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-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/lru_cache.h140
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h1
-rw-r--r--src/core/cpu_manager.cpp25
-rw-r--r--src/core/cpu_manager.h6
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp25
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp15
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h3
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp17
-rw-r--r--src/core/hle/service/vi/display/vi_display.h13
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp127
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h9
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h5
-rw-r--r--src/video_core/buffer_cache/buffer_base.h20
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h61
-rw-r--r--src/video_core/engines/maxwell_3d.h8
-rw-r--r--src/video_core/renderer_opengl/gl_device.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/texture_cache/image_base.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h92
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h8
-rw-r--r--src/video_core/textures/decoders.cpp8
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_graphics.ui2
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui14
-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu_cmd/config.cpp1
35 files changed, 445 insertions, 206 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 949384fd3..e40d117d6 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -18,6 +18,7 @@
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
+#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
diff --git a/src/common/lru_cache.h b/src/common/lru_cache.h
new file mode 100644
index 000000000..365488ba5
--- /dev/null
+++ b/src/common/lru_cache.h
@@ -0,0 +1,140 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+ or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <deque>
+#include <memory>
+#include <type_traits>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+template <class Traits>
+class LeastRecentlyUsedCache {
+ using ObjectType = typename Traits::ObjectType;
+ using TickType = typename Traits::TickType;
+
+ struct Item {
+ ObjectType obj;
+ TickType tick;
+ Item* next{};
+ Item* prev{};
+ };
+
+public:
+ LeastRecentlyUsedCache() : first_item{}, last_item{} {}
+ ~LeastRecentlyUsedCache() = default;
+
+ size_t Insert(ObjectType obj, TickType tick) {
+ const auto new_id = Build();
+ auto& item = item_pool[new_id];
+ item.obj = obj;
+ item.tick = tick;
+ Attach(item);
+ return new_id;
+ }
+
+ void Touch(size_t id, TickType tick) {
+ auto& item = item_pool[id];
+ if (item.tick >= tick) {
+ return;
+ }
+ item.tick = tick;
+ if (&item == last_item) {
+ return;
+ }
+ Detach(item);
+ Attach(item);
+ }
+
+ void Free(size_t id) {
+ auto& item = item_pool[id];
+ Detach(item);
+ item.prev = nullptr;
+ item.next = nullptr;
+ free_items.push_back(id);
+ }
+
+ template <typename Func>
+ void ForEachItemBelow(TickType tick, Func&& func) {
+ static constexpr bool RETURNS_BOOL =
+ std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
+ Item* iterator = first_item;
+ while (iterator) {
+ if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
+ return;
+ }
+ Item* next = iterator->next;
+ if constexpr (RETURNS_BOOL) {
+ if (func(iterator->obj)) {
+ return;
+ }
+ } else {
+ func(iterator->obj);
+ }
+ iterator = next;
+ }
+ }
+
+private:
+ size_t Build() {
+ if (free_items.empty()) {
+ const size_t item_id = item_pool.size();
+ auto& item = item_pool.emplace_back();
+ item.next = nullptr;
+ item.prev = nullptr;
+ return item_id;
+ }
+ const size_t item_id = free_items.front();
+ free_items.pop_front();
+ auto& item = item_pool[item_id];
+ item.next = nullptr;
+ item.prev = nullptr;
+ return item_id;
+ }
+
+ void Attach(Item& item) {
+ if (!first_item) {
+ first_item = &item;
+ }
+ if (!last_item) {
+ last_item = &item;
+ } else {
+ item.prev = last_item;
+ last_item->next = &item;
+ item.next = nullptr;
+ last_item = &item;
+ }
+ }
+
+ void Detach(Item& item) {
+ if (item.prev) {
+ item.prev->next = item.next;
+ }
+ if (item.next) {
+ item.next->prev = item.prev;
+ }
+ if (&item == first_item) {
+ first_item = item.next;
+ if (first_item) {
+ first_item->prev = nullptr;
+ }
+ }
+ if (&item == last_item) {
+ last_item = item.prev;
+ if (last_item) {
+ last_item->next = nullptr;
+ }
+ }
+ }
+
+ std::deque<Item> item_pool;
+ std::deque<size_t> free_items;
+ Item* first_item{};
+ Item* last_item{};
+};
+
+} // namespace Common
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 996315999..fd3b639cd 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -59,7 +59,6 @@ void LogSettings() {
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
- log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -143,7 +142,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
