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-rw-r--r--src/audio_core/audio_core.cpp16
-rw-r--r--src/audio_core/hle/source.cpp44
-rw-r--r--src/audio_core/hle/source.h2
-rw-r--r--src/audio_core/null_sink.h6
-rw-r--r--src/audio_core/sdl2_sink.cpp30
-rw-r--r--src/audio_core/sdl2_sink.h5
-rw-r--r--src/audio_core/sink.h9
-rw-r--r--src/audio_core/sink_details.cpp19
-rw-r--r--src/audio_core/sink_details.h2
-rw-r--r--src/citra/citra.cpp20
-rw-r--r--src/citra/config.cpp23
-rw-r--r--src/citra/default_ini.h41
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp22
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h5
-rw-r--r--src/citra_qt/CMakeLists.txt4
-rw-r--r--src/citra_qt/bootmanager.cpp12
-rw-r--r--src/citra_qt/bootmanager.h4
-rw-r--r--src/citra_qt/config.cpp43
-rw-r--r--src/citra_qt/configure_audio.cpp33
-rw-r--r--src/citra_qt/configure_audio.h3
-rw-r--r--src/citra_qt/configure_audio.ui15
-rw-r--r--src/citra_qt/configure_general.cpp6
-rw-r--r--src/citra_qt/configure_general.ui45
-rw-r--r--src/citra_qt/configure_graphics.cpp76
-rw-r--r--src/citra_qt/configure_graphics.ui90
-rw-r--r--src/citra_qt/configure_input.cpp1
-rw-r--r--src/citra_qt/configure_input.ui3
-rw-r--r--src/citra_qt/configure_system.ui3
-rw-r--r--src/citra_qt/debugger/callstack.cpp1
-rw-r--r--src/citra_qt/debugger/graphics/graphics_cmdlists.cpp15
-rw-r--r--src/citra_qt/debugger/graphics/graphics_surface.cpp20
-rw-r--r--src/citra_qt/debugger/graphics/graphics_tracing.cpp4
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp15
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.h3
-rw-r--r--src/citra_qt/debugger/ramview.cpp12
-rw-r--r--src/citra_qt/debugger/ramview.h17
-rw-r--r--src/citra_qt/debugger/wait_tree.cpp9
-rw-r--r--src/citra_qt/main.cpp3
-rw-r--r--src/citra_qt/util/spinbox.cpp7
-rw-r--r--src/common/CMakeLists.txt6
-rw-r--r--src/common/bit_set.h33
-rw-r--r--src/common/file_util.cpp4
-rw-r--r--src/common/hash.cpp8
-rw-r--r--src/common/hash.h5
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/common/math_util.h2
-rw-r--r--src/common/quaternion.h44
-rw-r--r--src/common/thread.h10
-rw-r--r--src/common/vector_math.h19
-rw-r--r--src/common/x64/abi.cpp350
-rw-r--r--src/common/x64/abi.h58
-rw-r--r--src/common/x64/emitter.cpp2583
-rw-r--r--src/common/x64/emitter.h1206
-rw-r--r--src/core/CMakeLists.txt20
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp31
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h2
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.cpp88
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.h32
-rw-r--r--src/core/core.cpp1
-rw-r--r--src/core/core.h2
-rw-r--r--src/core/core_timing.cpp2
-rw-r--r--src/core/core_timing.h1
-rw-r--r--src/core/file_sys/archive_extsavedata.cpp2
-rw-r--r--src/core/file_sys/archive_sdmc.cpp12
-rw-r--r--src/core/file_sys/savedata_archive.cpp12
-rw-r--r--src/core/frontend/camera/blank_camera.cpp31
-rw-r--r--src/core/frontend/camera/blank_camera.h28
-rw-r--r--src/core/frontend/camera/factory.cpp32
-rw-r--r--src/core/frontend/camera/factory.h41
-rw-r--r--src/core/frontend/camera/interface.cpp11
-rw-r--r--src/core/frontend/camera/interface.h61
-rw-r--r--src/core/frontend/emu_window.cpp25
-rw-r--r--src/core/frontend/emu_window.h52
-rw-r--r--src/core/frontend/motion_emu.cpp89
-rw-r--r--src/core/frontend/motion_emu.h52
-rw-r--r--src/core/gdbstub/gdbstub.cpp5
-rw-r--r--src/core/hle/applets/applet.cpp5
-rw-r--r--src/core/hle/applets/mint.cpp72
-rw-r--r--src/core/hle/applets/mint.h29
-rw-r--r--src/core/hle/config_mem.cpp13
-rw-r--r--src/core/hle/hle.cpp58
-rw-r--r--src/core/hle/kernel/event.cpp21
-rw-r--r--src/core/hle/kernel/event.h6
-rw-r--r--src/core/hle/kernel/kernel.cpp49
-rw-r--r--src/core/hle/kernel/kernel.h15
-rw-r--r--src/core/hle/kernel/mutex.cpp84
-rw-r--r--src/core/hle/kernel/mutex.h17
-rw-r--r--src/core/hle/kernel/resource_limit.cpp2
-rw-r--r--src/core/hle/kernel/semaphore.cpp7
-rw-r--r--src/core/hle/kernel/semaphore.h4
-rw-r--r--src/core/hle/kernel/server_port.cpp6
-rw-r--r--src/core/hle/kernel/server_port.h4
-rw-r--r--src/core/hle/kernel/server_session.cpp6
-rw-r--r--src/core/hle/kernel/server_session.h4
-rw-r--r--src/core/hle/kernel/thread.cpp128
-rw-r--r--src/core/hle/kernel/thread.h62
-rw-r--r--src/core/hle/kernel/timer.cpp18
-rw-r--r--src/core/hle/kernel/timer.h6
-rw-r--r--src/core/hle/service/ac/ac.cpp181
-rw-r--r--src/core/hle/service/ac/ac.h134
-rw-r--r--src/core/hle/service/ac/ac_i.cpp39
-rw-r--r--src/core/hle/service/ac/ac_i.h22
-rw-r--r--src/core/hle/service/ac/ac_u.cpp39
-rw-r--r--src/core/hle/service/ac/ac_u.h (renamed from src/core/hle/service/ac_u.h)1
-rw-r--r--src/core/hle/service/ac_u.cpp291
-rw-r--r--src/core/hle/service/boss/boss.cpp4
-rw-r--r--src/core/hle/service/cam/cam.cpp1024
-rw-r--r--src/core/hle/service/cam/cam.h358
-rw-r--r--src/core/hle/service/cam/cam_u.cpp32
-rw-r--r--src/core/hle/service/cfg/cfg.cpp60
-rw-r--r--src/core/hle/service/cfg/cfg.h7
-rw-r--r--src/core/hle/service/err_f.cpp2
-rw-r--r--src/core/hle/service/gsp_gpu.cpp31
-rw-r--r--src/core/hle/service/hid/hid.cpp150
-rw-r--r--src/core/hle/service/hid/hid.h3
-rw-r--r--src/core/hle/service/mic_u.cpp13
-rw-r--r--src/core/hle/service/nfc/nfc.cpp125
-rw-r--r--src/core/hle/service/nfc/nfc.h139
-rw-r--r--src/core/hle/service/nfc/nfc_m.cpp23
-rw-r--r--src/core/hle/service/nfc/nfc_u.cpp23
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/soc_u.cpp4
-rw-r--r--src/core/hle/service/y2r_u.cpp4
-rw-r--r--src/core/hle/svc.cpp106
-rw-r--r--src/core/hw/gpu.cpp6
-rw-r--r--src/core/loader/3dsx.cpp34
-rw-r--r--src/core/loader/ncch.cpp24
-rw-r--r--src/core/loader/ncch.h5
-rw-r--r--src/core/settings.cpp3
-rw-r--r--src/core/settings.h12
-rw-r--r--src/video_core/CMakeLists.txt42
-rw-r--r--src/video_core/clipper.cpp24
-rw-r--r--src/video_core/command_processor.cpp43
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp256
-rw-r--r--src/video_core/debug_utils/debug_utils.h25
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/pica.h62
-rw-r--r--src/video_core/pica_state.h4
-rw-r--r--src/video_core/primitive_assembly.cpp2
-rw-r--r--src/video_core/primitive_assembly.h5
-rw-r--r--src/video_core/rasterizer.cpp12
-rw-r--r--src/video_core/rasterizer.h40
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp28
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp19
-rw-r--r--src/video_core/shader/shader.cpp139
-rw-r--r--src/video_core/shader/shader.h120
-rw-r--r--src/video_core/shader/shader_interpreter.cpp51
-rw-r--r--src/video_core/shader/shader_interpreter.h25
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp890
-rw-r--r--src/video_core/shader/shader_jit_x64.h115
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp889
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h124
-rw-r--r--src/video_core/texture/etc1.cpp124
-rw-r--r--src/video_core/texture/etc1.h16
-rw-r--r--src/video_core/texture/texture_decode.cpp229
-rw-r--r--src/video_core/texture/texture_decode.h60
-rw-r--r--src/video_core/vertex_loader.cpp5
-rw-r--r--src/video_core/vertex_loader.h4
-rw-r--r--src/video_core/video_core.cpp1
-rw-r--r--src/video_core/video_core.h1
164 files changed, 5657 insertions, 6890 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index ba6acf28e..84f9c03a7 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -56,20 +56,8 @@ void AddAddressSpace(Kernel::VMManager& address_space) {
}
void SelectSink(std::string sink_id) {
- auto iter =
- std::find_if(g_sink_details.begin(), g_sink_details.end(),
- [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
-
- if (sink_id == "auto" || iter == g_sink_details.end()) {
- if (sink_id != "auto") {
- LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
- }
- // Auto-select.
- // g_sink_details is ordered in terms of desirability, with the best choice at the front.
- iter = g_sink_details.begin();
- }
-
- DSP::HLE::SetSink(iter->factory());
+ const SinkDetails& sink_details = GetSinkDetails(sink_id);
+ DSP::HLE::SetSink(sink_details.factory());
}
void EnableStretching(bool enable) {
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
index 2bbf7146e..92484c526 100644
--- a/src/audio_core/hle/source.cpp
+++ b/src/audio_core/hle/source.cpp
@@ -158,6 +158,14 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
static_cast<size_t>(state.mono_or_stereo));
}
+ u32_dsp play_position = {};
+ if (config.play_position_dirty && config.play_position != 0) {
+ config.play_position_dirty.Assign(0);
+ play_position = config.play_position;
+ // play_position applies only to the embedded buffer, and defaults to 0 w/o a dirty bit
+ // This will be the starting sample for the first time the buffer is played.
+ }
+
if (config.embedded_buffer_dirty) {
config.embedded_buffer_dirty.Assign(0);
state.input_queue.emplace(Buffer{
@@ -171,9 +179,18 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
state.mono_or_stereo,
state.format,
false,
+ play_position,
+ false,
});
- LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu",
- config.physical_address, config.length, config.buffer_id);
+ LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu start=%u",
+ config.physical_address, config.length, config.buffer_id,
+ static_cast<u32>(config.play_position));
+ }
+
+ if (config.loop_related_dirty && config.loop_related != 0) {
+ config.loop_related_dirty.Assign(0);
+ LOG_WARNING(Audio_DSP, "Unhandled complex loop with loop_related=0x%08x",
+ static_cast<u32>(config.loop_related));
}
if (config.buffer_queue_dirty) {
@@ -192,6 +209,8 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
state.mono_or_stereo,
state.format,
true,
+ {}, // 0 in u32_dsp
+ false,
});
LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i,
b.physical_address, b.length, b.buffer_id);
@@ -247,18 +266,18 @@ bool Source::DequeueBuffer() {
if (state.input_queue.empty())
return false;
- const Buffer buf = state.input_queue.top();
- state.input_queue.pop();
+ Buffer buf = state.input_queue.top();
+
+ // if we're in a loop, the current sound keeps playing afterwards, so leave the queue alone
+ if (!buf.is_looping) {
+ state.input_queue.pop();
+ }
if (buf.adpcm_dirty) {
state.adpcm_state.yn1 = buf.adpcm_yn[0];
state.adpcm_state.yn2 = buf.adpcm_yn[1];
}
- if (buf.is_looping) {
- LOG_ERROR(Audio_DSP, "Looped buffers are unimplemented at the moment");
- }
-
const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address);
if (memory) {
const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1;
@@ -305,10 +324,13 @@ bool Source::DequeueBuffer() {
break;
}
- state.current_sample_number = 0;
- state.next_sample_number = 0;
+ // the first playthrough starts at play_position, loops start at the beginning of the buffer
+ state.current_sample_number = (!buf.has_played) ? buf.play_position : 0;
+ state.next_sample_number = state.current_sample_number;
state.current_buffer_id = buf.buffer_id;
- state.buffer_update = buf.from_queue;
+ state.buffer_update = buf.from_queue && !buf.has_played;
+
+ buf.has_played = true;
LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu",
source_id, buf.buffer_id, buf.from_queue ? "true" : "false",
diff --git a/src/audio_core/hle/source.h b/src/audio_core/hle/source.h
index 3d725f2a3..ccb7f064f 100644
--- a/src/audio_core/hle/source.h
+++ b/src/audio_core/hle/source.h
@@ -76,6 +76,8 @@ private:
Format format;
bool from_queue;
+ u32_dsp play_position; // = 0;
+ bool has_played; // = false;
};
struct BufferOrder {
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index e7668438c..c732926a2 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -23,6 +23,12 @@ public:
size_t SamplesInQueue() const override {
return 0;
}
+
+ void SetDevice(int device_id) override {}
+
+ std::vector<std::string> GetDeviceList() const override {
+ return {};
+ }
};
} // namespace AudioCore
diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp
index 4b66cd826..933c5f16d 100644
--- a/src/audio_core/sdl2_sink.cpp
+++ b/src/audio_core/sdl2_sink.cpp
@@ -4,12 +4,12 @@
#include <list>
#include <numeric>
-#include <vector>
#include <SDL.h>
#include "audio_core/audio_core.h"
#include "audio_core/sdl2_sink.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/settings.h"
namespace AudioCore {
@@ -42,10 +42,24 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
SDL_AudioSpec obtained_audiospec;
SDL_zero(obtained_audiospec);
- impl->audio_device_id =
- SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0);
+ int device_count = SDL_GetNumAudioDevices(0);
+ device_list.clear();
+ for (int i = 0; i < device_count; ++i) {
+ device_list.push_back(SDL_GetAudioDeviceName(i, 0));
+ }
+
+ const char* device = nullptr;
+
+ if (device_count >= 1 && Settings::values.audio_device_id != "auto" &&
+ !Settings::values.audio_device_id.empty()) {
+ device = Settings::values.audio_device_id.c_str();
+ }
+
+ impl->audio_device_id = SDL_OpenAudioDevice(device, false, &desired_audiospec,
+ &obtained_audiospec, SDL_AUDIO_ALLOW_ANY_CHANGE);
if (impl->audio_device_id <= 0) {
- LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with: %s", SDL_GetError());
+ LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code %d for device \"%s\"",
+ impl->audio_device_id, Settings::values.audio_device_id.c_str());
return;
}
@@ -69,6 +83,10 @@ unsigned int SDL2Sink::GetNativeSampleRate() const {
return impl->sample_rate;
}
+std::vector<std::string> SDL2Sink::GetDeviceList() const {
+ return device_list;
+}
+
void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
if (impl->audio_device_id <= 0)
return;
@@ -96,6 +114,10 @@ size_t SDL2Sink::SamplesInQueue() const {
return total_size;
}
+void SDL2Sink::SetDevice(int device_id) {
+ this->device_id = device_id;
+}
+
void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) {
Impl* impl = reinterpret_cast<Impl*>(impl_);
diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h
index ccd0f7c7e..bcc725369 100644
--- a/src/audio_core/sdl2_sink.h
+++ b/src/audio_core/sdl2_sink.h
@@ -21,9 +21,14 @@ public:
size_t SamplesInQueue() const override;
+ std::vector<std::string> GetDeviceList() const override;
+ void SetDevice(int device_id) override;
+
private:
struct Impl;
std::unique_ptr<Impl> impl;
+ int device_id;
+ std::vector<std::string> device_list;
};
} // namespace AudioCore
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h
index 08f3bab5b..558c8c0fe 100644
--- a/src/audio_core/sink.h
+++ b/src/audio_core/sink.h
@@ -31,6 +31,15 @@ public:
/// Samples enqueued that have not been played yet.
virtual std::size_t SamplesInQueue() const = 0;
+
+ /**
+ * Sets the desired output device.
+ * @paran device_id Id of the desired device.
+ */
+ virtual void SetDevice(int device_id) = 0;
+
+ /// Returns the list of available devices.
+ virtual std::vector<std::string> GetDeviceList() const = 0;
};
} // namespace
diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp
index 95ccc9e9d..6972395af 100644
--- a/src/audio_core/sink_details.cpp
+++ b/src/audio_core/sink_details.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <memory>
#include <vector>
#include "audio_core/null_sink.h"
@@ -9,6 +10,7 @@
#ifdef HAVE_SDL2
#include "audio_core/sdl2_sink.h"
#endif
+#include "common/logging/log.h"
namespace AudioCore {
@@ -20,4 +22,21 @@ const std::vector<SinkDetails> g_sink_details = {
{"null", []() { return std::make_unique<NullSink>(); }},
};
+const SinkDetails& GetSinkDetails(std::string sink_id) {
+ auto iter =
+ std::find_if(g_sink_details.begin(), g_sink_details.end(),
+ [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
+
+ if (sink_id == "auto" || iter == g_sink_details.end()) {
+ if (sink_id != "auto") {
+ LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
+ }
+ // Auto-select.
+ // g_sink_details is ordered in terms of desirability, with the best choice at the front.
+ iter = g_sink_details.begin();
+ }
+
+ return *iter;
+}
+
} // namespace AudioCore
diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h
index 4b30cf835..9d3735171 100644
--- a/src/audio_core/sink_details.h
+++ b/src/audio_core/sink_details.h
@@ -24,4 +24,6 @@ struct SinkDetails {
extern const std::vector<SinkDetails> g_sink_details;
+const SinkDetails& GetSinkDetails(std::string sink_id);
+
} // namespace AudioCore
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 99c096ac7..76f5caeb1 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -141,6 +141,26 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
+ LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
+ "being used with Citra. \n\n For more information on dumping and "
+ "decrypting games, please refer to: "
+ "https://citra-emu.org/wiki/Dumping-Game-Cartridges");
+ return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
+ LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
+ return -1;
+ case Core::System::ResultStatus::ErrorNotInitialized:
+ LOG_CRITICAL(Frontend, "CPUCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::ErrorSystemMode:
+ LOG_CRITICAL(Frontend, "Failed to determine system mode!");
+ return -1;
+ case Core::System::ResultStatus::ErrorVideoCore:
+ LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::Success:
+ break; // Expected case
}
while (emu_window->IsOpen()) {
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 29462c982..fac1c9a0e 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -63,8 +63,8 @@ void Config::ReadValues() {
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
- Settings::values.use_scaled_resolution =
- sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
+ Settings::values.resolution_factor =
+ (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
Settings::values.toggle_framelimit =
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
@@ -82,6 +82,7 @@ void Config::ReadValues() {
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
+ Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
// Data Storage
Settings::values.use_virtual_sd =
@@ -89,7 +90,23 @@ void Config::ReadValues() {
// System
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
- Settings::values.region_value = sdl2_config->GetInteger("System", "region_value", 1);
+ Settings::values.region_value =
+ sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
+
+ // Camera
+ using namespace Service::CAM;
+ Settings::values.camera_name[OuterRightCamera] =
+ sdl2_config->Get("Camera", "camera_outer_right_name", "blank");
+ Settings::values.camera_config[OuterRightCamera] =
+ sdl2_config->Get("Camera", "camera_outer_right_config", "");
+ Settings::values.camera_name[InnerCamera] =
+ sdl2_config->Get("Camera", "camera_inner_name", "blank");
+ Settings::values.camera_config[InnerCamera] =
+ sdl2_config->Get("Camera", "camera_inner_config", "");
+ Settings::values.camera_name[OuterLeftCamera] =
+ sdl2_config->Get("Camera", "camera_outer_left_name", "blank");
+ Settings::values.camera_config[OuterLeftCamera] =
+ sdl2_config->Get("Camera", "camera_outer_left_config", "");
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index 001b18ac2..435ba6f00 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -51,14 +51,21 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size.
-# 0 (default): Native, 1: Scaled
-use_scaled_resolution =
+# Resolution scale factor
+# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
+# factor for the 3DS resolution
+resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# 0 (default): Off, 1: On
use_vsync =
+# The clear color for the renderer. What shows up on the sides of the bottom screen.
+# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
+bg_red =
+bg_blue =
+bg_green =
+
[Layout]
# Layout for the screen inside the render window.
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
@@ -73,12 +80,6 @@ toggle_framelimit =
# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
swap_screen =
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
@@ -90,6 +91,10 @@ output_engine =
# 0: No, 1 (default): Yes
enable_audio_stretching =
+# Which audio device to use.
+# auto (default): Auto-select
+output_device =
+
[Data Storage]
# Whether to create a virtual SD card.
# 1 (default): Yes, 0: No
@@ -101,9 +106,25 @@ use_virtual_sd =
is_new_3ds =
# The system region that Citra will use during emulation
-# 0: Japan, 1: USA (default), 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
+# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =
+[Camera]
+# Which camera engine to use for the right outer camera
+# blank (default): a dummy camera that always returns black image
+camera_outer_right_name =
+
+# A config string for the right outer camera. Its meaning is defined by the camera engine
+camera_outer_right_config =
+
+# ... for the left outer camera
+camera_outer_left_name =
+camera_outer_left_config =
+
+# ... for the inner camera
+camera_inner_name =
+camera_inner_config =
+
[Miscellaneous]
# A filter which removes logs below a certain logging level.
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0d82b670..81a3abe3f 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -19,16 +19,22 @@
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ motion_emu->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
- if (button != SDL_BUTTON_LEFT)
- return;
-
- if (state == SDL_PRESSED) {
- TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- } else {
- TouchReleased();
+ if (button == SDL_BUTTON_LEFT) {
+ if (state == SDL_PRESSED) {
+ TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ } else {
+ TouchReleased();
+ }
+ } else if (button == SDL_BUTTON_RIGHT) {
+ if (state == SDL_PRESSED) {
+ motion_emu->BeginTilt(x, y);
+ } else {
+ motion_emu->EndTilt();
+ }
}
}
@@ -54,6 +60,7 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
keyboard_id = KeyMap::NewDeviceId();
ReloadSetKeymaps();
+ motion_emu = std::make_unique<Motion::MotionEmu>(*this);
SDL_SetMainReady();
@@ -109,6 +116,7 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
+ motion_emu = nullptr;
}
void EmuWindow_SDL2::SwapBuffers() {
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index c8cd919c6..b1cbf16d7 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -4,8 +4,10 @@
#pragma once
+#include <memory>
#include <utility>
#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
struct SDL_Window;
@@ -61,4 +63,7 @@ private:
/// Device id of keyboard for use with KeyMap
int keyboard_id;
+
+ /// Motion sensors emulation
+ std::unique_ptr<Motion::MotionEmu> motion_emu;
};
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index 93f1c339d..d4460bf01 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -14,7 +14,6 @@ set(SRCS
debugger/graphics/graphics_tracing.cpp
debugger/graphics/graphics_vertex_shader.cpp
debugger/profiler.cpp
- debugger/ramview.cpp
debugger/registers.cpp
debugger/wait_tree.cpp
util/spinbox.cpp
@@ -48,7 +47,6 @@ set(HEADERS
debugger/graphics/graphics_tracing.h
debugger/graphics/graphics_vertex_shader.h
debugger/profiler.h
- debugger/ramview.h
debugger/registers.h
debugger/wait_tree.h
util/spinbox.h
@@ -100,7 +98,7 @@ if (APPLE)
else()
add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
endif()
-target_link_libraries(citra-qt core video_core audio_core common qhexedit)
+target_link_libraries(citra-qt core video_core audio_core common)
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads)
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 57fde6caa..948db384d 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -99,7 +99,7 @@ private:
};
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
- : QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
+ : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) {
std::string window_title =
Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
@@ -191,6 +191,7 @@ qreal GRenderWindow::windowPixelRatio() {
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
+ motion_emu = nullptr;
emit Closed();
QWidget::closeEvent(event);
}
@@ -204,11 +205,13 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ auto pos = event->pos();
if (event->button() == Qt::LeftButton) {
- auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
static_cast<unsigned>(pos.y() * pixelRatio));
+ } else if (event->button() == Qt::RightButton) {
+ motion_emu->BeginTilt(pos.x(), pos.y());
}
}
@@ -217,11 +220,14 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
qreal pixelRatio = windowPixelRatio();
this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
+ motion_emu->Tilt(pos.x(), pos.y());
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton)
this->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ motion_emu->EndTilt();
}
void GRenderWindow::ReloadSetKeymaps() {
@@ -279,11 +285,13 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(
}
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
+ motion_emu = std::make_unique<Motion::MotionEmu>(*this);
this->emu_thread = emu_thread;
child->DisablePainting();
}
void GRenderWindow::OnEmulationStopping() {
+ motion_emu = nullptr;
emu_thread = nullptr;
child->EnablePainting();
}
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 43015390b..7dac1c480 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -11,6 +11,7 @@
#include <QThread>
#include "common/thread.h"
#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
class QKeyEvent;
class QScreen;
@@ -156,6 +157,9 @@ private:
EmuThread* emu_thread;
+ /// Motion sensors emulation
+ std::unique_ptr<Motion::MotionEmu> motion_emu;
+
protected:
void showEvent(QShowEvent* event) override;
};
diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp
index 06a4e9d25..b65f57fdc 100644
--- a/src/citra_qt/config.cpp
+++ b/src/citra_qt/config.cpp
@@ -44,8 +44,7 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
- Settings::values.use_scaled_resolution =
- qt_config->value("use_scaled_resolution", false).toBool();
+ Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
@@ -64,6 +63,24 @@ void Config::ReadValues() {
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
qt_config->value("enable_audio_stretching", true).toBool();
+ Settings::values.audio_device_id =
+ qt_config->value("output_device", "auto").toString().toStdString();
+ qt_config->endGroup();
+
+ using namespace Service::CAM;
+ qt_config->beginGroup("Camera");
+ Settings::values.camera_name[OuterRightCamera] =
+ qt_config->value("camera_outer_right_name", "blank").toString().toStdString();
+ Settings::values.camera_config[OuterRightCamera] =
+ qt_config->value("camera_outer_right_config", "").toString().toStdString();
+ Settings::values.camera_name[InnerCamera] =
+ qt_config->value("camera_inner_name", "blank").toString().toStdString();
+ Settings::values.camera_config[InnerCamera] =
+ qt_config->value("camera_inner_config", "").toString().toStdString();
+ Settings::values.camera_name[OuterLeftCamera] =
+ qt_config->value("camera_outer_left_name", "blank").toString().toStdString();
+ Settings::values.camera_config[OuterLeftCamera] =
+ qt_config->value("camera_outer_left_config", "").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
@@ -72,7 +89,8 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool();
- Settings::values.region_value = qt_config->value("region_value", 1).toInt();
+ Settings::values.region_value =
+ qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt();
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -151,7 +169,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Renderer");
qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
- qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution);
+ qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
qt_config->setValue("use_vsync", Settings::values.use_vsync);
qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
@@ -169,6 +187,23 @@ void Config::SaveValues() {
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
+ qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
+ qt_config->endGroup();
+
+ using namespace Service::CAM;
+ qt_config->beginGroup("Camera");
+ qt_config->setValue("camera_outer_right_name",
+ QString::fromStdString(Settings::values.camera_name[OuterRightCamera]));
+ qt_config->setValue("camera_outer_right_config",
+ QString::fromStdString(Settings::values.camera_config[OuterRightCamera]));
+ qt_config->setValue("camera_inner_name",
+ QString::fromStdString(Settings::values.camera_name[InnerCamera]));
+ qt_config->setValue("camera_inner_config",
+ QString::fromStdString(Settings::values.camera_config[InnerCamera]));
+ qt_config->setValue("camera_outer_left_name",
+ QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]));
+ qt_config->setValue("camera_outer_left_config",
+ QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]));
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
diff --git a/src/citra_qt/configure_audio.cpp b/src/citra_qt/configure_audio.cpp
index 3cdd4c780..3ddcf9232 100644
--- a/src/citra_qt/configure_audio.cpp
+++ b/src/citra_qt/configure_audio.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
+#include "audio_core/audio_core.h"
+#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "citra_qt/configure_audio.h"
#include "core/settings.h"
@@ -18,6 +21,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
}
this->setConfiguration();
+ connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(updateAudioDevices(int)));
}
ConfigureAudio::~ConfigureAudio() {}
@@ -33,6 +38,19 @@ void ConfigureAudio::setConfiguration() {
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
+
+ // The device list cannot be pre-populated (nor listed) until the output sink is known.
