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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/range_map.h139
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp4
-rw-r--r--src/core/internal_network/network.cpp6
-rw-r--r--src/core/memory.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp18
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp18
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp20
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp58
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp58
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h2
-rw-r--r--src/shader_recompiler/environment.h10
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp6
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h5
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp118
-rw-r--r--src/shader_recompiler/host_translate_info.h3
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp76
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp13
-rw-r--r--src/shader_recompiler/ir_opt/passes.h4
-rw-r--r--src/shader_recompiler/profile.h2
-rw-r--r--src/shader_recompiler/shader_info.h18
-rw-r--r--src/shader_recompiler/varying_state.h2
-rw-r--r--src/tests/CMakeLists.txt1
-rw-r--r--src/tests/common/range_map.cpp70
-rw-r--r--src/tests/video_core/buffer_base.cpp2
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/buffer_cache/buffer_base.h14
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h89
-rw-r--r--src/video_core/cache_types.h24
-rw-r--r--src/video_core/dma_pusher.cpp42
-rw-r--r--src/video_core/dma_pusher.h2
-rw-r--r--src/video_core/engines/draw_manager.cpp31
-rw-r--r--src/video_core/engines/draw_manager.h25
-rw-r--r--src/video_core/engines/engine_interface.h24
-rw-r--r--src/video_core/engines/engine_upload.cpp2
-rw-r--r--src/video_core/engines/fermi_2d.cpp16
-rw-r--r--src/video_core/engines/fermi_2d.h3
-rw-r--r--src/video_core/engines/kepler_compute.cpp14
-rw-r--r--src/video_core/engines/kepler_compute.h2
-rw-r--r--src/video_core/engines/kepler_memory.cpp11
-rw-r--r--src/video_core/engines/kepler_memory.h2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp180
-rw-r--r--src/video_core/engines/maxwell_3d.h75
-rw-r--r--src/video_core/engines/maxwell_dma.cpp33
-rw-r--r--src/video_core/engines/maxwell_dma.h2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/vulkan_turbo_mode.comp29
-rw-r--r--src/video_core/invalidation_accumulator.h79
-rw-r--r--src/video_core/macro/macro.cpp19
-rw-r--r--src/video_core/macro/macro.h1
-rw-r--r--src/video_core/macro/macro_hle.cpp606
-rw-r--r--src/video_core/macro/macro_hle.h5
-rw-r--r--src/video_core/memory_manager.cpp216
-rw-r--r--src/video_core/memory_manager.h57
-rw-r--r--src/video_core/rasterizer_interface.h27
-rw-r--r--src/video_core/renderer_null/null_rasterizer.cpp8
-rw-r--r--src/video_core/renderer_null/null_rasterizer.h12
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp190
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h17
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp119
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h76
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp8
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp19
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp42
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp127
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp161
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h11
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp444
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h25
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp56
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h25
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.cpp102
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h119
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_turbo_mode.cpp205
-rw-r--r--src/video_core/renderer_vulkan/vk_turbo_mode.h26
-rw-r--r--src/video_core/shader_environment.cpp58
-rw-r--r--src/video_core/shader_environment.h21
-rw-r--r--src/video_core/texture_cache/texture_cache.h107
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp164
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h81
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.cpp14
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.h5
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp41
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h102
-rw-r--r--src/yuzu/configuration/config.cpp8
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui15
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp21
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h2
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui20
-rw-r--r--src/yuzu/main.cpp20
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu_cmd/config.cpp3
111 files changed, 4058 insertions, 805 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index eb05e46a8..45332cf95 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -97,6 +97,7 @@ add_library(common STATIC
point.h
precompiled_headers.h
quaternion.h
+ range_map.h
reader_writer_queue.h
ring_buffer.h
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
diff --git a/src/common/range_map.h b/src/common/range_map.h
new file mode 100644
index 000000000..79c7ef547
--- /dev/null
+++ b/src/common/range_map.h
@@ -0,0 +1,139 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include <map>
+#include <type_traits>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+template <typename KeyTBase, typename ValueT>
+class RangeMap {
+private:
+ using KeyT =
+ std::conditional_t<std::is_signed_v<KeyTBase>, KeyTBase, std::make_signed_t<KeyTBase>>;
+
+public:
+ explicit RangeMap(ValueT null_value_) : null_value{null_value_} {
+ container.emplace(std::numeric_limits<KeyT>::min(), null_value);
+ };
+ ~RangeMap() = default;
+
+ void Map(KeyTBase address, KeyTBase address_end, ValueT value) {
+ KeyT new_address = static_cast<KeyT>(address);
+ KeyT new_address_end = static_cast<KeyT>(address_end);
+ if (new_address < 0) {
+ new_address = 0;
+ }
+ if (new_address_end < 0) {
+ new_address_end = 0;
+ }
+ InternalMap(new_address, new_address_end, value);
+ }
+
+ void Unmap(KeyTBase address, KeyTBase address_end) {
+ Map(address, address_end, null_value);
+ }
+
+ [[nodiscard]] size_t GetContinousSizeFrom(KeyTBase address) const {
+ const KeyT new_address = static_cast<KeyT>(address);
+ if (new_address < 0) {
+ return 0;
+ }
+ return ContinousSizeInternal(new_address);
+ }
+
+ [[nodiscard]] ValueT GetValueAt(KeyT address) const {
+ const KeyT new_address = static_cast<KeyT>(address);
+ if (new_address < 0) {
+ return null_value;
+ }
+ return GetValueInternal(new_address);
+ }
+
+private:
+ using MapType = std::map<KeyT, ValueT>;
+ using IteratorType = typename MapType::iterator;
+ using ConstIteratorType = typename MapType::const_iterator;
+
+ size_t ContinousSizeInternal(KeyT address) const {
+ const auto it = GetFirstElementBeforeOrOn(address);
+ if (it == container.end() || it->second == null_value) {
+ return 0;
+ }
+ const auto it_end = std::next(it);
+ if (it_end == container.end()) {
+ return std::numeric_limits<KeyT>::max() - address;
+ }
+ return it_end->first - address;
+ }
+
+ ValueT GetValueInternal(KeyT address) const {
+ const auto it = GetFirstElementBeforeOrOn(address);
+ if (it == container.end()) {
+ return null_value;
+ }
+ return it->second;
+ }
+
+ ConstIteratorType GetFirstElementBeforeOrOn(KeyT address) const {
+ auto it = container.lower_bound(address);
+ if (it == container.begin()) {
+ return it;
+ }
+ if (it != container.end() && (it->first == address)) {
+ return it;
+ }
+ --it;
+ return it;
+ }
+
+ ValueT GetFirstValueWithin(KeyT address) {
+ auto it = container.lower_bound(address);
+ if (it == container.begin()) {
+ return it->second;
+ }
+ if (it == container.end()) [[unlikely]] { // this would be a bug
+ return null_value;
+ }
+ --it;
+ return it->second;
+ }
+
+ ValueT GetLastValueWithin(KeyT address) {
+ auto it = container.upper_bound(address);
+ if (it == container.end()) {
+ return null_value;
+ }
+ if (it == container.begin()) [[unlikely]] { // this would be a bug
+ return it->second;
+ }
+ --it;
+ return it->second;
+ }
+
+ void InternalMap(KeyT address, KeyT address_end, ValueT value) {
+ const bool must_add_start = GetFirstValueWithin(address) != value;
+ const ValueT last_value = GetLastValueWithin(address_end);
+ const bool must_add_end = last_value != value;
+ auto it = container.lower_bound(address);
+ const auto it_end = container.upper_bound(address_end);
+ while (it != it_end) {
+ it = container.erase(it);
+ }
+ if (must_add_start) {
+ container.emplace(address, value);
+ }
+ if (must_add_end) {
+ container.emplace(address_end, last_value);
+ }
+ }
+
+ ValueT null_value;
+ MapType container;
+};
+
+} // namespace Common
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 149e621f9..1638b79f5 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -185,6 +185,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
+ values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
@@ -200,6 +201,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true);
+ values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 6b199af93..9eb3711ca 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -415,6 +415,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
+ SwitchableSetting<bool> renderer_force_max_clock{true, "force_max_clock"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
@@ -451,6 +452,8 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
+ SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
+ "use_vulkan_driver_pipeline_cache"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
@@ -531,6 +534,7 @@ struct Values {
Setting<bool> reporting_services{false, "reporting_services"};
Setting<bool> quest_flag{false, "quest_flag"};
Setting<bool> disable_macro_jit{false, "disable_macro_jit"};
+ Setting<bool> disable_macro_hle{false, "disable_macro_hle"};
Setting<bool> extended_logging{false, "extended_logging"};
Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
Setting<bool> use_auto_stub{false, "use_auto_stub"};
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 947747d36..2a7570073 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -229,7 +229,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.enable_cycle_counting = true;
// Code cache size
+#ifdef ARCHITECTURE_arm64
+ config.code_cache_size = 128_MiB;
+#else
config.code_cache_size = 512_MiB;
+#endif
// Allow memory fault handling to work
if (system.DebuggerEnabled()) {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 3df943df7..7229fdc2a 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -288,7 +288,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.enable_cycle_counting = true;
// Code cache size
+#ifdef ARCHITECTURE_arm64
+ config.code_cache_size = 128_MiB;
+#else
config.code_cache_size = 512_MiB;
+#endif
// Allow memory fault handling to work
if (system.DebuggerEnabled()) {
diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp
index 447fbffaa..282ea1ff9 100644
--- a/src/core/internal_network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -117,6 +117,8 @@ Errno TranslateNativeError(int e) {
return Errno::NETUNREACH;
case WSAEMSGSIZE:
return Errno::MSGSIZE;
+ case WSAETIMEDOUT:
+ return Errno::TIMEDOUT;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
return Errno::OTHER;
@@ -211,6 +213,8 @@ Errno TranslateNativeError(int e) {
return Errno::NETUNREACH;
case EMSGSIZE:
return Errno::MSGSIZE;
+ case ETIMEDOUT:
+ return Errno::TIMEDOUT;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
return Errno::OTHER;
@@ -226,7 +230,7 @@ Errno GetAndLogLastError() {
int e = errno;
#endif
const Errno err = TranslateNativeError(e);
- if (err == Errno::AGAIN) {
+ if (err == Errno::AGAIN || err == Errno::TIMEDOUT) {
return err;
}
LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 26be74df4..a1e41faff 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -436,7 +436,7 @@ struct Memory::Impl {
}
if (Settings::IsFastmemEnabled()) {
- const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
+ const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
}
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index f0bd84ab2..c7d7d5fef 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -137,6 +137,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
case IR::Attribute::VertexId:
ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.Add("MOV.F {}.x,{}.baseInstance;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.Add("MOV.F {}.x,{}.baseVertex;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.Add("MOV.F {}.x,{}.draw.id;", inst, ctx.attrib_name);
+ break;
case IR::Attribute::FrontFace:
ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
break;
@@ -156,6 +165,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, S
case IR::Attribute::VertexId:
ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.Add("MOV.S {}.x,{}.baseInstance;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.Add("MOV.S {}.x,{}.baseVertex;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.Add("MOV.S {}.x,{}.draw.id;", inst, ctx.attrib_name);
+ break;
default:
throw NotImplementedException("Get U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index e8a4390f6..d91e04446 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -219,7 +219,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
EmitContext ctx{program, bindings, profile, runtime_info};
Precolor(program);
EmitCode(ctx, program);
- const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))};
+ const std::string version{fmt::format("#version 460{}\n", GlslVersionSpecifier(ctx))};
ctx.header.insert(0, version);
if (program.shared_memory_size > 0) {
const auto requested_size{program.shared_memory_size};
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 39579cf5d..2e369ed72 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -234,6 +234,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::FrontFace:
ctx.AddF32("{}=itof(gl_FrontFacing?-1:0);", inst);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.AddF32("{}=itof(gl_BaseInstance);", inst);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.AddF32("{}=itof(gl_BaseVertex);", inst);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.AddF32("{}=itof(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get attribute {}", attr);
}
@@ -250,6 +259,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s
case IR::Attribute::VertexId:
ctx.AddU32("{}=uint(gl_VertexID);", inst);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.AddU32("{}=uint(gl_BaseInstance);", inst);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.AddU32("{}=uint(gl_BaseVertex);", inst);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.AddU32("{}=uint(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 73b67f0af..0cd87a48f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -321,8 +321,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ:
case IR::Attribute::PositionW:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
- ctx.Const(element)));
+ return ctx.OpLoad(
+ ctx.F32[1],
+ ctx.need_input_position_indirect
+ ? AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.u32_zero_value,
+ ctx.Const(element))
+ : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element)));
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -339,6 +343,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)};
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
+ case IR::Attribute::BaseInstance:
+ return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance));
+ case IR::Attribute::BaseVertex:
+ return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_vertex));
+ case IR::Attribute::DrawID:
+ return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.draw_index));
case IR::Attribute::FrontFace:
return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
@@ -380,6 +390,12 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) {
const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)};
return ctx.OpISub(ctx.U32[1], index, base);
}
+ case IR::Attribute::BaseInstance:
+ return ctx.OpLoad(ctx.U32[1], ctx.base_instance);
+ case IR::Attribute::BaseVertex:
+ return ctx.OpLoad(ctx.U32[1], ctx.base_vertex);
+ case IR::Attribute::DrawID:
+ return ctx.OpLoad(ctx.U32[1], ctx.draw_index);
default:
throw NotImplementedException("Read U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 2c90f2368..c5db19d09 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -58,11 +58,10 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
ctx.OpGroupNonUniformShuffle(ctx.U32[1], SubgroupScope(ctx), value, src_thread_id), value);
}
-Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
- const Id thirty_two{ctx.Const(32u)};
- const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
- const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
- return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
+Id AddPartitionBase(EmitContext& ctx, Id thread_id) {
+ const Id partition_idx{ctx.OpShiftRightLogical(ctx.U32[1], GetThreadId(ctx), ctx.Const(5u))};
+ const Id partition_base{ctx.OpShiftLeftLogical(ctx.U32[1], partition_idx, ctx.Const(5u))};
+ return ctx.OpIAdd(ctx.U32[1], thread_id, partition_base);
}
} // Anonymous namespace
@@ -145,64 +144,63 @@ Id EmitSubgroupGeMask(EmitContext& ctx) {
Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
- const Id thread_id{GetThreadId(ctx)};
- if (ctx.profile.warp_size_potentially_larger_than_guest) {
- const Id thirty_two{ctx.Const(32u)};
- const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
- const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
- const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
- index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
- clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
- }
+ const Id thread_id{EmitLaneId(ctx)};
const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], index, not_seg_mask)};
- const Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)};
+ Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ src_thread_id = AddPartitionBase(ctx, src_thread_id);
+ }
+
SetInBoundsFlag(inst, in_range);
return SelectValue(ctx, in_range, value, src_thread_id);
}
Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{GetThreadId(ctx)};
- if (ctx.profile.warp_size_potentially_larger_than_guest) {
- clamp = GetUpperClamp(ctx, thread_id, clamp);
- }
+ const Id thread_id{EmitLaneId(ctx)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
- const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
+ Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ src_thread_id = AddPartitionBase(ctx, src_thread_id);
+ }
+
SetInBoundsFlag(inst, in_range);
return SelectValue(ctx, in_range, value, src_thread_id);
}
Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{GetThreadId(ctx)};
- if (ctx.profile.warp_size_potentially_larger_than_guest) {
- clamp = GetUpperClamp(ctx, thread_id, clamp);
- }
+ const Id thread_id{EmitLaneId(ctx)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
- const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
+ Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ src_thread_id = AddPartitionBase(ctx, src_thread_id);
+ }
+
SetInBoundsFlag(inst, in_range);
return SelectValue(ctx, in_range, value, src_thread_id);
}
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{GetThreadId(ctx)};
- if (ctx.profile.warp_size_potentially_larger_than_guest) {
- clamp = GetUpperClamp(ctx, thread_id, clamp);
- }
+ const Id thread_id{EmitLaneId(ctx)};
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
- const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
+ Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ src_thread_id = AddPartitionBase(ctx, src_thread_id);
+ }
+
SetInBoundsFlag(inst, in_range);
return SelectValue(ctx, in_range, value, src_thread_id);
}
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 41dc6d031..a0c155fdb 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -544,7 +544,7 @@ void EmitContext::DefineCommonTypes(const Info& info) {
U16 = Name(TypeInt(16, false), "u16");
S16 = Name(TypeInt(16, true), "s16");
}
- if (info.uses_int64) {
+ if (info.uses_int64 && profile.support_int64) {
AddCapability(spv::Capability::Int64);
U64 = Name(TypeInt(64, false), "u64");
}
@@ -721,9 +721,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
size_t label_index{0};
if (info.loads.AnyComponent(IR::Attribute::PositionX)) {
AddLabel(labels[label_index]);
- const Id pointer{is_array
- ? OpAccessChain(input_f32, input_position, vertex, masked_index)
- : OpAccessChain(input_f32, input_position, masked_index)};
+ const Id pointer{[&]() {
+ if (need_input_position_indirect) {
+ if (is_array)
+ return OpAccessChain(input_f32, input_position, vertex, u32_zero_value,
+ masked_index);
+ else
+ return OpAccessChain(input_f32, input_position, u32_zero_value,
+ masked_index);
+ } else {
+ if (is_array)
+ return OpAccessChain(input_f32, input_position, vertex, masked_index);
+ else
+ return OpAccessChain(input_f32, input_position, masked_index);
+ }
+ }()};
const Id result{OpLoad(F32[1], pointer)};
OpReturnValue(result);
++label_index;
@@ -1367,30 +1379,56 @@ void EmitContext::DefineInputs(const IR::Program& program) {
Decorate(layer, spv::Decoration::Flat);
}
if (loads.AnyComponent(IR::Attribute::PositionX)) {
- const bool is_fragment{stage != Stage::Fragment};
- const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
- input_position = DefineInput(*this, F32[4], true, built_in);
- if (profile.support_geometry_shader_passthrough) {
- if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
- Decorate(input_position, spv::Decoration::PassthroughNV);
+ const bool is_fragment{stage == Stage::Fragment};
+ if (!is_fragment && profile.has_broken_spirv_position_input) {
+ need_input_position_indirect = true;
+
+ const Id input_position_struct = TypeStruct(F32[4]);
+ input_position = DefineInput(*this, input_position_struct, true);
+
+ MemberDecorate(input_position_struct, 0, spv::Decoration::BuiltIn,
+ static_cast<unsigned>(spv::BuiltIn::Position));
+ Decorate(input_position_struct, spv::Decoration::Block);
+ } else {
+ const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord
+ : spv::BuiltIn::Position};
+ input_position = DefineInput(*this, F32[4], true, built_in);
+
+ if (profile.support_geometry_shader_passthrough) {
+ if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
+ Decorate(input_position, spv::Decoration::PassthroughNV);
+ }
}
}
}
if (loads[IR::Attribute::InstanceId]) {
if (profile.support_vertex_instance_id) {
instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
+ if (loads[IR::Attribute::BaseInstance]) {
+ base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
+ }
} else {
instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex);
base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance);
}
+ } else if (loads[IR::Attribute::BaseInstance]) {
+ base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance);
}
if (loads[IR::Attribute::VertexId]) {
if (profile.support_vertex_instance_id) {
vertex_id = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexId);
+ if (loads[IR::Attribute::BaseVertex]) {
+ base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
+ }
} else {
vertex_index = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexIndex);
base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
}
+ } else if (loads[IR::Attribute::BaseVertex]) {
+ base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
+ }
+ if (loads[IR::Attribute::DrawID]) {
+ draw_index = DefineInput(*this, U32[1], true, spv::BuiltIn::DrawIndex);
}
if (loads[IR::Attribute::FrontFace]) {
front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing);
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index dde45b4bc..dbc5c55b9 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -218,6 +218,7 @@ public:
Id base_instance{};
Id vertex_id{};
Id vertex_index{};
+ Id draw_index{};
Id base_vertex{};
Id front_face{};
Id point_coord{};
@@ -279,6 +280,7 @@ public:
Id write_global_func_u32x2{};
Id write_global_func_u32x4{};
+ bool need_input_position_indirect{};
Id input_position{};
std::array<Id, 32> input_generics{};
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index 402f2664f..26e8307c1 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -34,6 +34,11 @@ public:
[[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0;
+ [[nodiscard]] virtual bool HasHLEMacroState() const = 0;
+
+ [[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(u32 bank,
+ u32 offset) = 0;
+
virtual void Dump(u64 hash) = 0;
[[nodiscard]] const ProgramHeader& SPH() const noexcept {
@@ -52,11 +57,16 @@ public:
return start_address;
}
+ [[nodiscard]] bool IsPropietaryDriver() const noexcept {
+ return is_propietary_driver;
+ }
+
protected:
ProgramHeader sph{};
std::array<u32, 8> gp_passthrough_mask{};
Stage stage{};
u32 start_address{};
+ bool is_propietary_driver{};
};
} // namespace Shader
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 7d3d882e4..1bf9db935 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -446,6 +446,12 @@ std::string NameOf(Attribute attribute) {
return "ViewportMask";
case Attribute::FrontFace:
return "FrontFace";
+ case Attribute::BaseInstance:
+ return "BaseInstance";
+ case Attribute::BaseVertex:
+ return "BaseVertex";
+ case Attribute::DrawID:
+ return "DrawID";
}
return fmt::format("<reserved attribute {}>", static_cast<int>(attribute));
}
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index 6ee3947b1..5f039b6f6 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -219,6 +219,11 @@ enum class Attribute : u64 {
FixedFncTexture9Q = 231,
ViewportMask = 232,
FrontFace = 255,
+
+ // Implementation attributes
+ BaseInstance = 256,
+ BaseVertex = 257,
+ DrawID = 258,
};
constexpr size_t NUM_GENERICS = 32;
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 0cdac0eff..eb2e49a68 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -294,6 +294,14 @@ F32 IREmitter::GetAttribute(IR::Attribute attribute, const U32& vertex) {
return Inst<F32>(Opcode::GetAttribute, attribute, vertex);
}
+U32 IREmitter::GetAttributeU32(IR::Attribute attribute) {
+ return GetAttributeU32(attribute, Imm32(0));
+}
+
+U32 IREmitter::GetAttributeU32(IR::Attribute attribute, const U32& vertex) {
+ return Inst<U32>(Opcode::GetAttributeU32, attribute, vertex);
+}
+
void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex) {
Inst(Opcode::SetAttribute, attribute, value, vertex);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 2df992feb..7aaaa4ab0 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -74,6 +74,8 @@ public:
[[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
[[nodiscard]] F32 GetAttribute(IR::Attribute attribute, const U32& vertex);
+ [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute);
+ [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute, const U32& vertex);
void SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex);
[[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address);
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 3adbd2b16..a42453e90 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -171,6 +171,70 @@ std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
}
return mapping;
}
+
+void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program,
+ const Shader::VaryingState& passthrough_mask,
+ bool passthrough_position,
+ std::optional<IR::Attribute> passthrough_layer_attr) {
+ for (u32 i = 0; i < program.output_vertices; i++) {
+ // Assign generics from input
+ for (u32 j = 0; j < 32; j++) {
+ if (!passthrough_mask.Generic(j)) {
+ continue;
+ }
+
+ const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4);
+ ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0));
+ }
+
+ if (passthrough_position) {
+ // Assign position from input
+ const IR::Attribute attr = IR::Attribute::PositionX;
+ ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0));
+ ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0));
+ }
+
+ if (passthrough_layer_attr) {
+ // Assign layer
+ ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(*passthrough_layer_attr),
+ ir.Imm32(0));
+ }
+
+ // Emit vertex
+ ir.EmitVertex(ir.Imm32(0));
+ }
+ ir.EndPrimitive(ir.Imm32(0));
+}
+
+u32 GetOutputTopologyVertices(OutputTopology output_topology) {
+ switch (output_topology) {
+ case OutputTopology::PointList:
+ return 1;
+ case OutputTopology::LineStrip:
+ return 2;
+ default:
+ return 3;
+ }
+}
+
+void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInfo& host_info) {
+ for (IR::Block* const block : program.blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Epilogue) {
+ IR::IREmitter ir{*block, IR::Block::InstructionList::s_iterator_to(inst)};
+ EmitGeometryPassthrough(
+ ir, program, program.info.passthrough,
+ program.info.passthrough.AnyComponent(IR::Attribute::PositionX), {});
+ }
+ }
+ }
+}
+
} // Anonymous namespace
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
@@ -195,9 +259,14 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.is_geometry_passthrough = sph.common0.geometry_passthrough != 0;
if (program.is_geometry_passthrough) {
const auto& mask{env.GpPassthroughMask()};
- for (size_t i = 0; i < program.info.passthrough.mask.size(); ++i) {
+ for (size_t i = 0; i < mask.size() * 32; ++i) {
program.info.passthrough.mask[i] = ((mask[i / 32] >> (i % 32)) & 1) == 0;
}
+
+ if (!host_info.support_geometry_shader_passthrough) {
+ program.output_vertices = GetOutputTopologyVertices(program.output_topology);
+ LowerGeometryPassthrough(program, host_info);
+ }
}
break;
}
@@ -219,11 +288,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
}
Optimization::SsaRewritePass(program);
- Optimization::ConstantPropagationPass(program);
+ Optimization::ConstantPropagationPass(env, program);
Optimization::PositionPass(env, program);
- Optimization::GlobalMemoryToStorageBufferPass(program);
+ Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
Optimization::TexturePass(env, program, host_info);
if (Settings::values.resolution_info.active) {
@@ -342,17 +411,7 @@ IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool,
IR::Program program;
program.stage = Stage::Geometry;
program.output_topology = output_topology;
- switch (output_topology) {
- case OutputTopology::PointList:
- program.output_vertices = 1;
- break;
- case OutputTopology::LineStrip:
- program.output_vertices = 2;
- break;
- default:
- program.output_vertices = 3;
- break;
- }
+ program.output_vertices = GetOutputTopologyVertices(output_topology);
program.is_geometry_passthrough = false;
program.info.loads.mask = source_program.info.stores.mask;
@@ -366,35 +425,8 @@ IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool,
node.data.block = current_block;
IR::IREmitter ir{*current_block};
- for (u32 i = 0; i < program.output_vertices; i++) {
- // Assign generics from input
- for (u32 j = 0; j < 32; j++) {
- if (!program.info.stores.Generic(j)) {
- continue;
- }
-
- const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4);
- ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0));
- }
-
- // Assign position from input
- const IR::Attribute attr = IR::Attribute::PositionX;
- ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0));
- ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0));
-
- // Assign layer
- ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(source_program.info.emulated_layer),
- ir.Imm32(0));
-
- // Emit vertex
- ir.EmitVertex(ir.Imm32(0));
- }
- ir.EndPrimitive(ir.Imm32(0));
+ EmitGeometryPassthrough(ir, program, program.info.stores, true,
+ source_program.info.emulated_layer);
IR::Block* return_block{block_pool.Create(inst_pool)};
IR::IREmitter{*return_block}.Epilogue();
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index d5d279554..55fc48768 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -15,6 +15,9 @@ struct HostTranslateInfo {
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
+ u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
+ bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
+ ///< passthrough shaders
};
} // namespace Shader
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 826f9a54a..4d81e9336 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -7,6 +7,7 @@
#include <type_traits>
#include "common/bit_cast.h"
+#include "shader_recompiler/environment.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/value.h"
@@ -515,6 +516,9 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
case IR::Attribute::PrimitiveId:
case IR::Attribute::InstanceId:
case IR::Attribute::VertexId:
+ case IR::Attribute::BaseVertex:
+ case IR::Attribute::BaseInstance:
+ case IR::Attribute::DrawID:
break;
default:
return;
@@ -644,7 +648,63 @@ void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) {
}
}
-void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
+void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) {
+ const IR::Value bank{inst.Arg(0)};
+ const IR::Value offset{inst.Arg(1)};
+ if (!bank.IsImmediate() || !offset.IsImmediate()) {
+ return;
+ }
+ const auto bank_value = bank.U32();
+ const auto offset_value = offset.U32();
+ auto replacement = env.GetReplaceConstBuffer(bank_value, offset_value);
+ if (!replacement) {
+ return;
+ }
+ const auto new_attribute = [replacement]() {
+ switch (*replacement) {
+ case ReplaceConstant::BaseInstance:
+ return IR::Attribute::BaseInstance;
+ case ReplaceConstant::BaseVertex:
+ return IR::Attribute::BaseVertex;
+ case ReplaceConstant::DrawID:
+ return IR::Attribute::DrawID;
+ default:
+ throw NotImplementedException("Not implemented replacement variable {}", *replacement);
+ }
+ }();
+ IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
+ if (inst.GetOpcode() == IR::Opcode::GetCbufU32) {
+ inst.ReplaceUsesWith(ir.GetAttributeU32(new_attribute));
+ } else {
+ inst.ReplaceUsesWith(ir.GetAttribute(new_attribute));
+ }
+}
+
+void FoldDriverConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst, u32 which_bank,
+ u32 offset_start = 0, u32 offset_end = std::numeric_limits<u16>::max()) {
+ const IR::Value bank{inst.Arg(0)};
+ const IR::Value offset{inst.Arg(1)};
+ if (!bank.IsImmediate() || !offset.IsImmediate()) {
+ return;
+ }
+ const auto bank_value = bank.U32();
+ if (bank_value != which_bank) {
+ return;
+ }
+ const auto offset_value = offset.U32();
+ if (offset_value < offset_start || offset_value >= offset_end) {
+ return;
+ }
+ IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
+ if (inst.GetOpcode() == IR::Opcode::GetCbufU32) {
+ inst.ReplaceUsesWith(IR::Value{env.ReadCbufValue(bank_value, offset_value)});
+ } else {
+ inst.ReplaceUsesWith(
+ IR::Value{Common::BitCast<f32>(env.ReadCbufValue(bank_value, offset_value))});
+ }
+}
+
+void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::GetRegister:
return FoldGetRegister(inst);
@@ -789,18 +849,28 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
IR::Opcode::CompositeInsertF16x4);
case IR::Opcode::FSwizzleAdd:
return FoldFSwizzleAdd(block, inst);
+ case IR::Opcode::GetCbufF32:
+ case IR::Opcode::GetCbufU32:
+ if (env.HasHLEMacroState()) {
+ FoldConstBuffer(env, block, inst);
+ }
+ if (env.IsPropietaryDriver()) {
+ FoldDriverConstBuffer(env, block, inst, 1);
+ }
+ break;
default:
break;
}
}
+
} // Anonymous namespace
-void ConstantPropagationPass(IR::Program& program) {
+void ConstantPropagationPass(Environment& env, IR::Program& program) {
const auto end{program.post_order_blocks.rend()};
for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) {
IR::Block* const block{*it};
for (IR::Inst& inst : block->Instructions()) {
- ConstantPropagation(*block, inst);
+ ConstantPropagation(env, *block, inst);
}
}
}
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 336338e62..9101722ba 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -11,6 +11,7 @@
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/value.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
@@ -402,7 +403,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
}
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
-IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
+IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
IR::U32 offset;
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
@@ -415,7 +416,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
}
// Subtract the least significant 32 bits from the guest offset. The result is the storage
// buffer offset in bytes.