- values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 20769d310..ec4d381e8 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -475,7 +475,6 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
- Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 7e195346b..77efcabf0 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -21,34 +21,25 @@ namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
-void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
- cpu_manager.RunThread(core);
+void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
+ std::size_t core) {
+ cpu_manager.RunThread(stop_token, core);
}
void CpuManager::Initialize() {
running_mode = true;
if (is_multicore) {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- core_data[core].host_thread =
- std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
+ core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
}
} else {
- core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
+ core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
}
}
void CpuManager::Shutdown() {
running_mode = false;
Pause(false);
- if (is_multicore) {
- for (auto& data : core_data) {
- data.host_thread->join();
- data.host_thread.reset();
- }
- } else {
- core_data[0].host_thread->join();
- core_data[0].host_thread.reset();
- }
}
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
@@ -317,7 +308,7 @@ void CpuManager::Pause(bool paused) {
}
}
-void CpuManager::RunThread(std::size_t core) {
+void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name;
@@ -361,6 +352,10 @@ void CpuManager::RunThread(std::size_t core) {
return;
}
+ if (stop_token.stop_requested()) {
+ break;
+ }
+
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index 140263b09..9d92d4af0 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -78,9 +78,9 @@ private:
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
- static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
+ static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
- void RunThread(std::size_t core);
+ void RunThread(std::stop_token stop_token, std::size_t core);
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
@@ -89,7 +89,7 @@ private:
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
- std::unique_ptr<std::thread> host_thread;
+ std::jthread host_thread;
};
std::atomic<bool> running_mode{};
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 59ddf6298..b4c3a6099 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -9,17 +9,20 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
-BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
- : id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
- buffer_wait_event.Initialize("BufferQueue:WaitEvent");
+BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_)
+ : id(id_), layer_id(layer_id_), service_context{service_context_} {
+ buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
-BufferQueue::~BufferQueue() = default;
+BufferQueue::~BufferQueue() {
+ service_context.CloseEvent(buffer_wait_event);
+}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
- return buffer_wait_event.GetWritableEvent();
+ return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
- return buffer_wait_event.GetReadableEvent();
+ return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 61e337ac5..759247eb0 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -24,6 +24,10 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
+
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -54,7 +58,8 @@ public:
NativeWindowFormat = 2,
};
- explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
+ explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -130,12 +135,14 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
- Kernel::KEvent buffer_wait_event;
+ Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
+
+ KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 941748970..00bff8caf 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -61,12 +61,13 @@ void NVFlinger::SplitVSync() {
}
}
-NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
- displays.emplace_back(0, "Default", system);
- displays.emplace_back(1, "External", system);
- displays.emplace_back(2, "Edid", system);
- displays.emplace_back(3, "Internal", system);
- displays.emplace_back(4, "Null", system);
+NVFlinger::NVFlinger(Core::System& system_)
+ : system(system_), service_context(system_, "nvflinger") {
+ displays.emplace_back(0, "Default", service_context, system);
+ displays.emplace_back(1, "External", service_context, system);
+ displays.emplace_back(2, "Edid", service_context, system);
+ displays.emplace_back(3, "Internal", service_context, system);
+ displays.emplace_back(4, "Null", service_context, system);
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
@@ -146,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
- std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
+ std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
display.CreateLayer(layer_id, *buffer_queues.back());