+ updateAudioDevices(new_sink_index);
+
+ int new_device_index = -1;
+ for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
+ if (ui->audio_device_combo_box->itemText(index).toStdString() ==
+ Settings::values.audio_device_id) {
+ new_device_index = index;
+ break;
+ }
+ }
+ ui->audio_device_combo_box->setCurrentIndex(new_device_index);
}
void ConfigureAudio::applyConfiguration() {
@@ -40,5 +58,20 @@ void ConfigureAudio::applyConfiguration() {
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
Settings::Apply();
}
+
+void ConfigureAudio::updateAudioDevices(int sink_index) {
+ ui->audio_device_combo_box->clear();
+ ui->audio_device_combo_box->addItem("auto");
+
+ std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
+ std::vector<std::string> device_list =
+ AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList();
+ for (const auto& device : device_list) {
+ ui->audio_device_combo_box->addItem(device.c_str());
+ }
+}
diff --git a/src/citra_qt/configure_audio.h b/src/citra_qt/configure_audio.h
index 51df2e27b..8190e694f 100644
--- a/src/citra_qt/configure_audio.h
+++ b/src/citra_qt/configure_audio.h
@@ -20,6 +20,9 @@ public:
void applyConfiguration();
+public slots:
+ void updateAudioDevices(int sink_index);
+
private:
void setConfiguration();
diff --git a/src/citra_qt/configure_audio.ui b/src/citra_qt/configure_audio.ui
index 3e2b4635f..dd870eb61 100644
--- a/src/citra_qt/configure_audio.ui
+++ b/src/citra_qt/configure_audio.ui
@@ -35,6 +35,21 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Audio Device:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="audio_device_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/citra_qt/configure_general.cpp b/src/citra_qt/configure_general.cpp
index 03cd8835b..ac90a6df4 100644
--- a/src/citra_qt/configure_general.cpp
+++ b/src/citra_qt/configure_general.cpp
@@ -23,13 +23,15 @@ void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit);
- ui->region_combobox->setCurrentIndex(Settings::values.region_value);
+
+ // The first item is "auto-select" with actual value -1, so plus one here will do the trick
+ ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
- Settings::values.region_value = ui->region_combobox->currentIndex();
+ Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
Settings::Apply();
}
diff --git a/src/citra_qt/configure_general.ui b/src/citra_qt/configure_general.ui
index 81688113f..0f3352a1d 100644
--- a/src/citra_qt/configure_general.ui
+++ b/src/citra_qt/configure_general.ui
@@ -43,26 +43,26 @@
</layout>
</widget>
</item>
- <item>
- <widget class="QGroupBox" name="groupBox_2">
- <property name="title">
- <string>Performance</string>
- </property>
- <layout class="QHBoxLayout" name="horizontalLayout_7">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <widget class="QCheckBox" name="toggle_cpu_jit">
- <property name="text">
- <string>Enable CPU JIT</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Performance</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <widget class="QCheckBox" name="toggle_cpu_jit">
+ <property name="text">
+ <string>Enable CPU JIT</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
@@ -84,6 +84,11 @@
<widget class="QComboBox" name="region_combobox">
<item>
<property name="text">
+ <string>Auto-select</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
<string notr="true">JPN</string>
</property>
</item>
diff --git a/src/citra_qt/configure_graphics.cpp b/src/citra_qt/configure_graphics.cpp
index cea7db388..54f799b47 100644
--- a/src/citra_qt/configure_graphics.cpp
+++ b/src/citra_qt/configure_graphics.cpp
@@ -18,10 +18,81 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
ConfigureGraphics::~ConfigureGraphics() {}
+enum class Resolution : int {
+ Auto,
+ Scale1x,
+ Scale2x,
+ Scale3x,
+ Scale4x,
+ Scale5x,
+ Scale6x,
+ Scale7x,
+ Scale8x,
+ Scale9x,
+ Scale10x,
+};
+
+float ToResolutionFactor(Resolution option) {
+ switch (option) {
+ case Resolution::Auto:
+ return 0.f;
+ case Resolution::Scale1x:
+ return 1.f;
+ case Resolution::Scale2x:
+ return 2.f;
+ case Resolution::Scale3x:
+ return 3.f;
+ case Resolution::Scale4x:
+ return 4.f;
+ case Resolution::Scale5x:
+ return 5.f;
+ case Resolution::Scale6x:
+ return 6.f;
+ case Resolution::Scale7x:
+ return 7.f;
+ case Resolution::Scale8x:
+ return 8.f;
+ case Resolution::Scale9x:
+ return 9.f;
+ case Resolution::Scale10x:
+ return 10.f;
+ }
+ return 0.f;
+}
+
+Resolution FromResolutionFactor(float factor) {
+ if (factor == 0.f) {
+ return Resolution::Auto;
+ } else if (factor == 1.f) {
+ return Resolution::Scale1x;
+ } else if (factor == 2.f) {
+ return Resolution::Scale2x;
+ } else if (factor == 3.f) {
+ return Resolution::Scale3x;
+ } else if (factor == 4.f) {
+ return Resolution::Scale4x;
+ } else if (factor == 5.f) {
+ return Resolution::Scale5x;
+ } else if (factor == 6.f) {
+ return Resolution::Scale6x;
+ } else if (factor == 7.f) {
+ return Resolution::Scale7x;
+ } else if (factor == 8.f) {
+ return Resolution::Scale8x;
+ } else if (factor == 9.f) {
+ return Resolution::Scale9x;
+ } else if (factor == 10.f) {
+ return Resolution::Scale10x;
+ }
+ return Resolution::Auto;
+}
+
void ConfigureGraphics::setConfiguration() {
ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
+ ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer);
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
- ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
+ ui->resolution_factor_combobox->setCurrentIndex(
+ static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_vsync->setChecked(Settings::values.use_vsync);
ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
@@ -31,7 +102,8 @@ void ConfigureGraphics::setConfiguration() {
void ConfigureGraphics::applyConfiguration() {
Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked();
- Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked();
+ Settings::values.resolution_factor =
+ ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_vsync = ui->toggle_vsync->isChecked();
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
Settings::values.layout_option =
diff --git a/src/citra_qt/configure_graphics.ui b/src/citra_qt/configure_graphics.ui
index 964aa0bbd..a091f4c60 100644
--- a/src/citra_qt/configure_graphics.ui
+++ b/src/citra_qt/configure_graphics.ui
@@ -37,13 +37,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="toggle_scaled_resolution">
- <property name="text">
- <string>Enable scaled resolution</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_vsync">
<property name="text">
<string>Enable V-Sync</string>
@@ -57,6 +50,76 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Internal Resolution:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="resolution_factor_combobox">
+ <item>
+ <property name="text">
+ <string notr="true">Auto (Window Size)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">Native (400x240)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">2x Native (800x480)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">3x Native (1200x720)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">4x Native (1600x960)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">5x Native (2000x1200)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">6x Native (2400x1440)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">7x Native (2800x1680)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">8x Native (3200x1920)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">9x Native (3600x2160)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">10x Native (4000x2400)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
@@ -69,9 +132,9 @@
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label1">
<property name="text">
@@ -128,5 +191,12 @@
</layout>
</widget>
<resources/>
- <connections/>
+ <connections>
+ <connection>
+ <sender>toggle_hw_renderer</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>resolution_factor_combobox</receiver>
+ <slot>setEnabled(bool)</slot>
+ </connection>
+ </connections>
</ui>
diff --git a/src/citra_qt/configure_input.cpp b/src/citra_qt/configure_input.cpp
index 3e6803b8a..c29652f32 100644
--- a/src/citra_qt/configure_input.cpp
+++ b/src/citra_qt/configure_input.cpp
@@ -17,7 +17,6 @@ static QString getKeyName(Qt::Key key_code) {
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
- case -1:
return "";
default:
return QKeySequence(key_code).toString();
diff --git a/src/citra_qt/configure_input.ui b/src/citra_qt/configure_input.ui
index a040d4df4..2760787e5 100644
--- a/src/citra_qt/configure_input.ui
+++ b/src/citra_qt/configure_input.ui
@@ -275,7 +275,6 @@
</layout>
</item>
</layout>
- <zorder></zorder>
</widget>
</item>
<item row="1" column="1">
@@ -521,7 +520,7 @@
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
- <widget class="QLabel" name="label_34">
+ <widget class="QLabel" name="label_36">
<property name="text">
<string>Circle Mod:</string>
</property>
diff --git a/src/citra_qt/configure_system.ui b/src/citra_qt/configure_system.ui
index 6a906b61b..cc54fa37f 100644
--- a/src/citra_qt/configure_system.ui
+++ b/src/citra_qt/configure_system.ui
@@ -129,6 +129,9 @@
</item>
<item row="2" column="1">
<widget class="QComboBox" name="combo_language">
+ <property name="toolTip">
+ <string>Note: this can be overridden when region setting is auto-select</string>
+ </property>
<item>
<property name="text">
<string>Japanese (日本語)</string>
diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp
index c1db93583..08d2e7a22 100644
--- a/src/citra_qt/debugger/callstack.cpp
+++ b/src/citra_qt/debugger/callstack.cpp
@@ -45,7 +45,6 @@ void CallstackWidget::OnDebugModeEntered() {
if (ARM_Disasm::Decode(insn) == OP_BL) {
std::string name;
// ripped from disasm
- u8 cond = (insn >> 28) & 0xf;
u32 i_offset = insn & 0xffffff;
// Sign-extend the 24-bit offset
if ((i_offset >> 23) & 1)
diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
index dab529e3a..ee79f0edf 100644
--- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
@@ -20,13 +20,14 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/texture/texture_decode.h"
namespace {
-QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
+QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) {
QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
for (int y = 0; y < info.height; ++y) {
for (int x = 0; x < info.width; ++x) {
- Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true);
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
@@ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
class TextureInfoWidget : public QWidget {
public:
- TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info,
+ TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info,
QWidget* parent = nullptr)
: QWidget(parent) {
+
QLabel* image_widget = new QLabel;
QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation);
@@ -135,11 +137,6 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
UNREACHABLE_MSG("Unknown texture command");
}
- const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
- const auto config = texture.config;
- const auto format = texture.format;
- const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
-
// TODO: Open a surface debugger
}
}
@@ -165,7 +162,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
const auto config = texture.config;
const auto format = texture.format;
- const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
+ const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
new_info_widget = new TextureInfoWidget(src, info);
}
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp
index 4efd95d3c..bd82b00d4 100644
--- a/src/citra_qt/debugger/graphics/graphics_surface.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp
@@ -18,6 +18,7 @@
#include "core/memory.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
@@ -512,7 +513,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
- auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+ auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
surface_address = info.physical_address;
surface_width = info.width;
@@ -567,28 +568,27 @@ void GraphicsSurfaceWidget::OnUpdate() {
surface_picture_label->show();
- unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
- unsigned stride = nibbles_per_pixel * surface_width / 2;
-
- // We handle depth formats here because DebugUtils only supports TextureFormats
if (surface_format <= Format::MaxTextureFormat) {
-
// Generate a virtual texture
- Pica::DebugUtils::TextureInfo info;
+ Pica::Texture::TextureInfo info;
info.physical_address = surface_address;
info.width = surface_width;
info.height = surface_height;
info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
- info.stride = stride;
+ info.SetDefaultStride();
for (unsigned int y = 0; y < surface_height; ++y) {
for (unsigned int x = 0; x < surface_width; ++x) {
- Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true);
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
-
} else {
+ // We handle depth formats here because DebugUtils only supports TextureFormats
+
+ // TODO(yuriks): Convert to newer tile-based addressing
+ unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
+ unsigned stride = nibbles_per_pixel * surface_width / 2;
ASSERT_MSG(nibbles_per_pixel >= 2,
"Depth decoder only supports formats with at least one byte per pixel");
diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.cpp b/src/citra_qt/debugger/graphics/graphics_tracing.cpp
index 716ed50b8..17f1c5ce2 100644
--- a/src/citra_qt/debugger/graphics/graphics_tracing.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_tracing.cpp
@@ -71,8 +71,8 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
- default_attributes[4 * i + comp] =
- nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
+ default_attributes[4 * i + comp] = nihstro::to_float24(
+ Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32());
}
}
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
index b75b94ef8..489ec5f21 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
@@ -18,7 +18,9 @@
#include "citra_qt/util/util.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_interpreter.h"
using nihstro::OpCode;
using nihstro::Instruction;
@@ -276,9 +278,6 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
output << 'b' << instr.flow_control.bool_uniform_id << ' ';
}
- u32 target_addr = instr.flow_control.dest_offset;
- u32 target_addr_else = instr.flow_control.dest_offset;
-
if (opcode_info.subtype & OpCode::Info::HasAlternative) {
output << "else jump to 0x" << std::setw(4) << std::right
<< std::setfill('0') << std::hex
@@ -473,7 +472,6 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
}
void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
- auto input = static_cast<Pica::Shader::InputVertex*>(data);
if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
Reload(true, data);
} else {
@@ -513,7 +511,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
auto& shader_config = Pica::g_state.regs.vs;
for (auto instr : shader_setup.program_code)
info.code.push_back({instr});
- int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes();
+ int num_attributes = shader_config.max_input_attribute_index + 1;
for (auto pattern : shader_setup.swizzle_data)
info.swizzle_info.push_back({pattern});
@@ -522,12 +520,13 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
info.labels.insert({entry_point, "main"});
// Generate debug information
- debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
- shader_setup);
+ Pica::Shader::InterpreterEngine shader_engine;
+ shader_engine.SetupBatch(shader_setup, entry_point);
+ debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config);
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
- unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr);
+ unsigned source_attr = shader_config.GetRegisterForAttribute(attr);
input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
input_data_container[attr]->setVisible(true);
}
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
index bedea0bed..c249a2ff8 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
@@ -8,6 +8,7 @@
#include <QTreeView>
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
#include "nihstro/parser_shbin.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
class QLabel;
@@ -81,7 +82,7 @@ private:
nihstro::ShaderInfo info;
Pica::Shader::DebugData<true> debug_data;
- Pica::Shader::InputVertex input_vertex;
+ Pica::Shader::AttributeBuffer input_vertex;
friend class GraphicsVertexShaderModel;
};
diff --git a/src/citra_qt/debugger/ramview.cpp b/src/citra_qt/debugger/ramview.cpp
deleted file mode 100644
index 10a09dda8..000000000
--- a/src/citra_qt/debugger/ramview.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "citra_qt/debugger/ramview.h"
-
-GRamView::GRamView(QWidget* parent) : QHexEdit(parent) {}
-
-void GRamView::OnCPUStepped() {
- // TODO: QHexEdit doesn't show vertical scroll bars for > 10MB data streams...
- // setData(QByteArray((const char*)Mem_RAM,sizeof(Mem_RAM)/8));
-}
diff --git a/src/citra_qt/debugger/ramview.h b/src/citra_qt/debugger/ramview.h
deleted file mode 100644
index d01cea93b..000000000
--- a/src/citra_qt/debugger/ramview.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "qhexedit.h"
-
-class GRamView : public QHexEdit {
- Q_OBJECT
-
-public:
- explicit GRamView(QWidget* parent = nullptr);
-
-public slots:
- void OnCPUStepped();
-};
diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp
index 1d2de5185..b6ecf3819 100644
--- a/src/citra_qt/debugger/wait_tree.cpp
+++ b/src/citra_qt/debugger/wait_tree.cpp
@@ -153,7 +153,8 @@ QString WaitTreeThread::GetText() const {
case THREADSTATUS_WAIT_SLEEP:
status = tr("sleeping");
break;
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
status = tr("waiting for objects");
break;
case THREADSTATUS_DORMANT:
@@ -180,7 +181,8 @@ QColor WaitTreeThread::GetColor() const {
return QColor(Qt::GlobalColor::darkRed);
case THREADSTATUS_WAIT_SLEEP:
return QColor(Qt::GlobalColor::darkYellow);
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
return QColor(Qt::GlobalColor::red);
case THREADSTATUS_DORMANT:
return QColor(Qt::GlobalColor::darkCyan);
@@ -228,7 +230,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
} else {
list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
}
- if (thread.status == THREADSTATUS_WAIT_SYNCH) {
+ if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
thread.IsSleepingOnWaitAll()));
}
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 6d59cf640..f765c0147 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -12,6 +12,7 @@
#include <QFileDialog>
#include <QMessageBox>
#include <QtGui>
+#include <QtWidgets>
#include "citra_qt/bootmanager.h"
#include "citra_qt/config.h"
#include "citra_qt/configure_dialog.h"
@@ -24,7 +25,6 @@
#include "citra_qt/debugger/graphics/graphics_tracing.h"
#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
#include "citra_qt/debugger/profiler.h"
-#include "citra_qt/debugger/ramview.h"
#include "citra_qt/debugger/registers.h"
#include "citra_qt/debugger/wait_tree.h"
#include "citra_qt/game_list.h"
@@ -46,7 +46,6 @@
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
-#include "qhexedit.h"
#include "video_core/video_core.h"
#ifdef QT_STATICPLUGIN
diff --git a/src/citra_qt/util/spinbox.cpp b/src/citra_qt/util/spinbox.cpp
index feb0ea1b3..212709007 100644
--- a/src/citra_qt/util/spinbox.cpp
+++ b/src/citra_qt/util/spinbox.cpp
@@ -165,13 +165,6 @@ void CSpinBox::UpdateText() {
// Uppercase digits greater than 9.
mask += ">";
- // The greatest signed 64-bit number has 19 decimal digits.
- // TODO: Could probably make this more generic with some logarithms.
- // For reference, unsigned 64-bit can have up to 20 decimal digits.
- int digits = (num_digits != 0)
- ? num_digits
- : (base == 16) ? 16 : (base == 10) ? 19 : 0xFF; // fallback case...
-
// Match num_digits digits
// Digits irrelevant to the chosen number base are filtered in the validator
mask += QString("H").repeated(std::max(num_digits, 1));
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 5aecf6e6e..592911c2b 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -46,6 +46,7 @@ set(HEADERS
microprofileui.h
platform.h
profiler_reporting.h
+ quaternion.h
scm_rev.h
scope_exit.h
string_util.h
@@ -60,14 +61,11 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
- x64/abi.cpp
x64/cpu_detect.cpp
- x64/emitter.cpp)
+ )
set(HEADERS ${HEADERS}
- x64/abi.h
x64/cpu_detect.h
- x64/emitter.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
diff --git a/src/common/bit_set.h b/src/common/bit_set.h
index 3059d0cb0..9c2e6b28c 100644
--- a/src/common/bit_set.h
+++ b/src/common/bit_set.h
@@ -121,22 +121,19 @@ public:
class Iterator {
public:
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
- Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {}
+ Iterator(IntTy val) : m_val(val), m_bit(0) {}
Iterator& operator=(Iterator other) {
new (this) Iterator(other);
return *this;
}
int operator*() {
- return m_bit;
+ return m_bit + ComputeLsb();
}
Iterator& operator++() {
- if (m_val == 0) {
- m_bit = -1;
- } else {
- int bit = LeastSignificantSetBit(m_val);
- m_val &= ~(1 << bit);
- m_bit = bit;
- }
+ int lsb = ComputeLsb();
+ m_val >>= lsb + 1;
+ m_bit += lsb + 1;
+ m_has_lsb = false;
return *this;
}
Iterator operator++(int _) {
@@ -145,15 +142,24 @@ public:
return other;
}
bool operator==(Iterator other) const {
- return m_bit == other.m_bit;
+ return m_val == other.m_val;
}
bool operator!=(Iterator other) const {
- return m_bit != other.m_bit;
+ return m_val != other.m_val;
}
private:
+ int ComputeLsb() {
+ if (!m_has_lsb) {
+ m_lsb = LeastSignificantSetBit(m_val);
+ m_has_lsb = true;
+ }
+ return m_lsb;
+ }
IntTy m_val;
int m_bit;
+ int m_lsb = -1;
+ bool m_has_lsb = false;
};
BitSet() : m_val(0) {}
@@ -221,11 +227,10 @@ public:
}
Iterator begin() const {
- Iterator it(m_val, 0);
- return ++it;
+ return Iterator(m_val);
}
Iterator end() const {
- return Iterator(m_val, -1);
+ return Iterator(0);
}
IntTy m_val;
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 1a1f5d9b5..df234c225 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -303,7 +303,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// copy loop
while (!feof(input)) {
// read input
- int rnum = fread(buffer, sizeof(char), BSIZE, input);
+ size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s",
@@ -313,7 +313,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
}
// write output
- int wnum = fwrite(buffer, sizeof(char), rnum, output);
+ size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
if (wnum != rnum) {
LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s",
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
diff --git a/src/common/hash.cpp b/src/common/hash.cpp
index 2309320bb..f3d390dc5 100644
--- a/src/common/hash.cpp
+++ b/src/common/hash.cpp
@@ -16,7 +16,7 @@ namespace Common {
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
-static FORCE_INLINE u64 getblock64(const u64* p, int i) {
+static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
@@ -34,9 +34,9 @@ static FORCE_INLINE u64 fmix64(u64 k) {
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
- const int nblocks = len / 16;
+ const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
@@ -48,7 +48,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
const u64* blocks = (const u64*)(data);
- for (int i = 0; i < nblocks; i++) {
+ for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
diff --git a/src/common/hash.h b/src/common/hash.h
index a3850be68..ee2560dad 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -4,11 +4,12 @@
#pragma once
+#include <cstddef>
#include "common/common_types.h"
namespace Common {
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
/**
* Computes a 64-bit hash over the specified block of data
@@ -16,7 +17,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
* @param len Length of data (in bytes) to compute hash over
* @returns 64-bit hash value that was computed over the data block
*/
-static inline u64 ComputeHash64(const void* data, int len) {
+static inline u64 ComputeHash64(const void* data, size_t len) {
u64 res[2];
MurmurHash3_128(data, len, 0, res);
return res[0];
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 3ea102229..2ef3e6b05 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -45,6 +45,7 @@ namespace Log {
SUB(Service, LDR) \
SUB(Service, MIC) \
SUB(Service, NDM) \
+ SUB(Service, NFC) \
SUB(Service, NIM) \
SUB(Service, NWM) \
SUB(Service, CAM) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 9d8c18d8e..4330ef879 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -62,6 +62,7 @@ enum class Class : ClassType {
Service_LDR, ///< The LDR (3ds dll loader) service
Service_MIC, ///< The MIC (Microphone) service
Service_NDM, ///< The NDM (Network daemon manager) service
+ Service_NFC, ///< The NFC service
Service_NIM, ///< The NIM (Network interface manager) service
Service_NWM, ///< The NWM (Network wlan manager) service
Service_CAM, ///< The CAM (Camera) service
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cdeaeb733..45a1ed367 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -10,6 +10,8 @@
namespace MathUtil {
+static constexpr float PI = 3.14159265f;
+
inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1,
unsigned length1) {
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
new file mode 100644
index 000000000..84ac82ed3
--- /dev/null
+++ b/src/common/quaternion.h
@@ -0,0 +1,44 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/vector_math.h"
+
+namespace Math {
+
+template <typename T>
+class Quaternion {
+public:
+ Math::Vec3<T> xyz;
+ T w;
+
+ Quaternion<decltype(-T{})> Inverse() const {
+ return {-xyz, w};
+ }
+
+ Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
+ return {xyz + other.xyz, w + other.w};
+ }
+
+ Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
+ return {xyz - other.xyz, w - other.w};
+ }
+
+ Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const {
+ return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
+ w * other.w - Dot(xyz, other.xyz)};
+ }
+};
+
+template <typename T>
+auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
+ return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
+}
+
+inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
+ return {axis * std::sin(angle / 2), std::cos(angle / 2)};
+}
+
+} // namspace Math
diff --git a/src/common/thread.h b/src/common/thread.h
index 9c08be7e3..fa475ab51 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include <condition_variable>
#include <cstddef>
#include <mutex>
@@ -54,6 +55,15 @@ public:
is_set = false;
}
+ template <class Clock, class Duration>
+ bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
+ std::unique_lock<std::mutex> lk(mutex);
+ if (!condvar.wait_until(lk, time, [this] { return is_set; }))
+ return false;
+ is_set = false;
+ return true;
+ }
+
void Reset() {
std::unique_lock<std::mutex> lk(mutex);
// no other action required, since wait loops on the predicate and any lingering signal will
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index a57d86d88..7ca8e15f5 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -186,6 +186,18 @@ Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
typedef Vec2<float> Vec2f;
+template <>
+inline float Vec2<float>::Length() const {
+ return std::sqrt(x * x + y * y);
+}
+
+template <>
+inline float Vec2<float>::Normalize() {
+ float length = Length();
+ *this /= length;
+ return length;
+}
+
template <typename T>
class Vec3 {
public:
@@ -388,6 +400,13 @@ inline Vec3<float> Vec3<float>::Normalized() const {
return *this / Length();
}
+template <>
+inline float Vec3<float>::Normalize() {
+ float length = Length();
+ *this /= length;
+ return length;
+}
+
typedef Vec3<float> Vec3f;
template <typename T>
diff --git a/src/common/x64/abi.cpp b/src/common/x64/abi.cpp
deleted file mode 100644
index 504b9c940..000000000
--- a/src/common/x64/abi.cpp
+++ /dev/null
@@ -1,350 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include "abi.h"
-#include "emitter.h"
-
-using namespace Gen;
-
-// Shared code between Win64 and Unix64
-
-void XEmitter::ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size,
- size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp) {
- size_t shadow = 0;
-#if defined(_WIN32)
- shadow = 0x20;
-#endif
-
- int count = (mask & ABI_ALL_GPRS).Count();
- rsp_alignment -= count * 8;
- size_t subtraction = 0;
- int fpr_count = (mask & ABI_ALL_FPRS).Count();
- if (fpr_count) {
- // If we have any XMMs to save, we must align the stack here.
- subtraction = rsp_alignment & 0xf;
- }
- subtraction += 16 * fpr_count;
- size_t xmm_base_subtraction = subtraction;
- subtraction += needed_frame_size;
- subtraction += shadow;
- // Final alignment.
- rsp_alignment -= subtraction;
- subtraction += rsp_alignment & 0xf;
-
- *shadowp = shadow;
- *subtractionp = subtraction;
- *xmm_offsetp = subtraction - xmm_base_subtraction;
-}
-
-size_t XEmitter::ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size) {
- size_t shadow, subtraction, xmm_offset;
- ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
- &xmm_offset);
-
- for (int r : mask& ABI_ALL_GPRS)
- PUSH((X64Reg)r);
-
- if (subtraction)
- SUB(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
-
- for (int x : mask& ABI_ALL_FPRS) {
- MOVAPD(MDisp(RSP, (int)xmm_offset), (X64Reg)(x - 16));
- xmm_offset += 16;
- }
-
- return shadow;
-}
-
-void XEmitter::ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size) {
- size_t shadow, subtraction, xmm_offset;
- ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
- &xmm_offset);
-
- for (int x : mask& ABI_ALL_FPRS) {
- MOVAPD((X64Reg)(x - 16), MDisp(RSP, (int)xmm_offset));
- xmm_offset += 16;
- }
-
- if (subtraction)
- ADD(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
-
- for (int r = 15; r >= 0; r--) {
- if (mask[r])
- POP((X64Reg)r);
- }
-}
-
-// Common functions
-void XEmitter::ABI_CallFunction(const void* func) {
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionC16(const void* func, u16 param1) {
- MOV(32, R(ABI_PARAM1), Imm32((u32)param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCC16(const void* func, u32 param1, u16 param2) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32((u32)param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionC(const void* func, u32 param1) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCC(const void* func, u32 param1, u32 param2) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCC(const void* func, u32 param1, u32 param2, u32 param3) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCP(const void* func, u32 param1, u32 param2, void* param3) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(64, R(ABI_PARAM3), ImmPtr(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCCP(const void* func, u32 param1, u32 param2, u32 param3,
- void* param4) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- MOV(64, R(ABI_PARAM4), ImmPtr(param4));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionP(const void* func, void* param1) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPA(const void* func, void* param1, const Gen::OpArg& arg2) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPAA(const void* func, void* param1, const Gen::OpArg& arg2,
- const Gen::OpArg& arg3) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- if (!arg3.IsSimpleReg(ABI_PARAM3))
- MOV(32, R(ABI_PARAM3), arg3);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPPC(const void* func, void* param1, void* param2, u32 param3) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- MOV(64, R(ABI_PARAM2), ImmPtr(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-// Pass a register as a parameter.
-void XEmitter::ABI_CallFunctionR(const void* func, X64Reg reg1) {
- if (reg1 != ABI_PARAM1)
- MOV(32, R(ABI_PARAM1), R(reg1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-// Pass two registers as parameters.
-void XEmitter::ABI_CallFunctionRR(const void* func, X64Reg reg1, X64Reg reg2) {
- if (reg2 != ABI_PARAM1) {
- if (reg1 != ABI_PARAM1)
- MOV(64, R(ABI_PARAM1), R(reg1));
- if (reg2 != ABI_PARAM2)
- MOV(64, R(ABI_PARAM2), R(reg2));
- } else {
- if (reg2 != ABI_PARAM2)
- MOV(64, R(ABI_PARAM2), R(reg2));
- if (reg1 != ABI_PARAM1)
- MOV(64, R(ABI_PARAM1), R(reg1));
- }
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionAC(const void* func, const Gen::OpArg& arg1, u32 param2) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionACC(const void* func, const Gen::OpArg& arg1, u32 param2,
- u32 param3) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(64, R(ABI_PARAM3), Imm64(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionA(const void* func, const Gen::OpArg& arg1) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionAA(const void* func, const Gen::OpArg& arg1,
- const Gen::OpArg& arg2) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-} \ No newline at end of file
diff --git a/src/common/x64/abi.h b/src/common/x64/abi.h
deleted file mode 100644
index eaaf81d89..000000000
--- a/src/common/x64/abi.h
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/bit_set.h"
-#include "emitter.h"
-
-// x64 ABI:s, and helpers to help follow them when JIT-ing code.
-// All convensions return values in EAX (+ possibly EDX).
-
-// Windows 64-bit
-// * 4-reg "fastcall" variant, very new-skool stack handling
-// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself
-// calls_
-// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
-// Scratch: RAX RCX RDX R8 R9 R10 R11
-// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
-// Parameters: RCX RDX R8 R9, further MOV-ed
-
-// Linux 64-bit
-// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
-// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
-// Callee-save: RBX RBP R12 R13 R14 R15
-// Parameters: RDI RSI RDX RCX R8 R9
-
-#define ABI_ALL_FPRS BitSet32(0xffff0000)
-#define ABI_ALL_GPRS BitSet32(0x0000ffff)
-
-#ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
-
-#define ABI_PARAM1 RCX
-#define ABI_PARAM2 RDX
-#define ABI_PARAM3 R8
-#define ABI_PARAM4 R9
-
-// xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
-#define ABI_ALL_CALLER_SAVED \
- (BitSet32{RAX, RCX, RDX, R8, R9, R10, R11, XMM0 + 16, XMM1 + 16, XMM2 + 16, XMM3 + 16, \
- XMM4 + 16, XMM5 + 16})
-#else // 64-bit Unix / OS X
-
-#define ABI_PARAM1 RDI
-#define ABI_PARAM2 RSI
-#define ABI_PARAM3 RDX
-#define ABI_PARAM4 RCX
-#define ABI_PARAM5 R8
-#define ABI_PARAM6 R9
-
-// TODO: Avoid pushing all 16 XMM registers when possible. Most functions we call probably
-// don't actually clobber them.