- const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
+ IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
+
+ // Align the offset base to match the host alignment requirements
+ low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
return ir.ISub(offset, low_cbuf);
}
@@ -510,7 +514,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
}
} // Anonymous namespace
-void GlobalMemoryToStorageBufferPass(IR::Program& program) {
+void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
StorageInfo info;
for (IR::Block* const block : program.post_order_blocks) {
for (IR::Inst& inst : block->Instructions()) {
@@ -534,7 +538,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
IR::Block* const block{storage_inst.block};
IR::Inst* const inst{storage_inst.inst};
- const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
+ const IR::U32 offset{
+ StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
Replace(*block, *inst, index, offset);
}
}
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 11bfe801a..4ffad1172 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -13,9 +13,9 @@ struct HostTranslateInfo;
namespace Shader::Optimization {
void CollectShaderInfoPass(Environment& env, IR::Program& program);
-void ConstantPropagationPass(IR::Program& program);
+void ConstantPropagationPass(Environment& env, IR::Program& program);
void DeadCodeEliminationPass(IR::Program& program);
-void GlobalMemoryToStorageBufferPass(IR::Program& program);
+void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
void IdentityRemovalPass(IR::Program& program);
void LowerFp16ToFp32(IR::Program& program);
void LowerInt64ToInt32(IR::Program& program);
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index b8841a536..253e0d0bd 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -55,6 +55,8 @@ struct Profile {
/// OpFClamp is broken and OpFMax + OpFMin should be used instead
bool has_broken_spirv_clamp{};
+ /// The Position builtin needs to be wrapped in a struct when used as an input
+ bool has_broken_spirv_position_input{};
/// Offset image operands with an unsigned type do not work
bool has_broken_unsigned_image_offsets{};
/// Signed instructions with unsigned data types are misinterpreted
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index d9c6e92db..f93181e1e 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -16,6 +16,12 @@
namespace Shader {
+enum class ReplaceConstant : u32 {
+ BaseInstance,
+ BaseVertex,
+ DrawID,
+};
+
enum class TextureType : u32 {
Color1D,
ColorArray1D,
@@ -59,6 +65,8 @@ enum class Interpolation {
struct ConstantBufferDescriptor {
u32 index;
u32 count;
+
+ auto operator<=>(const ConstantBufferDescriptor&) const = default;
};
struct StorageBufferDescriptor {
@@ -66,6 +74,8 @@ struct StorageBufferDescriptor {
u32 cbuf_offset;
u32 count;
bool is_written;
+
+ auto operator<=>(const StorageBufferDescriptor&) const = default;
};
struct TextureBufferDescriptor {
@@ -78,6 +88,8 @@ struct TextureBufferDescriptor {
u32 secondary_shift_left;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const TextureBufferDescriptor&) const = default;
};
using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>;
@@ -89,6 +101,8 @@ struct ImageBufferDescriptor {
u32 cbuf_offset;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const ImageBufferDescriptor&) const = default;
};
using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescriptor, 2>;
@@ -104,6 +118,8 @@ struct TextureDescriptor {
u32 secondary_shift_left;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const TextureDescriptor&) const = default;
};
using TextureDescriptors = boost::container::small_vector<TextureDescriptor, 12>;
@@ -116,6 +132,8 @@ struct ImageDescriptor {
u32 cbuf_offset;
u32 count;
u32 size_shift;
+
+ auto operator<=>(const ImageDescriptor&) const = default;
};
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h
index 7b28a285f..18a9aaf50 100644
--- a/src/shader_recompiler/varying_state.h
+++ b/src/shader_recompiler/varying_state.h
@@ -11,7 +11,7 @@
namespace Shader {
struct VaryingState {
- std::bitset<256> mask{};
+ std::bitset<512> mask{};
void Set(IR::Attribute attribute, bool state = true) {
mask[static_cast<size_t>(attribute)] = state;
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index 6a4022e45..9b65e79cb 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -7,6 +7,7 @@ add_executable(tests
common/fibers.cpp
common/host_memory.cpp
common/param_package.cpp
+ common/range_map.cpp
common/ring_buffer.cpp
common/scratch_buffer.cpp
common/unique_function.cpp
diff --git a/src/tests/common/range_map.cpp b/src/tests/common/range_map.cpp
new file mode 100644
index 000000000..5a4630a38
--- /dev/null
+++ b/src/tests/common/range_map.cpp
@@ -0,0 +1,70 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include <stdexcept>
+
+#include <catch2/catch.hpp>
+
+#include "common/range_map.h"
+
+enum class MappedEnum : u32 {
+ Invalid = 0,
+ Valid_1 = 1,
+ Valid_2 = 2,
+ Valid_3 = 3,
+};
+
+TEST_CASE("Range Map: Setup", "[video_core]") {
+ Common::RangeMap<u64, MappedEnum> my_map(MappedEnum::Invalid);
+ my_map.Map(3000, 3500, MappedEnum::Valid_1);
+ my_map.Unmap(3200, 3600);
+ my_map.Map(4000, 4500, MappedEnum::Valid_2);
+ my_map.Map(4200, 4400, MappedEnum::Valid_2);
+ my_map.Map(4200, 4400, MappedEnum::Valid_1);
+ REQUIRE(my_map.GetContinousSizeFrom(4200) == 200);
+ REQUIRE(my_map.GetContinousSizeFrom(3000) == 200);
+ REQUIRE(my_map.GetContinousSizeFrom(2900) == 0);
+
+ REQUIRE(my_map.GetValueAt(2900) == MappedEnum::Invalid);
+ REQUIRE(my_map.GetValueAt(3100) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(3000) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(3200) == MappedEnum::Invalid);
+
+ REQUIRE(my_map.GetValueAt(4199) == MappedEnum::Valid_2);
+ REQUIRE(my_map.GetValueAt(4200) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(4400) == MappedEnum::Valid_2);
+ REQUIRE(my_map.GetValueAt(4500) == MappedEnum::Invalid);
+ REQUIRE(my_map.GetValueAt(4600) == MappedEnum::Invalid);
+
+ my_map.Unmap(0, 6000);
+ for (u64 address = 0; address < 10000; address += 1000) {
+ REQUIRE(my_map.GetContinousSizeFrom(address) == 0);
+ }
+
+ my_map.Map(1000, 3000, MappedEnum::Valid_1);
+ my_map.Map(4000, 5000, MappedEnum::Valid_1);
+ my_map.Map(2500, 4100, MappedEnum::Valid_1);
+ REQUIRE(my_map.GetContinousSizeFrom(1000) == 4000);
+
+ my_map.Map(1000, 3000, MappedEnum::Valid_1);
+ my_map.Map(4000, 5000, MappedEnum::Valid_2);
+ my_map.Map(2500, 4100, MappedEnum::Valid_3);
+ REQUIRE(my_map.GetContinousSizeFrom(1000) == 1500);
+ REQUIRE(my_map.GetContinousSizeFrom(2500) == 1600);
+ REQUIRE(my_map.GetContinousSizeFrom(4100) == 900);
+ REQUIRE(my_map.GetValueAt(900) == MappedEnum::Invalid);
+ REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(2500) == MappedEnum::Valid_3);
+ REQUIRE(my_map.GetValueAt(4100) == MappedEnum::Valid_2);
+ REQUIRE(my_map.GetValueAt(5000) == MappedEnum::Invalid);
+
+ my_map.Map(2000, 6000, MappedEnum::Valid_3);
+ REQUIRE(my_map.GetContinousSizeFrom(1000) == 1000);
+ REQUIRE(my_map.GetContinousSizeFrom(3000) == 3000);
+ REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(1999) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(1500) == MappedEnum::Valid_1);
+ REQUIRE(my_map.GetValueAt(2001) == MappedEnum::Valid_3);
+ REQUIRE(my_map.GetValueAt(5999) == MappedEnum::Valid_3);
+ REQUIRE(my_map.GetValueAt(6000) == MappedEnum::Invalid);
+}
diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp
index f7236afab..5cd0628f2 100644
--- a/src/tests/video_core/buffer_base.cpp
+++ b/src/tests/video_core/buffer_base.cpp
@@ -538,7 +538,7 @@ TEST_CASE("BufferBase: Cached write downloads") {
int num = 0;
buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
- REQUIRE(num == 0);
+ REQUIRE(num == 1);
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
buffer.FlushCachedWrites();
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index fd71bf186..f617665de 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -13,6 +13,7 @@ add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_cache.cpp
buffer_cache/buffer_cache.h
+ cache_types.h
cdma_pusher.cpp
cdma_pusher.h
compatible_formats.cpp
@@ -84,6 +85,7 @@ add_library(video_core STATIC
gpu.h
gpu_thread.cpp
gpu_thread.h
+ invalidation_accumulator.h
memory_manager.cpp
memory_manager.h
precompiled_headers.h
@@ -189,6 +191,8 @@ add_library(video_core STATIC
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_base.cpp
+ renderer_vulkan/vk_turbo_mode.cpp
+ renderer_vulkan/vk_turbo_mode.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index 92d77eef2..c47b7d866 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -430,7 +430,7 @@ private:
if (query_begin >= SizeBytes() || size < 0) {
return;
}
- u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] u64* const untracked_words = Array<Type::Untracked>();
u64* const state_words = Array<type>();
const u64 query_end = query_begin + std::min(static_cast<u64>(size), SizeBytes());
u64* const words_begin = state_words + query_begin / BYTES_PER_WORD;
@@ -483,7 +483,7 @@ private:
NotifyRasterizer<true>(word_index, current_bits, ~u64{0});
}
// Exclude CPU modified pages when visiting GPU pages
- const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0);
+ const u64 word = current_word;
u64 page = page_begin;
page_begin = 0;
@@ -531,7 +531,7 @@ private:
[[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
- const u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -539,8 +539,7 @@ private:
const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE);
u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD;
for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) {
- const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
- const u64 word = state_words[word_index] & ~off_word;
+ const u64 word = state_words[word_index];
if (word == 0) {
continue;
}
@@ -564,7 +563,7 @@ private:
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
- const u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -574,8 +573,7 @@ private:
u64 begin = std::numeric_limits<u64>::max();
u64 end = 0;
for (u64 word_index = word_begin; word_index < word_end; ++word_index) {
- const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
- const u64 word = state_words[word_index] & ~off_word;
+ const u64 word = state_words[word_index];
if (word == 0) {
continue;
}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index f1c60d1f3..627917ab6 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -200,7 +200,16 @@ public:
/// Return true when a CPU region is modified from the CPU
[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
- std::mutex mutex;
+ void SetDrawIndirect(
+ const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
+ current_draw_indirect = current_draw_indirect_;
+ }
+
+ [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
+
+ [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
+
+ std::recursive_mutex mutex;
Runtime& runtime;
private:
@@ -272,6 +281,8 @@ private:
void BindHostVertexBuffers();
+ void BindHostDrawIndirectBuffers();
+
void BindHostGraphicsUniformBuffers(size_t stage);
void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind);
@@ -298,6 +309,8 @@ private:
void UpdateVertexBuffer(u32 index);
+ void UpdateDrawIndirect();
+
void UpdateUniformBuffers(size_t stage);
void UpdateStorageBuffers(size_t stage);
@@ -372,6 +385,8 @@ private:
SlotVector<Buffer> slot_buffers;
DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
+ const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
+
u32 last_index_count = 0;
Binding index_buffer;
@@ -380,6 +395,8 @@ private:
std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
+ Binding count_buffer_binding;
+ Binding indirect_buffer_binding;
std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
@@ -674,6 +691,9 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
}
BindHostVertexBuffers();
BindHostTransformFeedbackBuffers();
+ if (current_draw_indirect) {
+ BindHostDrawIndirectBuffers();
+ }
}
template <class P>
@@ -823,6 +843,7 @@ bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
template <class P>
void BufferCache<P>::CommitAsyncFlushesHigh() {
AccumulateFlushes();
+
if (committed_ranges.empty()) {
return;
}
@@ -869,7 +890,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
buffer_id,
});
// Align up to avoid cache conflicts
- constexpr u64 align = 256ULL;
+ constexpr u64 align = 8ULL;
constexpr u64 mask = ~(align - 1ULL);
total_size_bytes += (new_size + align - 1) & mask;
largest_copy = std::max(largest_copy, new_size);
@@ -1042,6 +1063,19 @@ void BufferCache<P>::BindHostVertexBuffers() {
}
template <class P>
+void BufferCache<P>::BindHostDrawIndirectBuffers() {
+ const auto bind_buffer = [this](const Binding& binding) {
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer, binding.buffer_id);
+ SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
+ };
+ if (current_draw_indirect->include_count) {
+ bind_buffer(count_buffer_binding);
+ }
+ bind_buffer(indirect_buffer_binding);
+}
+
+template <class P>
void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
u32 dirty = ~0U;
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
@@ -1272,6 +1306,9 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
UpdateStorageBuffers(stage);
UpdateTextureBuffers(stage);
}
+ if (current_draw_indirect) {
+ UpdateDrawIndirect();
+ }
} while (has_deleted_buffers);
}
@@ -1289,7 +1326,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const auto& index_array = draw_state.index_buffer;
auto& flags = maxwell3d->dirty.flags;
- if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) {
+ if (!flags[Dirty::IndexBuffer]) {
return;
}
flags[Dirty::IndexBuffer] = false;
@@ -1362,6 +1399,27 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
}
template <class P>
+void BufferCache<P>::UpdateDrawIndirect() {
+ const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) {
+ const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
+ binding = NULL_BINDING;
+ return;
+ }
+ binding = Binding{
+ .cpu_addr = *cpu_addr,
+ .size = static_cast<u32>(size),
+ .buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
+ };
+ };
+ if (current_draw_indirect->include_count) {
+ update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding);
+ }
+ update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size,
+ indirect_buffer_binding);
+}
+
+template <class P>
void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) {
Binding& binding = uniform_buffers[stage][index];
@@ -1880,14 +1938,21 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
bool is_written) const {
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ const u32 alignment = runtime.GetStorageBufferAlignment();
+
+ const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
+ const u32 aligned_size =
+ Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
+
+ const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
if (!cpu_addr || size == 0) {
return NULL_BINDING;
}
- const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
+
+ const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
const Binding binding{
.cpu_addr = *cpu_addr,
- .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
+ .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
.buffer_id = BufferId{},
};
return binding;
@@ -1941,4 +2006,16 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
}
}
+template <class P>
+std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
+ auto& buffer = slot_buffers[count_buffer_binding.buffer_id];
+ return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr));
+}
+
+template <class P>
+std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
+ auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id];
+ return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr));
+}
+
} // namespace VideoCommon
diff --git a/src/video_core/cache_types.h b/src/video_core/cache_types.h
new file mode 100644
index 000000000..1a5db3c55
--- /dev/null
+++ b/src/video_core/cache_types.h
@@ -0,0 +1,24 @@
+// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+enum class CacheType : u32 {
+ None = 0,
+ TextureCache = 1 << 0,
+ QueryCache = 1 << 1,
+ BufferCache = 1 << 2,
+ ShaderCache = 1 << 3,
+ NoTextureCache = QueryCache | BufferCache | ShaderCache,
+ NoBufferCache = TextureCache | QueryCache | ShaderCache,
+ NoQueryCache = TextureCache | BufferCache | ShaderCache,
+ All = TextureCache | QueryCache | BufferCache | ShaderCache,
+};
+DECLARE_ENUM_FLAG_OPERATORS(CacheType)
+
+} // namespace VideoCommon
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 322de2606..551929824 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -61,7 +61,7 @@ bool DmaPusher::Step() {
} else {
const CommandListHeader command_list_header{
command_list.command_lists[dma_pushbuffer_subindex++]};
- const GPUVAddr dma_get = command_list_header.addr;
+ dma_state.dma_get = command_list_header.addr;
if (dma_pushbuffer_subindex >= command_list.command_lists.size()) {
// We've gone through the current list, remove it from the queue
@@ -75,12 +75,22 @@ bool DmaPusher::Step() {
// Push buffer non-empty, read a word
command_headers.resize_destructive(command_list_header.size);
- if (Settings::IsGPULevelHigh()) {
- memory_manager.ReadBlock(dma_get, command_headers.data(),
- command_list_header.size * sizeof(u32));
+ constexpr u32 MacroRegistersStart = 0xE00;
+ if (dma_state.method < MacroRegistersStart) {
+ if (Settings::IsGPULevelHigh()) {
+ memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
+ } else {
+ memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
+ }
} else {
- memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
- command_list_header.size * sizeof(u32));
+ const size_t copy_size = command_list_header.size * sizeof(u32);
+ if (subchannels[dma_state.subchannel]) {
+ subchannels[dma_state.subchannel]->current_dirty =
+ memory_manager.IsMemoryDirty(dma_state.dma_get, copy_size);
+ }
+ memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), copy_size);
}
ProcessCommands(command_headers);
}
@@ -94,6 +104,7 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
if (dma_state.method_count) {
// Data word of methods command
+ dma_state.dma_word_offset = static_cast<u32>(index * sizeof(u32));
if (dma_state.non_incrementing) {
const u32 max_write = static_cast<u32>(
std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index);
@@ -132,6 +143,8 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
case SubmissionMode::Inline:
dma_state.method = command_header.method;
dma_state.subchannel = command_header.subchannel;
+ dma_state.dma_word_offset = static_cast<u64>(
+ -static_cast<s64>(dma_state.dma_get)); // negate to set address as 0
CallMethod(command_header.arg_count);
dma_state.non_incrementing = true;
dma_increment_once = false;
@@ -164,8 +177,14 @@ void DmaPusher::CallMethod(u32 argument) const {
dma_state.method_count,
});
} else {
- subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
- dma_state.is_last_call);
+ auto subchannel = subchannels[dma_state.subchannel];
+ if (!subchannel->execution_mask[dma_state.method]) [[likely]] {
+ subchannel->method_sink.emplace_back(dma_state.method, argument);
+ return;
+ }
+ subchannel->ConsumeSink();
+ subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset;
+ subchannel->CallMethod(dma_state.method, argument, dma_state.is_last_call);
}
}
@@ -174,8 +193,11 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
puller.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
} else {
- subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
- num_methods, dma_state.method_count);
+ auto subchannel = subchannels[dma_state.subchannel];
+ subchannel->ConsumeSink();
+ subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset;
+ subchannel->CallMultiMethod(dma_state.method, base_start, num_methods,
+ dma_state.method_count);
}
}
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index 6f00de937..1cdb690ed 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -156,6 +156,8 @@ private:
u32 subchannel; ///< Current subchannel
u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending
+ GPUVAddr dma_get; ///< Currently read segment
+ u64 dma_word_offset; ///< Current word ofset from address
bool non_incrementing; ///< Current command's NI flag
bool is_last_call;
};
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
index 3a78421f6..2437121ce 100644
--- a/src/video_core/engines/draw_manager.cpp
+++ b/src/video_core/engines/draw_manager.cpp
@@ -91,6 +91,23 @@ void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 ind
ProcessDraw(true, num_instances);
}
+void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) {
+ draw_state.topology = topology;
+
+ ProcessDrawIndirect();
+}
+
+void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first,
+ u32 index_count) {
+ const auto& regs{maxwell3d->regs};
+ draw_state.topology = topology;
+ draw_state.index_buffer = regs.index_buffer;
+ draw_state.index_buffer.first = index_first;
+ draw_state.index_buffer.count = index_count;
+
+ ProcessDrawIndirect();
+}
+
void DrawManager::SetInlineIndexBuffer(u32 index) {
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
@@ -198,4 +215,18 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
}
}
+
+void DrawManager::ProcessDrawIndirect() {
+ LOG_TRACE(
+ HW_GPU,
+ "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}",
+ draw_state.topology, indirect_state.is_indexed, indirect_state.include_count,
+ indirect_state.buffer_size, indirect_state.max_draw_counts);
+
+ UpdateTopology();
+
+ if (maxwell3d->ShouldExecute()) {
+ maxwell3d->rasterizer->DrawIndirect();
+ }
+}
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h
index 0e6930a9c..58d1b2d59 100644
--- a/src/video_core/engines/draw_manager.h
+++ b/src/video_core/engines/draw_manager.h
@@ -32,6 +32,16 @@ public:
std::vector<u8> inline_index_draw_indexes;
};
+ struct IndirectParams {
+ bool is_indexed;
+ bool include_count;
+ GPUVAddr count_start_address;
+ GPUVAddr indirect_start_address;
+ size_t buffer_size;
+ size_t max_draw_counts;
+ size_t stride;
+ };
+
explicit DrawManager(Maxwell3D* maxwell_3d);
void ProcessMethodCall(u32 method, u32 argument);
@@ -46,10 +56,22 @@ public:
void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
u32 base_instance, u32 num_instances);
+ void DrawArrayIndirect(PrimitiveTopology topology);
+
+ void DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count);
+
const State& GetDrawState() const {
return draw_state;
}
+ IndirectParams& GetIndirectParams() {
+ return indirect_state;
+ }
+
+ const IndirectParams& GetIndirectParams() const {
+ return indirect_state;
+ }
+
private:
void SetInlineIndexBuffer(u32 index);
@@ -63,7 +85,10 @@ private:
void ProcessDraw(bool draw_indexed, u32 instance_count);
+ void ProcessDrawIndirect();
+
Maxwell3D* maxwell3d{};
State draw_state{};
+ IndirectParams indirect_state{};
};
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/engine_interface.h b/src/video_core/engines/engine_interface.h
index 26cde8584..392322358 100644
--- a/src/video_core/engines/engine_interface.h
+++ b/src/video_core/engines/engine_interface.h
@@ -3,6 +3,10 @@
#pragma once
+#include <bitset>
+#include <limits>
+#include <vector>
+
#include "common/common_types.h"
namespace Tegra::Engines {
@@ -17,6 +21,26 @@ public:
/// Write multiple values to the register identified by method.
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) = 0;
+
+ void ConsumeSink() {
+ if (method_sink.empty()) {
+ return;
+ }
+ ConsumeSinkImpl();
+ }
+
+ std::bitset<std::numeric_limits<u16>::max()> execution_mask{};
+ std::vector<std::pair<u32, u32>> method_sink{};
+ bool current_dirty{};
+ GPUVAddr current_dma_segment;
+
+protected:
+ virtual void ConsumeSinkImpl() {
+ for (auto [method, value] : method_sink) {
+ CallMethod(method, value, true);
+ }
+ method_sink.clear();
+ }
};
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp
index cea1dd8b0..7f5a0c29d 100644
--- a/src/video_core/engines/engine_upload.cpp
+++ b/src/video_core/engines/engine_upload.cpp
@@ -76,7 +76,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
x_elements, regs.line_count, regs.dest.BlockHeight(),
regs.dest.BlockDepth(), regs.line_length_in);
- memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(address, tmp_buffer.data(), dst_size);
}
}
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index c6478ae85..a126c359c 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -6,6 +6,7 @@
#include "common/microprofile.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/sw_blitter/blitter.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@@ -20,11 +21,14 @@ namespace Tegra::Engines {
using namespace Texture;
-Fermi2D::Fermi2D(MemoryManager& memory_manager_) {
- sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager_);
+Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} {
+ sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager);
// Nvidia's OpenGL driver seems to assume these values
regs.src.depth = 1;
regs.dst.depth = 1;
+
+ execution_mask.reset();
+ execution_mask[FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1] = true;
}
Fermi2D::~Fermi2D() = default;
@@ -49,6 +53,13 @@ void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32
}
}
+void Fermi2D::ConsumeSinkImpl() {
+ for (auto [method, value] : method_sink) {
+ regs.reg_array[method] = value;
+ }
+ method_sink.clear();
+}
+
void Fermi2D::Blit() {
MICROPROFILE_SCOPE(GPU_BlitEngine);
LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}",
@@ -94,6 +105,7 @@ void Fermi2D::Blit() {
config.src_x0 = 0;
}
+ memory_manager.FlushCaching();
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
sw_blitter->Blit(src, regs.dst, config);
}
diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 100b21bac..705b323e1 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -305,10 +305,13 @@ public:
private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::unique_ptr<Blitter::SoftwareBlitEngine> sw_blitter;
+ MemoryManager& memory_manager;
/// Performs the copy from the source surface to the destination surface as configured in the
/// registers.
void Blit();
+
+ void ConsumeSinkImpl() override;
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp
index e5c622155..601095f03 100644
--- a/src/video_core/engines/kepler_compute.cpp
+++ b/src/video_core/engines/kepler_compute.cpp
@@ -14,7 +14,12 @@
namespace Tegra::Engines {
KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_)
- : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {}
+ : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {
+ execution_mask.reset();
+ execution_mask[KEPLER_COMPUTE_REG_INDEX(exec_upload)] = true;
+ execution_mask[KEPLER_COMPUTE_REG_INDEX(data_upload)] = true;
+ execution_mask[KEPLER_COMPUTE_REG_INDEX(launch)] = true;
+}
KeplerCompute::~KeplerCompute() = default;
@@ -23,6 +28,13 @@ void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_)
upload_state.BindRasterizer(rasterizer);
}
+void KeplerCompute::ConsumeSinkImpl() {
+ for (auto [method, value] : method_sink) {
+ regs.reg_array[method] = value;
+ }
+ method_sink.clear();
+}
+
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerCompute register, increase the size of the Regs structure");
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h
index e154e3f06..2092e685f 100644
--- a/src/video_core/engines/kepler_compute.h
+++ b/src/video_core/engines/kepler_compute.h
@@ -204,6 +204,8 @@ public:
private:
void ProcessLaunch();
+ void ConsumeSinkImpl() override;
+
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index 08045d1cf..c026801a3 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -18,6 +18,17 @@ KeplerMemory::~KeplerMemory() = default;
void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
upload_state.BindRasterizer(rasterizer_);
+
+ execution_mask.reset();
+ execution_mask[KEPLERMEMORY_REG_INDEX(exec)] = true;
+ execution_mask[KEPLERMEMORY_REG_INDEX(data)] = true;
+}
+
+void KeplerMemory::ConsumeSinkImpl() {
+ for (auto [method, value] : method_sink) {
+ regs.reg_array[method] = value;
+ }
+ method_sink.clear();
}
void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index 5fe7489f0..fb1eecbba 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -73,6 +73,8 @@ public:
} regs{};
private:
+ void ConsumeSinkImpl() override;
+
Core::System& system;
Upload::State upload_state;
};
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 9b182b653..97f547789 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -4,6 +4,8 @@
#include <cstring>
#include <optional>
#include "common/assert.h"
+#include "common/scope_exit.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "video_core/dirty_flags.h"
@@ -28,6 +30,10 @@ Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
regs.upload} {
dirty.flags.flip();
InitializeRegisterDefaults();
+ execution_mask.reset();
+ for (size_t i = 0; i < execution_mask.size(); i++) {
+ execution_mask[i] = IsMethodExecutable(static_cast<u32>(i));
+ }
}
Maxwell3D::~Maxwell3D() = default;
@@ -121,6 +127,71 @@ void Maxwell3D::InitializeRegisterDefaults() {
shadow_state = regs;
}
+bool Maxwell3D::IsMethodExecutable(u32 method) {
+ if (method >= MacroRegistersStart) {
+ return true;
+ }
+ switch (method) {
+ case MAXWELL3D_REG_INDEX(draw.end):
+ case MAXWELL3D_REG_INDEX(draw.begin):
+ case MAXWELL3D_REG_INDEX(vertex_buffer.first):
+ case MAXWELL3D_REG_INDEX(vertex_buffer.count):
+ case MAXWELL3D_REG_INDEX(index_buffer.first):
+ case MAXWELL3D_REG_INDEX(index_buffer.count):
+ case MAXWELL3D_REG_INDEX(draw_inline_index):
+ case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer32_first):
+ case MAXWELL3D_REG_INDEX(index_buffer16_first):
+ case MAXWELL3D_REG_INDEX(index_buffer8_first):
+ case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
+ case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
+ case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
+ case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent):
+ case MAXWELL3D_REG_INDEX(wait_for_idle):
+ case MAXWELL3D_REG_INDEX(shadow_ram_control):
+ case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr):
+ case MAXWELL3D_REG_INDEX(load_mme.instruction):
+ case MAXWELL3D_REG_INDEX(load_mme.start_address):
+ case MAXWELL3D_REG_INDEX(falcon[4]):
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer):
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 1:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 2:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 3:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 4:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 5:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 6:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 7:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 8:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 9:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 10:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 11:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 12:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 13:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 14:
+ case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15:
+ case MAXWELL3D_REG_INDEX(bind_groups[0].raw_config):
+ case MAXWELL3D_REG_INDEX(bind_groups[1].raw_config):
+ case MAXWELL3D_REG_INDEX(bind_groups[2].raw_config):
+ case MAXWELL3D_REG_INDEX(bind_groups[3].raw_config):
+ case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
+ case MAXWELL3D_REG_INDEX(topology_override):
+ case MAXWELL3D_REG_INDEX(clear_surface):
+ case MAXWELL3D_REG_INDEX(report_semaphore.query):
+ case MAXWELL3D_REG_INDEX(render_enable.mode):
+ case MAXWELL3D_REG_INDEX(clear_report_value):
+ case MAXWELL3D_REG_INDEX(sync_info):
+ case MAXWELL3D_REG_INDEX(launch_dma):
+ case MAXWELL3D_REG_INDEX(inline_data):
+ case MAXWELL3D_REG_INDEX(fragment_barrier):
+ case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
+ return true;
+ default:
+ return false;
+ }
+}
+
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
if (executing_macro == 0) {
// A macro call must begin by writing the macro method's register, not its argument.
