diff options
Diffstat (limited to 'src')
111 files changed, 4058 insertions, 805 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index eb05e46a8..45332cf95 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -97,6 +97,7 @@ add_library(common STATIC point.h precompiled_headers.h quaternion.h + range_map.h reader_writer_queue.h ring_buffer.h ${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp diff --git a/src/common/range_map.h b/src/common/range_map.h new file mode 100644 index 000000000..79c7ef547 --- /dev/null +++ b/src/common/range_map.h @@ -0,0 +1,139 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include <map> +#include <type_traits> + +#include "common/common_types.h" + +namespace Common { + +template <typename KeyTBase, typename ValueT> +class RangeMap { +private: + using KeyT = + std::conditional_t<std::is_signed_v<KeyTBase>, KeyTBase, std::make_signed_t<KeyTBase>>; + +public: + explicit RangeMap(ValueT null_value_) : null_value{null_value_} { + container.emplace(std::numeric_limits<KeyT>::min(), null_value); + }; + ~RangeMap() = default; + + void Map(KeyTBase address, KeyTBase address_end, ValueT value) { + KeyT new_address = static_cast<KeyT>(address); + KeyT new_address_end = static_cast<KeyT>(address_end); + if (new_address < 0) { + new_address = 0; + } + if (new_address_end < 0) { + new_address_end = 0; + } + InternalMap(new_address, new_address_end, value); + } + + void Unmap(KeyTBase address, KeyTBase address_end) { + Map(address, address_end, null_value); + } + + [[nodiscard]] size_t GetContinousSizeFrom(KeyTBase address) const { + const KeyT new_address = static_cast<KeyT>(address); + if (new_address < 0) { + return 0; + } + return ContinousSizeInternal(new_address); + } + + [[nodiscard]] ValueT GetValueAt(KeyT address) const { + const KeyT new_address = static_cast<KeyT>(address); + if (new_address < 0) { + return null_value; + } + return GetValueInternal(new_address); + } + +private: + using MapType = std::map<KeyT, ValueT>; + using IteratorType = typename MapType::iterator; + using ConstIteratorType = typename MapType::const_iterator; + + size_t ContinousSizeInternal(KeyT address) const { + const auto it = GetFirstElementBeforeOrOn(address); + if (it == container.end() || it->second == null_value) { + return 0; + } + const auto it_end = std::next(it); + if (it_end == container.end()) { + return std::numeric_limits<KeyT>::max() - address; + } + return it_end->first - address; + } + + ValueT GetValueInternal(KeyT address) const { + const auto it = GetFirstElementBeforeOrOn(address); + if (it == container.end()) { + return null_value; + } + return it->second; + } + + ConstIteratorType GetFirstElementBeforeOrOn(KeyT address) const { + auto it = container.lower_bound(address); + if (it == container.begin()) { + return it; + } + if (it != container.end() && (it->first == address)) { + return it; + } + --it; + return it; + } + + ValueT GetFirstValueWithin(KeyT address) { + auto it = container.lower_bound(address); + if (it == container.begin()) { + return it->second; + } + if (it == container.end()) [[unlikely]] { // this would be a bug + return null_value; + } + --it; + return it->second; + } + + ValueT GetLastValueWithin(KeyT address) { + auto it = container.upper_bound(address); + if (it == container.end()) { + return null_value; + } + if (it == container.begin()) [[unlikely]] { // this would be a bug + return it->second; + } + --it; + return it->second; + } + + void InternalMap(KeyT address, KeyT address_end, ValueT value) { + const bool must_add_start = GetFirstValueWithin(address) != value; + const ValueT last_value = GetLastValueWithin(address_end); + const bool must_add_end = last_value != value; + auto it = container.lower_bound(address); + const auto it_end = container.upper_bound(address_end); + while (it != it_end) { + it = container.erase(it); + } + if (must_add_start) { + container.emplace(address, value); + } + if (must_add_end) { + container.emplace(address_end, last_value); + } + } + + ValueT null_value; + MapType container; +}; + +} // namespace Common diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 149e621f9..1638b79f5 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -185,6 +185,7 @@ void RestoreGlobalState(bool is_powered_on) { // Renderer values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); + values.renderer_force_max_clock.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.aspect_ratio.SetGlobal(true); values.max_anisotropy.SetGlobal(true); @@ -200,6 +201,7 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); values.use_pessimistic_flushes.SetGlobal(true); + values.use_vulkan_driver_pipeline_cache.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 6b199af93..9eb3711ca 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -415,6 +415,7 @@ struct Values { // Renderer SwitchableSetting<RendererBackend, true> renderer_backend{ RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; + SwitchableSetting<bool> renderer_force_max_clock{true, "force_max_clock"}; Setting<bool> renderer_debug{false, "debug"}; Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"}; @@ -451,6 +452,8 @@ struct Values { SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"}; + SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, + "use_vulkan_driver_pipeline_cache"}; SwitchableSetting<u8> bg_red{0, "bg_red"}; SwitchableSetting<u8> bg_green{0, "bg_green"}; @@ -531,6 +534,7 @@ struct Values { Setting<bool> reporting_services{false, "reporting_services"}; Setting<bool> quest_flag{false, "quest_flag"}; Setting<bool> disable_macro_jit{false, "disable_macro_jit"}; + Setting<bool> disable_macro_hle{false, "disable_macro_hle"}; Setting<bool> extended_logging{false, "extended_logging"}; Setting<bool> use_debug_asserts{false, "use_debug_asserts"}; Setting<bool> use_auto_stub{false, "use_auto_stub"}; diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 947747d36..2a7570073 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -229,7 +229,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 3df943df7..7229fdc2a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -288,7 +288,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp index 447fbffaa..282ea1ff9 100644 --- a/src/core/internal_network/network.cpp +++ b/src/core/internal_network/network.cpp @@ -117,6 +117,8 @@ Errno TranslateNativeError(int e) { return Errno::NETUNREACH; case WSAEMSGSIZE: return Errno::MSGSIZE; + case WSAETIMEDOUT: + return Errno::TIMEDOUT; default: UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; @@ -211,6 +213,8 @@ Errno TranslateNativeError(int e) { return Errno::NETUNREACH; case EMSGSIZE: return Errno::MSGSIZE; + case ETIMEDOUT: + return Errno::TIMEDOUT; default: UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; @@ -226,7 +230,7 @@ Errno GetAndLogLastError() { int e = errno; #endif const Errno err = TranslateNativeError(e); - if (err == Errno::AGAIN) { + if (err == Errno::AGAIN || err == Errno::TIMEDOUT) { return err; } LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e)); diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 26be74df4..a1e41faff 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -436,7 +436,7 @@ struct Memory::Impl { } if (Settings::IsFastmemEnabled()) { - const bool is_read_enable = Settings::IsGPULevelHigh() || !cached; + const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached; system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached); } diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index f0bd84ab2..c7d7d5fef 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -137,6 +137,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal case IR::Attribute::VertexId: ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name); break; + case IR::Attribute::BaseInstance: + ctx.Add("MOV.F {}.x,{}.baseInstance;", inst, ctx.attrib_name); + break; + case IR::Attribute::BaseVertex: + ctx.Add("MOV.F {}.x,{}.baseVertex;", inst, ctx.attrib_name); + break; + case IR::Attribute::DrawID: + ctx.Add("MOV.F {}.x,{}.draw.id;", inst, ctx.attrib_name); + break; case IR::Attribute::FrontFace: ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name); break; @@ -156,6 +165,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, S case IR::Attribute::VertexId: ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name); break; + case IR::Attribute::BaseInstance: + ctx.Add("MOV.S {}.x,{}.baseInstance;", inst, ctx.attrib_name); + break; + case IR::Attribute::BaseVertex: + ctx.Add("MOV.S {}.x,{}.baseVertex;", inst, ctx.attrib_name); + break; + case IR::Attribute::DrawID: + ctx.Add("MOV.S {}.x,{}.draw.id;", inst, ctx.attrib_name); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index e8a4390f6..d91e04446 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -219,7 +219,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR EmitContext ctx{program, bindings, profile, runtime_info}; Precolor(program); EmitCode(ctx, program); - const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))}; + const std::string version{fmt::format("#version 460{}\n", GlslVersionSpecifier(ctx))}; ctx.header.insert(0, version); if (program.shared_memory_size > 0) { const auto requested_size{program.shared_memory_size}; diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 39579cf5d..2e369ed72 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -234,6 +234,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, case IR::Attribute::FrontFace: ctx.AddF32("{}=itof(gl_FrontFacing?-1:0);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddF32("{}=itof(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddF32("{}=itof(gl_BaseVertex);", inst); + break; + case IR::Attribute::DrawID: + ctx.AddF32("{}=itof(gl_DrawID);", inst); + break; default: throw NotImplementedException("Get attribute {}", attr); } @@ -250,6 +259,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s case IR::Attribute::VertexId: ctx.AddU32("{}=uint(gl_VertexID);", inst); break; + case IR::Attribute::BaseInstance: + ctx.AddU32("{}=uint(gl_BaseInstance);", inst); + break; + case IR::Attribute::BaseVertex: + ctx.AddU32("{}=uint(gl_BaseVertex);", inst); + break; + case IR::Attribute::DrawID: + ctx.AddU32("{}=uint(gl_DrawID);", inst); + break; default: throw NotImplementedException("Get U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 73b67f0af..0cd87a48f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -321,8 +321,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionY: case IR::Attribute::PositionZ: case IR::Attribute::PositionW: - return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, - ctx.Const(element))); + return ctx.OpLoad( + ctx.F32[1], + ctx.need_input_position_indirect + ? AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.u32_zero_value, + ctx.Const(element)) + : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element))); case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); @@ -339,6 +343,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base)); } + case IR::Attribute::BaseInstance: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance)); + case IR::Attribute::BaseVertex: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_vertex)); + case IR::Attribute::DrawID: + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.draw_index)); case IR::Attribute::FrontFace: return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face), ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())), @@ -380,6 +390,12 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) { const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; return ctx.OpISub(ctx.U32[1], index, base); } + case IR::Attribute::BaseInstance: + return ctx.OpLoad(ctx.U32[1], ctx.base_instance); + case IR::Attribute::BaseVertex: + return ctx.OpLoad(ctx.U32[1], ctx.base_vertex); + case IR::Attribute::DrawID: + return ctx.OpLoad(ctx.U32[1], ctx.draw_index); default: throw NotImplementedException("Read U32 attribute {}", attr); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 2c90f2368..c5db19d09 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -58,11 +58,10 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) { ctx.OpGroupNonUniformShuffle(ctx.U32[1], SubgroupScope(ctx), value, src_thread_id), value); } -Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) { - const Id thirty_two{ctx.Const(32u)}; - const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)}; - const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)}; - return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp); +Id AddPartitionBase(EmitContext& ctx, Id thread_id) { + const Id partition_idx{ctx.OpShiftRightLogical(ctx.U32[1], GetThreadId(ctx), ctx.Const(5u))}; + const Id partition_base{ctx.OpShiftLeftLogical(ctx.U32[1], partition_idx, ctx.Const(5u))}; + return ctx.OpIAdd(ctx.U32[1], thread_id, partition_base); } } // Anonymous namespace @@ -145,64 +144,63 @@ Id EmitSubgroupGeMask(EmitContext& ctx) { Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)}; - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - const Id thirty_two{ctx.Const(32u)}; - const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)}; - const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)}; - const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)}; - index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index); - clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)}; const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)}; const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], index, not_seg_mask)}; - const Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)}; + Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp, Id segmentation_mask) { - const Id thread_id{GetThreadId(ctx)}; - if (ctx.profile.warp_size_potentially_larger_than_guest) { - clamp = GetUpperClamp(ctx, thread_id, clamp); - } + const Id thread_id{EmitLaneId(ctx)}; const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)}; - const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)}; + Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)}; const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)}; + if (ctx.profile.warp_size_potentially_larger_than_guest) { + src_thread_id = AddPartitionBase(ctx, src_thread_id); + } + SetInBoundsFlag(inst, in_range); return SelectValue(ctx, in_range, value, src_thread_id); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 41dc6d031..a0c155fdb 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -544,7 +544,7 @@ void EmitContext::DefineCommonTypes(const Info& info) { U16 = Name(TypeInt(16, false), "u16"); S16 = Name(TypeInt(16, true), "s16"); } - if (info.uses_int64) { + if (info.uses_int64 && profile.support_int64) { AddCapability(spv::Capability::Int64); U64 = Name(TypeInt(64, false), "u64"); } @@ -721,9 +721,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { size_t label_index{0}; if (info.loads.AnyComponent(IR::Attribute::PositionX)) { AddLabel(labels[label_index]); - const Id pointer{is_array - ? OpAccessChain(input_f32, input_position, vertex, masked_index) - : OpAccessChain(input_f32, input_position, masked_index)}; + const Id pointer{[&]() { + if (need_input_position_indirect) { + if (is_array) + return OpAccessChain(input_f32, input_position, vertex, u32_zero_value, + masked_index); + else + return OpAccessChain(input_f32, input_position, u32_zero_value, + masked_index); + } else { + if (is_array) + return OpAccessChain(input_f32, input_position, vertex, masked_index); + else + return OpAccessChain(input_f32, input_position, masked_index); + } + }()}; const Id result{OpLoad(F32[1], pointer)}; OpReturnValue(result); ++label_index; @@ -1367,30 +1379,56 @@ void EmitContext::DefineInputs(const IR::Program& program) { Decorate(layer, spv::Decoration::Flat); } if (loads.AnyComponent(IR::Attribute::PositionX)) { - const bool is_fragment{stage != Stage::Fragment}; - const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord}; - input_position = DefineInput(*this, F32[4], true, built_in); - if (profile.support_geometry_shader_passthrough) { - if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) { - Decorate(input_position, spv::Decoration::PassthroughNV); + const bool is_fragment{stage == Stage::Fragment}; + if (!is_fragment && profile.has_broken_spirv_position_input) { + need_input_position_indirect = true; + + const Id input_position_struct = TypeStruct(F32[4]); + input_position = DefineInput(*this, input_position_struct, true); + + MemberDecorate(input_position_struct, 0, spv::Decoration::BuiltIn, + static_cast<unsigned>(spv::BuiltIn::Position)); + Decorate(input_position_struct, spv::Decoration::Block); + } else { + const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord + : spv::BuiltIn::Position}; + input_position = DefineInput(*this, F32[4], true, built_in); + + if (profile.support_geometry_shader_passthrough) { + if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) { + Decorate(input_position, spv::Decoration::PassthroughNV); + } } } } if (loads[IR::Attribute::InstanceId]) { if (profile.support_vertex_instance_id) { instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); + if (loads[IR::Attribute::BaseInstance]) { + base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); + } } else { instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex); base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance); } + } else if (loads[IR::Attribute::BaseInstance]) { + base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance); } if (loads[IR::Attribute::VertexId]) { if (profile.support_vertex_instance_id) { vertex_id = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexId); + if (loads[IR::Attribute::BaseVertex]) { + base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); + } } else { vertex_index = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexIndex); base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); } + } else if (loads[IR::Attribute::BaseVertex]) { + base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex); + } + if (loads[IR::Attribute::DrawID]) { + draw_index = DefineInput(*this, U32[1], true, spv::BuiltIn::DrawIndex); } if (loads[IR::Attribute::FrontFace]) { front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index dde45b4bc..dbc5c55b9 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -218,6 +218,7 @@ public: Id base_instance{}; Id vertex_id{}; Id vertex_index{}; + Id draw_index{}; Id base_vertex{}; Id front_face{}; Id point_coord{}; @@ -279,6 +280,7 @@ public: Id write_global_func_u32x2{}; Id write_global_func_u32x4{}; + bool need_input_position_indirect{}; Id input_position{}; std::array<Id, 32> input_generics{}; diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 402f2664f..26e8307c1 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -34,6 +34,11 @@ public: [[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0; + [[nodiscard]] virtual bool HasHLEMacroState() const = 0; + + [[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(u32 bank, + u32 offset) = 0; + virtual void Dump(u64 hash) = 0; [[nodiscard]] const ProgramHeader& SPH() const noexcept { @@ -52,11 +57,16 @@ public: return start_address; } + [[nodiscard]] bool IsPropietaryDriver() const noexcept { + return is_propietary_driver; + } + protected: ProgramHeader sph{}; std::array<u32, 8> gp_passthrough_mask{}; Stage stage{}; u32 start_address{}; + bool is_propietary_driver{}; }; } // namespace Shader diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 7d3d882e4..1bf9db935 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -446,6 +446,12 @@ std::string NameOf(Attribute attribute) { return "ViewportMask"; case Attribute::FrontFace: return "FrontFace"; + case Attribute::BaseInstance: + return "BaseInstance"; + case Attribute::BaseVertex: + return "BaseVertex"; + case Attribute::DrawID: + return "DrawID"; } return fmt::format("<reserved attribute {}>", static_cast<int>(attribute)); } diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 6ee3947b1..5f039b6f6 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -219,6 +219,11 @@ enum class Attribute : u64 { FixedFncTexture9Q = 231, ViewportMask = 232, FrontFace = 255, + + // Implementation attributes + BaseInstance = 256, + BaseVertex = 257, + DrawID = 258, }; constexpr size_t NUM_GENERICS = 32; diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 0cdac0eff..eb2e49a68 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -294,6 +294,14 @@ F32 IREmitter::GetAttribute(IR::Attribute attribute, const U32& vertex) { return Inst<F32>(Opcode::GetAttribute, attribute, vertex); } +U32 IREmitter::GetAttributeU32(IR::Attribute attribute) { + return GetAttributeU32(attribute, Imm32(0)); +} + +U32 IREmitter::GetAttributeU32(IR::Attribute attribute, const U32& vertex) { + return Inst<U32>(Opcode::GetAttributeU32, attribute, vertex); +} + void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex) { Inst(Opcode::SetAttribute, attribute, value, vertex); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 2df992feb..7aaaa4ab0 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -74,6 +74,8 @@ public: [[nodiscard]] F32 GetAttribute(IR::Attribute attribute); [[nodiscard]] F32 GetAttribute(IR::Attribute attribute, const U32& vertex); + [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute); + [[nodiscard]] U32 GetAttributeU32(IR::Attribute attribute, const U32& vertex); void SetAttribute(IR::Attribute attribute, const F32& value, const U32& vertex); [[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address); diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 3adbd2b16..a42453e90 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -171,6 +171,70 @@ std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings( } return mapping; } + +void EmitGeometryPassthrough(IR::IREmitter& ir, const IR::Program& program, + const Shader::VaryingState& passthrough_mask, + bool passthrough_position, + std::optional<IR::Attribute> passthrough_layer_attr) { + for (u32 i = 0; i < program.output_vertices; i++) { + // Assign generics from input + for (u32 j = 0; j < 32; j++) { + if (!passthrough_mask.Generic(j)) { + continue; + } + + const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4); + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + } + + if (passthrough_position) { + // Assign position from input + const IR::Attribute attr = IR::Attribute::PositionX; + ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); + ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); + } + + if (passthrough_layer_attr) { + // Assign layer + ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(*passthrough_layer_attr), + ir.Imm32(0)); + } + + // Emit vertex + ir.EmitVertex(ir.Imm32(0)); + } + ir.EndPrimitive(ir.Imm32(0)); +} + +u32 GetOutputTopologyVertices(OutputTopology output_topology) { + switch (output_topology) { + case OutputTopology::PointList: + return 1; + case OutputTopology::LineStrip: + return 2; + default: + return 3; + } +} + +void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInfo& host_info) { + for (IR::Block* const block : program.blocks) { + for (IR::Inst& inst : block->Instructions()) { + if (inst.GetOpcode() == IR::Opcode::Epilogue) { + IR::IREmitter ir{*block, IR::Block::InstructionList::s_iterator_to(inst)}; + EmitGeometryPassthrough( + ir, program, program.info.passthrough, + program.info.passthrough.AnyComponent(IR::Attribute::PositionX), {}); + } + } + } +} + } // Anonymous namespace IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool, @@ -195,9 +259,14 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo program.is_geometry_passthrough = sph.common0.geometry_passthrough != 0; if (program.is_geometry_passthrough) { const auto& mask{env.GpPassthroughMask()}; - for (size_t i = 0; i < program.info.passthrough.mask.size(); ++i) { + for (size_t i = 0; i < mask.size() * 32; ++i) { program.info.passthrough.mask[i] = ((mask[i / 32] >> (i % 32)) & 1) == 0; } + + if (!host_info.support_geometry_shader_passthrough) { + program.output_vertices = GetOutputTopologyVertices(program.output_topology); + LowerGeometryPassthrough(program, host_info); + } } break; } @@ -219,11 +288,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo } Optimization::SsaRewritePass(program); - Optimization::ConstantPropagationPass(program); + Optimization::ConstantPropagationPass(env, program); Optimization::PositionPass(env, program); - Optimization::GlobalMemoryToStorageBufferPass(program); + Optimization::GlobalMemoryToStorageBufferPass(program, host_info); Optimization::TexturePass(env, program, host_info); if (Settings::values.resolution_info.active) { @@ -342,17 +411,7 @@ IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool, IR::Program program; program.stage = Stage::Geometry; program.output_topology = output_topology; - switch (output_topology) { - case OutputTopology::PointList: - program.output_vertices = 1; - break; - case OutputTopology::LineStrip: - program.output_vertices = 2; - break; - default: - program.output_vertices = 3; - break; - } + program.output_vertices = GetOutputTopologyVertices(output_topology); program.is_geometry_passthrough = false; program.info.loads.mask = source_program.info.stores.mask; @@ -366,35 +425,8 @@ IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool, node.data.block = current_block; IR::IREmitter ir{*current_block}; - for (u32 i = 0; i < program.output_vertices; i++) { - // Assign generics from input - for (u32 j = 0; j < 32; j++) { - if (!program.info.stores.Generic(j)) { - continue; - } - - const IR::Attribute attr = IR::Attribute::Generic0X + (j * 4); - ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); - } - - // Assign position from input - const IR::Attribute attr = IR::Attribute::PositionX; - ir.SetAttribute(attr + 0, ir.GetAttribute(attr + 0, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 1, ir.GetAttribute(attr + 1, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 2, ir.GetAttribute(attr + 2, ir.Imm32(i)), ir.Imm32(0)); - ir.SetAttribute(attr + 3, ir.GetAttribute(attr + 3, ir.Imm32(i)), ir.Imm32(0)); - - // Assign layer - ir.SetAttribute(IR::Attribute::Layer, ir.GetAttribute(source_program.info.emulated_layer), - ir.Imm32(0)); - - // Emit vertex - ir.EmitVertex(ir.Imm32(0)); - } - ir.EndPrimitive(ir.Imm32(0)); + EmitGeometryPassthrough(ir, program, program.info.stores, true, + source_program.info.emulated_layer); IR::Block* return_block{block_pool.Create(inst_pool)}; IR::IREmitter{*return_block}.Epilogue(); diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index d5d279554..55fc48768 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -15,6 +15,9 @@ struct HostTranslateInfo { bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS + u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs + bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry + ///< passthrough shaders }; } // namespace Shader diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 826f9a54a..4d81e9336 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -7,6 +7,7 @@ #include <type_traits> #include "common/bit_cast.h" +#include "shader_recompiler/environment.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" @@ -515,6 +516,9 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) { case IR::Attribute::PrimitiveId: case IR::Attribute::InstanceId: case IR::Attribute::VertexId: + case IR::Attribute::BaseVertex: + case IR::Attribute::BaseInstance: + case IR::Attribute::DrawID: break; default: return; @@ -644,7 +648,63 @@ void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) { } } -void ConstantPropagation(IR::Block& block, IR::Inst& inst) { +void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) { + const IR::Value bank{inst.Arg(0)}; + const IR::Value offset{inst.Arg(1)}; + if (!bank.IsImmediate() || !offset.IsImmediate()) { + return; + } + const auto bank_value = bank.U32(); + const auto offset_value = offset.U32(); + auto replacement = env.GetReplaceConstBuffer(bank_value, offset_value); + if (!replacement) { + return; + } + const auto new_attribute = [replacement]() { + switch (*replacement) { + case ReplaceConstant::BaseInstance: + return IR::Attribute::BaseInstance; + case ReplaceConstant::BaseVertex: + return IR::Attribute::BaseVertex; + case ReplaceConstant::DrawID: + return IR::Attribute::DrawID; + default: + throw NotImplementedException("Not implemented replacement variable {}", *replacement); + } + }(); + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + if (inst.GetOpcode() == IR::Opcode::GetCbufU32) { + inst.ReplaceUsesWith(ir.GetAttributeU32(new_attribute)); + } else { + inst.ReplaceUsesWith(ir.GetAttribute(new_attribute)); + } +} + +void FoldDriverConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst, u32 which_bank, + u32 offset_start = 0, u32 offset_end = std::numeric_limits<u16>::max()) { + const IR::Value bank{inst.Arg(0)}; + const IR::Value offset{inst.Arg(1)}; + if (!bank.IsImmediate() || !offset.IsImmediate()) { + return; + } + const auto bank_value = bank.U32(); + if (bank_value != which_bank) { + return; + } + const auto offset_value = offset.U32(); + if (offset_value < offset_start || offset_value >= offset_end) { + return; + } + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; + if (inst.GetOpcode() == IR::Opcode::GetCbufU32) { + inst.ReplaceUsesWith(IR::Value{env.ReadCbufValue(bank_value, offset_value)}); + } else { + inst.ReplaceUsesWith( + IR::Value{Common::BitCast<f32>(env.ReadCbufValue(bank_value, offset_value))}); + } +} + +void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::GetRegister: return FoldGetRegister(inst); @@ -789,18 +849,28 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { IR::Opcode::CompositeInsertF16x4); case IR::Opcode::FSwizzleAdd: return FoldFSwizzleAdd(block, inst); + case IR::Opcode::GetCbufF32: + case IR::Opcode::GetCbufU32: + if (env.HasHLEMacroState()) { + FoldConstBuffer(env, block, inst); + } + if (env.IsPropietaryDriver()) { + FoldDriverConstBuffer(env, block, inst, 1); + } + break; default: break; } } + } // Anonymous namespace -void ConstantPropagationPass(IR::Program& program) { +void ConstantPropagationPass(Environment& env, IR::Program& program) { const auto end{program.post_order_blocks.rend()}; for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) { IR::Block* const block{*it}; for (IR::Inst& inst : block->Instructions()) { - ConstantPropagation(*block, inst); + ConstantPropagation(env, *block, inst); } } } diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index 336338e62..9101722ba 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -11,6 +11,7 @@ #include "shader_recompiler/frontend/ir/breadth_first_search.