-#define ABI_ALL_CALLER_SAVED (BitSet32{RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11} | ABI_ALL_FPRS)
-#endif // WIN32
-
-#define ABI_ALL_CALLEE_SAVED (~ABI_ALL_CALLER_SAVED)
-
-#define ABI_RETURN RAX
diff --git a/src/common/x64/emitter.cpp b/src/common/x64/emitter.cpp
deleted file mode 100644
index f5930abec..000000000
--- a/src/common/x64/emitter.cpp
+++ /dev/null
@@ -1,2583 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include <cinttypes>
-#include <cstring>
-#include "abi.h"
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/memory_util.h"
-#include "cpu_detect.h"
-#include "emitter.h"
-
-namespace Gen {
-
-struct NormalOpDef {
- u8 toRm8, toRm32, fromRm8, fromRm32, imm8, imm32, simm8, eaximm8, eaximm32, ext;
-};
-
-// 0xCC is code for invalid combination of immediates
-static const NormalOpDef normalops[11] = {
- {0x00, 0x01, 0x02, 0x03, 0x80, 0x81, 0x83, 0x04, 0x05, 0}, // ADD
- {0x10, 0x11, 0x12, 0x13, 0x80, 0x81, 0x83, 0x14, 0x15, 2}, // ADC
-
- {0x28, 0x29, 0x2A, 0x2B, 0x80, 0x81, 0x83, 0x2C, 0x2D, 5}, // SUB
- {0x18, 0x19, 0x1A, 0x1B, 0x80, 0x81, 0x83, 0x1C, 0x1D, 3}, // SBB
-
- {0x20, 0x21, 0x22, 0x23, 0x80, 0x81, 0x83, 0x24, 0x25, 4}, // AND
- {0x08, 0x09, 0x0A, 0x0B, 0x80, 0x81, 0x83, 0x0C, 0x0D, 1}, // OR
-
- {0x30, 0x31, 0x32, 0x33, 0x80, 0x81, 0x83, 0x34, 0x35, 6}, // XOR
- {0x88, 0x89, 0x8A, 0x8B, 0xC6, 0xC7, 0xCC, 0xCC, 0xCC, 0}, // MOV
-
- {0x84, 0x85, 0x84, 0x85, 0xF6, 0xF7, 0xCC, 0xA8, 0xA9, 0}, // TEST (to == from)
- {0x38, 0x39, 0x3A, 0x3B, 0x80, 0x81, 0x83, 0x3C, 0x3D, 7}, // CMP
-
- {0x86, 0x87, 0x86, 0x87, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 7}, // XCHG
-};
-
-enum NormalSSEOps {
- sseCMP = 0xC2,
- sseADD = 0x58, // ADD
- sseSUB = 0x5C, // SUB
- sseAND = 0x54, // AND
- sseANDN = 0x55, // ANDN
- sseOR = 0x56,
- sseXOR = 0x57,
- sseMUL = 0x59, // MUL
- sseDIV = 0x5E, // DIV
- sseMIN = 0x5D, // MIN
- sseMAX = 0x5F, // MAX
- sseCOMIS = 0x2F, // COMIS
- sseUCOMIS = 0x2E, // UCOMIS
- sseSQRT = 0x51, // SQRT
- sseRSQRT = 0x52, // RSQRT (NO DOUBLE PRECISION!!!)
- sseRCP = 0x53, // RCP
- sseMOVAPfromRM = 0x28, // MOVAP from RM
- sseMOVAPtoRM = 0x29, // MOVAP to RM
- sseMOVUPfromRM = 0x10, // MOVUP from RM
- sseMOVUPtoRM = 0x11, // MOVUP to RM
- sseMOVLPfromRM = 0x12,
- sseMOVLPtoRM = 0x13,
- sseMOVHPfromRM = 0x16,
- sseMOVHPtoRM = 0x17,
- sseMOVHLPS = 0x12,
- sseMOVLHPS = 0x16,
- sseMOVDQfromRM = 0x6F,
- sseMOVDQtoRM = 0x7F,
- sseMASKMOVDQU = 0xF7,
- sseLDDQU = 0xF0,
- sseSHUF = 0xC6,
- sseMOVNTDQ = 0xE7,
- sseMOVNTP = 0x2B,
- sseHADD = 0x7C,
-};
-
-void XEmitter::SetCodePtr(u8* ptr) {
- code = ptr;
-}
-
-const u8* XEmitter::GetCodePtr() const {
- return code;
-}
-
-u8* XEmitter::GetWritableCodePtr() {
- return code;
-}
-
-void XEmitter::Write8(u8 value) {
- *code++ = value;
-}
-
-void XEmitter::Write16(u16 value) {
- std::memcpy(code, &value, sizeof(u16));
- code += sizeof(u16);
-}
-
-void XEmitter::Write32(u32 value) {
- std::memcpy(code, &value, sizeof(u32));
- code += sizeof(u32);
-}
-
-void XEmitter::Write64(u64 value) {
- std::memcpy(code, &value, sizeof(u64));
- code += sizeof(u64);
-}
-
-void XEmitter::ReserveCodeSpace(int bytes) {
- for (int i = 0; i < bytes; i++)
- *code++ = 0xCC;
-}
-
-const u8* XEmitter::AlignCode4() {
- int c = int((u64)code & 3);
- if (c)
- ReserveCodeSpace(4 - c);
- return code;
-}
-
-const u8* XEmitter::AlignCode16() {
- int c = int((u64)code & 15);
- if (c)
- ReserveCodeSpace(16 - c);
- return code;
-}
-
-const u8* XEmitter::AlignCodePage() {
- int c = int((u64)code & 4095);
- if (c)
- ReserveCodeSpace(4096 - c);
- return code;
-}
-
-// This operation modifies flags; check to see the flags are locked.
-// If the flags are locked, we should immediately and loudly fail before
-// causing a subtle JIT bug.
-void XEmitter::CheckFlags() {
- ASSERT_MSG(!flags_locked, "Attempt to modify flags while flags locked!");
-}
-
-void XEmitter::WriteModRM(int mod, int reg, int rm) {
- Write8((u8)((mod << 6) | ((reg & 7) << 3) | (rm & 7)));
-}
-
-void XEmitter::WriteSIB(int scale, int index, int base) {
- Write8((u8)((scale << 6) | ((index & 7) << 3) | (base & 7)));
-}
-
-void OpArg::WriteRex(XEmitter* emit, int opBits, int bits, int customOp) const {
- if (customOp == -1)
- customOp = operandReg;
-#ifdef ARCHITECTURE_x86_64
- u8 op = 0x40;
- // REX.W (whether operation is a 64-bit operation)
- if (opBits == 64)
- op |= 8;
- // REX.R (whether ModR/M reg field refers to R8-R15.
- if (customOp & 8)
- op |= 4;
- // REX.X (whether ModR/M SIB index field refers to R8-R15)
- if (indexReg & 8)
- op |= 2;
- // REX.B (whether ModR/M rm or SIB base or opcode reg field refers to R8-R15)
- if (offsetOrBaseReg & 8)
- op |= 1;
- // Write REX if wr have REX bits to write, or if the operation accesses
- // SIL, DIL, BPL, or SPL.
- if (op != 0x40 || (scale == SCALE_NONE && bits == 8 && (offsetOrBaseReg & 0x10c) == 4) ||
- (opBits == 8 && (customOp & 0x10c) == 4)) {
- emit->Write8(op);
- // Check the operation doesn't access AH, BH, CH, or DH.
- DEBUG_ASSERT((offsetOrBaseReg & 0x100) == 0);
- DEBUG_ASSERT((customOp & 0x100) == 0);
- }
-#else
- DEBUG_ASSERT(opBits != 64);
- DEBUG_ASSERT((customOp & 8) == 0 || customOp == -1);
- DEBUG_ASSERT((indexReg & 8) == 0);
- DEBUG_ASSERT((offsetOrBaseReg & 8) == 0);
- DEBUG_ASSERT(opBits != 8 || (customOp & 0x10c) != 4 || customOp == -1);
- DEBUG_ASSERT(scale == SCALE_ATREG || bits != 8 || (offsetOrBaseReg & 0x10c) != 4);
-#endif
-}
-
-void OpArg::WriteVex(XEmitter* emit, X64Reg regOp1, X64Reg regOp2, int L, int pp, int mmmmm,
- int W) const {
- int R = !(regOp1 & 8);
- int X = !(indexReg & 8);
- int B = !(offsetOrBaseReg & 8);
-
- int vvvv = (regOp2 == X64Reg::INVALID_REG) ? 0xf : (regOp2 ^ 0xf);
-
- // do we need any VEX fields that only appear in the three-byte form?
- if (X == 1 && B == 1 && W == 0 && mmmmm == 1) {
- u8 RvvvvLpp = (R << 7) | (vvvv << 3) | (L << 2) | pp;
- emit->Write8(0xC5);
- emit->Write8(RvvvvLpp);
- } else {
- u8 RXBmmmmm = (R << 7) | (X << 6) | (B << 5) | mmmmm;
- u8 WvvvvLpp = (W << 7) | (vvvv << 3) | (L << 2) | pp;
- emit->Write8(0xC4);
- emit->Write8(RXBmmmmm);
- emit->Write8(WvvvvLpp);
- }
-}
-
-void OpArg::WriteRest(XEmitter* emit, int extraBytes, X64Reg _operandReg,
- bool warn_64bit_offset) const {
- if (_operandReg == INVALID_REG)
- _operandReg = (X64Reg)this->operandReg;
- int mod = 0;
- int ireg = indexReg;
- bool SIB = false;
- int _offsetOrBaseReg = this->offsetOrBaseReg;
-
- if (scale == SCALE_RIP) // Also, on 32-bit, just an immediate address
- {
- // Oh, RIP addressing.
- _offsetOrBaseReg = 5;
- emit->WriteModRM(0, _operandReg, _offsetOrBaseReg);
-// TODO : add some checks
-#ifdef ARCHITECTURE_x86_64
- u64 ripAddr = (u64)emit->GetCodePtr() + 4 + extraBytes;
- s64 distance = (s64)offset - (s64)ripAddr;
- ASSERT_MSG((distance < 0x80000000LL && distance >= -0x80000000LL) || !warn_64bit_offset,
- "WriteRest: op out of range (0x%" PRIx64 " uses 0x%" PRIx64 ")", ripAddr,
- offset);
- s32 offs = (s32)distance;
- emit->Write32((u32)offs);
-#else
- emit->Write32((u32)offset);
-#endif
- return;
- }
-
- if (scale == 0) {
- // Oh, no memory, Just a reg.
- mod = 3; // 11
- } else if (scale >= 1) {
- // Ah good, no scaling.
- if (scale == SCALE_ATREG && !((_offsetOrBaseReg & 7) == 4 || (_offsetOrBaseReg & 7) == 5)) {
- // Okay, we're good. No SIB necessary.
- int ioff = (int)offset;
- if (ioff == 0) {
- mod = 0;
- } else if (ioff < -128 || ioff > 127) {
- mod = 2; // 32-bit displacement
- } else {
- mod = 1; // 8-bit displacement
- }
- } else if (scale >= SCALE_NOBASE_2 && scale <= SCALE_NOBASE_8) {
- SIB = true;
- mod = 0;
- _offsetOrBaseReg = 5;
- } else // if (scale != SCALE_ATREG)
- {
- if ((_offsetOrBaseReg & 7) == 4) // this would occupy the SIB encoding :(
- {
- // So we have to fake it with SIB encoding :(
- SIB = true;
- }
-
- if (scale >= SCALE_1 && scale < SCALE_ATREG) {
- SIB = true;
- }
-
- if (scale == SCALE_ATREG && ((_offsetOrBaseReg & 7) == 4)) {
- SIB = true;
- ireg = _offsetOrBaseReg;
- }
-
- // Okay, we're fine. Just disp encoding.
- // We need displacement. Which size?
- int ioff = (int)(s64)offset;
- if (ioff < -128 || ioff > 127) {
- mod = 2; // 32-bit displacement
- } else {
- mod = 1; // 8-bit displacement
- }
- }
- }
-
- // Okay. Time to do the actual writing
- // ModRM byte:
- int oreg = _offsetOrBaseReg;
- if (SIB)
- oreg = 4;
-
- // TODO(ector): WTF is this if about? I don't remember writing it :-)
- // if (RIP)
- // oreg = 5;
-
- emit->WriteModRM(mod, _operandReg & 7, oreg & 7);
-
- if (SIB) {
- // SIB byte
- int ss;
- switch (scale) {
- case SCALE_NONE:
- _offsetOrBaseReg = 4;
- ss = 0;
- break; // RSP
- case SCALE_1:
- ss = 0;
- break;
- case SCALE_2:
- ss = 1;
- break;
- case SCALE_4:
- ss = 2;
- break;
- case SCALE_8:
- ss = 3;
- break;
- case SCALE_NOBASE_2:
- ss = 1;
- break;
- case SCALE_NOBASE_4:
- ss = 2;
- break;
- case SCALE_NOBASE_8:
- ss = 3;
- break;
- case SCALE_ATREG:
- ss = 0;
- break;
- default:
- ASSERT_MSG(0, "Invalid scale for SIB byte");
- ss = 0;
- break;
- }
- emit->Write8((u8)((ss << 6) | ((ireg & 7) << 3) | (_offsetOrBaseReg & 7)));
- }
-
- if (mod == 1) // 8-bit disp
- {
- emit->Write8((u8)(s8)(s32)offset);
- } else if (mod == 2 || (scale >= SCALE_NOBASE_2 && scale <= SCALE_NOBASE_8)) // 32-bit disp
- {
- emit->Write32((u32)offset);
- }
-}
-
-// W = operand extended width (1 if 64-bit)
-// R = register# upper bit
-// X = scale amnt upper bit
-// B = base register# upper bit
-void XEmitter::Rex(int w, int r, int x, int b) {
- w = w ? 1 : 0;
- r = r ? 1 : 0;
- x = x ? 1 : 0;
- b = b ? 1 : 0;
- u8 rx = (u8)(0x40 | (w << 3) | (r << 2) | (x << 1) | (b));
- if (rx != 0x40)
- Write8(rx);
-}
-
-void XEmitter::JMP(const u8* addr, bool force5Bytes) {
- u64 fn = (u64)addr;
- if (!force5Bytes) {
- s64 distance = (s64)(fn - ((u64)code + 2));
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- // 8 bits will do
- Write8(0xEB);
- Write8((u8)(s8)distance);
- } else {
- s64 distance = (s64)(fn - ((u64)code + 5));
-
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- Write8(0xE9);
- Write32((u32)(s32)distance);
- }
-}
-
-void XEmitter::JMPptr(const OpArg& arg2) {
- OpArg arg = arg2;
- if (arg.IsImm())
- ASSERT_MSG(0, "JMPptr - Imm argument");
- arg.operandReg = 4;
- arg.WriteRex(this, 0, 0);
- Write8(0xFF);
- arg.WriteRest(this);
-}
-
-// Can be used to trap other processors, before overwriting their code
-// not used in dolphin
-void XEmitter::JMPself() {
- Write8(0xEB);
- Write8(0xFE);
-}
-
-void XEmitter::CALLptr(OpArg arg) {
- if (arg.IsImm())
- ASSERT_MSG(0, "CALLptr - Imm argument");
- arg.operandReg = 2;
- arg.WriteRex(this, 0, 0);
- Write8(0xFF);
- arg.WriteRest(this);
-}
-
-void XEmitter::CALL(const void* fnptr) {
- u64 distance = u64(fnptr) - (u64(code) + 5);
- ASSERT_MSG(distance < 0x0000000080000000ULL || distance >= 0xFFFFFFFF80000000ULL,
- "CALL out of range (%p calls %p)", code, fnptr);
- Write8(0xE8);
- Write32(u32(distance));
-}
-
-FixupBranch XEmitter::CALL() {
- FixupBranch branch;
- branch.type = 1;
- branch.ptr = code + 5;
-
- Write8(0xE8);
- Write32(0);
-
- return branch;
-}
-
-FixupBranch XEmitter::J(bool force5bytes) {
- FixupBranch branch;
- branch.type = force5bytes ? 1 : 0;
- branch.ptr = code + (force5bytes ? 5 : 2);
- if (!force5bytes) {
- // 8 bits will do
- Write8(0xEB);
- Write8(0);
- } else {
- Write8(0xE9);
- Write32(0);
- }
- return branch;
-}
-
-FixupBranch XEmitter::J_CC(CCFlags conditionCode, bool force5bytes) {
- FixupBranch branch;
- branch.type = force5bytes ? 1 : 0;
- branch.ptr = code + (force5bytes ? 6 : 2);
- if (!force5bytes) {
- // 8 bits will do
- Write8(0x70 + conditionCode);
- Write8(0);
- } else {
- Write8(0x0F);
- Write8(0x80 + conditionCode);
- Write32(0);
- }
- return branch;
-}
-
-void XEmitter::J_CC(CCFlags conditionCode, const u8* addr, bool force5bytes) {
- u64 fn = (u64)addr;
- s64 distance = (s64)(fn - ((u64)code + 2));
- if (distance < -0x80 || distance >= 0x80 || force5bytes) {
- distance = (s64)(fn - ((u64)code + 6));
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- Write8(0x0F);
- Write8(0x80 + conditionCode);
- Write32((u32)(s32)distance);
- } else {
- Write8(0x70 + conditionCode);
- Write8((u8)(s8)distance);
- }
-}
-
-void XEmitter::SetJumpTarget(const FixupBranch& branch) {
- if (branch.type == 0) {
- s64 distance = (s64)(code - branch.ptr);
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- branch.ptr[-1] = (u8)(s8)distance;
- } else if (branch.type == 1) {
- s64 distance = (s64)(code - branch.ptr);
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- ((s32*)branch.ptr)[-1] = (s32)distance;
- }
-}
-
-void XEmitter::SetJumpTarget(const FixupBranch& branch, const u8* target) {
- if (branch.type == 0) {
- s64 distance = (s64)(target - branch.ptr);
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- branch.ptr[-1] = (u8)(s8)distance;
- } else if (branch.type == 1) {
- s64 distance = (s64)(target - branch.ptr);
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- ((s32*)branch.ptr)[-1] = (s32)distance;
- }
-}
-
-// Single byte opcodes
-// There is no PUSHAD/POPAD in 64-bit mode.
-void XEmitter::INT3() {
- Write8(0xCC);
-}
-void XEmitter::RET() {
- Write8(0xC3);
-}
-void XEmitter::RET_FAST() {
- Write8(0xF3);
- Write8(0xC3);
-} // two-byte return (rep ret) - recommended by AMD optimization manual for the case of jumping to a
- // ret
-
-// The first sign of decadence: optimized NOPs.
-void XEmitter::NOP(size_t size) {
- DEBUG_ASSERT((int)size > 0);
- while (true) {
- switch (size) {
- case 0:
- return;
- case 1:
- Write8(0x90);
- return;
- case 2:
- Write8(0x66);
- Write8(0x90);
- return;
- case 3:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x00);
- return;
- case 4:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x40);
- Write8(0x00);
- return;
- case 5:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x44);
- Write8(0x00);
- Write8(0x00);
- return;
- case 6:
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x44);
- Write8(0x00);
- Write8(0x00);
- return;
- case 7:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x80);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 8:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 9:
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 10:
- Write8(0x66);
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- default:
- // Even though x86 instructions are allowed to be up to 15 bytes long,
- // AMD advises against using NOPs longer than 11 bytes because they
- // carry a performance penalty on CPUs older than AMD family 16h.
- Write8(0x66);
- Write8(0x66);
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- size -= 11;
- continue;
- }
- }
-}
-
-void XEmitter::PAUSE() {
- Write8(0xF3);
- NOP();
-} // use in tight spinloops for energy saving on some cpu
-void XEmitter::CLC() {
- CheckFlags();
- Write8(0xF8);
-} // clear carry
-void XEmitter::CMC() {
- CheckFlags();
- Write8(0xF5);
-} // flip carry
-void XEmitter::STC() {
- CheckFlags();
- Write8(0xF9);
-} // set carry
-
-// TODO: xchg ah, al ???
-void XEmitter::XCHG_AHAL() {
- Write8(0x86);
- Write8(0xe0);
- // alt. 86 c4
-}
-
-// These two can not be executed on early Intel 64-bit CPU:s, only on AMD!
-void XEmitter::LAHF() {
- Write8(0x9F);
-}
-void XEmitter::SAHF() {
- CheckFlags();
- Write8(0x9E);
-}
-
-void XEmitter::PUSHF() {
- Write8(0x9C);
-}
-void XEmitter::POPF() {
- CheckFlags();
- Write8(0x9D);
-}
-
-void XEmitter::LFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xE8);
-}
-void XEmitter::MFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xF0);
-}
-void XEmitter::SFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xF8);
-}
-
-void XEmitter::WriteSimple1Byte(int bits, u8 byte, X64Reg reg) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, (int)reg >> 3);
- Write8(byte + ((int)reg & 7));
-}
-
-void XEmitter::WriteSimple2Byte(int bits, u8 byte1, u8 byte2, X64Reg reg) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, (int)reg >> 3);
- Write8(byte1);
- Write8(byte2 + ((int)reg & 7));
-}
-
-void XEmitter::CWD(int bits) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, 0);
- Write8(0x99);
-}
-
-void XEmitter::CBW(int bits) {
- if (bits == 8)
- Write8(0x66);
- Rex(bits == 32, 0, 0, 0);
- Write8(0x98);
-}
-
-// Simple opcodes
-
-// push/pop do not need wide to be 64-bit
-void XEmitter::PUSH(X64Reg reg) {
- WriteSimple1Byte(32, 0x50, reg);
-}
-void XEmitter::POP(X64Reg reg) {
- WriteSimple1Byte(32, 0x58, reg);
-}
-
-void XEmitter::PUSH(int bits, const OpArg& reg) {
- if (reg.IsSimpleReg())
- PUSH(reg.GetSimpleReg());
- else if (reg.IsImm()) {
- switch (reg.GetImmBits()) {
- case 8:
- Write8(0x6A);
- Write8((u8)(s8)reg.offset);
- break;
- case 16:
- Write8(0x66);
- Write8(0x68);
- Write16((u16)(s16)(s32)reg.offset);
- break;
- case 32:
- Write8(0x68);
- Write32((u32)reg.offset);
- break;
- default:
- ASSERT_MSG(0, "PUSH - Bad imm bits");
- break;
- }
- } else {
- if (bits == 16)
- Write8(0x66);
- reg.WriteRex(this, bits, bits);
- Write8(0xFF);
- reg.WriteRest(this, 0, (X64Reg)6);
- }
-}
-
-void XEmitter::POP(int /*bits*/, const OpArg& reg) {
- if (reg.IsSimpleReg())
- POP(reg.GetSimpleReg());
- else
- ASSERT_MSG(0, "POP - Unsupported encoding");
-}
-
-void XEmitter::BSWAP(int bits, X64Reg reg) {
- if (bits >= 32) {
- WriteSimple2Byte(bits, 0x0F, 0xC8, reg);
- } else if (bits == 16) {
- ROL(16, R(reg), Imm8(8));
- } else if (bits == 8) {
- // Do nothing - can't bswap a single byte...
- } else {
- ASSERT_MSG(0, "BSWAP - Wrong number of bits");
- }
-}
-
-// Undefined opcode - reserved
-// If we ever need a way to always cause a non-breakpoint hard exception...
-void XEmitter::UD2() {
- Write8(0x0F);
- Write8(0x0B);
-}
-
-void XEmitter::PREFETCH(PrefetchLevel level, OpArg arg) {
- ASSERT_MSG(!arg.IsImm(), "PREFETCH - Imm argument");
- arg.operandReg = (u8)level;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- Write8(0x18);
- arg.WriteRest(this);
-}
-
-void XEmitter::SETcc(CCFlags flag, OpArg dest) {
- ASSERT_MSG(!dest.IsImm(), "SETcc - Imm argument");
- dest.operandReg = 0;
- dest.WriteRex(this, 0, 8);
- Write8(0x0F);
- Write8(0x90 + (u8)flag);
- dest.WriteRest(this);
-}
-
-void XEmitter::CMOVcc(int bits, X64Reg dest, OpArg src, CCFlags flag) {
- ASSERT_MSG(!src.IsImm(), "CMOVcc - Imm argument");
- ASSERT_MSG(bits != 8, "CMOVcc - 8 bits unsupported");
- if (bits == 16)
- Write8(0x66);
- src.operandReg = dest;
- src.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(0x40 + (u8)flag);
- src.WriteRest(this);
-}
-
-void XEmitter::WriteMulDivType(int bits, OpArg src, int ext) {
- ASSERT_MSG(!src.IsImm(), "WriteMulDivType - Imm argument");
- CheckFlags();
- src.operandReg = ext;
- if (bits == 16)
- Write8(0x66);
- src.WriteRex(this, bits, bits, 0);
- if (bits == 8) {
- Write8(0xF6);
- } else {
- Write8(0xF7);
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MUL(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 4);
-}
-void XEmitter::DIV(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 6);
-}
-void XEmitter::IMUL(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 5);
-}
-void XEmitter::IDIV(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 7);
-}
-void XEmitter::NEG(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 3);
-}
-void XEmitter::NOT(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 2);
-}
-
-void XEmitter::WriteBitSearchType(int bits, X64Reg dest, OpArg src, u8 byte2, bool rep) {
- ASSERT_MSG(!src.IsImm(), "WriteBitSearchType - Imm argument");
- CheckFlags();
- src.operandReg = (u8)dest;
- if (bits == 16)
- Write8(0x66);
- if (rep)
- Write8(0xF3);
- src.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(byte2);
- src.WriteRest(this);
-}
-
-void XEmitter::MOVNTI(int bits, const OpArg& dest, X64Reg src) {
- if (bits <= 16)
- ASSERT_MSG(0, "MOVNTI - bits<=16");
- WriteBitSearchType(bits, src, dest, 0xC3);
-}
-
-void XEmitter::BSF(int bits, X64Reg dest, const OpArg& src) {
- WriteBitSearchType(bits, dest, src, 0xBC);
-} // Bottom bit to top bit
-void XEmitter::BSR(int bits, X64Reg dest, const OpArg& src) {
- WriteBitSearchType(bits, dest, src, 0xBD);
-} // Top bit to bottom bit
-
-void XEmitter::TZCNT(int bits, X64Reg dest, const OpArg& src) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi1)
- ASSERT_MSG(0, "Trying to use BMI1 on a system that doesn't support it. Bad programmer.");
- WriteBitSearchType(bits, dest, src, 0xBC, true);
-}
-void XEmitter::LZCNT(int bits, X64Reg dest, const OpArg& src) {
- CheckFlags();
- if (!Common::GetCPUCaps().lzcnt)
- ASSERT_MSG(0, "Trying to use LZCNT on a system that doesn't support it. Bad programmer.");
- WriteBitSearchType(bits, dest, src, 0xBD, true);
-}
-
-void XEmitter::MOVSX(int dbits, int sbits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "MOVSX - Imm argument");
- if (dbits == sbits) {
- MOV(dbits, R(dest), src);
- return;
- }
- src.operandReg = (u8)dest;
- if (dbits == 16)
- Write8(0x66);
- src.WriteRex(this, dbits, sbits);
- if (sbits == 8) {
- Write8(0x0F);
- Write8(0xBE);
- } else if (sbits == 16) {
- Write8(0x0F);
- Write8(0xBF);
- } else if (sbits == 32 && dbits == 64) {
- Write8(0x63);
- } else {
- Crash();
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MOVZX(int dbits, int sbits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "MOVZX - Imm argument");
- if (dbits == sbits) {
- MOV(dbits, R(dest), src);
- return;
- }
- src.operandReg = (u8)dest;
- if (dbits == 16)
- Write8(0x66);
- // the 32bit result is automatically zero extended to 64bit
- src.WriteRex(this, dbits == 64 ? 32 : dbits, sbits);
- if (sbits == 8) {
- Write8(0x0F);
- Write8(0xB6);
- } else if (sbits == 16) {
- Write8(0x0F);
- Write8(0xB7);
- } else if (sbits == 32 && dbits == 64) {
- Write8(0x8B);
- } else {
- ASSERT_MSG(0, "MOVZX - Invalid size");
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MOVBE(int bits, const OpArg& dest, const OpArg& src) {
- ASSERT_MSG(Common::GetCPUCaps().movbe,
- "Generating MOVBE on a system that does not support it.");
- if (bits == 8) {
- MOV(bits, dest, src);
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
-
- if (dest.IsSimpleReg()) {
- ASSERT_MSG(!src.IsSimpleReg() && !src.IsImm(), "MOVBE: Loading from !mem");
- src.WriteRex(this, bits, bits, dest.GetSimpleReg());
- Write8(0x0F);
- Write8(0x38);
- Write8(0xF0);
- src.WriteRest(this, 0, dest.GetSimpleReg());
- } else if (src.IsSimpleReg()) {
- ASSERT_MSG(!dest.IsSimpleReg() && !dest.IsImm(), "MOVBE: Storing to !mem");
- dest.WriteRex(this, bits, bits, src.GetSimpleReg());
- Write8(0x0F);
- Write8(0x38);
- Write8(0xF1);
- dest.WriteRest(this, 0, src.GetSimpleReg());
- } else {
- ASSERT_MSG(0, "MOVBE: Not loading or storing to mem");
- }
-}
-
-void XEmitter::LEA(int bits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "LEA - Imm argument");
- src.operandReg = (u8)dest;
- if (bits == 16)
- Write8(0x66); // TODO: performance warning
- src.WriteRex(this, bits, bits);
- Write8(0x8D);
- src.WriteRest(this, 0, INVALID_REG, bits == 64);
-}
-
-// shift can be either imm8 or cl
-void XEmitter::WriteShift(int bits, OpArg dest, const OpArg& shift, int ext) {
- CheckFlags();
- bool writeImm = false;
- if (dest.IsImm()) {
- ASSERT_MSG(0, "WriteShift - can't shift imms");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "WriteShift - illegal argument");
- }
- dest.operandReg = ext;
- if (bits == 16)
- Write8(0x66);
- dest.WriteRex(this, bits, bits, 0);
- if (shift.GetImmBits() == 8) {
- // ok an imm
- u8 imm = (u8)shift.offset;
- if (imm == 1) {
- Write8(bits == 8 ? 0xD0 : 0xD1);
- } else {
- writeImm = true;
- Write8(bits == 8 ? 0xC0 : 0xC1);
- }
- } else {
- Write8(bits == 8 ? 0xD2 : 0xD3);
- }
- dest.WriteRest(this, writeImm ? 1 : 0);
- if (writeImm)
- Write8((u8)shift.offset);
-}
-
-// large rotates and shift are slower on intel than amd
-// intel likes to rotate by 1, and the op is smaller too
-void XEmitter::ROL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 0);
-}
-void XEmitter::ROR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 1);
-}
-void XEmitter::RCL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 2);
-}
-void XEmitter::RCR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 3);
-}
-void XEmitter::SHL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 4);
-}
-void XEmitter::SHR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 5);
-}
-void XEmitter::SAR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 7);
-}
-
-// index can be either imm8 or register, don't use memory destination because it's slow
-void XEmitter::WriteBitTest(int bits, const OpArg& dest, const OpArg& index, int ext) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "WriteBitTest - can't test imms");
- }
- if ((index.IsImm() && index.GetImmBits() != 8)) {
- ASSERT_MSG(0, "WriteBitTest - illegal argument");
- }
- if (bits == 16)
- Write8(0x66);
- if (index.IsImm()) {
- dest.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(0xBA);
- dest.WriteRest(this, 1, (X64Reg)ext);
- Write8((u8)index.offset);
- } else {
- X64Reg operand = index.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- Write8(0x0F);
- Write8(0x83 + 8 * ext);
- dest.WriteRest(this, 1, operand);
- }
-}
-
-void XEmitter::BT(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 4);
-}
-void XEmitter::BTS(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 5);
-}
-void XEmitter::BTR(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 6);
-}
-void XEmitter::BTC(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 7);
-}
-
-// shift can be either imm8 or cl
-void XEmitter::SHRD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "SHRD - can't use imms as destination");
- }
- if (!src.IsSimpleReg()) {
- ASSERT_MSG(0, "SHRD - must use simple register as source");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "SHRD - illegal shift");
- }
- if (bits == 16)
- Write8(0x66);
- X64Reg operand = src.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- if (shift.GetImmBits() == 8) {
- Write8(0x0F);
- Write8(0xAC);
- dest.WriteRest(this, 1, operand);
- Write8((u8)shift.offset);
- } else {
- Write8(0x0F);
- Write8(0xAD);
- dest.WriteRest(this, 0, operand);
- }
-}
-
-void XEmitter::SHLD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "SHLD - can't use imms as destination");
- }
- if (!src.IsSimpleReg()) {
- ASSERT_MSG(0, "SHLD - must use simple register as source");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "SHLD - illegal shift");
- }
- if (bits == 16)
- Write8(0x66);
- X64Reg operand = src.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- if (shift.GetImmBits() == 8) {
- Write8(0x0F);
- Write8(0xA4);
- dest.WriteRest(this, 1, operand);
- Write8((u8)shift.offset);
- } else {
- Write8(0x0F);
- Write8(0xA5);
- dest.WriteRest(this, 0, operand);
- }
-}
-
-void OpArg::WriteSingleByteOp(XEmitter* emit, u8 op, X64Reg _operandReg, int bits) {
- if (bits == 16)
- emit->Write8(0x66);
-
- this->operandReg = (u8)_operandReg;
- WriteRex(emit, bits, bits);
- emit->Write8(op);
- WriteRest(emit);
-}
-
-// operand can either be immediate or register
-void OpArg::WriteNormalOp(XEmitter* emit, bool toRM, NormalOp op, const OpArg& operand,
- int bits) const {
- X64Reg _operandReg;
- if (IsImm()) {
- ASSERT_MSG(0, "WriteNormalOp - Imm argument, wrong order");
- }
-
- if (bits == 16)
- emit->Write8(0x66);
-
- int immToWrite = 0;
-
- if (operand.IsImm()) {
- WriteRex(emit, bits, bits);
-
- if (!toRM) {
- ASSERT_MSG(0, "WriteNormalOp - Writing to Imm (!toRM)");
- }
-
- if (operand.scale == SCALE_IMM8 && bits == 8) {
- // op al, imm8
- if (!scale && offsetOrBaseReg == AL && normalops[op].eaximm8 != 0xCC) {
- emit->Write8(normalops[op].eaximm8);
- emit->Write8((u8)operand.offset);
- return;
- }
- // mov reg, imm8
- if (!scale && op == nrmMOV) {
- emit->Write8(0xB0 + (offsetOrBaseReg & 7));
- emit->Write8((u8)operand.offset);
- return;
- }
- // op r/m8, imm8
- emit->Write8(normalops[op].imm8);
- immToWrite = 8;
- } else if ((operand.scale == SCALE_IMM16 && bits == 16) ||
- (operand.scale == SCALE_IMM32 && bits == 32) ||
- (operand.scale == SCALE_IMM32 && bits == 64)) {
- // Try to save immediate size if we can, but first check to see
- // if the instruction supports simm8.