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index d80fd07ef..6d84cafb4 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -15,6 +15,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Common {
class Event;
@@ -135,6 +136,8 @@ private:
std::unique_ptr<std::thread> vsync_thread;
std::unique_ptr<Common::Event> wait_event;
std::atomic<bool> is_running{};
+
+ KernelHelpers::ServiceContext service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index 0dd342dbf..b7705c02a 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -12,18 +12,21 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
namespace Service::VI {
-Display::Display(u64 id, std::string name_, Core::System& system)
- : display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
- Kernel::KAutoObject::Create(std::addressof(vsync_event));
- vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
+Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_)
+ : display_id{id}, name{std::move(name_)}, service_context{service_context_} {
+ vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
-Display::~Display() = default;
+Display::~Display() {
+ service_context.CloseEvent(vsync_event);
+}
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
@@ -34,11 +37,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
}
Kernel::KReadableEvent& Display::GetVSyncEvent() {
- return vsync_event.GetReadableEvent();
+ return vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
- vsync_event.GetWritableEvent().Signal();
+ vsync_event->GetWritableEvent().Signal();
}
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index 166f2a4cc..0979fc421 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -18,6 +18,9 @@ class KEvent;
namespace Service::NVFlinger {
class BufferQueue;
}
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
namespace Service::VI {
@@ -31,10 +34,13 @@ class Display {
public:
/// Constructs a display with a given unique ID and name.
///
- /// @param id The unique ID for this display.
+ /// @param id The unique ID for this display.
+ /// @param service_context_ The ServiceContext for the owning service.
/// @param name_ The name for this display.
+ /// @param system_ The global system instance.
///
- Display(u64 id, std::string name_, Core::System& system);
+ Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_);
~Display();
/// Gets the unique ID assigned to this display.
@@ -98,9 +104,10 @@ public:
private:
u64 display_id;
std::string name;
+ KernelHelpers::ServiceContext& service_context;
std::vector<std::shared_ptr<Layer>> layers;
- Kernel::KEvent vsync_event;
+ Kernel::KEvent* vsync_event{};
};
} // namespace Service::VI
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 67df46499..68f360b3c 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -380,8 +380,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
case IR::Attribute::FrontFace:
- return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
- ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
+ return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
+ ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
+ ctx.f32_zero_value);
case IR::Attribute::PointSpriteS:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index 8b3e0a15c..69eeaa3e6 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -20,6 +20,7 @@
#include "shader_recompiler/frontend/maxwell/decode.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
@@ -652,7 +653,7 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
- IR::AbstractSyntaxList& syntax_list_)
+ IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
@@ -660,6 +661,9 @@ public:
IR::Block& first_block{*syntax_list.front().data.block};
IR::IREmitter ir(first_block, first_block.begin());
ir.Prologue();
+ if (uses_demote_to_helper && host_info.needs_demote_reorder) {
+ DemoteCombinationPass();
+ }
}
private:
@@ -809,7 +813,14 @@ private:
}
case StatementType::Return: {
ensure_block();
- IR::IREmitter{*current_block}.Epilogue();
+ IR::Block* return_block{block_pool.Create(inst_pool)};
+ IR::IREmitter{*return_block}.Epilogue();
+ current_block->AddBranch(return_block);
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.data.block = return_block;
+
current_block = nullptr;
syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
@@ -824,6 +835,7 @@ private:
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = demote_block;
+ uses_demote_to_helper = true;
break;
}
case StatementType::Unreachable: {
@@ -855,11 +867,117 @@ private:
return block_pool.Create(inst_pool);
}
+ void DemoteCombinationPass() {
+ using Type = IR::AbstractSyntaxNode::Type;
+ std::vector<IR::Block*> demote_blocks;
+ std::vector<IR::U1> demote_conds;
+ u32 num_epilogues{};
+ u32 branch_depth{};
+ for (const IR::AbstractSyntaxNode& node : syntax_list) {
+ if (node.type == Type::If) {
+ ++branch_depth;
+ }
+ if (node.type == Type::EndIf) {
+ --branch_depth;
+ }
+ if (node.type != Type::Block) {
+ continue;
+ }
+ if (branch_depth > 1) {
+ // Skip reordering nested demote branches.