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/ir_opt/passes.h" namespace Shader::Optimization { @@ -402,7 +403,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info) } /// Returns the offset in indices (not bytes) for an equivalent storage instruction -IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) { +IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::U32 offset; if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) { @@ -415,7 +416,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer } // Subtract the least significant 32 bits from the guest offset. The result is the storage // buffer offset in bytes. - const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; + IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; + + // Align the offset base to match the host alignment requirements + low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U))); return ir.ISub(offset, low_cbuf); } @@ -510,7 +514,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index, } } // Anonymous namespace -void GlobalMemoryToStorageBufferPass(IR::Program& program) { +void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) { StorageInfo info; for (IR::Block* const block : program.post_order_blocks) { for (IR::Inst& inst : block->Instructions()) { @@ -534,7 +538,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) { const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}}; IR::Block* const block{storage_inst.block}; IR::Inst* const inst{storage_inst.inst}; - const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; + const IR::U32 offset{ + StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)}; Replace(*block, *inst, index, offset); } } diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 11bfe801a..4ffad1172 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -13,9 +13,9 @@ struct HostTranslateInfo; namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); -void ConstantPropagationPass(IR::Program& program); +void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); -void GlobalMemoryToStorageBufferPass(IR::Program& program); +void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info); void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); void LowerInt64ToInt32(IR::Program& program); diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index b8841a536..253e0d0bd 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -55,6 +55,8 @@ struct Profile { /// OpFClamp is broken and OpFMax + OpFMin should be used instead bool has_broken_spirv_clamp{}; + /// The Position builtin needs to be wrapped in a struct when used as an input + bool has_broken_spirv_position_input{}; /// Offset image operands with an unsigned type do not work bool has_broken_unsigned_image_offsets{}; /// Signed instructions with unsigned data types are misinterpreted diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index d9c6e92db..f93181e1e 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -16,6 +16,12 @@ namespace Shader { +enum class ReplaceConstant : u32 { + BaseInstance, + BaseVertex, + DrawID, +}; + enum class TextureType : u32 { Color1D, ColorArray1D, @@ -59,6 +65,8 @@ enum class Interpolation { struct ConstantBufferDescriptor { u32 index; u32 count; + + auto operator<=>(const ConstantBufferDescriptor&) const = default; }; struct StorageBufferDescriptor { @@ -66,6 +74,8 @@ struct StorageBufferDescriptor { u32 cbuf_offset; u32 count; bool is_written; + + auto operator<=>(const StorageBufferDescriptor&) const = default; }; struct TextureBufferDescriptor { @@ -78,6 +88,8 @@ struct TextureBufferDescriptor { u32 secondary_shift_left; u32 count; u32 size_shift; + + auto operator<=>(const TextureBufferDescriptor&) const = default; }; using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>; @@ -89,6 +101,8 @@ struct ImageBufferDescriptor { u32 cbuf_offset; u32 count; u32 size_shift; + + auto operator<=>(const ImageBufferDescriptor&) const = default; }; using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescriptor, 2>; @@ -104,6 +118,8 @@ struct TextureDescriptor { u32 secondary_shift_left; u32 count; u32 size_shift; + + auto operator<=>(const TextureDescriptor&) const = default; }; using TextureDescriptors = boost::container::small_vector<TextureDescriptor, 12>; @@ -116,6 +132,8 @@ struct ImageDescriptor { u32 cbuf_offset; u32 count; u32 size_shift; + + auto operator<=>(const ImageDescriptor&) const = default; }; using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>; diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h index 7b28a285f..18a9aaf50 100644 --- a/src/shader_recompiler/varying_state.h +++ b/src/shader_recompiler/varying_state.h @@ -11,7 +11,7 @@ namespace Shader { struct VaryingState { - std::bitset<256> mask{}; + std::bitset<512> mask{}; void Set(IR::Attribute attribute, bool state = true) { mask[static_cast<size_t>(attribute)] = state; diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 6a4022e45..9b65e79cb 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -7,6 +7,7 @@ add_executable(tests common/fibers.cpp common/host_memory.cpp common/param_package.cpp + common/range_map.cpp common/ring_buffer.cpp common/scratch_buffer.cpp common/unique_function.cpp diff --git a/src/tests/common/range_map.cpp b/src/tests/common/range_map.cpp new file mode 100644 index 000000000..5a4630a38 --- /dev/null +++ b/src/tests/common/range_map.cpp @@ -0,0 +1,70 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#include <stdexcept> + +#include <catch2/catch.hpp> + +#include "common/range_map.h" + +enum class MappedEnum : u32 { + Invalid = 0, + Valid_1 = 1, + Valid_2 = 2, + Valid_3 = 3, +}; + +TEST_CASE("Range Map: Setup", "[video_core]") { + Common::RangeMap<u64, MappedEnum> my_map(MappedEnum::Invalid); + my_map.Map(3000, 3500, MappedEnum::Valid_1); + my_map.Unmap(3200, 3600); + my_map.Map(4000, 4500, MappedEnum::Valid_2); + my_map.Map(4200, 4400, MappedEnum::Valid_2); + my_map.Map(4200, 4400, MappedEnum::Valid_1); + REQUIRE(my_map.GetContinousSizeFrom(4200) == 200); + REQUIRE(my_map.GetContinousSizeFrom(3000) == 200); + REQUIRE(my_map.GetContinousSizeFrom(2900) == 0); + + REQUIRE(my_map.GetValueAt(2900) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(3100) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(3000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(3200) == MappedEnum::Invalid); + + REQUIRE(my_map.GetValueAt(4199) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(4200) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(4400) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(4500) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(4600) == MappedEnum::Invalid); + + my_map.Unmap(0, 6000); + for (u64 address = 0; address < 10000; address += 1000) { + REQUIRE(my_map.GetContinousSizeFrom(address) == 0); + } + + my_map.Map(1000, 3000, MappedEnum::Valid_1); + my_map.Map(4000, 5000, MappedEnum::Valid_1); + my_map.Map(2500, 4100, MappedEnum::Valid_1); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 4000); + + my_map.Map(1000, 3000, MappedEnum::Valid_1); + my_map.Map(4000, 5000, MappedEnum::Valid_2); + my_map.Map(2500, 4100, MappedEnum::Valid_3); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 1500); + REQUIRE(my_map.GetContinousSizeFrom(2500) == 1600); + REQUIRE(my_map.GetContinousSizeFrom(4100) == 900); + REQUIRE(my_map.GetValueAt(900) == MappedEnum::Invalid); + REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(2500) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(4100) == MappedEnum::Valid_2); + REQUIRE(my_map.GetValueAt(5000) == MappedEnum::Invalid); + + my_map.Map(2000, 6000, MappedEnum::Valid_3); + REQUIRE(my_map.GetContinousSizeFrom(1000) == 1000); + REQUIRE(my_map.GetContinousSizeFrom(3000) == 3000); + REQUIRE(my_map.GetValueAt(1000) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(1999) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(1500) == MappedEnum::Valid_1); + REQUIRE(my_map.GetValueAt(2001) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(5999) == MappedEnum::Valid_3); + REQUIRE(my_map.GetValueAt(6000) == MappedEnum::Invalid); +} diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp index f7236afab..5cd0628f2 100644 --- a/src/tests/video_core/buffer_base.cpp +++ b/src/tests/video_core/buffer_base.cpp @@ -538,7 +538,7 @@ TEST_CASE("BufferBase: Cached write downloads") { int num = 0; buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; }); buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; }); - REQUIRE(num == 0); + REQUIRE(num == 1); REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE)); REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE)); buffer.FlushCachedWrites(); diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index fd71bf186..f617665de 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -13,6 +13,7 @@ add_library(video_core STATIC buffer_cache/buffer_base.h buffer_cache/buffer_cache.cpp buffer_cache/buffer_cache.h + cache_types.h cdma_pusher.cpp cdma_pusher.h compatible_formats.cpp @@ -84,6 +85,7 @@ add_library(video_core STATIC gpu.h gpu_thread.cpp gpu_thread.h + invalidation_accumulator.h memory_manager.cpp memory_manager.h precompiled_headers.h @@ -189,6 +191,8 @@ add_library(video_core STATIC renderer_vulkan/vk_texture_cache.cpp renderer_vulkan/vk_texture_cache.h renderer_vulkan/vk_texture_cache_base.cpp + renderer_vulkan/vk_turbo_mode.cpp + renderer_vulkan/vk_turbo_mode.h renderer_vulkan/vk_update_descriptor.cpp renderer_vulkan/vk_update_descriptor.h shader_cache.cpp diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h index 92d77eef2..c47b7d866 100644 --- a/src/video_core/buffer_cache/buffer_base.h +++ b/src/video_core/buffer_cache/buffer_base.h @@ -430,7 +430,7 @@ private: if (query_begin >= SizeBytes() || size < 0) { return; } - u64* const untracked_words = Array<Type::Untracked>(); + [[maybe_unused]] u64* const untracked_words = Array<Type::Untracked>(); u64* const state_words = Array<type>(); const u64 query_end = query_begin + std::min(static_cast<u64>(size), SizeBytes()); u64* const words_begin = state_words + query_begin / BYTES_PER_WORD; @@ -483,7 +483,7 @@ private: NotifyRasterizer<true>(word_index, current_bits, ~u64{0}); } // Exclude CPU modified pages when visiting GPU pages - const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0); + const u64 word = current_word; u64 page = page_begin; page_begin = 0; @@ -531,7 +531,7 @@ private: [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept { static_assert(type != Type::Untracked); - const u64* const untracked_words = Array<Type::Untracked>(); + [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>(); const u64* const state_words = Array<type>(); const u64 num_query_words = size / BYTES_PER_WORD + 1; const u64 word_begin = offset / BYTES_PER_WORD; @@ -539,8 +539,7 @@ private: const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE); u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD; for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) { - const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0; - const u64 word = state_words[word_index] & ~off_word; + const u64 word = state_words[word_index]; if (word == 0) { continue; } @@ -564,7 +563,7 @@ private: [[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept { static_assert(type != Type::Untracked); - const u64* const untracked_words = Array<Type::Untracked>(); + [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>(); const u64* const state_words = Array<type>(); const u64 num_query_words = size / BYTES_PER_WORD + 1; const u64 word_begin = offset / BYTES_PER_WORD; @@ -574,8 +573,7 @@ private: u64 begin = std::numeric_limits<u64>::max(); u64 end = 0; for (u64 word_index = word_begin; word_index < word_end; ++word_index) { - const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0; - const u64 word = state_words[word_index] & ~off_word; + const u64 word = state_words[word_index]; if (word == 0) { continue; } diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index f1c60d1f3..627917ab6 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -200,7 +200,16 @@ public: /// Return true when a CPU region is modified from the CPU [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); - std::mutex mutex; + void SetDrawIndirect( + const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) { + current_draw_indirect = current_draw_indirect_; + } + + [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount(); + + [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer(); + + std::recursive_mutex mutex; Runtime& runtime; private: @@ -272,6 +281,8 @@ private: void BindHostVertexBuffers(); + void BindHostDrawIndirectBuffers(); + void BindHostGraphicsUniformBuffers(size_t stage); void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind); @@ -298,6 +309,8 @@ private: void UpdateVertexBuffer(u32 index); + void UpdateDrawIndirect(); + void UpdateUniformBuffers(size_t stage); void UpdateStorageBuffers(size_t stage); @@ -372,6 +385,8 @@ private: SlotVector<Buffer> slot_buffers; DelayedDestructionRing<Buffer, 8> delayed_destruction_ring; + const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{}; + u32 last_index_count = 0; Binding index_buffer; @@ -380,6 +395,8 @@ private: std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers; std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers; std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers; + Binding count_buffer_binding; + Binding indirect_buffer_binding; std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers; std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers; @@ -674,6 +691,9 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) { } BindHostVertexBuffers(); BindHostTransformFeedbackBuffers(); + if (current_draw_indirect) { + BindHostDrawIndirectBuffers(); + } } template <class P> @@ -823,6 +843,7 @@ bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept { template <class P> void BufferCache<P>::CommitAsyncFlushesHigh() { AccumulateFlushes(); + if (committed_ranges.empty()) { return; } @@ -869,7 +890,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() { buffer_id, }); // Align up to avoid cache conflicts - constexpr u64 align = 256ULL; + constexpr u64 align = 8ULL; constexpr u64 mask = ~(align - 1ULL); total_size_bytes += (new_size + align - 1) & mask; largest_copy = std::max(largest_copy, new_size); @@ -1042,6 +1063,19 @@ void BufferCache<P>::BindHostVertexBuffers() { } template <class P> +void BufferCache<P>::BindHostDrawIndirectBuffers() { + const auto bind_buffer = [this](const Binding& binding) { + Buffer& buffer = slot_buffers[binding.buffer_id]; + TouchBuffer(buffer, binding.buffer_id); + SynchronizeBuffer(buffer, binding.cpu_addr, binding.size); + }; + if (current_draw_indirect->include_count) { + bind_buffer(count_buffer_binding); + } + bind_buffer(indirect_buffer_binding); +} + +template <class P> void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) { u32 dirty = ~0U; if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { @@ -1272,6 +1306,9 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) { UpdateStorageBuffers(stage); UpdateTextureBuffers(stage); } + if (current_draw_indirect) { + UpdateDrawIndirect(); + } } while (has_deleted_buffers); } @@ -1289,7 +1326,7 @@ void BufferCache<P>::UpdateIndexBuffer() { const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); const auto& index_array = draw_state.index_buffer; auto& flags = maxwell3d->dirty.flags; - if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) { + if (!flags[Dirty::IndexBuffer]) { return; } flags[Dirty::IndexBuffer] = false; @@ -1362,6 +1399,27 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) { } template <class P> +void BufferCache<P>::UpdateDrawIndirect() { + const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) { + const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { + binding = NULL_BINDING; + return; + } + binding = Binding{ + .cpu_addr = *cpu_addr, + .size = static_cast<u32>(size), + .buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)), + }; + }; + if (current_draw_indirect->include_count) { + update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding); + } + update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size, + indirect_buffer_binding); +} + +template <class P> void BufferCache<P>::UpdateUniformBuffers(size_t stage) { ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) { Binding& binding = uniform_buffers[stage][index]; @@ -1880,14 +1938,21 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr); const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8); - const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + const u32 alignment = runtime.GetStorageBufferAlignment(); + + const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); + const u32 aligned_size = + Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment); + + const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); if (!cpu_addr || size == 0) { return NULL_BINDING; } - const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); + + const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); const Binding binding{ .cpu_addr = *cpu_addr, - .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr), + .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr), .buffer_id = BufferId{}, }; return binding; @@ -1941,4 +2006,16 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) } } +template <class P> +std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() { + auto& buffer = slot_buffers[count_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr)); +} + +template <class P> +std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() { + auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr)); +} + } // namespace VideoCommon diff --git a/src/video_core/cache_types.h b/src/video_core/cache_types.h new file mode 100644 index 000000000..1a5db3c55 --- /dev/null +++ b/src/video_core/cache_types.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace VideoCommon { + +enum class CacheType : u32 { + None = 0, + TextureCache = 1 << 0, + QueryCache = 1 << 1, + BufferCache = 1 << 2, + ShaderCache = 1 << 3, + NoTextureCache = QueryCache | BufferCache | ShaderCache, + NoBufferCache = TextureCache | QueryCache | ShaderCache, + NoQueryCache = TextureCache | BufferCache | ShaderCache, + All = TextureCache | QueryCache | BufferCache | ShaderCache, +}; +DECLARE_ENUM_FLAG_OPERATORS(CacheType) + +} // namespace VideoCommon diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 322de2606..551929824 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -61,7 +61,7 @@ bool DmaPusher::Step() { } else { const CommandListHeader command_list_header{ command_list.command_lists[dma_pushbuffer_subindex++]}; - const GPUVAddr dma_get = command_list_header.addr; + dma_state.dma_get = command_list_header.addr; if (dma_pushbuffer_subindex >= command_list.command_lists.size()) { // We've gone through the current list, remove it from the queue @@ -75,12 +75,22 @@ bool DmaPusher::Step() { // Push buffer non-empty, read a word command_headers.resize_destructive(command_list_header.size); - if (Settings::IsGPULevelHigh()) { - memory_manager.ReadBlock(dma_get, command_headers.data(), - command_list_header.size * sizeof(u32)); + constexpr u32 MacroRegistersStart = 0xE00; + if (dma_state.method < MacroRegistersStart) { + if (Settings::IsGPULevelHigh()) { + memory_manager.ReadBlock(dma_state.dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } else { + memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } } else { - memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(), - command_list_header.size * sizeof(u32)); + const size_t copy_size = command_list_header.size * sizeof(u32); + if (subchannels[dma_state.subchannel]) { + subchannels[dma_state.subchannel]->current_dirty = + memory_manager.IsMemoryDirty(dma_state.dma_get, copy_size); + } + memory_manager.ReadBlockUnsafe(dma_state.dma_get, command_headers.data(), copy_size); } ProcessCommands(command_headers); } @@ -94,6 +104,7 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) { if (dma_state.method_count) { // Data word of methods command + dma_state.dma_word_offset = static_cast<u32>(index * sizeof(u32)); if (dma_state.non_incrementing) { const u32 max_write = static_cast<u32>( std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index); @@ -132,6 +143,8 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) { case SubmissionMode::Inline: dma_state.method = command_header.method; dma_state.subchannel = command_header.subchannel; + dma_state.dma_word_offset = static_cast<u64>( + -static_cast<s64>(dma_state.dma_get)); // negate to set address as 0 CallMethod(command_header.arg_count); dma_state.non_incrementing = true; dma_increment_once = false; @@ -164,8 +177,14 @@ void DmaPusher::CallMethod(u32 argument) const { dma_state.method_count, }); } else { - subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument, - dma_state.is_last_call); + auto subchannel = subchannels[dma_state.subchannel]; + if (!subchannel->execution_mask[dma_state.method]) [[likely]] { + subchannel->method_sink.emplace_back(dma_state.method, argument); + return; + } + subchannel->ConsumeSink(); + subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; + subchannel->CallMethod(dma_state.method, argument, dma_state.is_last_call); } } @@ -174,8 +193,11 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const { puller.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods, dma_state.method_count); } else { - subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start, - num_methods, dma_state.method_count); + auto subchannel = subchannels[dma_state.subchannel]; + subchannel->ConsumeSink(); + subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset; + subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, + dma_state.method_count); } } diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index 6f00de937..1cdb690ed 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -156,6 +156,8 @@ private: u32 subchannel; ///< Current subchannel u32 method_count; ///< Current method count u32 length_pending; ///< Large NI command length pending + GPUVAddr dma_get; ///< Currently read segment + u64 dma_word_offset; ///< Current word ofset from address bool non_incrementing; ///< Current command's NI flag bool is_last_call; }; diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index 3a78421f6..2437121ce 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -91,6 +91,23 @@ void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 ind ProcessDraw(true, num_instances); } +void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) { + draw_state.topology = topology; + + ProcessDrawIndirect(); +} + +void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, + u32 index_count) { + const auto& regs{maxwell3d->regs}; + draw_state.topology = topology; + draw_state.index_buffer = regs.index_buffer; + draw_state.index_buffer.first = index_first; + draw_state.index_buffer.count = index_count; + + ProcessDrawIndirect(); +} + void DrawManager::SetInlineIndexBuffer(u32 index) { draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff)); draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8)); @@ -198,4 +215,18 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { maxwell3d->rasterizer->Draw(draw_indexed, instance_count); } } + +void DrawManager::ProcessDrawIndirect() { + LOG_TRACE( + HW_GPU, + "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}", + draw_state.topology, indirect_state.is_indexed, indirect_state.include_count, + indirect_state.buffer_size, indirect_state.max_draw_counts); + + UpdateTopology(); + + if (maxwell3d->ShouldExecute()) { + maxwell3d->rasterizer->DrawIndirect(); + } +} } // namespace Tegra::Engines diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 0e6930a9c..58d1b2d59 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -32,6 +32,16 @@ public: std::vector<u8> inline_index_draw_indexes; }; + struct IndirectParams { + bool is_indexed; + bool include_count; + GPUVAddr count_start_address; + GPUVAddr indirect_start_address; + size_t buffer_size; + size_t max_draw_counts; + size_t stride; + }; + explicit DrawManager(Maxwell3D* maxwell_3d); void ProcessMethodCall(u32 method, u32 argument); @@ -46,10 +56,22 @@ public: void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances); + void DrawArrayIndirect(PrimitiveTopology topology); + + void DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count); + const State& GetDrawState() const { return draw_state; } + IndirectParams& GetIndirectParams() { + return indirect_state; + } + + const IndirectParams& GetIndirectParams() const { + return indirect_state; + } + private: void SetInlineIndexBuffer(u32 index); @@ -63,7 +85,10 @@ private: void ProcessDraw(bool draw_indexed, u32 instance_count); + void ProcessDrawIndirect(); + Maxwell3D* maxwell3d{}; State draw_state{}; + IndirectParams indirect_state{}; }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/engine_interface.h b/src/video_core/engines/engine_interface.h index 26cde8584..392322358 100644 --- a/src/video_core/engines/engine_interface.h +++ b/src/video_core/engines/engine_interface.h @@ -3,6 +3,10 @@ #pragma once +#include <bitset> +#include <limits> +#include <vector> + #include "common/common_types.h" namespace Tegra::Engines { @@ -17,6 +21,26 @@ public: /// Write multiple values to the register identified by method. virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) = 0; + + void ConsumeSink() { + if (method_sink.empty()) { + return; + } + ConsumeSinkImpl(); + } + + std::bitset<std::numeric_limits<u16>::max()> execution_mask{}; + std::vector<std::pair<u32, u32>> method_sink{}; + bool current_dirty{}; + GPUVAddr current_dma_segment; + +protected: + virtual void ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + CallMethod(method, value, true); + } + method_sink.clear(); + } }; } // namespace Tegra::Engines diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp index cea1dd8b0..7f5a0c29d 100644 --- a/src/video_core/engines/engine_upload.cpp +++ b/src/video_core/engines/engine_upload.cpp @@ -76,7 +76,7 @@ void State::ProcessData(std::span<const u8> read_buffer) { regs.dest.height, regs.dest.depth, x_offset, regs.dest.y, x_elements, regs.line_count, regs.dest.BlockHeight(), regs.dest.BlockDepth(), regs.line_length_in); - memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size); + memory_manager.WriteBlockCached(address, tmp_buffer.data(), dst_size); } } diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index c6478ae85..a126c359c 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -6,6 +6,7 @@ #include "common/microprofile.h" #include "video_core/engines/fermi_2d.h" #include "video_core/engines/sw_blitter/blitter.h" +#include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/surface.h" #include "video_core/textures/decoders.h" @@ -20,11 +21,14 @@ namespace Tegra::Engines { using namespace Texture; -Fermi2D::Fermi2D(MemoryManager& memory_manager_) { - sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager_); +Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} { + sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager); // Nvidia's OpenGL driver seems to assume these values regs.src.depth = 1; regs.dst.depth = 1; + + execution_mask.reset(); + execution_mask[FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1] = true; } Fermi2D::~Fermi2D() = default; @@ -49,6 +53,13 @@ void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 } } +void Fermi2D::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void Fermi2D::Blit() { MICROPROFILE_SCOPE(GPU_BlitEngine); LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}", @@ -94,6 +105,7 @@ void Fermi2D::Blit() { config.src_x0 = 0; } + memory_manager.FlushCaching(); if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) { sw_blitter->Blit(src, regs.dst, config); } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 100b21bac..705b323e1 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -305,10 +305,13 @@ public: private: VideoCore::RasterizerInterface* rasterizer = nullptr; std::unique_ptr<Blitter::SoftwareBlitEngine> sw_blitter; + MemoryManager& memory_manager; /// Performs the copy from the source surface to the destination surface as configured in the /// registers. void Blit(); + + void ConsumeSinkImpl() override; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index e5c622155..601095f03 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -14,7 +14,12 @@ namespace Tegra::Engines { KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_) - : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {} + : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} { + execution_mask.reset(); + execution_mask[KEPLER_COMPUTE_REG_INDEX(exec_upload)] = true; + execution_mask[KEPLER_COMPUTE_REG_INDEX(data_upload)] = true; + execution_mask[KEPLER_COMPUTE_REG_INDEX(launch)] = true; +} KeplerCompute::~KeplerCompute() = default; @@ -23,6 +28,13 @@ void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) upload_state.BindRasterizer(rasterizer); } +void KeplerCompute::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index e154e3f06..2092e685f 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -204,6 +204,8 @@ public: private: void ProcessLaunch(); + void ConsumeSinkImpl() override; + /// Retrieves information about a specific TIC entry from the TIC buffer. Texture::TICEntry GetTICEntry(u32 tic_index) const; diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index 08045d1cf..c026801a3 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -18,6 +18,17 @@ KeplerMemory::~KeplerMemory() = default; void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { upload_state.BindRasterizer(rasterizer_); + + execution_mask.reset(); + execution_mask[KEPLERMEMORY_REG_INDEX(exec)] = true; + execution_mask[KEPLERMEMORY_REG_INDEX(data)] = true; +} + +void KeplerMemory::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); } void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) { diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h index 5fe7489f0..fb1eecbba 100644 --- a/src/video_core/engines/kepler_memory.h +++ b/src/video_core/engines/kepler_memory.h @@ -73,6 +73,8 @@ public: } regs{}; private: + void ConsumeSinkImpl() override; + Core::System& system; Upload::State upload_state; }; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 9b182b653..97f547789 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -4,6 +4,8 @@ #include <cstring> #include <optional> #include "common/assert.h" +#include "common/scope_exit.h" +#include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" #include "video_core/dirty_flags.h" @@ -28,6 +30,10 @@ Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); + execution_mask.reset(); + for (size_t i = 0; i < execution_mask.size(); i++) { + execution_mask[i] = IsMethodExecutable(static_cast<u32>(i)); + } } Maxwell3D::~Maxwell3D() = default; @@ -121,6 +127,71 @@ void Maxwell3D::InitializeRegisterDefaults() { shadow_state = regs; } +bool Maxwell3D::IsMethodExecutable(u32 method) { + if (method >= MacroRegistersStart) { + return true; + } + switch (method) { + case MAXWELL3D_REG_INDEX(draw.end): + case MAXWELL3D_REG_INDEX(draw.begin): + case MAXWELL3D_REG_INDEX(vertex_buffer.first): + case MAXWELL3D_REG_INDEX(vertex_buffer.count): + case MAXWELL3D_REG_INDEX(index_buffer.first): + case MAXWELL3D_REG_INDEX(index_buffer.count): + case MAXWELL3D_REG_INDEX(draw_inline_index): + case MAXWELL3D_REG_INDEX(index_buffer32_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer16_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer8_subsequent): + case MAXWELL3D_REG_INDEX(index_buffer32_first): + case MAXWELL3D_REG_INDEX(index_buffer16_first): + case MAXWELL3D_REG_INDEX(index_buffer8_first): + case MAXWELL3D_REG_INDEX(inline_index_2x16.even): + case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): + case MAXWELL3D_REG_INDEX(vertex_array_instance_first): + case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): + case MAXWELL3D_REG_INDEX(wait_for_idle): + case MAXWELL3D_REG_INDEX(shadow_ram_control): + case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr): + case MAXWELL3D_REG_INDEX(load_mme.instruction): + case MAXWELL3D_REG_INDEX(load_mme.start_address): + case MAXWELL3D_REG_INDEX(falcon[4]): + case MAXWELL3D_REG_INDEX(const_buffer.buffer): + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 1: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 2: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 3: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 4: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 5: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 6: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 7: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 8: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 9: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 10: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 11: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 12: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 13: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 14: + case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15: + case MAXWELL3D_REG_INDEX(bind_groups[0].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[1].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[2].