- // op r/m, imm8
- if (normalops[op].simm8 != 0xCC &&
- ((operand.scale == SCALE_IMM16 && (s16)operand.offset == (s8)operand.offset) ||
- (operand.scale == SCALE_IMM32 && (s32)operand.offset == (s8)operand.offset))) {
- emit->Write8(normalops[op].simm8);
- immToWrite = 8;
- } else {
- // mov reg, imm
- if (!scale && op == nrmMOV && bits != 64) {
- emit->Write8(0xB8 + (offsetOrBaseReg & 7));
- if (bits == 16)
- emit->Write16((u16)operand.offset);
- else
- emit->Write32((u32)operand.offset);
- return;
- }
- // op eax, imm
- if (!scale && offsetOrBaseReg == EAX && normalops[op].eaximm32 != 0xCC) {
- emit->Write8(normalops[op].eaximm32);
- if (bits == 16)
- emit->Write16((u16)operand.offset);
- else
- emit->Write32((u32)operand.offset);
- return;
- }
- // op r/m, imm
- emit->Write8(normalops[op].imm32);
- immToWrite = bits == 16 ? 16 : 32;
- }
- } else if ((operand.scale == SCALE_IMM8 && bits == 16) ||
- (operand.scale == SCALE_IMM8 && bits == 32) ||
- (operand.scale == SCALE_IMM8 && bits == 64)) {
- // op r/m, imm8
- emit->Write8(normalops[op].simm8);
- immToWrite = 8;
- } else if (operand.scale == SCALE_IMM64 && bits == 64) {
- if (scale) {
- ASSERT_MSG(0, "WriteNormalOp - MOV with 64-bit imm requres register destination");
- }
- // mov reg64, imm64
- else if (op == nrmMOV) {
- emit->Write8(0xB8 + (offsetOrBaseReg & 7));
- emit->Write64((u64)operand.offset);
- return;
- }
- ASSERT_MSG(0, "WriteNormalOp - Only MOV can take 64-bit imm");
- } else {
- ASSERT_MSG(0, "WriteNormalOp - Unhandled case");
- }
- _operandReg = (X64Reg)normalops[op].ext; // pass extension in REG of ModRM
- } else {
- _operandReg = (X64Reg)operand.offsetOrBaseReg;
- WriteRex(emit, bits, bits, _operandReg);
- // op r/m, reg
- if (toRM) {
- emit->Write8(bits == 8 ? normalops[op].toRm8 : normalops[op].toRm32);
- }
- // op reg, r/m
- else {
- emit->Write8(bits == 8 ? normalops[op].fromRm8 : normalops[op].fromRm32);
- }
- }
- WriteRest(emit, immToWrite >> 3, _operandReg);
- switch (immToWrite) {
- case 0:
- break;
- case 8:
- emit->Write8((u8)operand.offset);
- break;
- case 16:
- emit->Write16((u16)operand.offset);
- break;
- case 32:
- emit->Write32((u32)operand.offset);
- break;
- default:
- ASSERT_MSG(0, "WriteNormalOp - Unhandled case");
- }
-}
-
-void XEmitter::WriteNormalOp(XEmitter* emit, int bits, NormalOp op, const OpArg& a1,
- const OpArg& a2) {
- if (a1.IsImm()) {
- // Booh! Can't write to an imm
- ASSERT_MSG(0, "WriteNormalOp - a1 cannot be imm");
- return;
- }
- if (a2.IsImm()) {
- a1.WriteNormalOp(emit, true, op, a2, bits);
- } else {
- if (a1.IsSimpleReg()) {
- a2.WriteNormalOp(emit, false, op, a1, bits);
- } else {
- ASSERT_MSG(a2.IsSimpleReg() || a2.IsImm(),
- "WriteNormalOp - a1 and a2 cannot both be memory");
- a1.WriteNormalOp(emit, true, op, a2, bits);
- }
- }
-}
-
-void XEmitter::ADD(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmADD, a1, a2);
-}
-void XEmitter::ADC(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmADC, a1, a2);
-}
-void XEmitter::SUB(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmSUB, a1, a2);
-}
-void XEmitter::SBB(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmSBB, a1, a2);
-}
-void XEmitter::AND(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmAND, a1, a2);
-}
-void XEmitter::OR(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmOR, a1, a2);
-}
-void XEmitter::XOR(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmXOR, a1, a2);
-}
-void XEmitter::MOV(int bits, const OpArg& a1, const OpArg& a2) {
- if (a1.IsSimpleReg() && a2.IsSimpleReg() && a1.GetSimpleReg() == a2.GetSimpleReg())
- LOG_ERROR(Common, "Redundant MOV @ %p - bug in JIT?", code);
- WriteNormalOp(this, bits, nrmMOV, a1, a2);
-}
-void XEmitter::TEST(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmTEST, a1, a2);
-}
-void XEmitter::CMP(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmCMP, a1, a2);
-}
-void XEmitter::XCHG(int bits, const OpArg& a1, const OpArg& a2) {
- WriteNormalOp(this, bits, nrmXCHG, a1, a2);
-}
-
-void XEmitter::IMUL(int bits, X64Reg regOp, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- if (bits == 8) {
- ASSERT_MSG(0, "IMUL - illegal bit size!");
- return;
- }
-
- if (a1.IsImm()) {
- ASSERT_MSG(0, "IMUL - second arg cannot be imm!");
- return;
- }
-
- if (!a2.IsImm()) {
- ASSERT_MSG(0, "IMUL - third arg must be imm!");
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
- a1.WriteRex(this, bits, bits, regOp);
-
- if (a2.GetImmBits() == 8 || (a2.GetImmBits() == 16 && (s8)a2.offset == (s16)a2.offset) ||
- (a2.GetImmBits() == 32 && (s8)a2.offset == (s32)a2.offset)) {
- Write8(0x6B);
- a1.WriteRest(this, 1, regOp);
- Write8((u8)a2.offset);
- } else {
- Write8(0x69);
- if (a2.GetImmBits() == 16 && bits == 16) {
- a1.WriteRest(this, 2, regOp);
- Write16((u16)a2.offset);
- } else if (a2.GetImmBits() == 32 && (bits == 32 || bits == 64)) {
- a1.WriteRest(this, 4, regOp);
- Write32((u32)a2.offset);
- } else {
- ASSERT_MSG(0, "IMUL - unhandled case!");
- }
- }
-}
-
-void XEmitter::IMUL(int bits, X64Reg regOp, const OpArg& a) {
- CheckFlags();
- if (bits == 8) {
- ASSERT_MSG(0, "IMUL - illegal bit size!");
- return;
- }
-
- if (a.IsImm()) {
- IMUL(bits, regOp, R(regOp), a);
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
- a.WriteRex(this, bits, bits, regOp);
- Write8(0x0F);
- Write8(0xAF);
- a.WriteRest(this, 0, regOp);
-}
-
-void XEmitter::WriteSSEOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes) {
- if (opPrefix)
- Write8(opPrefix);
- arg.operandReg = regOp;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- if (op > 0xFF)
- Write8((op >> 8) & 0xFF);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes);
-}
-
-void XEmitter::WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- WriteAVXOp(opPrefix, op, regOp, INVALID_REG, arg, extrabytes);
-}
-
-static int GetVEXmmmmm(u16 op) {
- // Currently, only 0x38 and 0x3A are used as secondary escape byte.
- if ((op >> 8) == 0x3A)
- return 3;
- if ((op >> 8) == 0x38)
- return 2;
-
- return 1;
-}
-
-static int GetVEXpp(u8 opPrefix) {
- if (opPrefix == 0x66)
- return 1;
- if (opPrefix == 0xF3)
- return 2;
- if (opPrefix == 0xF2)
- return 3;
-
- return 0;
-}
-
-void XEmitter::WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes) {
- if (!Common::GetCPUCaps().avx)
- ASSERT_MSG(0, "Trying to use AVX on a system that doesn't support it. Bad programmer.");
- int mmmmm = GetVEXmmmmm(op);
- int pp = GetVEXpp(opPrefix);
- // FIXME: we currently don't support 256-bit instructions, and "size" is not the vector size
- // here
- arg.WriteVex(this, regOp1, regOp2, 0, pp, mmmmm);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes, regOp1);
-}
-
-// Like the above, but more general; covers GPR-based VEX operations, like BMI1/2
-void XEmitter::WriteVEXOp(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- if (size != 32 && size != 64)
- ASSERT_MSG(0, "VEX GPR instructions only support 32-bit and 64-bit modes!");
- int mmmmm = GetVEXmmmmm(op);
- int pp = GetVEXpp(opPrefix);
- arg.WriteVex(this, regOp1, regOp2, 0, pp, mmmmm, size == 64);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes, regOp1);
-}
-
-void XEmitter::WriteBMI1Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi1)
- ASSERT_MSG(0, "Trying to use BMI1 on a system that doesn't support it. Bad programmer.");
- WriteVEXOp(size, opPrefix, op, regOp1, regOp2, arg, extrabytes);
-}
-
-void XEmitter::WriteBMI2Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi2)
- ASSERT_MSG(0, "Trying to use BMI2 on a system that doesn't support it. Bad programmer.");
- WriteVEXOp(size, opPrefix, op, regOp1, regOp2, arg, extrabytes);
-}
-
-void XEmitter::MOVD_xmm(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6E, dest, arg, 0);
-}
-void XEmitter::MOVD_xmm(const OpArg& arg, X64Reg src) {
- WriteSSEOp(0x66, 0x7E, src, arg, 0);
-}
-
-void XEmitter::MOVQ_xmm(X64Reg dest, OpArg arg) {
-#ifdef ARCHITECTURE_x86_64
- // Alternate encoding
- // This does not display correctly in MSVC's debugger, it thinks it's a MOVD
- arg.operandReg = dest;
- Write8(0x66);
- arg.WriteRex(this, 64, 0);
- Write8(0x0f);
- Write8(0x6E);
- arg.WriteRest(this, 0);
-#else
- arg.operandReg = dest;
- Write8(0xF3);
- Write8(0x0f);
- Write8(0x7E);
- arg.WriteRest(this, 0);
-#endif
-}
-
-void XEmitter::MOVQ_xmm(OpArg arg, X64Reg src) {
- if (src > 7 || arg.IsSimpleReg()) {
- // Alternate encoding
- // This does not display correctly in MSVC's debugger, it thinks it's a MOVD
- arg.operandReg = src;
- Write8(0x66);
- arg.WriteRex(this, 64, 0);
- Write8(0x0f);
- Write8(0x7E);
- arg.WriteRest(this, 0);
- } else {
- arg.operandReg = src;
- arg.WriteRex(this, 0, 0);
- Write8(0x66);
- Write8(0x0f);
- Write8(0xD6);
- arg.WriteRest(this, 0);
- }
-}
-
-void XEmitter::WriteMXCSR(OpArg arg, int ext) {
- if (arg.IsImm() || arg.IsSimpleReg())
- ASSERT_MSG(0, "MXCSR - invalid operand");
-
- arg.operandReg = ext;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- Write8(0xAE);
- arg.WriteRest(this);
-}
-
-void XEmitter::STMXCSR(const OpArg& memloc) {
- WriteMXCSR(memloc, 3);
-}
-void XEmitter::LDMXCSR(const OpArg& memloc) {
- WriteMXCSR(memloc, 2);
-}
-
-void XEmitter::MOVNTDQ(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVNTDQ, regOp, arg);
-}
-void XEmitter::MOVNTPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVNTP, regOp, arg);
-}
-void XEmitter::MOVNTPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVNTP, regOp, arg);
-}
-
-void XEmitter::ADDSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseADD, regOp, arg);
-}
-void XEmitter::ADDSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseADD, regOp, arg);
-}
-void XEmitter::SUBSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseSUB, regOp, arg);
-}
-void XEmitter::SUBSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseSUB, regOp, arg);
-}
-void XEmitter::CMPSS(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0xF3, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::CMPSD(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0xF2, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::MULSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMUL, regOp, arg);
-}
-void XEmitter::MULSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMUL, regOp, arg);
-}
-void XEmitter::DIVSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseDIV, regOp, arg);
-}
-void XEmitter::DIVSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseDIV, regOp, arg);
-}
-void XEmitter::MINSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMIN, regOp, arg);
-}
-void XEmitter::MINSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMIN, regOp, arg);
-}
-void XEmitter::MAXSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMAX, regOp, arg);
-}
-void XEmitter::MAXSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMAX, regOp, arg);
-}
-void XEmitter::SQRTSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseSQRT, regOp, arg);
-}
-void XEmitter::SQRTSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseSQRT, regOp, arg);
-}
-void XEmitter::RCPSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseRCP, regOp, arg);
-}
-void XEmitter::RSQRTSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseRSQRT, regOp, arg);
-}
-
-void XEmitter::ADDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseADD, regOp, arg);
-}
-void XEmitter::ADDPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseADD, regOp, arg);
-}
-void XEmitter::SUBPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseSUB, regOp, arg);
-}
-void XEmitter::SUBPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseSUB, regOp, arg);
-}
-void XEmitter::CMPPS(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0x00, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::CMPPD(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0x66, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::ANDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseAND, regOp, arg);
-}
-void XEmitter::ANDPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseAND, regOp, arg);
-}
-void XEmitter::ANDNPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseANDN, regOp, arg);
-}
-void XEmitter::ANDNPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseANDN, regOp, arg);
-}
-void XEmitter::ORPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseOR, regOp, arg);
-}
-void XEmitter::ORPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseOR, regOp, arg);
-}
-void XEmitter::XORPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseXOR, regOp, arg);
-}
-void XEmitter::XORPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseXOR, regOp, arg);
-}
-void XEmitter::MULPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMUL, regOp, arg);
-}
-void XEmitter::MULPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMUL, regOp, arg);
-}
-void XEmitter::DIVPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseDIV, regOp, arg);
-}
-void XEmitter::DIVPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseDIV, regOp, arg);
-}
-void XEmitter::MINPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMIN, regOp, arg);
-}
-void XEmitter::MINPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMIN, regOp, arg);
-}
-void XEmitter::MAXPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMAX, regOp, arg);
-}
-void XEmitter::MAXPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMAX, regOp, arg);
-}
-void XEmitter::SQRTPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseSQRT, regOp, arg);
-}
-void XEmitter::SQRTPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseSQRT, regOp, arg);
-}
-void XEmitter::RCPPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseRCP, regOp, arg);
-}
-void XEmitter::RSQRTPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseRSQRT, regOp, arg);
-}
-void XEmitter::SHUFPS(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x00, sseSHUF, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::SHUFPD(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x66, sseSHUF, regOp, arg, 1);
- Write8(shuffle);
-}
-
-void XEmitter::HADDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseHADD, regOp, arg);
-}
-
-void XEmitter::COMISS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseCOMIS, regOp, arg);
-} // weird that these should be packed
-void XEmitter::COMISD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseCOMIS, regOp, arg);
-} // ordered
-void XEmitter::UCOMISS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseUCOMIS, regOp, arg);
-} // unordered
-void XEmitter::UCOMISD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseUCOMIS, regOp, arg);
-}
-
-void XEmitter::MOVAPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVAPfromRM, regOp, arg);
-}
-void XEmitter::MOVAPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVAPfromRM, regOp, arg);
-}
-void XEmitter::MOVAPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVAPtoRM, regOp, arg);
-}
-void XEmitter::MOVAPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVAPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVUPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVUPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVUPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVUPtoRM, regOp, arg);
-}
-void XEmitter::MOVUPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVUPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVDQA(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVDQfromRM, regOp, arg);
-}
-void XEmitter::MOVDQA(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVDQtoRM, regOp, arg);
-}
-void XEmitter::MOVDQU(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMOVDQfromRM, regOp, arg);
-}
-void XEmitter::MOVDQU(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF3, sseMOVDQtoRM, regOp, arg);
-}
-
-void XEmitter::MOVSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVSS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF3, sseMOVUPtoRM, regOp, arg);
-}
-void XEmitter::MOVSD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF2, sseMOVUPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVLPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVLPfromRM, regOp, arg);
-}
-void XEmitter::MOVLPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVLPfromRM, regOp, arg);
-}
-void XEmitter::MOVLPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVLPtoRM, regOp, arg);
-}
-void XEmitter::MOVLPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVLPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVHPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVHPfromRM, regOp, arg);
-}
-void XEmitter::MOVHPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVHPfromRM, regOp, arg);
-}
-void XEmitter::MOVHPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVHPtoRM, regOp, arg);
-}
-void XEmitter::MOVHPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVHPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVHLPS(X64Reg regOp1, X64Reg regOp2) {
- WriteSSEOp(0x00, sseMOVHLPS, regOp1, R(regOp2));
-}
-void XEmitter::MOVLHPS(X64Reg regOp1, X64Reg regOp2) {
- WriteSSEOp(0x00, sseMOVLHPS, regOp1, R(regOp2));
-}
-
-void XEmitter::CVTPS2PD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, 0x5A, regOp, arg);
-}
-void XEmitter::CVTPD2PS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0x5A, regOp, arg);
-}
-
-void XEmitter::CVTSD2SS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x5A, regOp, arg);
-}
-void XEmitter::CVTSS2SD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x5A, regOp, arg);
-}
-void XEmitter::CVTSD2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2D, regOp, arg);
-}
-void XEmitter::CVTSS2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2D, regOp, arg);
-}
-void XEmitter::CVTSI2SD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2A, regOp, arg);
-}
-void XEmitter::CVTSI2SS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2A, regOp, arg);
-}
-
-void XEmitter::CVTDQ2PD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0xE6, regOp, arg);
-}
-void XEmitter::CVTDQ2PS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, 0x5B, regOp, arg);
-}
-void XEmitter::CVTPD2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0xE6, regOp, arg);
-}
-void XEmitter::CVTPS2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0x5B, regOp, arg);
-}
-
-void XEmitter::CVTTSD2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2C, regOp, arg);
-}
-void XEmitter::CVTTSS2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2C, regOp, arg);
-}
-void XEmitter::CVTTPS2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x5B, regOp, arg);
-}
-void XEmitter::CVTTPD2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE6, regOp, arg);
-}
-
-void XEmitter::MASKMOVDQU(X64Reg dest, X64Reg src) {
- WriteSSEOp(0x66, sseMASKMOVDQU, dest, R(src));
-}
-
-void XEmitter::MOVMSKPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x50, dest, arg);
-}
-void XEmitter::MOVMSKPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x50, dest, arg);
-}
-
-void XEmitter::LDDQU(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0xF2, sseLDDQU, dest, arg);
-} // For integer data only
-
-// THESE TWO ARE UNTESTED.