@@ -130,12 +201,70 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool
}
macro_params.insert(macro_params.end(), base_start, base_start + amount);
+ for (size_t i = 0; i < amount; i++) {
+ macro_addresses.push_back(current_dma_segment + i * sizeof(u32));
+ }
+ macro_segments.emplace_back(current_dma_segment, amount);
+ current_macro_dirty |= current_dirty;
+ current_dirty = false;
// Call the macro when there are no more parameters in the command buffer
if (is_last_call) {
+ ConsumeSink();
CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
+ macro_addresses.clear();
+ macro_segments.clear();
+ current_macro_dirty = false;
+ }
+}
+
+void Maxwell3D::RefreshParametersImpl() {
+ size_t current_index = 0;
+ for (auto& segment : macro_segments) {
+ if (segment.first == 0) {
+ current_index += segment.second;
+ continue;
+ }
+ memory_manager.ReadBlock(segment.first, &macro_params[current_index],
+ sizeof(u32) * segment.second);
+ current_index += segment.second;
+ }
+}
+
+u32 Maxwell3D::GetMaxCurrentVertices() {
+ u32 num_vertices = 0;
+ for (size_t index = 0; index < Regs::NumVertexArrays; ++index) {
+ const auto& array = regs.vertex_streams[index];
+ if (array.enable == 0) {
+ continue;
+ }
+ const auto& attribute = regs.vertex_attrib_format[index];
+ if (attribute.constant) {
+ num_vertices = std::max(num_vertices, 1U);
+ continue;
+ }
+ const auto& limit = regs.vertex_stream_limits[index];
+ const GPUVAddr gpu_addr_begin = array.Address();
+ const GPUVAddr gpu_addr_end = limit.Address() + 1;
+ const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
+ num_vertices = std::max(
+ num_vertices, address_size / std::max(attribute.SizeInBytes(), array.stride.Value()));
}
+ return num_vertices;
+}
+
+size_t Maxwell3D::EstimateIndexBufferSize() {
+ GPUVAddr start_address = regs.index_buffer.StartAddress();
+ GPUVAddr end_address = regs.index_buffer.EndAddress();
+ constexpr std::array<size_t, 4> max_sizes = {
+ std::numeric_limits<u8>::max(), std::numeric_limits<u16>::max(),
+ std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()};
+ const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
+ return std::min<size_t>(
+ memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[byte_size]) /
+ byte_size,
+ static_cast<size_t>(end_address - start_address));
}
u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {
@@ -152,6 +281,29 @@ u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {
return argument;
}
+void Maxwell3D::ConsumeSinkImpl() {
+ SCOPE_EXIT({ method_sink.clear(); });
+ const auto control = shadow_state.shadow_ram_control;
+ if (control == Regs::ShadowRamControl::Track ||
+ control == Regs::ShadowRamControl::TrackWithFilter) {
+
+ for (auto [method, value] : method_sink) {
+ shadow_state.reg_array[method] = value;
+ ProcessDirtyRegisters(method, value);
+ }
+ return;
+ }
+ if (control == Regs::ShadowRamControl::Replay) {
+ for (auto [method, value] : method_sink) {
+ ProcessDirtyRegisters(method, shadow_state.reg_array[method]);
+ }
+ return;
+ }
+ for (auto [method, value] : method_sink) {
+ ProcessDirtyRegisters(method, value);
+ }
+}
+
void Maxwell3D::ProcessDirtyRegisters(u32 method, u32 argument) {
if (regs.reg_array[method] == argument) {
return;
@@ -263,7 +415,6 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
const u32 argument = ProcessShadowRam(method, method_argument);
ProcessDirtyRegisters(method, argument);
-
ProcessMethodCall(method, argument, method_argument, is_last_call);
}
@@ -294,9 +445,11 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15:
ProcessCBMultiData(base_start, amount);
break;
- case MAXWELL3D_REG_INDEX(inline_data):
+ case MAXWELL3D_REG_INDEX(inline_data): {
+ ASSERT(methods_pending == amount);
upload_state.ProcessData(base_start, amount);
return;
+ }
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
@@ -332,11 +485,6 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
}
void Maxwell3D::ProcessQueryGet() {
- // TODO(Subv): Support the other query units.
- if (regs.report_semaphore.query.location != Regs::ReportSemaphore::Location::All) {
- LOG_DEBUG(HW_GPU, "Locations other than ALL are unimplemented");
- }
-
switch (regs.report_semaphore.query.operation) {
case Regs::ReportSemaphore::Operation::Release:
if (regs.report_semaphore.query.short_query != 0) {
@@ -389,7 +537,11 @@ void Maxwell3D::ProcessQueryCondition() {
case Regs::RenderEnable::Override::NeverRender:
execute_on = false;
break;
- case Regs::RenderEnable::Override::UseRenderEnable:
+ case Regs::RenderEnable::Override::UseRenderEnable: {
+ if (rasterizer->AccelerateConditionalRendering()) {
+ execute_on = true;
+ return;
+ }
switch (regs.render_enable.mode) {
case Regs::RenderEnable::Mode::True: {
execute_on = true;
@@ -427,6 +579,7 @@ void Maxwell3D::ProcessQueryCondition() {
}
break;
}
+ }
}
void Maxwell3D::ProcessCounterReset() {
@@ -463,7 +616,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
}
void Maxwell3D::ProcessCBBind(size_t stage_index) {
- // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
+ // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
+ // stage.
const auto& bind_data = regs.bind_groups[stage_index];
auto& buffer = state.shader_stages[stage_index].const_buffers[bind_data.shader_slot];
buffer.enabled = bind_data.valid.Value() != 0;
@@ -490,7 +644,7 @@ void Maxwell3D::ProcessCBMultiData(const u32* start_base, u32 amount) {
const GPUVAddr address{buffer_address + regs.const_buffer.offset};
const size_t copy_size = amount * sizeof(u32);
- memory_manager.WriteBlock(address, start_base, copy_size);
+ memory_manager.WriteBlockCached(address, start_base, copy_size);
// Increment the current buffer position.
regs.const_buffer.offset += static_cast<u32>(copy_size);
@@ -524,4 +678,10 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
return regs.reg_array[method];
}
+void Maxwell3D::SetHLEReplacementAttributeType(u32 bank, u32 offset,
+ HLEReplacementAttributeType name) {
+ const u64 key = (static_cast<u64>(bank) << 32) | offset;
+ replace_table.emplace(key, name);
+}
+
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 22b904319..0b2fd2928 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -272,6 +272,7 @@ public:
};
union {
+ u32 raw;
BitField<0, 1, Mode> mode;
BitField<4, 8, u32> pad;
};
@@ -1217,10 +1218,12 @@ public:
struct Window {
union {
+ u32 raw_x;
BitField<0, 16, u32> x_min;
BitField<16, 16, u32> x_max;
};
union {
+ u32 raw_y;
BitField<0, 16, u32> y_min;
BitField<16, 16, u32> y_max;
};
@@ -2708,7 +2711,7 @@ public:
u32 post_z_pixel_imask; ///< 0x0F1C
INSERT_PADDING_BYTES_NOINIT(0x20);
ConstantColorRendering const_color_rendering; ///< 0x0F40
- s32 stencil_back_ref; ///< 0x0F54
+ u32 stencil_back_ref; ///< 0x0F54
u32 stencil_back_mask; ///< 0x0F58
u32 stencil_back_func_mask; ///< 0x0F5C
INSERT_PADDING_BYTES_NOINIT(0x14);
@@ -2832,9 +2835,9 @@ public:
Blend blend; ///< 0x133C
u32 stencil_enable; ///< 0x1380
StencilOp stencil_front_op; ///< 0x1384
- s32 stencil_front_ref; ///< 0x1394
- s32 stencil_front_func_mask; ///< 0x1398
- s32 stencil_front_mask; ///< 0x139C
+ u32 stencil_front_ref; ///< 0x1394
+ u32 stencil_front_func_mask; ///< 0x1398
+ u32 stencil_front_mask; ///< 0x139C
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 draw_auto_start_byte_count; ///< 0x13A4
PsSaturate frag_color_clamp; ///< 0x13A8
@@ -3020,6 +3023,24 @@ public:
/// Store temporary hw register values, used by some calls to restore state after a operation
Regs shadow_state;
+ // None Engine
+ enum class EngineHint : u32 {
+ None = 0x0,
+ OnHLEMacro = 0x1,
+ };
+
+ EngineHint engine_state{EngineHint::None};
+
+ enum class HLEReplacementAttributeType : u32 {
+ BaseVertex = 0x0,
+ BaseInstance = 0x1,
+ DrawID = 0x2,
+ };
+
+ void SetHLEReplacementAttributeType(u32 bank, u32 offset, HLEReplacementAttributeType name);
+
+ std::unordered_map<u64, HLEReplacementAttributeType> replace_table;
+
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
static_assert(std::is_trivially_copyable_v<Regs>, "Maxwell3D Regs must be trivially copyable");
@@ -3067,6 +3088,35 @@ public:
std::unique_ptr<DrawManager> draw_manager;
friend class DrawManager;
+ GPUVAddr GetMacroAddress(size_t index) const {
+ return macro_addresses[index];
+ }
+
+ void RefreshParameters() {
+ if (!current_macro_dirty) {
+ return;
+ }
+ RefreshParametersImpl();
+ }
+
+ bool AnyParametersDirty() const {
+ return current_macro_dirty;
+ }
+
+ u32 GetMaxCurrentVertices();
+
+ size_t EstimateIndexBufferSize();
+
+ /// Handles a write to the CLEAR_BUFFERS register.
+ void ProcessClearBuffers(u32 layer_count);
+
+ /// Handles a write to the CB_BIND register.
+ void ProcessCBBind(size_t stage_index);
+
+ /// Handles a write to the CB_DATA[i] register.
+ void ProcessCBData(u32 value);
+ void ProcessCBMultiData(const u32* start_base, u32 amount);
+
private:
void InitializeRegisterDefaults();
@@ -3076,6 +3126,8 @@ private:
void ProcessDirtyRegisters(u32 method, u32 argument);
+ void ConsumeSinkImpl() override;
+
void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call);
/// Retrieves information about a specific TIC entry from the TIC buffer.
@@ -3116,16 +3168,13 @@ private:
/// Handles writes to syncing register.
void ProcessSyncPoint();
- /// Handles a write to the CB_DATA[i] register.
- void ProcessCBData(u32 value);
- void ProcessCBMultiData(const u32* start_base, u32 amount);
-
- /// Handles a write to the CB_BIND register.
- void ProcessCBBind(size_t stage_index);
-
/// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult();
+ void RefreshParametersImpl();
+
+ bool IsMethodExecutable(u32 method);
+
Core::System& system;
MemoryManager& memory_manager;
@@ -3145,6 +3194,10 @@ private:
Upload::State upload_state;
bool execute_on{true};
+
+ std::vector<std::pair<GPUVAddr, size_t>> macro_segments;
+ std::vector<GPUVAddr> macro_addresses;
+ bool current_macro_dirty{};
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index f73d7bf0f..7762c7d96 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -21,7 +21,10 @@ namespace Tegra::Engines {
using namespace Texture;
MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
- : system{system_}, memory_manager{memory_manager_} {}
+ : system{system_}, memory_manager{memory_manager_} {
+ execution_mask.reset();
+ execution_mask[offsetof(Regs, launch_dma) / sizeof(u32)] = true;
+}
MaxwellDMA::~MaxwellDMA() = default;
@@ -29,6 +32,13 @@ void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
}
+void MaxwellDMA::ConsumeSinkImpl() {
+ for (auto [method, value] : method_sink) {
+ regs.reg_array[method] = value;
+ }
+ method_sink.clear();
+}
+
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
@@ -59,7 +69,7 @@ void MaxwellDMA::Launch() {
if (launch.multi_line_enable) {
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
-
+ memory_manager.FlushCaching();
if (!is_src_pitch && !is_dst_pitch) {
// If both the source and the destination are in block layout, assert.
CopyBlockLinearToBlockLinear();
@@ -94,6 +104,7 @@ void MaxwellDMA::Launch() {
reinterpret_cast<u8*>(tmp_buffer.data()),
regs.line_length_in * sizeof(u32));
} else {
+ memory_manager.FlushCaching();
const auto convert_linear_2_blocklinear_addr = [](u64 address) {
return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) |
((address & 0x180) >> 1) | ((address & 0x20) << 3);
@@ -111,8 +122,8 @@ void MaxwellDMA::Launch() {
memory_manager.ReadBlockUnsafe(
convert_linear_2_blocklinear_addr(regs.offset_in + offset),
tmp_buffer.data(), tmp_buffer.size());
- memory_manager.WriteBlock(regs.offset_out + offset, tmp_buffer.data(),
- tmp_buffer.size());
+ memory_manager.WriteBlockCached(regs.offset_out + offset, tmp_buffer.data(),
+ tmp_buffer.size());
}
} else if (is_src_pitch && !is_dst_pitch) {
UNIMPLEMENTED_IF(regs.line_length_in % 16 != 0);
@@ -122,7 +133,7 @@ void MaxwellDMA::Launch() {
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, tmp_buffer.data(),
tmp_buffer.size());
- memory_manager.WriteBlock(
+ memory_manager.WriteBlockCached(
convert_linear_2_blocklinear_addr(regs.offset_out + offset),
tmp_buffer.data(), tmp_buffer.size());
}
@@ -131,8 +142,8 @@ void MaxwellDMA::Launch() {
std::vector<u8> tmp_buffer(regs.line_length_in);
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
regs.line_length_in);
- memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(),
- regs.line_length_in);
+ memory_manager.WriteBlockCached(regs.offset_out, tmp_buffer.data(),
+ regs.line_length_in);
}
}
}
@@ -194,7 +205,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
regs.pitch_out);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::CopyPitchToBlockLinear() {
@@ -246,7 +257,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
regs.pitch_in);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::FastCopyBlockLinearToPitch() {
@@ -277,7 +288,7 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
regs.src_params.block_size.height, regs.src_params.block_size.depth,
regs.pitch_out);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::CopyBlockLinearToBlockLinear() {
@@ -337,7 +348,7 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
dst.depth, dst_x_offset, dst.origin.y, x_elements, regs.line_count,
dst.block_size.height, dst.block_size.depth, pitch);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::ReleaseSemaphore() {
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index c88191a61..0e594fa74 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -231,6 +231,8 @@ private:
void ReleaseSemaphore();
+ void ConsumeSinkImpl() override;
+
Core::System& system;
MemoryManager& memory_manager;
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index e6dc24f22..f275b2aa9 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -47,6 +47,7 @@ set(SHADER_FILES
vulkan_present_scaleforce_fp16.frag
vulkan_present_scaleforce_fp32.frag
vulkan_quad_indexed.comp
+ vulkan_turbo_mode.comp
vulkan_uint8.comp
)
diff --git a/src/video_core/host_shaders/vulkan_turbo_mode.comp b/src/video_core/host_shaders/vulkan_turbo_mode.comp
new file mode 100644
index 000000000..d651001d9
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_turbo_mode.comp
@@ -0,0 +1,29 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#version 460 core
+
+layout (local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
+
+layout (binding = 0) buffer ThreadData {
+ uint data[];
+};
+
+uint xorshift32(uint x) {
+ x ^= x << 13;
+ x ^= x >> 17;
+ x ^= x << 5;
+ return x;
+}
+
+uint getGlobalIndex() {
+ return gl_GlobalInvocationID.x + gl_GlobalInvocationID.y * gl_WorkGroupSize.y * gl_NumWorkGroups.y;
+}
+
+void main() {
+ uint myIndex = xorshift32(getGlobalIndex());
+ uint otherIndex = xorshift32(myIndex);
+
+ uint otherValue = atomicAdd(data[otherIndex % data.length()], 0) + 1;
+ atomicAdd(data[myIndex % data.length()], otherValue);
+}
diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h
new file mode 100644
index 000000000..2c2aaf7bb
--- /dev/null
+++ b/src/video_core/invalidation_accumulator.h
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+class InvalidationAccumulator {
+public:
+ InvalidationAccumulator() = default;
+ ~InvalidationAccumulator() = default;
+
+ void Add(GPUVAddr address, size_t size) {
+ const auto reset_values = [&]() {
+ if (has_collected) {
+ buffer.emplace_back(start_address, accumulated_size);
+ }
+ start_address = address;
+ accumulated_size = size;
+ last_collection = start_address + size;
+ };
+ if (address >= start_address && address + size <= last_collection) [[likely]] {
+ return;
+ }
+ size = ((address + size + atomicity_size_mask) & atomicity_mask) - address;
+ address = address & atomicity_mask;
+ if (!has_collected) [[unlikely]] {
+ reset_values();
+ has_collected = true;
+ return;
+ }
+ if (address != last_collection) [[unlikely]] {
+ reset_values();
+ return;
+ }
+ accumulated_size += size;
+ last_collection += size;
+ }
+
+ void Clear() {
+ buffer.clear();
+ start_address = 0;
+ last_collection = 0;
+ has_collected = false;
+ }
+
+ bool AnyAccumulated() const {
+ return has_collected;
+ }
+
+ template <typename Func>
+ void Callback(Func&& func) {
+ if (!has_collected) {
+ return;
+ }
+ buffer.emplace_back(start_address, accumulated_size);
+ for (auto& [address, size] : buffer) {
+ func(address, size);
+ }
+ }
+
+private:
+ static constexpr size_t atomicity_bits = 5;
+ static constexpr size_t atomicity_size = 1ULL << atomicity_bits;
+ static constexpr size_t atomicity_size_mask = atomicity_size - 1;
+ static constexpr size_t atomicity_mask = ~atomicity_size_mask;
+ GPUVAddr start_address{};
+ GPUVAddr last_collection{};
+ size_t accumulated_size{};
+ bool has_collected{};
+ std::vector<std::pair<VAddr, size_t>> buffer;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp
index 505d81c1e..82ad0477d 100644
--- a/src/video_core/macro/macro.cpp
+++ b/src/video_core/macro/macro.cpp
@@ -12,7 +12,9 @@
#include "common/assert.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
+#include "common/microprofile.h"
#include "common/settings.h"
+#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
#include "video_core/macro/macro_interpreter.h"
@@ -21,6 +23,8 @@
#include "video_core/macro/macro_jit_x64.h"
#endif
+MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro HLE", MP_RGB(128, 192, 192));
+
namespace Tegra {
static void Dump(u64 hash, std::span<const u32> code) {
@@ -40,8 +44,8 @@ static void Dump(u64 hash, std::span<const u32> code) {
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
}
-MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d)
- : hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {}
+MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d_)
+ : hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d_)}, maxwell3d{maxwell3d_} {}
MacroEngine::~MacroEngine() = default;
@@ -59,8 +63,10 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
if (compiled_macro != macro_cache.end()) {
const auto& cache_info = compiled_macro->second;
if (cache_info.has_hle_program) {
+ MICROPROFILE_SCOPE(MacroHLE);
cache_info.hle_program->Execute(parameters, method);
} else {
+ maxwell3d.RefreshParameters();
cache_info.lle_program->Execute(parameters, method);
}
} else {
@@ -101,12 +107,15 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
}
}
- if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) {
+ auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
+ if (!hle_program || Settings::values.disable_macro_hle) {
+ maxwell3d.RefreshParameters();
+ cache_info.lle_program->Execute(parameters, method);
+ } else {
cache_info.has_hle_program = true;
cache_info.hle_program = std::move(hle_program);
+ MICROPROFILE_SCOPE(MacroHLE);
cache_info.hle_program->Execute(parameters, method);
- } else {
- cache_info.lle_program->Execute(parameters, method);
}
}
}
diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h
index 07d97ba39..737ced9a4 100644
--- a/src/video_core/macro/macro.h
+++ b/src/video_core/macro/macro.h
@@ -137,6 +137,7 @@ private:
std::unordered_map<u32, CacheInfo> macro_cache;
std::unordered_map<u32, std::vector<u32>> uploaded_macro_code;
std::unique_ptr<HLEMacro> hle_macros;
+ Engines::Maxwell3D& maxwell3d;
};
std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d);
diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp
index 8549db2e4..6272a4652 100644
--- a/src/video_core/macro/macro_hle.cpp
+++ b/src/video_core/macro/macro_hle.cpp
@@ -1,143 +1,551 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
#include <array>
#include <vector>
+#include "common/assert.h"
#include "common/scope_exit.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra {
-namespace {
-using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters);
+using Maxwell3D = Engines::Maxwell3D;
-// HLE'd functions
-void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
- const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B);
- maxwell3d.draw_manager->DrawIndex(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff),
- parameters[4], parameters[1], parameters[3], parameters[5], instance_count);
-}
+namespace {
-void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
- const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
- maxwell3d.draw_manager->DrawArray(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
- parameters[3], parameters[1], parameters[4], instance_count);
+bool IsTopologySafe(Maxwell3D::Regs::PrimitiveTopology topology) {
+ switch (topology) {
+ case Maxwell3D::Regs::PrimitiveTopology::Points:
+ case Maxwell3D::Regs::PrimitiveTopology::Lines:
+ case Maxwell3D::Regs::PrimitiveTopology::LineLoop:
+ case Maxwell3D::Regs::PrimitiveTopology::LineStrip:
+ case Maxwell3D::Regs::PrimitiveTopology::Triangles:
+ case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip:
+ case Maxwell3D::Regs::PrimitiveTopology::TriangleFan:
+ case Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency:
+ case Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency:
+ case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency:
+ case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency:
+ case Maxwell3D::Regs::PrimitiveTopology::Patches:
+ return true;
+ case Maxwell3D::Regs::PrimitiveTopology::Quads:
+ case Maxwell3D::Regs::PrimitiveTopology::QuadStrip:
+ case Maxwell3D::Regs::PrimitiveTopology::Polygon:
+ default:
+ return false;
+ }
}
-void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
- const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
- const u32 element_base = parameters[4];
- const u32 base_instance = parameters[5];
- maxwell3d.regs.vertex_id_base = element_base;
- maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- maxwell3d.CallMethod(0x8e3, 0x640, true);
- maxwell3d.CallMethod(0x8e4, element_base, true);
- maxwell3d.CallMethod(0x8e5, base_instance, true);
-
- maxwell3d.draw_manager->DrawIndex(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
- parameters[3], parameters[1], element_base, base_instance, instance_count);
-
- maxwell3d.regs.vertex_id_base = 0x0;
- maxwell3d.CallMethod(0x8e3, 0x640, true);
- maxwell3d.CallMethod(0x8e4, 0x0, true);
- maxwell3d.CallMethod(0x8e5, 0x0, true);
-}
+class HLEMacroImpl : public CachedMacro {
+public:
+ explicit HLEMacroImpl(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
-// Multidraw Indirect
-void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
- SCOPE_EXIT({
- // Clean everything.
- maxwell3d.regs.vertex_id_base = 0x0;
- maxwell3d.CallMethod(0x8e3, 0x640, true);
- maxwell3d.CallMethod(0x8e4, 0x0, true);
- maxwell3d.CallMethod(0x8e5, 0x0, true);
+protected:
+ Maxwell3D& maxwell3d;
+};
+
+/*
+ * @note: these macros have two versions, a normal and extended version, with the extended version
+ * also assigning the base vertex/instance.
+ */
+template <bool extended>
+class HLE_DrawArraysIndirect final : public HLEMacroImpl {
+public:
+ explicit HLE_DrawArraysIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
+ if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
+ Fallback(parameters);
+ return;
+ }
+
+ auto& params = maxwell3d.draw_manager->GetIndirectParams();
+ params.is_indexed = false;
+ params.include_count = false;
+ params.count_start_address = 0;
+ params.indirect_start_address = maxwell3d.GetMacroAddress(1);
+ params.buffer_size = 4 * sizeof(u32);
+ params.max_draw_counts = 1;
+ params.stride = 0;
+
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ }
+
+ maxwell3d.draw_manager->DrawArrayIndirect(topology);
+
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
+ }
+
+private:
+ void Fallback(const std::vector<u32>& parameters) {
+ SCOPE_EXIT({
+ if (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
+ });
+ maxwell3d.RefreshParameters();
+ const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
+
+ auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
+ const u32 vertex_first = parameters[3];
+ const u32 vertex_count = parameters[1];
+
+ if (!IsTopologySafe(topology) &&
+ static_cast<size_t>(maxwell3d.GetMaxCurrentVertices()) <
+ static_cast<size_t>(vertex_first) + static_cast<size_t>(vertex_count)) {
+ ASSERT_MSG(false, "Faulty draw!");
+ return;
+ }
+
+ const u32 base_instance = parameters[4];
+ if constexpr (extended) {
+ maxwell3d.regs.global_base_instance_index = base_instance;
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ }
+
+ maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance,
+ instance_count);
+
+ if constexpr (extended) {
+ maxwell3d.regs.global_base_instance_index = 0;
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
+ }
+};
+
+/*
+ * @note: these macros have two versions, a normal and extended version, with the extended version
+ * also assigning the base vertex/instance.
+ */
+template <bool extended>
+class HLE_DrawIndexedIndirect final : public HLEMacroImpl {
+public:
+ explicit HLE_DrawIndexedIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
+ if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
+ Fallback(parameters);
+ return;
+ }
+
+ const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
+ const u32 element_base = parameters[4];
+ const u32 base_instance = parameters[5];
+ maxwell3d.regs.vertex_id_base = element_base;
+ maxwell3d.regs.global_base_vertex_index = element_base;
+ maxwell3d.regs.global_base_instance_index = base_instance;
+ maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ }
+ auto& params = maxwell3d.draw_manager->GetIndirectParams();
+ params.is_indexed = true;
+ params.include_count = false;
+ params.count_start_address = 0;
+ params.indirect_start_address = maxwell3d.GetMacroAddress(1);
+ params.buffer_size = 5 * sizeof(u32);
+ params.max_draw_counts = 1;
+ params.stride = 0;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- });
- const u32 start_indirect = parameters[0];
- const u32 end_indirect = parameters[1];
- if (start_indirect >= end_indirect) {
- // Nothing to do.
- return;
- }
- const u32 padding = parameters[3];
- const std::size_t max_draws = parameters[4];
-
- const u32 indirect_words = 5 + padding;
- const std::size_t first_draw = start_indirect;
- const std::size_t effective_draws = end_indirect - start_indirect;
- const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws);
-
- for (std::size_t index = first_draw; index < last_draw; index++) {
- const std::size_t base = index * indirect_words + 5;
- const u32 base_vertex = parameters[base + 3];
- const u32 base_instance = parameters[base + 4];
- maxwell3d.regs.vertex_id_base = base_vertex;
- maxwell3d.CallMethod(0x8e3, 0x640, true);
- maxwell3d.CallMethod(0x8e4, base_vertex, true);
- maxwell3d.CallMethod(0x8e5, base_instance, true);
+ maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate);
+ maxwell3d.regs.vertex_id_base = 0x0;
+ maxwell3d.regs.global_base_vertex_index = 0x0;
+ maxwell3d.regs.global_base_instance_index = 0x0;
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
+ }
+
+private:
+ void Fallback(const std::vector<u32>& parameters) {
+ maxwell3d.RefreshParameters();
+ const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
+ const u32 element_base = parameters[4];
+ const u32 base_instance = parameters[5];
+ maxwell3d.regs.vertex_id_base = element_base;
+ maxwell3d.regs.global_base_vertex_index = element_base;
+ maxwell3d.regs.global_base_instance_index = base_instance;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ }
+
maxwell3d.draw_manager->DrawIndex(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]),
- parameters[base + 2], parameters[base], base_vertex, base_instance,
- parameters[base + 1]);
+ static_cast<Tegra::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), parameters[3],
+ parameters[1], element_base, base_instance, instance_count);
+
+ maxwell3d.regs.vertex_id_base = 0x0;
+ maxwell3d.regs.global_base_vertex_index = 0x0;
+ maxwell3d.regs.global_base_instance_index = 0x0;
+ if constexpr (extended) {
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
}
-}
+};
-// Multi-layer Clear
-void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
- ASSERT(parameters.size() == 1);
+class HLE_MultiLayerClear final : public HLEMacroImpl {
+public:
+ explicit HLE_MultiLayerClear(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
- const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]};
- const u32 rt_index = clear_params.RT;
- const u32 num_layers = maxwell3d.regs.rt[rt_index].depth;
- ASSERT(clear_params.layer == 0);
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ ASSERT(parameters.size() == 1);
- maxwell3d.regs.clear_surface.raw = clear_params.raw;
- maxwell3d.draw_manager->Clear(num_layers);
-}
+ const Maxwell3D::Regs::ClearSurface clear_params{parameters[0]};
+ const u32 rt_index = clear_params.RT;
+ const u32 num_layers = maxwell3d.regs.rt[rt_index].depth;
+ ASSERT(clear_params.layer == 0);
+
+ maxwell3d.regs.clear_surface.raw = clear_params.raw;
+ maxwell3d.draw_manager->Clear(num_layers);
+ }
+};
+
+class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl {
+public:
+ explicit HLE_MultiDrawIndexedIndirectCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
+ if (!IsTopologySafe(topology)) {
+ Fallback(parameters);
+ return;
+ }
+
+ const u32 start_indirect = parameters[0];
+ const u32 end_indirect = parameters[1];
+ if (start_indirect >= end_indirect) {
+ // Nothing to do.