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[3].raw_config): + case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config): + case MAXWELL3D_REG_INDEX(topology_override): + case MAXWELL3D_REG_INDEX(clear_surface): + case MAXWELL3D_REG_INDEX(report_semaphore.query): + case MAXWELL3D_REG_INDEX(render_enable.mode): + case MAXWELL3D_REG_INDEX(clear_report_value): + case MAXWELL3D_REG_INDEX(sync_info): + case MAXWELL3D_REG_INDEX(launch_dma): + case MAXWELL3D_REG_INDEX(inline_data): + case MAXWELL3D_REG_INDEX(fragment_barrier): + case MAXWELL3D_REG_INDEX(tiled_cache_barrier): + return true; + default: + return false; + } +} + void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) { if (executing_macro == 0) { // A macro call must begin by writing the macro method's register, not its argument. @@ -130,12 +201,70 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool } macro_params.insert(macro_params.end(), base_start, base_start + amount); + for (size_t i = 0; i < amount; i++) { + macro_addresses.push_back(current_dma_segment + i * sizeof(u32)); + } + macro_segments.emplace_back(current_dma_segment, amount); + current_macro_dirty |= current_dirty; + current_dirty = false; // Call the macro when there are no more parameters in the command buffer if (is_last_call) { + ConsumeSink(); CallMacroMethod(executing_macro, macro_params); macro_params.clear(); + macro_addresses.clear(); + macro_segments.clear(); + current_macro_dirty = false; + } +} + +void Maxwell3D::RefreshParametersImpl() { + size_t current_index = 0; + for (auto& segment : macro_segments) { + if (segment.first == 0) { + current_index += segment.second; + continue; + } + memory_manager.ReadBlock(segment.first, ¯o_params[current_index], + sizeof(u32) * segment.second); + current_index += segment.second; + } +} + +u32 Maxwell3D::GetMaxCurrentVertices() { + u32 num_vertices = 0; + for (size_t index = 0; index < Regs::NumVertexArrays; ++index) { + const auto& array = regs.vertex_streams[index]; + if (array.enable == 0) { + continue; + } + const auto& attribute = regs.vertex_attrib_format[index]; + if (attribute.constant) { + num_vertices = std::max(num_vertices, 1U); + continue; + } + const auto& limit = regs.vertex_stream_limits[index]; + const GPUVAddr gpu_addr_begin = array.Address(); + const GPUVAddr gpu_addr_end = limit.Address() + 1; + const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); + num_vertices = std::max( + num_vertices, address_size / std::max(attribute.SizeInBytes(), array.stride.Value())); } + return num_vertices; +} + +size_t Maxwell3D::EstimateIndexBufferSize() { + GPUVAddr start_address = regs.index_buffer.StartAddress(); + GPUVAddr end_address = regs.index_buffer.EndAddress(); + constexpr std::array<size_t, 4> max_sizes = { + std::numeric_limits<u8>::max(), std::numeric_limits<u16>::max(), + std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()}; + const size_t byte_size = regs.index_buffer.FormatSizeInBytes(); + return std::min<size_t>( + memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[byte_size]) / + byte_size, + static_cast<size_t>(end_address - start_address)); } u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { @@ -152,6 +281,29 @@ u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) { return argument; } +void Maxwell3D::ConsumeSinkImpl() { + SCOPE_EXIT({ method_sink.clear(); }); + const auto control = shadow_state.shadow_ram_control; + if (control == Regs::ShadowRamControl::Track || + control == Regs::ShadowRamControl::TrackWithFilter) { + + for (auto [method, value] : method_sink) { + shadow_state.reg_array[method] = value; + ProcessDirtyRegisters(method, value); + } + return; + } + if (control == Regs::ShadowRamControl::Replay) { + for (auto [method, value] : method_sink) { + ProcessDirtyRegisters(method, shadow_state.reg_array[method]); + } + return; + } + for (auto [method, value] : method_sink) { + ProcessDirtyRegisters(method, value); + } +} + void Maxwell3D::ProcessDirtyRegisters(u32 method, u32 argument) { if (regs.reg_array[method] == argument) { return; @@ -263,7 +415,6 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { const u32 argument = ProcessShadowRam(method, method_argument); ProcessDirtyRegisters(method, argument); - ProcessMethodCall(method, argument, method_argument, is_last_call); } @@ -294,9 +445,11 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 15: ProcessCBMultiData(base_start, amount); break; - case MAXWELL3D_REG_INDEX(inline_data): + case MAXWELL3D_REG_INDEX(inline_data): { + ASSERT(methods_pending == amount); upload_state.ProcessData(base_start, amount); return; + } default: for (u32 i = 0; i < amount; i++) { CallMethod(method, base_start[i], methods_pending - i <= 1); @@ -332,11 +485,6 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) { } void Maxwell3D::ProcessQueryGet() { - // TODO(Subv): Support the other query units. - if (regs.report_semaphore.query.location != Regs::ReportSemaphore::Location::All) { - LOG_DEBUG(HW_GPU, "Locations other than ALL are unimplemented"); - } - switch (regs.report_semaphore.query.operation) { case Regs::ReportSemaphore::Operation::Release: if (regs.report_semaphore.query.short_query != 0) { @@ -389,7 +537,11 @@ void Maxwell3D::ProcessQueryCondition() { case Regs::RenderEnable::Override::NeverRender: execute_on = false; break; - case Regs::RenderEnable::Override::UseRenderEnable: + case Regs::RenderEnable::Override::UseRenderEnable: { + if (rasterizer->AccelerateConditionalRendering()) { + execute_on = true; + return; + } switch (regs.render_enable.mode) { case Regs::RenderEnable::Mode::True: { execute_on = true; @@ -427,6 +579,7 @@ void Maxwell3D::ProcessQueryCondition() { } break; } + } } void Maxwell3D::ProcessCounterReset() { @@ -463,7 +616,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() { } void Maxwell3D::ProcessCBBind(size_t stage_index) { - // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage. + // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader + // stage. const auto& bind_data = regs.bind_groups[stage_index]; auto& buffer = state.shader_stages[stage_index].const_buffers[bind_data.shader_slot]; buffer.enabled = bind_data.valid.Value() != 0; @@ -490,7 +644,7 @@ void Maxwell3D::ProcessCBMultiData(const u32* start_base, u32 amount) { const GPUVAddr address{buffer_address + regs.const_buffer.offset}; const size_t copy_size = amount * sizeof(u32); - memory_manager.WriteBlock(address, start_base, copy_size); + memory_manager.WriteBlockCached(address, start_base, copy_size); // Increment the current buffer position. regs.const_buffer.offset += static_cast<u32>(copy_size); @@ -524,4 +678,10 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const { return regs.reg_array[method]; } +void Maxwell3D::SetHLEReplacementAttributeType(u32 bank, u32 offset, + HLEReplacementAttributeType name) { + const u64 key = (static_cast<u64>(bank) << 32) | offset; + replace_table.emplace(key, name); +} + } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 22b904319..0b2fd2928 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -272,6 +272,7 @@ public: }; union { + u32 raw; BitField<0, 1, Mode> mode; BitField<4, 8, u32> pad; }; @@ -1217,10 +1218,12 @@ public: struct Window { union { + u32 raw_x; BitField<0, 16, u32> x_min; BitField<16, 16, u32> x_max; }; union { + u32 raw_y; BitField<0, 16, u32> y_min; BitField<16, 16, u32> y_max; }; @@ -2708,7 +2711,7 @@ public: u32 post_z_pixel_imask; ///< 0x0F1C INSERT_PADDING_BYTES_NOINIT(0x20); ConstantColorRendering const_color_rendering; ///< 0x0F40 - s32 stencil_back_ref; ///< 0x0F54 + u32 stencil_back_ref; ///< 0x0F54 u32 stencil_back_mask; ///< 0x0F58 u32 stencil_back_func_mask; ///< 0x0F5C INSERT_PADDING_BYTES_NOINIT(0x14); @@ -2832,9 +2835,9 @@ public: Blend blend; ///< 0x133C u32 stencil_enable; ///< 0x1380 StencilOp stencil_front_op; ///< 0x1384 - s32 stencil_front_ref; ///< 0x1394 - s32 stencil_front_func_mask; ///< 0x1398 - s32 stencil_front_mask; ///< 0x139C + u32 stencil_front_ref; ///< 0x1394 + u32 stencil_front_func_mask; ///< 0x1398 + u32 stencil_front_mask; ///< 0x139C INSERT_PADDING_BYTES_NOINIT(0x4); u32 draw_auto_start_byte_count; ///< 0x13A4 PsSaturate frag_color_clamp; ///< 0x13A8 @@ -3020,6 +3023,24 @@ public: /// Store temporary hw register values, used by some calls to restore state after a operation Regs shadow_state; + // None Engine + enum class EngineHint : u32 { + None = 0x0, + OnHLEMacro = 0x1, + }; + + EngineHint engine_state{EngineHint::None}; + + enum class HLEReplacementAttributeType : u32 { + BaseVertex = 0x0, + BaseInstance = 0x1, + DrawID = 0x2, + }; + + void SetHLEReplacementAttributeType(u32 bank, u32 offset, HLEReplacementAttributeType name); + + std::unordered_map<u64, HLEReplacementAttributeType> replace_table; + static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size"); static_assert(std::is_trivially_copyable_v<Regs>, "Maxwell3D Regs must be trivially copyable"); @@ -3067,6 +3088,35 @@ public: std::unique_ptr<DrawManager> draw_manager; friend class DrawManager; + GPUVAddr GetMacroAddress(size_t index) const { + return macro_addresses[index]; + } + + void RefreshParameters() { + if (!current_macro_dirty) { + return; + } + RefreshParametersImpl(); + } + + bool AnyParametersDirty() const { + return current_macro_dirty; + } + + u32 GetMaxCurrentVertices(); + + size_t EstimateIndexBufferSize(); + + /// Handles a write to the CLEAR_BUFFERS register. + void ProcessClearBuffers(u32 layer_count); + + /// Handles a write to the CB_BIND register. + void ProcessCBBind(size_t stage_index); + + /// Handles a write to the CB_DATA[i] register. + void ProcessCBData(u32 value); + void ProcessCBMultiData(const u32* start_base, u32 amount); + private: void InitializeRegisterDefaults(); @@ -3076,6 +3126,8 @@ private: void ProcessDirtyRegisters(u32 method, u32 argument); + void ConsumeSinkImpl() override; + void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call); /// Retrieves information about a specific TIC entry from the TIC buffer. @@ -3116,16 +3168,13 @@ private: /// Handles writes to syncing register. void ProcessSyncPoint(); - /// Handles a write to the CB_DATA[i] register. - void ProcessCBData(u32 value); - void ProcessCBMultiData(const u32* start_base, u32 amount); - - /// Handles a write to the CB_BIND register. - void ProcessCBBind(size_t stage_index); - /// Returns a query's value or an empty object if the value will be deferred through a cache. std::optional<u64> GetQueryResult(); + void RefreshParametersImpl(); + + bool IsMethodExecutable(u32 method); + Core::System& system; MemoryManager& memory_manager; @@ -3145,6 +3194,10 @@ private: Upload::State upload_state; bool execute_on{true}; + + std::vector<std::pair<GPUVAddr, size_t>> macro_segments; + std::vector<GPUVAddr> macro_addresses; + bool current_macro_dirty{}; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index f73d7bf0f..7762c7d96 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -21,7 +21,10 @@ namespace Tegra::Engines { using namespace Texture; MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_) - : system{system_}, memory_manager{memory_manager_} {} + : system{system_}, memory_manager{memory_manager_} { + execution_mask.reset(); + execution_mask[offsetof(Regs, launch_dma) / sizeof(u32)] = true; +} MaxwellDMA::~MaxwellDMA() = default; @@ -29,6 +32,13 @@ void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { rasterizer = rasterizer_; } +void MaxwellDMA::ConsumeSinkImpl() { + for (auto [method, value] : method_sink) { + regs.reg_array[method] = value; + } + method_sink.clear(); +} + void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register"); @@ -59,7 +69,7 @@ void MaxwellDMA::Launch() { if (launch.multi_line_enable) { const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH; const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH; - + memory_manager.FlushCaching(); if (!is_src_pitch && !is_dst_pitch) { // If both the source and the destination are in block layout, assert. CopyBlockLinearToBlockLinear(); @@ -94,6 +104,7 @@ void MaxwellDMA::Launch() { reinterpret_cast<u8*>(tmp_buffer.data()), regs.line_length_in * sizeof(u32)); } else { + memory_manager.FlushCaching(); const auto convert_linear_2_blocklinear_addr = [](u64 address) { return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) | ((address & 0x180) >> 1) | ((address & 0x20) << 3); @@ -111,8 +122,8 @@ void MaxwellDMA::Launch() { memory_manager.ReadBlockUnsafe( convert_linear_2_blocklinear_addr(regs.offset_in + offset), tmp_buffer.data(), tmp_buffer.size()); - memory_manager.WriteBlock(regs.offset_out + offset, tmp_buffer.data(), - tmp_buffer.size()); + memory_manager.WriteBlockCached(regs.offset_out + offset, tmp_buffer.data(), + tmp_buffer.size()); } } else if (is_src_pitch && !is_dst_pitch) { UNIMPLEMENTED_IF(regs.line_length_in % 16 != 0); @@ -122,7 +133,7 @@ void MaxwellDMA::Launch() { for (u32 offset = 0; offset < regs.line_length_in; offset += 16) { memory_manager.ReadBlockUnsafe(regs.offset_in + offset, tmp_buffer.data(), tmp_buffer.size()); - memory_manager.WriteBlock( + memory_manager.WriteBlockCached( convert_linear_2_blocklinear_addr(regs.offset_out + offset), tmp_buffer.data(), tmp_buffer.size()); } @@ -131,8 +142,8 @@ void MaxwellDMA::Launch() { std::vector<u8> tmp_buffer(regs.line_length_in); memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in); - memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), - regs.line_length_in); + memory_manager.WriteBlockCached(regs.offset_out, tmp_buffer.data(), + regs.line_length_in); } } } @@ -194,7 +205,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() { src_params.origin.y, x_elements, regs.line_count, block_height, block_depth, regs.pitch_out); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::CopyPitchToBlockLinear() { @@ -246,7 +257,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() { dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth, regs.pitch_in); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::FastCopyBlockLinearToPitch() { @@ -277,7 +288,7 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { regs.src_params.block_size.height, regs.src_params.block_size.depth, regs.pitch_out); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::CopyBlockLinearToBlockLinear() { @@ -337,7 +348,7 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() { dst.depth, dst_x_offset, dst.origin.y, x_elements, regs.line_count, dst.block_size.height, dst.block_size.depth, pitch); - memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); + memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size); } void MaxwellDMA::ReleaseSemaphore() { diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index c88191a61..0e594fa74 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -231,6 +231,8 @@ private: void ReleaseSemaphore(); + void ConsumeSinkImpl() override; + Core::System& system; MemoryManager& memory_manager; diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index e6dc24f22..f275b2aa9 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -47,6 +47,7 @@ set(SHADER_FILES vulkan_present_scaleforce_fp16.frag vulkan_present_scaleforce_fp32.frag vulkan_quad_indexed.comp + vulkan_turbo_mode.comp vulkan_uint8.comp ) diff --git a/src/video_core/host_shaders/vulkan_turbo_mode.comp b/src/video_core/host_shaders/vulkan_turbo_mode.comp new file mode 100644 index 000000000..d651001d9 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_turbo_mode.comp @@ -0,0 +1,29 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 460 core + +layout (local_size_x = 16, local_size_y = 8, local_size_z = 1) in; + +layout (binding = 0) buffer ThreadData { + uint data[]; +}; + +uint xorshift32(uint x) { + x ^= x << 13; + x ^= x >> 17; + x ^= x << 5; + return x; +} + +uint getGlobalIndex() { + return gl_GlobalInvocationID.x + gl_GlobalInvocationID.y * gl_WorkGroupSize.y * gl_NumWorkGroups.y; +} + +void main() { + uint myIndex = xorshift32(getGlobalIndex()); + uint otherIndex = xorshift32(myIndex); + + uint otherValue = atomicAdd(data[otherIndex % data.length()], 0) + 1; + atomicAdd(data[myIndex % data.length()], otherValue); +} diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h new file mode 100644 index 000000000..2c2aaf7bb --- /dev/null +++ b/src/video_core/invalidation_accumulator.h @@ -0,0 +1,79 @@ +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <utility> +#include <vector> + +#include "common/common_types.h" + +namespace VideoCommon { + +class InvalidationAccumulator { +public: + InvalidationAccumulator() = default; + ~InvalidationAccumulator() = default; + + void Add(GPUVAddr address, size_t size) { + const auto reset_values = [&]() { + if (has_collected) { + buffer.emplace_back(start_address, accumulated_size); + } + start_address = address; + accumulated_size = size; + last_collection = start_address + size; + }; + if (address >= start_address && address + size <= last_collection) [[likely]] { + return; + } + size = ((address + size + atomicity_size_mask) & atomicity_mask) - address; + address = address & atomicity_mask; + if (!has_collected) [[unlikely]] { + reset_values(); + has_collected = true; + return; + } + if (address != last_collection) [[unlikely]] { + reset_values(); + return; + } + accumulated_size += size; + last_collection += size; + } + + void Clear() { + buffer.clear(); + start_address = 0; + last_collection = 0; + has_collected = false; + } + + bool AnyAccumulated() const { + return has_collected; + } + + template <typename Func> + void Callback(Func&& func) { + if (!has_collected) { + return; + } + buffer.emplace_back(start_address, accumulated_size); + for (auto& [address, size] : buffer) { + func(address, size); + } + } + +private: + static constexpr size_t atomicity_bits = 5; + static constexpr size_t atomicity_size = 1ULL << atomicity_bits; + static constexpr size_t atomicity_size_mask = atomicity_size - 1; + static constexpr size_t atomicity_mask = ~atomicity_size_mask; + GPUVAddr start_address{}; + GPUVAddr last_collection{}; + size_t accumulated_size{}; + bool has_collected{}; + std::vector<std::pair<VAddr, size_t>> buffer; +}; + +} // namespace VideoCommon diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index 505d81c1e..82ad0477d 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -12,7 +12,9 @@ #include "common/assert.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" +#include "common/microprofile.h" #include "common/settings.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" #include "video_core/macro/macro_hle.h" #include "video_core/macro/macro_interpreter.h" @@ -21,6 +23,8 @@ #include "video_core/macro/macro_jit_x64.h" #endif +MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro HLE", MP_RGB(128, 192, 192)); + namespace Tegra { static void Dump(u64 hash, std::span<const u32> code) { @@ -40,8 +44,8 @@ static void Dump(u64 hash, std::span<const u32> code) { macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes()); } -MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d) - : hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {} +MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d_) + : hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d_)}, maxwell3d{maxwell3d_} {} MacroEngine::~MacroEngine() = default; @@ -59,8 +63,10 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) { if (compiled_macro != macro_cache.end()) { const auto& cache_info = compiled_macro->second; if (cache_info.has_hle_program) { + MICROPROFILE_SCOPE(MacroHLE); cache_info.hle_program->Execute(parameters, method); } else { + maxwell3d.RefreshParameters(); cache_info.lle_program->Execute(parameters, method); } } else { @@ -101,12 +107,15 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) { } } - if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) { + auto hle_program = hle_macros->GetHLEProgram(cache_info.hash); + if (!hle_program || Settings::values.disable_macro_hle) { + maxwell3d.RefreshParameters(); + cache_info.lle_program->Execute(parameters, method); + } else { cache_info.has_hle_program = true; cache_info.hle_program = std::move(hle_program); + MICROPROFILE_SCOPE(MacroHLE); cache_info.hle_program->Execute(parameters, method); - } else { - cache_info.lle_program->Execute(parameters, method); } } } diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h index 07d97ba39..737ced9a4 100644 --- a/src/video_core/macro/macro.h +++ b/src/video_core/macro/macro.h @@ -137,6 +137,7 @@ private: std::unordered_map<u32, CacheInfo> macro_cache; std::unordered_map<u32, std::vector<u32>> uploaded_macro_code; std::unique_ptr<HLEMacro> hle_macros; + Engines::Maxwell3D& maxwell3d; }; std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 8549db2e4..6272a4652 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -1,143 +1,551 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #include <array> #include <vector> +#include "common/assert.h" #include "common/scope_exit.h" #include "video_core/dirty_flags.h" #include "video_core/engines/draw_manager.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/macro/macro.h" #include "video_core/macro/macro_hle.h" +#include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" namespace Tegra { -namespace { -using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters); +using Maxwell3D = Engines::Maxwell3D; -// HLE'd functions -void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { - const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); - maxwell3d.draw_manager->DrawIndex( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff), - parameters[4], parameters[1], parameters[3], parameters[5], instance_count); -} +namespace { -void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { - const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); - maxwell3d.draw_manager->DrawArray( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), - parameters[3], parameters[1], parameters[4], instance_count); +bool IsTopologySafe(Maxwell3D::Regs::PrimitiveTopology topology) { + switch (topology) { + case Maxwell3D::Regs::PrimitiveTopology::Points: + case Maxwell3D::Regs::PrimitiveTopology::Lines: + case Maxwell3D::Regs::PrimitiveTopology::LineLoop: + case Maxwell3D::Regs::PrimitiveTopology::LineStrip: + case Maxwell3D::Regs::PrimitiveTopology::Triangles: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: + case Maxwell3D::Regs::PrimitiveTopology::TriangleFan: + case Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: + case Maxwell3D::Regs::PrimitiveTopology::Patches: + return true; + case Maxwell3D::Regs::PrimitiveTopology::Quads: + case Maxwell3D::Regs::PrimitiveTopology::QuadStrip: + case Maxwell3D::Regs::PrimitiveTopology::Polygon: + default: + return false; + } } -void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { - const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); - const u32 element_base = parameters[4]; - const u32 base_instance = parameters[5]; - maxwell3d.regs.vertex_id_base = element_base; - maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, element_base, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); - - maxwell3d.draw_manager->DrawIndex( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), - parameters[3], parameters[1], element_base, base_instance, instance_count); - - maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); -} +class HLEMacroImpl : public CachedMacro { +public: + explicit HLEMacroImpl(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} -// Multidraw Indirect -void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { - SCOPE_EXIT({ - // Clean everything. - maxwell3d.regs.vertex_id_base = 0x0; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, 0x0, true); - maxwell3d.CallMethod(0x8e5, 0x0, true); +protected: + Maxwell3D& maxwell3d; +}; + +/* + * @note: these macros have two versions, a normal and extended version, with the extended version + * also assigning the base vertex/instance. + */ +template <bool extended> +class HLE_DrawArraysIndirect final : public HLEMacroImpl { +public: + explicit HLE_DrawArraysIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]); + if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = false; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.GetMacroAddress(1); + params.buffer_size = 4 * sizeof(u32); + params.max_draw_counts = 1; + params.stride = 0; + + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } + + maxwell3d.draw_manager->DrawArrayIndirect(topology); + + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } + } + +private: + void Fallback(const std::vector<u32>& parameters) { + SCOPE_EXIT({ + if (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } + }); + maxwell3d.RefreshParameters(); + const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); + + auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]); + const u32 vertex_first = parameters[3]; + const u32 vertex_count = parameters[1]; + + if (!IsTopologySafe(topology) && + static_cast<size_t>(maxwell3d.GetMaxCurrentVertices()) < + static_cast<size_t>(vertex_first) + static_cast<size_t>(vertex_count)) { + ASSERT_MSG(false, "Faulty draw!"); + return; + } + + const u32 base_instance = parameters[4]; + if constexpr (extended) { + maxwell3d.regs.global_base_instance_index = base_instance; + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } + + maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance, + instance_count); + + if constexpr (extended) { + maxwell3d.regs.global_base_instance_index = 0; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } + } +}; + +/* + * @note: these macros have two versions, a normal and extended version, with the extended version + * also assigning the base vertex/instance. + */ +template <bool extended> +class HLE_DrawIndexedIndirect final : public HLEMacroImpl { +public: + explicit HLE_DrawIndexedIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]); + if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize()); + const u32 element_base = parameters[4]; + const u32 base_instance = parameters[5]; + maxwell3d.regs.vertex_id_base = element_base; + maxwell3d.regs.global_base_vertex_index = element_base; + maxwell3d.regs.global_base_instance_index = base_instance; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = true; + params.include_count = false; + params.count_start_address = 0; + params.indirect_start_address = maxwell3d.GetMacroAddress(1); + params.buffer_size = 5 * sizeof(u32); + params.max_draw_counts = 1; + params.stride = 0; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; - }); - const u32 start_indirect = parameters[0]; - const u32 end_indirect = parameters[1]; - if (start_indirect >= end_indirect) { - // Nothing to do. - return; - } - const u32 padding = parameters[3]; - const std::size_t max_draws = parameters[4]; - - const u32 indirect_words = 5 + padding; - const std::size_t first_draw = start_indirect; - const std::size_t effective_draws = end_indirect - start_indirect; - const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws); - - for (std::size_t index = first_draw; index < last_draw; index++) { - const std::size_t base = index * indirect_words + 5; - const u32 base_vertex = parameters[base + 3]; - const u32 base_instance = parameters[base + 4]; - maxwell3d.regs.vertex_id_base = base_vertex; - maxwell3d.CallMethod(0x8e3, 0x640, true); - maxwell3d.CallMethod(0x8e4, base_vertex, true); - maxwell3d.CallMethod(0x8e5, base_instance, true); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.regs.global_base_vertex_index = 0x0; + maxwell3d.regs.global_base_instance_index = 0x0; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } + } + +private: + void Fallback(const std::vector<u32>& parameters) { + maxwell3d.RefreshParameters(); + const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); + const u32 element_base = parameters[4]; + const u32 base_instance = parameters[5]; + maxwell3d.regs.vertex_id_base = element_base; + maxwell3d.regs.global_base_vertex_index = element_base; + maxwell3d.regs.global_base_instance_index = base_instance; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + } + maxwell3d.draw_manager->DrawIndex( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]), - parameters[base + 2], parameters[base], base_vertex, base_instance, - parameters[base + 1]); + static_cast<Tegra::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), parameters[3], + parameters[1], element_base, base_instance, instance_count); + + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.regs.global_base_vertex_index = 0x0; + maxwell3d.regs.global_base_instance_index = 0x0; + if constexpr (extended) { + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } } -} +}; -// Multi-layer Clear -void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { - ASSERT(parameters.size() == 1); +class HLE_MultiLayerClear final : public HLEMacroImpl { +public: + explicit HLE_MultiLayerClear(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} - const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; - const u32 rt_index = clear_params.RT; - const u32 num_layers = maxwell3d.regs.rt[rt_index].depth; - ASSERT(clear_params.layer == 0); + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + ASSERT(parameters.size() == 1); - maxwell3d.regs.clear_surface.raw = clear_params.raw; - maxwell3d.draw_manager->Clear(num_layers); -} + const Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; + const u32 rt_index = clear_params.RT; + const u32 num_layers = maxwell3d.regs.rt[rt_index].depth; + ASSERT(clear_params.layer == 0); + + maxwell3d.regs.clear_surface.raw = clear_params.raw; + maxwell3d.draw_manager->Clear(num_layers); + } +}; + +class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl { +public: + explicit HLE_MultiDrawIndexedIndirectCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]); + if (!IsTopologySafe(topology)) { + Fallback(parameters); + return; + } + + const u32 start_indirect = parameters[0]; + const u32 end_indirect = parameters[1]; + if (start_indirect >= end_indirect) { + // Nothing to do. + return; + } -constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{ - {0x771BB18C62444DA0, &HLE_771BB18C62444DA0}, - {0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD}, - {0x0217920100488FF7, &HLE_0217920100488FF7}, - {0x3F5E74B9C9A50164, &HLE_3F5E74B9C9A50164}, - {0xEAD26C3E2109B06B, &HLE_EAD26C3E2109B06B}, -}}; + const u32 padding = parameters[3]; // padding is in words -class HLEMacroImpl final : public CachedMacro { + // size of each indirect segment + const u32 indirect_words = 5 + padding; + const u32 stride = indirect_words * sizeof(u32); + const std::size_t draw_count = end_indirect - start_indirect; + const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize()); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + auto& params = maxwell3d.draw_manager->GetIndirectParams(); + params.is_indexed = true; + params.include_count = true; + params.count_start_address = maxwell3d.GetMacroAddress(4); + params.indirect_start_address = maxwell3d.GetMacroAddress(5); + params.buffer_size = stride * draw_count; + params.max_draw_counts = draw_count; + params.stride = stride; + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + maxwell3d.SetHLEReplacementAttributeType(0, 0x648, + Maxwell3D::HLEReplacementAttributeType::DrawID); + maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate); + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + } + +private: + void Fallback(const std::vector<u32>& parameters) { + SCOPE_EXIT({ + // Clean everything. + maxwell3d.regs.vertex_id_base = 0x0; + maxwell3d.engine_state = Maxwell3D::EngineHint::None; + maxwell3d.replace_table.clear(); + }); + maxwell3d.RefreshParameters(); + const u32 start_indirect = parameters[0]; + const u32 end_indirect = parameters[1]; + if (start_indirect >= end_indirect) { + // Nothing to do. + return; + } + const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]); + const u32 padding = parameters[3]; + const std::size_t max_draws = parameters[4]; + + const u32 indirect_words = 5 + padding; + const std::size_t first_draw = start_indirect; + const std::size_t effective_draws = end_indirect - start_indirect; + const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws); + + for (std::size_t index = first_draw; index < last_draw; index++) { + const std::size_t base = index * indirect_words + 5; + const u32 base_vertex = parameters[base + 3]; + const u32 base_instance = parameters[base + 4]; + maxwell3d.regs.vertex_id_base = base_vertex; + maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro; + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex); + maxwell3d.SetHLEReplacementAttributeType( + 0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance); + maxwell3d.CallMethod(0x8e3, 0x648, true); + maxwell3d.CallMethod(0x8e4, static_cast<u32>(index), true); + maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base], + base_vertex, base_instance, parameters[base + 1]); + } + } +}; + +class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl { +public: + explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2; + const u32 address = maxwell3d.regs.shadow_scratch[24]; + auto& const_buffer = maxwell3d.regs.const_buffer; + const_buffer.size = 0x7000; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + const_buffer.offset = offset; + } +}; + +class HLE_D7333D26E0A93EDE final : public HLEMacroImpl { +public: + explicit HLE_D7333D26E0A93EDE(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const size_t index = parameters[0]; + const u32 address = maxwell3d.regs.shadow_scratch[42 + index]; + const u32 size = maxwell3d.regs.shadow_scratch[47 + index]; + auto& const_buffer = maxwell3d.regs.const_buffer; + const_buffer.size = size; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + } +}; + +class HLE_BindShader final : public HLEMacroImpl { +public: + explicit HLE_BindShader(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + auto& regs = maxwell3d.regs; + const u32 index = parameters[0]; + if ((parameters[1] - regs.shadow_scratch[28 + index]) == 0) { + return; + } + + regs.pipelines[index & 0xF].offset = parameters[2]; + maxwell3d.dirty.flags[VideoCommon::Dirty::Shaders] = true; + regs.shadow_scratch[28 + index] = parameters[1]; + regs.shadow_scratch[34 + index] = parameters[2]; + + const u32 address = parameters[4]; + auto& const_buffer = regs.const_buffer; + const_buffer.size = 0x10000; + const_buffer.address_high = (address >> 24) & 0xFF; + const_buffer.address_low = address << 8; + + const size_t bind_group_id = parameters[3] & 0x7F; + auto& bind_group = regs.bind_groups[bind_group_id]; + bind_group.raw_config = 0x11; + maxwell3d.ProcessCBBind(bind_group_id); + } +}; + +class HLE_SetRasterBoundingBox final : public HLEMacroImpl { +public: + explicit HLE_SetRasterBoundingBox(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + const u32 raster_mode = parameters[0]; + auto& regs = maxwell3d.regs; + const u32 raster_enabled = maxwell3d.regs.conservative_raster_enable; + const u32 scratch_data = maxwell3d.regs.shadow_scratch[52]; + regs.raster_bounding_box.raw = raster_mode & 0xFFFFF00F; + regs.raster_bounding_box.pad.Assign(scratch_data & raster_enabled); + } +}; + +template <size_t base_size> +class HLE_ClearConstBuffer final : public HLEMacroImpl { +public: + explicit HLE_ClearConstBuffer(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + static constexpr std::array<u32, base_size> zeroes{}; + auto& regs = maxwell3d.regs; + regs.const_buffer.size = static_cast<u32>(base_size); + regs.const_buffer.address_high = parameters[0]; + regs.const_buffer.address_low = parameters[1]; + regs.const_buffer.offset = 0; + maxwell3d.ProcessCBMultiData(zeroes.data(), parameters[2] * 4); + } +}; + +class HLE_ClearMemory final : public HLEMacroImpl { public: - explicit HLEMacroImpl(Engines::Maxwell3D& maxwell3d_, HLEFunction func_) - : maxwell3d{maxwell3d_}, func{func_} {} + explicit HLE_ClearMemory(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); - void Execute(const std::vector<u32>& parameters, u32 method) override { - func(maxwell3d, parameters); + const u32 needed_memory = parameters[2] / sizeof(u32); + if (needed_memory > zero_memory.size()) { + zero_memory.resize(needed_memory, 0); + } + auto& regs = maxwell3d.regs; + regs.upload.line_length_in = parameters[2]; + regs.upload.line_count = 1; + regs.upload.dest.address_high = parameters[0]; + regs.upload.dest.address_low = parameters[1]; + maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true); + maxwell3d.CallMultiMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(inline_data)), + zero_memory.data(), needed_memory, needed_memory); } private: - Engines::Maxwell3D& maxwell3d; - HLEFunction func; + std::vector<u32> zero_memory; +}; + +class HLE_TransformFeedbackSetup final : public HLEMacroImpl { +public: + explicit HLE_TransformFeedbackSetup(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {} + + void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override { + maxwell3d.RefreshParameters(); + + auto& regs = maxwell3d.regs; + regs.transform_feedback_enabled = 1; + regs.transform_feedback.buffers[0].start_offset = 0; + regs.transform_feedback.buffers[1].start_offset = 0; + regs.transform_feedback.buffers[2].start_offset = 0; + regs.transform_feedback.buffers[3].start_offset = 0; + + regs.upload.line_length_in = 4; + regs.upload.line_count = 1; + regs.upload.dest.address_high = parameters[0]; + regs.upload.dest.address_low = parameters[1]; + maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true); + maxwell3d.CallMethod(static_cast<size_t>(MAXWELL3D_REG_INDEX(inline_data)), + regs.transform_feedback.controls[0].stride, true); + } }; } // Anonymous namespace -HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} +HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} { + builders.emplace(0x0D61FC9FAAC9FCADULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_DrawArraysIndirect<false>>(maxwell3d__); + })); + builders.emplace(0x8A4D173EB99A8603ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_DrawArraysIndirect<true>>(maxwell3d__); + })); + builders.emplace(0x771BB18C62444DA0ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_DrawIndexedIndirect<false>>(maxwell3d__); + })); + builders.emplace(0x0217920100488FF7ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_DrawIndexedIndirect<true>>(maxwell3d__); + })); + builders.emplace(0x3F5E74B9C9A50164ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_MultiDrawIndexedIndirectCount>( + maxwell3d__); + })); + builders.emplace(0xEAD26C3E2109B06BULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_MultiLayerClear>(maxwell3d__); + })); + builders.emplace(0xC713C83D8F63CCF3ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_C713C83D8F63CCF3>(maxwell3d__); + })); + builders.emplace(0xD7333D26E0A93EDEULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_D7333D26E0A93EDE>(maxwell3d__); + })); + builders.emplace(0xEB29B2A09AA06D38ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_BindShader>(maxwell3d__); + })); + builders.emplace(0xDB1341DBEB4C8AF7ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_SetRasterBoundingBox>(maxwell3d__); + })); + builders.emplace(0x6C97861D891EDf7EULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_ClearConstBuffer<0x5F00>>(maxwell3d__); + })); + builders.emplace(0xD246FDDF3A6173D7ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_ClearConstBuffer<0x7000>>(maxwell3d__); + })); + builders.emplace(0xEE4D0004BEC8ECF4ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_ClearMemory>(maxwell3d__); + })); + builders.emplace(0xFC0CF27F5FFAA661ULL, + std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>( + [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> { + return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__); + })); +} + HLEMacro::~HLEMacro() = default; std::unique_ptr<CachedMacro> HLEMacro::GetHLEProgram(u64 hash) const { - const auto it = std::find_if(hle_funcs.cbegin(), hle_funcs.cend(), - [hash](const auto& pair) { return pair.first == hash; }); - if (it == hle_funcs.end()) { + const auto it = builders.find(hash); + if (it == builders.end()) { return nullptr; } - return std::make_unique<HLEMacroImpl>(maxwell3d, it->second); + return it->second(maxwell3d); } } // namespace Tegra diff --git a/src/video_core/macro/macro_hle.h b/src/video_core/macro/macro_hle.h index 625332c9d..33f92fab1 100644 --- a/src/video_core/macro/macro_hle.h +++ b/src/video_core/macro/macro_hle.h @@ -3,7 +3,10 @@ #pragma once +#include <functional> #include <memory> +#include <unordered_map> + #include "common/common_types.h" namespace Tegra { @@ -23,6 +26,8 @@ public: private: Engines::Maxwell3D& maxwell3d; + std::unordered_map<u64, std::function<std::unique_ptr<CachedMacro>(Engines::Maxwell3D&)>> + builders; }; } // namespace Tegra diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 8c8dfcca6..3bcae3503 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -6,11 +6,13 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/logging/log.h" +#include "common/settings.h" #include "core/core.h" #include "core/device_memory.h" #include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_process.h" #include "core/memory.h" +#include "video_core/invalidation_accumulator.