+ continue;
+ }
+ for (const IR::Inst& inst : node.data.block->Instructions()) {
+ const IR::Opcode op{inst.GetOpcode()};
+ if (op == IR::Opcode::DemoteToHelperInvocation) {
+ demote_blocks.push_back(node.data.block);
+ break;
+ }
+ if (op == IR::Opcode::Epilogue) {
+ ++num_epilogues;
+ }
+ }
+ }
+ if (demote_blocks.size() == 0) {
+ return;
+ }
+ if (num_epilogues > 1) {
+ LOG_DEBUG(Shader, "Combining demotes with more than one return is not implemented.");
+ return;
+ }
+ s64 last_iterator_offset{};
+ auto& asl{syntax_list};
+ for (const IR::Block* demote_block : demote_blocks) {
+ const auto start_it{asl.begin() + last_iterator_offset};
+ auto asl_it{std::find_if(start_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::If && asn.data.if_node.body == demote_block;
+ })};
+ if (asl_it == asl.end()) {
+ // Demote without a conditional branch.
+ // No need to proceed since all fragment instances will be demoted regardless.
+ return;
+ }
+ const IR::Block* const end_if = asl_it->data.if_node.merge;
+ demote_conds.push_back(asl_it->data.if_node.cond);
+ last_iterator_offset = std::distance(asl.begin(), asl_it);
+
+ asl_it = asl.erase(asl_it);
+ asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::Block && asn.data.block == demote_block;
+ });
+
+ asl_it = asl.erase(asl_it);
+ asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::EndIf && asn.data.end_if.merge == end_if;
+ });
+ asl_it = asl.erase(asl_it);
+ }
+ const auto epilogue_func{[](const IR::AbstractSyntaxNode& asn) {
+ if (asn.type != Type::Block) {
+ return false;
+ }
+ for (const auto& inst : asn.data.block->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Epilogue) {
+ return true;
+ }
+ }
+ return false;
+ }};
+ const auto reverse_it{std::find_if(asl.rbegin(), asl.rend(), epilogue_func)};
+ const auto return_block_it{(reverse_it + 1).base()};
+
+ IR::IREmitter ir{*(return_block_it - 1)->data.block};
+ IR::U1 cond(IR::Value(false));
+ for (const auto& demote_cond : demote_conds) {
+ cond = ir.LogicalOr(cond, demote_cond);
+ }
+ cond.Inst()->DestructiveAddUsage(1);
+
+ IR::AbstractSyntaxNode demote_if_node{};
+ demote_if_node.type = Type::If;
+ demote_if_node.data.if_node.cond = cond;
+ demote_if_node.data.if_node.body = demote_blocks[0];
+ demote_if_node.data.if_node.merge = return_block_it->data.block;
+
+ IR::AbstractSyntaxNode demote_node{};
+ demote_node.type = Type::Block;
+ demote_node.data.block = demote_blocks[0];
+
+ IR::AbstractSyntaxNode demote_endif_node{};
+ demote_endif_node.type = Type::EndIf;
+ demote_endif_node.data.end_if.merge = return_block_it->data.block;
+
+ asl.insert(return_block_it, demote_endif_node);
+ asl.insert(return_block_it, demote_node);
+ asl.insert(return_block_it, demote_if_node);
+ }
+
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
IR::AbstractSyntaxList& syntax_list;
+ bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
@@ -871,12 +989,13 @@ private:
} // Anonymous namespace
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
- Environment& env, Flow::CFG& cfg) {
+ Environment& env, Flow::CFG& cfg,
+ const HostTranslateInfo& host_info) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, stmt_pool};
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
- TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
+ TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
return syntax_list;
}
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
index 88b083649..e38158da3 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -11,10 +11,13 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
-namespace Shader::Maxwell {
+namespace Shader {
+struct HostTranslateInfo;
+namespace Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg);
+ Flow::CFG& cfg, const HostTranslateInfo& host_info);
-} // namespace Shader::Maxwell
+} // namespace Maxwell
+} // namespace Shader
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index c067d459c..012d55357 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -130,7 +130,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
- program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
+ program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 94a584219..96468b2e7 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -11,8 +11,9 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
- bool support_float16{}; ///< True when the device supports 16-bit floats