+ return;
+ }
-constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{
- {0x771BB18C62444DA0, &HLE_771BB18C62444DA0},
- {0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD},
- {0x0217920100488FF7, &HLE_0217920100488FF7},
- {0x3F5E74B9C9A50164, &HLE_3F5E74B9C9A50164},
- {0xEAD26C3E2109B06B, &HLE_EAD26C3E2109B06B},
-}};
+ const u32 padding = parameters[3]; // padding is in words
-class HLEMacroImpl final : public CachedMacro {
+ // size of each indirect segment
+ const u32 indirect_words = 5 + padding;
+ const u32 stride = indirect_words * sizeof(u32);
+ const std::size_t draw_count = end_indirect - start_indirect;
+ const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
+ maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ auto& params = maxwell3d.draw_manager->GetIndirectParams();
+ params.is_indexed = true;
+ params.include_count = true;
+ params.count_start_address = maxwell3d.GetMacroAddress(4);
+ params.indirect_start_address = maxwell3d.GetMacroAddress(5);
+ params.buffer_size = stride * draw_count;
+ params.max_draw_counts = draw_count;
+ params.stride = stride;
+ maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ maxwell3d.SetHLEReplacementAttributeType(0, 0x648,
+ Maxwell3D::HLEReplacementAttributeType::DrawID);
+ maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate);
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ }
+
+private:
+ void Fallback(const std::vector<u32>& parameters) {
+ SCOPE_EXIT({
+ // Clean everything.
+ maxwell3d.regs.vertex_id_base = 0x0;
+ maxwell3d.engine_state = Maxwell3D::EngineHint::None;
+ maxwell3d.replace_table.clear();
+ });
+ maxwell3d.RefreshParameters();
+ const u32 start_indirect = parameters[0];
+ const u32 end_indirect = parameters[1];
+ if (start_indirect >= end_indirect) {
+ // Nothing to do.
+ return;
+ }
+ const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
+ const u32 padding = parameters[3];
+ const std::size_t max_draws = parameters[4];
+
+ const u32 indirect_words = 5 + padding;
+ const std::size_t first_draw = start_indirect;
+ const std::size_t effective_draws = end_indirect - start_indirect;
+ const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws);
+
+ for (std::size_t index = first_draw; index < last_draw; index++) {
+ const std::size_t base = index * indirect_words + 5;
+ const u32 base_vertex = parameters[base + 3];
+ const u32 base_instance = parameters[base + 4];
+ maxwell3d.regs.vertex_id_base = base_vertex;
+ maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
+ maxwell3d.SetHLEReplacementAttributeType(
+ 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
+ maxwell3d.CallMethod(0x8e3, 0x648, true);
+ maxwell3d.CallMethod(0x8e4, static_cast<u32>(index), true);
+ maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base],
+ base_vertex, base_instance, parameters[base + 1]);
+ }
+ }
+};
+
+class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
+public:
+ explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2;
+ const u32 address = maxwell3d.regs.shadow_scratch[24];
+ auto& const_buffer = maxwell3d.regs.const_buffer;
+ const_buffer.size = 0x7000;
+ const_buffer.address_high = (address >> 24) & 0xFF;
+ const_buffer.address_low = address << 8;
+ const_buffer.offset = offset;
+ }
+};
+
+class HLE_D7333D26E0A93EDE final : public HLEMacroImpl {
+public:
+ explicit HLE_D7333D26E0A93EDE(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ const size_t index = parameters[0];
+ const u32 address = maxwell3d.regs.shadow_scratch[42 + index];
+ const u32 size = maxwell3d.regs.shadow_scratch[47 + index];
+ auto& const_buffer = maxwell3d.regs.const_buffer;
+ const_buffer.size = size;
+ const_buffer.address_high = (address >> 24) & 0xFF;
+ const_buffer.address_low = address << 8;
+ }
+};
+
+class HLE_BindShader final : public HLEMacroImpl {
+public:
+ explicit HLE_BindShader(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ auto& regs = maxwell3d.regs;
+ const u32 index = parameters[0];
+ if ((parameters[1] - regs.shadow_scratch[28 + index]) == 0) {
+ return;
+ }
+
+ regs.pipelines[index & 0xF].offset = parameters[2];
+ maxwell3d.dirty.flags[VideoCommon::Dirty::Shaders] = true;
+ regs.shadow_scratch[28 + index] = parameters[1];
+ regs.shadow_scratch[34 + index] = parameters[2];
+
+ const u32 address = parameters[4];
+ auto& const_buffer = regs.const_buffer;
+ const_buffer.size = 0x10000;
+ const_buffer.address_high = (address >> 24) & 0xFF;
+ const_buffer.address_low = address << 8;
+
+ const size_t bind_group_id = parameters[3] & 0x7F;
+ auto& bind_group = regs.bind_groups[bind_group_id];
+ bind_group.raw_config = 0x11;
+ maxwell3d.ProcessCBBind(bind_group_id);
+ }
+};
+
+class HLE_SetRasterBoundingBox final : public HLEMacroImpl {
+public:
+ explicit HLE_SetRasterBoundingBox(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ const u32 raster_mode = parameters[0];
+ auto& regs = maxwell3d.regs;
+ const u32 raster_enabled = maxwell3d.regs.conservative_raster_enable;
+ const u32 scratch_data = maxwell3d.regs.shadow_scratch[52];
+ regs.raster_bounding_box.raw = raster_mode & 0xFFFFF00F;
+ regs.raster_bounding_box.pad.Assign(scratch_data & raster_enabled);
+ }
+};
+
+template <size_t base_size>
+class HLE_ClearConstBuffer final : public HLEMacroImpl {
+public:
+ explicit HLE_ClearConstBuffer(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+ static constexpr std::array<u32, base_size> zeroes{};
+ auto& regs = maxwell3d.regs;
+ regs.const_buffer.size = static_cast<u32>(base_size);
+ regs.const_buffer.address_high = parameters[0];
+ regs.const_buffer.address_low = parameters[1];
+ regs.const_buffer.offset = 0;
+ maxwell3d.ProcessCBMultiData(zeroes.data(), parameters[2] * 4);
+ }
+};
+
+class HLE_ClearMemory final : public HLEMacroImpl {
public:
- explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_, HLEFunction func_)
- : maxwell3d{maxwell3d_}, func{func_} {}
+ explicit HLE_ClearMemory(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
- void Execute(const std::vector<u32>& parameters, u32 method) override {
- func(maxwell3d, parameters);
+ const u32 needed_memory = parameters[2] / sizeof(u32);
+ if (needed_memory > zero_memory.size()) {
+ zero_memory.resize(needed_memory, 0);
+ }
+ auto& regs = maxwell3d.regs;
+ regs.upload.line_length_in = parameters[2];
+ regs.upload.line_count = 1;
+ regs.upload.dest.address_high = parameters[0];
+ regs.upload.dest.address_low = parameters[1];
+ maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
+ maxwell3d.CallMultiMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(inline_data)),
+ zero_memory.data(), needed_memory, needed_memory);
}
private:
- Engines::Maxwell3D& maxwell3d;
- HLEFunction func;
+ std::vector<u32> zero_memory;
+};
+
+class HLE_TransformFeedbackSetup final : public HLEMacroImpl {
+public:
+ explicit HLE_TransformFeedbackSetup(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
+
+ void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
+ maxwell3d.RefreshParameters();
+
+ auto& regs = maxwell3d.regs;
+ regs.transform_feedback_enabled = 1;
+ regs.transform_feedback.buffers[0].start_offset = 0;
+ regs.transform_feedback.buffers[1].start_offset = 0;
+ regs.transform_feedback.buffers[2].start_offset = 0;
+ regs.transform_feedback.buffers[3].start_offset = 0;
+
+ regs.upload.line_length_in = 4;
+ regs.upload.line_count = 1;
+ regs.upload.dest.address_high = parameters[0];
+ regs.upload.dest.address_low = parameters[1];
+ maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
+ maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(inline_data)),
+ regs.transform_feedback.controls[0].stride, true);
+ }
};
} // Anonymous namespace
-HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
+HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
+ builders.emplace(0x0D61FC9FAAC9FCADULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_DrawArraysIndirect<false>>(maxwell3d__);
+ }));
+ builders.emplace(0x8A4D173EB99A8603ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_DrawArraysIndirect<true>>(maxwell3d__);
+ }));
+ builders.emplace(0x771BB18C62444DA0ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_DrawIndexedIndirect<false>>(maxwell3d__);
+ }));
+ builders.emplace(0x0217920100488FF7ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_DrawIndexedIndirect<true>>(maxwell3d__);
+ }));
+ builders.emplace(0x3F5E74B9C9A50164ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_MultiDrawIndexedIndirectCount>(
+ maxwell3d__);
+ }));
+ builders.emplace(0xEAD26C3E2109B06BULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_MultiLayerClear>(maxwell3d__);
+ }));
+ builders.emplace(0xC713C83D8F63CCF3ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_C713C83D8F63CCF3>(maxwell3d__);
+ }));
+ builders.emplace(0xD7333D26E0A93EDEULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_D7333D26E0A93EDE>(maxwell3d__);
+ }));
+ builders.emplace(0xEB29B2A09AA06D38ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_BindShader>(maxwell3d__);
+ }));
+ builders.emplace(0xDB1341DBEB4C8AF7ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_SetRasterBoundingBox>(maxwell3d__);
+ }));
+ builders.emplace(0x6C97861D891EDf7EULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_ClearConstBuffer<0x5F00>>(maxwell3d__);
+ }));
+ builders.emplace(0xD246FDDF3A6173D7ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_ClearConstBuffer<0x7000>>(maxwell3d__);
+ }));
+ builders.emplace(0xEE4D0004BEC8ECF4ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_ClearMemory>(maxwell3d__);
+ }));
+ builders.emplace(0xFC0CF27F5FFAA661ULL,
+ std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
+ [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
+ return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
+ }));
+}
+
HLEMacro::~HLEMacro() = default;
std::unique_ptr<CachedMacro> HLEMacro::GetHLEProgram(u64 hash) const {
- const auto it = std::find_if(hle_funcs.cbegin(), hle_funcs.cend(),
- [hash](const auto& pair) { return pair.first == hash; });
- if (it == hle_funcs.end()) {
+ const auto it = builders.find(hash);
+ if (it == builders.end()) {
return nullptr;
}
- return std::make_unique<HLEMacroImpl>(maxwell3d, it->second);
+ return it->second(maxwell3d);
}
} // namespace Tegra
diff --git a/src/video_core/macro/macro_hle.h b/src/video_core/macro/macro_hle.h
index 625332c9d..33f92fab1 100644
--- a/src/video_core/macro/macro_hle.h
+++ b/src/video_core/macro/macro_hle.h
@@ -3,7 +3,10 @@
#pragma once
+#include <functional>
#include <memory>
+#include <unordered_map>
+
#include "common/common_types.h"
namespace Tegra {
@@ -23,6 +26,8 @@ public:
private:
Engines::Maxwell3D& maxwell3d;
+ std::unordered_map<u64, std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>>
+ builders;
};
} // namespace Tegra
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 8c8dfcca6..3bcae3503 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -6,11 +6,13 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
+#include "video_core/invalidation_accumulator.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -25,7 +27,9 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64
address_space_bits{address_space_bits_}, page_bits{page_bits_}, big_page_bits{big_page_bits_},
entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38,
page_bits != big_page_bits ? page_bits : 0},
- unique_identifier{unique_identifier_generator.fetch_add(1, std::memory_order_acq_rel)} {
+ kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add(
+ 1, std::memory_order_acq_rel)},
+ accumulator{std::make_unique<VideoCommon::InvalidationAccumulator>()} {
address_space_size = 1ULL << address_space_bits;
page_size = 1ULL << page_bits;
page_mask = page_size - 1ULL;
@@ -41,11 +45,12 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64
big_entries.resize(big_page_table_size / 32, 0);
big_page_table_cpu.resize(big_page_table_size);
big_page_continous.resize(big_page_table_size / continous_bits, 0);
- std::array<PTEKind, 32> kind_valus;
- kind_valus.fill(PTEKind::INVALID);
- big_kinds.resize(big_page_table_size / 32, kind_valus);
entries.resize(page_table_size / 32, 0);
- kinds.resize(page_table_size / 32, kind_valus);
+ if (!Settings::IsGPULevelExtreme() && Settings::IsFastmemEnabled()) {
+ fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer();
+ } else {
+ fastmem_arena = nullptr;
+ }
}
MemoryManager::~MemoryManager() = default;
@@ -83,38 +88,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
}
PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const {
- auto entry = GetEntry<true>(gpu_addr);
- if (entry == EntryType::Mapped || entry == EntryType::Reserved) [[likely]] {
- return GetKind<true>(gpu_addr);
- } else {
- return GetKind<false>(gpu_addr);
- }
-}
-
-template <bool is_big_page>
-PTEKind MemoryManager::GetKind(size_t position) const {
- if constexpr (is_big_page) {
- position = position >> big_page_bits;
- const size_t sub_index = position % 32;
- return big_kinds[position / 32][sub_index];
- } else {
- position = position >> page_bits;
- const size_t sub_index = position % 32;
- return kinds[position / 32][sub_index];
- }
-}
-
-template <bool is_big_page>
-void MemoryManager::SetKind(size_t position, PTEKind kind) {
- if constexpr (is_big_page) {
- position = position >> big_page_bits;
- const size_t sub_index = position % 32;
- big_kinds[position / 32][sub_index] = kind;
- } else {
- position = position >> page_bits;
- const size_t sub_index = position % 32;
- kinds[position / 32][sub_index] = kind;
- }
+ return kind_map.GetValueAt(gpu_addr);
}
inline bool MemoryManager::IsBigPageContinous(size_t big_page_index) const {
@@ -141,7 +115,6 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
const GPUVAddr current_gpu_addr = gpu_addr + offset;
[[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr);
SetEntry<false>(current_gpu_addr, entry_type);
- SetKind<false>(current_gpu_addr, kind);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size);
}
@@ -153,6 +126,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
}
remaining_size -= page_size;
}
+ kind_map.Map(gpu_addr, gpu_addr + size, kind);
return gpu_addr;
}
@@ -164,7 +138,6 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
const GPUVAddr current_gpu_addr = gpu_addr + offset;
[[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
SetEntry<true>(current_gpu_addr, entry_type);
- SetKind<true>(current_gpu_addr, kind);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size);
}
@@ -193,6 +166,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
}
remaining_size -= big_page_size;
}
+ kind_map.Map(gpu_addr, gpu_addr + size, kind);
return gpu_addr;
}
@@ -219,15 +193,12 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
if (size == 0) {
return;
}
- const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
+ GetSubmappedRangeImpl<false>(gpu_addr, size, page_stash);
- for (const auto& [map_addr, map_size] : submapped_ranges) {
- // Flush and invalidate through the GPU interface, to be asynchronous if possible.
- const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map_addr);
- ASSERT(cpu_addr);
-
- rasterizer->UnmapMemory(*cpu_addr, map_size);
+ for (const auto& [map_addr, map_size] : page_stash) {
+ rasterizer->UnmapMemory(map_addr, map_size);
}
+ page_stash.clear();
BigPageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
PageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
@@ -325,9 +296,15 @@ template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typenam
inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size,
FuncMapped&& func_mapped, FuncReserved&& func_reserved,
FuncUnmapped&& func_unmapped) const {
- static constexpr bool BOOL_BREAK_MAPPED = std::is_same_v<FuncMapped, bool>;
- static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v<FuncReserved, bool>;
- static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v<FuncUnmapped, bool>;
+ using FuncMappedReturn =
+ typename std::invoke_result<FuncMapped, std::size_t, std::size_t, std::size_t>::type;
+ using FuncReservedReturn =
+ typename std::invoke_result<FuncReserved, std::size_t, std::size_t, std::size_t>::type;
+ using FuncUnmappedReturn =
+ typename std::invoke_result<FuncUnmapped, std::size_t, std::size_t, std::size_t>::type;
+ static constexpr bool BOOL_BREAK_MAPPED = std::is_same_v<FuncMappedReturn, bool>;
+ static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v<FuncReservedReturn, bool>;
+ static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v<FuncUnmappedReturn, bool>;
u64 used_page_size;
u64 used_page_mask;
u64 used_page_bits;
@@ -383,9 +360,9 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
}
}
-template <bool is_safe>
-void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
- std::size_t size) const {
+template <bool is_safe, bool use_fastmem>
+void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
+ [[maybe_unused]] VideoCommon::CacheType which) const {
auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
std::memset(dest_buffer, 0, copy_amount);
@@ -395,23 +372,31 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->FlushRegion(cpu_addr_base, copy_amount);
+ rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
+ }
+ if constexpr (use_fastmem) {
+ std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount);
+ } else {
+ u8* physical = memory.GetPointer(cpu_addr_base);
+ std::memcpy(dest_buffer, physical, copy_amount);
}
- u8* physical = memory.GetPointer(cpu_addr_base);
- std::memcpy(dest_buffer, physical, copy_amount);
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->FlushRegion(cpu_addr_base, copy_amount);
+ rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
}
- if (!IsBigPageContinous(page_index)) [[unlikely]] {
- memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
+ if constexpr (use_fastmem) {
+ std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount);
} else {
- u8* physical = memory.GetPointer(cpu_addr_base);
- std::memcpy(dest_buffer, physical, copy_amount);
+ if (!IsBigPageContinous(page_index)) [[unlikely]] {
+ memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
+ } else {
+ u8* physical = memory.GetPointer(cpu_addr_base);
+ std::memcpy(dest_buffer, physical, copy_amount);
+ }
}
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
@@ -423,18 +408,27 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
MemoryOperation<true>(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages);
}
-void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
- ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size);
+void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
+ VideoCommon::CacheType which) const {
+ if (fastmem_arena) [[likely]] {
+ ReadBlockImpl<true, true>(gpu_src_addr, dest_buffer, size, which);
+ return;
+ }
+ ReadBlockImpl<true, false>(gpu_src_addr, dest_buffer, size, which);
}
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
const std::size_t size) const {
- ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size);
+ if (fastmem_arena) [[likely]] {
+ ReadBlockImpl<false, true>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
+ return;
+ }
+ ReadBlockImpl<false, false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
}
template <bool is_safe>
-void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer,
- std::size_t size) {
+void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
+ [[maybe_unused]] VideoCommon::CacheType which) {
auto just_advance = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
@@ -443,7 +437,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
+ rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
}
u8* physical = memory.GetPointer(cpu_addr_base);
std::memcpy(physical, src_buffer, copy_amount);
@@ -453,7 +447,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
+ rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
}
if (!IsBigPageContinous(page_index)) [[unlikely]] {
memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount);
@@ -471,16 +465,24 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
MemoryOperation<true>(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages);
}
-void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
- WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size);
+void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
+ VideoCommon::CacheType which) {
+ WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size, which);
}
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
std::size_t size) {
- WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size);
+ WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
+}
+
+void MemoryManager::WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer,
+ std::size_t size) {
+ WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
+ accumulator->Add(gpu_dest_addr, size);
}
-void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
+void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which) const {
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
[[maybe_unused]] std::size_t copy_amount) {};
@@ -488,12 +490,12 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- rasterizer->FlushRegion(cpu_addr_base, copy_amount);
+ rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- rasterizer->FlushRegion(cpu_addr_base, copy_amount);
+ rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
};
auto flush_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@@ -503,7 +505,8 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, flush_short_pages);
}
-bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
+bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which) const {
bool result = false;
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
@@ -512,13 +515,13 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
+ result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
return result;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
+ result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
return result;
};
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
@@ -571,7 +574,12 @@ size_t MemoryManager::MaxContinousRange(GPUVAddr gpu_addr, size_t size) const {
return range_so_far;
}
-void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
+size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
+ return kind_map.GetContinousSizeFrom(gpu_addr);
+}
+
+void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which) const {
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
[[maybe_unused]] std::size_t copy_amount) {};
@@ -579,12 +587,12 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
+ rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
+ rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
};
auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@@ -594,14 +602,15 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages);
}
-void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) {
+void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
+ VideoCommon::CacheType which) {
std::vector<u8> tmp_buffer(size);
- ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
+ ReadBlock(gpu_src_addr, tmp_buffer.data(), size, which);
// The output block must be flushed in case it has data modified from the GPU.
// Fixes NPC geometry in Zombie Panic in Wonderland DX
- FlushRegion(gpu_dest_addr, size);
- WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
+ FlushRegion(gpu_dest_addr, size, which);
+ WriteBlock(gpu_dest_addr, tmp_buffer.data(), size, which);
}
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
@@ -681,7 +690,17 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons
std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
GPUVAddr gpu_addr, std::size_t size) const {
std::vector<std::pair<GPUVAddr, std::size_t>> result{};
- std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
+ GetSubmappedRangeImpl<true>(gpu_addr, size, result);
+ return result;
+}
+
+template <bool is_gpu_address>
+void MemoryManager::GetSubmappedRangeImpl(
+ GPUVAddr gpu_addr, std::size_t size,
+ std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>&
+ result) const {
+ std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>
+ last_segment{};
std::optional<VAddr> old_page_addr{};
const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
@@ -703,8 +722,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
}
old_page_addr = {cpu_addr_base + copy_amount};
if (!last_segment) {
- const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset;
- last_segment = {new_base_addr, copy_amount};
+ if constexpr (is_gpu_address) {
+ const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset;
+ last_segment = {new_base_addr, copy_amount};
+ } else {
+ last_segment = {cpu_addr_base, copy_amount};
+ }
} else {
last_segment->second += copy_amount;
}
@@ -721,8 +744,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
}
old_page_addr = {cpu_addr_base + copy_amount};
if (!last_segment) {
- const GPUVAddr new_base_addr = (page_index << page_bits) + offset;
- last_segment = {new_base_addr, copy_amount};
+ if constexpr (is_gpu_address) {
+ const GPUVAddr new_base_addr = (page_index << page_bits) + offset;
+ last_segment = {new_base_addr, copy_amount};
+ } else {
+ last_segment = {cpu_addr_base, copy_amount};
+ }
} else {
last_segment->second += copy_amount;
}
@@ -733,7 +760,18 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
};
MemoryOperation<true>(gpu_addr, size, extend_size_big, split, do_short_pages);
split(0, 0, 0);
- return result;
+}
+
+void MemoryManager::FlushCaching() {
+ if (!accumulator->AnyAccumulated()) {
+ return;
+ }
+ accumulator->Callback([this](GPUVAddr addr, size_t size) {
+ GetSubmappedRangeImpl<false>(addr, size, page_stash);
+ });
+ rasterizer->InnerInvalidation(page_stash);
+ page_stash.clear();
+ accumulator->Clear();
}
} // namespace Tegra
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index ab4bc9ec6..2936364f0 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -10,13 +10,19 @@
#include "common/common_types.h"
#include "common/multi_level_page_table.h"
+#include "common/range_map.h"
#include "common/virtual_buffer.h"
+#include "video_core/cache_types.h"
#include "video_core/pte_kind.h"
namespace VideoCore {
class RasterizerInterface;
}
+namespace VideoCommon {
+class InvalidationAccumulator;
+}
+
namespace Core {
class DeviceMemory;
namespace Memory {
@@ -59,9 +65,12 @@ public:
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
* Flushes and Invalidations, respectively to each operation.
*/
- void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
- void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
+ void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
+ void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All);
+ void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All);
/**
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
@@ -75,6 +84,7 @@ public:
*/
void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
+ void WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
/**
* Checks if a gpu region can be simply read with a pointer.
@@ -104,11 +114,14 @@ public:
GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
- void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
+ void FlushRegion(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- void InvalidateRegion(GPUVAddr gpu_addr, size_t size) const;
+ void InvalidateRegion(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
- bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const;
+ bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const;
@@ -118,16 +131,23 @@ public:
PTEKind GetPageKind(GPUVAddr gpu_addr) const;
+ size_t GetMemoryLayoutSize(GPUVAddr gpu_addr,
+ size_t max_size = std::numeric_limits<size_t>::max()) const;
+
+ void FlushCaching();
+
private:
template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped,
FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
- template <bool is_safe>
- void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
+ template <bool is_safe, bool use_fastmem>
+ void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
+ VideoCommon::CacheType which) const;
template <bool is_safe>
- void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
+ void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
+ VideoCommon::CacheType which);
template <bool is_big_page>
[[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {
@@ -141,6 +161,12 @@ private:
inline bool IsBigPageContinous(size_t big_page_index) const;
inline void SetBigPageContinous(size_t big_page_index, bool value);
+ template <bool is_gpu_address>
+ void GetSubmappedRangeImpl(
+ GPUVAddr gpu_addr, std::size_t size,
+ std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>&
+ result) const;
+
Core::System& system;
Core::Memory::Memory& memory;
Core::DeviceMemory& device_memory;
@@ -183,23 +209,18 @@ private:
template <bool is_big_page>
inline void SetEntry(size_t position, EntryType entry);
- std::vector<std::array<PTEKind, 32>> kinds;
- std::vector<std::array<PTEKind, 32>> big_kinds;
-
- template <bool is_big_page>
- inline PTEKind GetKind(size_t position) const;
-
- template <bool is_big_page>
- inline void SetKind(size_t position, PTEKind kind);
-
Common::MultiLevelPageTable<u32> page_table;
+ Common::RangeMap<GPUVAddr, PTEKind> kind_map;
Common::VirtualBuffer<u32> big_page_table_cpu;
std::vector<u64> big_page_continous;
+ std::vector<std::pair<VAddr, std::size_t>> page_stash{};
+ u8* fastmem_arena{};
constexpr static size_t continous_bits = 64;
const size_t unique_identifier;
+ std::unique_ptr<VideoCommon::InvalidationAccumulator> accumulator;
static std::atomic<size_t> unique_identifier_generator;
};
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index b6907463c..1735b6164 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -6,8 +6,10 @@
#include <functional>
#include <optional>
#include <span>
+#include <utility>
#include "common/common_types.h"
#include "common/polyfill_thread.h"
+#include "video_core/cache_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
@@ -42,6 +44,9 @@ public:
/// Dispatches a draw invocation
virtual void Draw(bool is_indexed, u32 instance_count) = 0;
+ /// Dispatches an indirect draw invocation
+ virtual void DrawIndirect() {}
+
/// Clear the current framebuffer
virtual void Clear(u32 layer_count) = 0;
@@ -80,13 +85,22 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Check if the the specified memory area requires flushing to CPU Memory.