-void XEmitter::UNPCKLPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x14, dest, arg);
-}
-void XEmitter::UNPCKHPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x15, dest, arg);
-}
-
-void XEmitter::UNPCKLPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x14, dest, arg);
-}
-void XEmitter::UNPCKHPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x15, dest, arg);
-}
-
-void XEmitter::MOVDDUP(X64Reg regOp, const OpArg& arg) {
- if (Common::GetCPUCaps().sse3) {
- WriteSSEOp(0xF2, 0x12, regOp, arg); // SSE3 movddup
- } else {
- // Simulate this instruction with SSE2 instructions
- if (!arg.IsSimpleReg(regOp))
- MOVSD(regOp, arg);
- UNPCKLPD(regOp, R(regOp));
- }
-}
-
-// There are a few more left
-
-// Also some integer instructions are missing
-void XEmitter::PACKSSDW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6B, dest, arg);
-}
-void XEmitter::PACKSSWB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x63, dest, arg);
-}
-void XEmitter::PACKUSWB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x67, dest, arg);
-}
-
-void XEmitter::PUNPCKLBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x60, dest, arg);
-}
-void XEmitter::PUNPCKLWD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x61, dest, arg);
-}
-void XEmitter::PUNPCKLDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x62, dest, arg);
-}
-void XEmitter::PUNPCKLQDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6C, dest, arg);
-}
-
-void XEmitter::PSRLW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLQ(X64Reg reg, const OpArg& arg) {
- WriteSSEOp(0x66, 0xd3, reg, arg);
-}
-
-void XEmitter::PSRLDQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)3, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLDQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)7, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRAW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)4, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRAD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)4, R(reg));
- Write8(shift);
-}
-
-void XEmitter::WriteSSSE3Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- if (!Common::GetCPUCaps().ssse3)
- ASSERT_MSG(0, "Trying to use SSSE3 on a system that doesn't support it. Bad programmer.");
- WriteSSEOp(opPrefix, op, regOp, arg, extrabytes);
-}
-
-void XEmitter::WriteSSE41Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- if (!Common::GetCPUCaps().sse4_1)
- ASSERT_MSG(0, "Trying to use SSE4.1 on a system that doesn't support it. Bad programmer.");
- WriteSSEOp(opPrefix, op, regOp, arg, extrabytes);
-}
-
-void XEmitter::PSHUFB(X64Reg dest, const OpArg& arg) {
- WriteSSSE3Op(0x66, 0x3800, dest, arg);
-}
-void XEmitter::PTEST(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3817, dest, arg);
-}
-void XEmitter::PACKUSDW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x382b, dest, arg);
-}
-void XEmitter::DPPS(X64Reg dest, const OpArg& arg, u8 mask) {
- WriteSSE41Op(0x66, 0x3A40, dest, arg, 1);
- Write8(mask);
-}
-
-void XEmitter::PMINSB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3838, dest, arg);
-}
-void XEmitter::PMINSD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3839, dest, arg);
-}
-void XEmitter::PMINUW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383a, dest, arg);
-}
-void XEmitter::PMINUD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383b, dest, arg);
-}
-void XEmitter::PMAXSB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383c, dest, arg);
-}
-void XEmitter::PMAXSD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383d, dest, arg);
-}
-void XEmitter::PMAXUW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383e, dest, arg);
-}
-void XEmitter::PMAXUD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383f, dest, arg);
-}
-
-void XEmitter::PMOVSXBW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3820, dest, arg);
-}
-void XEmitter::PMOVSXBD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3821, dest, arg);
-}
-void XEmitter::PMOVSXBQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3822, dest, arg);
-}
-void XEmitter::PMOVSXWD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3823, dest, arg);
-}
-void XEmitter::PMOVSXWQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3824, dest, arg);
-}
-void XEmitter::PMOVSXDQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3825, dest, arg);
-}
-void XEmitter::PMOVZXBW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3830, dest, arg);
-}
-void XEmitter::PMOVZXBD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3831, dest, arg);
-}
-void XEmitter::PMOVZXBQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3832, dest, arg);
-}
-void XEmitter::PMOVZXWD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3833, dest, arg);
-}
-void XEmitter::PMOVZXWQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3834, dest, arg);
-}
-void XEmitter::PMOVZXDQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3835, dest, arg);
-}
-
-void XEmitter::PBLENDVB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3810, dest, arg);
-}
-void XEmitter::BLENDVPS(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3814, dest, arg);
-}
-void XEmitter::BLENDVPD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3815, dest, arg);
-}
-void XEmitter::BLENDPS(X64Reg dest, const OpArg& arg, u8 blend) {
- WriteSSE41Op(0x66, 0x3A0C, dest, arg, 1);
- Write8(blend);
-}
-void XEmitter::BLENDPD(X64Reg dest, const OpArg& arg, u8 blend) {
- WriteSSE41Op(0x66, 0x3A0D, dest, arg, 1);
- Write8(blend);
-}
-
-void XEmitter::ROUNDSS(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A0A, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDSD(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A0B, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDPS(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A08, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDPD(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A09, dest, arg, 1);
- Write8(mode);
-}
-
-void XEmitter::PAND(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDB, dest, arg);
-}
-void XEmitter::PANDN(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDF, dest, arg);
-}
-void XEmitter::PXOR(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEF, dest, arg);
-}
-void XEmitter::POR(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEB, dest, arg);
-}
-
-void XEmitter::PADDB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFC, dest, arg);
-}
-void XEmitter::PADDW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFD, dest, arg);
-}
-void XEmitter::PADDD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFE, dest, arg);
-}
-void XEmitter::PADDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD4, dest, arg);
-}
-
-void XEmitter::PADDSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEC, dest, arg);
-}
-void XEmitter::PADDSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xED, dest, arg);
-}
-void XEmitter::PADDUSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDC, dest, arg);
-}
-void XEmitter::PADDUSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDD, dest, arg);
-}
-
-void XEmitter::PSUBB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF8, dest, arg);
-}
-void XEmitter::PSUBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF9, dest, arg);
-}
-void XEmitter::PSUBD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFA, dest, arg);
-}
-void XEmitter::PSUBQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFB, dest, arg);
-}
-
-void XEmitter::PSUBSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE8, dest, arg);
-}
-void XEmitter::PSUBSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE9, dest, arg);
-}
-void XEmitter::PSUBUSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD8, dest, arg);
-}
-void XEmitter::PSUBUSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD9, dest, arg);
-}
-
-void XEmitter::PAVGB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE0, dest, arg);
-}
-void XEmitter::PAVGW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE3, dest, arg);
-}
-
-void XEmitter::PCMPEQB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x74, dest, arg);
-}
-void XEmitter::PCMPEQW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x75, dest, arg);
-}
-void XEmitter::PCMPEQD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x76, dest, arg);
-}
-
-void XEmitter::PCMPGTB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x64, dest, arg);
-}
-void XEmitter::PCMPGTW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x65, dest, arg);
-}
-void XEmitter::PCMPGTD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x66, dest, arg);
-}
-
-void XEmitter::PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg) {
- WriteSSEOp(0x66, 0xC5, dest, arg, 1);
- Write8(subreg);
-}
-void XEmitter::PINSRW(X64Reg dest, const OpArg& arg, u8 subreg) {
- WriteSSEOp(0x66, 0xC4, dest, arg, 1);
- Write8(subreg);
-}
-
-void XEmitter::PMADDWD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF5, dest, arg);
-}
-void XEmitter::PSADBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF6, dest, arg);
-}
-
-void XEmitter::PMAXSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEE, dest, arg);
-}
-void XEmitter::PMAXUB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDE, dest, arg);
-}
-void XEmitter::PMINSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEA, dest, arg);
-}
-void XEmitter::PMINUB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDA, dest, arg);
-}
-
-void XEmitter::PMOVMSKB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD7, dest, arg);
-}
-void XEmitter::PSHUFD(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x66, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::PSHUFLW(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0xF2, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::PSHUFHW(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0xF3, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-
-// VEX
-void XEmitter::VADDSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseADD, regOp1, regOp2, arg);
-}
-void XEmitter::VSUBSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseSUB, regOp1, regOp2, arg);
-}
-void XEmitter::VMULSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseMUL, regOp1, regOp2, arg);
-}
-void XEmitter::VDIVSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseDIV, regOp1, regOp2, arg);
-}
-void XEmitter::VADDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseADD, regOp1, regOp2, arg);
-}
-void XEmitter::VSUBPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseSUB, regOp1, regOp2, arg);
-}
-void XEmitter::VMULPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseMUL, regOp1, regOp2, arg);
-}
-void XEmitter::VDIVPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseDIV, regOp1, regOp2, arg);
-}
-void XEmitter::VSQRTSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseSQRT, regOp1, regOp2, arg);
-}
-void XEmitter::VSHUFPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg, u8 shuffle) {
- WriteAVXOp(0x66, sseSHUF, regOp1, regOp2, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::VUNPCKLPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x14, regOp1, regOp2, arg);
-}
-void XEmitter::VUNPCKHPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x15, regOp1, regOp2, arg);
-}
-
-void XEmitter::VANDPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseAND, regOp1, regOp2, arg);
-}
-void XEmitter::VANDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseAND, regOp1, regOp2, arg);
-}
-void XEmitter::VANDNPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseANDN, regOp1, regOp2, arg);
-}
-void XEmitter::VANDNPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseANDN, regOp1, regOp2, arg);
-}
-void XEmitter::VORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseOR, regOp1, regOp2, arg);
-}
-void XEmitter::VORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseOR, regOp1, regOp2, arg);
-}
-void XEmitter::VXORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseXOR, regOp1, regOp2, arg);
-}
-void XEmitter::VXORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseXOR, regOp1, regOp2, arg);
-}
-
-void XEmitter::VPAND(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xDB, regOp1, regOp2, arg);
-}
-void XEmitter::VPANDN(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xDF, regOp1, regOp2, arg);
-}
-void XEmitter::VPOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xEB, regOp1, regOp2, arg);
-}
-void XEmitter::VPXOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xEF, regOp1, regOp2, arg);
-}
-
-void XEmitter::VFMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3898, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A8, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B8, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3898, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A8, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B8, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3899, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A9, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B9, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3899, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A9, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B9, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389A, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AA, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BA, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389A, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AA, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BA, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389B, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AB, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BB, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389B, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AB, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BB, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389C, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AC, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BC, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389C, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AC, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BC, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389D, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AD, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BD, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389D, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AD, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BD, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389E, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AE, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BE, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389E, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AE, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BE, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389F, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AF, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BF, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389F, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AF, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BF, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3896, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A6, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B6, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3896, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A6, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B6, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3897, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A7, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B7, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3897, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A7, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B7, regOp1, regOp2, arg, 1);
-}
-
-void XEmitter::SARX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0xF3, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::SHLX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0x66, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::SHRX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0xF2, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::RORX(int bits, X64Reg regOp, const OpArg& arg, u8 rotate) {
- WriteBMI2Op(bits, 0xF2, 0x3AF0, regOp, INVALID_REG, arg, 1);
- Write8(rotate);
-}
-void XEmitter::PEXT(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF3, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::PDEP(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF2, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::MULX(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF2, 0x38F6, regOp2, regOp1, arg);
-}
-void XEmitter::BZHI(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0x00, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::BLSR(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x1, regOp, arg);
-}
-void XEmitter::BLSMSK(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x2, regOp, arg);
-}
-void XEmitter::BLSI(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x3, regOp, arg);
-}
-void XEmitter::BEXTR(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI1Op(bits, 0x00, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::ANDN(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F2, regOp1, regOp2, arg);
-}
-
-// Prefixes
-
-void XEmitter::LOCK() {
- Write8(0xF0);
-}
-void XEmitter::REP() {
- Write8(0xF3);
-}
-void XEmitter::REPNE() {
- Write8(0xF2);
-}
-void XEmitter::FSOverride() {
- Write8(0x64);
-}
-void XEmitter::GSOverride() {
- Write8(0x65);
-}
-
-void XEmitter::FWAIT() {
- Write8(0x9B);
-}
-
-// TODO: make this more generic
-void XEmitter::WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, const OpArg& arg) {
- int mf = 0;
- ASSERT_MSG(!(bits == 80 && op_80b == floatINVALID),
- "WriteFloatLoadStore: 80 bits not supported for this instruction");
- switch (bits) {
- case 32:
- mf = 0;
- break;
- case 64:
- mf = 4;
- break;
- case 80:
- mf = 2;
- break;
- default:
- ASSERT_MSG(0, "WriteFloatLoadStore: invalid bits (should be 32/64/80)");
- }
- Write8(0xd9 | mf);
- // x87 instructions use the reg field of the ModR/M byte as opcode:
- if (bits == 80)
- op = op_80b;
- arg.WriteRest(this, 0, (X64Reg)op);
-}
-
-void XEmitter::FLD(int bits, const OpArg& src) {
- WriteFloatLoadStore(bits, floatLD, floatLD80, src);
-}
-void XEmitter::FST(int bits, const OpArg& dest) {
- WriteFloatLoadStore(bits, floatST, floatINVALID, dest);
-}
-void XEmitter::FSTP(int bits, const OpArg& dest) {
- WriteFloatLoadStore(bits, floatSTP, floatSTP80, dest);
-}
-void XEmitter::FNSTSW_AX() {
- Write8(0xDF);
- Write8(0xE0);
-}
-
-void XEmitter::RDTSC() {
- Write8(0x0F);
- Write8(0x31);
-}
-
-void XCodeBlock::PoisonMemory() {
- // x86/64: 0xCC = breakpoint
- memset(region, 0xCC, region_size);
-}
-}
diff --git a/src/common/x64/emitter.h b/src/common/x64/emitter.h
deleted file mode 100644
index 7d7cdde16..000000000
--- a/src/common/x64/emitter.h
+++ /dev/null
@@ -1,1206 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#pragma once
-
-#include <cstddef>
-#include "common/assert.h"
-#include "common/bit_set.h"
-#include "common/code_block.h"
-#include "common/common_types.h"
-
-#if defined(ARCHITECTURE_x86_64) && !defined(_ARCH_64)
-#define _ARCH_64
-#endif
-
-#ifdef _ARCH_64
-#define PTRBITS 64
-#else
-#define PTRBITS 32
-#endif
-
-namespace Gen {
-
-enum X64Reg {
- EAX = 0,
- EBX = 3,
- ECX = 1,
- EDX = 2,
- ESI = 6,
- EDI = 7,
- EBP = 5,
- ESP = 4,
-
- RAX = 0,
- RBX = 3,
- RCX = 1,
- RDX = 2,
- RSI = 6,
- RDI = 7,
- RBP = 5,
- RSP = 4,
- R8 = 8,
- R9 = 9,
- R10 = 10,
- R11 = 11,
- R12 = 12,
- R13 = 13,
- R14 = 14,
- R15 = 15,
-
- AL = 0,
- BL = 3,
- CL = 1,
- DL = 2,
- SIL = 6,
- DIL = 7,
- BPL = 5,
- SPL = 4,
- AH = 0x104,
- BH = 0x107,
- CH = 0x105,
- DH = 0x106,
-
- AX = 0,
- BX = 3,
- CX = 1,
- DX = 2,
- SI = 6,
- DI = 7,
- BP = 5,
- SP = 4,
-
- XMM0 = 0,
- XMM1,
- XMM2,
- XMM3,
- XMM4,
- XMM5,
- XMM6,
- XMM7,
- XMM8,
- XMM9,
- XMM10,
- XMM11,
- XMM12,
- XMM13,
- XMM14,
- XMM15,
-
- YMM0 = 0,
- YMM1,
- YMM2,
- YMM3,
- YMM4,
- YMM5,
- YMM6,
- YMM7,
- YMM8,
- YMM9,
- YMM10,
- YMM11,
- YMM12,
- YMM13,
- YMM14,
- YMM15,
-
- INVALID_REG = 0xFFFFFFFF
-};
-
-enum CCFlags {
- CC_O = 0,
- CC_NO = 1,
- CC_B = 2,
- CC_C = 2,
- CC_NAE = 2,
- CC_NB = 3,
- CC_NC = 3,
- CC_AE = 3,
- CC_Z = 4,
- CC_E = 4,
- CC_NZ = 5,
- CC_NE = 5,
- CC_BE = 6,
- CC_NA = 6,
- CC_NBE = 7,
- CC_A = 7,
- CC_S = 8,
- CC_NS = 9,
- CC_P = 0xA,
- CC_PE = 0xA,
- CC_NP = 0xB,
- CC_PO = 0xB,
- CC_L = 0xC,
- CC_NGE = 0xC,
- CC_NL = 0xD,
- CC_GE = 0xD,
- CC_LE = 0xE,
- CC_NG = 0xE,
- CC_NLE = 0xF,
- CC_G = 0xF
-};
-
-enum {
- NUMGPRs = 16,
- NUMXMMs = 16,
-};
-
-enum {
- SCALE_NONE = 0,
- SCALE_1 = 1,
- SCALE_2 = 2,
- SCALE_4 = 4,
- SCALE_8 = 8,
- SCALE_ATREG = 16,
- // SCALE_NOBASE_1 is not supported and can be replaced with SCALE_ATREG
- SCALE_NOBASE_2 = 34,
- SCALE_NOBASE_4 = 36,
- SCALE_NOBASE_8 = 40,
- SCALE_RIP = 0xFF,
- SCALE_IMM8 = 0xF0,
- SCALE_IMM16 = 0xF1,
- SCALE_IMM32 = 0xF2,
- SCALE_IMM64 = 0xF3,
-};
-
-enum NormalOp {
- nrmADD,
- nrmADC,
- nrmSUB,
- nrmSBB,
- nrmAND,
- nrmOR,
- nrmXOR,
- nrmMOV,
- nrmTEST,
- nrmCMP,
- nrmXCHG,
-};
-
-enum {
- CMP_EQ = 0,
- CMP_LT = 1,
- CMP_LE = 2,
- CMP_UNORD = 3,
- CMP_NEQ = 4,
- CMP_NLT = 5,
- CMP_NLE = 6,
- CMP_ORD = 7,
-};
-
-enum FloatOp {
- floatLD = 0,
- floatST = 2,
- floatSTP = 3,
- floatLD80 = 5,
- floatSTP80 = 7,
-
- floatINVALID = -1,
-};
-
-enum FloatRound {
- FROUND_NEAREST = 0,
- FROUND_FLOOR = 1,
- FROUND_CEIL = 2,
- FROUND_ZERO = 3,
- FROUND_MXCSR = 4,
-
- FROUND_RAISE_PRECISION = 0,
- FROUND_IGNORE_PRECISION = 8,
-};
-
-class XEmitter;
-
-// RIP addressing does not benefit from micro op fusion on Core arch
-struct OpArg {
- friend class XEmitter;
-
- constexpr OpArg() = default; // dummy op arg, used for storage
- constexpr OpArg(u64 offset_, int scale_, X64Reg rmReg = RAX, X64Reg scaledReg = RAX)
- : scale(static_cast<u8>(scale_)), offsetOrBaseReg(static_cast<u16>(rmReg)),
- indexReg(static_cast<u16>(scaledReg)), offset(offset_) {}
-
- constexpr bool operator==(const OpArg& b) const {
- return operandReg == b.operandReg && scale == b.scale &&
- offsetOrBaseReg == b.offsetOrBaseReg && indexReg == b.indexReg && offset == b.offset;
- }
-
- void WriteRex(XEmitter* emit, int opBits, int bits, int customOp = -1) const;
- void WriteVex(XEmitter* emit, X64Reg regOp1, X64Reg regOp2, int L, int pp, int mmmmm,
- int W = 0) const;
- void WriteRest(XEmitter* emit, int extraBytes = 0, X64Reg operandReg = INVALID_REG,
- bool warn_64bit_offset = true) const;
- void WriteSingleByteOp(XEmitter* emit, u8 op, X64Reg operandReg, int bits);
- void WriteNormalOp(XEmitter* emit, bool toRM, NormalOp op, const OpArg& operand,
- int bits) const;
-
- constexpr bool IsImm() const {
- return scale == SCALE_IMM8 || scale == SCALE_IMM16 || scale == SCALE_IMM32 ||
- scale == SCALE_IMM64;
- }
- constexpr bool IsSimpleReg() const {
- return scale == SCALE_NONE;
- }
- constexpr bool IsSimpleReg(X64Reg reg) const {
- return IsSimpleReg() && GetSimpleReg() == reg;
- }
-
- int GetImmBits() const {
- switch (scale) {
- case SCALE_IMM8:
- return 8;
- case SCALE_IMM16:
- return 16;
- case SCALE_IMM32:
- return 32;
- case SCALE_IMM64:
- return 64;
- default:
- return -1;
- }
- }
-
- void SetImmBits(int bits) {
- switch (bits) {
- case 8:
- scale = SCALE_IMM8;
- break;
- case 16:
- scale = SCALE_IMM16;
- break;
- case 32:
- scale = SCALE_IMM32;
- break;
- case 64:
- scale = SCALE_IMM64;
- break;
- }
- }
-
- constexpr X64Reg GetSimpleReg() const {
- return scale == SCALE_NONE ? static_cast<X64Reg>(offsetOrBaseReg) : INVALID_REG;
- }
-
- constexpr u32 GetImmValue() const {
- return static_cast<u32>(offset);
- }
-
- // For loops.
- void IncreaseOffset(int sz) {
- offset += sz;
- }
-
-private:
- u8 scale = 0;
- u16 offsetOrBaseReg = 0;
- u16 indexReg = 0;
- u64 offset = 0; // use RIP-relative as much as possible - 64-bit immediates are not available.
- u16 operandReg = 0;
-};
-
-template <typename T>
-inline OpArg M(const T* ptr) {
- return OpArg(reinterpret_cast<u64>(ptr), static_cast<int>(SCALE_RIP));
-}
-constexpr OpArg R(X64Reg value) {
- return OpArg(0, SCALE_NONE, value);
-}
-constexpr OpArg MatR(X64Reg value) {
- return OpArg(0, SCALE_ATREG, value);
-}
-
-constexpr OpArg MDisp(X64Reg value, int offset) {
- return OpArg(static_cast<u32>(offset), SCALE_ATREG, value);
-}
-
-constexpr OpArg MComplex(X64Reg base, X64Reg scaled, int scale, int offset) {
- return OpArg(offset, scale, base, scaled);
-}
-
-constexpr OpArg MScaled(X64Reg scaled, int scale, int offset) {
- return scale == SCALE_1 ? OpArg(offset, SCALE_ATREG, scaled)
- : OpArg(offset, scale | 0x20, RAX, scaled);
-}
-
-constexpr OpArg MRegSum(X64Reg base, X64Reg offset) {
- return MComplex(base, offset, 1, 0);
-}
-
-constexpr OpArg Imm8(u8 imm) {
- return OpArg(imm, SCALE_IMM8);
-}
-constexpr OpArg Imm16(u16 imm) {
- return OpArg(imm, SCALE_IMM16);
-} // rarely used
-constexpr OpArg Imm32(u32 imm) {
- return OpArg(imm, SCALE_IMM32);
-}
-constexpr OpArg Imm64(u64 imm) {
- return OpArg(imm, SCALE_IMM64);
-}
-constexpr OpArg UImmAuto(u32 imm) {
- return OpArg(imm, imm >= 128 ? SCALE_IMM32 : SCALE_IMM8);
-}
-constexpr OpArg SImmAuto(s32 imm) {
- return OpArg(imm, (imm >= 128 || imm < -128) ? SCALE_IMM32 : SCALE_IMM8);
-}
-
-template <typename T>
-OpArg ImmPtr(const T* imm) {
-#ifdef _ARCH_64
- return Imm64(reinterpret_cast<u64>(imm));
-#else
- return Imm32(reinterpret_cast<u32>(imm));
-#endif
-}
-
-inline u32 PtrOffset(const void* ptr, const void* base) {
-#ifdef _ARCH_64
- s64 distance = (s64)ptr - (s64)base;
- if (distance >= 0x80000000LL || distance < -0x80000000LL) {
- ASSERT_MSG(0, "pointer offset out of range");
- return 0;
- }
-
- return (u32)distance;
-#else
- return (u32)ptr - (u32)base;
-#endif
-}
-
-// usage: int a[]; ARRAY_OFFSET(a,10)
-#define ARRAY_OFFSET(array, index) ((u32)((u64) & (array)[index] - (u64) & (array)[0]))
-// usage: struct {int e;} s; STRUCT_OFFSET(s,e)
-#define STRUCT_OFFSET(str, elem) ((u32)((u64) & (str).elem - (u64) & (str)))
-
-struct FixupBranch {
- u8* ptr;
- int type; // 0 = 8bit 1 = 32bit
-};
-
-enum SSECompare {
- EQ = 0,
- LT,
- LE,
- UNORD,
- NEQ,
- NLT,
- NLE,
- ORD,
-};
-
-class XEmitter {
- friend struct OpArg; // for Write8 etc
-private:
- u8* code;
- bool flags_locked;
-
- void CheckFlags();
-
- void Rex(int w, int r, int x, int b);
- void WriteSimple1Byte(int bits, u8 byte, X64Reg reg);
- void WriteSimple2Byte(int bits, u8 byte1, u8 byte2, X64Reg reg);
- void WriteMulDivType(int bits, OpArg src, int ext);
- void WriteBitSearchType(int bits, X64Reg dest, OpArg src, u8 byte2, bool rep = false);
- void WriteShift(int bits, OpArg dest, const OpArg& shift, int ext);
- void WriteBitTest(int bits, const OpArg& dest, const OpArg& index, int ext);
- void WriteMXCSR(OpArg arg, int ext);
- void WriteSSEOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
- void WriteSSSE3Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteSSE41Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteVEXOp(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteBMI1Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteBMI2Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, const OpArg& arg);
- void WriteNormalOp(XEmitter* emit, int bits, NormalOp op, const OpArg& a1, const OpArg& a2);
-
- void ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size,
- size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp);
-
-protected:
- void Write8(u8 value);
- void Write16(u16 value);
- void Write32(u32 value);
- void Write64(u64 value);
-
-public:
- XEmitter() {
- code = nullptr;
- flags_locked = false;
- }
- XEmitter(u8* code_ptr) {
- code = code_ptr;
- flags_locked = false;
- }
- virtual ~XEmitter() {}
-
- void WriteModRM(int mod, int rm, int reg);
- void WriteSIB(int scale, int index, int base);
-
- void SetCodePtr(u8* ptr);
- void ReserveCodeSpace(int bytes);
- const u8* AlignCode4();
- const u8* AlignCode16();
- const u8* AlignCodePage();
- const u8* GetCodePtr() const;
- u8* GetWritableCodePtr();
-
- void LockFlags() {
- flags_locked = true;
- }
- void UnlockFlags() {
- flags_locked = false;
- }
-
- // Looking for one of these? It's BANNED!! Some instructions are slow on modern CPU
- // INC, DEC, LOOP, LOOPNE, LOOPE, ENTER, LEAVE, XCHG, XLAT, REP MOVSB/MOVSD, REP SCASD + other
- // string instr.,
- // INC and DEC are slow on Intel Core, but not on AMD. They create a
- // false flag dependency because they only update a subset of the flags.
- // XCHG is SLOW and should be avoided.
-
- // Debug breakpoint
- void INT3();
-
- // Do nothing
- void NOP(size_t count = 1);
-
- // Save energy in wait-loops on P4 only. Probably not too useful.
- void PAUSE();
-
- // Flag control
- void STC();
- void CLC();
- void CMC();
-
- // These two can not be executed in 64-bit mode on early Intel 64-bit CPU:s, only on Core2 and
- // AMD!
- void LAHF(); // 3 cycle vector path
- void SAHF(); // direct path fast
-
- // Stack control
- void PUSH(X64Reg reg);
- void POP(X64Reg reg);
- void PUSH(int bits, const OpArg& reg);
- void POP(int bits, const OpArg& reg);
- void PUSHF();
- void POPF();
-
- // Flow control
- void RET();
- void RET_FAST();
- void UD2();
- FixupBranch J(bool force5bytes = false);
-
- void JMP(const u8* addr, bool force5Bytes = false);
- void JMPptr(const OpArg& arg);
- void JMPself(); // infinite loop!
-#ifdef CALL
-#undef CALL
-#endif
- void CALL(const void* fnptr);
- FixupBranch CALL();
- void CALLptr(OpArg arg);
-
- FixupBranch J_CC(CCFlags conditionCode, bool force5bytes = false);
- void J_CC(CCFlags conditionCode, const u8* addr, bool force5Bytes = false);
-
- void SetJumpTarget(const FixupBranch& branch);
- void SetJumpTarget(const FixupBranch& branch, const u8* target);
-
- void SETcc(CCFlags flag, OpArg dest);
- // Note: CMOV brings small if any benefit on current cpus.
- void CMOVcc(int bits, X64Reg dest, OpArg src, CCFlags flag);
-
- // Fences
- void LFENCE();
- void MFENCE();
- void SFENCE();
-
- // Bit scan
- void BSF(int bits, X64Reg dest, const OpArg& src); // Bottom bit to top bit
- void BSR(int bits, X64Reg dest, const OpArg& src); // Top bit to bottom bit
-
- // Cache control
- enum PrefetchLevel {
- PF_NTA, // Non-temporal (data used once and only once)
- PF_T0, // All cache levels
- PF_T1, // Levels 2+ (aliased to T0 on AMD)
- PF_T2, // Levels 3+ (aliased to T0 on AMD)
- };
- void PREFETCH(PrefetchLevel level, OpArg arg);
- void MOVNTI(int bits, const OpArg& dest, X64Reg src);
- void MOVNTDQ(const OpArg& arg, X64Reg regOp);
- void MOVNTPS(const OpArg& arg, X64Reg regOp);
- void MOVNTPD(const OpArg& arg, X64Reg regOp);
-
- // Multiplication / division
- void MUL(int bits, const OpArg& src); // UNSIGNED
- void IMUL(int bits, const OpArg& src); // SIGNED
- void IMUL(int bits, X64Reg regOp, const OpArg& src);
- void IMUL(int bits, X64Reg regOp, const OpArg& src, const OpArg& imm);
- void DIV(int bits, const OpArg& src);
- void IDIV(int bits, const OpArg& src);
-
- // Shift
- void ROL(int bits, const OpArg& dest, const OpArg& shift);
- void ROR(int bits, const OpArg& dest, const OpArg& shift);
- void RCL(int bits, const OpArg& dest, const OpArg& shift);
- void RCR(int bits, const OpArg& dest, const OpArg& shift);
- void SHL(int bits, const OpArg& dest, const OpArg& shift);
- void SHR(int bits, const OpArg& dest, const OpArg& shift);
- void SAR(int bits, const OpArg& dest, const OpArg& shift);
-
- // Bit Test
- void BT(int bits, const OpArg& dest, const OpArg& index);
- void BTS(int bits, const OpArg& dest, const OpArg& index);
- void BTR(int bits, const OpArg& dest, const OpArg& index);
- void BTC(int bits, const OpArg& dest, const OpArg& index);
-
- // Double-Precision Shift
- void SHRD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift);
- void SHLD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift);
-
- // Extend EAX into EDX in various ways
- void CWD(int bits = 16);
- void CDQ() {
- CWD(32);
- }
- void CQO() {
- CWD(64);
- }
- void CBW(int bits = 8);
- void CWDE() {
- CBW(16);
- }
- void CDQE() {
- CBW(32);
- }
-
- // Load effective address
- void LEA(int bits, X64Reg dest, OpArg src);
-
- // Integer arithmetic
- void NEG(int bits, const OpArg& src);
- void ADD(int bits, const OpArg& a1, const OpArg& a2);
- void ADC(int bits, const OpArg& a1, const OpArg& a2);
- void SUB(int bits, const OpArg& a1, const OpArg& a2);
- void SBB(int bits, const OpArg& a1, const OpArg& a2);
- void AND(int bits, const OpArg& a1, const OpArg& a2);
- void CMP(int bits, const OpArg& a1, const OpArg& a2);
-
- // Bit operations
- void NOT(int bits, const OpArg& src);
- void OR(int bits, const OpArg& a1, const OpArg& a2);
- void XOR(int bits, const OpArg& a1, const OpArg& a2);
- void MOV(int bits, const OpArg& a1, const OpArg& a2);
- void TEST(int bits, const OpArg& a1, const OpArg& a2);
-
- // Are these useful at all? Consider removing.
- void XCHG(int bits, const OpArg& a1, const OpArg& a2);
- void XCHG_AHAL();
-
- // Byte swapping (32 and 64-bit only).
- void BSWAP(int bits, X64Reg reg);
-
- // Sign/zero extension
- void MOVSX(int dbits, int sbits, X64Reg dest,
- OpArg src); // automatically uses MOVSXD if necessary
- void MOVZX(int dbits, int sbits, X64Reg dest, OpArg src);
-
- // Available only on Atom or >= Haswell so far. Test with GetCPUCaps().movbe.
- void MOVBE(int dbits, const OpArg& dest, const OpArg& src);
-
- // Available only on AMD >= Phenom or Intel >= Haswell
- void LZCNT(int bits, X64Reg dest, const OpArg& src);
- // Note: this one is actually part of BMI1
- void TZCNT(int bits, X64Reg dest, const OpArg& src);
-
- // WARNING - These two take 11-13 cycles and are VectorPath! (AMD64)
- void STMXCSR(const OpArg& memloc);
- void LDMXCSR(const OpArg& memloc);
-
- // Prefixes
- void LOCK();
- void REP();
- void REPNE();
- void FSOverride();
- void GSOverride();
-
- // x87
- enum x87StatusWordBits {
- x87_InvalidOperation = 0x1,
- x87_DenormalizedOperand = 0x2,
- x87_DivisionByZero = 0x4,
- x87_Overflow = 0x8,
- x87_Underflow = 0x10,
- x87_Precision = 0x20,
- x87_StackFault = 0x40,
- x87_ErrorSummary = 0x80,
- x87_C0 = 0x100,
- x87_C1 = 0x200,
- x87_C2 = 0x400,
- x87_TopOfStack = 0x2000 | 0x1000 | 0x800,
- x87_C3 = 0x4000,
- x87_FPUBusy = 0x8000,
- };
-
- void FLD(int bits, const OpArg& src);
- void FST(int bits, const OpArg& dest);
- void FSTP(int bits, const OpArg& dest);
- void FNSTSW_AX();
- void FWAIT();
-
- // SSE/SSE2: Floating point arithmetic
- void ADDSS(X64Reg regOp, const OpArg& arg);
- void ADDSD(X64Reg regOp, const OpArg& arg);
- void SUBSS(X64Reg regOp, const OpArg& arg);
- void SUBSD(X64Reg regOp, const OpArg& arg);
- void MULSS(X64Reg regOp, const OpArg& arg);
- void MULSD(X64Reg regOp, const OpArg& arg);
- void DIVSS(X64Reg regOp, const OpArg& arg);
- void DIVSD(X64Reg regOp, const OpArg& arg);
- void MINSS(X64Reg regOp, const OpArg& arg);
- void MINSD(X64Reg regOp, const OpArg& arg);
- void MAXSS(X64Reg regOp, const OpArg& arg);
- void MAXSD(X64Reg regOp, const OpArg& arg);
- void SQRTSS(X64Reg regOp, const OpArg& arg);
- void SQRTSD(X64Reg regOp, const OpArg& arg);
- void RCPSS(X64Reg regOp, const OpArg& arg);
- void RSQRTSS(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Floating point bitwise (yes)
- void CMPSS(X64Reg regOp, const OpArg& arg, u8 compare);
- void CMPSD(X64Reg regOp, const OpArg& arg, u8 compare);
-
- void CMPEQSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_EQ);
- }
- void CMPLTSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_LT);
- }
- void CMPLESS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_LE);
- }
- void CMPUNORDSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_UNORD);
- }
- void CMPNEQSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_NEQ);
- }
- void CMPNLTSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_NLT);
- }
- void CMPORDSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_ORD);
- }
-
- // SSE/SSE2: Floating point packed arithmetic (x4 for float, x2 for double)
- void ADDPS(X64Reg regOp, const OpArg& arg);
- void ADDPD(X64Reg regOp, const OpArg& arg);
- void SUBPS(X64Reg regOp, const OpArg& arg);
- void SUBPD(X64Reg regOp, const OpArg& arg);
- void CMPPS(X64Reg regOp, const OpArg& arg, u8 compare);
- void CMPPD(X64Reg regOp, const OpArg& arg, u8 compare);
- void MULPS(X64Reg regOp, const OpArg& arg);
- void MULPD(X64Reg regOp, const OpArg& arg);
- void DIVPS(X64Reg regOp, const OpArg& arg);
- void DIVPD(X64Reg regOp, const OpArg& arg);
- void MINPS(X64Reg regOp, const OpArg& arg);
- void MINPD(X64Reg regOp, const OpArg& arg);
- void MAXPS(X64Reg regOp, const OpArg& arg);
- void MAXPD(X64Reg regOp, const OpArg& arg);
- void SQRTPS(X64Reg regOp, const OpArg& arg);
- void SQRTPD(X64Reg regOp, const OpArg& arg);
- void RCPPS(X64Reg regOp, const OpArg& arg);
- void RSQRTPS(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Floating point packed bitwise (x4 for float, x2 for double)
- void ANDPS(X64Reg regOp, const OpArg& arg);
- void ANDPD(X64Reg regOp, const OpArg& arg);
- void ANDNPS(X64Reg regOp, const OpArg& arg);
- void ANDNPD(X64Reg regOp, const OpArg& arg);
- void ORPS(X64Reg regOp, const OpArg& arg);
- void ORPD(X64Reg regOp, const OpArg& arg);
- void XORPS(X64Reg regOp, const OpArg& arg);
- void XORPD(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Shuffle components. These are tricky - see Intel documentation.