- bool support_int64{}; ///< True when the device supports 64-bit integers
+ bool support_float16{}; ///< True when the device supports 16-bit floats
+ bool support_int64{}; ///< True when the device supports 64-bit integers
+ bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
};
} // namespace Shader
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index c3318095c..be2113f5a 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -261,16 +261,6 @@ public:
stream_score += score;
}
- /// Sets the new frame tick
- void SetFrameTick(u64 new_frame_tick) noexcept {
- frame_tick = new_frame_tick;
- }
-
- /// Returns the new frame tick
- [[nodiscard]] u64 FrameTick() const noexcept {
- return frame_tick;
- }
-
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -307,6 +297,14 @@ public:
return words.size_bytes;
}
+ size_t getLRUID() const noexcept {
+ return lru_id;
+ }
+
+ void setLRUID(size_t lru_id_) {
+ lru_id = lru_id_;
+ }
+
private:
template <Type type>
u64* Array() noexcept {
@@ -603,9 +601,9 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
- u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
+ size_t lru_id = SIZE_MAX;
};
} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 3b43554f9..7bfd57369 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -20,6 +20,7 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
+#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -330,7 +331,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
- void TouchBuffer(Buffer& buffer) const noexcept;
+ void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -428,7 +429,11 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
- typename SlotVector<Buffer>::Iterator deletion_iterator;
+ struct LRUItemParams {
+ using ObjectType = BufferId;
+ using TickType = u64;
+ };
+ Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
- deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
- for (; num_iterations > 0; --num_iterations) {
- if (deletion_iterator == slot_buffers.end()) {
- deletion_iterator = slot_buffers.begin();
- }
- ++deletion_iterator;
- if (deletion_iterator == slot_buffers.end()) {
- break;
- }
- const auto [buffer_id, buffer] = *deletion_iterator;
- if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
- DownloadBufferMemory(*buffer);
- DeleteBuffer(buffer_id);
+ const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
+ if (num_iterations == 0) {
+ return true;
}
- }
+ --num_iterations;
+ auto& buffer = slot_buffers[buffer_id];
+ DownloadBufferMemory(buffer);
+ DeleteBuffer(buffer_id);
+ return false;
+ };
+ lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
@@ -485,7 +486,7 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
- if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
+ if (total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
@@ -954,7 +955,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -975,7 +976,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1011,7 +1012,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1083,7 +1084,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1128,7 +1129,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1148,7 +1149,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1168,7 +1169,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1513,11 +1514,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
- TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
+ TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1534,12 +1535,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
- const Buffer& buffer = slot_buffers[buffer_id];
+ Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
+ buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
} else {
total_used_memory -= Common::AlignUp(size, 1024);
+ lru_cache.Free(buffer.getLRUID());
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1555,8 +1558,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
-void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
- buffer.SetFrameTick(frame_tick);
+void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
+ if (buffer_id != NULL_BUFFER_ID) {
+ lru_cache.Touch(buffer.getLRUID(), frame_tick);
+ }
}
template <class P>
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 1aa43523a..7f4ca6282 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -475,10 +475,10 @@ public:
// These values are used by Nouveau and some games.