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" @@ -25,7 +27,9 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 address_space_bits{address_space_bits_}, page_bits{page_bits_}, big_page_bits{big_page_bits_}, entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38, page_bits != big_page_bits ? page_bits : 0}, - unique_identifier{unique_identifier_generator.fetch_add(1, std::memory_order_acq_rel)} { + kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add( + 1, std::memory_order_acq_rel)}, + accumulator{std::make_unique<VideoCommon::InvalidationAccumulator>()} { address_space_size = 1ULL << address_space_bits; page_size = 1ULL << page_bits; page_mask = page_size - 1ULL; @@ -41,11 +45,12 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_entries.resize(big_page_table_size / 32, 0); big_page_table_cpu.resize(big_page_table_size); big_page_continous.resize(big_page_table_size / continous_bits, 0); - std::array<PTEKind, 32> kind_valus; - kind_valus.fill(PTEKind::INVALID); - big_kinds.resize(big_page_table_size / 32, kind_valus); entries.resize(page_table_size / 32, 0); - kinds.resize(page_table_size / 32, kind_valus); + if (!Settings::IsGPULevelExtreme() && Settings::IsFastmemEnabled()) { + fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer(); + } else { + fastmem_arena = nullptr; + } } MemoryManager::~MemoryManager() = default; @@ -83,38 +88,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) { } PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const { - auto entry = GetEntry<true>(gpu_addr); - if (entry == EntryType::Mapped || entry == EntryType::Reserved) [[likely]] { - return GetKind<true>(gpu_addr); - } else { - return GetKind<false>(gpu_addr); - } -} - -template <bool is_big_page> -PTEKind MemoryManager::GetKind(size_t position) const { - if constexpr (is_big_page) { - position = position >> big_page_bits; - const size_t sub_index = position % 32; - return big_kinds[position / 32][sub_index]; - } else { - position = position >> page_bits; - const size_t sub_index = position % 32; - return kinds[position / 32][sub_index]; - } -} - -template <bool is_big_page> -void MemoryManager::SetKind(size_t position, PTEKind kind) { - if constexpr (is_big_page) { - position = position >> big_page_bits; - const size_t sub_index = position % 32; - big_kinds[position / 32][sub_index] = kind; - } else { - position = position >> page_bits; - const size_t sub_index = position % 32; - kinds[position / 32][sub_index] = kind; - } + return kind_map.GetValueAt(gpu_addr); } inline bool MemoryManager::IsBigPageContinous(size_t big_page_index) const { @@ -141,7 +115,6 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp const GPUVAddr current_gpu_addr = gpu_addr + offset; [[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr); SetEntry<false>(current_gpu_addr, entry_type); - SetKind<false>(current_gpu_addr, kind); if (current_entry_type != entry_type) { rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size); } @@ -153,6 +126,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp } remaining_size -= page_size; } + kind_map.Map(gpu_addr, gpu_addr + size, kind); return gpu_addr; } @@ -164,7 +138,6 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr const GPUVAddr current_gpu_addr = gpu_addr + offset; [[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr); SetEntry<true>(current_gpu_addr, entry_type); - SetKind<true>(current_gpu_addr, kind); if (current_entry_type != entry_type) { rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size); } @@ -193,6 +166,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr } remaining_size -= big_page_size; } + kind_map.Map(gpu_addr, gpu_addr + size, kind); return gpu_addr; } @@ -219,15 +193,12 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { if (size == 0) { return; } - const auto submapped_ranges = GetSubmappedRange(gpu_addr, size); + GetSubmappedRangeImpl<false>(gpu_addr, size, page_stash); - for (const auto& [map_addr, map_size] : submapped_ranges) { - // Flush and invalidate through the GPU interface, to be asynchronous if possible. - const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map_addr); - ASSERT(cpu_addr); - - rasterizer->UnmapMemory(*cpu_addr, map_size); + for (const auto& [map_addr, map_size] : page_stash) { + rasterizer->UnmapMemory(map_addr, map_size); } + page_stash.clear(); BigPageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID); PageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID); @@ -325,9 +296,15 @@ template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typenam inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const { - static constexpr bool BOOL_BREAK_MAPPED = std::is_same_v<FuncMapped, bool>; - static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v<FuncReserved, bool>; - static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v<FuncUnmapped, bool>; + using FuncMappedReturn = + typename std::invoke_result<FuncMapped, std::size_t, std::size_t, std::size_t>::type; + using FuncReservedReturn = + typename std::invoke_result<FuncReserved, std::size_t, std::size_t, std::size_t>::type; + using FuncUnmappedReturn = + typename std::invoke_result<FuncUnmapped, std::size_t, std::size_t, std::size_t>::type; + static constexpr bool BOOL_BREAK_MAPPED = std::is_same_v<FuncMappedReturn, bool>; + static constexpr bool BOOL_BREAK_RESERVED = std::is_same_v<FuncReservedReturn, bool>; + static constexpr bool BOOL_BREAK_UNMAPPED = std::is_same_v<FuncUnmappedReturn, bool>; u64 used_page_size; u64 used_page_mask; u64 used_page_bits; @@ -383,9 +360,9 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si } } -template <bool is_safe> -void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, - std::size_t size) const { +template <bool is_safe, bool use_fastmem> +void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + [[maybe_unused]] VideoCommon::CacheType which) const { auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) { std::memset(dest_buffer, 0, copy_amount); @@ -395,23 +372,31 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, const VAddr cpu_addr_base = (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); + } + if constexpr (use_fastmem) { + std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount); + } else { + u8* physical = memory.GetPointer(cpu_addr_base); + std::memcpy(dest_buffer, physical, copy_amount); } - u8* physical = memory.GetPointer(cpu_addr_base); - std::memcpy(dest_buffer, physical, copy_amount); dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount; }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); } - if (!IsBigPageContinous(page_index)) [[unlikely]] { - memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount); + if constexpr (use_fastmem) { + std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount); } else { - u8* physical = memory.GetPointer(cpu_addr_base); - std::memcpy(dest_buffer, physical, copy_amount); + if (!IsBigPageContinous(page_index)) [[unlikely]] { + memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount); + } else { + u8* physical = memory.GetPointer(cpu_addr_base); + std::memcpy(dest_buffer, physical, copy_amount); + } } dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount; }; @@ -423,18 +408,27 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, MemoryOperation<true>(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages); } -void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { - ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size); +void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which) const { + if (fastmem_arena) [[likely]] { + ReadBlockImpl<true, true>(gpu_src_addr, dest_buffer, size, which); + return; + } + ReadBlockImpl<true, false>(gpu_src_addr, dest_buffer, size, which); } void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, const std::size_t size) const { - ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size); + if (fastmem_arena) [[likely]] { + ReadBlockImpl<false, true>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); + return; + } + ReadBlockImpl<false, false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None); } template <bool is_safe> -void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, - std::size_t size) { +void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + [[maybe_unused]] VideoCommon::CacheType which) { auto just_advance = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) { src_buffer = static_cast<const u8*>(src_buffer) + copy_amount; @@ -443,7 +437,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe const VAddr cpu_addr_base = (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); } u8* physical = memory.GetPointer(cpu_addr_base); std::memcpy(physical, src_buffer, copy_amount); @@ -453,7 +447,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe const VAddr cpu_addr_base = (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; if constexpr (is_safe) { - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); } if (!IsBigPageContinous(page_index)) [[unlikely]] { memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount); @@ -471,16 +465,24 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe MemoryOperation<true>(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages); } -void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { - WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size); +void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which) { + WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size, which); } void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { - WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size); + WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None); +} + +void MemoryManager::WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, + std::size_t size) { + WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None); + accumulator->Add(gpu_dest_addr, size); } -void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { +void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, [[maybe_unused]] std::size_t copy_amount) {}; @@ -488,12 +490,12 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset; - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - rasterizer->FlushRegion(cpu_addr_base, copy_amount); + rasterizer->FlushRegion(cpu_addr_base, copy_amount, which); }; auto flush_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -503,7 +505,8 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, flush_short_pages); } -bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const { +bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { bool result = false; auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, @@ -512,13 +515,13 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset; - result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount); + result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which); return result; }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount); + result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which); return result; }; auto check_short_pages = [&](std::size_t page_index, std::size_t offset, @@ -571,7 +574,12 @@ size_t MemoryManager::MaxContinousRange(GPUVAddr gpu_addr, size_t size) const { return range_so_far; } -void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { +size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const { + return kind_map.GetContinousSizeFrom(gpu_addr); +} + +void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which) const { auto do_nothing = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, [[maybe_unused]] std::size_t copy_amount) {}; @@ -579,12 +587,12 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset; - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); }; auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { const VAddr cpu_addr_base = (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset; - rasterizer->InvalidateRegion(cpu_addr_base, copy_amount); + rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which); }; auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) { @@ -594,14 +602,15 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const { MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages); } -void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) { +void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size, + VideoCommon::CacheType which) { std::vector<u8> tmp_buffer(size); - ReadBlock(gpu_src_addr, tmp_buffer.data(), size); + ReadBlock(gpu_src_addr, tmp_buffer.data(), size, which); // The output block must be flushed in case it has data modified from the GPU. // Fixes NPC geometry in Zombie Panic in Wonderland DX - FlushRegion(gpu_dest_addr, size); - WriteBlock(gpu_dest_addr, tmp_buffer.data(), size); + FlushRegion(gpu_dest_addr, size, which); + WriteBlock(gpu_dest_addr, tmp_buffer.data(), size, which); } bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { @@ -681,7 +690,17 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( GPUVAddr gpu_addr, std::size_t size) const { std::vector<std::pair<GPUVAddr, std::size_t>> result{}; - std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{}; + GetSubmappedRangeImpl<true>(gpu_addr, size, result); + return result; +} + +template <bool is_gpu_address> +void MemoryManager::GetSubmappedRangeImpl( + GPUVAddr gpu_addr, std::size_t size, + std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>& + result) const { + std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>> + last_segment{}; std::optional<VAddr> old_page_addr{}; const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, @@ -703,8 +722,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( } old_page_addr = {cpu_addr_base + copy_amount}; if (!last_segment) { - const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset; - last_segment = {new_base_addr, copy_amount}; + if constexpr (is_gpu_address) { + const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset; + last_segment = {new_base_addr, copy_amount}; + } else { + last_segment = {cpu_addr_base, copy_amount}; + } } else { last_segment->second += copy_amount; } @@ -721,8 +744,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( } old_page_addr = {cpu_addr_base + copy_amount}; if (!last_segment) { - const GPUVAddr new_base_addr = (page_index << page_bits) + offset; - last_segment = {new_base_addr, copy_amount}; + if constexpr (is_gpu_address) { + const GPUVAddr new_base_addr = (page_index << page_bits) + offset; + last_segment = {new_base_addr, copy_amount}; + } else { + last_segment = {cpu_addr_base, copy_amount}; + } } else { last_segment->second += copy_amount; } @@ -733,7 +760,18 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( }; MemoryOperation<true>(gpu_addr, size, extend_size_big, split, do_short_pages); split(0, 0, 0); - return result; +} + +void MemoryManager::FlushCaching() { + if (!accumulator->AnyAccumulated()) { + return; + } + accumulator->Callback([this](GPUVAddr addr, size_t size) { + GetSubmappedRangeImpl<false>(addr, size, page_stash); + }); + rasterizer->InnerInvalidation(page_stash); + page_stash.clear(); + accumulator->Clear(); } } // namespace Tegra diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index ab4bc9ec6..2936364f0 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -10,13 +10,19 @@ #include "common/common_types.h" #include "common/multi_level_page_table.h" +#include "common/range_map.h" #include "common/virtual_buffer.h" +#include "video_core/cache_types.h" #include "video_core/pte_kind.h" namespace VideoCore { class RasterizerInterface; } +namespace VideoCommon { +class InvalidationAccumulator; +} + namespace Core { class DeviceMemory; namespace Memory { @@ -59,9 +65,12 @@ public: * in the Host Memory counterpart. Note: This functions cause Host GPU Memory * Flushes and Invalidations, respectively to each operation. */ - void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; - void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); - void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size); + void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; + void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All); + void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All); /** * ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and @@ -75,6 +84,7 @@ public: */ void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); + void WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); /** * Checks if a gpu region can be simply read with a pointer. @@ -104,11 +114,14 @@ public: GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true); void Unmap(GPUVAddr gpu_addr, std::size_t size); - void FlushRegion(GPUVAddr gpu_addr, size_t size) const; + void FlushRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; - void InvalidateRegion(GPUVAddr gpu_addr, size_t size) const; + void InvalidateRegion(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; - bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const; + bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) const; size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const; @@ -118,16 +131,23 @@ public: PTEKind GetPageKind(GPUVAddr gpu_addr) const; + size_t GetMemoryLayoutSize(GPUVAddr gpu_addr, + size_t max_size = std::numeric_limits<size_t>::max()) const; + + void FlushCaching(); + private: template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped> inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped, FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const; - template <bool is_safe> - void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const; + template <bool is_safe, bool use_fastmem> + void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + VideoCommon::CacheType which) const; template <bool is_safe> - void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size); + void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + VideoCommon::CacheType which); template <bool is_big_page> [[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const { @@ -141,6 +161,12 @@ private: inline bool IsBigPageContinous(size_t big_page_index) const; inline void SetBigPageContinous(size_t big_page_index, bool value); + template <bool is_gpu_address> + void GetSubmappedRangeImpl( + GPUVAddr gpu_addr, std::size_t size, + std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>& + result) const; + Core::System& system; Core::Memory::Memory& memory; Core::DeviceMemory& device_memory; @@ -183,23 +209,18 @@ private: template <bool is_big_page> inline void SetEntry(size_t position, EntryType entry); - std::vector<std::array<PTEKind, 32>> kinds; - std::vector<std::array<PTEKind, 32>> big_kinds; - - template <bool is_big_page> - inline PTEKind GetKind(size_t position) const; - - template <bool is_big_page> - inline void SetKind(size_t position, PTEKind kind); - Common::MultiLevelPageTable<u32> page_table; + Common::RangeMap<GPUVAddr, PTEKind> kind_map; Common::VirtualBuffer<u32> big_page_table_cpu; std::vector<u64> big_page_continous; + std::vector<std::pair<VAddr, std::size_t>> page_stash{}; + u8* fastmem_arena{}; constexpr static size_t continous_bits = 64; const size_t unique_identifier; + std::unique_ptr<VideoCommon::InvalidationAccumulator> accumulator; static std::atomic<size_t> unique_identifier_generator; }; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index b6907463c..1735b6164 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -6,8 +6,10 @@ #include <functional> #include <optional> #include <span> +#include <utility> #include "common/common_types.h" #include "common/polyfill_thread.h" +#include "video_core/cache_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" @@ -42,6 +44,9 @@ public: /// Dispatches a draw invocation virtual void Draw(bool is_indexed, u32 instance_count) = 0; + /// Dispatches an indirect draw invocation + virtual void DrawIndirect() {} + /// Clear the current framebuffer virtual void Clear(u32 layer_count) = 0; @@ -80,13 +85,22 @@ public: virtual void FlushAll() = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory - virtual void FlushRegion(VAddr addr, u64 size) = 0; + virtual void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Check if the the specified memory area requires flushing to CPU Memory. - virtual bool MustFlushRegion(VAddr addr, u64 size) = 0; + virtual bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Notify rasterizer that any caches of the specified region should be invalidated - virtual void InvalidateRegion(VAddr addr, u64 size) = 0; + virtual void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; + + virtual void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) { + for (const auto& [cpu_addr, size] : sequences) { + InvalidateRegion(cpu_addr, size); + } + } /// Notify rasterizer that any caches of the specified region are desync with guest virtual void OnCPUWrite(VAddr addr, u64 size) = 0; @@ -102,7 +116,8 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated - virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; + virtual void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; /// Notify the host renderer to wait for previous primitive and compute operations. virtual void WaitForIdle() = 0; @@ -119,6 +134,10 @@ public: /// Notify rasterizer that a frame is about to finish virtual void TickFrame() = 0; + virtual bool AccelerateConditionalRendering() { + return false; + } + /// Attempt to use a faster method to perform a surface copy [[nodiscard]] virtual bool AccelerateSurfaceCopy( const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp index 9734d84bc..2c11345d7 100644 --- a/src/video_core/renderer_null/null_rasterizer.cpp +++ b/src/video_core/renderer_null/null_rasterizer.cpp @@ -39,11 +39,11 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr u32 size) {} void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {} void RasterizerNull::FlushAll() {} -void RasterizerNull::FlushRegion(VAddr addr, u64 size) {} -bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) { +void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} +bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) { return false; } -void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {} void RasterizerNull::InvalidateGPUCache() {} void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {} @@ -61,7 +61,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) { } void RasterizerNull::SignalReference() {} void RasterizerNull::ReleaseFences() {} -void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {} +void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::WaitForIdle() {} void RasterizerNull::FragmentBarrier() {} void RasterizerNull::TiledCacheBarrier() {} diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h index ecf77ba42..2112aa70e 100644 --- a/src/video_core/renderer_null/null_rasterizer.h +++ b/src/video_core/renderer_null/null_rasterizer.h @@ -38,9 +38,12 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -50,7 +53,8 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index a8c3f8b67..bb1962073 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -160,6 +160,10 @@ public: return device.CanReportMemoryUsage(); } + u32 GetStorageBufferAlignment() const { + return static_cast<u32>(device.GetShaderStorageBufferAlignment()); + } + private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.h b/src/video_core/renderer_opengl/gl_graphics_pipeline.h index ea53ddb46..1c06b3655 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.h +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.h @@ -40,6 +40,7 @@ struct GraphicsPipelineKey { BitField<6, 2, Maxwell::Tessellation::DomainType> tessellation_primitive; BitField<8, 2, Maxwell::Tessellation::Spacing> tessellation_spacing; BitField<10, 1, u32> tessellation_clockwise; + BitField<11, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage; }; std::array<u32, 3> padding; VideoCommon::TransformFeedbackState xfb_state; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a44b8c454..7d48af8e1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -202,7 +202,8 @@ void RasterizerOpenGL::Clear(u32 layer_count) { ++num_queued_commands; } -void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { +template <typename Func> +void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) { MICROPROFILE_SCOPE(OpenGL_Drawing); SCOPE_EXIT({ gpu.TickWork(); }); @@ -226,48 +227,97 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology); BeginTransformFeedback(pipeline, primitive_mode); - const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance); - const GLsizei num_instances = static_cast<GLsizei>(instance_count); - if (is_indexed) { - const GLint base_vertex = static_cast<GLint>(draw_state.base_index); - const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count); - const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); - const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); - if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { - glDrawElements(primitive_mode, num_vertices, format, offset); - } else if (num_instances == 1 && base_instance == 0) { - glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex); - } else if (base_vertex == 0 && base_instance == 0) { - glDrawElementsInstanced(primitive_mode, num_vertices, format, offset, num_instances); - } else if (base_vertex == 0) { - glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset, - num_instances, base_instance); - } else if (base_instance == 0) { - glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset, - num_instances, base_vertex); - } else { - glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format, - offset, num_instances, base_vertex, - base_instance); - } - } else { - const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first); - const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count); - if (num_instances == 1 && base_instance == 0) { - glDrawArrays(primitive_mode, base_vertex, num_vertices); - } else if (base_instance == 0) { - glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances); - } else { - glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, - num_instances, base_instance); - } - } + draw_func(primitive_mode); + EndTransformFeedback(); ++num_queued_commands; has_written_global_memory |= pipeline->WritesGlobalMemory(); } +void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { + PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance); + const GLsizei num_instances = static_cast<GLsizei>(instance_count); + if (is_indexed) { + const GLint base_vertex = static_cast<GLint>(draw_state.base_index); + const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count); + const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); + const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format); + if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { + glDrawElements(primitive_mode, num_vertices, format, offset); + } else if (num_instances == 1 && base_instance == 0) { + glDrawElementsBaseVertex(primitive_mode, num_vertices, format, offset, base_vertex); + } else if (base_vertex == 0 && base_instance == 0) { + glDrawElementsInstanced(primitive_mode, num_vertices, format, offset, + num_instances); + } else if (base_vertex == 0) { + glDrawElementsInstancedBaseInstance(primitive_mode, num_vertices, format, offset, + num_instances, base_instance); + } else if (base_instance == 0) { + glDrawElementsInstancedBaseVertex(primitive_mode, num_vertices, format, offset, + num_instances, base_vertex); + } else { + glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, num_vertices, format, + offset, num_instances, base_vertex, + base_instance); + } + } else { + const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first); + const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count); + if (num_instances == 1 && base_instance == 0) { + glDrawArrays(primitive_mode, base_vertex, num_vertices); + } else if (base_instance == 0) { + glDrawArraysInstanced(primitive_mode, base_vertex, num_vertices, num_instances); + } else { + glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, + num_instances, base_instance); + } + } + }); +} + +void RasterizerOpenGL::DrawIndirect() { + const auto& params = maxwell3d->draw_manager->GetIndirectParams(); + buffer_cache.SetDrawIndirect(¶ms); + PrepareDraw(params.is_indexed, [this, ¶ms](GLenum primitive_mode) { + const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer(); + const GLvoid* const gl_offset = + reinterpret_cast<const GLvoid*>(static_cast<uintptr_t>(offset)); + glBindBuffer(GL_DRAW_INDIRECT_BUFFER, buffer->Handle()); + if (params.include_count) { + const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount(); + glBindBuffer(GL_PARAMETER_BUFFER, draw_buffer->Handle()); + + if (params.is_indexed) { + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); + glMultiDrawElementsIndirectCount(primitive_mode, format, gl_offset, + static_cast<GLintptr>(offset_base), + static_cast<GLsizei>(params.max_draw_counts), + static_cast<GLsizei>(params.stride)); + } else { + glMultiDrawArraysIndirectCount(primitive_mode, gl_offset, + static_cast<GLintptr>(offset_base), + static_cast<GLsizei>(params.max_draw_counts), + static_cast<GLsizei>(params.stride)); + } + return; + } + if (params.is_indexed) { + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format); + glMultiDrawElementsIndirect(primitive_mode, format, gl_offset, + static_cast<GLsizei>(params.max_draw_counts), + static_cast<GLsizei>(params.stride)); + } else { + glMultiDrawArraysIndirect(primitive_mode, gl_offset, + static_cast<GLsizei>(params.max_draw_counts), + static_cast<GLsizei>(params.stride)); + } + }); + buffer_cache.SetDrawIndirect(nullptr); +} + void RasterizerOpenGL::DispatchCompute() { ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()}; if (!pipeline) { @@ -302,46 +352,60 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) { void RasterizerOpenGL::FlushAll() {} -void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { +void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; } - { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - query_cache.FlushRegion(addr, size); + if ((True(which & VideoCommon::CacheType::QueryCache))) { + query_cache.FlushRegion(addr, size); + } } -bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) { - std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; +bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { + std::scoped_lock lock{buffer_cache.mutex}; + if (buffer_cache.IsRegionGpuModified(addr, size)) { + return true; + } + } if (!Settings::IsGPULevelHigh()) { - return buffer_cache.IsRegionGpuModified(addr, size); + return false; } - return texture_cache.IsRegionGpuModified(addr, size) || - buffer_cache.IsRegionGpuModified(addr, size); + if (True(which & VideoCommon::CacheType::TextureCache)) { + std::scoped_lock lock{texture_cache.mutex}; + return texture_cache.IsRegionGpuModified(addr, size); + } + return false; } -void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { +void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; } - { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - { + if (True(which & VideoCommon::CacheType::BufferCache)) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - shader_cache.InvalidateRegion(addr, size); - query_cache.InvalidateRegion(addr, size); + if (True(which & VideoCommon::CacheType::ShaderCache)) { + shader_cache.InvalidateRegion(addr, size); + } + if (True(which & VideoCommon::CacheType::QueryCache)) { + query_cache.InvalidateRegion(addr, size); + } } void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { @@ -408,11 +472,12 @@ void RasterizerOpenGL::ReleaseFences() { fence_manager.WaitPendingFences(); } -void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { +void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which) { if (Settings::IsGPULevelExtreme()) { - FlushRegion(addr, size); + FlushRegion(addr, size, which); } - InvalidateRegion(addr, size); + InvalidateRegion(addr, size, which); } void RasterizerOpenGL::WaitForIdle() { @@ -460,6 +525,21 @@ void RasterizerOpenGL::TickFrame() { } } +bool RasterizerOpenGL::AccelerateConditionalRendering() { + if (Settings::IsGPULevelHigh()) { + // Reimplement Host conditional rendering. + return false; + } + // Medium / Low Hack: stub any checks on queries writen into the buffer cache. + const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()}; + Maxwell::ReportSemaphore::Compare cmp; + if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp), + VideoCommon::CacheType::BufferCache)) { + return true; + } + return false; +} + bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { @@ -481,7 +561,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si } gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size); { - std::unique_lock<std::mutex> lock{buffer_cache.mutex}; + std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex}; if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) { buffer_cache.WriteMemory(*cpu_addr, copy_size); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index fc183c3ca..be4f76c18 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -69,6 +69,7 @@ public: ~RasterizerOpenGL() override; void Draw(bool is_indexed, u32 instance_count) override; + void DrawIndirect() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; @@ -76,9 +77,12 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -88,12 +92,14 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; void FlushCommands() override; void TickFrame() override; + bool AccelerateConditionalRendering() override; bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; @@ -121,6 +127,9 @@ private: static constexpr size_t MAX_IMAGES = 48; static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES; + template <typename Func> + void PrepareDraw(bool is_indexed, Func&&); + /// Syncs state to match guest's void SyncState(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f8868a012..7dd854e0f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines; using VideoCommon::SerializePipeline; using Context = ShaderContext::Context; -constexpr u32 CACHE_VERSION = 7; +constexpr u32 CACHE_VERSION = 9; template <typename Container> auto MakeSpan(Container& container) { @@ -236,6 +236,8 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), + .