- virtual bool MustFlushRegion(VAddr addr, u64 size) = 0;
+ virtual bool MustFlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
+
+ virtual void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+ for (const auto& [cpu_addr, size] : sequences) {
+ InvalidateRegion(cpu_addr, size);
+ }
+ }
/// Notify rasterizer that any caches of the specified region are desync with guest
virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
@@ -102,7 +116,8 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
- virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(
+ VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;
@@ -119,6 +134,10 @@ public:
/// Notify rasterizer that a frame is about to finish
virtual void TickFrame() = 0;
+ virtual bool AccelerateConditionalRendering() {
+ return false;
+ }
+
/// Attempt to use a faster method to perform a surface copy
[[nodiscard]] virtual bool AccelerateSurfaceCopy(
const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst,
diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp
index 9734d84bc..2c11345d7 100644
--- a/src/video_core/renderer_null/null_rasterizer.cpp
+++ b/src/video_core/renderer_null/null_rasterizer.cpp
@@ -39,11 +39,11 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
u32 size) {}
void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
void RasterizerNull::FlushAll() {}
-void RasterizerNull::FlushRegion(VAddr addr, u64 size) {}
-bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) {
+void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
+bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {
return false;
}
-void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {}
+void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
void RasterizerNull::InvalidateGPUCache() {}
void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
@@ -61,7 +61,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
}
void RasterizerNull::SignalReference() {}
void RasterizerNull::ReleaseFences() {}
-void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {}
+void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::WaitForIdle() {}
void RasterizerNull::FragmentBarrier() {}
void RasterizerNull::TiledCacheBarrier() {}
diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h
index ecf77ba42..2112aa70e 100644
--- a/src/video_core/renderer_null/null_rasterizer.h
+++ b/src/video_core/renderer_null/null_rasterizer.h
@@ -38,9 +38,12 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size) override;
- bool MustFlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ bool MustFlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ void InvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@@ -50,7 +53,8 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(
+ VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index a8c3f8b67..bb1962073 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -160,6 +160,10 @@ public:
return device.CanReportMemoryUsage();
}
+ u32 GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetShaderStorageBufferAlignment());
+ }
+
private:
static constexpr std::array PABO_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.h b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
index ea53ddb46..1c06b3655 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.h
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
@@ -40,6 +40,7 @@ struct GraphicsPipelineKey {
BitField<6, 2, Maxwell::Tessellation::DomainType> tessellation_primitive;
BitField<8, 2, Maxwell::Tessellation::Spacing> tessellation_spacing;
BitField<10, 1, u32> tessellation_clockwise;
+ BitField<11, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage;
};
std::array<u32, 3> padding;
VideoCommon::TransformFeedbackState xfb_state;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a44b8c454..7d48af8e1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -202,7 +202,8 @@ void RasterizerOpenGL::Clear(u32 layer_count) {
++num_queued_commands;
}
-void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
+template <typename Func>
+void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
SCOPE_EXIT({ gpu.TickWork(); });
@@ -226,48 +227,97 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology);
BeginTransformFeedback(pipeline, primitive_mode);
- const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance);
- const GLsizei num_instances = static_cast<GLsizei>(instance_count);
- if (is_indexed) {
- const GLint base_vertex = static_cast<GLint>(draw_state.base_index);
- const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count);
- const GLvoid* const offset = buffer_cache_runtime.IndexOffset();
- const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format);
- if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
- glDrawElements(primitive_mode, num_vertices, format, offset);
- } else if (num_instances == 1 && base_instance == 0) {
- glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex);
- } else if (base_vertex == 0 && base_instance == 0) {
- glDrawElementsInstanced(primitive_mode, num_vertices, format, offset, num_instances);
- } else if (base_vertex == 0) {
- glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset,
- num_instances, base_instance);
- } else if (base_instance == 0) {
- glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset,
- num_instances, base_vertex);
- } else {
- glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format,
- offset, num_instances, base_vertex,
- base_instance);
- }
- } else {
- const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first);
- const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count);
- if (num_instances == 1 && base_instance == 0) {
- glDrawArrays(primitive_mode, base_vertex, num_vertices);
- } else if (base_instance == 0) {
- glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances);
- } else {
- glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices,
- num_instances, base_instance);
- }
- }
+ draw_func(primitive_mode);
+
EndTransformFeedback();
++num_queued_commands;
has_written_global_memory |= pipeline->WritesGlobalMemory();
}
+void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
+ PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) {
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance);
+ const GLsizei num_instances = static_cast<GLsizei>(instance_count);
+ if (is_indexed) {
+ const GLint base_vertex = static_cast<GLint>(draw_state.base_index);
+ const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count);
+ const GLvoid* const offset = buffer_cache_runtime.IndexOffset();
+ const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format);
+ if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
+ glDrawElements(primitive_mode, num_vertices, format, offset);
+ } else if (num_instances == 1 && base_instance == 0) {
+ glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex);
+ } else if (base_vertex == 0 && base_instance == 0) {
+ glDrawElementsInstanced(primitive_mode, num_vertices, format, offset,
+ num_instances);
+ } else if (base_vertex == 0) {
+ glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset,
+ num_instances, base_instance);
+ } else if (base_instance == 0) {
+ glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset,
+ num_instances, base_vertex);
+ } else {
+ glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format,
+ offset, num_instances, base_vertex,
+ base_instance);
+ }
+ } else {
+ const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first);
+ const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count);
+ if (num_instances == 1 && base_instance == 0) {
+ glDrawArrays(primitive_mode, base_vertex, num_vertices);
+ } else if (base_instance == 0) {
+ glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances);
+ } else {
+ glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices,
+ num_instances, base_instance);
+ }
+ }
+ });
+}
+
+void RasterizerOpenGL::DrawIndirect() {
+ const auto& params = maxwell3d->draw_manager->GetIndirectParams();
+ buffer_cache.SetDrawIndirect(&params);
+ PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) {
+ const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer();
+ const GLvoid* const gl_offset =
+ reinterpret_cast<const GLvoid*>(static_cast<uintptr_t>(offset));
+ glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->Handle());
+ if (params.include_count) {
+ const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount();
+ glBindBuffer(GL_PARAMETER_BUFFER, draw_buffer->Handle());
+
+ if (params.is_indexed) {
+ const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
+ glMultiDrawElementsIndirectCount(primitive_mode, format, gl_offset,
+ static_cast<GLintptr>(offset_base),
+ static_cast<GLsizei>(params.max_draw_counts),
+ static_cast<GLsizei>(params.stride));
+ } else {
+ glMultiDrawArraysIndirectCount(primitive_mode, gl_offset,
+ static_cast<GLintptr>(offset_base),
+ static_cast<GLsizei>(params.max_draw_counts),
+ static_cast<GLsizei>(params.stride));
+ }
+ return;
+ }
+ if (params.is_indexed) {
+ const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
+ glMultiDrawElementsIndirect(primitive_mode, format, gl_offset,
+ static_cast<GLsizei>(params.max_draw_counts),
+ static_cast<GLsizei>(params.stride));
+ } else {
+ glMultiDrawArraysIndirect(primitive_mode, gl_offset,
+ static_cast<GLsizei>(params.max_draw_counts),
+ static_cast<GLsizei>(params.stride));
+ }
+ });
+ buffer_cache.SetDrawIndirect(nullptr);
+}
+
void RasterizerOpenGL::DispatchCompute() {
ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()};
if (!pipeline) {
@@ -302,46 +352,60 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
void RasterizerOpenGL::FlushAll() {}
-void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
}
- {
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.DownloadMemory(addr, size);
}
- {
+ if ((True(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.DownloadMemory(addr, size);
}
- query_cache.FlushRegion(addr, size);
+ if ((True(which & VideoCommon::CacheType::QueryCache))) {
+ query_cache.FlushRegion(addr, size);
+ }
}
-bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+ if ((True(which & VideoCommon::CacheType::BufferCache))) {
+ std::scoped_lock lock{buffer_cache.mutex};
+ if (buffer_cache.IsRegionGpuModified(addr, size)) {
+ return true;
+ }
+ }
if (!Settings::IsGPULevelHigh()) {
- return buffer_cache.IsRegionGpuModified(addr, size);
+ return false;
}
- return texture_cache.IsRegionGpuModified(addr, size) ||
- buffer_cache.IsRegionGpuModified(addr, size);
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
+ std::scoped_lock lock{texture_cache.mutex};
+ return texture_cache.IsRegionGpuModified(addr, size);
+ }
+ return false;
}
-void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
}
- {
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.WriteMemory(addr, size);
}
- {
+ if (True(which & VideoCommon::CacheType::BufferCache)) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
- shader_cache.InvalidateRegion(addr, size);
- query_cache.InvalidateRegion(addr, size);
+ if (True(which & VideoCommon::CacheType::ShaderCache)) {
+ shader_cache.InvalidateRegion(addr, size);
+ }
+ if (True(which & VideoCommon::CacheType::QueryCache)) {
+ query_cache.InvalidateRegion(addr, size);
+ }
}
void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
@@ -408,11 +472,12 @@ void RasterizerOpenGL::ReleaseFences() {
fence_manager.WaitPendingFences();
}
-void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
- FlushRegion(addr, size);
+ FlushRegion(addr, size, which);
}
- InvalidateRegion(addr, size);
+ InvalidateRegion(addr, size, which);
}
void RasterizerOpenGL::WaitForIdle() {
@@ -460,6 +525,21 @@ void RasterizerOpenGL::TickFrame() {
}
}
+bool RasterizerOpenGL::AccelerateConditionalRendering() {
+ if (Settings::IsGPULevelHigh()) {
+ // Reimplement Host conditional rendering.
+ return false;
+ }
+ // Medium / Low Hack: stub any checks on queries writen into the buffer cache.
+ const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
+ Maxwell::ReportSemaphore::Compare cmp;
+ if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
+ VideoCommon::CacheType::BufferCache)) {
+ return true;
+ }
+ return false;
+}
+
bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) {
@@ -481,7 +561,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
{
- std::unique_lock<std::mutex> lock{buffer_cache.mutex};
+ std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
buffer_cache.WriteMemory(*cpu_addr, copy_size);
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index fc183c3ca..be4f76c18 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -69,6 +69,7 @@ public:
~RasterizerOpenGL() override;
void Draw(bool is_indexed, u32 instance_count) override;
+ void DrawIndirect() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
@@ -76,9 +77,12 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size) override;
- bool MustFlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ bool MustFlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ void InvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@@ -88,12 +92,14 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(
+ VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
void FlushCommands() override;
void TickFrame() override;
+ bool AccelerateConditionalRendering() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
@@ -121,6 +127,9 @@ private:
static constexpr size_t MAX_IMAGES = 48;
static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
+ template <typename Func>
+ void PrepareDraw(bool is_indexed, Func&&);
+
/// Syncs state to match guest's
void SyncState();
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index f8868a012..7dd854e0f 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
-constexpr u32 CACHE_VERSION = 7;
+constexpr u32 CACHE_VERSION = 9;
template <typename Container>
auto MakeSpan(Container& container) {
@@ -236,6 +236,8 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
+ .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();
@@ -350,6 +352,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() {
regs.tessellation.params.output_primitives.Value() ==
Maxwell::Tessellation::OutputPrimitives::Triangles_CW);
graphics_key.xfb_enabled.Assign(regs.transform_feedback_enabled != 0 ? 1 : 0);
+ graphics_key.app_stage.Assign(maxwell3d->engine_state);
if (graphics_key.xfb_enabled) {
SetXfbState(graphics_key.xfb_state, regs);
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 113528e9b..5d9d370f2 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -354,6 +354,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = true;
static constexpr bool HAS_EMULATED_COPIES = true;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
+ static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false;
using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image;
@@ -361,6 +362,7 @@ struct TextureCacheParams {
using ImageView = OpenGL::ImageView;
using Sampler = OpenGL::Sampler;
using Framebuffer = OpenGL::Framebuffer;
+ using AsyncBuffer = u32;
};
using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index bc75680f0..de95f2634 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -442,7 +442,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glBindTextureUnit(0, screen_info.display_texture);
- const auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+ auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+ if (anti_aliasing > Settings::AntiAliasing::LastAA) {
+ LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing);
+ anti_aliasing = Settings::AntiAliasing::None;
+ Settings::values.anti_aliasing.SetValue(anti_aliasing);
+ }
+
if (anti_aliasing != Settings::AntiAliasing::None) {
glEnablei(GL_SCISSOR_TEST, 0);
auto viewport_width = screen_info.texture.width;
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index e62b36822..f8398b511 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -48,43 +48,30 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell&
}
} // Anonymous namespace
-void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
- bool has_extended_dynamic_state, bool has_dynamic_vertex_input) {
+void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features) {
const Maxwell& regs = maxwell3d.regs;
const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology;
- const std::array enabled_lut{
- regs.polygon_offset_point_enable,
- regs.polygon_offset_line_enable,
- regs.polygon_offset_fill_enable,
- };
- const u32 topology_index = static_cast<u32>(topology_);
raw1 = 0;
- extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0);
- dynamic_vertex_input.Assign(has_dynamic_vertex_input ? 1 : 0);
+ extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
+ extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
+ extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0);
+ extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0);
+ extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0);
+ dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
- primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
- depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
- depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
- Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
- regs.viewport_clip_control.geometry_clip ==
- Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
- regs.viewport_clip_control.geometry_clip ==
- Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
- patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
tessellation_primitive.Assign(static_cast<u32>(regs.tessellation.params.domain_type.Value()));
tessellation_spacing.Assign(static_cast<u32>(regs.tessellation.params.spacing.Value()));
tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() ==
Maxwell::Tessellation::OutputPrimitives::Triangles_CW);
- logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
- logic_op.Assign(PackLogicOp(regs.logic_op.op));
+ patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
topology.Assign(topology_);
msaa_mode.Assign(regs.anti_alias_samples_mode);
raw2 = 0;
- rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
+
const auto test_func =
regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always_GL;
alpha_test_func.Assign(PackComparisonOp(test_func));
@@ -97,6 +84,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0);
alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0);
alpha_to_one_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_one != 0 ? 1 : 0);
+ app_stage.Assign(maxwell3d.engine_state);
for (size_t i = 0; i < regs.rt.size(); ++i) {
color_formats[i] = static_cast<u8>(regs.rt[i].format);
@@ -105,7 +93,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
point_size = Common::BitCast<u32>(regs.point_size);
if (maxwell3d.dirty.flags[Dirty::VertexInput]) {
- if (has_dynamic_vertex_input) {
+ if (features.has_dynamic_vertex_input) {
// Dirty flag will be reset by the command buffer update
static constexpr std::array LUT{
0u, // Invalid
@@ -144,12 +132,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
}
}
}
- if (maxwell3d.dirty.flags[Dirty::Blending]) {
- maxwell3d.dirty.flags[Dirty::Blending] = false;
- for (size_t index = 0; index < attachments.size(); ++index) {
- attachments[index].Refresh(regs, index);
- }
- }
if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) {
maxwell3d.dirty.flags[Dirty::ViewportSwizzles] = false;
const auto& transform = regs.viewport_transform;
@@ -157,8 +139,27 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
return static_cast<u16>(viewport.swizzle.raw);
});
}
+ dynamic_state.raw1 = 0;
+ dynamic_state.raw2 = 0;
if (!extended_dynamic_state) {
dynamic_state.Refresh(regs);
+ std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) {
+ return static_cast<u16>(array.stride.Value());
+ });
+ }
+ if (!extended_dynamic_state_2_extra) {
+ dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2);
+ }
+ if (!extended_dynamic_state_3_blend) {
+ if (maxwell3d.dirty.flags[Dirty::Blending]) {
+ maxwell3d.dirty.flags[Dirty::Blending] = false;
+ for (size_t index = 0; index < attachments.size(); ++index) {
+ attachments[index].Refresh(regs, index);
+ }
+ }
+ }
+ if (!extended_dynamic_state_3_enables) {
+ dynamic_state.Refresh3(regs);
}
if (xfb_enabled) {
RefreshXfbState(xfb_state, regs);
@@ -175,12 +176,11 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
mask_a.Assign(mask.A);
// TODO: C++20 Use templated lambda to deduplicate code
+ if (!regs.blend.enable[index]) {
+ return;
+ }
- if (!regs.blend_per_target_enabled) {
- if (!regs.blend.enable[index]) {
- return;
- }
- const auto& src = regs.blend;
+ const auto setup_blend = [&]<typename T>(const T& src) {
equation_rgb.Assign(PackBlendEquation(src.color_op));
equation_a.Assign(PackBlendEquation(src.alpha_op));
factor_source_rgb.Assign(PackBlendFactor(src.color_source));
@@ -188,20 +188,13 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
factor_source_a.Assign(PackBlendFactor(src.alpha_source));
factor_dest_a.Assign(PackBlendFactor(src.alpha_dest));
enable.Assign(1);
- return;
- }
+ };
- if (!regs.blend.enable[index]) {
+ if (!regs.blend_per_target_enabled) {
+ setup_blend(regs.blend);
return;
}
- const auto& src = regs.blend_per_target[index];
- equation_rgb.Assign(PackBlendEquation(src.color_op));
- equation_a.Assign(PackBlendEquation(src.alpha_op));
- factor_source_rgb.Assign(PackBlendFactor(src.color_source));
- factor_dest_rgb.Assign(PackBlendFactor(src.color_dest));
- factor_source_a.Assign(PackBlendFactor(src.alpha_source));
- factor_dest_a.Assign(PackBlendFactor(src.alpha_dest));
- enable.Assign(1);
+ setup_blend(regs.blend_per_target[index]);
}
void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
@@ -211,8 +204,6 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
packed_front_face = 1 - packed_front_face;
}
- raw1 = 0;
- raw2 = 0;
front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op.fail));
front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op.zfail));
front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op.zpass));
@@ -236,9 +227,37 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
cull_face.Assign(PackCullFace(regs.gl_cull_face));
cull_enable.Assign(regs.gl_cull_test_enabled != 0 ? 1 : 0);
- std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) {
- return static_cast<u16>(array.stride.Value());
- });
+}
+
+void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs,
+ Maxwell::PrimitiveTopology topology_,
+ bool base_feautures_supported) {
+ logic_op.Assign(PackLogicOp(regs.logic_op.op));
+
+ if (base_feautures_supported) {
+ return;
+ }
+
+ const std::array enabled_lut{
+ regs.polygon_offset_point_enable,
+ regs.polygon_offset_line_enable,
+ regs.polygon_offset_fill_enable,
+ };
+ const u32 topology_index = static_cast<u32>(topology_);
+
+ rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
+ primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
+ depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
+}
+
+void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) {
+ logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
+ depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
+ regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
+ regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
}
size_t FixedPipelineState::Hash() const noexcept {
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index ab79fb8f3..98ea20b42 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -17,6 +17,15 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+struct DynamicFeatures {
+ bool has_extended_dynamic_state;
+ bool has_extended_dynamic_state_2;
+ bool has_extended_dynamic_state_2_extra;
+ bool has_extended_dynamic_state_3_blend;
+ bool has_extended_dynamic_state_3_enables;
+ bool has_dynamic_vertex_input;
+};
+
struct FixedPipelineState {
static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
@@ -133,6 +142,17 @@ struct FixedPipelineState {
struct DynamicState {
union {
u32 raw1;
+ BitField<0, 2, u32> cull_face;
+ BitField<2, 1, u32> cull_enable;
+ BitField<3, 1, u32> primitive_restart_enable;
+ BitField<4, 1, u32> depth_bias_enable;
+ BitField<5, 1, u32> rasterize_enable;
+ BitField<6, 4, u32> logic_op;
+ BitField<10, 1, u32> logic_op_enable;
+ BitField<11, 1, u32> depth_clamp_disabled;
+ };
+ union {
+ u32 raw2;
StencilFace<0> front;
StencilFace<12> back;
BitField<24, 1, u32> stencil_enable;
@@ -142,15 +162,11 @@ struct FixedPipelineState {
BitField<28, 1, u32> front_face;
BitField<29, 3, u32> depth_test_func;
};
- union {
- u32 raw2;
- BitField<0, 2, u32> cull_face;
- BitField<2, 1, u32> cull_enable;
- };
- // Vertex stride is a 12 bits value, we have 4 bits to spare per element
- std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
void Refresh(const Maxwell& regs);
+ void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology,
+ bool base_feautures_supported);
+ void Refresh3(const Maxwell& regs);
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
return UnpackComparisonOp(depth_test_func);
@@ -168,25 +184,24 @@ struct FixedPipelineState {
union {
u32 raw1;
BitField<0, 1, u32> extended_dynamic_state;
- BitField<1, 1, u32> dynamic_vertex_input;
- BitField<2, 1, u32> xfb_enabled;
- BitField<3, 1, u32> primitive_restart_enable;
- BitField<4, 1, u32> depth_bias_enable;
- BitField<5, 1, u32> depth_clamp_disabled;
- BitField<6, 1, u32> ndc_minus_one_to_one;
- BitField<7, 2, u32> polygon_mode;
- BitField<9, 5, u32> patch_control_points_minus_one;
- BitField<14, 2, u32> tessellation_primitive;
- BitField<16, 2, u32> tessellation_spacing;
- BitField<18, 1, u32> tessellation_clockwise;
- BitField<19, 1, u32> logic_op_enable;
- BitField<20, 4, u32> logic_op;
+ BitField<1, 1, u32> extended_dynamic_state_2;
+ BitField<2, 1, u32> extended_dynamic_state_2_extra;
+ BitField<3, 1, u32> extended_dynamic_state_3_blend;
+ BitField<4, 1, u32> extended_dynamic_state_3_enables;
+ BitField<5, 1, u32> dynamic_vertex_input;
+ BitField<6, 1, u32> xfb_enabled;
+ BitField<7, 1, u32> ndc_minus_one_to_one;
+ BitField<8, 2, u32> polygon_mode;
+ BitField<10, 2, u32> tessellation_primitive;
+ BitField<12, 2, u32> tessellation_spacing;
+ BitField<14, 1, u32> tessellation_clockwise;
+ BitField<15, 5, u32> patch_control_points_minus_one;
+
BitField<24, 4, Maxwell::PrimitiveTopology> topology;
BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode;
};
union {
u32 raw2;
- BitField<0, 1, u32> rasterize_enable;
BitField<1, 3, u32> alpha_test_func;
BitField<4, 1, u32> early_z;
BitField<5, 1, u32> depth_enabled;
@@ -197,25 +212,28 @@ struct FixedPipelineState {
BitField<14, 1, u32> smooth_lines;
BitField<15, 1, u32> alpha_to_coverage_enabled;
BitField<16, 1, u32> alpha_to_one_enabled;
+ BitField<17, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage;
};
std::array<u8, Maxwell::NumRenderTargets> color_formats;
u32 alpha_test_ref;
u32 point_size;
- std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
std::array<u16, Maxwell::NumViewports> viewport_swizzles;
union {
u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state
u64 enabled_divisors;
};
+
+ DynamicState dynamic_state;
+ std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
+ // Vertex stride is a 12 bits value, we have 4 bits to spare per element
+ std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
- DynamicState dynamic_state;
VideoCommon::TransformFeedbackState xfb_state;
- void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state,
- bool has_dynamic_vertex_input);
+ void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features);
size_t Hash() const noexcept;
@@ -230,13 +248,17 @@ struct FixedPipelineState {
// When transform feedback is enabled, use the whole struct
return sizeof(*this);
}
- if (dynamic_vertex_input) {
+ if (dynamic_vertex_input && extended_dynamic_state_3_blend) {
// Exclude dynamic state and attributes
+ return offsetof(FixedPipelineState, dynamic_state);
+ }
+ if (dynamic_vertex_input) {
+ // Exclude dynamic state
return offsetof(FixedPipelineState, attributes);
}
if (extended_dynamic_state) {
// Exclude dynamic state
- return offsetof(FixedPipelineState, dynamic_state);
+ return offsetof(FixedPipelineState, vertex_strides);
}
// Default
return offsetof(FixedPipelineState, xfb_state);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index f502a7d09..52855120c 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -78,6 +78,8 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
return separated_extensions;
}
+} // Anonymous namespace
+
Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
VkSurfaceKHR surface) {
const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
@@ -89,7 +91,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
const vk::PhysicalDevice physical_device(devices[device_index], dld);
return Device(*instance, physical_device, surface, dld);
}
-} // Anonymous namespace
RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
@@ -98,7 +99,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
- true, Settings::values.renderer_debug.GetValue())),
+ Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
@@ -109,6 +110,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
screen_info),
rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
state_tracker, scheduler) {
+ if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
+ turbo_mode.emplace(instance, dld);
+ }
Report();
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index e7bfecb20..009e75e0d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -13,6 +13,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/renderer_vulkan/vk_turbo_mode.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -31,6 +32,9 @@ class GPU;
namespace Vulkan {
+Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
+ VkSurfaceKHR surface);
+
class RendererVulkan final : public VideoCore::RendererBase {
public:
explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
@@ -74,6 +78,7 @@ private:
Swapchain swapchain;
BlitScreen blit_screen;
RasterizerVulkan rasterizer;
+ std::optional<TurboMode> turbo_mode;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 6b54d7111..1cfb4c2ff 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -56,7 +56,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
@@ -329,12 +330,19 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
return device.CanReportMemoryUsage();
}
+u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetStorageBufferAlignment());
+}
+
void BufferCacheRuntime::Finish() {
scheduler.Finish();
}
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
+ return;
+ }
static constexpr VkMemoryBarrier READ_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -393,6 +401,9 @@ void BufferCacheRuntime::PostCopyBarrier() {
}
void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value) {
+ if (dest_buffer == VK_NULL_HANDLE) {
+ return;
+ }
static constexpr VkMemoryBarrier READ_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -472,6 +483,11 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride);
});
} else {
+ if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) {
+ ReserveNullBuffer();
+ buffer = *null_buffer;
+ offset = 0;
+ }
scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffer(index, buffer, offset);
});
@@ -516,6 +532,7 @@ void BufferCacheRuntime::ReserveNullBuffer() {
if (device.IsExtTransformFeedbackSupported()) {
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
+ create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
null_buffer = device.GetLogical().CreateBuffer(create_info);
if (device.HasDebuggingToolAttached()) {
null_buffer.SetObjectNameEXT("Null buffer");
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 183b33632..06539c733 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -73,6 +73,8 @@ public:
bool CanReportMemoryUsage() const;
+ u32 GetStorageBufferAlignment() const;
+
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 04a3a861e..2a0f0dbf0 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
using Tegra::Texture::TexturePair;
-ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
+ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_,
+ DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_)
- : device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
+ : device{device_}, pipeline_cache(pipeline_cache_),
+ update_descriptor_queue{update_descriptor_queue_}, info{info_},
spv_module(std::move(spv_module_)) {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
- pipeline = device.GetLogical().CreateComputePipeline({
- .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = flags,
- .stage{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_COMPUTE_BIT,
- .module = *spv_module,
- .pName = "main",
- .pSpecializationInfo = nullptr,
+ pipeline = device.GetLogical().CreateComputePipeline(
+ {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = flags,
+ .stage{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext =
+ device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = *spv_module,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ .layout = *pipeline_layout,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
},
- .layout = *pipeline_layout,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- });
+ *pipeline_cache);
+
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index d70837fc5..78d77027f 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -28,7 +28,8 @@ class Scheduler;
class ComputePipeline {
public:
- explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
+ explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache,
+ DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
@@ -46,6 +47,7 @@ public:
private:
const Device& device;
+ vk::PipelineCache& pipeline_cache;
UpdateDescriptorQueue& update_descriptor_queue;
Shader::Info info;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 515d8d869..f91bb5a1d 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -201,6 +201,22 @@ struct SimpleVertexSpec {
static constexpr bool has_images = false;
};
+struct SimpleStorageSpec {
+ static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, true};
+ static constexpr bool has_storage_buffers = true;
+ static constexpr bool has_texture_buffers = false;
+ static constexpr bool has_image_buffers = false;
+ static constexpr bool has_images = false;
+};
+
+struct SimpleImageSpec {
+ static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, true};
+ static constexpr bool has_storage_buffers = false;
+ static constexpr bool has_texture_buffers = false;
+ static constexpr bool has_image_buffers = false;
+ static constexpr bool has_images = true;
+};
+
struct DefaultSpec {
static constexpr std::array<bool, 5> enabled_stages{true, true, true, true, true};
static constexpr bool has_storage_buffers = true;
@@ -211,19 +227,21 @@ struct DefaultSpec {
ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& modules,
const std::array<Shader::Info, NUM_STAGES>& infos) {
- return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, DefaultSpec>(modules, infos);
+ return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, SimpleStorageSpec, SimpleImageSpec,
+ DefaultSpec>(modules, infos);
}
} // Anonymous namespace