AddGL = 0x8006,
- SubtractGL = 0x8007,
- ReverseSubtractGL = 0x8008,
- MinGL = 0x800a,
- MaxGL = 0x800b
+ MinGL = 0x8007,
+ MaxGL = 0x8008,
+ SubtractGL = 0x800a,
+ ReverseSubtractGL = 0x800b
};
enum class Factor : u32 {
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ee992aed4..de9e41659 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -156,6 +156,10 @@ public:
return shader_backend;
}
+ bool IsAmd() const {
+ return vendor_name == "ATI Technologies Inc.";
+ }
+
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1f4dda17e..b0e14182e 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -219,6 +219,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
host_info{
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
+ .needs_demote_reorder = device.IsAmd(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 5c43b8acf..cb0580182 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -159,11 +159,13 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
- const size_t size_bytes = GetSizeInBytes(framebuffer);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
+ const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
+ framebuffer.stride, framebuffer.height,
+ 1, block_height_log2, 0)};
Tegra::Texture::UnswizzleTexture(
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index f316c4f92..31bfbcb06 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -325,6 +325,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
host_info = Shader::HostTranslateInfo{
.support_float16 = device.IsFloat16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
+ .needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR ||
+ driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR,
};
}
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index ff1feda9b..0c17a791b 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -80,7 +80,7 @@ struct ImageBase {
VAddr cpu_addr_end = 0;
u64 modification_tick = 0;
- u64 frame_tick = 0;
+ size_t lru_index = SIZE_MAX;
std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index a087498ff..24b809242 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -5,7 +5,6 @@
#pragma once
#include "common/alignment.h"
-#include "common/settings.h"
#include "video_core/dirty_flags.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -43,8 +42,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_image_views.insert(runtime, NullImageParams{}));
void(slot_samplers.insert(runtime, sampler_descriptor));
- deletion_iterator = slot_images.begin();
-
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 3) / 10;
@@ -64,70 +61,38 @@ template <class P>
void TextureCache<P>::RunGarbageCollector() {
const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory;
- const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
- int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
- for (; num_iterations > 0; --num_iterations) {
- if (deletion_iterator == slot_images.end()) {
- deletion_iterator = slot_images.begin();
- if (deletion_iterator == slot_images.end()) {
- break;
- }
+ const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
+ size_t num_iterations = aggressive_mode ? 10000 : (high_priority_mode ? 100 : 5);
+ const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
+ if (num_iterations == 0) {
+ return true;
}
- auto [image_id, image_tmp] = *deletion_iterator;
- Image* image = image_tmp; // fix clang error.
- const bool is_alias = True(image->flags & ImageFlagBits::Alias);
- const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
- const bool must_download = image->IsSafeDownload();
- bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
- const u64 ticks_needed =
- is_bad_overlap
- ? ticks_to_destroy >> 4
- : ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
- should_care |= aggressive_mode;
- if (should_care && image->frame_tick + ticks_needed < frame_tick) {
- if (is_bad_overlap) {
- const bool overlap_check = std::ranges::all_of(
- image->overlapping_images, [&, image](const ImageId& overlap_id) {
- auto& overlap = slot_images[overlap_id];
- return overlap.frame_tick >= image->frame_tick;
- });
- if (!overlap_check) {
- ++deletion_iterator;
- continue;
- }
- }
- if (!is_bad_overlap && must_download) {
- const bool alias_check = std::ranges::none_of(
- image->aliased_images, [&, image](const AliasedImage& alias) {
- auto& alias_image = slot_images[alias.id];
- return (alias_image.frame_tick < image->frame_tick) ||
- (alias_image.modification_tick < image->modification_tick);
- });
-
- if (alias_check) {
- auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
- const auto copies = FullDownloadCopies(image->info);
- image->DownloadMemory(map, copies);
- runtime.Finish();
- SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
- }
- }
- if (True(image->flags & ImageFlagBits::Tracked)) {
- UntrackImage(*image, image_id);
- }
- UnregisterImage(image_id);
- DeleteImage(image_id);
- if (is_bad_overlap) {
- ++num_iterations;
- }
+ --num_iterations;
+ auto& image = slot_images[image_id];
+ const bool must_download = image.IsSafeDownload();
+ if (!high_priority_mode && must_download) {
+ return false;
}
- ++deletion_iterator;
- }
+ if (must_download) {
+ auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(map, copies);
+ runtime.Finish();
+ SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
+ }
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image, image_id);
+ }
+ UnregisterImage(image_id);
+ DeleteImage(image_id);
+ return false;
+ };
+ lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
void TextureCache<P>::TickFrame() {
- if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