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()), + .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); @@ -350,6 +352,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { regs.tessellation.params.output_primitives.Value() == Maxwell::Tessellation::OutputPrimitives::Triangles_CW); graphics_key.xfb_enabled.Assign(regs.transform_feedback_enabled != 0 ? 1 : 0); + graphics_key.app_stage.Assign(maxwell3d->engine_state); if (graphics_key.xfb_enabled) { SetXfbState(graphics_key.xfb_state, regs); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 113528e9b..5d9d370f2 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -354,6 +354,7 @@ struct TextureCacheParams { static constexpr bool FRAMEBUFFER_BLITS = true; static constexpr bool HAS_EMULATED_COPIES = true; static constexpr bool HAS_DEVICE_MEMORY_INFO = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false; using Runtime = OpenGL::TextureCacheRuntime; using Image = OpenGL::Image; @@ -361,6 +362,7 @@ struct TextureCacheParams { using ImageView = OpenGL::ImageView; using Sampler = OpenGL::Sampler; using Framebuffer = OpenGL::Framebuffer; + using AsyncBuffer = u32; }; using TextureCache = VideoCommon::TextureCache<TextureCacheParams>; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bc75680f0..de95f2634 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -442,7 +442,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glBindTextureUnit(0, screen_info.display_texture); - const auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); + auto anti_aliasing = Settings::values.anti_aliasing.GetValue(); + if (anti_aliasing > Settings::AntiAliasing::LastAA) { + LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing); + anti_aliasing = Settings::AntiAliasing::None; + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } + if (anti_aliasing != Settings::AntiAliasing::None) { glEnablei(GL_SCISSOR_TEST, 0); auto viewport_width = screen_info.texture.width; diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index e62b36822..f8398b511 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -48,43 +48,30 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& } } // Anonymous namespace -void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, - bool has_extended_dynamic_state, bool has_dynamic_vertex_input) { +void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features) { const Maxwell& regs = maxwell3d.regs; const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology; - const std::array enabled_lut{ - regs.polygon_offset_point_enable, - regs.polygon_offset_line_enable, - regs.polygon_offset_fill_enable, - }; - const u32 topology_index = static_cast<u32>(topology_); raw1 = 0; - extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0); - dynamic_vertex_input.Assign(has_dynamic_vertex_input ? 1 : 0); + extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0); + extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0); + extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0); + extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0); + extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0); + dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0); xfb_enabled.Assign(regs.transform_feedback_enabled != 0); - primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); - depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); - depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::Passthrough || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumZ); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front)); - patch_control_points_minus_one.Assign(regs.patch_vertices - 1); tessellation_primitive.Assign(static_cast<u32>(regs.tessellation.params.domain_type.Value())); tessellation_spacing.Assign(static_cast<u32>(regs.tessellation.params.spacing.Value())); tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() == Maxwell::Tessellation::OutputPrimitives::Triangles_CW); - logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); - logic_op.Assign(PackLogicOp(regs.logic_op.op)); + patch_control_points_minus_one.Assign(regs.patch_vertices - 1); topology.Assign(topology_); msaa_mode.Assign(regs.anti_alias_samples_mode); raw2 = 0; - rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); + const auto test_func = regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always_GL; alpha_test_func.Assign(PackComparisonOp(test_func)); @@ -97,6 +84,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0); alpha_to_one_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_one != 0 ? 1 : 0); + app_stage.Assign(maxwell3d.engine_state); for (size_t i = 0; i < regs.rt.size(); ++i) { color_formats[i] = static_cast<u8>(regs.rt[i].format); @@ -105,7 +93,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, point_size = Common::BitCast<u32>(regs.point_size); if (maxwell3d.dirty.flags[Dirty::VertexInput]) { - if (has_dynamic_vertex_input) { + if (features.has_dynamic_vertex_input) { // Dirty flag will be reset by the command buffer update static constexpr std::array LUT{ 0u, // Invalid @@ -144,12 +132,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, } } } - if (maxwell3d.dirty.flags[Dirty::Blending]) { - maxwell3d.dirty.flags[Dirty::Blending] = false; - for (size_t index = 0; index < attachments.size(); ++index) { - attachments[index].Refresh(regs, index); - } - } if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) { maxwell3d.dirty.flags[Dirty::ViewportSwizzles] = false; const auto& transform = regs.viewport_transform; @@ -157,8 +139,27 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, return static_cast<u16>(viewport.swizzle.raw); }); } + dynamic_state.raw1 = 0; + dynamic_state.raw2 = 0; if (!extended_dynamic_state) { dynamic_state.Refresh(regs); + std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) { + return static_cast<u16>(array.stride.Value()); + }); + } + if (!extended_dynamic_state_2_extra) { + dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2); + } + if (!extended_dynamic_state_3_blend) { + if (maxwell3d.dirty.flags[Dirty::Blending]) { + maxwell3d.dirty.flags[Dirty::Blending] = false; + for (size_t index = 0; index < attachments.size(); ++index) { + attachments[index].Refresh(regs, index); + } + } + } + if (!extended_dynamic_state_3_enables) { + dynamic_state.Refresh3(regs); } if (xfb_enabled) { RefreshXfbState(xfb_state, regs); @@ -175,12 +176,11 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t mask_a.Assign(mask.A); // TODO: C++20 Use templated lambda to deduplicate code + if (!regs.blend.enable[index]) { + return; + } - if (!regs.blend_per_target_enabled) { - if (!regs.blend.enable[index]) { - return; - } - const auto& src = regs.blend; + const auto setup_blend = [&]<typename T>(const T& src) { equation_rgb.Assign(PackBlendEquation(src.color_op)); equation_a.Assign(PackBlendEquation(src.alpha_op)); factor_source_rgb.Assign(PackBlendFactor(src.color_source)); @@ -188,20 +188,13 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t factor_source_a.Assign(PackBlendFactor(src.alpha_source)); factor_dest_a.Assign(PackBlendFactor(src.alpha_dest)); enable.Assign(1); - return; - } + }; - if (!regs.blend.enable[index]) { + if (!regs.blend_per_target_enabled) { + setup_blend(regs.blend); return; } - const auto& src = regs.blend_per_target[index]; - equation_rgb.Assign(PackBlendEquation(src.color_op)); - equation_a.Assign(PackBlendEquation(src.alpha_op)); - factor_source_rgb.Assign(PackBlendFactor(src.color_source)); - factor_dest_rgb.Assign(PackBlendFactor(src.color_dest)); - factor_source_a.Assign(PackBlendFactor(src.alpha_source)); - factor_dest_a.Assign(PackBlendFactor(src.alpha_dest)); - enable.Assign(1); + setup_blend(regs.blend_per_target[index]); } void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { @@ -211,8 +204,6 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { packed_front_face = 1 - packed_front_face; } - raw1 = 0; - raw2 = 0; front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op.fail)); front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op.zfail)); front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op.zpass)); @@ -236,9 +227,37 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { depth_test_func.Assign(PackComparisonOp(regs.depth_test_func)); cull_face.Assign(PackCullFace(regs.gl_cull_face)); cull_enable.Assign(regs.gl_cull_test_enabled != 0 ? 1 : 0); - std::ranges::transform(regs.vertex_streams, vertex_strides.begin(), [](const auto& array) { - return static_cast<u16>(array.stride.Value()); - }); +} + +void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, + Maxwell::PrimitiveTopology topology_, + bool base_feautures_supported) { + logic_op.Assign(PackLogicOp(regs.logic_op.op)); + + if (base_feautures_supported) { + return; + } + + const std::array enabled_lut{ + regs.polygon_offset_point_enable, + regs.polygon_offset_line_enable, + regs.polygon_offset_fill_enable, + }; + const u32 topology_index = static_cast<u32>(topology_); + + rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); + primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); + depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); +} + +void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) { + logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); + depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); } size_t FixedPipelineState::Hash() const noexcept { diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index ab79fb8f3..98ea20b42 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -17,6 +17,15 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; +struct DynamicFeatures { + bool has_extended_dynamic_state; + bool has_extended_dynamic_state_2; + bool has_extended_dynamic_state_2_extra; + bool has_extended_dynamic_state_3_blend; + bool has_extended_dynamic_state_3_enables; + bool has_dynamic_vertex_input; +}; + struct FixedPipelineState { static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept; static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept; @@ -133,6 +142,17 @@ struct FixedPipelineState { struct DynamicState { union { u32 raw1; + BitField<0, 2, u32> cull_face; + BitField<2, 1, u32> cull_enable; + BitField<3, 1, u32> primitive_restart_enable; + BitField<4, 1, u32> depth_bias_enable; + BitField<5, 1, u32> rasterize_enable; + BitField<6, 4, u32> logic_op; + BitField<10, 1, u32> logic_op_enable; + BitField<11, 1, u32> depth_clamp_disabled; + }; + union { + u32 raw2; StencilFace<0> front; StencilFace<12> back; BitField<24, 1, u32> stencil_enable; @@ -142,15 +162,11 @@ struct FixedPipelineState { BitField<28, 1, u32> front_face; BitField<29, 3, u32> depth_test_func; }; - union { - u32 raw2; - BitField<0, 2, u32> cull_face; - BitField<2, 1, u32> cull_enable; - }; - // Vertex stride is a 12 bits value, we have 4 bits to spare per element - std::array<u16, Maxwell::NumVertexArrays> vertex_strides; void Refresh(const Maxwell& regs); + void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology, + bool base_feautures_supported); + void Refresh3(const Maxwell& regs); Maxwell::ComparisonOp DepthTestFunc() const noexcept { return UnpackComparisonOp(depth_test_func); @@ -168,25 +184,24 @@ struct FixedPipelineState { union { u32 raw1; BitField<0, 1, u32> extended_dynamic_state; - BitField<1, 1, u32> dynamic_vertex_input; - BitField<2, 1, u32> xfb_enabled; - BitField<3, 1, u32> primitive_restart_enable; - BitField<4, 1, u32> depth_bias_enable; - BitField<5, 1, u32> depth_clamp_disabled; - BitField<6, 1, u32> ndc_minus_one_to_one; - BitField<7, 2, u32> polygon_mode; - BitField<9, 5, u32> patch_control_points_minus_one; - BitField<14, 2, u32> tessellation_primitive; - BitField<16, 2, u32> tessellation_spacing; - BitField<18, 1, u32> tessellation_clockwise; - BitField<19, 1, u32> logic_op_enable; - BitField<20, 4, u32> logic_op; + BitField<1, 1, u32> extended_dynamic_state_2; + BitField<2, 1, u32> extended_dynamic_state_2_extra; + BitField<3, 1, u32> extended_dynamic_state_3_blend; + BitField<4, 1, u32> extended_dynamic_state_3_enables; + BitField<5, 1, u32> dynamic_vertex_input; + BitField<6, 1, u32> xfb_enabled; + BitField<7, 1, u32> ndc_minus_one_to_one; + BitField<8, 2, u32> polygon_mode; + BitField<10, 2, u32> tessellation_primitive; + BitField<12, 2, u32> tessellation_spacing; + BitField<14, 1, u32> tessellation_clockwise; + BitField<15, 5, u32> patch_control_points_minus_one; + BitField<24, 4, Maxwell::PrimitiveTopology> topology; BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode; }; union { u32 raw2; - BitField<0, 1, u32> rasterize_enable; BitField<1, 3, u32> alpha_test_func; BitField<4, 1, u32> early_z; BitField<5, 1, u32> depth_enabled; @@ -197,25 +212,28 @@ struct FixedPipelineState { BitField<14, 1, u32> smooth_lines; BitField<15, 1, u32> alpha_to_coverage_enabled; BitField<16, 1, u32> alpha_to_one_enabled; + BitField<17, 3, Tegra::Engines::Maxwell3D::EngineHint> app_stage; }; std::array<u8, Maxwell::NumRenderTargets> color_formats; u32 alpha_test_ref; u32 point_size; - std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments; std::array<u16, Maxwell::NumViewports> viewport_swizzles; union { u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state u64 enabled_divisors; }; + + DynamicState dynamic_state; + std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments; std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes; std::array<u32, Maxwell::NumVertexArrays> binding_divisors; + // Vertex stride is a 12 bits value, we have 4 bits to spare per element + std::array<u16, Maxwell::NumVertexArrays> vertex_strides; - DynamicState dynamic_state; VideoCommon::TransformFeedbackState xfb_state; - void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state, - bool has_dynamic_vertex_input); + void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features); size_t Hash() const noexcept; @@ -230,13 +248,17 @@ struct FixedPipelineState { // When transform feedback is enabled, use the whole struct return sizeof(*this); } - if (dynamic_vertex_input) { + if (dynamic_vertex_input && extended_dynamic_state_3_blend) { // Exclude dynamic state and attributes + return offsetof(FixedPipelineState, dynamic_state); + } + if (dynamic_vertex_input) { + // Exclude dynamic state return offsetof(FixedPipelineState, attributes); } if (extended_dynamic_state) { // Exclude dynamic state - return offsetof(FixedPipelineState, dynamic_state); + return offsetof(FixedPipelineState, vertex_strides); } // Default return offsetof(FixedPipelineState, xfb_state); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index f502a7d09..52855120c 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -78,6 +78,8 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext return separated_extensions; } +} // Anonymous namespace + Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld, VkSurfaceKHR surface) { const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices(); @@ -89,7 +91,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl const vk::PhysicalDevice physical_device(devices[device_index], dld); return Device(*instance, physical_device, surface, dld); } -} // Anonymous namespace RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, Core::Frontend::EmuWindow& emu_window, @@ -98,7 +99,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_), cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()), instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type, - true, Settings::values.renderer_debug.GetValue())), + Settings::values.renderer_debug.GetValue())), debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr), surface(CreateSurface(instance, render_window)), device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false), @@ -109,6 +110,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, screen_info), rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator, state_tracker, scheduler) { + if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) { + turbo_mode.emplace(instance, dld); + } Report(); } catch (const vk::Exception& exception) { LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what()); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index e7bfecb20..009e75e0d 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -13,6 +13,7 @@ #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_swapchain.h" +#include "video_core/renderer_vulkan/vk_turbo_mode.h" #include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -31,6 +32,9 @@ class GPU; namespace Vulkan { +Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld, + VkSurfaceKHR surface); + class RendererVulkan final : public VideoCore::RendererBase { public: explicit RendererVulkan(Core::TelemetrySession& telemtry_session, @@ -74,6 +78,7 @@ private: Swapchain swapchain; BlitScreen blit_screen; RasterizerVulkan rasterizer; + std::optional<TurboMode> turbo_mode; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 6b54d7111..1cfb4c2ff 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -56,7 +56,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) { VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; if (device.IsExtTransformFeedbackSupported()) { flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; } @@ -329,12 +330,19 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const { return device.CanReportMemoryUsage(); } +u32 BufferCacheRuntime::GetStorageBufferAlignment() const { + return static_cast<u32>(device.GetStorageBufferAlignment()); +} + void BufferCacheRuntime::Finish() { scheduler.Finish(); } void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer, std::span<const VideoCommon::BufferCopy> copies, bool barrier) { + if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) { + return; + } static constexpr VkMemoryBarrier READ_BARRIER{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .pNext = nullptr, @@ -393,6 +401,9 @@ void BufferCacheRuntime::PostCopyBarrier() { } void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value) { + if (dest_buffer == VK_NULL_HANDLE) { + return; + } static constexpr VkMemoryBarrier READ_BARRIER{ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .pNext = nullptr, @@ -472,6 +483,11 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride); }); } else { + if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) { + ReserveNullBuffer(); + buffer = *null_buffer; + offset = 0; + } scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) { cmdbuf.BindVertexBuffer(index, buffer, offset); }); @@ -516,6 +532,7 @@ void BufferCacheRuntime::ReserveNullBuffer() { if (device.IsExtTransformFeedbackSupported()) { create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; } + create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; null_buffer = device.GetLogical().CreateBuffer(create_info); if (device.HasDebuggingToolAttached()) { null_buffer.SetObjectNameEXT("Null buffer"); diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 183b33632..06539c733 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -73,6 +73,8 @@ public: bool CanReportMemoryUsage() const; + u32 GetStorageBufferAlignment() const; + [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size); diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp index 04a3a861e..2a0f0dbf0 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp @@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor; using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET; using Tegra::Texture::TexturePair; -ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool, +ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_, + DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* thread_worker, PipelineStatistics* pipeline_statistics, VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_, vk::ShaderModule spv_module_) - : device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_}, + : device{device_}, pipeline_cache(pipeline_cache_), + update_descriptor_queue{update_descriptor_queue_}, info{info_}, spv_module(std::move(spv_module_)) { if (shader_notify) { shader_notify->MarkShaderBuilding(); @@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } - pipeline = device.GetLogical().CreateComputePipeline({ - .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = flags, - .stage{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - .pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr, - .flags = 0, - .stage = VK_SHADER_STAGE_COMPUTE_BIT, - .module = *spv_module, - .pName = "main", - .pSpecializationInfo = nullptr, + pipeline = device.GetLogical().CreateComputePipeline( + { + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = flags, + .stage{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = + device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *spv_module, + .pName = "main", + .pSpecializationInfo = nullptr, + }, + .layout = *pipeline_layout, + .basePipelineHandle = 0, + .basePipelineIndex = 0, }, - .layout = *pipeline_layout, - .basePipelineHandle = 0, - .basePipelineIndex = 0, - }); + *pipeline_cache); + if (pipeline_statistics) { pipeline_statistics->Collect(*pipeline); } diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h index d70837fc5..78d77027f 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h @@ -28,7 +28,8 @@ class Scheduler; class ComputePipeline { public: - explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool, + explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache, + DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* thread_worker, PipelineStatistics* pipeline_statistics, @@ -46,6 +47,7 @@ public: private: const Device& device; + vk::PipelineCache& pipeline_cache; UpdateDescriptorQueue& update_descriptor_queue; Shader::Info info; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 515d8d869..f91bb5a1d 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -201,6 +201,22 @@ struct SimpleVertexSpec { static constexpr bool has_images = false; }; +struct SimpleStorageSpec { + static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, true}; + static constexpr bool has_storage_buffers = true; + static constexpr bool has_texture_buffers = false; + static constexpr bool has_image_buffers = false; + static constexpr bool has_images = false; +}; + +struct SimpleImageSpec { + static constexpr std::array<bool, 5> enabled_stages{true, false, false, false, true}; + static constexpr bool has_storage_buffers = false; + static constexpr bool has_texture_buffers = false; + static constexpr bool has_image_buffers = false; + static constexpr bool has_images = true; +}; + struct DefaultSpec { static constexpr std::array<bool, 5> enabled_stages{true, true, true, true, true}; static constexpr bool has_storage_buffers = true; @@ -211,19 +227,21 @@ struct DefaultSpec { ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& modules, const std::array<Shader::Info, NUM_STAGES>& infos) { - return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, DefaultSpec>(modules, infos); + return FindSpec<SimpleVertexSpec, SimpleVertexFragmentSpec, SimpleStorageSpec, SimpleImageSpec, + DefaultSpec>(modules, infos); } } // Anonymous namespace GraphicsPipeline::GraphicsPipeline( Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_, - VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool, + vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify, + const Device& device_, DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages, const std::array<const Shader::Info*, NUM_STAGES>& infos) - : key{key_}, device{device_}, texture_cache{texture_cache_}, - buffer_cache{buffer_cache_}, scheduler{scheduler_}, + : key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, + pipeline_cache(pipeline_cache_), scheduler{scheduler_}, update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} { if (shader_notify) { shader_notify->MarkShaderBuilding(); @@ -524,6 +542,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { FixedPipelineState::DynamicState dynamic{}; if (!key.state.extended_dynamic_state) { dynamic = key.state.dynamic_state; + } else { + dynamic.raw1 = key.state.dynamic_state.raw1; } static_vector<VkVertexInputBindingDescription, 32> vertex_bindings; static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors; @@ -561,7 +581,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; vertex_bindings.push_back({ .binding = static_cast<u32>(index), - .stride = dynamic.vertex_strides[index], + .stride = key.state.vertex_strides[index], .inputRate = rate, }); if (instanced) { @@ -625,12 +645,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .topology = input_assembly_topology, - .primitiveRestartEnable = key.state.primitive_restart_enable != 0 && - ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && - device.IsTopologyListPrimitiveRestartSupported()) || - SupportsPrimitiveRestart(input_assembly_topology) || - (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && - device.IsPatchListPrimitiveRestartSupported())), + .primitiveRestartEnable = + dynamic.primitive_restart_enable != 0 && + ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && + device.IsTopologyListPrimitiveRestartSupported()) || + SupportsPrimitiveRestart(input_assembly_topology) || + (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST && + device.IsPatchListPrimitiveRestartSupported())) + ? VK_TRUE + : VK_FALSE, }; const VkPipelineTessellationStateCreateInfo tessellation_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, @@ -672,15 +695,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .pNext = nullptr, .flags = 0, .depthClampEnable = - static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), + static_cast<VkBool32>(dynamic.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), .rasterizerDiscardEnable = - static_cast<VkBool32>(key.state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE), + static_cast<VkBool32>(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE), .polygonMode = MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode)), .cullMode = static_cast<VkCullModeFlags>( dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE), .frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()), - .depthBiasEnable = key.state.depth_bias_enable, + .depthBiasEnable = (dynamic.depth_bias_enable != 0 ? VK_TRUE : VK_FALSE), .depthBiasConstantFactor = 0.0f, .depthBiasClamp = 0.0f, .depthBiasSlopeFactor = 0.0f, @@ -782,13 +805,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .logicOpEnable = key.state.logic_op_enable != 0, - .logicOp = static_cast<VkLogicOp>(key.state.logic_op.Value()), + .logicOpEnable = dynamic.logic_op_enable != 0, + .logicOp = static_cast<VkLogicOp>(dynamic.logic_op.Value()), .attachmentCount = static_cast<u32>(cb_attachments.size()), .pAttachments = cb_attachments.data(), .blendConstants = {}, }; - static_vector<VkDynamicState, 19> dynamic_states{ + static_vector<VkDynamicState, 28> dynamic_states{ VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS, VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, @@ -811,6 +834,32 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT); } dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end()); + if (key.state.extended_dynamic_state_2) { + static constexpr std::array extended2{ + VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT, + VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT, + VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end()); + } + if (key.state.extended_dynamic_state_2_extra) { + dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT); + } + if (key.state.extended_dynamic_state_3_blend) { + static constexpr std::array extended3{ + VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT, + VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT, + VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end()); + } + if (key.state.extended_dynamic_state_3_enables) { + static constexpr std::array extended3{ + VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT, + VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT, + }; + dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end()); + } } const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, @@ -849,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (device.IsKhrPipelineExecutablePropertiesEnabled()) { flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; } - pipeline = device.GetLogical().CreateGraphicsPipeline({ - .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - .pNext = nullptr, - .flags = flags, - .stageCount = static_cast<u32>(shader_stages.size()), - .pStages = shader_stages.data(), - .pVertexInputState = &vertex_input_ci, - .pInputAssemblyState = &input_assembly_ci, - .pTessellationState = &tessellation_ci, - .pViewportState = &viewport_ci, - .pRasterizationState = &rasterization_ci, - .pMultisampleState = &multisample_ci, - .pDepthStencilState = &depth_stencil_ci, - .pColorBlendState = &color_blend_ci, - .pDynamicState = &dynamic_state_ci, - .layout = *pipeline_layout, - .renderPass = render_pass, - .subpass = 0, - .basePipelineHandle = nullptr, - .basePipelineIndex = 0, - }); + pipeline = device.GetLogical().CreateGraphicsPipeline( + { + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = flags, + .stageCount = static_cast<u32>(shader_stages.size()), + .pStages = shader_stages.data(), + .pVertexInputState = &vertex_input_ci, + .pInputAssemblyState = &input_assembly_ci, + .pTessellationState = &tessellation_ci, + .pViewportState = &viewport_ci, + .pRasterizationState = &rasterization_ci, + .pMultisampleState = &multisample_ci, + .pDepthStencilState = &depth_stencil_ci, + .pColorBlendState = &color_blend_ci, + .pDynamicState = &dynamic_state_ci, + .layout = *pipeline_layout, + .renderPass = render_pass, + .subpass = 0, + .basePipelineHandle = nullptr, + .basePipelineIndex = 0, + }, + *pipeline_cache); } void GraphicsPipeline::Validate() { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index 1ed2967be..67c657d0e 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -70,16 +70,14 @@ class GraphicsPipeline { static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage; public: - explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache, - TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify, - const Device& device, DescriptorPool& descriptor_pool, - UpdateDescriptorQueue& update_descriptor_queue, - Common::ThreadWorker* worker_thread, - PipelineStatistics* pipeline_statistics, - RenderPassCache& render_pass_cache, - const GraphicsPipelineCacheKey& key, - std::array<vk::ShaderModule, NUM_STAGES> stages, - const std::array<const Shader::Info*, NUM_STAGES>& infos); + explicit GraphicsPipeline( + Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache, + vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify, + const Device& device, DescriptorPool& descriptor_pool, + UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread, + PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, + const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages, + const std::array<const Shader::Info*, NUM_STAGES>& infos); GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete; GraphicsPipeline(GraphicsPipeline&&) noexcept = delete; @@ -133,6 +131,7 @@ private: const Device& device; TextureCache& texture_cache; BufferCache& buffer_cache; + vk::PipelineCache& pipeline_cache; Scheduler& scheduler; UpdateDescriptorQueue& update_descriptor_queue; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index e7262420c..7e69b11d8 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -54,7 +54,8 @@ using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; -constexpr u32 CACHE_VERSION = 8; +constexpr u32 CACHE_VERSION = 10; +constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'}; template <typename Container> auto MakeSpan(Container& container) { @@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_}, texture_cache{texture_cache_}, shader_notify{shader_notify_}, use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()}, + use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()}, workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"), serialization_thread(1, "VkPipelineSerialization") { const auto& float_control{device.FloatControlProperties()}; @@ -329,6 +331,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device .need_declared_frag_colors = false, .