- void SHUFPS(X64Reg regOp, const OpArg& arg, u8 shuffle);
- void SHUFPD(X64Reg regOp, const OpArg& arg, u8 shuffle);
-
- // SSE/SSE2: Useful alternative to shuffle in some cases.
- void MOVDDUP(X64Reg regOp, const OpArg& arg);
-
- // SSE3: Horizontal operations in SIMD registers. Very slow! shufps-based code beats it handily
- // on Ivy.
- void HADDPS(X64Reg dest, const OpArg& src);
-
- // SSE4: Further horizontal operations - dot products. These are weirdly flexible, the arg
- // contains both a read mask and a write "mask".
- void DPPS(X64Reg dest, const OpArg& src, u8 arg);
-
- void UNPCKLPS(X64Reg dest, const OpArg& src);
- void UNPCKHPS(X64Reg dest, const OpArg& src);
- void UNPCKLPD(X64Reg dest, const OpArg& src);
- void UNPCKHPD(X64Reg dest, const OpArg& src);
-
- // SSE/SSE2: Compares.
- void COMISS(X64Reg regOp, const OpArg& arg);
- void COMISD(X64Reg regOp, const OpArg& arg);
- void UCOMISS(X64Reg regOp, const OpArg& arg);
- void UCOMISD(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Moves. Use the right data type for your data, in most cases.
- void MOVAPS(X64Reg regOp, const OpArg& arg);
- void MOVAPD(X64Reg regOp, const OpArg& arg);
- void MOVAPS(const OpArg& arg, X64Reg regOp);
- void MOVAPD(const OpArg& arg, X64Reg regOp);
-
- void MOVUPS(X64Reg regOp, const OpArg& arg);
- void MOVUPD(X64Reg regOp, const OpArg& arg);
- void MOVUPS(const OpArg& arg, X64Reg regOp);
- void MOVUPD(const OpArg& arg, X64Reg regOp);
-
- void MOVDQA(X64Reg regOp, const OpArg& arg);
- void MOVDQA(const OpArg& arg, X64Reg regOp);
- void MOVDQU(X64Reg regOp, const OpArg& arg);
- void MOVDQU(const OpArg& arg, X64Reg regOp);
-
- void MOVSS(X64Reg regOp, const OpArg& arg);
- void MOVSD(X64Reg regOp, const OpArg& arg);
- void MOVSS(const OpArg& arg, X64Reg regOp);
- void MOVSD(const OpArg& arg, X64Reg regOp);
-
- void MOVLPS(X64Reg regOp, const OpArg& arg);
- void MOVLPD(X64Reg regOp, const OpArg& arg);
- void MOVLPS(const OpArg& arg, X64Reg regOp);
- void MOVLPD(const OpArg& arg, X64Reg regOp);
-
- void MOVHPS(X64Reg regOp, const OpArg& arg);
- void MOVHPD(X64Reg regOp, const OpArg& arg);
- void MOVHPS(const OpArg& arg, X64Reg regOp);
- void MOVHPD(const OpArg& arg, X64Reg regOp);
-
- void MOVHLPS(X64Reg regOp1, X64Reg regOp2);
- void MOVLHPS(X64Reg regOp1, X64Reg regOp2);
-
- void MOVD_xmm(X64Reg dest, const OpArg& arg);
- void MOVQ_xmm(X64Reg dest, OpArg arg);
- void MOVD_xmm(const OpArg& arg, X64Reg src);
- void MOVQ_xmm(OpArg arg, X64Reg src);
-
- // SSE/SSE2: Generates a mask from the high bits of the components of the packed register in
- // question.
- void MOVMSKPS(X64Reg dest, const OpArg& arg);
- void MOVMSKPD(X64Reg dest, const OpArg& arg);
-
- // SSE2: Selective byte store, mask in src register. EDI/RDI specifies store address. This is a
- // weird one.
- void MASKMOVDQU(X64Reg dest, X64Reg src);
- void LDDQU(X64Reg dest, const OpArg& src);
-
- // SSE/SSE2: Data type conversions.
- void CVTPS2PD(X64Reg dest, const OpArg& src);
- void CVTPD2PS(X64Reg dest, const OpArg& src);
- void CVTSS2SD(X64Reg dest, const OpArg& src);
- void CVTSI2SS(X64Reg dest, const OpArg& src);
- void CVTSD2SS(X64Reg dest, const OpArg& src);
- void CVTSI2SD(X64Reg dest, const OpArg& src);
- void CVTDQ2PD(X64Reg regOp, const OpArg& arg);
- void CVTPD2DQ(X64Reg regOp, const OpArg& arg);
- void CVTDQ2PS(X64Reg regOp, const OpArg& arg);
- void CVTPS2DQ(X64Reg regOp, const OpArg& arg);
-
- void CVTTPS2DQ(X64Reg regOp, const OpArg& arg);
- void CVTTPD2DQ(X64Reg regOp, const OpArg& arg);
-
- // Destinations are X64 regs (rax, rbx, ...) for these instructions.
- void CVTSS2SI(X64Reg xregdest, const OpArg& src);
- void CVTSD2SI(X64Reg xregdest, const OpArg& src);
- void CVTTSS2SI(X64Reg xregdest, const OpArg& arg);
- void CVTTSD2SI(X64Reg xregdest, const OpArg& arg);
-
- // SSE2: Packed integer instructions
- void PACKSSDW(X64Reg dest, const OpArg& arg);
- void PACKSSWB(X64Reg dest, const OpArg& arg);
- void PACKUSDW(X64Reg dest, const OpArg& arg);
- void PACKUSWB(X64Reg dest, const OpArg& arg);
-
- void PUNPCKLBW(X64Reg dest, const OpArg& arg);
- void PUNPCKLWD(X64Reg dest, const OpArg& arg);
- void PUNPCKLDQ(X64Reg dest, const OpArg& arg);
- void PUNPCKLQDQ(X64Reg dest, const OpArg& arg);
-
- void PTEST(X64Reg dest, const OpArg& arg);
- void PAND(X64Reg dest, const OpArg& arg);
- void PANDN(X64Reg dest, const OpArg& arg);
- void PXOR(X64Reg dest, const OpArg& arg);
- void POR(X64Reg dest, const OpArg& arg);
-
- void PADDB(X64Reg dest, const OpArg& arg);
- void PADDW(X64Reg dest, const OpArg& arg);
- void PADDD(X64Reg dest, const OpArg& arg);
- void PADDQ(X64Reg dest, const OpArg& arg);
-
- void PADDSB(X64Reg dest, const OpArg& arg);
- void PADDSW(X64Reg dest, const OpArg& arg);
- void PADDUSB(X64Reg dest, const OpArg& arg);
- void PADDUSW(X64Reg dest, const OpArg& arg);
-
- void PSUBB(X64Reg dest, const OpArg& arg);
- void PSUBW(X64Reg dest, const OpArg& arg);
- void PSUBD(X64Reg dest, const OpArg& arg);
- void PSUBQ(X64Reg dest, const OpArg& arg);
-
- void PSUBSB(X64Reg dest, const OpArg& arg);
- void PSUBSW(X64Reg dest, const OpArg& arg);
- void PSUBUSB(X64Reg dest, const OpArg& arg);
- void PSUBUSW(X64Reg dest, const OpArg& arg);
-
- void PAVGB(X64Reg dest, const OpArg& arg);
- void PAVGW(X64Reg dest, const OpArg& arg);
-
- void PCMPEQB(X64Reg dest, const OpArg& arg);
- void PCMPEQW(X64Reg dest, const OpArg& arg);
- void PCMPEQD(X64Reg dest, const OpArg& arg);
-
- void PCMPGTB(X64Reg dest, const OpArg& arg);
- void PCMPGTW(X64Reg dest, const OpArg& arg);
- void PCMPGTD(X64Reg dest, const OpArg& arg);
-
- void PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg);
- void PINSRW(X64Reg dest, const OpArg& arg, u8 subreg);
-
- void PMADDWD(X64Reg dest, const OpArg& arg);
- void PSADBW(X64Reg dest, const OpArg& arg);
-
- void PMAXSW(X64Reg dest, const OpArg& arg);
- void PMAXUB(X64Reg dest, const OpArg& arg);
- void PMINSW(X64Reg dest, const OpArg& arg);
- void PMINUB(X64Reg dest, const OpArg& arg);
- // SSE4: More MAX/MIN instructions.
- void PMINSB(X64Reg dest, const OpArg& arg);
- void PMINSD(X64Reg dest, const OpArg& arg);
- void PMINUW(X64Reg dest, const OpArg& arg);
- void PMINUD(X64Reg dest, const OpArg& arg);
- void PMAXSB(X64Reg dest, const OpArg& arg);
- void PMAXSD(X64Reg dest, const OpArg& arg);
- void PMAXUW(X64Reg dest, const OpArg& arg);
- void PMAXUD(X64Reg dest, const OpArg& arg);
-
- void PMOVMSKB(X64Reg dest, const OpArg& arg);
- void PSHUFD(X64Reg dest, const OpArg& arg, u8 shuffle);
- void PSHUFB(X64Reg dest, const OpArg& arg);
-
- void PSHUFLW(X64Reg dest, const OpArg& arg, u8 shuffle);
- void PSHUFHW(X64Reg dest, const OpArg& arg, u8 shuffle);
-
- void PSRLW(X64Reg reg, int shift);
- void PSRLD(X64Reg reg, int shift);
- void PSRLQ(X64Reg reg, int shift);
- void PSRLQ(X64Reg reg, const OpArg& arg);
- void PSRLDQ(X64Reg reg, int shift);
-
- void PSLLW(X64Reg reg, int shift);
- void PSLLD(X64Reg reg, int shift);
- void PSLLQ(X64Reg reg, int shift);
- void PSLLDQ(X64Reg reg, int shift);
-
- void PSRAW(X64Reg reg, int shift);
- void PSRAD(X64Reg reg, int shift);
-
- // SSE4: data type conversions
- void PMOVSXBW(X64Reg dest, const OpArg& arg);
- void PMOVSXBD(X64Reg dest, const OpArg& arg);
- void PMOVSXBQ(X64Reg dest, const OpArg& arg);
- void PMOVSXWD(X64Reg dest, const OpArg& arg);
- void PMOVSXWQ(X64Reg dest, const OpArg& arg);
- void PMOVSXDQ(X64Reg dest, const OpArg& arg);
- void PMOVZXBW(X64Reg dest, const OpArg& arg);
- void PMOVZXBD(X64Reg dest, const OpArg& arg);
- void PMOVZXBQ(X64Reg dest, const OpArg& arg);
- void PMOVZXWD(X64Reg dest, const OpArg& arg);
- void PMOVZXWQ(X64Reg dest, const OpArg& arg);
- void PMOVZXDQ(X64Reg dest, const OpArg& arg);
-
- // SSE4: variable blend instructions (xmm0 implicit argument)
- void PBLENDVB(X64Reg dest, const OpArg& arg);
- void BLENDVPS(X64Reg dest, const OpArg& arg);
- void BLENDVPD(X64Reg dest, const OpArg& arg);
- void BLENDPS(X64Reg dest, const OpArg& arg, u8 blend);
- void BLENDPD(X64Reg dest, const OpArg& arg, u8 blend);
-
- // SSE4: rounding (see FloatRound for mode or use ROUNDNEARSS, etc. helpers.)
- void ROUNDSS(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDSD(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDPS(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDPD(X64Reg dest, const OpArg& arg, u8 mode);
-
- void ROUNDNEARSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_ZERO);
- }
-
- // AVX
- void VADDSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSUBSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VMULSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VDIVSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VADDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSUBPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VMULPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VDIVPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSQRTSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSHUFPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg, u8 shuffle);
- void VUNPCKLPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VUNPCKHPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void VANDPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDNPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDNPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VXORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VXORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void VPAND(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPANDN(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPXOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- // FMA3
- void VFMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- // VEX GPR instructions
- void SARX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void SHLX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void SHRX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void RORX(int bits, X64Reg regOp, const OpArg& arg, u8 rotate);
- void PEXT(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void PDEP(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void MULX(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void BZHI(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void BLSR(int bits, X64Reg regOp, const OpArg& arg);
- void BLSMSK(int bits, X64Reg regOp, const OpArg& arg);
- void BLSI(int bits, X64Reg regOp, const OpArg& arg);
- void BEXTR(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void ANDN(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void RDTSC();
-
- // Utility functions
- // The difference between this and CALL is that this aligns the stack
- // where appropriate.
- void ABI_CallFunction(const void* func);
- template <typename T>
- void ABI_CallFunction(T (*func)()) {
- ABI_CallFunction((const void*)func);
- }
-
- void ABI_CallFunction(const u8* func) {
- ABI_CallFunction((const void*)func);
- }
- void ABI_CallFunctionC16(const void* func, u16 param1);
- void ABI_CallFunctionCC16(const void* func, u32 param1, u16 param2);
-
- // These only support u32 parameters, but that's enough for a lot of uses.
- // These will destroy the 1 or 2 first "parameter regs".
- void ABI_CallFunctionC(const void* func, u32 param1);
- void ABI_CallFunctionCC(const void* func, u32 param1, u32 param2);
- void ABI_CallFunctionCCC(const void* func, u32 param1, u32 param2, u32 param3);
- void ABI_CallFunctionCCP(const void* func, u32 param1, u32 param2, void* param3);
- void ABI_CallFunctionCCCP(const void* func, u32 param1, u32 param2, u32 param3, void* param4);
- void ABI_CallFunctionP(const void* func, void* param1);
- void ABI_CallFunctionPA(const void* func, void* param1, const OpArg& arg2);
- void ABI_CallFunctionPAA(const void* func, void* param1, const OpArg& arg2, const OpArg& arg3);
- void ABI_CallFunctionPPC(const void* func, void* param1, void* param2, u32 param3);
- void ABI_CallFunctionAC(const void* func, const OpArg& arg1, u32 param2);
- void ABI_CallFunctionACC(const void* func, const OpArg& arg1, u32 param2, u32 param3);
- void ABI_CallFunctionA(const void* func, const OpArg& arg1);
- void ABI_CallFunctionAA(const void* func, const OpArg& arg1, const OpArg& arg2);
-
- // Pass a register as a parameter.
- void ABI_CallFunctionR(const void* func, X64Reg reg1);
- void ABI_CallFunctionRR(const void* func, X64Reg reg1, X64Reg reg2);
-
- template <typename Tr, typename T1>
- void ABI_CallFunctionC(Tr (*func)(T1), u32 param1) {
- ABI_CallFunctionC((const void*)func, param1);
- }
-
- /**
- * Saves specified registers and adjusts the stack to be 16-byte aligned as required by the ABI
- *
- * @param mask Registers to push on the stack (high 16 bits are XMMs, low 16 bits are GPRs)
- * @param rsp_alignment Current alignment of the stack pointer, must be 0 or 8
- * @param needed_frame_size Additional space needed, e.g., for function arguments passed on the
- * stack
- * @return Size of the shadow space, i.e., offset of the frame
- */
- size_t ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size = 0);
-
- /**
- * Restores specified registers and adjusts the stack to its original alignment, i.e., the
- * alignment before
- * the matching PushRegistersAndAdjustStack.
- *
- * @param mask Registers to restores from the stack (high 16 bits are XMMs, low 16 bits are
- * GPRs)
- * @param rsp_alignment Original alignment before the matching PushRegistersAndAdjustStack, must
- * be 0 or 8
- * @param needed_frame_size Additional space that was needed
- * @warning Stack must be currently 16-byte aligned
- */
- void ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size = 0);
-
-#ifdef _M_IX86
- static int ABI_GetNumXMMRegs() {
- return 8;
- }
-#else
- static int ABI_GetNumXMMRegs() {
- return 16;
- }
-#endif
-}; // class XEmitter
-
-// Everything that needs to generate X86 code should inherit from this.
-// You get memory management for free, plus, you can use all the MOV etc functions without
-// having to prefix them with gen-> or something similar.
-
-class XCodeBlock : public CodeBlock<XEmitter> {
-public:
- void PoisonMemory() override;
-};
-
-} // namespace
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index c33555bd5..b178914dd 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -2,6 +2,7 @@ set(SRCS
arm/disassembler/arm_disasm.cpp
arm/disassembler/load_symbol_map.cpp
arm/dynarmic/arm_dynarmic.cpp
+ arm/dynarmic/arm_dynarmic_cp15.cpp
arm/dyncom/arm_dyncom.cpp
arm/dyncom/arm_dyncom_dec.cpp
arm/dyncom/arm_dyncom_interpreter.cpp
@@ -29,13 +30,18 @@ set(SRCS
file_sys/ivfc_archive.cpp
file_sys/path_parser.cpp
file_sys/savedata_archive.cpp
+ frontend/camera/blank_camera.cpp
+ frontend/camera/factory.cpp
+ frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/key_map.cpp
+ frontend/motion_emu.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
hle/applets/applet.cpp
hle/applets/erreula.cpp
hle/applets/mii_selector.cpp
+ hle/applets/mint.cpp
hle/applets/swkbd.cpp
hle/kernel/address_arbiter.cpp
hle/kernel/client_port.cpp
@@ -53,7 +59,9 @@ set(SRCS
hle/kernel/thread.cpp
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
- hle/service/ac_u.cpp
+ hle/service/ac/ac.cpp
+ hle/service/ac/ac_i.cpp
+ hle/service/ac/ac_u.cpp
hle/service/act/act.cpp
hle/service/act/act_a.cpp
hle/service/act/act_u.cpp
@@ -170,6 +178,7 @@ set(HEADERS
arm/disassembler/arm_disasm.h
arm/disassembler/load_symbol_map.h
arm/dynarmic/arm_dynarmic.h
+ arm/dynarmic/arm_dynarmic_cp15.h
arm/dyncom/arm_dyncom.h
arm/dyncom/arm_dyncom_dec.h
arm/dyncom/arm_dyncom_interpreter.h
@@ -200,8 +209,12 @@ set(HEADERS
file_sys/ivfc_archive.h
file_sys/path_parser.h
file_sys/savedata_archive.h
+ frontend/camera/blank_camera.h
+ frontend/camera/factory.h
+ frontend/camera/interface.h
frontend/emu_window.h
frontend/key_map.h
+ frontend/motion_emu.h
gdbstub/gdbstub.h
hle/config_mem.h
hle/function_wrappers.h
@@ -210,6 +223,7 @@ set(HEADERS
hle/applets/applet.h
hle/applets/erreula.h
hle/applets/mii_selector.h
+ hle/applets/mint.h
hle/applets/swkbd.h
hle/kernel/address_arbiter.h
hle/kernel/client_port.h
@@ -228,7 +242,9 @@ set(HEADERS
hle/kernel/timer.h
hle/kernel/vm_manager.h
hle/result.h
- hle/service/ac_u.h
+ hle/service/ac/ac.h
+ hle/service/ac/ac_i.h
+ hle/service/ac/ac_u.h
hle/service/act/act.h
hle/service/act/act_a.h
hle/service/act/act_u.h
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 9f25e3b00..7d2790b08 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
+#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/arm/dyncom/arm_dyncom_interpreter.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -39,28 +40,30 @@ static bool IsReadOnlyMemory(u32 vaddr) {
return false;
}
-static Dynarmic::UserCallbacks GetUserCallbacks(ARMul_State* interpeter_state) {
+static Dynarmic::UserCallbacks GetUserCallbacks(
+ const std::shared_ptr<ARMul_State>& interpeter_state) {
Dynarmic::UserCallbacks user_callbacks{};
user_callbacks.InterpreterFallback = &InterpreterFallback;
- user_callbacks.user_arg = static_cast<void*>(interpeter_state);
+ user_callbacks.user_arg = static_cast<void*>(interpeter_state.get());
user_callbacks.CallSVC = &SVC::CallSVC;
- user_callbacks.IsReadOnlyMemory = &IsReadOnlyMemory;
- user_callbacks.MemoryReadCode = &Memory::Read32;
- user_callbacks.MemoryRead8 = &Memory::Read8;
- user_callbacks.MemoryRead16 = &Memory::Read16;
- user_callbacks.MemoryRead32 = &Memory::Read32;
- user_callbacks.MemoryRead64 = &Memory::Read64;
- user_callbacks.MemoryWrite8 = &Memory::Write8;
- user_callbacks.MemoryWrite16 = &Memory::Write16;
- user_callbacks.MemoryWrite32 = &Memory::Write32;
- user_callbacks.MemoryWrite64 = &Memory::Write64;
+ user_callbacks.memory.IsReadOnlyMemory = &IsReadOnlyMemory;
+ user_callbacks.memory.ReadCode = &Memory::Read32;
+ user_callbacks.memory.Read8 = &Memory::Read8;
+ user_callbacks.memory.Read16 = &Memory::Read16;
+ user_callbacks.memory.Read32 = &Memory::Read32;
+ user_callbacks.memory.Read64 = &Memory::Read64;
+ user_callbacks.memory.Write8 = &Memory::Write8;
+ user_callbacks.memory.Write16 = &Memory::Write16;
+ user_callbacks.memory.Write32 = &Memory::Write32;
+ user_callbacks.memory.Write64 = &Memory::Write64;
user_callbacks.page_table = Memory::GetCurrentPageTablePointers();
+ user_callbacks.coprocessors[15] = std::make_shared<DynarmicCP15>(interpeter_state);
return user_callbacks;
}
ARM_Dynarmic::ARM_Dynarmic(PrivilegeMode initial_mode) {
- interpreter_state = std::make_unique<ARMul_State>(initial_mode);
- jit = std::make_unique<Dynarmic::Jit>(GetUserCallbacks(interpreter_state.get()));
+ interpreter_state = std::make_shared<ARMul_State>(initial_mode);
+ jit = std::make_unique<Dynarmic::Jit>(GetUserCallbacks(interpreter_state));
}
void ARM_Dynarmic::SetPC(u32 pc) {
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index 87ab53d81..834dc989e 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -39,5 +39,5 @@ public:
private:
std::unique_ptr<Dynarmic::Jit> jit;
- std::unique_ptr<ARMul_State> interpreter_state;
+ std::shared_ptr<ARMul_State> interpreter_state;
};
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
new file mode 100644
index 000000000..b1fdce096
--- /dev/null
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
@@ -0,0 +1,88 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
+#include "core/arm/skyeye_common/arm_regformat.h"
+#include "core/arm/skyeye_common/armstate.h"
+
+using Callback = Dynarmic::Coprocessor::Callback;
+using CallbackOrAccessOneWord = Dynarmic::Coprocessor::CallbackOrAccessOneWord;
+using CallbackOrAccessTwoWords = Dynarmic::Coprocessor::CallbackOrAccessTwoWords;
+
+DynarmicCP15::DynarmicCP15(const std::shared_ptr<ARMul_State>& state) : interpreter_state(state) {}
+
+DynarmicCP15::~DynarmicCP15() = default;
+
+boost::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
+ CoprocReg CRd, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ return boost::none;
+}
+
+CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ // TODO(merry): Privileged CP15 registers
+
+ if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_FLUSH_PREFETCH_BUFFER];
+ }
+
+ if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
+ switch (opc2) {
+ case 4:
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_DATA_SYNC_BARRIER];
+ case 5:
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_DATA_MEMORY_BARRIER];
+ default:
+ return boost::blank{};
+ }
+ }
+
+ if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
+ return &interpreter_state->CP15[CP15_THREAD_UPRW];
+ }
+
+ return boost::blank{};
+}
+
+CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
+ return boost::blank{};
+}
+
+CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ // TODO(merry): Privileged CP15 registers
+
+ if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
+ switch (opc2) {
+ case 2:
+ return &interpreter_state->CP15[CP15_THREAD_UPRW];
+ case 3:
+ return &interpreter_state->CP15[CP15_THREAD_URO];
+ default:
+ return boost::blank{};
+ }
+ }
+
+ return boost::blank{};
+}
+
+CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
+ return boost::blank{};
+}
+
+boost::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer,
+ CoprocReg CRd,
+ boost::optional<u8> option) {
+ return boost::none;
+}
+
+boost::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer,
+ CoprocReg CRd,
+ boost::optional<u8> option) {
+ return boost::none;
+}
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.h b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
new file mode 100644
index 000000000..7fa54e14c
--- /dev/null
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
@@ -0,0 +1,32 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <dynarmic/coprocessor.h>
+#include "common/common_types.h"
+
+struct ARMul_State;
+
+class DynarmicCP15 final : public Dynarmic::Coprocessor {
+public:
+ explicit DynarmicCP15(const std::shared_ptr<ARMul_State>&);
+ ~DynarmicCP15() override;
+
+ boost::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
+ CoprocReg CRn, CoprocReg CRm,
+ unsigned opc2) override;
+ CallbackOrAccessOneWord CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) override;
+ CallbackOrAccessTwoWords CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
+ CallbackOrAccessOneWord CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn, CoprocReg CRm,
+ unsigned opc2) override;
+ CallbackOrAccessTwoWords CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
+ boost::optional<Callback> CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
+ boost::optional<u8> option) override;
+ boost::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
+ boost::optional<u8> option) override;
+
+private:
+ std::shared_ptr<ARMul_State> interpreter_state;
+};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ee5237096..202cd332b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -159,6 +159,7 @@ void System::Shutdown() {
Kernel::Shutdown();
HW::Shutdown();
CoreTiming::Shutdown();
+ cpu_core.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
diff --git a/src/core/core.h b/src/core/core.h
index 1015e8847..17572a74f 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -115,7 +115,7 @@ private:
static System s_instance;
};
-static ARM_Interface& CPU() {
+inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index a437d0823..276ecfdf6 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -13,7 +13,7 @@
#include "core/core.h"
#include "core/core_timing.h"
-int g_clock_rate_arm11 = 268123480;
+int g_clock_rate_arm11 = BASE_CLOCK_RATE_ARM11;
// is this really necessary?
