent_files;
QString theme;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index de7a26e14..68a176032 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -19,6 +19,37 @@
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+class SDLGLContext : public Core::Frontend::GraphicsContext {
+public:
+ explicit SDLGLContext() {
+ // create a hidden window to make the shared context against
+ window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position
+ SDL_WINDOWPOS_UNDEFINED, // y position
+ Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
+ SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
+ context = SDL_GL_CreateContext(window);
+ }
+
+ ~SDLGLContext() {
+ SDL_GL_DeleteContext(context);
+ SDL_DestroyWindow(window);
+ }
+
+ void MakeCurrent() override {
+ SDL_GL_MakeCurrent(window, context);
+ }
+
+ void DoneCurrent() override {
+ SDL_GL_MakeCurrent(window, nullptr);
+ }
+
+ void SwapBuffers() override {}
+
+private:
+ SDL_Window* window;
+ SDL_GLContext context;
+};
+
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
InputCommon::GetMotionEmu()->Tilt(x, y);
@@ -153,6 +184,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
+ SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
@@ -171,7 +203,6 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
if (fullscreen) {
Fullscreen();
}
-
gl_context = SDL_GL_CreateContext(render_window);
if (gl_context == nullptr) {
@@ -278,3 +309,7 @@ void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
}
+
+std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2::CreateSharedContext() const {
+ return std::make_unique<SDLGLContext>();
+}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index b0d4116cc..17e98227f 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -27,6 +27,8 @@ public:
/// Releases the GL context from the caller thread
void DoneCurrent() override;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+
/// Whether the window is still open, and a close request hasn't yet been sent
bool IsOpen() const;