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS, + .has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY, .has_broken_unsigned_image_offsets = false, .has_broken_signed_operations = false, .has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY, @@ -341,6 +344,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), + .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()), + .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), }; if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { @@ -351,9 +356,23 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}", device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays); } + + dynamic_features = DynamicFeatures{ + .has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(), + .has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(), + .has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(), + .has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(), + .has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(), + .has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(), + }; } -PipelineCache::~PipelineCache() = default; +PipelineCache::~PipelineCache() { + if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) { + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache, + CACHE_VERSION); + } +} GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() { MICROPROFILE_SCOPE(Vulkan_PipelineCache); @@ -362,8 +381,7 @@ GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() { current_pipeline = nullptr; return nullptr; } - graphics_key.state.Refresh(*maxwell3d, device.IsExtExtendedDynamicStateSupported(), - device.IsExtVertexInputDynamicStateSupported()); + graphics_key.state.Refresh(*maxwell3d, dynamic_features); if (current_pipeline) { GraphicsPipeline* const next{current_pipeline->Next(graphics_key)}; @@ -410,6 +428,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading } pipeline_cache_filename = base_dir / "vulkan.bin"; + if (use_vulkan_pipeline_cache) { + vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin"; + vulkan_pipeline_cache = + LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION); + } + struct { std::mutex mutex; size_t total{}; @@ -439,14 +463,21 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading }); ++state.total; }}; - const bool extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(); - const bool dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(); const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) { GraphicsPipelineCacheKey key; file.read(reinterpret_cast<char*>(&key), sizeof(key)); - if ((key.state.extended_dynamic_state != 0) != extended_dynamic_state || - (key.state.dynamic_vertex_input != 0) != dynamic_vertex_input) { + if ((key.state.extended_dynamic_state != 0) != + dynamic_features.has_extended_dynamic_state || + (key.state.extended_dynamic_state_2 != 0) != + dynamic_features.has_extended_dynamic_state_2 || + (key.state.extended_dynamic_state_2_extra != 0) != + dynamic_features.has_extended_dynamic_state_2_extra || + (key.state.extended_dynamic_state_3_blend != 0) != + dynamic_features.has_extended_dynamic_state_3_blend || + (key.state.extended_dynamic_state_3_enables != 0) != + dynamic_features.has_extended_dynamic_state_3_enables || + (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { return; } workers.QueueWork([this, key, envs = std::move(envs), &state, &callback]() mutable { @@ -481,6 +512,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading workers.WaitForRequests(stop_loading); + if (use_vulkan_pipeline_cache) { + SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache, + CACHE_VERSION); + } + if (state.statistics) { state.statistics->Report(); } @@ -601,10 +637,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline( previous_stage = &program; } Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; - return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache, - &shader_notify, device, descriptor_pool, - update_descriptor_queue, thread_worker, statistics, - render_pass_cache, key, std::move(modules), infos); + return std::make_unique<GraphicsPipeline>( + scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device, + descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key, + std::move(modules), infos); } catch (const Shader::Exception& exception) { LOG_ERROR(Render_Vulkan, "{}", exception.what()); @@ -674,13 +710,108 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline( spv_module.SetObjectNameEXT(name.c_str()); } Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; - return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue, - thread_worker, statistics, &shader_notify, - program.info, std::move(spv_module)); + return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool, + update_descriptor_queue, thread_worker, statistics, + &shader_notify, program.info, std::move(spv_module)); } catch (const Shader::Exception& exception) { LOG_ERROR(Render_Vulkan, "{}", exception.what()); return nullptr; } +void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename, + const vk::PipelineCache& pipeline_cache, + u32 cache_version) try { + std::ofstream file(filename, std::ios::binary); + file.exceptions(std::ifstream::failbit); + if (!file.is_open()) { + LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + return; + } + file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size()) + .write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version)); + + size_t cache_size = 0; + std::vector<char> cache_data; + if (pipeline_cache) { + pipeline_cache.Read(&cache_size, nullptr); + cache_data.resize(cache_size); + pipeline_cache.Read(&cache_size, cache_data.data()); + } + file.write(cache_data.data(), cache_size); + + LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}", + Common::FS::PathToUTF8String(filename)); + +} catch (const std::ios_base::failure& e) { + LOG_ERROR(Common_Filesystem, "{}", e.what()); + if (!Common::FS::RemoveFile(filename)) { + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + } +} + +vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename, + u32 expected_cache_version) { + const auto create_pipeline_cache = [this](size_t data_size, const void* data) { + VkPipelineCacheCreateInfo pipeline_cache_ci = { + .sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .initialDataSize = data_size, + .pInitialData = data}; + return device.GetLogical().CreatePipelineCache(pipeline_cache_ci); + }; + try { + std::ifstream file(filename, std::ios::binary | std::ios::ate); + if (!file.is_open()) { + return create_pipeline_cache(0, nullptr); + } + file.exceptions(std::ifstream::failbit); + const auto end{file.tellg()}; + file.seekg(0, std::ios::beg); + + std::array<char, 8> magic_number; + u32 cache_version; + file.read(magic_number.data(), magic_number.size()) + .read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version)); + if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) { + file.close(); + if (Common::FS::RemoveFile(filename)) { + if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) { + LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file"); + } + if (cache_version != expected_cache_version) { + LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache"); + } + } else { + LOG_ERROR(Common_Filesystem, + "Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"", + Common::FS::PathToUTF8String(filename)); + } + return create_pipeline_cache(0, nullptr); + } + + static constexpr size_t header_size = magic_number.size() + sizeof(cache_version); + const size_t cache_size = static_cast<size_t>(end) - header_size; + std::vector<char> cache_data(cache_size); + file.read(cache_data.data(), cache_size); + + LOG_INFO(Render_Vulkan, + "Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename)); + + return create_pipeline_cache(cache_size, cache_data.data()); + + } catch (const std::ios_base::failure& e) { + LOG_ERROR(Common_Filesystem, "{}", e.what()); + if (!Common::FS::RemoveFile(filename)) { + LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}", + Common::FS::PathToUTF8String(filename)); + } + + return create_pipeline_cache(0, nullptr); + } +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 61f9e9366..5171912d7 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -135,6 +135,12 @@ private: PipelineStatistics* statistics, bool build_in_parallel); + void SerializeVulkanPipelineCache(const std::filesystem::path& filename, + const vk::PipelineCache& pipeline_cache, u32 cache_version); + + vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename, + u32 expected_cache_version); + const Device& device; Scheduler& scheduler; DescriptorPool& descriptor_pool; @@ -144,6 +150,7 @@ private: TextureCache& texture_cache; VideoCore::ShaderNotify& shader_notify; bool use_asynchronous_shaders{}; + bool use_vulkan_pipeline_cache{}; GraphicsPipelineCacheKey graphics_key{}; GraphicsPipeline* current_pipeline{}; @@ -158,8 +165,12 @@ private: std::filesystem::path pipeline_cache_filename; + std::filesystem::path vulkan_pipeline_cache_filename; + vk::PipelineCache vulkan_pipeline_cache; + Common::ThreadWorker workers; Common::ThreadWorker serialization_thread; + DynamicFeatures dynamic_features; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index ac1eb9895..ed4a72166 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -180,11 +180,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra RasterizerVulkan::~RasterizerVulkan() = default; -void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { +template <typename Func> +void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) { MICROPROFILE_SCOPE(Vulkan_Drawing); SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); + gpu_memory->FlushCaching(); query_cache.UpdateCounters(); @@ -201,20 +203,67 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { UpdateDynamicStates(); - const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); - const u32 num_instances{instance_count}; - const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; - scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { - if (draw_params.is_indexed) { - cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, - draw_params.first_index, draw_params.base_vertex, - draw_params.base_instance); - } else { - cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, - draw_params.base_vertex, draw_params.base_instance); + draw_func(); + + EndTransformFeedback(); +} + +void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { + PrepareDraw(is_indexed, [this, is_indexed, instance_count] { + const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); + const u32 num_instances{instance_count}; + const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; + scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { + if (draw_params.is_indexed) { + cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, + draw_params.first_index, draw_params.base_vertex, + draw_params.base_instance); + } else { + cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, + draw_params.base_vertex, draw_params.base_instance); + } + }); + }); +} + +void RasterizerVulkan::DrawIndirect() { + const auto& params = maxwell3d->draw_manager->GetIndirectParams(); + buffer_cache.SetDrawIndirect(¶ms); + PrepareDraw(params.is_indexed, [this, ¶ms] { + const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer(); + const auto& buffer = indirect_buffer.first; + const auto& offset = indirect_buffer.second; + if (params.include_count) { + const auto count = buffer_cache.GetDrawIndirectCount(); + const auto& draw_buffer = count.first; + const auto& offset_base = count.second; + scheduler.Record([draw_buffer_obj = draw_buffer->Handle(), + buffer_obj = buffer->Handle(), offset_base, offset, + params](vk::CommandBuffer cmdbuf) { + if (params.is_indexed) { + cmdbuf.DrawIndexedIndirectCount( + buffer_obj, offset, draw_buffer_obj, offset_base, + static_cast<u32>(params.max_draw_counts), static_cast<u32>(params.stride)); + } else { + cmdbuf.DrawIndirectCount(buffer_obj, offset, draw_buffer_obj, offset_base, + static_cast<u32>(params.max_draw_counts), + static_cast<u32>(params.stride)); + } + }); + return; } + scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) { + if (params.is_indexed) { + cmdbuf.DrawIndexedIndirect(buffer_obj, offset, + static_cast<u32>(params.max_draw_counts), + static_cast<u32>(params.stride)); + } else { + cmdbuf.DrawIndirect(buffer_obj, offset, static_cast<u32>(params.max_draw_counts), + static_cast<u32>(params.stride)); + } + }); }); - EndTransformFeedback(); + buffer_cache.SetDrawIndirect(nullptr); } void RasterizerVulkan::Clear(u32 layer_count) { @@ -345,6 +394,7 @@ void RasterizerVulkan::Clear(u32 layer_count) { void RasterizerVulkan::DispatchCompute() { FlushWork(); + gpu_memory->FlushCaching(); ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()}; if (!pipeline) { @@ -379,44 +429,79 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in void RasterizerVulkan::FlushAll() {} -void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { +void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { if (addr == 0 || size == 0) { return; } - { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.DownloadMemory(addr, size); } - { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.DownloadMemory(addr, size); } - query_cache.FlushRegion(addr, size); + if ((True(which & VideoCommon::CacheType::QueryCache))) { + query_cache.FlushRegion(addr, size); + } } -bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { - std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex}; +bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { + if ((True(which & VideoCommon::CacheType::BufferCache))) { + std::scoped_lock lock{buffer_cache.mutex}; + if (buffer_cache.IsRegionGpuModified(addr, size)) { + return true; + } + } if (!Settings::IsGPULevelHigh()) { - return buffer_cache.IsRegionGpuModified(addr, size); + return false; + } + if (True(which & VideoCommon::CacheType::TextureCache)) { + std::scoped_lock lock{texture_cache.mutex}; + return texture_cache.IsRegionGpuModified(addr, size); } - return texture_cache.IsRegionGpuModified(addr, size) || - buffer_cache.IsRegionGpuModified(addr, size); + return false; } -void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) { +void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { if (addr == 0 || size == 0) { return; } - { + if (True(which & VideoCommon::CacheType::TextureCache)) { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); } - { + if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - pipeline_cache.InvalidateRegion(addr, size); - query_cache.InvalidateRegion(addr, size); + if ((True(which & VideoCommon::CacheType::QueryCache))) { + query_cache.InvalidateRegion(addr, size); + } + if ((True(which & VideoCommon::CacheType::ShaderCache))) { + pipeline_cache.InvalidateRegion(addr, size); + } +} + +void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) { + { + std::scoped_lock lock{texture_cache.mutex}; + for (const auto& [addr, size] : sequences) { + texture_cache.WriteMemory(addr, size); + } + } + { + std::scoped_lock lock{buffer_cache.mutex}; + for (const auto& [addr, size] : sequences) { + buffer_cache.WriteMemory(addr, size); + } + } + { + for (const auto& [addr, size] : sequences) { + query_cache.InvalidateRegion(addr, size); + pipeline_cache.InvalidateRegion(addr, size); + } + } } void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { @@ -481,11 +566,12 @@ void RasterizerVulkan::ReleaseFences() { fence_manager.WaitPendingFences(); } -void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) { +void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which) { if (Settings::IsGPULevelExtreme()) { - FlushRegion(addr, size); + FlushRegion(addr, size, which); } - InvalidateRegion(addr, size); + InvalidateRegion(addr, size, which); } void RasterizerVulkan::WaitForIdle() { @@ -541,6 +627,21 @@ void RasterizerVulkan::TickFrame() { } } +bool RasterizerVulkan::AccelerateConditionalRendering() { + if (Settings::IsGPULevelHigh()) { + // TODO(Blinkhawk): Reimplement Host conditional rendering. + return false; + } + // Medium / Low Hack: stub any checks on queries writen into the buffer cache. + const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()}; + Maxwell::ReportSemaphore::Compare cmp; + if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp), + VideoCommon::CacheType::BufferCache)) { + return true; + } + return false; +} + bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { @@ -561,7 +662,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si } gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size); { - std::unique_lock<std::mutex> lock{buffer_cache.mutex}; + std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex}; if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) { buffer_cache.WriteMemory(*cpu_addr, copy_size); } @@ -639,16 +740,35 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateLineWidth(regs); if (device.IsExtExtendedDynamicStateSupported()) { UpdateCullMode(regs); - UpdateDepthBoundsTestEnable(regs); - UpdateDepthTestEnable(regs); - UpdateDepthWriteEnable(regs); UpdateDepthCompareOp(regs); UpdateFrontFace(regs); UpdateStencilOp(regs); - UpdateStencilTestEnable(regs); + if (device.IsExtVertexInputDynamicStateSupported()) { UpdateVertexInput(regs); } + + if (state_tracker.TouchStateEnable()) { + UpdateDepthBoundsTestEnable(regs); + UpdateDepthTestEnable(regs); + UpdateDepthWriteEnable(regs); + UpdateStencilTestEnable(regs); + if (device.IsExtExtendedDynamicState2Supported()) { + UpdatePrimitiveRestartEnable(regs); + UpdateRasterizerDiscardEnable(regs); + UpdateDepthBiasEnable(regs); + } + if (device.IsExtExtendedDynamicState3EnablesSupported()) { + UpdateLogicOpEnable(regs); + UpdateDepthClampEnable(regs); + } + } + if (device.IsExtExtendedDynamicState2ExtrasSupported()) { + UpdateLogicOp(regs); + } + if (device.IsExtExtendedDynamicState3Supported()) { + UpdateBlending(regs); + } } } @@ -789,32 +909,92 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) if (!state_tracker.TouchStencilProperties()) { return; } - if (regs.stencil_two_side_enable) { - // Separate values per face - scheduler.Record( - [front_ref = regs.stencil_front_ref, front_write_mask = regs.stencil_front_mask, - front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_ref, - back_write_mask = regs.stencil_back_mask, - back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) { + bool update_references = state_tracker.TouchStencilReference(); + bool update_write_mask = state_tracker.TouchStencilWriteMask(); + bool update_compare_masks = state_tracker.TouchStencilCompare(); + if (state_tracker.TouchStencilSide(regs.stencil_two_side_enable != 0)) { + update_references = true; + update_write_mask = true; + update_compare_masks = true; + } + if (update_references) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref) && + !state_tracker.CheckStencilReferenceBack(regs.stencil_back_ref)) { + return; + } + } else { + if (!state_tracker.CheckStencilReferenceFront(regs.stencil_front_ref)) { + return; + } + } + scheduler.Record([front_ref = regs.stencil_front_ref, back_ref = regs.stencil_back_ref, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_ref != back_ref; // Front face - cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_BIT, front_test_mask); - - // Back face - cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask); + cmdbuf.SetStencilReference(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_ref); + if (set_back) { + cmdbuf.SetStencilReference(VK_STENCIL_FACE_BACK_BIT, back_ref); + } }); - } else { - // Front face defines both faces - scheduler.Record([ref = regs.stencil_front_ref, write_mask = regs.stencil_front_mask, - test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) { - cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref); - cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask); - cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask); - }); + }(); + } + if (update_write_mask) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask) && + !state_tracker.CheckStencilWriteMaskBack(regs.stencil_back_mask)) { + return; + } + } else { + if (!state_tracker.CheckStencilWriteMaskFront(regs.stencil_front_mask)) { + return; + } + } + scheduler.Record([front_write_mask = regs.stencil_front_mask, + back_write_mask = regs.stencil_back_mask, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_write_mask != back_write_mask; + // Front face + cmdbuf.SetStencilWriteMask(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_write_mask); + if (set_back) { + cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_BACK_BIT, back_write_mask); + } + }); + }(); + } + if (update_compare_masks) { + [&]() { + if (regs.stencil_two_side_enable) { + if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask) && + !state_tracker.CheckStencilCompareMaskBack(regs.stencil_back_func_mask)) { + return; + } + } else { + if (!state_tracker.CheckStencilCompareMaskFront(regs.stencil_front_func_mask)) { + return; + } + } + scheduler.Record([front_test_mask = regs.stencil_front_func_mask, + back_test_mask = regs.stencil_back_func_mask, + two_sided = regs.stencil_two_side_enable](vk::CommandBuffer cmdbuf) { + const bool set_back = two_sided && front_test_mask != back_test_mask; + // Front face + cmdbuf.SetStencilCompareMask(set_back ? VK_STENCIL_FACE_FRONT_BIT + : VK_STENCIL_FACE_FRONT_AND_BACK, + front_test_mask); + if (set_back) { + cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_BACK_BIT, back_test_mask); + } + }); + }(); } + state_tracker.ClearStencilReset(); } void RasterizerVulkan::UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs) { @@ -868,6 +1048,82 @@ void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& r }); } +void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchPrimitiveRestartEnable()) { + return; + } + scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) { + cmdbuf.SetPrimitiveRestartEnableEXT(enable); + }); +} + +void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchRasterizerDiscardEnable()) { + return; + } + scheduler.Record([disable = regs.rasterize_enable](vk::CommandBuffer cmdbuf) { + cmdbuf.SetRasterizerDiscardEnableEXT(disable == 0); + }); +} + +void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchDepthBiasEnable()) { + return; + } + constexpr size_t POINT = 0; + constexpr size_t LINE = 1; + constexpr size_t POLYGON = 2; + static constexpr std::array POLYGON_OFFSET_ENABLE_LUT = { + POINT, // Points + LINE, // Lines + LINE, // LineLoop + LINE, // LineStrip + POLYGON, // Triangles + POLYGON, // TriangleStrip + POLYGON, // TriangleFan + POLYGON, // Quads + POLYGON, // QuadStrip + POLYGON, // Polygon + LINE, // LinesAdjacency + LINE, // LineStripAdjacency + POLYGON, // TrianglesAdjacency + POLYGON, // TriangleStripAdjacency + POLYGON, // Patches + }; + const std::array enabled_lut{ + regs.polygon_offset_point_enable, + regs.polygon_offset_line_enable, + regs.polygon_offset_fill_enable, + }; + const u32 topology_index = static_cast<u32>(maxwell3d->draw_manager->GetDrawState().topology); + const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]]; + scheduler.Record( + [enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); }); +} + +void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchLogicOpEnable()) { + return; + } + scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) { + cmdbuf.SetLogicOpEnableEXT(enable != 0); + }); +} + +void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchDepthClampEnable()) { + return; + } + bool is_enabled = !(regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); + scheduler.Record( + [is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); }); +} + void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchDepthCompareOp()) { return; @@ -925,6 +1181,78 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) { } } +void RasterizerVulkan::UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchLogicOp()) { + return; + } + const auto op_value = static_cast<u32>(regs.logic_op.op); + auto op = op_value >= 0x1500 && op_value < 0x1510 ? static_cast<VkLogicOp>(op_value - 0x1500) + : VK_LOGIC_OP_NO_OP; + scheduler.Record([op](vk::CommandBuffer cmdbuf) { cmdbuf.SetLogicOpEXT(op); }); +} + +void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchBlending()) { + return; + } + + if (state_tracker.TouchColorMask()) { + std::array<VkColorComponentFlags, Maxwell::NumRenderTargets> setup_masks{}; + for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { + const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index]; + auto& current = setup_masks[index]; + if (mask.R) { + current |= VK_COLOR_COMPONENT_R_BIT; + } + if (mask.G) { + current |= VK_COLOR_COMPONENT_G_BIT; + } + if (mask.B) { + current |= VK_COLOR_COMPONENT_B_BIT; + } + if (mask.A) { + current |= VK_COLOR_COMPONENT_A_BIT; + } + } + scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorWriteMaskEXT(0, setup_masks); + }); + } + + if (state_tracker.TouchBlendEnable()) { + std::array<VkBool32, Maxwell::NumRenderTargets> setup_enables{}; + std::ranges::transform( + regs.blend.enable, setup_enables.begin(), + [&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; }); + scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorBlendEnableEXT(0, setup_enables); + }); + } + + if (state_tracker.TouchBlendEquations()) { + std::array<VkColorBlendEquationEXT, Maxwell::NumRenderTargets> setup_blends{}; + for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { + const auto blend_setup = [&]<typename T>(const T& guest_blend) { + auto& host_blend = setup_blends[index]; + host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source); + host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest); + host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op); + host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source); + host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest); + host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op); + }; + if (!regs.blend_per_target_enabled) { + blend_setup(regs.blend); + continue; + } + blend_setup(regs.blend_per_target[index]); + } + scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) { + cmdbuf.SetColorBlendEquationEXT(0, setup_blends); + }); + } +} + void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchStencilTestEnable()) { return; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index ee483cfd9..472cc64d9 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -65,6 +65,7 @@ public: ~RasterizerVulkan() override; void Draw(bool is_indexed, u32 instance_count) override; + void DrawIndirect() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; @@ -72,9 +73,13 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; - void FlushRegion(VAddr addr, u64 size) override; - bool MustFlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; + void FlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + bool MustFlushRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InvalidateRegion(VAddr addr, u64 size, + VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override; void OnCPUWrite(VAddr addr, u64 size) override; void InvalidateGPUCache() override; void UnmapMemory(VAddr addr, u64 size) override; @@ -84,12 +89,14 @@ public: void SignalSyncPoint(u32 value) override; void SignalReference() override; void ReleaseFences() override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; + void FlushAndInvalidateRegion( + VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void WaitForIdle() override; void FragmentBarrier() override; void TiledCacheBarrier() override; void FlushCommands() override; void TickFrame() override; + bool AccelerateConditionalRendering() override; bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; @@ -114,6 +121,9 @@ private: static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float); + template <typename Func> + void PrepareDraw(bool is_indexed, Func&&); + void FlushWork(); void UpdateDynamicStates(); @@ -135,9 +145,16 @@ private: void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateLogicOp(Tegra::Engines::Maxwell3D::Regs& regs); + void UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs); diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 06f68d09a..74ca77216 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -1,5 +1,5 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #include <algorithm> #include <utility> @@ -94,7 +94,8 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem .flags = 0, .size = STREAM_BUFFER_SIZE, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | + VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -142,11 +143,23 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem StagingBufferPool::~StagingBufferPool() = default; -StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) { - if (usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) { +StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) { + if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) { return GetStreamBuffer(size); } - return GetStagingBuffer(size, usage); + return GetStagingBuffer(size, usage, deferred); +} + +void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) { + auto& entries = GetCache(ref.usage)[ref.log2_level].entries; + const auto is_this_one = [&ref](const StagingBuffer& entry) { + return entry.index == ref.index; + }; + auto it = std::find_if(entries.begin(), entries.end(), is_this_one); + ASSERT(it != entries.end()); + ASSERT(it->deferred); + it->tick = scheduler.CurrentTick(); + it->deferred = false; } void StagingBufferPool::TickFrame() { @@ -187,6 +200,9 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { .buffer = *stream_buffer, .offset = static_cast<VkDeviceSize>(offset), .mapped_span = std::span<u8>(stream_pointer + offset, size), + .usage{}, + .log2_level{}, + .index{}, }; } @@ -196,19 +212,21 @@ bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) [gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; }); }; -StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) { - if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) { +StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { + if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) { return *ref; } - return CreateStagingBuffer(size, usage); + return CreateStagingBuffer(size, usage, deferred); } std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, - MemoryUsage usage) { + MemoryUsage usage, + bool deferred) { StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)]; const auto is_free = [this](const StagingBuffer& entry) { - return scheduler.IsFree(entry.tick); + return !entry.deferred && scheduler.IsFree(entry.tick); }; auto& entries = cache_level.entries; const auto hint_it = entries.begin() + cache_level.iterate_index; @@ -220,11 +238,14 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s } } cache_level.iterate_index = std::distance(entries.begin(), it) + 1; - it->tick = scheduler.CurrentTick(); + it->tick = deferred ? std::numeric_limits<u64>::max() : scheduler.CurrentTick(); + ASSERT(!it->deferred); + it->deferred = deferred; return it->Ref(); } -StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) { +StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { const u32 log2 = Common::Log2Ceil64(size); vk::Buffer buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, @@ -233,7 +254,8 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage .size = 1ULL << log2, .