#define INITIAL_SLICE_LENGTH 20000
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index b72a1b500..d2f85cd4d 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -21,6 +21,7 @@
// inside callback:
// ScheduleEvent(periodInCycles - cycles_late, callback, "whatever")
+constexpr int BASE_CLOCK_RATE_ARM11 = 268123480;
extern int g_clock_rate_arm11;
inline s64 msToCycles(int ms) {
diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp
index 51ce78435..dd2fb167f 100644
--- a/src/core/file_sys/archive_extsavedata.cpp
+++ b/src/core/file_sys/archive_extsavedata.cpp
@@ -107,6 +107,8 @@ public:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "%s not found", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, "r+b");
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 333dfb92e..72ff05c65 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -72,6 +72,8 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -106,6 +108,8 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "%s is not a file", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -154,6 +158,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -197,6 +203,8 @@ ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -238,6 +246,8 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -281,6 +291,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/file_sys/savedata_archive.cpp b/src/core/file_sys/savedata_archive.cpp
index f2e6a06bc..f540c4a93 100644
--- a/src/core/file_sys/savedata_archive.cpp
+++ b/src/core/file_sys/savedata_archive.cpp
@@ -57,6 +57,8 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -91,6 +93,8 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -139,6 +143,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -182,6 +188,8 @@ ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) cons
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_FILE_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -225,6 +233,8 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_DIRECTORY_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -269,6 +279,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/frontend/camera/blank_camera.cpp b/src/core/frontend/camera/blank_camera.cpp
new file mode 100644
index 000000000..7995abcbd
--- /dev/null
+++ b/src/core/frontend/camera/blank_camera.cpp
@@ -0,0 +1,31 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/camera/blank_camera.h"
+
+namespace Camera {
+
+void BlankCamera::StartCapture() {}
+
+void BlankCamera::StopCapture() {}
+
+void BlankCamera::SetFormat(Service::CAM::OutputFormat output_format) {
+ output_rgb = output_format == Service::CAM::OutputFormat::RGB565;
+}
+
+void BlankCamera::SetResolution(const Service::CAM::Resolution& resolution) {
+ width = resolution.width;
+ height = resolution.height;
+};
+
+void BlankCamera::SetFlip(Service::CAM::Flip) {}
+
+void BlankCamera::SetEffect(Service::CAM::Effect) {}
+
+std::vector<u16> BlankCamera::ReceiveFrame() const {
+ // Note: 0x80008000 stands for two black pixels in YUV422
+ return std::vector<u16>(width * height, output_rgb ? 0 : 0x8000);
+}
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/blank_camera.h b/src/core/frontend/camera/blank_camera.h
new file mode 100644
index 000000000..c6619bd88
--- /dev/null
+++ b/src/core/frontend/camera/blank_camera.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/frontend/camera/factory.h"
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+class BlankCamera final : public CameraInterface {
+public:
+ void StartCapture() override;
+ void StopCapture() override;
+ void SetResolution(const Service::CAM::Resolution&) override;
+ void SetFlip(Service::CAM::Flip) override;
+ void SetEffect(Service::CAM::Effect) override;
+ void SetFormat(Service::CAM::OutputFormat) override;
+ std::vector<u16> ReceiveFrame() const override;
+
+private:
+ int width = 0;
+ int height = 0;
+ bool output_rgb = false;
+};
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/factory.cpp b/src/core/frontend/camera/factory.cpp
new file mode 100644
index 000000000..4b4da50dd
--- /dev/null
+++ b/src/core/frontend/camera/factory.cpp
@@ -0,0 +1,32 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <unordered_map>
+#include "common/logging/log.h"
+#include "core/frontend/camera/blank_camera.h"
+#include "core/frontend/camera/factory.h"
+
+namespace Camera {
+
+static std::unordered_map<std::string, std::unique_ptr<CameraFactory>> factories;
+
+CameraFactory::~CameraFactory() = default;
+
+void RegisterFactory(const std::string& name, std::unique_ptr<CameraFactory> factory) {
+ factories[name] = std::move(factory);
+}
+
+std::unique_ptr<CameraInterface> CreateCamera(const std::string& name, const std::string& config) {
+ auto pair = factories.find(name);
+ if (pair != factories.end()) {
+ return pair->second->Create(config);
+ }
+
+ if (name != "blank") {
+ LOG_ERROR(Service_CAM, "Unknown camera \"%s\"", name.c_str());
+ }
+ return std::make_unique<BlankCamera>();
+}
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/factory.h b/src/core/frontend/camera/factory.h
new file mode 100644
index 000000000..d68be16e5
--- /dev/null
+++ b/src/core/frontend/camera/factory.h
@@ -0,0 +1,41 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+class CameraFactory {
+public:
+ virtual ~CameraFactory();
+
+ /**
+ * Creates a camera object based on the configuration string.
+ * @params config Configuration string to create the camera. The implementation can decide the
+ * meaning of this string.
+ * @returns a unique_ptr to the created camera object.
+ */
+ virtual std::unique_ptr<CameraInterface> Create(const std::string& config) const = 0;
+};
+
+/**
+ * Registers an external camera factory.
+ * @param name Identifier of the camera factory.
+ * @param factory Camera factory to register.
+ */
+void RegisterFactory(const std::string& name, std::unique_ptr<CameraFactory> factory);
+
+/**
+ * Creates a camera from the factory.
+ * @param name Identifier of the camera factory.
+ * @param config Configuration string to create the camera. The meaning of this string is
+ * defined by the factory.
+ */
+std::unique_ptr<CameraInterface> CreateCamera(const std::string& name, const std::string& config);
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/interface.cpp b/src/core/frontend/camera/interface.cpp
new file mode 100644
index 000000000..9aec9e7f1
--- /dev/null
+++ b/src/core/frontend/camera/interface.cpp
@@ -0,0 +1,11 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+CameraInterface::~CameraInterface() = default;
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/interface.h b/src/core/frontend/camera/interface.h
new file mode 100644
index 000000000..a55a495c9
--- /dev/null
+++ b/src/core/frontend/camera/interface.h
@@ -0,0 +1,61 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "core/hle/service/cam/cam.h"
+
+namespace Camera {
+
+/// An abstract class standing for a camera. All camera implementations should inherit from this.
+class CameraInterface {
+public:
+ virtual ~CameraInterface();
+
+ /// Starts the camera for video capturing.
+ virtual void StartCapture() = 0;
+
+ /// Stops the camera for video capturing.
+ virtual void StopCapture() = 0;
+
+ /**
+ * Sets the video resolution from raw CAM service parameters.
+ * For the meaning of the parameters, please refer to Service::CAM::Resolution. Note that the
+ * actual camera implementation doesn't need to respect all the parameters. However, the width
+ * and the height parameters must be respected and be used to determine the size of output
+ * frames.
+ * @param resolution The resolution parameters to set
+ */
+ virtual void SetResolution(const Service::CAM::Resolution& resolution) = 0;
+
+ /**
+ * Configures how received frames should be flipped by the camera.
+ * @param flip Flip applying to the frame
+ */
+ virtual void SetFlip(Service::CAM::Flip flip) = 0;
+
+ /**
+ * Configures what effect should be applied to received frames by the camera.
+ * @param effect Effect applying to the frame
+ */
+ virtual void SetEffect(Service::CAM::Effect effect) = 0;
+
+ /**
+ * Sets the output format of the all frames received after this function is called.
+ * @param format Output format of the frame
+ */
+ virtual void SetFormat(Service::CAM::OutputFormat format) = 0;
+
+ /**
+ * Receives a frame from the camera.
+ * This function should be only called between a StartCapture call and a StopCapture call.
+ * @returns A std::vector<u16> containing pixels. The total size of the vector is width * height
+ * where width and height are set by a call to SetResolution.
+ */
+ virtual std::vector<u16> ReceiveFrame() const = 0;
+};
+
+} // namespace Camera
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index f6f90f9e1..4f0f786ce 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include <cmath>
#include "common/assert.h"
+#include "common/profiler_reporting.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/key_map.h"
#include "video_core/video_core.h"
@@ -89,6 +90,30 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
+void EmuWindow::AccelerometerChanged(float x, float y, float z) {
+ constexpr float coef = 512;
+
+ std::lock_guard<std::mutex> lock(accel_mutex);
+
+ // TODO(wwylele): do a time stretch as it in GyroscopeChanged
+ // The time stretch formula should be like
+ // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
+ accel_x = static_cast<s16>(x * coef);
+ accel_y = static_cast<s16>(y * coef);
+ accel_z = static_cast<s16>(z * coef);
+}
+
+void EmuWindow::GyroscopeChanged(float x, float y, float z) {
+ constexpr float FULL_FPS = 60;
+ float coef = GetGyroscopeRawToDpsCoefficient();
+ float stretch =
+ FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps;
+ std::lock_guard<std::mutex> lock(gyro_mutex);
+ gyro_x = static_cast<s16>(x * coef * stretch);
+ gyro_y = static_cast<s16>(y * coef * stretch);
+ gyro_z = static_cast<s16>(z * coef * stretch);
+}
+
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout;
switch (Settings::values.layout_option) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 835c4d500..1ba64c92b 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -4,6 +4,7 @@
#pragma once
+#include <mutex>
#include <tuple>
#include <utility>
#include "common/common_types.h"
@@ -93,6 +94,27 @@ public:
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
/**
+ * Signal accelerometer state has changed.
+ * @param x X-axis accelerometer value
+ * @param y Y-axis accelerometer value
+ * @param z Z-axis accelerometer value
+ * @note all values are in unit of g (gravitational acceleration).
+ * e.g. x = 1.0 means 9.8m/s^2 in x direction.
+ * @see GetAccelerometerState for axis explanation.
+ */
+ void AccelerometerChanged(float x, float y, float z);
+
+ /**
+ * Signal gyroscope state has changed.
+ * @param x X-axis accelerometer value
+ * @param y Y-axis accelerometer value
+ * @param z Z-axis accelerometer value
+ * @note all values are in deg/sec.
+ * @see GetGyroscopeState for axis explanation.
+ */
+ void GyroscopeChanged(float x, float y, float z);
+
+ /**
* Gets the current pad state (which buttons are pressed).
* @note This should be called by the core emu thread to get a state set by the window thread.
* @note This doesn't include analog input like circle pad direction
@@ -134,12 +156,11 @@ public:
* 1 unit of return value = 1/512 g (measured by hw test),
* where g is the gravitational acceleration (9.8 m/sec2).
* @note This should be called by the core emu thread to get a state set by the window thread.
- * @todo Implement accelerometer input in front-end.
* @return std::tuple of (x, y, z)
*/
- std::tuple<s16, s16, s16> GetAccelerometerState() const {
- // stubbed
- return std::make_tuple(0, -512, 0);
+ std::tuple<s16, s16, s16> GetAccelerometerState() {
+ std::lock_guard<std::mutex> lock(accel_mutex);
+ return std::make_tuple(accel_x, accel_y, accel_z);
}
/**
@@ -153,12 +174,11 @@ public:
* 1 unit of return value = (1/coef) deg/sec,
* where coef is the return value of GetGyroscopeRawToDpsCoefficient().
* @note This should be called by the core emu thread to get a state set by the window thread.
- * @todo Implement gyroscope input in front-end.
* @return std::tuple of (x, y, z)
*/
- std::tuple<s16, s16, s16> GetGyroscopeState() const {
- // stubbed
- return std::make_tuple(0, 0, 0);
+ std::tuple<s16, s16, s16> GetGyroscopeState() {
+ std::lock_guard<std::mutex> lock(gyro_mutex);
+ return std::make_tuple(gyro_x, gyro_y, gyro_z);
}
/**
@@ -216,6 +236,12 @@ protected:
circle_pad_x = 0;
circle_pad_y = 0;
touch_pressed = false;
+ accel_x = 0;
+ accel_y = -512;
+ accel_z = 0;
+ gyro_x = 0;
+ gyro_y = 0;
+ gyro_z = 0;
}
virtual ~EmuWindow() {}
@@ -281,6 +307,16 @@ private:
s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156)
s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156)
+ std::mutex accel_mutex;
+ s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
+ s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
+ s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
+
+ std::mutex gyro_mutex;
+ s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
+ s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
+ s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
+
/**
* Clip the provided coordinates to be inside the touchscreen area.
*/
diff --git a/src/core/frontend/motion_emu.cpp b/src/core/frontend/motion_emu.cpp
new file mode 100644
index 000000000..9a5b3185d
--- /dev/null
+++ b/src/core/frontend/motion_emu.cpp
@@ -0,0 +1,89 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/math_util.h"
+#include "common/quaternion.h"
+#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
+
+namespace Motion {
+
+static constexpr int update_millisecond = 100;
+static constexpr auto update_duration =
+ std::chrono::duration_cast<std::chrono::steady_clock::duration>(
+ std::chrono::milliseconds(update_millisecond));
+
+MotionEmu::MotionEmu(EmuWindow& emu_window)
+ : motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
+
+MotionEmu::~MotionEmu() {
+ if (motion_emu_thread.joinable()) {
+ shutdown_event.Set();
+ motion_emu_thread.join();
+ }
+}
+
+void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
+ auto update_time = std::chrono::steady_clock::now();
+ Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
+ Math::Quaternion<float> old_q;
+
+ while (!shutdown_event.WaitUntil(update_time)) {
+ update_time += update_duration;
+ old_q = q;
+
+ {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+
+ // Find the quaternion describing current 3DS tilting
+ q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
+ tilt_angle);
+ }
+
+ auto inv_q = q.Inverse();
+
+ // Set the gravity vector in world space
+ auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
+
+ // Find the angular rate vector in world space
+ auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
+ angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
+
+ // Transform the two vectors from world space to 3DS space
+ gravity = QuaternionRotate(inv_q, gravity);
+ angular_rate = QuaternionRotate(inv_q, angular_rate);
+
+ // Update the sensor state
+ emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
+ emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
+ }
+}
+
+void MotionEmu::BeginTilt(int x, int y) {
+ mouse_origin = Math::MakeVec(x, y);
+ is_tilting = true;
+}
+
+void MotionEmu::Tilt(int x, int y) {
+ constexpr float SENSITIVITY = 0.01f;
+ auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
+ if (is_tilting) {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ if (mouse_move.x == 0 && mouse_move.y == 0) {
+ tilt_angle = 0;
+ } else {
+ tilt_direction = mouse_move.Cast<float>();
+ tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
+ MathUtil::PI * 0.5f);
+ }
+ }
+}
+
+void MotionEmu::EndTilt() {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ tilt_angle = 0;
+ is_tilting = false;
+}
+
+} // namespace Motion
diff --git a/src/core/frontend/motion_emu.h b/src/core/frontend/motion_emu.h
new file mode 100644
index 000000000..99d41a726
--- /dev/null
+++ b/src/core/frontend/motion_emu.h
@@ -0,0 +1,52 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/thread.h"
+#include "common/vector_math.h"
+
+class EmuWindow;
+
+namespace Motion {
+
+class MotionEmu final {
+public:
+ MotionEmu(EmuWindow& emu_window);
+ ~MotionEmu();
+
+ /**
+ * Signals that a motion sensor tilt has begun.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void BeginTilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt is occurring.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void Tilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt has ended.
+ */
+ void EndTilt();
+
+private:
+ Math::Vec2<int> mouse_origin;
+
+ std::mutex tilt_mutex;
+ Math::Vec2<float> tilt_direction;
+ float tilt_angle = 0;
+
+ bool is_tilting = false;
+
+ Common::Event shutdown_event;
+ std::thread motion_emu_thread;
+
+ void MotionEmuThread(EmuWindow& emu_window);
+};
+
+} // namespace Motion
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index d88e25073..5cf45ada5 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -57,7 +57,6 @@ const u32 SIGTERM = 15;
const u32 MSG_WAITALL = 8;
#endif
-const u32 R0_REGISTER = 0;
const u32 R15_REGISTER = 15;
const u32 CPSR_REGISTER = 25;
const u32 FPSCR_REGISTER = 58;
@@ -816,10 +815,6 @@ static void RemoveBreakpoint() {
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
- start_offset = addr_pos + 1;
- u32 len =
- HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
-
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
diff --git a/src/core/hle/applets/applet.cpp b/src/core/hle/applets/applet.cpp
index 645b2d5fe..9c43ed2fd 100644
--- a/src/core/hle/applets/applet.cpp
+++ b/src/core/hle/applets/applet.cpp
@@ -12,6 +12,7 @@
#include "core/hle/applets/applet.h"
#include "core/hle/applets/erreula.h"
#include "core/hle/applets/mii_selector.h"
+#include "core/hle/applets/mint.h"
#include "core/hle/applets/swkbd.h"
#include "core/hle/result.h"
#include "core/hle/service/apt/apt.h"
@@ -56,6 +57,10 @@ ResultCode Applet::Create(Service::APT::AppletId id) {
case Service::APT::AppletId::Error2:
applets[id] = std::make_shared<ErrEula>(id);
break;
+ case Service::APT::AppletId::Mint:
+ case Service::APT::AppletId::Mint2:
+ applets[id] = std::make_shared<Mint>(id);
+ break;
default:
LOG_ERROR(Service_APT, "Could not create applet %u", id);
// TODO(Subv): Find the right error code
diff --git a/src/core/hle/applets/mint.cpp b/src/core/hle/applets/mint.cpp
new file mode 100644
index 000000000..31a79ea17
--- /dev/null
+++ b/src/core/hle/applets/mint.cpp
@@ -0,0 +1,72 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/string_util.h"
+#include "core/hle/applets/mint.h"
+#include "core/hle/service/apt/apt.h"
+
+namespace HLE {
+namespace Applets {
+
+ResultCode Mint::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
+ if (parameter.signal != static_cast<u32>(Service::APT::SignalType::Request)) {
+ LOG_ERROR(Service_APT, "unsupported signal %u", parameter.signal);
+ UNIMPLEMENTED();
+ // TODO(Subv): Find the right error code
+ return ResultCode(-1);
+ }
+
+ // The Request message contains a buffer with the size of the framebuffer shared
+ // memory.
+ // Create the SharedMemory that will hold the framebuffer data
+ Service::APT::CaptureBufferInfo capture_info;
+ ASSERT(sizeof(capture_info) == parameter.buffer.size());
+
+ memcpy(&capture_info, parameter.buffer.data(), sizeof(capture_info));
+
+ // TODO: allocated memory never released
+ using Kernel::MemoryPermission;
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
+ heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
+ MemoryPermission::ReadWrite, "Mint Memory");
+
+ // Send the response message with the newly created SharedMemory
+ Service::APT::MessageParameter result;
+ result.signal = static_cast<u32>(Service::APT::SignalType::Response);
+ result.buffer.clear();
+ result.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
+ result.sender_id = static_cast<u32>(id);
+ result.object = framebuffer_memory;
+
+ Service::APT::SendParameter(result);
+ return RESULT_SUCCESS;
+}
+
+ResultCode Mint::StartImpl(const Service::APT::AppletStartupParameter& parameter) {
+ is_running = true;
+
+ // TODO(Subv): Set the expected fields in the response buffer before resending it to the
+ // application.
+ // TODO(Subv): Reverse the parameter format for the Mint applet
+
+ // Let the application know that we're closing
+ Service::APT::MessageParameter message;
+ message.buffer.resize(parameter.buffer.size());
+ std::fill(message.buffer.begin(), message.buffer.end(), 0);
+ message.signal = static_cast<u32>(Service::APT::SignalType::WakeupByExit);
+ message.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
+ message.sender_id = static_cast<u32>(id);
+ Service::APT::SendParameter(message);
+
+ is_running = false;
+ return RESULT_SUCCESS;
+}
+
+void Mint::Update() {}
+
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/applets/mint.h b/src/core/hle/applets/mint.h
new file mode 100644
index 000000000..d23dc40f9
--- /dev/null
+++ b/src/core/hle/applets/mint.h
@@ -0,0 +1,29 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/applets/applet.h"
+#include "core/hle/kernel/shared_memory.h"
+
+namespace HLE {
+namespace Applets {
+
+class Mint final : public Applet {
+public:
+ explicit Mint(Service::APT::AppletId id) : Applet(id) {}
+
+ ResultCode ReceiveParameter(const Service::APT::MessageParameter& parameter) override;
+ ResultCode StartImpl(const Service::APT::AppletStartupParameter& parameter) override;
+ void Update() override;
+
+private:
+ /// This SharedMemory will be created when we receive the Request message.
+ /// It holds the framebuffer info retrieved by the application with
+ /// GSPGPU::ImportDisplayCaptureInfo
+ Kernel::SharedPtr<Kernel::SharedMemory> framebuffer_memory;
+};
+
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp
index ccd73cfcb..e386ccdc6 100644
--- a/src/core/hle/config_mem.cpp
+++ b/src/core/hle/config_mem.cpp
@@ -14,15 +14,18 @@ ConfigMemDef config_mem;
void Init() {
std::memset(&config_mem, 0, sizeof(config_mem));
- config_mem.update_flag = 0; // No update
+ // Values extracted from firmware 11.2.0-35E
+ config_mem.kernel_version_min = 0x34;
+ config_mem.kernel_version_maj = 0x2;
+ config_mem.ns_tid = 0x0004013000008002;
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
- config_mem.prev_firm = 0;
- config_mem.firm_unk = 0;
- config_mem.firm_version_rev = 0;
- config_mem.firm_version_min = 0x40;
+ config_mem.prev_firm = 0x1;
+ config_mem.ctr_sdk_ver = 0x0000F297;
+ config_mem.firm_version_min = 0x34;
config_mem.firm_version_maj = 0x2;
config_mem.firm_sys_core_ver = 0x2;
+ config_mem.firm_ctr_sdk_ver = 0x0000F297;
}
} // namespace
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
deleted file mode 100644
index d73d98a70..000000000
--- a/src/core/hle/hle.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/arm/arm_interface.h"
-#include "core/core.h"
-#include "core/hle/hle.h"
-#include "core/hle/service/service.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace {
-
-bool reschedule; ///< If true, immediately reschedules the CPU to a new thread
-}
-
-namespace HLE {
-
-void Reschedule(const char* reason) {
- DEBUG_ASSERT_MSG(reason != nullptr && strlen(reason) < 256,
- "Reschedule: Invalid or too long reason.");
-
- // TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE
- // routines. This simulates that time by artificially advancing the number of CPU "ticks".
- // The value was chosen empirically, it seems to work well enough for everything tested, but
- // is likely not ideal. We should find a more accurate way to simulate timing with HLE.
- Core::AppCore().AddTicks(4000);
-
- Core::AppCore().PrepareReschedule();
-
- reschedule = true;
-}
-
-bool IsReschedulePending() {
- return reschedule;
-}
-
-void DoneRescheduling() {
- reschedule = false;
-}
-
-void Init() {
- Service::Init();
-
- reschedule = false;
-
- LOG_DEBUG(Kernel, "initialized OK");
-}
-
-void Shutdown() {
- Service::Shutdown();
-
- LOG_DEBUG(Kernel, "shutdown OK");
-}
-
-} // namespace
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp
index 3e116e3df..23f9df0d6 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/event.cpp
@@ -22,23 +22,17 @@ SharedPtr<Event> Event::Create(ResetType reset_type, std::string name) {
evt->reset_type = reset_type;
evt->name = std::move(name);
- if (reset_type == ResetType::Pulse) {
- LOG_ERROR(Kernel, "Unimplemented event reset type Pulse");
- UNIMPLEMENTED();
- }
-
return evt;
}
-bool Event::ShouldWait() {
+bool Event::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Event::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Event::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // Release the event if it's not sticky...
- if (reset_type != ResetType::Sticky)
+ if (reset_type == ResetType::OneShot)
signaled = false;
}
@@ -51,4 +45,11 @@ void Event::Clear() {
signaled = false;
}
+void Event::WakeupAllWaitingThreads() {
+ WaitObject::WakeupAllWaitingThreads();
+
+ if (reset_type == ResetType::Pulse)
+ signaled = false;
+}
+
} // namespace
diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/event.h
index 8dcd23edb..3e3673508 100644
--- a/src/core/hle/kernel/event.h
+++ b/src/core/hle/kernel/event.h
@@ -35,8 +35,10 @@ public:
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void WakeupAllWaitingThreads() override;
void Signal();
void Clear();
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 1db8e102f..f599916f0 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -28,32 +27,39 @@ void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::RemoveWaitingThread(Thread* thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
+ // If a thread passed multiple handles to the same object,
+ // the kernel might attempt to remove the thread from the object's
+ // waiting threads list multiple times.
if (itr != waiting_threads.end())
waiting_threads.erase(itr);
}
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
- // Remove the threads that are ready or already running from our waitlist
- boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
- return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY ||
- thread->status == THREADSTATUS_DEAD;
- });
-
- // TODO(Subv): This call should be performed inside the loop below to check if an object can be
- // acquired by a particular thread. This is useful for things like recursive locking of Mutexes.
- if (ShouldWait())
- return nullptr;
-
Thread* candidate = nullptr;
s32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
+ // The list of waiting threads must not contain threads that are not waiting to be awakened.
+ ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
+ "Inconsistent thread statuses in waiting_threads");
+
if (thread->current_priority >= candidate_priority)
continue;
- bool ready_to_run =
- std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
- [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
+ if (ShouldWait(thread.get()))
+ continue;
+
+ // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
+ // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
+ bool ready_to_run = true;
+ if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
+ ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ [&thread](const SharedPtr<WaitObject>& object) {
+ return object->ShouldWait(thread.get());
+ });
+ }
+
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->current_priority;
@@ -66,7 +72,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
if (!thread->IsSleepingOnWaitAll()) {
- Acquire();
+ Acquire(thread.get());
// Set the output index of the WaitSynchronizationN call to the index of this object.
if (thread->wait_set_output) {
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
@@ -74,18 +80,17 @@ void WaitObject::WakeupAllWaitingThreads() {
}
} else {
for (auto& object : thread->wait_objects) {
- object->Acquire();
- object->RemoveWaitingThread(thread.get());
+ object->Acquire(thread.get());
}
// Note: This case doesn't update the output index of WaitSynchronizationN.
- // Clear the thread's waitlist
- thread->wait_objects.clear();
}
+ for (auto& object : thread->wait_objects)
+ object->RemoveWaitingThread(thread.get());
+ thread->wait_objects.clear();
+
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
- // Note: Removing the thread from the object's waitlist will be
- // done by GetHighestPriorityReadyThread.
}
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 9503e7d04..bb8b99bb5 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -132,31 +132,32 @@ using SharedPtr = boost::intrusive_ptr<T>;
class WaitObject : public Object {
public:
/**
- * Check if the current thread should wait until the object is available
+ * Check if the specified thread should wait until the object is available
+ * @param thread The thread about which we're deciding.
* @return True if the current thread should wait due to this object being unavailable
*/
- virtual bool ShouldWait() = 0;
+ virtual bool ShouldWait(Thread* thread) const = 0;
- /// Acquire/lock the object if it is available
- virtual void Acquire() = 0;
+ /// Acquire/lock the object for the specified thread if it is available
+ virtual void Acquire(Thread* thread) = 0;
/**
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
- void AddWaitingThread(SharedPtr<Thread> thread);
+ virtual void AddWaitingThread(SharedPtr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
- void RemoveWaitingThread(Thread* thread);
+ virtual void RemoveWaitingThread(Thread* thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
* and set the synchronization result and output of the thread.
*/
- void WakeupAllWaitingThreads();
+ virtual void WakeupAllWaitingThreads();
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
SharedPtr<Thread> GetHighestPriorityReadyThread();
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 736944bae..cef961289 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -6,26 +6,18 @@
#include <vector>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
+#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
-/**
- * Resumes a thread waiting for the specified mutex
- * @param mutex The mutex that some thread is waiting on
- */
-static void ResumeWaitingThread(Mutex* mutex) {
- // Reset mutex lock thread handle, nothing is waiting
- mutex->lock_count = 0;
- mutex->holding_thread = nullptr;
- mutex->WakeupAllWaitingThreads();
-}
-
void ReleaseThreadMutexes(Thread* thread) {
for (auto& mtx : thread->held_mutexes) {
- ResumeWaitingThread(mtx.get());
+ mtx->lock_count = 0;
+ mtx->holding_thread = nullptr;
+ mtx->WakeupAllWaitingThreads();
}
thread->held_mutexes.clear();
}
@@ -40,52 +32,74 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
mutex->name = std::move(name);
mutex->holding_thread = nullptr;
- // Acquire mutex with current thread if initialized as locked...
+ // Acquire mutex with current thread if initialized as locked
if (initial_locked)
- mutex->Acquire();
+ mutex->Acquire(GetCurrentThread());
return mutex;
}
-bool Mutex::ShouldWait() {
- auto thread = GetCurrentThread();
- bool wait = lock_count > 0 && holding_thread != thread;
-
- // If the holding thread of the mutex is lower priority than this thread, that thread should
- // temporarily inherit this thread's priority
- if (wait && thread->current_priority < holding_thread->current_priority)
- holding_thread->BoostPriority(thread->current_priority);
-
- return wait;
-}
-
-void Mutex::Acquire() {
- Acquire(GetCurrentThread());
+bool Mutex::ShouldWait(Thread* thread) const {
+ return lock_count > 0 && thread != holding_thread;
}
-void Mutex::Acquire(SharedPtr<Thread> thread) {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Mutex::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // Actually "acquire" the mutex only if we don't already have it...
+ // Actually "acquire" the mutex only if we don't already have it
if (lock_count == 0) {
+ priority = thread->current_priority;
thread->held_mutexes.insert(this);
- holding_thread = std::move(thread);
+ holding_thread = thread;
+ thread->UpdatePriority();
+ Core::System::GetInstance().PrepareReschedule();
}
lock_count++;
}
void Mutex::Release() {
- // Only release if the mutex is held...
+ // Only release if the mutex is held
if (lock_count > 0) {
lock_count--;
- // Yield to the next thread only if we've fully released the mutex...
+ // Yield to the next thread only if we've fully released the mutex
if (lock_count == 0) {
holding_thread->held_mutexes.erase(this);
- ResumeWaitingThread(this);
+ holding_thread->UpdatePriority();
+ holding_thread = nullptr;
+ WakeupAllWaitingThreads();
+ Core::System::GetInstance().PrepareReschedule();
}
}
}
+void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
+ WaitObject::AddWaitingThread(thread);
+ thread->pending_mutexes.insert(this);
+ UpdatePriority();
+}
+
+void Mutex::RemoveWaitingThread(Thread* thread) {
+ WaitObject::RemoveWaitingThread(thread);
+ thread->pending_mutexes.erase(this);
+ UpdatePriority();
+}
+
+void Mutex::UpdatePriority() {
+ if (!holding_thread)
+ return;
+
+ s32 best_priority = THREADPRIO_LOWEST;
+ for (auto& waiter : GetWaitingThreads()) {
+ if (waiter->current_priority < best_priority)
+ best_priority = waiter->current_priority;
+ }
+
+ if (best_priority != priority) {
+ priority = best_priority;
+ holding_thread->UpdatePriority();
+ }
+}
+
} // namespace
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 53c3dc1f1..c57adf400 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -35,17 +35,22 @@ public:
}
int lock_count; ///< Number of times the mutex has been acquired
+ u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
- bool ShouldWait() override;
- void Acquire() override;
-
/**
- * Acquires the specified mutex for the specified thread
- * @param thread Thread that will acquire the mutex
+ * Elevate the mutex priority to the best priority
+ * among the priorities of all its waiting threads.