+ if (total_used_memory > minimum_memory) {
RunGarbageCollector();
}
sentenced_images.Tick();
@@ -1078,6 +1043,8 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
+ image.lru_index = lru_cache.Insert(image_id, frame_tick);
+
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
if (False(image.flags & ImageFlagBits::Sparse)) {
@@ -1115,6 +1082,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
+ lru_cache.Free(image.lru_index);
const auto& clear_page_table =
[this, image_id](
u64 page,
@@ -1384,7 +1352,7 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (is_modification) {
MarkModification(image);
}
- image.frame_tick = frame_tick;
+ lru_cache.Touch(image.lru_index, frame_tick);
}
template <class P>
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index e4ae351cb..d7528ed24 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/literals.h"
+#include "common/lru_cache.h"
#include "video_core/compatible_formats.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/engines/fermi_2d.h"
@@ -370,6 +371,12 @@ private:
std::vector<ImageId> uncommitted_downloads;
std::queue<std::vector<ImageId>> committed_downloads;
+ struct LRUItemParams {
+ using ObjectType = ImageId;
+ using TickType = u64;
+ };
+ Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
+
static constexpr size_t TICKS_TO_DESTROY = 6;
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
@@ -379,7 +386,6 @@ private:
u64 modification_tick = 0;
u64 frame_tick = 0;
- typename SlotVector<Image>::Iterator deletion_iterator;
};
} // namespace VideoCommon
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index c010b9353..24e943e4c 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -63,14 +63,6 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
- if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
- offset >= input.size()) {
- // TODO(Rodrigo): This is an out of bounds access that should never happen. To
- // avoid crashing the emulator, break.
- ASSERT_MSG(false, "offset {} exceeds input size {}!", offset, input.size());
- break;
- }
-
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 377795326..85d292bcc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -818,7 +818,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
- ReadGlobalSetting(Settings::values.use_caches_gc);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
- WriteGlobalSetting(Settings::values.use_caches_gc);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 099ddbb7c..43f1887d1 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -156,7 +156,7 @@
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
- <string>Use disk shader cache</string>
+ <string>Use disk pipeline cache</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index a31b8e192..bfd464061 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
- ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
if (Settings::IsConfiguringGlobal()) {
@@ -55,8 +54,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
ui->use_asynchronous_shaders,
use_asynchronous_shaders);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc,
- use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
}
@@ -81,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
- ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -94,8 +90,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc,
- use_caches_gc);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 7356e6916..13ba4ff6b 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -37,5 +37,4 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
- ConfigurationShared::CheckState use_caches_gc;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 4fe6b86ae..b91abc2f0 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -82,7 +82,7 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building (hack)</string>
+ <string>Use asynchronous shader building (Hack)</string>
</property>
</widget>
</item>
@@ -92,17 +92,7 @@
<string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
- <string>Use Fast GPU Time (hack)</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QCheckBox" name="use_caches_gc">
- <property name="toolTip">
- <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
- </property>
- <property name="text">
- <string>Enable GPU cache garbage collection (experimental)</string>
+ <string>Use Fast GPU Time (Hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index e97804220..f9d949e75 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -515,16 +515,16 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
- context_menu.addAction(tr("Open Transferable Shader Cache"));
+ context_menu.addAction(tr("Open Transferable Pipeline Cache"));
context_menu.addSeparator();
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
- QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Shader Cache"));
- QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Shader Cache"));
+ QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
+ QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
remove_menu->addSeparator();
- QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Shader Caches"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches"));
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS"));
QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS"));
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 4f14be524..757dd1ea0 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -468,7 +468,6 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
- ReadSetting("Renderer", Settings::values.use_caches_gc);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);