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | - VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | + VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -249,7 +271,11 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage .buffer = std::move(buffer), .commit = std::move(commit), .mapped_span = mapped_span, - .tick = scheduler.CurrentTick(), + .usage = usage, + .log2_level = log2, + .index = unique_ids++, + .tick = deferred ? std::numeric_limits<u64>::max() : scheduler.CurrentTick(), + .deferred = deferred, }); return entry.Ref(); } diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 91dc84da8..4fd15f11a 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -1,5 +1,5 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #pragma once @@ -20,6 +20,9 @@ struct StagingBufferRef { VkBuffer buffer; VkDeviceSize offset; std::span<u8> mapped_span; + MemoryUsage usage; + u32 log2_level; + u64 index; }; class StagingBufferPool { @@ -30,7 +33,8 @@ public: Scheduler& scheduler); ~StagingBufferPool(); - StagingBufferRef Request(size_t size, MemoryUsage usage); + StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false); + void FreeDeferred(StagingBufferRef& ref); void TickFrame(); @@ -44,13 +48,20 @@ private: vk::Buffer buffer; MemoryCommit commit; std::span<u8> mapped_span; + MemoryUsage usage; + u32 log2_level; + u64 index; u64 tick = 0; + bool deferred{}; StagingBufferRef Ref() const noexcept { return { .buffer = *buffer, .offset = 0, .mapped_span = mapped_span, + .usage = usage, + .log2_level = log2_level, + .index = index, }; } }; @@ -68,11 +79,12 @@ private: bool AreRegionsActive(size_t region_begin, size_t region_end) const; - StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage); + StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false); - std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage); + std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage, + bool deferred); - StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage); + StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred); StagingBuffersCache& GetCache(MemoryUsage usage); @@ -99,6 +111,7 @@ private: size_t current_delete_level = 0; u64 buffer_index = 0; + u64 unique_ids{}; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index edb41b171..d56558a83 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -27,10 +27,37 @@ using Flags = Maxwell3D::DirtyState::Flags; Flags MakeInvalidationFlags() { static constexpr int INVALIDATION_FLAGS[]{ - Viewports, Scissors, DepthBias, BlendConstants, DepthBounds, - StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable, - DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable, - VertexBuffers, VertexInput, + Viewports, + Scissors, + DepthBias, + BlendConstants, + DepthBounds, + StencilProperties, + StencilReference, + StencilWriteMask, + StencilCompare, + LineWidth, + CullMode, + DepthBoundsEnable, + DepthTestEnable, + DepthWriteEnable, + DepthCompareOp, + FrontFace, + StencilOp, + StencilTestEnable, + VertexBuffers, + VertexInput, + StateEnable, + PrimitiveRestartEnable, + RasterizerDiscardEnable, + DepthBiasEnable, + LogicOpEnable, + DepthClampEnable, + LogicOp, + Blending, + ColorMask, + BlendEquations, + BlendEnable, }; Flags flags{}; for (const int flag : INVALIDATION_FLAGS) { @@ -75,14 +102,17 @@ void SetupDirtyDepthBounds(Tables& tables) { } void SetupDirtyStencilProperties(Tables& tables) { - auto& table = tables[0]; - table[OFF(stencil_two_side_enable)] = StencilProperties; - table[OFF(stencil_front_ref)] = StencilProperties; - table[OFF(stencil_front_mask)] = StencilProperties; - table[OFF(stencil_front_func_mask)] = StencilProperties; - table[OFF(stencil_back_ref)] = StencilProperties; - table[OFF(stencil_back_mask)] = StencilProperties; - table[OFF(stencil_back_func_mask)] = StencilProperties; + const auto setup = [&](size_t position, u8 flag) { + tables[0][position] = flag; + tables[1][position] = StencilProperties; + }; + tables[0][OFF(stencil_two_side_enable)] = StencilProperties; + setup(OFF(stencil_front_ref), StencilReference); + setup(OFF(stencil_front_mask), StencilWriteMask); + setup(OFF(stencil_front_func_mask), StencilCompare); + setup(OFF(stencil_back_ref), StencilReference); + setup(OFF(stencil_back_mask), StencilWriteMask); + setup(OFF(stencil_back_func_mask), StencilCompare); } void SetupDirtyLineWidth(Tables& tables) { @@ -96,16 +126,22 @@ void SetupDirtyCullMode(Tables& tables) { table[OFF(gl_cull_test_enabled)] = CullMode; } -void SetupDirtyDepthBoundsEnable(Tables& tables) { - tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable; -} - -void SetupDirtyDepthTestEnable(Tables& tables) { - tables[0][OFF(depth_test_enable)] = DepthTestEnable; -} - -void SetupDirtyDepthWriteEnable(Tables& tables) { - tables[0][OFF(depth_write_enabled)] = DepthWriteEnable; +void SetupDirtyStateEnable(Tables& tables) { + const auto setup = [&](size_t position, u8 flag) { + tables[0][position] = flag; + tables[1][position] = StateEnable; + }; + setup(OFF(depth_bounds_enable), DepthBoundsEnable); + setup(OFF(depth_test_enable), DepthTestEnable); + setup(OFF(depth_write_enabled), DepthWriteEnable); + setup(OFF(stencil_enable), StencilTestEnable); + setup(OFF(primitive_restart.enabled), PrimitiveRestartEnable); + setup(OFF(rasterize_enable), RasterizerDiscardEnable); + setup(OFF(polygon_offset_point_enable), DepthBiasEnable); + setup(OFF(polygon_offset_line_enable), DepthBiasEnable); + setup(OFF(polygon_offset_fill_enable), DepthBiasEnable); + setup(OFF(logic_op.enable), LogicOpEnable); + setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable); } void SetupDirtyDepthCompareOp(Tables& tables) { @@ -133,16 +169,22 @@ void SetupDirtyStencilOp(Tables& tables) { tables[1][OFF(stencil_two_side_enable)] = StencilOp; } -void SetupDirtyStencilTestEnable(Tables& tables) { - tables[0][OFF(stencil_enable)] = StencilTestEnable; -} - void SetupDirtyBlending(Tables& tables) { tables[0][OFF(color_mask_common)] = Blending; + tables[1][OFF(color_mask_common)] = ColorMask; tables[0][OFF(blend_per_target_enabled)] = Blending; + tables[1][OFF(blend_per_target_enabled)] = BlendEquations; FillBlock(tables[0], OFF(color_mask), NUM(color_mask), Blending); + FillBlock(tables[1], OFF(color_mask), NUM(color_mask), ColorMask); FillBlock(tables[0], OFF(blend), NUM(blend), Blending); + FillBlock(tables[1], OFF(blend), NUM(blend), BlendEquations); + FillBlock(tables[1], OFF(blend.enable), NUM(blend.enable), BlendEnable); FillBlock(tables[0], OFF(blend_per_target), NUM(blend_per_target), Blending); + FillBlock(tables[1], OFF(blend_per_target), NUM(blend_per_target), BlendEquations); +} + +void SetupDirtySpecialOps(Tables& tables) { + tables[0][OFF(logic_op.op)] = LogicOp; } void SetupDirtyViewportSwizzles(Tables& tables) { @@ -185,17 +227,15 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { SetupDirtyStencilProperties(tables); SetupDirtyLineWidth(tables); SetupDirtyCullMode(tables); - SetupDirtyDepthBoundsEnable(tables); - SetupDirtyDepthTestEnable(tables); - SetupDirtyDepthWriteEnable(tables); + SetupDirtyStateEnable(tables); SetupDirtyDepthCompareOp(tables); SetupDirtyFrontFace(tables); SetupDirtyStencilOp(tables); - SetupDirtyStencilTestEnable(tables); SetupDirtyBlending(tables); SetupDirtyViewportSwizzles(tables); SetupDirtyVertexAttributes(tables); SetupDirtyVertexBindings(tables); + SetupDirtySpecialOps(tables); } void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { @@ -204,6 +244,8 @@ void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { void StateTracker::InvalidateState() { flags->set(); + current_topology = INVALID_TOPOLOGY; + stencil_reset = true; } StateTracker::StateTracker() diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 2296dea60..8010ad26c 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -35,6 +35,9 @@ enum : u8 { BlendConstants, DepthBounds, StencilProperties, + StencilReference, + StencilWriteMask, + StencilCompare, LineWidth, CullMode, @@ -45,8 +48,18 @@ enum : u8 { FrontFace, StencilOp, StencilTestEnable, + PrimitiveRestartEnable, + RasterizerDiscardEnable, + DepthBiasEnable, + StateEnable, + LogicOp, + LogicOpEnable, + DepthClampEnable, Blending, + BlendEnable, + BlendEquations, + ColorMask, ViewportSwizzles, Last, @@ -64,6 +77,7 @@ public: void InvalidateCommandBufferState() { (*flags) |= invalidation_flags; current_topology = INVALID_TOPOLOGY; + stencil_reset = true; } void InvalidateViewports() { @@ -103,6 +117,57 @@ public: return Exchange(Dirty::StencilProperties, false); } + bool TouchStencilReference() { + return Exchange(Dirty::StencilReference, false); + } + + bool TouchStencilWriteMask() { + return Exchange(Dirty::StencilWriteMask, false); + } + + bool TouchStencilCompare() { + return Exchange(Dirty::StencilCompare, false); + } + + template <typename T> + bool ExchangeCheck(T& old_value, T new_value) { + bool result = old_value != new_value; + old_value = new_value; + return result; + } + + bool TouchStencilSide(bool two_sided_stencil_new) { + return ExchangeCheck(two_sided_stencil, two_sided_stencil_new) || stencil_reset; + } + + bool CheckStencilReferenceFront(u32 new_value) { + return ExchangeCheck(front.ref, new_value) || stencil_reset; + } + + bool CheckStencilReferenceBack(u32 new_value) { + return ExchangeCheck(back.ref, new_value) || stencil_reset; + } + + bool CheckStencilWriteMaskFront(u32 new_value) { + return ExchangeCheck(front.write_mask, new_value) || stencil_reset; + } + + bool CheckStencilWriteMaskBack(u32 new_value) { + return ExchangeCheck(back.write_mask, new_value) || stencil_reset; + } + + bool CheckStencilCompareMaskFront(u32 new_value) { + return ExchangeCheck(front.compare_mask, new_value) || stencil_reset; + } + + bool CheckStencilCompareMaskBack(u32 new_value) { + return ExchangeCheck(back.compare_mask, new_value) || stencil_reset; + } + + void ClearStencilReset() { + stencil_reset = false; + } + bool TouchLineWidth() const { return Exchange(Dirty::LineWidth, false); } @@ -111,6 +176,10 @@ public: return Exchange(Dirty::CullMode, false); } + bool TouchStateEnable() { + return Exchange(Dirty::StateEnable, false); + } + bool TouchDepthBoundsTestEnable() { return Exchange(Dirty::DepthBoundsEnable, false); } @@ -123,6 +192,26 @@ public: return Exchange(Dirty::DepthWriteEnable, false); } + bool TouchPrimitiveRestartEnable() { + return Exchange(Dirty::PrimitiveRestartEnable, false); + } + + bool TouchRasterizerDiscardEnable() { + return Exchange(Dirty::RasterizerDiscardEnable, false); + } + + bool TouchDepthBiasEnable() { + return Exchange(Dirty::DepthBiasEnable, false); + } + + bool TouchLogicOpEnable() { + return Exchange(Dirty::LogicOpEnable, false); + } + + bool TouchDepthClampEnable() { + return Exchange(Dirty::DepthClampEnable, false); + } + bool TouchDepthCompareOp() { return Exchange(Dirty::DepthCompareOp, false); } @@ -135,10 +224,30 @@ public: return Exchange(Dirty::StencilOp, false); } + bool TouchBlending() { + return Exchange(Dirty::Blending, false); + } + + bool TouchBlendEnable() { + return Exchange(Dirty::BlendEnable, false); + } + + bool TouchBlendEquations() { + return Exchange(Dirty::BlendEquations, false); + } + + bool TouchColorMask() { + return Exchange(Dirty::ColorMask, false); + } + bool TouchStencilTestEnable() { return Exchange(Dirty::StencilTestEnable, false); } + bool TouchLogicOp() { + return Exchange(Dirty::LogicOp, false); + } + bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { const bool has_changed = current_topology != new_topology; current_topology = new_topology; @@ -160,10 +269,20 @@ private: return is_dirty; } + struct StencilProperties { + u32 ref = 0; + u32 write_mask = 0; + u32 compare_mask = 0; + }; + Tegra::Engines::Maxwell3D::DirtyState::Flags* flags; Tegra::Engines::Maxwell3D::DirtyState::Flags default_flags; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; + bool two_sided_stencil = false; + StencilProperties front{}; + StencilProperties back{}; + bool stencil_reset = false; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index a65bbeb1c..d39372ec4 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -812,8 +812,12 @@ StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) { return staging_buffer_pool.Request(size, MemoryUsage::Upload); } -StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) { - return staging_buffer_pool.Request(size, MemoryUsage::Download); +StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { + return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred); +} + +void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) { + staging_buffer_pool.FreeDeferred(ref); } bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) { diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 7ec0df134..1f27a3589 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -51,7 +51,9 @@ public: StagingBufferRef UploadStagingBuffer(size_t size); - StagingBufferRef DownloadStagingBuffer(size_t size); + StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false); + + void FreeDeferredStagingBuffer(StagingBufferRef& ref); void TickFrame(); @@ -347,6 +349,7 @@ struct TextureCacheParams { static constexpr bool FRAMEBUFFER_BLITS = false; static constexpr bool HAS_EMULATED_COPIES = false; static constexpr bool HAS_DEVICE_MEMORY_INFO = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true; using Runtime = Vulkan::TextureCacheRuntime; using Image = Vulkan::Image; @@ -354,6 +357,7 @@ struct TextureCacheParams { using ImageView = Vulkan::ImageView; using Sampler = Vulkan::Sampler; using Framebuffer = Vulkan::Framebuffer; + using AsyncBuffer = Vulkan::StagingBufferRef; }; using TextureCache = VideoCommon::TextureCache<TextureCacheParams>; diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp new file mode 100644 index 000000000..852b86f84 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp @@ -0,0 +1,205 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/literals.h" +#include "video_core/host_shaders/vulkan_turbo_mode_comp_spv.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_turbo_mode.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { + +using namespace Common::Literals; + +TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld) + : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} { + m_thread = std::jthread([&](auto stop_token) { Run(stop_token); }); +} + +TurboMode::~TurboMode() = default; + +void TurboMode::Run(std::stop_token stop_token) { + auto& dld = m_device.GetLogical(); + + // Allocate buffer. 2MiB should be sufficient. + auto buffer = dld.CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = 2_MiB, + .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }); + + // Commit some device local memory for the buffer. + auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal); + + // Create the descriptor pool to contain our descriptor. + constexpr VkDescriptorPoolSize pool_size{ + .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + }; + + auto descriptor_pool = dld.CreateDescriptorPool(VkDescriptorPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, + .maxSets = 1, + .poolSizeCount = 1, + .pPoolSizes = &pool_size, + }); + + // Create the descriptor set layout from the pool. + constexpr VkDescriptorSetLayoutBinding layout_binding{ + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = nullptr, + }; + + auto descriptor_set_layout = dld.CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = 1, + .pBindings = &layout_binding, + }); + + // Actually create the descriptor set. + auto descriptor_set = descriptor_pool.Allocate(VkDescriptorSetAllocateInfo{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + .pNext = nullptr, + .descriptorPool = *descriptor_pool, + .descriptorSetCount = 1, + .pSetLayouts = descriptor_set_layout.address(), + }); + + // Create the shader. + auto shader = BuildShader(m_device, VULKAN_TURBO_MODE_COMP_SPV); + + // Create the pipeline layout. + auto pipeline_layout = dld.CreatePipelineLayout(VkPipelineLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = descriptor_set_layout.address(), + .pushConstantRangeCount = 0, + .pPushConstantRanges = nullptr, + }); + + // Actually create the pipeline. + const VkPipelineShaderStageCreateInfo shader_stage{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = VK_SHADER_STAGE_COMPUTE_BIT, + .module = *shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }; + + auto pipeline = dld.CreateComputePipeline(VkComputePipelineCreateInfo{ + .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = shader_stage, + .layout = *pipeline_layout, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }); + + // Create a fence to wait on. + auto fence = dld.CreateFence(VkFenceCreateInfo{ + .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + }); + + // Create a command pool to allocate a command buffer from. + auto command_pool = dld.CreateCommandPool(VkCommandPoolCreateInfo{ + .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, + .queueFamilyIndex = m_device.GetGraphicsFamily(), + }); + + // Create a single command buffer. + auto cmdbufs = command_pool.Allocate(1, VK_COMMAND_BUFFER_LEVEL_PRIMARY); + auto cmdbuf = vk::CommandBuffer{cmdbufs[0], m_device.GetDispatchLoader()}; + + while (!stop_token.stop_requested()) { + // Reset the fence. + fence.Reset(); + + // Update descriptor set. + const VkDescriptorBufferInfo buffer_info{ + .buffer = *buffer, + .offset = 0, + .range = VK_WHOLE_SIZE, + }; + + const VkWriteDescriptorSet buffer_write{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_set[0], + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .pImageInfo = nullptr, + .pBufferInfo = &buffer_info, + .pTexelBufferView = nullptr, + }; + + dld.UpdateDescriptorSets(std::array{buffer_write}, {}); + + // Set up the command buffer. + cmdbuf.Begin(VkCommandBufferBeginInfo{ + .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + .pNext = nullptr, + .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, + .pInheritanceInfo = nullptr, + }); + + // Clear the buffer. + cmdbuf.FillBuffer(*buffer, 0, VK_WHOLE_SIZE, 0); + + // Bind descriptor set. + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0, + descriptor_set, {}); + + // Bind the pipeline. + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); + + // Dispatch. + cmdbuf.Dispatch(64, 64, 1); + + // Finish. + cmdbuf.End(); + + const VkSubmitInfo submit_info{ + .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, + .pNext = nullptr, + .waitSemaphoreCount = 0, + .pWaitSemaphores = nullptr, + .pWaitDstStageMask = nullptr, + .commandBufferCount = 1, + .pCommandBuffers = cmdbuf.address(), + .signalSemaphoreCount = 0, + .pSignalSemaphores = nullptr, + }; + + m_device.GetGraphicsQueue().Submit(std::array{submit_info}, *fence); + + // Wait for completion. + fence.Wait(); + } +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.h b/src/video_core/renderer_vulkan/vk_turbo_mode.h new file mode 100644 index 000000000..2060e2395 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_turbo_mode.h @@ -0,0 +1,26 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/polyfill_thread.h" +#include "video_core/vulkan_common/vulkan_device.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Vulkan { + +class TurboMode { +public: + explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld); + ~TurboMode(); + +private: + void Run(std::stop_token stop_token); + + Device m_device; + MemoryAllocator m_allocator; + std::jthread m_thread; +}; + +} // namespace Vulkan diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 958810747..574760f80 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -202,12 +202,15 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { const u64 num_texture_types{static_cast<u64>(texture_types.size())}; const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())}; const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())}; + const u64 num_cbuf_replacement_values{static_cast<u64>(cbuf_replacements.size())}; file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size)) .write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types)) .write(reinterpret_cast<const char*>(&num_texture_pixel_formats), sizeof(num_texture_pixel_formats)) .write(reinterpret_cast<const char*>(&num_cbuf_values), sizeof(num_cbuf_values)) + .write(reinterpret_cast<const char*>(&num_cbuf_replacement_values), + sizeof(num_cbuf_replacement_values)) .write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size)) .write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound)) .write(reinterpret_cast<const char*>(&start_address), sizeof(start_address)) @@ -229,6 +232,10 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { file.write(reinterpret_cast<const char*>(&key), sizeof(key)) .write(reinterpret_cast<const char*>(&type), sizeof(type)); } + for (const auto& [key, type] : cbuf_replacements) { + file.write(reinterpret_cast<const char*>(&key), sizeof(key)) + .write(reinterpret_cast<const char*>(&type), sizeof(type)); + } if (stage == Shader::Stage::Compute) { file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size)) .write(reinterpret_cast<const char*>(&shared_memory_size), sizeof(shared_memory_size)); @@ -318,6 +325,9 @@ GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, ASSERT(local_size <= std::numeric_limits<u32>::max()); local_memory_size = static_cast<u32>(local_size) + sph.common3.shader_local_memory_crs_size; texture_bound = maxwell3d->regs.bindless_texture_const_buffer_slot; + is_propietary_driver = texture_bound == 2; + has_hle_engine_state = + maxwell3d->engine_state == Tegra::Engines::Maxwell3D::EngineHint::OnHLEMacro; } u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { @@ -331,6 +341,32 @@ u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { return value; } +std::optional<Shader::ReplaceConstant> GraphicsEnvironment::GetReplaceConstBuffer(u32 bank, + u32 offset) { + if (!has_hle_engine_state) { + return std::nullopt; + } + const u64 key = (static_cast<u64>(bank) << 32) | static_cast<u64>(offset); + auto it = maxwell3d->replace_table.find(key); + if (it == maxwell3d->replace_table.end()) { + return std::nullopt; + } + const auto converted_value = [](Tegra::Engines::Maxwell3D::HLEReplacementAttributeType name) { + switch (name) { + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseVertex: + return Shader::ReplaceConstant::BaseVertex; + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::BaseInstance: + return Shader::ReplaceConstant::BaseInstance; + case Tegra::Engines::Maxwell3D::HLEReplacementAttributeType::DrawID: + return Shader::ReplaceConstant::DrawID; + default: + UNREACHABLE(); + } + }(it->second); + cbuf_replacements.emplace(key, converted_value); + return converted_value; +} + Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) { const auto& regs{maxwell3d->regs}; const bool via_header_index{regs.sampler_binding == Maxwell::SamplerBinding::ViaHeaderBinding}; @@ -366,6 +402,7 @@ ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_com stage = Shader::Stage::Compute; local_memory_size = qmd.local_pos_alloc + qmd.local_crs_alloc; texture_bound = kepler_compute->regs.tex_cb_index; + is_propietary_driver = texture_bound == 2; shared_memory_size = qmd.shared_alloc; workgroup_size = {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}; } @@ -409,11 +446,14 @@ void FileEnvironment::Deserialize(std::ifstream& file) { u64 num_texture_types{}; u64 num_texture_pixel_formats{}; u64 num_cbuf_values{}; + u64 num_cbuf_replacement_values{}; file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size)) .read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types)) .read(reinterpret_cast<char*>(&num_texture_pixel_formats), sizeof(num_texture_pixel_formats)) .read(reinterpret_cast<char*>(&num_cbuf_values), sizeof(num_cbuf_values)) + .read(reinterpret_cast<char*>(&num_cbuf_replacement_values), + sizeof(num_cbuf_replacement_values)) .read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size)) .read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound)) .read(reinterpret_cast<char*>(&start_address), sizeof(start_address)) @@ -444,6 +484,13 @@ void FileEnvironment::Deserialize(std::ifstream& file) { .read(reinterpret_cast<char*>(&value), sizeof(value)); cbuf_values.emplace(key, value); } + for (size_t i = 0; i < num_cbuf_replacement_values; ++i) { + u64 key; + Shader::ReplaceConstant value; + file.read(reinterpret_cast<char*>(&key), sizeof(key)) + .read(reinterpret_cast<char*>(&value), sizeof(value)); + cbuf_replacements.emplace(key, value); + } if (stage == Shader::Stage::Compute) { file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size)) .read(reinterpret_cast<char*>(&shared_memory_size), sizeof(shared_memory_size)); @@ -455,6 +502,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) { file.read(reinterpret_cast<char*>(&gp_passthrough_mask), sizeof(gp_passthrough_mask)); } } + is_propietary_driver = texture_bound == 2; } void FileEnvironment::Dump(u64 hash) { @@ -512,6 +560,16 @@ std::array<u32, 3> FileEnvironment::WorkgroupSize() const { return workgroup_size; } +std::optional<Shader::ReplaceConstant> FileEnvironment::GetReplaceConstBuffer(u32 bank, + u32 offset) { + const u64 key = (static_cast<u64>(bank) << 32) | static_cast<u64>(offset); + auto it = cbuf_replacements.find(key); + if (it == cbuf_replacements.end()) { + return std::nullopt; + } + return it->second; +} + void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs, const std::filesystem::path& filename, u32 cache_version) try { std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app); diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h index 1342fab1e..d75987a52 100644 --- a/src/video_core/shader_environment.h +++ b/src/video_core/shader_environment.h @@ -60,6 +60,10 @@ public: void Serialize(std::ofstream& file) const; + bool HasHLEMacroState() const override { + return has_hle_engine_state; + } + protected: std::optional<u64> TryFindSize(); @@ -73,6 +77,7 @@ protected: std::unordered_map<u32, Shader::TextureType> texture_types; std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; + std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements; u32 local_memory_size{}; u32 texture_bound{}; @@ -89,6 +94,7 @@ protected: u32 viewport_transform_state = 1; bool has_unbound_instructions = false; + bool has_hle_engine_state = false; }; class GraphicsEnvironment final : public GenericEnvironment { @@ -109,6 +115,8 @@ public: u32 ReadViewportTransformState() override; + std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override; + private: Tegra::Engines::Maxwell3D* maxwell3d{}; size_t stage_index{}; @@ -131,6 +139,11 @@ public: u32 ReadViewportTransformState() override; + std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer( + [[maybe_unused]] u32 bank, [[maybe_unused]] u32 offset) override { + return std::nullopt; + } + private: Tegra::Engines::KeplerCompute* kepler_compute{}; }; @@ -166,6 +179,13 @@ public: [[nodiscard]] std::array<u32, 3> WorkgroupSize() const override; + [[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, + u32 offset) override; + + [[nodiscard]] bool HasHLEMacroState() const override { + return cbuf_replacements.size() != 0; + } + void Dump(u64 hash) override; private: @@ -173,6 +193,7 @@ private: std::unordered_map<u32, Shader::TextureType> texture_types; std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; + std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements; std::array<u32, 3> workgroup_size{}; u32 local_memory_size{}; u32 shared_memory_size{}; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 27c82cd20..87152c8e9 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -646,7 +646,28 @@ bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept { template <class P> void TextureCache<P>::CommitAsyncFlushes() { // This is intentionally passing the value by copy - committed_downloads.push(uncommitted_downloads); + if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { + const std::span<const ImageId> download_ids = uncommitted_downloads; + if (download_ids.empty()) { + committed_downloads.emplace_back(std::move(uncommitted_downloads)); + uncommitted_downloads.clear(); + async_buffers.emplace_back(std::optional<AsyncBuffer>{}); + return; + } + size_t total_size_bytes = 0; + for (const ImageId image_id : download_ids) { + total_size_bytes += slot_images[image_id].unswizzled_size_bytes; + } + auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true); + for (const ImageId image_id : download_ids) { + Image& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + image.DownloadMemory(download_map, copies); + download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64); + } + async_buffers.emplace_back(download_map); + } + committed_downloads.emplace_back(std::move(uncommitted_downloads)); uncommitted_downloads.clear(); } @@ -655,37 +676,58 @@ void TextureCache<P>::PopAsyncFlushes() { if (committed_downloads.empty()) { return; } - const std::span<const ImageId> download_ids = committed_downloads.front(); - if (download_ids.empty()) { - committed_downloads.pop(); - return; - } - size_t total_size_bytes = 0; - for (const ImageId image_id : download_ids) { - total_size_bytes += slot_images[image_id].unswizzled_size_bytes; - } - auto download_map = runtime.DownloadStagingBuffer(total_size_bytes); - const size_t original_offset = download_map.offset; - for (const ImageId image_id : download_ids) { - Image& image = slot_images[image_id]; - const auto copies = FullDownloadCopies(image.info); - image.DownloadMemory(download_map, copies); - download_map.offset += image.unswizzled_size_bytes; - } - // Wait for downloads to finish - runtime.Finish(); - - download_map.offset = original_offset; - std::span<u8> download_span = download_map.mapped_span; - for (const ImageId image_id : download_ids) { - const ImageBase& image = slot_images[image_id]; - const auto copies = FullDownloadCopies(image.info); - SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, - swizzle_data_buffer); - download_map.offset += image.unswizzled_size_bytes; - download_span = download_span.subspan(image.unswizzled_size_bytes); + if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { + const std::span<const ImageId> download_ids = committed_downloads.front(); + if (download_ids.empty()) { + committed_downloads.pop_front(); + async_buffers.pop_front(); + return; + } + auto download_map = *async_buffers.front(); + std::span<u8> download_span = download_map.mapped_span; + for (size_t i = download_ids.size(); i > 0; i--) { + const ImageBase& image = slot_images[download_ids[i - 1]]; + const auto copies = FullDownloadCopies(image.info); + download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64); + std::span<u8> download_span_alt = download_span.subspan(download_map.offset); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span_alt, + swizzle_data_buffer); + } + runtime.FreeDeferredStagingBuffer(download_map); + committed_downloads.pop_front(); + async_buffers.pop_front(); + } else { + const std::span<const ImageId> download_ids = committed_downloads.front(); + if (download_ids.empty()) { + committed_downloads.pop_front(); + return; + } + size_t total_size_bytes = 0; + for (const ImageId image_id : download_ids) { + total_size_bytes += slot_images[image_id].unswizzled_size_bytes; + } + auto download_map = runtime.DownloadStagingBuffer(total_size_bytes); + const size_t original_offset = download_map.offset; + for (const ImageId image_id : download_ids) { + Image& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + image.DownloadMemory(download_map, copies); + download_map.offset += image.unswizzled_size_bytes; + } + // Wait for downloads to finish + runtime.Finish(); + download_map.offset = original_offset; + std::span<u8> download_span = download_map.mapped_span; + for (const ImageId image_id : download_ids) { + const ImageBase& image = slot_images[image_id]; + const auto copies = FullDownloadCopies(image.info); + SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span, + swizzle_data_buffer); + download_map.offset += image.unswizzled_size_bytes; + download_span = download_span.subspan(image.unswizzled_size_bytes); + } + committed_downloads.pop_front(); } - committed_downloads.pop(); } template <class P> @@ -740,7 +782,8 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) const GPUVAddr gpu_addr = image.gpu_addr; if (True(image.flags & ImageFlagBits::AcceleratedUpload)) { - gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes()); + gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(), + VideoCommon::CacheType::NoTextureCache); const auto uploads = FullUploadSwizzles(image.info); runtime.AccelerateImageUpload(image, staging, uploads); return; diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 4fd677a80..4eea1f609 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -92,6 +92,8 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES; /// True when the API can provide info about the memory of the device. static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO; + /// True when the API can do asynchronous texture downloads. + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS; static constexpr size_t UNSET_CHANNEL{std::numeric_limits<size_t>::max()}; @@ -106,6 +108,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI using ImageView = typename P::ImageView; using Sampler = typename P::Sampler; using Framebuffer = typename P::Framebuffer; + using AsyncBuffer = typename P::AsyncBuffer; struct BlitImages { ImageId dst_id; @@ -203,7 +206,7 @@ public: /// Create channel state. void CreateChannel(Tegra::Control::ChannelState& channel) final override; - std::mutex mutex; + std::recursive_mutex mutex; private: /// Iterate over all page indices in a range @@ -403,7 +406,8 @@ private: // TODO: This data structure is not optimal and it should be reworked std::vector<ImageId> uncommitted_downloads; - std::queue<std::vector<ImageId>> committed_downloads; + std::deque<std::vector<ImageId>> committed_downloads; + std::deque<std::optional<AsyncBuffer>> async_buffers; struct LRUItemParams { using ObjectType = ImageId; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index c4d31681a..fd1c5a683 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -350,8 +350,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR .sampleRateShading = true, .dualSrcBlend = true, .logicOp = true, - .multiDrawIndirect = false, - .drawIndirectFirstInstance = false, + .multiDrawIndirect = true, + .drawIndirectFirstInstance = true, .depthClamp = true, .depthBiasClamp = true, .fillModeNonSolid = true, @@ -569,6 +569,67 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); } + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2; + if (ext_extended_dynamic_state_2) { + dynamic_state_2 = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, + .pNext = nullptr, + .extendedDynamicState2 = VK_TRUE, + .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE, + .extendedDynamicState2PatchControlPoints = VK_FALSE, + }; + SetNext(next, dynamic_state_2); + } else { + LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2"); + } + + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3; + if (ext_extended_dynamic_state_3) { + dynamic_state_3 = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, + .pNext = nullptr, + .extendedDynamicState3TessellationDomainOrigin = VK_FALSE, + .extendedDynamicState3DepthClampEnable = + ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3PolygonMode = VK_FALSE, + .extendedDynamicState3RasterizationSamples = VK_FALSE, + .extendedDynamicState3SampleMask = VK_FALSE, + .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE, + .extendedDynamicState3AlphaToOneEnable = VK_FALSE, + .extendedDynamicState3LogicOpEnable = + ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEnable = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorBlendEquation = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3ColorWriteMask = + ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE, + .extendedDynamicState3RasterizationStream = VK_FALSE, + .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE, + .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE, + .extendedDynamicState3DepthClipEnable = VK_FALSE, + .extendedDynamicState3SampleLocationsEnable = VK_FALSE, + .extendedDynamicState3ColorBlendAdvanced = VK_FALSE, + .extendedDynamicState3ProvokingVertexMode = VK_FALSE, + .extendedDynamicState3LineRasterizationMode = VK_FALSE, + .extendedDynamicState3LineStippleEnable = VK_FALSE, + .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE, + .extendedDynamicState3ViewportWScalingEnable = VK_FALSE, + .extendedDynamicState3ViewportSwizzle = VK_FALSE, + .extendedDynamicState3CoverageToColorEnable = VK_FALSE, + .extendedDynamicState3CoverageToColorLocation = VK_FALSE, + .extendedDynamicState3CoverageModulationMode = VK_FALSE, + .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE, + .extendedDynamicState3CoverageModulationTable = VK_FALSE, + .extendedDynamicState3CoverageReductionMode = VK_FALSE, + .