GraphicsPipeline::GraphicsPipeline(
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
- VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
+ vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
+ const Device& device_, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
- : key{key_}, device{device_}, texture_cache{texture_cache_},
- buffer_cache{buffer_cache_}, scheduler{scheduler_},
+ : key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
+ pipeline_cache(pipeline_cache_), scheduler{scheduler_},
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -524,6 +542,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
FixedPipelineState::DynamicState dynamic{};
if (!key.state.extended_dynamic_state) {
dynamic = key.state.dynamic_state;
+ } else {
+ dynamic.raw1 = key.state.dynamic_state.raw1;
}
static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;
static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
@@ -561,7 +581,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
vertex_bindings.push_back({
.binding = static_cast<u32>(index),
- .stride = dynamic.vertex_strides[index],
+ .stride = key.state.vertex_strides[index],
.inputRate = rate,
});
if (instanced) {
@@ -625,12 +645,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pNext = nullptr,
.flags = 0,
.topology = input_assembly_topology,
- .primitiveRestartEnable = key.state.primitive_restart_enable != 0 &&
- ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
- device.IsTopologyListPrimitiveRestartSupported()) ||
- SupportsPrimitiveRestart(input_assembly_topology) ||
- (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
- device.IsPatchListPrimitiveRestartSupported())),
+ .primitiveRestartEnable =
+ dynamic.primitive_restart_enable != 0 &&
+ ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
+ device.IsTopologyListPrimitiveRestartSupported()) ||
+ SupportsPrimitiveRestart(input_assembly_topology) ||
+ (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
+ device.IsPatchListPrimitiveRestartSupported()))
+ ? VK_TRUE
+ : VK_FALSE,
};
const VkPipelineTessellationStateCreateInfo tessellation_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
@@ -672,15 +695,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pNext = nullptr,
.flags = 0,
.depthClampEnable =
- static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
+ static_cast<VkBool32>(dynamic.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
.rasterizerDiscardEnable =
- static_cast<VkBool32>(key.state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
+ static_cast<VkBool32>(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
.polygonMode =
MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode)),
.cullMode = static_cast<VkCullModeFlags>(
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
- .depthBiasEnable = key.state.depth_bias_enable,
+ .depthBiasEnable = (dynamic.depth_bias_enable != 0 ? VK_TRUE : VK_FALSE),
.depthBiasConstantFactor = 0.0f,
.depthBiasClamp = 0.0f,
.depthBiasSlopeFactor = 0.0f,
@@ -782,13 +805,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .logicOpEnable = key.state.logic_op_enable != 0,
- .logicOp = static_cast<VkLogicOp>(key.state.logic_op.Value()),
+ .logicOpEnable = dynamic.logic_op_enable != 0,
+ .logicOp = static_cast<VkLogicOp>(dynamic.logic_op.Value()),
.attachmentCount = static_cast<u32>(cb_attachments.size()),
.pAttachments = cb_attachments.data(),
.blendConstants = {},
};
- static_vector<VkDynamicState, 19> dynamic_states{
+ static_vector<VkDynamicState, 28> dynamic_states{
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
@@ -811,6 +834,32 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
}
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
+ if (key.state.extended_dynamic_state_2) {
+ static constexpr std::array extended2{
+ VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT,
+ VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT,
+ VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT,
+ };
+ dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end());
+ }
+ if (key.state.extended_dynamic_state_2_extra) {
+ dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);
+ }
+ if (key.state.extended_dynamic_state_3_blend) {
+ static constexpr std::array extended3{
+ VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT,
+ VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT,
+ VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT,
+ };
+ dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
+ }
+ if (key.state.extended_dynamic_state_3_enables) {
+ static constexpr std::array extended3{
+ VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT,
+ VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT,
+ };
+ dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
+ }
}
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
@@ -849,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
- pipeline = device.GetLogical().CreateGraphicsPipeline({
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = flags,
- .stageCount = static_cast<u32>(shader_stages.size()),
- .pStages = shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = &tessellation_ci,
- .pViewportState = &viewport_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisample_ci,
- .pDepthStencilState = &depth_stencil_ci,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = render_pass,
- .subpass = 0,
- .basePipelineHandle = nullptr,
- .basePipelineIndex = 0,
- });
+ pipeline = device.GetLogical().CreateGraphicsPipeline(
+ {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = flags,
+ .stageCount = static_cast<u32>(shader_stages.size()),
+ .pStages = shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = &tessellation_ci,
+ .pViewportState = &viewport_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisample_ci,
+ .pDepthStencilState = &depth_stencil_ci,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *pipeline_layout,
+ .renderPass = render_pass,
+ .subpass = 0,
+ .basePipelineHandle = nullptr,
+ .basePipelineIndex = 0,
+ },
+ *pipeline_cache);
}
void GraphicsPipeline::Validate() {
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 1ed2967be..67c657d0e 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -70,16 +70,14 @@ class GraphicsPipeline {
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
public:
- explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache,
- TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify,
- const Device& device, DescriptorPool& descriptor_pool,
- UpdateDescriptorQueue& update_descriptor_queue,
- Common::ThreadWorker* worker_thread,
- PipelineStatistics* pipeline_statistics,
- RenderPassCache& render_pass_cache,
- const GraphicsPipelineCacheKey& key,
- std::array<vk::ShaderModule, NUM_STAGES> stages,
- const std::array<const Shader::Info*, NUM_STAGES>& infos);
+ explicit GraphicsPipeline(
+ Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
+ vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
+ const Device& device, DescriptorPool& descriptor_pool,
+ UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread,
+ PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
+ const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
+ const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
@@ -133,6 +131,7 @@ private:
const Device& device;
TextureCache& texture_cache;
BufferCache& buffer_cache;
+ vk::PipelineCache& pipeline_cache;
Scheduler& scheduler;
UpdateDescriptorQueue& update_descriptor_queue;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index e7262420c..7e69b11d8 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -54,7 +54,8 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
-constexpr u32 CACHE_VERSION = 8;
+constexpr u32 CACHE_VERSION = 10;
+constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>
auto MakeSpan(Container& container) {
@@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
+ use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
@@ -329,6 +331,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.need_declared_frag_colors = false,
.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
+ .has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
.has_broken_unsigned_image_offsets = false,
.has_broken_signed_operations = false,
.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
@@ -341,6 +344,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
+ .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
};
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
@@ -351,9 +356,23 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}",
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
}
+
+ dynamic_features = DynamicFeatures{
+ .has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
+ .has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
+ .has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
+ .has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(),
+ .has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(),
+ .has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
+ };
}
-PipelineCache::~PipelineCache() = default;
+PipelineCache::~PipelineCache() {
+ if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
+ SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
+ CACHE_VERSION);
+ }
+}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
@@ -362,8 +381,7 @@ GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
current_pipeline = nullptr;
return nullptr;
}
- graphics_key.state.Refresh(*maxwell3d, device.IsExtExtendedDynamicStateSupported(),
- device.IsExtVertexInputDynamicStateSupported());
+ graphics_key.state.Refresh(*maxwell3d, dynamic_features);
if (current_pipeline) {
GraphicsPipeline* const next{current_pipeline->Next(graphics_key)};
@@ -410,6 +428,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
}
pipeline_cache_filename = base_dir / "vulkan.bin";
+ if (use_vulkan_pipeline_cache) {
+ vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin";
+ vulkan_pipeline_cache =
+ LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION);
+ }
+
struct {
std::mutex mutex;
size_t total{};
@@ -439,14 +463,21 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
});
++state.total;
}};
- const bool extended_dynamic_state = device.IsExtExtendedDynamicStateSupported();
- const bool dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported();
const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
GraphicsPipelineCacheKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
- if ((key.state.extended_dynamic_state != 0) != extended_dynamic_state ||
- (key.state.dynamic_vertex_input != 0) != dynamic_vertex_input) {
+ if ((key.state.extended_dynamic_state != 0) !=
+ dynamic_features.has_extended_dynamic_state ||
+ (key.state.extended_dynamic_state_2 != 0) !=
+ dynamic_features.has_extended_dynamic_state_2 ||
+ (key.state.extended_dynamic_state_2_extra != 0) !=
+ dynamic_features.has_extended_dynamic_state_2_extra ||
+ (key.state.extended_dynamic_state_3_blend != 0) !=
+ dynamic_features.has_extended_dynamic_state_3_blend ||
+ (key.state.extended_dynamic_state_3_enables != 0) !=
+ dynamic_features.has_extended_dynamic_state_3_enables ||
+ (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) {
return;
}
workers.QueueWork([this, key, envs = std::move(envs), &state, &callback]() mutable {
@@ -481,6 +512,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.WaitForRequests(stop_loading);
+ if (use_vulkan_pipeline_cache) {
+ SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
+ CACHE_VERSION);
+ }
+
if (state.statistics) {
state.statistics->Report();
}
@@ -601,10 +637,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
previous_stage = &program;
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
- return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache,
- &shader_notify, device, descriptor_pool,
- update_descriptor_queue, thread_worker, statistics,
- render_pass_cache, key, std::move(modules), infos);
+ return std::make_unique<GraphicsPipeline>(
+ scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
+ descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
+ std::move(modules), infos);
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
@@ -674,13 +710,108 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
spv_module.SetObjectNameEXT(name.c_str());
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
- return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
- thread_worker, statistics, &shader_notify,
- program.info, std::move(spv_module));
+ return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool,
+ update_descriptor_queue, thread_worker, statistics,
+ &shader_notify, program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
return nullptr;
}
+void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename,
+ const vk::PipelineCache& pipeline_cache,
+ u32 cache_version) try {
+ std::ofstream file(filename, std::ios::binary);
+ file.exceptions(std::ifstream::failbit);
+ if (!file.is_open()) {
+ LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ return;
+ }
+ file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size())
+ .write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
+
+ size_t cache_size = 0;
+ std::vector<char> cache_data;
+ if (pipeline_cache) {
+ pipeline_cache.Read(&cache_size, nullptr);
+ cache_data.resize(cache_size);
+ pipeline_cache.Read(&cache_size, cache_data.data());
+ }
+ file.write(cache_data.data(), cache_size);
+
+ LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}",
+ Common::FS::PathToUTF8String(filename));
+
+} catch (const std::ios_base::failure& e) {
+ LOG_ERROR(Common_Filesystem, "{}", e.what());
+ if (!Common::FS::RemoveFile(filename)) {
+ LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ }
+}
+
+vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename,
+ u32 expected_cache_version) {
+ const auto create_pipeline_cache = [this](size_t data_size, const void* data) {
+ VkPipelineCacheCreateInfo pipeline_cache_ci = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .initialDataSize = data_size,
+ .pInitialData = data};
+ return device.GetLogical().CreatePipelineCache(pipeline_cache_ci);
+ };
+ try {
+ std::ifstream file(filename, std::ios::binary | std::ios::ate);
+ if (!file.is_open()) {
+ return create_pipeline_cache(0, nullptr);
+ }
+ file.exceptions(std::ifstream::failbit);
+ const auto end{file.tellg()};
+ file.seekg(0, std::ios::beg);
+
+ std::array<char, 8> magic_number;
+ u32 cache_version;
+ file.read(magic_number.data(), magic_number.size())
+ .read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
+ if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) {
+ file.close();
+ if (Common::FS::RemoveFile(filename)) {
+ if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
+ LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file");
+ }
+ if (cache_version != expected_cache_version) {
+ LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache");
+ }
+ } else {
+ LOG_ERROR(Common_Filesystem,
+ "Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"",
+ Common::FS::PathToUTF8String(filename));
+ }
+ return create_pipeline_cache(0, nullptr);
+ }
+
+ static constexpr size_t header_size = magic_number.size() + sizeof(cache_version);
+ const size_t cache_size = static_cast<size_t>(end) - header_size;
+ std::vector<char> cache_data(cache_size);
+ file.read(cache_data.data(), cache_size);
+
+ LOG_INFO(Render_Vulkan,
+ "Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename));
+
+ return create_pipeline_cache(cache_size, cache_data.data());
+
+ } catch (const std::ios_base::failure& e) {
+ LOG_ERROR(Common_Filesystem, "{}", e.what());
+ if (!Common::FS::RemoveFile(filename)) {
+ LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ }
+
+ return create_pipeline_cache(0, nullptr);
+ }
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 61f9e9366..5171912d7 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -135,6 +135,12 @@ private:
PipelineStatistics* statistics,
bool build_in_parallel);
+ void SerializeVulkanPipelineCache(const std::filesystem::path& filename,
+ const vk::PipelineCache& pipeline_cache, u32 cache_version);
+
+ vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename,
+ u32 expected_cache_version);
+
const Device& device;
Scheduler& scheduler;
DescriptorPool& descriptor_pool;
@@ -144,6 +150,7 @@ private:
TextureCache& texture_cache;
VideoCore::ShaderNotify& shader_notify;
bool use_asynchronous_shaders{};
+ bool use_vulkan_pipeline_cache{};
GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{};
@@ -158,8 +165,12 @@ private:
std::filesystem::path pipeline_cache_filename;
+ std::filesystem::path vulkan_pipeline_cache_filename;
+ vk::PipelineCache vulkan_pipeline_cache;
+
Common::ThreadWorker workers;
Common::ThreadWorker serialization_thread;
+ DynamicFeatures dynamic_features;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index ac1eb9895..ed4a72166 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -180,11 +180,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
RasterizerVulkan::~RasterizerVulkan() = default;
-void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
+template <typename Func>
+void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
MICROPROFILE_SCOPE(Vulkan_Drawing);
SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
+ gpu_memory->FlushCaching();
query_cache.UpdateCounters();
@@ -201,20 +203,67 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
UpdateDynamicStates();
- const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
- const u32 num_instances{instance_count};
- const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
- scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
- if (draw_params.is_indexed) {
- cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
- draw_params.first_index, draw_params.base_vertex,
- draw_params.base_instance);
- } else {
- cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
- draw_params.base_vertex, draw_params.base_instance);
+ draw_func();
+
+ EndTransformFeedback();
+}
+
+void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
+ PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ const u32 num_instances{instance_count};
+ const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
+ scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
+ if (draw_params.is_indexed) {
+ cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
+ draw_params.first_index, draw_params.base_vertex,
+ draw_params.base_instance);
+ } else {
+ cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
+ draw_params.base_vertex, draw_params.base_instance);
+ }
+ });
+ });
+}
+
+void RasterizerVulkan::DrawIndirect() {
+ const auto& params = maxwell3d->draw_manager->GetIndirectParams();
+ buffer_cache.SetDrawIndirect(&params);
+ PrepareDraw(params.is_indexed, [this, &params] {
+ const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
+ const auto& buffer = indirect_buffer.first;
+ const auto& offset = indirect_buffer.second;
+ if (params.include_count) {
+ const auto count = buffer_cache.GetDrawIndirectCount();
+ const auto& draw_buffer = count.first;
+ const auto& offset_base = count.second;
+ scheduler.Record([draw_buffer_obj = draw_buffer->Handle(),
+ buffer_obj = buffer->Handle(), offset_base, offset,
+ params](vk::CommandBuffer cmdbuf) {
+ if (params.is_indexed) {
+ cmdbuf.DrawIndexedIndirectCount(
+ buffer_obj, offset, draw_buffer_obj, offset_base,
+ static_cast<u32>(params.max_draw_counts), static_cast<u32>(params.stride));
+ } else {
+ cmdbuf.DrawIndirectCount(buffer_obj, offset, draw_buffer_obj, offset_base,
+ static_cast<u32>(params.max_draw_counts),
+ static_cast<u32>(params.stride));
+ }
+ });
+ return;
}
+ scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) {
+ if (params.is_indexed) {
+ cmdbuf.DrawIndexedIndirect(buffer_obj, offset,
+ static_cast<u32>(params.max_draw_counts),
+ static_cast<u32>(params.stride));
+ } else {
+ cmdbuf.DrawIndirect(buffer_obj, offset, static_cast<u32>(params.max_draw_counts),
+ static_cast<u32>(params.stride));
+ }
+ });
});
- EndTransformFeedback();
+ buffer_cache.SetDrawIndirect(nullptr);
}
void RasterizerVulkan::Clear(u32 layer_count) {
@@ -345,6 +394,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
void RasterizerVulkan::DispatchCompute() {
FlushWork();
+ gpu_memory->FlushCaching();
ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()};
if (!pipeline) {
@@ -379,44 +429,79 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in
void RasterizerVulkan::FlushAll() {}
-void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
+void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
- {
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.DownloadMemory(addr, size);
}
- {
+ if ((True(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.DownloadMemory(addr, size);
}
- query_cache.FlushRegion(addr, size);
+ if ((True(which & VideoCommon::CacheType::QueryCache))) {
+ query_cache.FlushRegion(addr, size);
+ }
}
-bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
- std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
+bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+ if ((True(which & VideoCommon::CacheType::BufferCache))) {
+ std::scoped_lock lock{buffer_cache.mutex};
+ if (buffer_cache.IsRegionGpuModified(addr, size)) {
+ return true;
+ }
+ }
if (!Settings::IsGPULevelHigh()) {
- return buffer_cache.IsRegionGpuModified(addr, size);
+ return false;
+ }
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
+ std::scoped_lock lock{texture_cache.mutex};
+ return texture_cache.IsRegionGpuModified(addr, size);
}
- return texture_cache.IsRegionGpuModified(addr, size) ||
- buffer_cache.IsRegionGpuModified(addr, size);
+ return false;
}
-void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
+void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
- {
+ if (True(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.WriteMemory(addr, size);
}
- {
+ if ((True(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
- pipeline_cache.InvalidateRegion(addr, size);
- query_cache.InvalidateRegion(addr, size);
+ if ((True(which & VideoCommon::CacheType::QueryCache))) {
+ query_cache.InvalidateRegion(addr, size);
+ }
+ if ((True(which & VideoCommon::CacheType::ShaderCache))) {
+ pipeline_cache.InvalidateRegion(addr, size);
+ }
+}
+
+void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ for (const auto& [addr, size] : sequences) {
+ texture_cache.WriteMemory(addr, size);
+ }
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ for (const auto& [addr, size] : sequences) {
+ buffer_cache.WriteMemory(addr, size);
+ }
+ }
+ {
+ for (const auto& [addr, size] : sequences) {
+ query_cache.InvalidateRegion(addr, size);
+ pipeline_cache.InvalidateRegion(addr, size);
+ }
+ }
}
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
@@ -481,11 +566,12 @@ void RasterizerVulkan::ReleaseFences() {
fence_manager.WaitPendingFences();
}
-void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
- FlushRegion(addr, size);
+ FlushRegion(addr, size, which);
}
- InvalidateRegion(addr, size);
+ InvalidateRegion(addr, size, which);
}
void RasterizerVulkan::WaitForIdle() {
@@ -541,6 +627,21 @@ void RasterizerVulkan::TickFrame() {
}
}
+bool RasterizerVulkan::AccelerateConditionalRendering() {
+ if (Settings::IsGPULevelHigh()) {
+ // TODO(Blinkhawk): Reimplement Host conditional rendering.
+ return false;
+ }
+ // Medium / Low Hack: stub any checks on queries writen into the buffer cache.
+ const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
+ Maxwell::ReportSemaphore::Compare cmp;
+ if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
+ VideoCommon::CacheType::BufferCache)) {
+ return true;
+ }
+ return false;
+}
+
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) {
@@ -561,7 +662,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
{
- std::unique_lock<std::mutex> lock{buffer_cache.mutex};
+ std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
buffer_cache.WriteMemory(*cpu_addr, copy_size);
}
@@ -639,16 +740,35 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateLineWidth(regs);
if (device.IsExtExtendedDynamicStateSupported()) {
UpdateCullMode(regs);
- UpdateDepthBoundsTestEnable(regs);
- UpdateDepthTestEnable(regs);
- UpdateDepthWriteEnable(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
UpdateStencilOp(regs);
- UpdateStencilTestEnable(regs);
+
if (device.IsExtVertexInputDynamicStateSupported()) {
UpdateVertexInput(regs);
}
+
+ if (state_tracker.TouchStateEnable()) {
+ UpdateDepthBoundsTestEnable(regs);
+ UpdateDepthTestEnable(regs);
+ UpdateDepthWriteEnable(regs);
+ UpdateStencilTestEnable(regs);
+ if (device.IsExtExtendedDynamicState2Supported()) {
+ UpdatePrimitiveRestartEnable(regs);
+ UpdateRasterizerDiscardEnable(regs);
+ UpdateDepthBiasEnable(regs);
+ }
+ if (device.IsExtExtendedDynamicState3EnablesSupported()) {
+ UpdateLogicOpEnable(regs);
+ UpdateDepthClampEnable(regs);
+ }
+ }
+ if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
+ UpdateLogicOp(regs);
+ }
+ if (device.IsExtExtendedDynamicState3Supported()) {
+ UpdateBlending(regs);
+ }
}
}
@@ -789,32 +909,92 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
if (!state_tracker.TouchStencilProperties()) {
return;
}
- if (regs.stencil_two_side_enable) {
- // Separate values per face
- scheduler.Record(
- [front_ref = regs.stencil_front_ref, front_write_mask = regs.stencil_front_mask,
- front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_ref,
- back_write_mask = regs.stencil_back_mask,
- back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) {
+ bool update_references = state_tracker.TouchStencilReference();
+ bool update_write_mask = state_tracker.TouchStencilWriteMask();
+ bool update_compare_masks = state_tracker.TouchStencilCompare();
+ if (state_tracker.TouchStencilSide(regs.stencil_two_side_enable != 0)) {
+ update_references = true;
+ update_write_mask = true;
+ update_compare_masks = true;
+ }
+ if (update_references) {
+ [&]() {
+ if (regs.stencil_two_side_enable) {
+ if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref) &&
+ !state_tracker.CheckStencilReferenceBack(regs.stencil_back_ref)) {
+ return;
+ }
+ } else {
+ if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref)) {
+ return;
+ }
+ }
+ scheduler.Record([front_ref = regs.stencil_front_ref, back_ref = regs.stencil_back_ref,
+ two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) {
+ const bool set_back = two_sided && front_ref != back_ref;
// Front face
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_BIT, front_test_mask);
-
- // Back face
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask);
+ cmdbuf.SetStencilReference(set_back ? VK_STENCIL_FACE_FRONT_BIT
+ : VK_STENCIL_FACE_FRONT_AND_BACK,
+ front_ref);
+ if (set_back) {
+ cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref);
+ }
});
- } else {
- // Front face defines both faces
- scheduler.Record([ref = regs.stencil_front_ref, write_mask = regs.stencil_front_mask,
- test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref);
- cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask);
- cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask);
- });
+ }();
+ }
+ if (update_write_mask) {
+ [&]() {
+ if (regs.stencil_two_side_enable) {
+ if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask) &&
+ !state_tracker.CheckStencilWriteMaskBack(regs.stencil_back_mask)) {
+ return;
+ }
+ } else {
+ if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask)) {
+ return;
+ }
+ }
+ scheduler.Record([front_write_mask = regs.stencil_front_mask,
+ back_write_mask = regs.stencil_back_mask,
+ two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) {
+ const bool set_back = two_sided && front_write_mask != back_write_mask;
+ // Front face
+ cmdbuf.SetStencilWriteMask(set_back ? VK_STENCIL_FACE_FRONT_BIT
+ : VK_STENCIL_FACE_FRONT_AND_BACK,
+ front_write_mask);
+ if (set_back) {
+ cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask);
+ }
+ });
+ }();
+ }
+ if (update_compare_masks) {
+ [&]() {
+ if (regs.stencil_two_side_enable) {
+ if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask) &&
+ !state_tracker.CheckStencilCompareMaskBack(regs.stencil_back_func_mask)) {
+ return;
+ }
+ } else {
+ if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask)) {
+ return;
+ }
+ }
+ scheduler.Record([front_test_mask = regs.stencil_front_func_mask,
+ back_test_mask = regs.stencil_back_func_mask,
+ two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) {
+ const bool set_back = two_sided && front_test_mask != back_test_mask;
+ // Front face
+ cmdbuf.SetStencilCompareMask(set_back ? VK_STENCIL_FACE_FRONT_BIT
+ : VK_STENCIL_FACE_FRONT_AND_BACK,
+ front_test_mask);
+ if (set_back) {
+ cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask);
+ }
+ });
+ }();
}
+ state_tracker.ClearStencilReset();
}
void RasterizerVulkan::UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -868,6 +1048,82 @@ void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& r
});
}
+void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchPrimitiveRestartEnable()) {
+ return;
+ }
+ scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetPrimitiveRestartEnableEXT(enable);
+ });
+}
+
+void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchRasterizerDiscardEnable()) {
+ return;
+ }
+ scheduler.Record([disable = regs.rasterize_enable](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetRasterizerDiscardEnableEXT(disable == 0);
+ });
+}
+
+void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchDepthBiasEnable()) {
+ return;
+ }
+ constexpr size_t POINT = 0;
+ constexpr size_t LINE = 1;
+ constexpr size_t POLYGON = 2;
+ static constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
+ POINT, // Points
+ LINE, // Lines
+ LINE, // LineLoop
+ LINE, // LineStrip
+ POLYGON, // Triangles
+ POLYGON, // TriangleStrip
+ POLYGON, // TriangleFan
+ POLYGON, // Quads
+ POLYGON, // QuadStrip
+ POLYGON, // Polygon
+ LINE, // LinesAdjacency
+ LINE, // LineStripAdjacency
+ POLYGON, // TrianglesAdjacency
+ POLYGON, // TriangleStripAdjacency
+ POLYGON, // Patches
+ };
+ const std::array enabled_lut{
+ regs.polygon_offset_point_enable,
+ regs.polygon_offset_line_enable,
+ regs.polygon_offset_fill_enable,
+ };
+ const u32 topology_index = static_cast<u32>(maxwell3d->draw_manager->GetDrawState().topology);
+ const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]];
+ scheduler.Record(
+ [enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); });
+}
+
+void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchLogicOpEnable()) {
+ return;
+ }
+ scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetLogicOpEnableEXT(enable != 0);
+ });
+}
+
+void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchDepthClampEnable()) {
+ return;
+ }
+ bool is_enabled = !(regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
+ regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
+ regs.viewport_clip_control.geometry_clip ==
+ Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
+ scheduler.Record(
+ [is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); });
+}
+
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthCompareOp()) {
return;
@@ -925,6 +1181,78 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
}
}
+void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchLogicOp()) {
+ return;
+ }
+ const auto op_value = static_cast<u32>(regs.logic_op.op);
+ auto op = op_value >= 0x1500 && op_value < 0x1510 ? static_cast<VkLogicOp>(op_value - 0x1500)
+ : VK_LOGIC_OP_NO_OP;
+ scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); });
+}
+
+void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) {
+ if (!state_tracker.TouchBlending()) {
+ return;
+ }
+
+ if (state_tracker.TouchColorMask()) {
+ std::array<VkColorComponentFlags, Maxwell::NumRenderTargets> setup_masks{};
+ for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
+ const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
+ auto& current = setup_masks[index];
+ if (mask.R) {
+ current |= VK_COLOR_COMPONENT_R_BIT;
+ }
+ if (mask.G) {
+ current |= VK_COLOR_COMPONENT_G_BIT;
+ }
+ if (mask.B) {
+ current |= VK_COLOR_COMPONENT_B_BIT;
+ }
+ if (mask.A) {
+ current |= VK_COLOR_COMPONENT_A_BIT;
+ }
+ }
+ scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetColorWriteMaskEXT(0, setup_masks);
+ });
+ }
+
+ if (state_tracker.TouchBlendEnable()) {
+ std::array<VkBool32, Maxwell::NumRenderTargets> setup_enables{};
+ std::ranges::transform(
+ regs.blend.enable, setup_enables.begin(),
+ [&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; });
+ scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetColorBlendEnableEXT(0, setup_enables);
+ });
+ }
+
+ if (state_tracker.TouchBlendEquations()) {
+ std::array<VkColorBlendEquationEXT, Maxwell::NumRenderTargets> setup_blends{};
+ for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
+ const auto blend_setup = [&]<typename T>(const T& guest_blend) {
+ auto& host_blend = setup_blends[index];
+ host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source);
+ host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest);
+ host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op);
+ host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source);
+ host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest);
+ host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op);
+ };
+ if (!regs.blend_per_target_enabled) {
+ blend_setup(regs.blend);
+ continue;
+ }
+ blend_setup(regs.blend_per_target[index]);
+ }
+ scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetColorBlendEquationEXT(0, setup_blends);
+ });
+ }
+}
+
void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchStencilTestEnable()) {
return;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index ee483cfd9..472cc64d9 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -65,6 +65,7 @@ public:
~RasterizerVulkan() override;
void Draw(bool is_indexed, u32 instance_count) override;
+ void DrawIndirect() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
@@ -72,9 +73,13 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size) override;
- bool MustFlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ bool MustFlushRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ void InvalidateRegion(VAddr addr, u64 size,
+ VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@@ -84,12 +89,14 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(
+ VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
void FlushCommands() override;
void TickFrame() override;
+ bool AccelerateConditionalRendering() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
@@ -114,6 +121,9 @@ private:
static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float);
+ template <typename Func>
+ void PrepareDraw(bool is_indexed, Func&&);
+
void FlushWork();
void UpdateDynamicStates();
@@ -135,9 +145,16 @@ private:
void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs);
+ void UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs);
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 06f68d09a..74ca77216 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -1,5 +1,5 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include <utility>