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE, + .extendedDynamicState3ShadingRateImageEnable = VK_FALSE, + }; + SetNext(next, dynamic_state_3); + } else { + LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3"); + } + VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; if (ext_line_rasterization) { line_raster = { @@ -695,6 +756,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR CollectToolingInfo(); if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) { + const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; + const auto arch = GetNvidiaArchitecture(physical, supported_extensions); switch (arch) { case NvidiaArchitecture::AmpereOrNewer: @@ -704,11 +767,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR case NvidiaArchitecture::Turing: break; case NvidiaArchitecture::VoltaOrOlder: - LOG_WARNING(Render_Vulkan, "Blacklisting Volta and older from VK_KHR_push_descriptor"); - khr_push_descriptor = false; + if (nv_major_version < 527) { + LOG_WARNING(Render_Vulkan, + "Blacklisting Volta and older from VK_KHR_push_descriptor"); + khr_push_descriptor = false; + } break; } - const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; if (nv_major_version >= 510) { LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits"); cant_blit_msaa = true; @@ -735,6 +800,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR ext_vertex_input_dynamic_state = false; } } + if (ext_extended_dynamic_state_2 && is_radv) { + const u32 version = (properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) { + LOG_WARNING( + Render_Vulkan, + "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2"); + ext_extended_dynamic_state_2 = false; + ext_extended_dynamic_state_2_extra = false; + } + } sets_per_pool = 64; const bool is_amd = @@ -763,8 +838,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS; const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; if (ext_vertex_input_dynamic_state && is_intel_windows) { - LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); - ext_vertex_input_dynamic_state = false; + const u32 version = (properties.driverVersion << 3) >> 3; + if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) { + LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); + ext_vertex_input_dynamic_state = false; + } } if (is_float16_supported && is_intel_windows) { // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being. @@ -913,6 +991,18 @@ std::string Device::GetDriverName() const { } } +bool Device::ShouldBoostClocks() const { + const bool validated_driver = + driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || + driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY || + driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS || + driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA; + + const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F; + + return validated_driver && !is_steam_deck; +} + static std::vector<const char*> ExtensionsRequiredForInstanceVersion(u32 available_version) { std::vector<const char*> extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()}; @@ -1024,6 +1114,8 @@ void Device::CheckSuitability(bool requires_swapchain) const { std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.imageCubeArray, "imageCubeArray"), std::make_pair(features.independentBlend, "independentBlend"), + std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"), + std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"), std::make_pair(features.depthClamp, "depthClamp"), std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), std::make_pair(features.largePoints, "largePoints"), @@ -1089,6 +1181,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { bool has_ext_transform_feedback{}; bool has_ext_custom_border_color{}; bool has_ext_extended_dynamic_state{}; + bool has_ext_extended_dynamic_state_2{}; + bool has_ext_extended_dynamic_state_3{}; bool has_ext_shader_atomic_int64{}; bool has_ext_provoking_vertex{}; bool has_ext_vertex_input_dynamic_state{}; @@ -1117,6 +1211,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true); test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); + test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); test(has_ext_primitive_topology_list_restart, @@ -1132,6 +1227,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); + test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, + false); + test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME, + false); test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true); test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false); test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME, @@ -1281,6 +1380,44 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { ext_extended_dynamic_state = true; } } + if (has_ext_extended_dynamic_state_2) { + VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2; + extended_dynamic_state_2.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT; + extended_dynamic_state_2.pNext = nullptr; + features.pNext = &extended_dynamic_state_2; + physical.GetFeatures2(features); + + if (extended_dynamic_state_2.extendedDynamicState2) { + extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); + ext_extended_dynamic_state_2 = true; + ext_extended_dynamic_state_2_extra = + extended_dynamic_state_2.extendedDynamicState2LogicOp; + } + } + if (has_ext_extended_dynamic_state_3) { + VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3; + extended_dynamic_state_3.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT; + extended_dynamic_state_3.pNext = nullptr; + features.pNext = &extended_dynamic_state_3; + physical.GetFeatures2(features); + + ext_extended_dynamic_state_3_blend = + extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable && + extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation && + extended_dynamic_state_3.extendedDynamicState3ColorWriteMask; + + ext_extended_dynamic_state_3_enables = + extended_dynamic_state_3.extendedDynamicState3DepthClampEnable && + extended_dynamic_state_3.extendedDynamicState3LogicOpEnable; + + ext_extended_dynamic_state_3 = + ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables; + if (ext_extended_dynamic_state_3) { + extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); + } + } if (has_ext_line_rasterization) { VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster; line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT; @@ -1347,7 +1484,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { is_patch_list_restart_supported = primitive_topology_list_restart.primitiveTopologyPatchListRestart; } - if (has_khr_image_format_list && has_khr_swapchain_mutable_format) { + if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) { extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME); extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME); khr_swapchain_mutable_format = true; @@ -1362,6 +1499,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { max_push_descriptors = push_descriptor.maxPushDescriptors; } + + has_null_descriptor = true; + return extensions; } @@ -1392,8 +1532,12 @@ void Device::SetupFamilies(VkSurfaceKHR surface) { LOG_ERROR(Render_Vulkan, "Device lacks a present queue"); throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT); } - graphics_family = *graphics; - present_family = *present; + if (graphics) { + graphics_family = *graphics; + } + if (present) { + present_family = *present; + } } void Device::SetupFeatures() { diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 6a26c4e6e..4bc267163 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -106,6 +106,8 @@ public: return driver_id; } + bool ShouldBoostClocks() const; + /// Returns uniform buffer alignment requeriment. VkDeviceSize GetUniformBufferAlignment() const { return properties.limits.minUniformBufferOffsetAlignment; @@ -286,6 +288,30 @@ public: return ext_extended_dynamic_state; } + /// Returns true if the device supports VK_EXT_extended_dynamic_state2. + bool IsExtExtendedDynamicState2Supported() const { + return ext_extended_dynamic_state_2; + } + + bool IsExtExtendedDynamicState2ExtrasSupported() const { + return ext_extended_dynamic_state_2_extra; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3Supported() const { + return ext_extended_dynamic_state_3; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3BlendingSupported() const { + return ext_extended_dynamic_state_3_blend; + } + + /// Returns true if the device supports VK_EXT_extended_dynamic_state3. + bool IsExtExtendedDynamicState3EnablesSupported() const { + return ext_extended_dynamic_state_3_enables; + } + /// Returns true if the device supports VK_EXT_line_rasterization. bool IsExtLineRasterizationSupported() const { return ext_line_rasterization; @@ -373,6 +399,10 @@ public: return must_emulate_bgr565; } + bool HasNullDescriptor() const { + return has_null_descriptor; + } + u32 GetMaxVertexInputAttributes() const { return max_vertex_input_attributes; } @@ -451,6 +481,7 @@ private: bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. + bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. @@ -461,28 +492,34 @@ private: bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. - bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. - bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. - bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. - bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. - bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. - bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. - bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. - bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. - bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. - bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. - bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. - bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. - bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. - bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline - u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline + bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. + bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. + bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. + bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. + bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. + bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. + bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. + bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. + bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. + bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. + bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. + bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. + bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. + bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. + bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. + bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool has_null_descriptor{}; ///< Has support for null descriptors. + u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline + u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline // Telemetry parameters std::string vendor_name; ///< Device's driver name. diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp index 562039b56..b6d83e446 100644 --- a/src/video_core/vulkan_common/vulkan_instance.cpp +++ b/src/video_core/vulkan_common/vulkan_instance.cpp @@ -32,7 +32,7 @@ namespace Vulkan { namespace { [[nodiscard]] std::vector<const char*> RequiredExtensions( - Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) { + Core::Frontend::WindowSystemType window_type, bool enable_validation) { std::vector<const char*> extensions; extensions.reserve(6); switch (window_type) { @@ -65,7 +65,7 @@ namespace { if (window_type != Core::Frontend::WindowSystemType::Headless) { extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME); } - if (enable_debug_utils) { + if (enable_validation) { extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); } extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); @@ -95,9 +95,9 @@ namespace { return true; } -[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) { +[[nodiscard]] std::vector<const char*> Layers(bool enable_validation) { std::vector<const char*> layers; - if (enable_layers) { + if (enable_validation) { layers.push_back("VK_LAYER_KHRONOS_validation"); } return layers; @@ -125,7 +125,7 @@ void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version, Core::Frontend::WindowSystemType window_type, - bool enable_debug_utils, bool enable_layers) { + bool enable_validation) { if (!library.IsOpen()) { LOG_ERROR(Render_Vulkan, "Vulkan library not available"); throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); @@ -138,11 +138,11 @@ vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceD LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers"); throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED); } - const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils); + const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_validation); if (!AreExtensionsSupported(dld, extensions)) { throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); } - std::vector<const char*> layers = Layers(enable_layers); + std::vector<const char*> layers = Layers(enable_validation); RemoveUnavailableLayers(dld, layers); const u32 available_version = vk::AvailableVersion(dld); diff --git a/src/video_core/vulkan_common/vulkan_instance.h b/src/video_core/vulkan_common/vulkan_instance.h index 40419d802..b59b92f83 100644 --- a/src/video_core/vulkan_common/vulkan_instance.h +++ b/src/video_core/vulkan_common/vulkan_instance.h @@ -17,8 +17,7 @@ namespace Vulkan { * @param dld Dispatch table to load function pointers into * @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1) * @param window_type Window system type's enabled extension - * @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not - * @param enable_layers Whether to enable Vulkan validation layers or not + * @param enable_validation Whether to enable Vulkan validation layers or not * * @return A new Vulkan instance * @throw vk::Exception on failure @@ -26,6 +25,6 @@ namespace Vulkan { [[nodiscard]] vk::Instance CreateInstance( const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version, Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless, - bool enable_debug_utils = false, bool enable_layers = false); + bool enable_validation = false); } // namespace Vulkan diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 7dca7341c..61be1fce1 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -94,6 +94,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDispatch); X(vkCmdDraw); X(vkCmdDrawIndexed); + X(vkCmdDrawIndirect); + X(vkCmdDrawIndexedIndirect); + X(vkCmdDrawIndirectCountKHR); + X(vkCmdDrawIndexedIndirectCountKHR); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); @@ -118,12 +122,22 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetDepthCompareOpEXT); X(vkCmdSetDepthTestEnableEXT); X(vkCmdSetDepthWriteEnableEXT); + X(vkCmdSetPrimitiveRestartEnableEXT); + X(vkCmdSetRasterizerDiscardEnableEXT); + X(vkCmdSetDepthBiasEnableEXT); + X(vkCmdSetLogicOpEnableEXT); + X(vkCmdSetDepthClampEnableEXT); X(vkCmdSetFrontFaceEXT); + X(vkCmdSetLogicOpEXT); + X(vkCmdSetPatchControlPointsEXT); X(vkCmdSetLineWidth); X(vkCmdSetPrimitiveTopologyEXT); X(vkCmdSetStencilOpEXT); X(vkCmdSetStencilTestEnableEXT); X(vkCmdSetVertexInputEXT); + X(vkCmdSetColorWriteMaskEXT); + X(vkCmdSetColorBlendEnableEXT); + X(vkCmdSetColorBlendEquationEXT); X(vkCmdResolveImage); X(vkCreateBuffer); X(vkCreateBufferView); @@ -138,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCreateGraphicsPipelines); X(vkCreateImage); X(vkCreateImageView); + X(vkCreatePipelineCache); X(vkCreatePipelineLayout); X(vkCreateQueryPool); X(vkCreateRenderPass); @@ -157,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkDestroyImage); X(vkDestroyImageView); X(vkDestroyPipeline); + X(vkDestroyPipelineCache); X(vkDestroyPipelineLayout); X(vkDestroyQueryPool); X(vkDestroyRenderPass); @@ -174,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkGetEventStatus); X(vkGetFenceStatus); X(vkGetImageMemoryRequirements); + X(vkGetPipelineCacheData); X(vkGetMemoryFdKHR); #ifdef _WIN32 X(vkGetMemoryWin32HandleKHR); @@ -417,6 +434,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex dld.vkDestroyPipeline(device, handle, nullptr); } +void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept { + dld.vkDestroyPipelineCache(device, handle, nullptr); +} + void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyPipelineLayout(device, handle, nullptr); } @@ -637,6 +658,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const { SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name); } +void PipelineCache::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name); +} + void Semaphore::SetObjectNameEXT(const char* name) const { SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name); } @@ -732,21 +757,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout( return DescriptorSetLayout(object, handle, *dld); } +PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const { + VkPipelineCache cache; + Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache)); + return PipelineCache(cache, handle, *dld); +} + PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const { VkPipelineLayout object; Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object)); return PipelineLayout(object, handle, *dld); } -Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const { +Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci, + VkPipelineCache cache) const { VkPipeline object; - Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object)); + Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } -Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const { +Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci, + VkPipelineCache cache) const { VkPipeline object; - Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object)); + Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 8bd4fd4d9..412779b51 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -213,6 +213,10 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDispatch vkCmdDispatch{}; PFN_vkCmdDraw vkCmdDraw{}; PFN_vkCmdDrawIndexed vkCmdDrawIndexed{}; + PFN_vkCmdDrawIndirect vkCmdDrawIndirect{}; + PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{}; + PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{}; + PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; @@ -230,8 +234,15 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{}; PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{}; PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{}; + PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{}; + PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{}; + PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{}; + PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{}; + PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{}; PFN_vkCmdSetEvent vkCmdSetEvent{}; PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{}; + PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{}; + PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT{}; PFN_vkCmdSetLineWidth vkCmdSetLineWidth{}; PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{}; PFN_vkCmdSetScissor vkCmdSetScissor{}; @@ -242,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{}; PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{}; PFN_vkCmdSetViewport vkCmdSetViewport{}; + PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{}; + PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{}; + PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{}; PFN_vkCmdWaitEvents vkCmdWaitEvents{}; PFN_vkCreateBuffer vkCreateBuffer{}; PFN_vkCreateBufferView vkCreateBufferView{}; @@ -256,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{}; PFN_vkCreateImage vkCreateImage{}; PFN_vkCreateImageView vkCreateImageView{}; + PFN_vkCreatePipelineCache vkCreatePipelineCache{}; PFN_vkCreatePipelineLayout vkCreatePipelineLayout{}; PFN_vkCreateQueryPool vkCreateQueryPool{}; PFN_vkCreateRenderPass vkCreateRenderPass{}; @@ -275,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkDestroyImage vkDestroyImage{}; PFN_vkDestroyImageView vkDestroyImageView{}; PFN_vkDestroyPipeline vkDestroyPipeline{}; + PFN_vkDestroyPipelineCache vkDestroyPipelineCache{}; PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{}; PFN_vkDestroyQueryPool vkDestroyQueryPool{}; PFN_vkDestroyRenderPass vkDestroyRenderPass{}; @@ -292,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkGetEventStatus vkGetEventStatus{}; PFN_vkGetFenceStatus vkGetFenceStatus{}; PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{}; + PFN_vkGetPipelineCacheData vkGetPipelineCacheData{}; PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{}; #ifdef _WIN32 PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{}; @@ -337,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept; +void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept; @@ -759,6 +777,18 @@ public: void SetObjectNameEXT(const char* name) const; }; +class PipelineCache : public Handle<VkPipelineCache, VkDevice, DeviceDispatch> { + using Handle<VkPipelineCache, VkDevice, DeviceDispatch>::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + + VkResult Read(size_t* size, void* data) const noexcept { + return dld->vkGetPipelineCacheData(owner, handle, size, data); + } +}; + class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> { using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle; @@ -830,11 +860,15 @@ public: DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const; + PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const; + PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const; - Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const; + Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci, + VkPipelineCache cache = nullptr) const; - Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const; + Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci, + VkPipelineCache cache = nullptr) const; Sampler CreateSampler(const VkSamplerCreateInfo& ci) const; @@ -1019,6 +1053,29 @@ public: first_instance); } + void DrawIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndirect(handle, src_buffer, src_offset, draw_count, stride); + } + + void DrawIndexedIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndexedIndirect(handle, src_buffer, src_offset, draw_count, stride); + } + + void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, + VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { + dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset, + draw_count, stride); + } + + void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, + VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, + u32 stride) const noexcept { + dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, + count_offset, draw_count, stride); + } + void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), @@ -1192,10 +1249,51 @@ public: dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } + void SetPrimitiveRestartEnableEXT(bool enable) const noexcept { + dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetRasterizerDiscardEnableEXT(bool enable) const noexcept { + dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetDepthBiasEnableEXT(bool enable) const noexcept { + dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetLogicOpEnableEXT(bool enable) const noexcept { + dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + + void SetDepthClampEnableEXT(bool enable) const noexcept { + dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); + } + void SetFrontFaceEXT(VkFrontFace front_face) const noexcept { dld->vkCmdSetFrontFaceEXT(handle, front_face); } + void SetLogicOpEXT(VkLogicOp logic_op) const noexcept { + dld->vkCmdSetLogicOpEXT(handle, logic_op); + } + + void SetPatchControlPointsEXT(uint32_t patch_control_points) const noexcept { + dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points); + } + + void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept { + dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data()); + } + + void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept { + dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data()); + } + + void SetColorBlendEquationEXT(u32 first, + Span<VkColorBlendEquationEXT> equations) const noexcept { + dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data()); + } + void SetLineWidth(float line_width) const noexcept { dld->vkCmdSetLineWidth(handle, line_width); } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3e51426c8..0db62baa3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -562,6 +562,7 @@ void Config::ReadDebuggingValues() { ReadBasicSetting(Settings::values.reporting_services); ReadBasicSetting(Settings::values.quest_flag); ReadBasicSetting(Settings::values.disable_macro_jit); + ReadBasicSetting(Settings::values.disable_macro_hle); ReadBasicSetting(Settings::values.extended_logging); ReadBasicSetting(Settings::values.use_debug_asserts); ReadBasicSetting(Settings::values.use_auto_stub); @@ -689,6 +690,7 @@ void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.renderer_force_max_clock); ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); ReadGlobalSetting(Settings::values.aspect_ratio); @@ -708,6 +710,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_pessimistic_flushes); + ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_blue); @@ -1198,6 +1201,7 @@ void Config::SaveDebuggingValues() { WriteBasicSetting(Settings::values.quest_flag); WriteBasicSetting(Settings::values.use_debug_asserts); WriteBasicSetting(Settings::values.disable_macro_jit); + WriteBasicSetting(Settings::values.disable_macro_hle); WriteBasicSetting(Settings::values.enable_all_controllers); WriteBasicSetting(Settings::values.create_crash_dumps); WriteBasicSetting(Settings::values.perform_vulkan_check); @@ -1303,6 +1307,9 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.renderer_backend.GetValue(global)), static_cast<u32>(Settings::values.renderer_backend.GetDefault()), Settings::values.renderer_backend.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()), + static_cast<u32>(Settings::values.renderer_force_max_clock.GetValue(global)), + static_cast<u32>(Settings::values.renderer_force_max_clock.GetDefault())); WriteGlobalSetting(Settings::values.vulkan_device); WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()), static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)), @@ -1346,6 +1353,7 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); WriteGlobalSetting(Settings::values.use_pessimistic_flushes); + WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_blue); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index dacc75a20..cbeb8f168 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -73,6 +73,8 @@ void ConfigureDebug::SetConfiguration() { ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue()); + ui->disable_macro_hle->setEnabled(runtime_lock); + ui->disable_macro_hle->setChecked(Settings::values.disable_macro_hle.GetValue()); ui->disable_loop_safety_checks->setEnabled(runtime_lock); ui->disable_loop_safety_checks->setChecked( Settings::values.disable_shader_loop_safety_checks.GetValue()); @@ -117,6 +119,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.disable_shader_loop_safety_checks = ui->disable_loop_safety_checks->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); + Settings::values.disable_macro_hle = ui->disable_macro_hle->isChecked(); Settings::values.extended_logging = ui->extended_logging->isChecked(); Settings::values.perform_vulkan_check = ui->perform_vulkan_check->isChecked(); UISettings::values.disable_web_applet = ui->disable_web_applet->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 102c8c66c..15acefe33 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -176,7 +176,7 @@ </property> </widget> </item> - <item row="0" column="2"> + <item row="1" column="2"> <widget class="QCheckBox" name="dump_macros"> <property name="enabled"> <bool>true</bool> @@ -202,6 +202,19 @@ </property> </widget> </item> + <item row="0" column="2"> + <widget class="QCheckBox" name="disable_macro_hle"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string> + </property> + <property name="text"> + <string>Disable Macro HLE</string> + </property> + </widget> + </item> <item row="1" column="0"> <widget class="QCheckBox" name="enable_shader_feedback"> <property name="toolTip"> diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 01f074699..fdf8485ce 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,10 +25,13 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); + ui->use_vulkan_driver_pipeline_cache->setChecked( + Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -37,6 +40,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.max_anisotropy.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); + ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock, + &Settings::values.renderer_force_max_clock); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, @@ -48,6 +53,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, + ui->renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); @@ -58,6 +66,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, ui->use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, + ui->use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -76,18 +87,25 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->renderer_force_max_clock->setEnabled( + Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); ui->use_pessimistic_flushes->setEnabled( Settings::values.use_pessimistic_flushes.UsingGlobal()); + ui->use_vulkan_driver_pipeline_cache->setEnabled( + Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); return; } + ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, + Settings::values.renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, Settings::values.use_asynchronous_shaders, @@ -97,6 +115,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, Settings::values.use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, + Settings::values.use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 12e816905..df557d585 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -36,10 +36,12 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; + ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_pessimistic_flushes; + ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 87a121471..061885e30 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -70,6 +70,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="renderer_force_max_clock"> + <property name="toolTip"> + <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string> + </property> + <property name="text"> + <string>Force maximum clocks (Vulkan only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="use_vsync"> <property name="toolTip"> <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string> @@ -110,6 +120,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache"> + <property name="toolTip"> + <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> + </property> + <property name="text"> + <string>Use Vulkan pipeline cache</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 524650144..c55f81c2f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2229,8 +2229,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } switch (target) { - case GameListRemoveTarget::GlShaderCache: case GameListRemoveTarget::VkShaderCache: + RemoveVulkanDriverPipelineCache(program_id); + [[fallthrough]]; + case GameListRemoveTarget::GlShaderCache: RemoveTransferableShaderCache(program_id, target); break; case GameListRemoveTarget::AllShaderCache: @@ -2271,6 +2273,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa } } +void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) { + static constexpr std::string_view target_file_name = "vulkan_pipelines.bin"; + + const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); + const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); + const auto target_file = shader_cache_folder_path / target_file_name; + + if (!Common::FS::Exists(target_file)) { + return; + } + if (!Common::FS::RemoveFile(target_file)) { + QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"), + tr("Failed to remove the driver pipeline cache.")); + } +} + void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) { const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db318485d..f25ce65a8 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -347,6 +347,7 @@ private: void RemoveUpdateContent(u64 program_id, InstalledEntryType type); void RemoveAddOnContent(u64 program_id, InstalledEntryType type); void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target); + void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index de9b220da..527017282 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -296,6 +296,7 @@ void Config::ReadValues() { // Renderer ReadSetting("Renderer", Settings::values.renderer_backend); + ReadSetting("Renderer", Settings::values.renderer_force_max_clock); ReadSetting("Renderer", Settings::values.renderer_debug); ReadSetting("Renderer", Settings::values.renderer_shader_feedback); ReadSetting("Renderer", Settings::values.enable_nsight_aftermath); @@ -321,6 +322,7 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.accelerate_astc); ReadSetting("Renderer", Settings::values.use_fast_gpu_time); ReadSetting("Renderer", Settings::values.use_pessimistic_flushes); + ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache); ReadSetting("Renderer", Settings::values.bg_red); ReadSetting("Renderer", Settings::values.bg_green); @@ -348,6 +350,7 @@ void Config::ReadValues() { ReadSetting("Debugging", Settings::values.use_debug_asserts); ReadSetting("Debugging", Settings::values.use_auto_stub); ReadSetting("Debugging", Settings::values.disable_macro_jit); + ReadSetting("Debugging", Settings::values.disable_macro_hle); ReadSetting("Debugging", Settings::values.use_gdbstub); ReadSetting("Debugging", Settings::values.gdbstub_port); |