@@ -94,7 +94,8 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
.flags = 0,
.size = STREAM_BUFFER_SIZE,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -142,11 +143,23 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
StagingBufferPool::~StagingBufferPool() = default;
-StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) {
- if (usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) {
+StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
+ if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) {
return GetStreamBuffer(size);
}
- return GetStagingBuffer(size, usage);
+ return GetStagingBuffer(size, usage, deferred);
+}
+
+void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
+ auto& entries = GetCache(ref.usage)[ref.log2_level].entries;
+ const auto is_this_one = [&ref](const StagingBuffer& entry) {
+ return entry.index == ref.index;
+ };
+ auto it = std::find_if(entries.begin(), entries.end(), is_this_one);
+ ASSERT(it != entries.end());
+ ASSERT(it->deferred);
+ it->tick = scheduler.CurrentTick();
+ it->deferred = false;
}
void StagingBufferPool::TickFrame() {
@@ -187,6 +200,9 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
.buffer = *stream_buffer,
.offset = static_cast<VkDeviceSize>(offset),
.mapped_span = std::span<u8>(stream_pointer + offset, size),
+ .usage{},
+ .log2_level{},
+ .index{},
};
}
@@ -196,19 +212,21 @@ bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end)
[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
};
-StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) {
- if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) {
+StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
+ bool deferred) {
+ if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
return *ref;
}
- return CreateStagingBuffer(size, usage);
+ return CreateStagingBuffer(size, usage, deferred);
}
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
- MemoryUsage usage) {
+ MemoryUsage usage,
+ bool deferred) {
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
const auto is_free = [this](const StagingBuffer& entry) {
- return scheduler.IsFree(entry.tick);
+ return !entry.deferred && scheduler.IsFree(entry.tick);
};
auto& entries = cache_level.entries;
const auto hint_it = entries.begin() + cache_level.iterate_index;
@@ -220,11 +238,14 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
}
}
cache_level.iterate_index = std::distance(entries.begin(), it) + 1;
- it->tick = scheduler.CurrentTick();
+ it->tick = deferred ? std::numeric_limits<u64>::max() : scheduler.CurrentTick();
+ ASSERT(!it->deferred);
+ it->deferred = deferred;
return it->Ref();
}
-StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) {
+StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage,
+ bool deferred) {
const u32 log2 = Common::Log2Ceil64(size);
vk::Buffer buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -233,7 +254,8 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
.size = 1ULL << log2,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -249,7 +271,11 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage
.buffer = std::move(buffer),
.commit = std::move(commit),
.mapped_span = mapped_span,
- .tick = scheduler.CurrentTick(),
+ .usage = usage,
+ .log2_level = log2,
+ .index = unique_ids++,
+ .tick = deferred ? std::numeric_limits<u64>::max() : scheduler.CurrentTick(),
+ .deferred = deferred,
});
return entry.Ref();
}
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 91dc84da8..4fd15f11a 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -1,5 +1,5 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -20,6 +20,9 @@ struct StagingBufferRef {
VkBuffer buffer;
VkDeviceSize offset;
std::span<u8> mapped_span;
+ MemoryUsage usage;
+ u32 log2_level;
+ u64 index;
};
class StagingBufferPool {
@@ -30,7 +33,8 @@ public:
Scheduler& scheduler);
~StagingBufferPool();
- StagingBufferRef Request(size_t size, MemoryUsage usage);
+ StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
+ void FreeDeferred(StagingBufferRef& ref);
void TickFrame();
@@ -44,13 +48,20 @@ private:
vk::Buffer buffer;
MemoryCommit commit;
std::span<u8> mapped_span;
+ MemoryUsage usage;
+ u32 log2_level;
+ u64 index;
u64 tick = 0;
+ bool deferred{};
StagingBufferRef Ref() const noexcept {
return {
.buffer = *buffer,
.offset = 0,
.mapped_span = mapped_span,
+ .usage = usage,
+ .log2_level = log2_level,
+ .index = index,
};
}
};
@@ -68,11 +79,12 @@ private:
bool AreRegionsActive(size_t region_begin, size_t region_end) const;
- StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage);
+ StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
- std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage);
+ std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
+ bool deferred);
- StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage);
+ StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBuffersCache& GetCache(MemoryUsage usage);
@@ -99,6 +111,7 @@ private:
size_t current_delete_level = 0;
u64 buffer_index = 0;
+ u64 unique_ids{};
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
index edb41b171..d56558a83 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
@@ -27,10 +27,37 @@ using Flags = Maxwell3D::DirtyState::Flags;
Flags MakeInvalidationFlags() {
static constexpr int INVALIDATION_FLAGS[]{
- Viewports, Scissors, DepthBias, BlendConstants, DepthBounds,
- StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable,
- DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable,
- VertexBuffers, VertexInput,
+ Viewports,
+ Scissors,
+ DepthBias,
+ BlendConstants,
+ DepthBounds,
+ StencilProperties,
+ StencilReference,
+ StencilWriteMask,
+ StencilCompare,
+ LineWidth,
+ CullMode,
+ DepthBoundsEnable,
+ DepthTestEnable,
+ DepthWriteEnable,
+ DepthCompareOp,
+ FrontFace,
+ StencilOp,
+ StencilTestEnable,
+ VertexBuffers,
+ VertexInput,
+ StateEnable,
+ PrimitiveRestartEnable,
+ RasterizerDiscardEnable,
+ DepthBiasEnable,
+ LogicOpEnable,
+ DepthClampEnable,
+ LogicOp,
+ Blending,
+ ColorMask,
+ BlendEquations,
+ BlendEnable,
};
Flags flags{};
for (const int flag : INVALIDATION_FLAGS) {
@@ -75,14 +102,17 @@ void SetupDirtyDepthBounds(Tables& tables) {
}
void SetupDirtyStencilProperties(Tables& tables) {
- auto& table = tables[0];
- table[OFF(stencil_two_side_enable)] = StencilProperties;
- table[OFF(stencil_front_ref)] = StencilProperties;
- table[OFF(stencil_front_mask)] = StencilProperties;
- table[OFF(stencil_front_func_mask)] = StencilProperties;
- table[OFF(stencil_back_ref)] = StencilProperties;
- table[OFF(stencil_back_mask)] = StencilProperties;
- table[OFF(stencil_back_func_mask)] = StencilProperties;
+ const auto setup = [&](size_t position, u8 flag) {
+ tables[0][position] = flag;
+ tables[1][position] = StencilProperties;
+ };
+ tables[0][OFF(stencil_two_side_enable)] = StencilProperties;
+ setup(OFF(stencil_front_ref), StencilReference);
+ setup(OFF(stencil_front_mask), StencilWriteMask);
+ setup(OFF(stencil_front_func_mask), StencilCompare);
+ setup(OFF(stencil_back_ref), StencilReference);
+ setup(OFF(stencil_back_mask), StencilWriteMask);
+ setup(OFF(stencil_back_func_mask), StencilCompare);
}
void SetupDirtyLineWidth(Tables& tables) {
@@ -96,16 +126,22 @@ void SetupDirtyCullMode(Tables& tables) {
table[OFF(gl_cull_test_enabled)] = CullMode;
}
-void SetupDirtyDepthBoundsEnable(Tables& tables) {
- tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable;
-}
-
-void SetupDirtyDepthTestEnable(Tables& tables) {
- tables[0][OFF(depth_test_enable)] = DepthTestEnable;
-}
-
-void SetupDirtyDepthWriteEnable(Tables& tables) {
- tables[0][OFF(depth_write_enabled)] = DepthWriteEnable;
+void SetupDirtyStateEnable(Tables& tables) {
+ const auto setup = [&](size_t position, u8 flag) {
+ tables[0][position] = flag;
+ tables[1][position] = StateEnable;
+ };
+ setup(OFF(depth_bounds_enable), DepthBoundsEnable);
+ setup(OFF(depth_test_enable), DepthTestEnable);
+ setup(OFF(depth_write_enabled), DepthWriteEnable);
+ setup(OFF(stencil_enable), StencilTestEnable);
+ setup(OFF(primitive_restart.enabled), PrimitiveRestartEnable);
+ setup(OFF(rasterize_enable), RasterizerDiscardEnable);
+ setup(OFF(polygon_offset_point_enable), DepthBiasEnable);
+ setup(OFF(polygon_offset_line_enable), DepthBiasEnable);
+ setup(OFF(polygon_offset_fill_enable), DepthBiasEnable);
+ setup(OFF(logic_op.enable), LogicOpEnable);
+ setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable);
}
void SetupDirtyDepthCompareOp(Tables& tables) {
@@ -133,16 +169,22 @@ void SetupDirtyStencilOp(Tables& tables) {
tables[1][OFF(stencil_two_side_enable)] = StencilOp;
}
-void SetupDirtyStencilTestEnable(Tables& tables) {
- tables[0][OFF(stencil_enable)] = StencilTestEnable;
-}
-
void SetupDirtyBlending(Tables& tables) {
tables[0][OFF(color_mask_common)] = Blending;
+ tables[1][OFF(color_mask_common)] = ColorMask;
tables[0][OFF(blend_per_target_enabled)] = Blending;
+ tables[1][OFF(blend_per_target_enabled)] = BlendEquations;
FillBlock(tables[0], OFF(color_mask), NUM(color_mask), Blending);
+ FillBlock(tables[1], OFF(color_mask), NUM(color_mask), ColorMask);
FillBlock(tables[0], OFF(blend), NUM(blend), Blending);
+ FillBlock(tables[1], OFF(blend), NUM(blend), BlendEquations);
+ FillBlock(tables[1], OFF(blend.enable), NUM(blend.enable), BlendEnable);
FillBlock(tables[0], OFF(blend_per_target), NUM(blend_per_target), Blending);
+ FillBlock(tables[1], OFF(blend_per_target), NUM(blend_per_target), BlendEquations);
+}
+
+void SetupDirtySpecialOps(Tables& tables) {
+ tables[0][OFF(logic_op.op)] = LogicOp;
}
void SetupDirtyViewportSwizzles(Tables& tables) {
@@ -185,17 +227,15 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
SetupDirtyStencilProperties(tables);
SetupDirtyLineWidth(tables);
SetupDirtyCullMode(tables);
- SetupDirtyDepthBoundsEnable(tables);
- SetupDirtyDepthTestEnable(tables);
- SetupDirtyDepthWriteEnable(tables);
+ SetupDirtyStateEnable(tables);
SetupDirtyDepthCompareOp(tables);
SetupDirtyFrontFace(tables);
SetupDirtyStencilOp(tables);
- SetupDirtyStencilTestEnable(tables);
SetupDirtyBlending(tables);
SetupDirtyViewportSwizzles(tables);
SetupDirtyVertexAttributes(tables);
SetupDirtyVertexBindings(tables);
+ SetupDirtySpecialOps(tables);
}
void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
@@ -204,6 +244,8 @@ void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
void StateTracker::InvalidateState() {
flags->set();
+ current_topology = INVALID_TOPOLOGY;
+ stencil_reset = true;
}
StateTracker::StateTracker()
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 2296dea60..8010ad26c 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -35,6 +35,9 @@ enum : u8 {
BlendConstants,
DepthBounds,
StencilProperties,
+ StencilReference,
+ StencilWriteMask,
+ StencilCompare,
LineWidth,
CullMode,
@@ -45,8 +48,18 @@ enum : u8 {
FrontFace,
StencilOp,
StencilTestEnable,
+ PrimitiveRestartEnable,
+ RasterizerDiscardEnable,
+ DepthBiasEnable,
+ StateEnable,
+ LogicOp,
+ LogicOpEnable,
+ DepthClampEnable,
Blending,
+ BlendEnable,
+ BlendEquations,
+ ColorMask,
ViewportSwizzles,
Last,
@@ -64,6 +77,7 @@ public:
void InvalidateCommandBufferState() {
(*flags) |= invalidation_flags;
current_topology = INVALID_TOPOLOGY;
+ stencil_reset = true;
}
void InvalidateViewports() {
@@ -103,6 +117,57 @@ public:
return Exchange(Dirty::StencilProperties, false);
}
+ bool TouchStencilReference() {
+ return Exchange(Dirty::StencilReference, false);
+ }
+
+ bool TouchStencilWriteMask() {
+ return Exchange(Dirty::StencilWriteMask, false);
+ }
+
+ bool TouchStencilCompare() {
+ return Exchange(Dirty::StencilCompare, false);
+ }
+
+ template <typename T>
+ bool ExchangeCheck(T& old_value, T new_value) {
+ bool result = old_value != new_value;
+ old_value = new_value;
+ return result;
+ }
+
+ bool TouchStencilSide(bool two_sided_stencil_new) {
+ return ExchangeCheck(two_sided_stencil, two_sided_stencil_new) || stencil_reset;
+ }
+
+ bool CheckStencilReferenceFront(u32 new_value) {
+ return ExchangeCheck(front.ref, new_value) || stencil_reset;
+ }
+
+ bool CheckStencilReferenceBack(u32 new_value) {
+ return ExchangeCheck(back.ref, new_value) || stencil_reset;
+ }
+
+ bool CheckStencilWriteMaskFront(u32 new_value) {
+ return ExchangeCheck(front.write_mask, new_value) || stencil_reset;
+ }
+
+ bool CheckStencilWriteMaskBack(u32 new_value) {
+ return ExchangeCheck(back.write_mask, new_value) || stencil_reset;
+ }
+
+ bool CheckStencilCompareMaskFront(u32 new_value) {
+ return ExchangeCheck(front.compare_mask, new_value) || stencil_reset;
+ }
+
+ bool CheckStencilCompareMaskBack(u32 new_value) {
+ return ExchangeCheck(back.compare_mask, new_value) || stencil_reset;
+ }
+
+ void ClearStencilReset() {
+ stencil_reset = false;
+ }
+
bool TouchLineWidth() const {
return Exchange(Dirty::LineWidth, false);
}
@@ -111,6 +176,10 @@ public:
return Exchange(Dirty::CullMode, false);
}
+ bool TouchStateEnable() {
+ return Exchange(Dirty::StateEnable, false);
+ }
+
bool TouchDepthBoundsTestEnable() {
return Exchange(Dirty::DepthBoundsEnable, false);
}
@@ -123,6 +192,26 @@ public:
return Exchange(Dirty::DepthWriteEnable, false);
}
+ bool TouchPrimitiveRestartEnable() {
+ return Exchange(Dirty::PrimitiveRestartEnable, false);
+ }
+
+ bool TouchRasterizerDiscardEnable() {
+ return Exchange(Dirty::RasterizerDiscardEnable, false);
+ }
+
+ bool TouchDepthBiasEnable() {
+ return Exchange(Dirty::DepthBiasEnable, false);
+ }
+
+ bool TouchLogicOpEnable() {
+ return Exchange(Dirty::LogicOpEnable, false);
+ }
+
+ bool TouchDepthClampEnable() {
+ return Exchange(Dirty::DepthClampEnable, false);
+ }
+
bool TouchDepthCompareOp() {
return Exchange(Dirty::DepthCompareOp, false);
}
@@ -135,10 +224,30 @@ public:
return Exchange(Dirty::StencilOp, false);
}
+ bool TouchBlending() {
+ return Exchange(Dirty::Blending, false);
+ }
+
+ bool TouchBlendEnable() {
+ return Exchange(Dirty::BlendEnable, false);
+ }
+
+ bool TouchBlendEquations() {
+ return Exchange(Dirty::BlendEquations, false);
+ }
+
+ bool TouchColorMask() {
+ return Exchange(Dirty::ColorMask, false);
+ }
+
bool TouchStencilTestEnable() {
return Exchange(Dirty::StencilTestEnable, false);
}
+ bool TouchLogicOp() {
+ return Exchange(Dirty::LogicOp, false);
+ }
+
bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) {
const bool has_changed = current_topology != new_topology;
current_topology = new_topology;
@@ -160,10 +269,20 @@ private:
return is_dirty;
}
+ struct StencilProperties {
+ u32 ref = 0;
+ u32 write_mask = 0;
+ u32 compare_mask = 0;
+ };
+
Tegra::Engines::Maxwell3D::DirtyState::Flags* flags;
Tegra::Engines::Maxwell3D::DirtyState::Flags default_flags;
Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY;
+ bool two_sided_stencil = false;
+ StencilProperties front{};
+ StencilProperties back{};
+ bool stencil_reset = false;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index a65bbeb1c..d39372ec4 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -812,8 +812,12 @@ StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.Request(size, MemoryUsage::Upload);
}
-StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
- return staging_buffer_pool.Request(size, MemoryUsage::Download);
+StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
+ return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
+}
+
+void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
+ staging_buffer_pool.FreeDeferred(ref);
}
bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 7ec0df134..1f27a3589 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -51,7 +51,9 @@ public:
StagingBufferRef UploadStagingBuffer(size_t size);
- StagingBufferRef DownloadStagingBuffer(size_t size);
+ StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
+
+ void FreeDeferredStagingBuffer(StagingBufferRef& ref);
void TickFrame();
@@ -347,6 +349,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = false;
static constexpr bool HAS_EMULATED_COPIES = false;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
+ static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
using Runtime = Vulkan::TextureCacheRuntime;
using Image = Vulkan::Image;
@@ -354,6 +357,7 @@ struct TextureCacheParams {
using ImageView = Vulkan::ImageView;
using Sampler = Vulkan::Sampler;
using Framebuffer = Vulkan::Framebuffer;
+ using AsyncBuffer = Vulkan::StagingBufferRef;
};
using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
new file mode 100644
index 000000000..852b86f84
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
@@ -0,0 +1,205 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/literals.h"
+#include "video_core/host_shaders/vulkan_turbo_mode_comp_spv.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/renderer_vulkan/vk_turbo_mode.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+
+namespace Vulkan {
+
+using namespace Common::Literals;
+
+TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld)
+ : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} {
+ m_thread = std::jthread([&](auto stop_token) { Run(stop_token); });
+}
+
+TurboMode::~TurboMode() = default;
+
+void TurboMode::Run(std::stop_token stop_token) {
+ auto& dld = m_device.GetLogical();
+
+ // Allocate buffer. 2MiB should be sufficient.
+ auto buffer = dld.CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = 2_MiB,
+ .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ });
+
+ // Commit some device local memory for the buffer.
+ auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
+
+ // Create the descriptor pool to contain our descriptor.
+ constexpr VkDescriptorPoolSize pool_size{
+ .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .descriptorCount = 1,
+ };
+
+ auto descriptor_pool = dld.CreateDescriptorPool(VkDescriptorPoolCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = &pool_size,
+ });
+
+ // Create the descriptor set layout from the pool.
+ constexpr VkDescriptorSetLayoutBinding layout_binding{
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = nullptr,
+ };
+
+ auto descriptor_set_layout = dld.CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = 1,
+ .pBindings = &layout_binding,
+ });
+
+ // Actually create the descriptor set.
+ auto descriptor_set = descriptor_pool.Allocate(VkDescriptorSetAllocateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .descriptorPool = *descriptor_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ });
+
+ // Create the shader.
+ auto shader = BuildShader(m_device, VULKAN_TURBO_MODE_COMP_SPV);
+
+ // Create the pipeline layout.
+ auto pipeline_layout = dld.CreatePipelineLayout(VkPipelineLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ });
+
+ // Actually create the pipeline.
+ const VkPipelineShaderStageCreateInfo shader_stage{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = *shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ };
+
+ auto pipeline = dld.CreateComputePipeline(VkComputePipelineCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = shader_stage,
+ .layout = *pipeline_layout,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ });
+
+ // Create a fence to wait on.
+ auto fence = dld.CreateFence(VkFenceCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ });
+
+ // Create a command pool to allocate a command buffer from.
+ auto command_pool = dld.CreateCommandPool(VkCommandPoolCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
+ .queueFamilyIndex = m_device.GetGraphicsFamily(),
+ });
+
+ // Create a single command buffer.
+ auto cmdbufs = command_pool.Allocate(1, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+ auto cmdbuf = vk::CommandBuffer{cmdbufs[0], m_device.GetDispatchLoader()};
+
+ while (!stop_token.stop_requested()) {
+ // Reset the fence.
+ fence.Reset();
+
+ // Update descriptor set.
+ const VkDescriptorBufferInfo buffer_info{
+ .buffer = *buffer,
+ .offset = 0,
+ .range = VK_WHOLE_SIZE,
+ };
+
+ const VkWriteDescriptorSet buffer_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_set[0],
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .pImageInfo = nullptr,
+ .pBufferInfo = &buffer_info,
+ .pTexelBufferView = nullptr,
+ };
+
+ dld.UpdateDescriptorSets(std::array{buffer_write}, {});
+
+ // Set up the command buffer.
+ cmdbuf.Begin(VkCommandBufferBeginInfo{
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
+
+ // Clear the buffer.
+ cmdbuf.FillBuffer(*buffer, 0, VK_WHOLE_SIZE, 0);
+
+ // Bind descriptor set.
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
+ descriptor_set, {});
+
+ // Bind the pipeline.
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
+
+ // Dispatch.
+ cmdbuf.Dispatch(64, 64, 1);
+
+ // Finish.
+ cmdbuf.End();
+
+ const VkSubmitInfo submit_info{
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .pNext = nullptr,
+ .waitSemaphoreCount = 0,
+ .pWaitSemaphores = nullptr,
+ .pWaitDstStageMask = nullptr,
+ .commandBufferCount = 1,
+ .pCommandBuffers = cmdbuf.address(),
+ .signalSemaphoreCount = 0,
+ .pSignalSemaphores = nullptr,
+ };
+
+ m_device.GetGraphicsQueue().Submit(std::array{submit_info}, *fence);
+
+ // Wait for completion.
+ fence.Wait();
+ }
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.h b/src/video_core/renderer_vulkan/vk_turbo_mode.h
new file mode 100644
index 000000000..2060e2395
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_turbo_mode.h
@@ -0,0 +1,26 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/polyfill_thread.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class TurboMode {
+public:
+ explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld);
+ ~TurboMode();
+
+private:
+ void Run(std::stop_token stop_token);
+
+ Device m_device;
+ MemoryAllocator m_allocator;
+ std::jthread m_thread;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 958810747..574760f80 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -202,12 +202,15 @@ void GenericEnvironment::Serialize(std::ofstream& file) const {
const u64 num_texture_types{static_cast<u64>(texture_types.size())};
const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())};
const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())};
+ const u64 num_cbuf_replacement_values{static_cast<u64>(cbuf_replacements.size())};
file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size))
.write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types))
.write(reinterpret_cast<const char*>(&num_texture_pixel_formats),
sizeof(num_texture_pixel_formats))
.write(reinterpret_cast<const char*>(&num_cbuf_values), sizeof(num_cbuf_values))
+ .write(reinterpret_cast<const char*>(&num_cbuf_replacement_values),
+ sizeof(num_cbuf_replacement_values))
.write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size))
.write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound))
.write(reinterpret_cast<const char*>(&start_address), sizeof(start_address))
@@ -229,6 +232,10 @@ void GenericEnvironment::Serialize(std::ofstream& file) const {
file.write(reinterpret_cast<const char*>(&key), sizeof(key))
.write(reinterpret_cast<const char*>(&type), sizeof(type));
}
+ for (const auto& [key, type] : cbuf_replacements) {
+ file.write(reinterpret_cast<const char*>(&key), sizeof(key))
+ .write(reinterpret_cast<const char*>(&type), sizeof(type));
+ }
if (stage == Shader::Stage::Compute) {
file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size))
.write(reinterpret_cast<const char*>(&shared_memory_size), sizeof(shared_memory_size));
@@ -318,6 +325,9 @@ GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_,
ASSERT(local_size <= std::numeric_limits<u32>::max());
local_memory_size = static_cast<u32>(local_size) + sph.common3.shader_local_memory_crs_size;
texture_bound = maxwell3d->regs.bindless_texture_const_buffer_slot;
+ is_propietary_driver = texture_bound == 2;
+ has_hle_engine_state =
+ maxwell3d->engine_state == Tegra::Engines::Maxwell3D::EngineHint::OnHLEMacro;
}
u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) {
@@ -331,6 +341,32 @@ u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) {
return value;
}
+std::optional<Shader::ReplaceConstant> GraphicsEnvironment::GetReplaceConstBuffer(u32 bank,
+ u32 offset) {
+ if (!has_hle_engine_state) {
+ return std::nullopt;
+ }
+ const u64 key = (static_cast<u64>(bank) << 32) | static_cast<u64>(offset);
+ auto it = maxwell3d->replace_table.find(key);
+ if (it == maxwell3d->replace_table.end()) {
+ return std::nullopt;
+ }
+ const auto converted_value = [](Tegra::Engines::Maxwell3D::HLEReplacementAttributeType name) {
+ switch (name) {
+ case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseVertex:
+ return Shader::ReplaceConstant::BaseVertex;
+ case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseInstance:
+ return Shader::ReplaceConstant::BaseInstance;
+ case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::DrawID:
+ return Shader::ReplaceConstant::DrawID;
+ default:
+ UNREACHABLE();
+ }
+ }(it->second);
+ cbuf_replacements.emplace(key, converted_value);
+ return converted_value;
+}
+
Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) {
const auto& regs{maxwell3d->regs};
const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding};
@@ -366,6 +402,7 @@ ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_com
stage = Shader::Stage::Compute;
local_memory_size = qmd.local_pos_alloc + qmd.local_crs_alloc;
texture_bound = kepler_compute->regs.tex_cb_index;
+ is_propietary_driver = texture_bound == 2;
shared_memory_size = qmd.shared_alloc;
workgroup_size = {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z};
}
@@ -409,11 +446,14 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
u64 num_texture_types{};
u64 num_texture_pixel_formats{};
u64 num_cbuf_values{};
+ u64 num_cbuf_replacement_values{};
file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size))
.read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types))
.read(reinterpret_cast<char*>(&num_texture_pixel_formats),
sizeof(num_texture_pixel_formats))
.read(reinterpret_cast<char*>(&num_cbuf_values), sizeof(num_cbuf_values))
+ .read(reinterpret_cast<char*>(&num_cbuf_replacement_values),
+ sizeof(num_cbuf_replacement_values))
.read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size))
.read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound))
.read(reinterpret_cast<char*>(&start_address), sizeof(start_address))
@@ -444,6 +484,13 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
.read(reinterpret_cast<char*>(&value), sizeof(value));
cbuf_values.emplace(key, value);
}
+ for (size_t i = 0; i < num_cbuf_replacement_values; ++i) {
+ u64 key;
+ Shader::ReplaceConstant value;
+ file.read(reinterpret_cast<char*>(&key), sizeof(key))
+ .read(reinterpret_cast<char*>(&value), sizeof(value));
+ cbuf_replacements.emplace(key, value);
+ }
if (stage == Shader::Stage::Compute) {
file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size))
.read(reinterpret_cast<char*>(&shared_memory_size), sizeof(shared_memory_size));
@@ -455,6 +502,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) {
file.read(reinterpret_cast<char*>(&gp_passthrough_mask), sizeof(gp_passthrough_mask));
}
}
+ is_propietary_driver = texture_bound == 2;
}
void FileEnvironment::Dump(u64 hash) {
@@ -512,6 +560,16 @@ std::array<u32, 3> FileEnvironment::WorkgroupSize() const {
return workgroup_size;
}
+std::optional<Shader::ReplaceConstant> FileEnvironment::GetReplaceConstBuffer(u32 bank,
+ u32 offset) {
+ const u64 key = (static_cast<u64>(bank) << 32) | static_cast<u64>(offset);
+ auto it = cbuf_replacements.find(key);
+ if (it == cbuf_replacements.end()) {
+ return std::nullopt;
+ }
+ return it->second;
+}
+
void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
const std::filesystem::path& filename, u32 cache_version) try {
std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app);
diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h
index 1342fab1e..d75987a52 100644
--- a/src/video_core/shader_environment.h
+++ b/src/video_core/shader_environment.h
@@ -60,6 +60,10 @@ public:
void Serialize(std::ofstream& file) const;
+ bool HasHLEMacroState() const override {
+ return has_hle_engine_state;
+ }
+
protected:
std::optional<u64> TryFindSize();
@@ -73,6 +77,7 @@ protected:
std::unordered_map<u32, Shader::TextureType> texture_types;
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
std::unordered_map<u64, u32> cbuf_values;
+ std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
u32 local_memory_size{};
u32 texture_bound{};
@@ -89,6 +94,7 @@ protected:
u32 viewport_transform_state = 1;
bool has_unbound_instructions = false;
+ bool has_hle_engine_state = false;
};
class GraphicsEnvironment final : public GenericEnvironment {
@@ -109,6 +115,8 @@ public:
u32 ReadViewportTransformState() override;
+ std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override;
+
private:
Tegra::Engines::Maxwell3D* maxwell3d{};
size_t stage_index{};
@@ -131,6 +139,11 @@ public:
u32 ReadViewportTransformState() override;
+ std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(
+ [[maybe_unused]] u32 bank, [[maybe_unused]] u32 offset) override {
+ return std::nullopt;
+ }
+
private:
Tegra::Engines::KeplerCompute* kepler_compute{};
};
@@ -166,6 +179,13 @@ public:
[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override;
+ [[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank,
+ u32 offset) override;
+
+ [[nodiscard]] bool HasHLEMacroState() const override {
+ return cbuf_replacements.size() != 0;
+ }
+
void Dump(u64 hash) override;
private:
@@ -173,6 +193,7 @@ private:
std::unordered_map<u32, Shader::TextureType> texture_types;
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
std::unordered_map<u64, u32> cbuf_values;
+ std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
std::array<u32, 3> workgroup_size{};
u32 local_memory_size{};
u32 shared_memory_size{};
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 27c82cd20..87152c8e9 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -646,7 +646,28 @@ bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept {
template <class P>
void TextureCache<P>::CommitAsyncFlushes() {
// This is intentionally passing the value by copy
- committed_downloads.push(uncommitted_downloads);
+ if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
+ const std::span<const ImageId> download_ids = uncommitted_downloads;
+ if (download_ids.empty()) {
+ committed_downloads.emplace_back(std::move(uncommitted_downloads));
+ uncommitted_downloads.clear();
+ async_buffers.emplace_back(std::optional<AsyncBuffer>{});
+ return;
+ }
+ size_t total_size_bytes = 0;
+ for (const ImageId image_id : download_ids) {
+ total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
+ }
+ auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
+ for (const ImageId image_id : download_ids) {
+ Image& image = slot_images[image_id];
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(download_map, copies);
+ download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
+ }
+ async_buffers.emplace_back(download_map);
+ }
+ committed_downloads.emplace_back(std::move(uncommitted_downloads));
uncommitted_downloads.clear();
}
@@ -655,37 +676,58 @@ void TextureCache<P>::PopAsyncFlushes() {
if (committed_downloads.empty()) {
return;
}
- const std::span<const ImageId> download_ids = committed_downloads.front();
- if (download_ids.empty()) {
- committed_downloads.pop();
- return;
- }
- size_t total_size_bytes = 0;
- for (const ImageId image_id : download_ids) {
- total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
- }
- auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
- const size_t original_offset = download_map.offset;
- for (const ImageId image_id : download_ids) {
- Image& image = slot_images[image_id];
- const auto copies = FullDownloadCopies(image.info);
- image.DownloadMemory(download_map, copies);
- download_map.offset += image.unswizzled_size_bytes;
- }
- // Wait for downloads to finish
- runtime.Finish();
-
- download_map.offset = original_offset;
- std::span<u8> download_span = download_map.mapped_span;
- for (const ImageId image_id : download_ids) {
- const ImageBase& image = slot_images[image_id];
- const auto copies = FullDownloadCopies(image.info);
- SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
- swizzle_data_buffer);
- download_map.offset += image.unswizzled_size_bytes;
- download_span = download_span.subspan(image.unswizzled_size_bytes);
+ if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
+ const std::span<const ImageId> download_ids = committed_downloads.front();
+ if (download_ids.empty()) {
+ committed_downloads.pop_front();
+ async_buffers.pop_front();
+ return;
+ }
+ auto download_map = *async_buffers.front();
+ std::span<u8> download_span = download_map.mapped_span;
+ for (size_t i = download_ids.size(); i > 0; i--) {
+ const ImageBase& image = slot_images[download_ids[i - 1]];
+ const auto copies = FullDownloadCopies(image.info);
+ download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
+ std::span<u8> download_span_alt = download_span.subspan(download_map.offset);
+ SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span_alt,
+ swizzle_data_buffer);
+ }
+ runtime.FreeDeferredStagingBuffer(download_map);
+ committed_downloads.pop_front();
+ async_buffers.pop_front();
+ } else {
+ const std::span<const ImageId> download_ids = committed_downloads.front();
+ if (download_ids.empty()) {
+ committed_downloads.pop_front();
+ return;
+ }
+ size_t total_size_bytes = 0;
+ for (const ImageId image_id : download_ids) {
+ total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
+ }
+ auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
+ const size_t original_offset = download_map.offset;
+ for (const ImageId image_id : download_ids) {
+ Image& image = slot_images[image_id];
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(download_map, copies);
+ download_map.offset += image.unswizzled_size_bytes;
+ }
+ // Wait for downloads to finish
+ runtime.Finish();
+ download_map.offset = original_offset;
+ std::span<u8> download_span = download_map.mapped_span;
+ for (const ImageId image_id : download_ids) {
+ const ImageBase& image = slot_images[image_id];
+ const auto copies = FullDownloadCopies(image.info);
+ SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
+ swizzle_data_buffer);
+ download_map.offset += image.unswizzled_size_bytes;
+ download_span = download_span.subspan(image.unswizzled_size_bytes);
+ }
+ committed_downloads.pop_front();
}
- committed_downloads.pop();
}
template <class P>
@@ -740,7 +782,8 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
const GPUVAddr gpu_addr = image.gpu_addr;
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
- gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
+ gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
+ VideoCommon::CacheType::NoTextureCache);
const auto uploads = FullUploadSwizzles(image.info);
runtime.AccelerateImageUpload(image, staging, uploads);
return;
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 4fd677a80..4eea1f609 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -92,6 +92,8 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
/// True when the API can provide info about the memory of the device.
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+ /// True when the API can do asynchronous texture downloads.
+ static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
static constexpr size_t UNSET_CHANNEL{std::numeric_limits<size_t>::max()};
@@ -106,6 +108,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
using ImageView = typename P::ImageView;
using Sampler = typename P::Sampler;
using Framebuffer = typename P::Framebuffer;
+ using AsyncBuffer = typename P::AsyncBuffer;
struct BlitImages {
ImageId dst_id;
@@ -203,7 +206,7 @@ public:
/// Create channel state.
void CreateChannel(Tegra::Control::ChannelState& channel) final override;
- std::mutex mutex;
+ std::recursive_mutex mutex;
private:
/// Iterate over all page indices in a range
@@ -403,7 +406,8 @@ private:
// TODO: This data structure is not optimal and it should be reworked
std::vector<ImageId> uncommitted_downloads;
- std::queue<std::vector<ImageId>> committed_downloads;
+ std::deque<std::vector<ImageId>> committed_downloads;
+ std::deque<std::optional<AsyncBuffer>> async_buffers;
struct LRUItemParams {
using ObjectType = ImageId;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index c4d31681a..fd1c5a683 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -350,8 +350,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
- .multiDrawIndirect = false,
- .drawIndirectFirstInstance = false,
+ .multiDrawIndirect = true,
+ .drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
@@ -569,6 +569,67 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
}
+ VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
+ if (ext_extended_dynamic_state_2) {
+ dynamic_state_2 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
+ .pNext = nullptr,
+ .extendedDynamicState2 = VK_TRUE,
+ .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState2PatchControlPoints = VK_FALSE,
+ };
+ SetNext(next, dynamic_state_2);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
+ }
+
+ VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
+ if (ext_extended_dynamic_state_3) {
+ dynamic_state_3 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
+ .pNext = nullptr,
+ .extendedDynamicState3TessellationDomainOrigin = VK_FALSE,
+ .extendedDynamicState3DepthClampEnable =
+ ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState3PolygonMode = VK_FALSE,
+ .extendedDynamicState3RasterizationSamples = VK_FALSE,
+ .extendedDynamicState3SampleMask = VK_FALSE,
+ .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE,
+ .extendedDynamicState3AlphaToOneEnable = VK_FALSE,
+ .extendedDynamicState3LogicOpEnable =
+ ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState3ColorBlendEnable =
+ ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState3ColorBlendEquation =
+ ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState3ColorWriteMask =
+ ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
+ .extendedDynamicState3RasterizationStream = VK_FALSE,
+ .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE,
+ .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE,
+ .extendedDynamicState3DepthClipEnable = VK_FALSE,
+ .extendedDynamicState3SampleLocationsEnable = VK_FALSE,
+ .extendedDynamicState3ColorBlendAdvanced = VK_FALSE,
+ .extendedDynamicState3ProvokingVertexMode = VK_FALSE,
+ .extendedDynamicState3LineRasterizationMode = VK_FALSE,
+ .extendedDynamicState3LineStippleEnable = VK_FALSE,
+ .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE,
+ .extendedDynamicState3ViewportWScalingEnable = VK_FALSE,
+ .extendedDynamicState3ViewportSwizzle = VK_FALSE,
+ .extendedDynamicState3CoverageToColorEnable = VK_FALSE,
+ .extendedDynamicState3CoverageToColorLocation = VK_FALSE,
+ .extendedDynamicState3CoverageModulationMode = VK_FALSE,
+ .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE,
+ .extendedDynamicState3CoverageModulationTable = VK_FALSE,
+ .extendedDynamicState3CoverageReductionMode = VK_FALSE,
+ .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE,
+ .extendedDynamicState3ShadingRateImageEnable = VK_FALSE,
+ };
+ SetNext(next, dynamic_state_3);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
+ }
+
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
if (ext_line_rasterization) {
line_raster = {
@@ -695,6 +756,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectToolingInfo();
if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
+ const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff;
+
const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
switch (arch) {
case NvidiaArchitecture::AmpereOrNewer:
@@ -704,11 +767,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
case NvidiaArchitecture::Turing:
break;
case NvidiaArchitecture::VoltaOrOlder:
- LOG_WARNING(Render_Vulkan, "Blacklisting Volta and older from VK_KHR_push_descriptor");
- khr_push_descriptor = false;
+ if (nv_major_version < 527) {
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting Volta and older from VK_KHR_push_descriptor");
+ khr_push_descriptor = false;
+ }
break;
}
- const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff;
if (nv_major_version >= 510) {
LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
cant_blit_msaa = true;
@@ -735,6 +800,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_vertex_input_dynamic_state = false;
}
}
+ if (ext_extended_dynamic_state_2 && is_radv) {
+ const u32 version = (properties.driverVersion << 3) >> 3;
+ if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
+ ext_extended_dynamic_state_2 = false;
+ ext_extended_dynamic_state_2_extra = false;
+ }
+ }
sets_per_pool = 64;
const bool is_amd =
@@ -763,8 +838,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
if (ext_vertex_input_dynamic_state && is_intel_windows) {
- LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
- ext_vertex_input_dynamic_state = false;
+ const u32 version = (properties.driverVersion << 3) >> 3;
+ if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
+ LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
+ ext_vertex_input_dynamic_state = false;
+ }
}
if (is_float16_supported && is_intel_windows) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
@@ -913,6 +991,18 @@ std::string Device::GetDriverName() const {
}
}
+bool Device::ShouldBoostClocks() const {
+ const bool validated_driver =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
+ driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY ||
+ driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
+ driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
+
+ const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F;
+
+ return validated_driver && !is_steam_deck;
+}
+
static std::vector<const char*> ExtensionsRequiredForInstanceVersion(u32 available_version) {
std::vector<const char*> extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()};
@@ -1024,6 +1114,8 @@ void Device::CheckSuitability(bool requires_swapchain) const {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.imageCubeArray, "imageCubeArray"),
std::make_pair(features.independentBlend, "independentBlend"),
+ std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"),
+ std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"),
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
@@ -1089,6 +1181,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
+ bool has_ext_extended_dynamic_state_2{};
+ bool has_ext_extended_dynamic_state_3{};
bool has_ext_shader_atomic_int64{};
bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{};
@@ -1117,6 +1211,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
+ test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(has_ext_primitive_topology_list_restart,
@@ -1132,6 +1227,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
+ test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
+ false);
+ test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
+ false);
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
@@ -1281,6 +1380,44 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
ext_extended_dynamic_state = true;
}
}
+ if (has_ext_extended_dynamic_state_2) {
+ VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
+ extended_dynamic_state_2.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
+ extended_dynamic_state_2.pNext = nullptr;
+ features.pNext = &extended_dynamic_state_2;
+ physical.GetFeatures2(features);
+
+ if (extended_dynamic_state_2.extendedDynamicState2) {
+ extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+ ext_extended_dynamic_state_2 = true;
+ ext_extended_dynamic_state_2_extra =
+ extended_dynamic_state_2.extendedDynamicState2LogicOp;
+ }
+ }
+ if (has_ext_extended_dynamic_state_3) {
+ VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
+ extended_dynamic_state_3.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
+ extended_dynamic_state_3.pNext = nullptr;
+ features.pNext = &extended_dynamic_state_3;
+ physical.GetFeatures2(features);
+
+ ext_extended_dynamic_state_3_blend =
+ extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
+ extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
+ extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
+
+ ext_extended_dynamic_state_3_enables =
+ extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
+ extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
+
+ ext_extended_dynamic_state_3 =
+ ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
+ if (ext_extended_dynamic_state_3) {
+ extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
+ }
+ }
if (has_ext_line_rasterization) {
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;
@@ -1347,7 +1484,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
is_patch_list_restart_supported =
primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
- if (has_khr_image_format_list && has_khr_swapchain_mutable_format) {
+ if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) {
extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
khr_swapchain_mutable_format = true;
@@ -1362,6 +1499,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
max_push_descriptors = push_descriptor.maxPushDescriptors;
}
+
+ has_null_descriptor = true;
+
return extensions;
}
@@ -1392,8 +1532,12 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
}
- graphics_family = *graphics;
- present_family = *present;
+ if (graphics) {
+ graphics_family = *graphics;
+ }
+ if (present) {
+ present_family = *present;
+ }
}
void Device::SetupFeatures() {
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 6a26c4e6e..4bc267163 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -106,6 +106,8 @@ public:
return driver_id;
}
+ bool ShouldBoostClocks() const;
+
/// Returns uniform buffer alignment requeriment.
VkDeviceSize GetUniformBufferAlignment() const {
return properties.limits.minUniformBufferOffsetAlignment;
@@ -286,6 +288,30 @@ public:
return ext_extended_dynamic_state;
}
+ /// Returns true if the device supports VK_EXT_extended_dynamic_state2.
+ bool IsExtExtendedDynamicState2Supported() const {
+ return ext_extended_dynamic_state_2;
+ }
+
+ bool IsExtExtendedDynamicState2ExtrasSupported() const {
+ return ext_extended_dynamic_state_2_extra;
+ }
+
+ /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
+ bool IsExtExtendedDynamicState3Supported() const {
+ return ext_extended_dynamic_state_3;
+ }
+
+ /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
+ bool IsExtExtendedDynamicState3BlendingSupported() const {
+ return ext_extended_dynamic_state_3_blend;
+ }
+
+ /// Returns true if the device supports VK_EXT_extended_dynamic_state3.
+ bool IsExtExtendedDynamicState3EnablesSupported() const {
+ return ext_extended_dynamic_state_3_enables;
+ }
+
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
return ext_line_rasterization;
@@ -373,6 +399,10 @@ public:
return must_emulate_bgr565;
}
+ bool HasNullDescriptor() const {
+ return has_null_descriptor;
+ }
+
u32 GetMaxVertexInputAttributes() const {
return max_vertex_input_attributes;
}
@@ -451,6 +481,7 @@ private:
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
+ bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
@@ -461,28 +492,34 @@ private:
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
- bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
- bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
- bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
- bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
- bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
- bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
- bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
- u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
+ bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
+ bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
+ bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
+ bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
+ bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
+ bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
+ bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
+ bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
+ bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
+ bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
+ bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
+ bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
+ bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
+ bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
+ bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
+ bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
+ bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
+ bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
+ bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool has_null_descriptor{}; ///< Has support for null descriptors.
+ u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
+ u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp
index 562039b56..b6d83e446 100644
--- a/src/video_core/vulkan_common/vulkan_instance.cpp
+++ b/src/video_core/vulkan_common/vulkan_instance.cpp
@@ -32,7 +32,7 @@
namespace Vulkan {
namespace {
[[nodiscard]] std::vector<const char*> RequiredExtensions(
- Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) {
+ Core::Frontend::WindowSystemType window_type, bool enable_validation) {
std::vector<const char*> extensions;
extensions.reserve(6);
switch (window_type) {
@@ -65,7 +65,7 @@ namespace {
if (window_type != Core::Frontend::WindowSystemType::Headless) {
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
}
- if (enable_debug_utils) {
+ if (enable_validation) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
@@ -95,9 +95,9 @@ namespace {
return true;
}
-[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) {
+[[nodiscard]] std::vector<const char*> Layers(bool enable_validation) {
std::vector<const char*> layers;
- if (enable_layers) {
+ if (enable_validation) {
layers.push_back("VK_LAYER_KHRONOS_validation");
}
return layers;
@@ -125,7 +125,7 @@ void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const
vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
u32 required_version, Core::Frontend::WindowSystemType window_type,
- bool enable_debug_utils, bool enable_layers) {
+ bool enable_validation) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
@@ -138,11 +138,11 @@ vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceD
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
}
- const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils);
+ const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_validation);
if (!AreExtensionsSupported(dld, extensions)) {
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
}
- std::vector<const char*> layers = Layers(enable_layers);
+ std::vector<const char*> layers = Layers(enable_validation);
RemoveUnavailableLayers(dld, layers);
const u32 available_version = vk::AvailableVersion(dld);
diff --git a/src/video_core/vulkan_common/vulkan_instance.h b/src/video_core/vulkan_common/vulkan_instance.h
index 40419d802..b59b92f83 100644
--- a/src/video_core/vulkan_common/vulkan_instance.h
+++ b/src/video_core/vulkan_common/vulkan_instance.h
@@ -17,8 +17,7 @@ namespace Vulkan {
* @param dld Dispatch table to load function pointers into
* @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1)
* @param window_type Window system type's enabled extension
- * @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not
- * @param enable_layers Whether to enable Vulkan validation layers or not
+ * @param enable_validation Whether to enable Vulkan validation layers or not
*
* @return A new Vulkan instance
* @throw vk::Exception on failure
@@ -26,6 +25,6 @@ namespace Vulkan {
[[nodiscard]] vk::Instance CreateInstance(
const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version,
Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
- bool enable_debug_utils = false, bool enable_layers = false);
+ bool enable_validation = false);
} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index 7dca7341c..61be1fce1 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -94,6 +94,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDispatch);
X(vkCmdDraw);
X(vkCmdDrawIndexed);
+ X(vkCmdDrawIndirect);
+ X(vkCmdDrawIndexedIndirect);
+ X(vkCmdDrawIndirectCountKHR);
+ X(vkCmdDrawIndexedIndirectCountKHR);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT);
@@ -118,12 +122,22 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetDepthCompareOpEXT);
X(vkCmdSetDepthTestEnableEXT);
X(vkCmdSetDepthWriteEnableEXT);
+ X(vkCmdSetPrimitiveRestartEnableEXT);
+ X(vkCmdSetRasterizerDiscardEnableEXT);
+ X(vkCmdSetDepthBiasEnableEXT);
+ X(vkCmdSetLogicOpEnableEXT);
+ X(vkCmdSetDepthClampEnableEXT);
X(vkCmdSetFrontFaceEXT);
+ X(vkCmdSetLogicOpEXT);
+ X(vkCmdSetPatchControlPointsEXT);
X(vkCmdSetLineWidth);
X(vkCmdSetPrimitiveTopologyEXT);
X(vkCmdSetStencilOpEXT);
X(vkCmdSetStencilTestEnableEXT);
X(vkCmdSetVertexInputEXT);
+ X(vkCmdSetColorWriteMaskEXT);
+ X(vkCmdSetColorBlendEnableEXT);
+ X(vkCmdSetColorBlendEquationEXT);
X(vkCmdResolveImage);
X(vkCreateBuffer);
X(vkCreateBufferView);
@@ -138,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCreateGraphicsPipelines);
X(vkCreateImage);
X(vkCreateImageView);
+ X(vkCreatePipelineCache);
X(vkCreatePipelineLayout);
X(vkCreateQueryPool);
X(vkCreateRenderPass);
@@ -157,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkDestroyImage);
X(vkDestroyImageView);
X(vkDestroyPipeline);
+ X(vkDestroyPipelineCache);
X(vkDestroyPipelineLayout);
X(vkDestroyQueryPool);
X(vkDestroyRenderPass);
@@ -174,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetEventStatus);
X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements);
+ X(vkGetPipelineCacheData);
X(vkGetMemoryFdKHR);
#ifdef _WIN32
X(vkGetMemoryWin32HandleKHR);
@@ -417,6 +434,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex
dld.vkDestroyPipeline(device, handle, nullptr);
}
+void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipelineCache(device, handle, nullptr);
+}
+
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipelineLayout(device, handle, nullptr);
}
@@ -637,6 +658,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
}
+void PipelineCache::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name);
+}
+
void Semaphore::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
}
@@ -732,21 +757,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout(
return DescriptorSetLayout(object, handle, *dld);
}
+PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const {
+ VkPipelineCache cache;
+ Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache));
+ return PipelineCache(cache, handle, *dld);
+}
+
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
VkPipelineLayout object;
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
return PipelineLayout(object, handle, *dld);
}
-Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
+Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
+ VkPipelineCache cache) const {
VkPipeline object;
- Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld);
}
-Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
+Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
+ VkPipelineCache cache) const {
VkPipeline object;
- Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld);
}
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 8bd4fd4d9..412779b51 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -213,6 +213,10 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDispatch vkCmdDispatch{};
PFN_vkCmdDraw vkCmdDraw{};
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
+ PFN_vkCmdDrawIndirect vkCmdDrawIndirect{};
+ PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
+ PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{};
+ PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{};
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
@@ -230,8 +234,15 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
+ PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
+ PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
+ PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
+ PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{};
+ PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{};
PFN_vkCmdSetEvent vkCmdSetEvent{};
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
+ PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{};
+ PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT{};
PFN_vkCmdSetLineWidth vkCmdSetLineWidth{};
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
PFN_vkCmdSetScissor vkCmdSetScissor{};
@@ -242,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
PFN_vkCmdSetViewport vkCmdSetViewport{};
+ PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{};
+ PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{};
+ PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{};
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
PFN_vkCreateBuffer vkCreateBuffer{};
PFN_vkCreateBufferView vkCreateBufferView{};
@@ -256,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
PFN_vkCreateImage vkCreateImage{};
PFN_vkCreateImageView vkCreateImageView{};
+ PFN_vkCreatePipelineCache vkCreatePipelineCache{};
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
PFN_vkCreateQueryPool vkCreateQueryPool{};
PFN_vkCreateRenderPass vkCreateRenderPass{};
@@ -275,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkDestroyImage vkDestroyImage{};
PFN_vkDestroyImageView vkDestroyImageView{};
PFN_vkDestroyPipeline vkDestroyPipeline{};
+ PFN_vkDestroyPipelineCache vkDestroyPipelineCache{};
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
PFN_vkDestroyQueryPool vkDestroyQueryPool{};
PFN_vkDestroyRenderPass vkDestroyRenderPass{};
@@ -292,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkGetEventStatus vkGetEventStatus{};
PFN_vkGetFenceStatus vkGetFenceStatus{};
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
+ PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
#ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
@@ -337,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
@@ -759,6 +777,18 @@ public:
void SetObjectNameEXT(const char* name) const;
};
+class PipelineCache : public Handle<VkPipelineCache, VkDevice, DeviceDispatch> {
+ using Handle<VkPipelineCache, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ VkResult Read(size_t* size, void* data) const noexcept {
+ return dld->vkGetPipelineCacheData(owner, handle, size, data);
+ }
+};
+
class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
@@ -830,11 +860,15 @@ public:
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
+ PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const;
+
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
- Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
+ Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
+ VkPipelineCache cache = nullptr) const;
- Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
+ Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
+ VkPipelineCache cache = nullptr) const;
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
@@ -1019,6 +1053,29 @@ public:
first_instance);
}
+ void DrawIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
+ u32 stride) const noexcept {
+ dld->vkCmdDrawIndirect(handle, src_buffer, src_offset, draw_count, stride);
+ }
+
+ void DrawIndexedIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
+ u32 stride) const noexcept {
+ dld->vkCmdDrawIndexedIndirect(handle, src_buffer, src_offset, draw_count, stride);
+ }
+
+ void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer,
+ VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept {
+ dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset,
+ draw_count, stride);
+ }
+
+ void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset,
+ VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count,
+ u32 stride) const noexcept {
+ dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer,
+ count_offset, draw_count, stride);
+ }
+
void ClearAttachments(Span<VkClearAttachment> attachments,
Span<VkClearRect> rects) const noexcept {
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
@@ -1192,10 +1249,51 @@ public:
dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
+ void SetPrimitiveRestartEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetRasterizerDiscardEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetDepthBiasEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetLogicOpEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetDepthClampEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}
+ void SetLogicOpEXT(VkLogicOp logic_op) const noexcept {
+ dld->vkCmdSetLogicOpEXT(handle, logic_op);
+ }
+
+ void SetPatchControlPointsEXT(uint32_t patch_control_points) const noexcept {
+ dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points);
+ }
+
+ void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept {
+ dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data());
+ }
+
+ void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept {
+ dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
+ }
+
+ void SetColorBlendEquationEXT(u32 first,
+ Span<VkColorBlendEquationEXT> equations) const noexcept {
+ dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
+ }
+
void SetLineWidth(float line_width) const noexcept {
dld->vkCmdSetLineWidth(handle, line_width);
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 3e51426c8..0db62baa3 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -562,6 +562,7 @@ void Config::ReadDebuggingValues() {
ReadBasicSetting(Settings::values.reporting_services);
ReadBasicSetting(Settings::values.quest_flag);
ReadBasicSetting(Settings::values.disable_macro_jit);
+ ReadBasicSetting(Settings::values.disable_macro_hle);
ReadBasicSetting(Settings::values.extended_logging);
ReadBasicSetting(Settings::values.use_debug_asserts);
ReadBasicSetting(Settings::values.use_auto_stub);
@@ -689,6 +690,7 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
+ ReadGlobalSetting(Settings::values.renderer_force_max_clock);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
@@ -708,6 +710,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
+ ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -1198,6 +1201,7 @@ void Config::SaveDebuggingValues() {
WriteBasicSetting(Settings::values.quest_flag);
WriteBasicSetting(Settings::values.use_debug_asserts);
WriteBasicSetting(Settings::values.disable_macro_jit);
+ WriteBasicSetting(Settings::values.disable_macro_hle);
WriteBasicSetting(Settings::values.enable_all_controllers);
WriteBasicSetting(Settings::values.create_crash_dumps);
WriteBasicSetting(Settings::values.perform_vulkan_check);
@@ -1303,6 +1307,9 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
+ WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()),
+ static_cast<u32>(Settings::values.renderer_force_max_clock.GetValue(global)),
+ static_cast<u32>(Settings::values.renderer_force_max_clock.GetDefault()));
WriteGlobalSetting(Settings::values.vulkan_device);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
@@ -1346,6 +1353,7 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
+ WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index dacc75a20..cbeb8f168 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -73,6 +73,8 @@ void ConfigureDebug::SetConfiguration() {
ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue());
ui->disable_macro_jit->setEnabled(runtime_lock);
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue());
+ ui->disable_macro_hle->setEnabled(runtime_lock);
+ ui->disable_macro_hle->setChecked(Settings::values.disable_macro_hle.GetValue());
ui->disable_loop_safety_checks->setEnabled(runtime_lock);
ui->disable_loop_safety_checks->setChecked(
Settings::values.disable_shader_loop_safety_checks.GetValue());
@@ -117,6 +119,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.disable_shader_loop_safety_checks =
ui->disable_loop_safety_checks->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
+ Settings::values.disable_macro_hle = ui->disable_macro_hle->isChecked();
Settings::values.extended_logging = ui->extended_logging->isChecked();
Settings::values.perform_vulkan_check = ui->perform_vulkan_check->isChecked();
UISettings::values.disable_web_applet = ui->disable_web_applet->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 102c8c66c..15acefe33 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -176,7 +176,7 @@
</property>
</widget>
</item>
- <item row="0" column="2">
+ <item row="1" column="2">
<widget class="QCheckBox" name="dump_macros">
<property name="enabled">
<bool>true</bool>
@@ -202,6 +202,19 @@
</property>
</widget>
</item>
+ <item row="0" column="2">
+ <widget class="QCheckBox" name="disable_macro_hle">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
+ </property>
+ <property name="text">
+ <string>Disable Macro HLE</string>
+ </property>
+ </widget>
+ </item>
<item row="1" column="0">
<widget class="QCheckBox" name="enable_shader_feedback">
<property name="toolTip">
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 01f074699..fdf8485ce 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -25,10 +25,13 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
+ ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
+ ui->use_vulkan_driver_pipeline_cache->setChecked(
+ Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -37,6 +40,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
Settings::values.max_anisotropy.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
+ ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock,
+ &Settings::values.renderer_force_max_clock);
ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
&Settings::values.max_anisotropy);
ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
@@ -48,6 +53,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
+ ui->renderer_force_max_clock,
+ renderer_force_max_clock);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
@@ -58,6 +66,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ui->use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
ui->use_pessimistic_flushes, use_pessimistic_flushes);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
+ ui->use_vulkan_driver_pipeline_cache,
+ use_vulkan_driver_pipeline_cache);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -76,18 +87,25 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
// Disable if not global (only happens during game)
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
+ ui->renderer_force_max_clock->setEnabled(
+ Settings::values.renderer_force_max_clock.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
ui->use_pessimistic_flushes->setEnabled(
Settings::values.use_pessimistic_flushes.UsingGlobal());
+ ui->use_vulkan_driver_pipeline_cache->setEnabled(
+ Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
return;
}
+ ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
+ Settings::values.renderer_force_max_clock,
+ renderer_force_max_clock);
ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
Settings::values.use_asynchronous_shaders,
@@ -97,6 +115,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
Settings::values.use_pessimistic_flushes,
use_pessimistic_flushes);
+ ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
+ Settings::values.use_vulkan_driver_pipeline_cache,
+ use_vulkan_driver_pipeline_cache);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 12e816905..df557d585 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -36,10 +36,12 @@ private:
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+ ConfigurationShared::CheckState renderer_force_max_clock;
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_pessimistic_flushes;
+ ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 87a121471..061885e30 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -70,6 +70,16 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="renderer_force_max_clock">
+ <property name="toolTip">
+ <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string>
+ </property>
+ <property name="text">
+ <string>Force maximum clocks (Vulkan only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="use_vsync">
<property name="toolTip">
<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
@@ -110,6 +120,16 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
+ <property name="toolTip">
+ <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
+ </property>
+ <property name="text">
+ <string>Use Vulkan pipeline cache</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 524650144..c55f81c2f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2229,8 +2229,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
switch (target) {
- case GameListRemoveTarget::GlShaderCache:
case GameListRemoveTarget::VkShaderCache:
+ RemoveVulkanDriverPipelineCache(program_id);
+ [[fallthrough]];
+ case GameListRemoveTarget::GlShaderCache:
RemoveTransferableShaderCache(program_id, target);
break;
case GameListRemoveTarget::AllShaderCache:
@@ -2271,6 +2273,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa
}
}
+void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) {
+ static constexpr std::string_view target_file_name = "vulkan_pipelines.bin";
+
+ const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
+ const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id);
+ const auto target_file = shader_cache_folder_path / target_file_name;
+
+ if (!Common::FS::Exists(target_file)) {
+ return;
+ }
+ if (!Common::FS::RemoveFile(target_file)) {
+ QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"),
+ tr("Failed to remove the driver pipeline cache."));
+ }
+}
+
void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) {
const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index db318485d..f25ce65a8 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -347,6 +347,7 @@ private:
void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
+ void RemoveVulkanDriverPipelineCache(u64 program_id);
void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index de9b220da..527017282 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -296,6 +296,7 @@ void Config::ReadValues() {
// Renderer
ReadSetting("Renderer", Settings::values.renderer_backend);
+ ReadSetting("Renderer", Settings::values.renderer_force_max_clock);
ReadSetting("Renderer", Settings::values.renderer_debug);
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
@@ -321,6 +322,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
+ ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);
@@ -348,6 +350,7 @@ void Config::ReadValues() {
ReadSetting("Debugging", Settings::values.use_debug_asserts);
ReadSetting("Debugging", Settings::values.use_auto_stub);
ReadSetting("Debugging", Settings::values.disable_macro_jit);
+ ReadSetting("Debugging", Settings::values.disable_macro_hle);
ReadSetting("Debugging", Settings::values.use_gdbstub);
ReadSetting("Debugging", Settings::values.gdbstub_port);