*/
- void Acquire(SharedPtr<Thread> thread);
+ void UpdatePriority();
+
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void AddWaitingThread(SharedPtr<Thread> thread) override;
+ void RemoveWaitingThread(Thread* thread) override;
+
void Release();
private:
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index 253ab7045..3f51bc5de 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -62,6 +62,8 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
+ case PRIORITY:
+ return max_priority;
case COMMIT:
return max_commit;
case THREAD:
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index bf7600780..8bda2f75d 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -30,12 +30,13 @@ ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_cou
return MakeResult<SharedPtr<Semaphore>>(std::move(semaphore));
}
-bool Semaphore::ShouldWait() {
+bool Semaphore::ShouldWait(Thread* thread) const {
return available_count <= 0;
}
-void Semaphore::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Semaphore::Acquire(Thread* thread) {
+ if (available_count <= 0)
+ return;
--available_count;
}
diff --git a/src/core/hle/kernel/semaphore.h b/src/core/hle/kernel/semaphore.h
index e01908a25..cde94f7cc 100644
--- a/src/core/hle/kernel/semaphore.h
+++ b/src/core/hle/kernel/semaphore.h
@@ -39,8 +39,8 @@ public:
s32 available_count; ///< Number of free slots left in the semaphore
std::string name; ///< Name of semaphore (optional)
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
/**
* Releases a certain number of slots from a semaphore.
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 6c19aa7c0..fd3bbbcad 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -14,13 +14,13 @@ namespace Kernel {
ServerPort::ServerPort() {}
ServerPort::~ServerPort() {}
-bool ServerPort::ShouldWait() {
+bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.size() == 0;
}
-void ServerPort::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void ServerPort::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index b0f8df62c..6f8bdb6a9 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -53,8 +53,8 @@ public:
/// ServerSessions created from this port inherit a reference to this handler.
std::shared_ptr<Service::SessionRequestHandler> hle_handler;
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
private:
ServerPort();
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 146458c1c..9447ff236 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -29,12 +29,12 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
-bool ServerSession::ShouldWait() {
+bool ServerSession::ShouldWait(Thread* thread) const {
return !signaled;
}
-void ServerSession::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void ServerSession::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
signaled = false;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 458284a5d..c088b9a19 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -57,9 +57,9 @@ public:
*/
ResultCode HandleSyncRequest();
- bool ShouldWait() override;
+ bool ShouldWait(Thread* thread) const override;
- void Acquire() override;
+ void Acquire(Thread* thread) override;
std::string name; ///< The name of this session (optional)
bool signaled; ///< Whether there's new data available to this ServerSession
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 5fb95dada..3b7555d87 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -27,12 +27,12 @@ namespace Kernel {
/// Event type for the thread wake up event
static int ThreadWakeupEventType;
-bool Thread::ShouldWait() {
+bool Thread::ShouldWait(Thread* thread) const {
return status != THREADSTATUS_DEAD;
}
-void Thread::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Thread::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
@@ -66,20 +66,6 @@ Thread* GetCurrentThread() {
}
/**
- * Check if a thread is waiting on the specified wait object
- * @param thread The thread to test
- * @param wait_object The object to test against
- * @return True if the thread is waiting, false otherwise
- */
-static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) {
- if (thread->status != THREADSTATUS_WAIT_SYNCH)
- return false;
-
- auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
- return itr != thread->wait_objects.end();
-}
-
-/**
* Check if the specified thread is waiting on the specified address to be arbitrated
* @param thread The thread to test
* @param wait_address The address to test against
@@ -90,9 +76,6 @@ static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
}
void Thread::Stop() {
- // Release all the mutexes that this thread holds
- ReleaseThreadMutexes(this);
-
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
wakeup_callback_handle_table.Close(callback_handle);
@@ -114,6 +97,9 @@ void Thread::Stop() {
}
wait_objects.clear();
+ // Release all the mutexes that this thread holds
+ ReleaseThreadMutexes(this);
+
// Mark the TLS slot in the thread's page as free.
u32 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
u32 tls_slot =
@@ -155,28 +141,6 @@ void ArbitrateAllThreads(u32 address) {
}
}
-/// Boost low priority threads (temporarily) that have been starved
-static void PriorityBoostStarvedThreads() {
- u64 current_ticks = CoreTiming::GetTicks();
-
- for (auto& thread : thread_list) {
- // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
- // longer) will have their priority temporarily adjusted to 1 higher than the highest
- // priority thread to prevent thread starvation. This general behavior has been verified
- // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
- // should probably be reversed to verify this.
-
- const u64 boost_timeout = 2000000; // Boost threads that have been ready for > this long
-
- u64 delta = current_ticks - thread->last_running_ticks;
-
- if (thread->status == THREADSTATUS_READY && delta > boost_timeout) {
- const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0);
- thread->BoostPriority(priority);
- }
- }
-}
-
/**
* Switches the CPU's active thread context to that of the specified thread
* @param new_thread The thread to switch to
@@ -199,8 +163,8 @@ static void SwitchContext(Thread* new_thread) {
// Load context of new thread
if (new_thread) {
- DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
- "Thread must be ready to become running.");
+ ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
+ "Thread must be ready to become running.");
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, new_thread->callback_handle);
@@ -210,9 +174,6 @@ static void SwitchContext(Thread* new_thread) {
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
- // Restores thread to its nominal priority if it has been temporarily changed
- new_thread->current_priority = new_thread->nominal_priority;
-
Core::CPU().LoadContext(new_thread->context);
Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
} else {
@@ -248,14 +209,6 @@ void WaitCurrentThread_Sleep() {
thread->status = THREADSTATUS_WAIT_SLEEP;
}
-void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output) {
- Thread* thread = GetCurrentThread();
- thread->wait_set_output = wait_set_output;
- thread->wait_objects = std::move(wait_objects);
- thread->status = THREADSTATUS_WAIT_SYNCH;
-}
-
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
Thread* thread = GetCurrentThread();
thread->wait_address = wait_address;
@@ -281,7 +234,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
return;
}
- if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
+ if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
thread->wait_set_output = false;
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
@@ -305,8 +259,11 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
}
void Thread::ResumeFromWait() {
+ ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
+
switch (status) {
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_ARB:
case THREADSTATUS_WAIT_SLEEP:
break;
@@ -396,14 +353,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
u32 arg, s32 processor_id, VAddr stack_top) {
- if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
- s32 new_priority = MathUtil::Clamp<s32>(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
- LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d", name.c_str(),
- priority, new_priority);
- // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
- // validity of this
- priority = new_priority;
- }
+ ASSERT_MSG(priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST,
+ "Invalid thread priority");
if (!Memory::IsValidVirtualAddress(entry_point)) {
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
@@ -487,25 +438,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
-// TODO(peachum): Remove this. Range checking should be done, and an appropriate error should be
-// returned.
-static void ClampPriority(const Thread* thread, s32* priority) {
- if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
- DEBUG_ASSERT_MSG(
- false, "Application passed an out of range priority. An error should be returned.");
-
- s32 new_priority = MathUtil::Clamp<s32>(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
- LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
- thread->name.c_str(), *priority, new_priority);
- // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
- // validity of this
- *priority = new_priority;
- }
-}
-
void Thread::SetPriority(s32 priority) {
- ClampPriority(this, &priority);
-
+ ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
+ "Invalid priority value.");
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@@ -515,8 +450,21 @@ void Thread::SetPriority(s32 priority) {
nominal_priority = current_priority = priority;
}
+void Thread::UpdatePriority() {
+ s32 best_priority = nominal_priority;
+ for (auto& mutex : held_mutexes) {
+ if (mutex->priority < best_priority)
+ best_priority = mutex->priority;
+ }
+ BoostPriority(best_priority);
+}
+
void Thread::BoostPriority(s32 priority) {
- ready_queue.move(this, current_priority, priority);
+ // If thread was ready, adjust queues
+ if (status == THREADSTATUS_READY)
+ ready_queue.move(this, current_priority, priority);
+ else
+ ready_queue.prepare(priority);
current_priority = priority;
}
@@ -538,9 +486,11 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
return thread;
}
-void Reschedule() {
- PriorityBoostStarvedThreads();
+bool HaveReadyThreads() {
+ return ready_queue.get_first() != nullptr;
+}
+void Reschedule() {
Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
@@ -563,6 +513,12 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
+s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
+ ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
+ auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
+ return std::distance(match, wait_objects.rend()) - 1;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c77ac644d..c557a2279 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -31,13 +31,14 @@ enum ThreadProcessorId : s32 {
};
enum ThreadStatus {
- THREADSTATUS_RUNNING, ///< Currently running
- THREADSTATUS_READY, ///< Ready to run
- THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
- THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
- THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC
- THREADSTATUS_DORMANT, ///< Created but not yet made ready
- THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
+ THREADSTATUS_RUNNING, ///< Currently running
+ THREADSTATUS_READY, ///< Ready to run
+ THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
+ THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
+ THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
+ THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
+ THREADSTATUS_DORMANT, ///< Created but not yet made ready
+ THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
namespace Kernel {
@@ -72,8 +73,8 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
/**
* Gets the thread's current priority
@@ -90,6 +91,12 @@ public:
void SetPriority(s32 priority);
/**
+ * Boost's a thread's priority to the best priority among the thread's held mutexes.
+ * This prevents priority inversion via priority inheritance.
+ */
+ void UpdatePriority();
+
+ /**
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
@@ -128,13 +135,14 @@ public:
/**
* Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronizationN.
+ * that the thread passed to WaitSynchronizationN, starting the search from the last element.
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
+ * When a thread wakes up due to an object signal, the kernel will use the index of the last
+ * matching object in the wait objects list in case of having multiple instances of the same
+ * object in the list.
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(const WaitObject* object) const {
- return wait_objects_index.at(object->GetObjectId());
- }
+ s32 GetWaitObjectIndex(WaitObject* object) const;
/**
* Stops a thread, invalidating it from further use
@@ -152,10 +160,10 @@ public:
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
- * with wait_all = true, or a ReplyAndReceive call.
+ * with wait_all = true.
*/
bool IsSleepingOnWaitAll() const {
- return !wait_objects.empty();
+ return status == THREADSTATUS_WAIT_SYNCH_ALL;
}
ARM_Interface::ThreadContext context;
@@ -178,15 +186,15 @@ public:
/// Mutexes currently held by this thread, which will be released when it exits.
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
+ /// Mutexes that this thread is currently waiting for.
+ boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
+
SharedPtr<Process> owner_process; ///< Process that owns this thread
- /// Objects that the thread is waiting on.
- /// This is only populated when the thread should wait for all the objects to become ready.
+ /// Objects that the thread is waiting on, in the same order as they were
+ // passed to WaitSynchronization1/N.
std::vector<SharedPtr<WaitObject>> wait_objects;
- /// Mapping of Object ids to their position in the last waitlist that this object waited on.
- boost::container::flat_map<int, s32> wait_objects_index;
-
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
/// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
@@ -211,6 +219,11 @@ private:
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
/**
+ * Returns whether there are any threads that are ready to run.
+ */
+bool HaveReadyThreads();
+
+/**
* Reschedules to the next available thread (call after current thread is suspended)
*/
void Reschedule();
@@ -238,15 +251,6 @@ Thread* GetCurrentThread();
void WaitCurrentThread_Sleep();
/**
- * Waits the current thread from a WaitSynchronization call
- * @param wait_objects Kernel objects that we are waiting on
- * @param wait_set_output If true, set the output parameter on thread wakeup (for
- * WaitSynchronizationN only)
- */
-void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output);
-
-/**
* Waits the current thread from an ArbitrateAddress call
* @param wait_address Arbitration address used to resume from wait
*/
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index b50cf520d..60537f355 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -31,20 +31,15 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
timer->interval_delay = 0;
timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom();
- if (reset_type == ResetType::Pulse) {
- LOG_ERROR(Kernel, "Unimplemented timer reset type Pulse");
- UNIMPLEMENTED();
- }
-
return timer;
}
-bool Timer::ShouldWait() {
+bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Timer::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Timer::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
@@ -70,6 +65,13 @@ void Timer::Clear() {
signaled = false;
}
+void Timer::WakeupAllWaitingThreads() {
+ WaitObject::WakeupAllWaitingThreads();
+
+ if (reset_type == ResetType::Pulse)
+ signaled = false;
+}
+
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
SharedPtr<Timer> timer =
diff --git a/src/core/hle/kernel/timer.h b/src/core/hle/kernel/timer.h
index 18ea0236b..c174f5664 100644
--- a/src/core/hle/kernel/timer.h
+++ b/src/core/hle/kernel/timer.h
@@ -39,8 +39,10 @@ public:
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void WakeupAllWaitingThreads() override;
/**
* Starts the timer, with the specified initial delay and interval.
diff --git a/src/core/hle/service/ac/ac.cpp b/src/core/hle/service/ac/ac.cpp
new file mode 100644
index 000000000..aa270a2c3
--- /dev/null
+++ b/src/core/hle/service/ac/ac.cpp
@@ -0,0 +1,181 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+
+#include "common/logging/log.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_i.h"
+#include "core/hle/service/ac/ac_u.h"
+
+namespace Service {
+namespace AC {
+
+struct ACConfig {
+ std::array<u8, 0x200> data;
+};
+
+static ACConfig default_config{};
+
+static bool ac_connected = false;
+
+static Kernel::SharedPtr<Kernel::Event> close_event;
+static Kernel::SharedPtr<Kernel::Event> connect_event;
+static Kernel::SharedPtr<Kernel::Event> disconnect_event;
+
+void CreateDefaultConfig(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 ac_config_addr = cmd_buff[65];
+
+ ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
+ "Output buffer size not equal ACConfig size");
+
+ Memory::WriteBlock(ac_config_addr, &default_config, sizeof(ACConfig));
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void ConnectAsync(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ connect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (connect_event) {
+ connect_event->name = "AC:connect_event";
+ connect_event->Signal();
+ ac_connected = true;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetConnectResult(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void CloseAsync(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ if (ac_connected && disconnect_event) {
+ disconnect_event->Signal();
+ }
+
+ close_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (close_event) {
+ close_event->name = "AC:close_event";
+ close_event->Signal();
+ }
+
+ ac_connected = false;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetCloseResult(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetWifiStatus(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ // TODO(purpasmart96): This function is only a stub,
+ // it returns a valid result without implementing full functionality.
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Connection type set to none
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetInfraPriority(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Infra Priority, default 0
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void SetRequestEulaVersion(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 major = cmd_buff[1] & 0xFF;
+ u32 minor = cmd_buff[2] & 0xFF;
+
+ ASSERT_MSG(cmd_buff[3] == (sizeof(ACConfig) << 14 | 2),
+ "Input buffer size not equal ACConfig size");
+ ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
+ "Output buffer size not equal ACConfig size");
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Infra Priority
+
+ LOG_WARNING(Service_AC, "(STUBBED) called, major=%u, minor=%u", major, minor);
+}
+
+void RegisterDisconnectEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ disconnect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (disconnect_event) {
+ disconnect_event->name = "AC:disconnect_event";
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void IsConnected(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = ac_connected;
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void SetClientVersion(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 version = cmd_buff[1];
+ self->SetVersion(version);
+
+ LOG_WARNING(Service_AC, "(STUBBED) called, version: 0x%08X", version);
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+}
+
+void Init() {
+ AddService(new AC_I);
+ AddService(new AC_U);
+
+ ac_connected = false;
+
+ close_event = nullptr;
+ connect_event = nullptr;
+ disconnect_event = nullptr;
+}
+
+void Shutdown() {
+ ac_connected = false;
+
+ close_event = nullptr;
+ connect_event = nullptr;
+ disconnect_event = nullptr;
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac.h b/src/core/hle/service/ac/ac.h
new file mode 100644
index 000000000..6185faf9b
--- /dev/null
+++ b/src/core/hle/service/ac/ac.h
@@ -0,0 +1,134 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Service {
+
+class Interface;
+
+namespace AC {
+
+/**
+ * AC::CreateDefaultConfig service function
+ * Inputs:
+ * 64 : ACConfig size << 14 | 2
+ * 65 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void CreateDefaultConfig(Interface* self);
+
+/**
+ * AC::ConnectAsync service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Connection Event handle
+ * 5 : ACConfig size << 14 | 2
+ * 6 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void ConnectAsync(Interface* self);
+
+/**
+ * AC::GetConnectResult service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void GetConnectResult(Interface* self);
+
+/**
+ * AC::CloseAsync service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Event handle, should be signaled when AC connection is closed
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void CloseAsync(Interface* self);
+
+/**
+ * AC::GetCloseResult service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void GetCloseResult(Interface* self);
+
+/**
+ * AC::GetWifiStatus service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
+ */
+void GetWifiStatus(Interface* self);
+
+/**
+ * AC::GetInfraPriority service function
+ * Inputs:
+ * 1 : ACConfig size << 14 | 2
+ * 2 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Infra Priority
+ */
+void GetInfraPriority(Interface* self);
+
+/**
+ * AC::SetRequestEulaVersion service function
+ * Inputs:
+ * 1 : Eula Version major
+ * 2 : Eula Version minor
+ * 3 : ACConfig size << 14 | 2
+ * 4 : Input pointer to ACConfig struct
+ * 64 : ACConfig size << 14 | 2
+ * 65 : Output pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Infra Priority
+ */
+void SetRequestEulaVersion(Interface* self);
+
+/**
+ * AC::RegisterDisconnectEvent service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Event handle, should be signaled when AC connection is closed
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void RegisterDisconnectEvent(Interface* self);
+
+/**
+ * AC::IsConnected service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : bool, is connected
+ */
+void IsConnected(Interface* self);
+
+/**
+ * AC::SetClientVersion service function
+ * Inputs:
+ * 1 : Used SDK Version
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void SetClientVersion(Interface* self);
+
+/// Initialize AC service
+void Init();
+
+/// Shutdown AC service
+void Shutdown();
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_i.cpp b/src/core/hle/service/ac/ac_i.cpp
new file mode 100644
index 000000000..b22fe3698
--- /dev/null
+++ b/src/core/hle/service/ac/ac_i.cpp
@@ -0,0 +1,39 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_i.h"
+
+namespace Service {
+namespace AC {
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
+ {0x00040006, ConnectAsync, "ConnectAsync"},
+ {0x00050002, GetConnectResult, "GetConnectResult"},
+ {0x00070002, nullptr, "CancelConnectAsync"},
+ {0x00080004, CloseAsync, "CloseAsync"},
+ {0x00090002, GetCloseResult, "GetCloseResult"},
+ {0x000A0000, nullptr, "GetLastErrorCode"},
+ {0x000C0000, nullptr, "GetStatus"},
+ {0x000D0000, GetWifiStatus, "GetWifiStatus"},
+ {0x000E0042, nullptr, "GetCurrentAPInfo"},
+ {0x00100042, nullptr, "GetCurrentNZoneInfo"},
+ {0x00110042, nullptr, "GetNZoneApNumService"},
+ {0x001D0042, nullptr, "ScanAPs"},
+ {0x00240042, nullptr, "AddDenyApType"},
+ {0x00270002, GetInfraPriority, "GetInfraPriority"},
+ {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
+ {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
+ {0x003C0042, nullptr, "GetAPSSIDList"},
+ {0x003E0042, IsConnected, "IsConnected"},
+ {0x00400042, SetClientVersion, "SetClientVersion"},
+};
+
+AC_I::AC_I() {
+ Register(FunctionTable);
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_i.h b/src/core/hle/service/ac/ac_i.h
new file mode 100644
index 000000000..465bba59c
--- /dev/null
+++ b/src/core/hle/service/ac/ac_i.h
@@ -0,0 +1,22 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace AC {
+
+class AC_I final : public Interface {
+public:
+ AC_I();
+
+ std::string GetPortName() const override {
+ return "ac:i";
+ }
+};
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_u.cpp b/src/core/hle/service/ac/ac_u.cpp
new file mode 100644
index 000000000..346671b4a
--- /dev/null
+++ b/src/core/hle/service/ac/ac_u.cpp
@@ -0,0 +1,39 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_u.h"
+
+namespace Service {
+namespace AC {
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
+ {0x00040006, ConnectAsync, "ConnectAsync"},
+ {0x00050002, GetConnectResult, "GetConnectResult"},
+ {0x00070002, nullptr, "CancelConnectAsync"},
+ {0x00080004, CloseAsync, "CloseAsync"},
+ {0x00090002, GetCloseResult, "GetCloseResult"},
+ {0x000A0000, nullptr, "GetLastErrorCode"},
+ {0x000C0000, nullptr, "GetStatus"},
+ {0x000D0000, GetWifiStatus, "GetWifiStatus"},
+ {0x000E0042, nullptr, "GetCurrentAPInfo"},
+ {0x00100042, nullptr, "GetCurrentNZoneInfo"},
+ {0x00110042, nullptr, "GetNZoneApNumService"},
+ {0x001D0042, nullptr, "ScanAPs"},
+ {0x00240042, nullptr, "AddDenyApType"},
+ {0x00270002, GetInfraPriority, "GetInfraPriority"},
+ {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
+ {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
+ {0x003C0042, nullptr, "GetAPSSIDList"},
+ {0x003E0042, IsConnected, "IsConnected"},
+ {0x00400042, SetClientVersion, "SetClientVersion"},
+};
+
+AC_U::AC_U() {
+ Register(FunctionTable);
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac_u.h b/src/core/hle/service/ac/ac_u.h
index 573c32d7e..f9d21e112 100644
--- a/src/core/hle/service/ac_u.h
+++ b/src/core/hle/service/ac/ac_u.h
@@ -12,7 +12,6 @@ namespace AC {
class AC_U final : public Interface {
public:
AC_U();
- ~AC_U();
std::string GetPortName() const override {
return "ac:u";
diff --git a/src/core/hle/service/ac_u.cpp b/src/core/hle/service/ac_u.cpp
deleted file mode 100644
index 36204db4d..000000000
--- a/src/core/hle/service/ac_u.cpp
+++ /dev/null
@@ -1,291 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-
-#include "common/logging/log.h"
-#include "core/hle/kernel/event.h"
-#include "core/hle/service/ac_u.h"
-
-namespace Service {
-namespace AC {
-
-struct ACConfig {
- std::array<u8, 0x200> data;
-};
-
-static ACConfig default_config{};
-
-static bool ac_connected = false;
-
-static Kernel::SharedPtr<Kernel::Event> close_event;
-static Kernel::SharedPtr<Kernel::Event> connect_event;
-static Kernel::SharedPtr<Kernel::Event> disconnect_event;
-
-/**
- * AC_U::CreateDefaultConfig service function
- * Inputs:
- * 64 : ACConfig size << 14 | 2
- * 65 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void CreateDefaultConfig(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- u32 ac_config_addr = cmd_buff[65];
-
- ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
- "Output buffer size not equal ACConfig size");
-
- Memory::WriteBlock(ac_config_addr, &default_config, sizeof(ACConfig));
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::ConnectAsync service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Connection Event handle
- * 5 : ACConfig size << 14 | 2
- * 6 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void ConnectAsync(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- connect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (connect_event) {
- connect_event->name = "AC_U:connect_event";
- connect_event->Signal();
- ac_connected = true;
- }
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetConnectResult service function
- * Inputs:
- * 1 : ProcessId Header
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void GetConnectResult(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::CloseAsync service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Event handle, should be signaled when AC connection is closed
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void CloseAsync(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- if (ac_connected && disconnect_event) {
- disconnect_event->Signal();
- }
-
- close_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (close_event) {
- close_event->name = "AC_U:close_event";
- close_event->Signal();
- }
-
- ac_connected = false;
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetCloseResult service function
- * Inputs:
- * 1 : ProcessId Header
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void GetCloseResult(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetWifiStatus service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
- */
-static void GetWifiStatus(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Connection type set to none
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetInfraPriority service function
- * Inputs:
- * 1 : ACConfig size << 14 | 2
- * 2 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Infra Priority
- */
-static void GetInfraPriority(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Infra Priority, default 0
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::SetRequestEulaVersion service function
- * Inputs:
- * 1 : Eula Version major
- * 2 : Eula Version minor
- * 3 : ACConfig size << 14 | 2
- * 4 : Input pointer to ACConfig struct
- * 64 : ACConfig size << 14 | 2
- * 65 : Output pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Infra Priority
- */
-static void SetRequestEulaVersion(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- u32 major = cmd_buff[1] & 0xFF;
- u32 minor = cmd_buff[2] & 0xFF;
-
- ASSERT_MSG(cmd_buff[3] == (sizeof(ACConfig) << 14 | 2),
- "Input buffer size not equal ACConfig size");
- ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
- "Output buffer size not equal ACConfig size");
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Infra Priority
-
- LOG_WARNING(Service_AC, "(STUBBED) called, major=%u, minor=%u", major, minor);
-}
-
-/**
- * AC_U::RegisterDisconnectEvent service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Event handle, should be signaled when AC connection is closed
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void RegisterDisconnectEvent(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- disconnect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (disconnect_event) {
- disconnect_event->name = "AC_U:disconnect_event";
- }
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::IsConnected service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : bool, is connected
- */
-static void IsConnected(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = ac_connected;
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::SetClientVersion service function
- * Inputs:
- * 1 : Used SDK Version
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void SetClientVersion(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- const u32 version = cmd_buff[1];
- self->SetVersion(version);
-
- LOG_WARNING(Service_AC, "(STUBBED) called, version: 0x%08X", version);
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-}
-
-const Interface::FunctionInfo FunctionTable[] = {
- {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
- {0x00040006, ConnectAsync, "ConnectAsync"},
- {0x00050002, GetConnectResult, "GetConnectResult"},
- {0x00070002, nullptr, "CancelConnectAsync"},
- {0x00080004, CloseAsync, "CloseAsync"},
- {0x00090002, GetCloseResult, "GetCloseResult"},
- {0x000A0000, nullptr, "GetLastErrorCode"},
- {0x000C0000, nullptr, "GetStatus"},
- {0x000D0000, GetWifiStatus, "GetWifiStatus"},
- {0x000E0042, nullptr, "GetCurrentAPInfo"},
- {0x00100042, nullptr, "GetCurrentNZoneInfo"},
- {0x00110042, nullptr, "GetNZoneApNumService"},
- {0x001D0042, nullptr, "ScanAPs"},
- {0x00240042, nullptr, "AddDenyApType"},
- {0x00270002, GetInfraPriority, "GetInfraPriority"},
- {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
- {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
- {0x003C0042, nullptr, "GetAPSSIDList"},
- {0x003E0042, IsConnected, "IsConnected"},
- {0x00400042, SetClientVersion, "SetClientVersion"},
-};
-
-AC_U::AC_U() {
- Register(FunctionTable);
-
- ac_connected = false;
-
- close_event = nullptr;
- connect_event = nullptr;
- disconnect_event = nullptr;
-}
-
-AC_U::~AC_U() {
- close_event = nullptr;
- connect_event = nullptr;
- disconnect_event = nullptr;
-}
-
-} // namespace AC
-} // namespace Service
diff --git a/src/core/hle/service/boss/boss.cpp b/src/core/hle/service/boss/boss.cpp
index 6ab16ccd5..e0de037f8 100644
--- a/src/core/hle/service/boss/boss.cpp
+++ b/src/core/hle/service/boss/boss.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include "core/hle/service/boss/boss.h"
#include "core/hle/service/boss/boss_p.h"
#include "core/hle/service/boss/boss_u.h"
@@ -33,7 +34,8 @@ void InitializeSession(Service::Interface* self) {
cmd_buff[0] = IPC::MakeHeader(0x1, 0x1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_BOSS, "(STUBBED) unk_param=0x%016X, translation=0x%08X, unk_param4=0x%08X",
+ LOG_WARNING(Service_BOSS,
+ "(STUBBED) unk_param=0x%016" PRIX64 ", translation=0x%08X, unk_param4=0x%08X",
unk_param, translation, unk_param4);
}
diff --git a/src/core/hle/service/cam/cam.cpp b/src/core/hle/service/cam/cam.cpp
index 5594aedab..95665e754 100644
--- a/src/core/hle/service/cam/cam.cpp
+++ b/src/core/hle/service/cam/cam.cpp
@@ -2,7 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <array>
+#include <future>
+#include <memory>
+#include <vector>
+#include "common/bit_set.h"
#include "common/logging/log.h"
+#include "core/core_timing.h"
+#include "core/frontend/camera/factory.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/cam/cam.h"
#include "core/hle/service/cam/cam_c.h"
@@ -10,206 +18,924 @@
#include "core/hle/service/cam/cam_s.h"
#include "core/hle/service/cam/cam_u.h"
#include "core/hle/service/service.h"
+#include "core/settings.h"
namespace Service {
namespace CAM {
-static const u32 TRANSFER_BYTES = 5 * 1024;
+namespace {
+
+struct ContextConfig {
+ Flip flip;
+ Effect effect;
+ OutputFormat format;
+ Resolution resolution;
+};
+
+struct CameraConfig {
+ std::unique_ptr<Camera::CameraInterface> impl;
+ std::array<ContextConfig, 2> contexts;
+ int current_context;
+ FrameRate frame_rate;
+};
+
+struct PortConfig {
+ int camera_id;
+
+ bool is_active; // set when the port is activated by an Activate call.
+ bool is_pending_receiving; // set if SetReceiving is called when is_busy = false. When
+ // StartCapture is called then, this will trigger a receiving
+ // process and reset itself.
+ bool is_busy; // set when StartCapture is called and reset when StopCapture is called.
+ bool is_receiving; // set when there is an ongoing receiving process.
+
+ bool is_trimming;
+ u16 x0; // x-coordinate of starting position for trimming
+ u16 y0; // y-coordinate of starting position for trimming
+ u16 x1; // x-coordinate of ending position for trimming
+ u16 y1; // y-coordinate of ending position for trimming
+
+ u32 transfer_bytes;
+
+ Kernel::SharedPtr<Kernel::Event> completion_event;
+ Kernel::SharedPtr<Kernel::Event> buffer_error_interrupt_event;
+ Kernel::SharedPtr<Kernel::Event> vsync_interrupt_event;
+
+ std::future<std::vector<u16>> capture_result; // will hold the received frame.
+ VAddr dest; // the destination address of a receiving process
+ u32 dest_size; // the destination size of a receiving process
+
+ void Clear() {
+ completion_event->Clear();
+ buffer_error_interrupt_event->Clear();
+ vsync_interrupt_event->Clear();
+ is_receiving = false;
+ is_active = false;
+ is_pending_receiving = false;
+ is_busy = false;
+ is_trimming = false;
+ x0 = 0;
+ y0 = 0;
+ x1 = 0;
+ y1 = 0;
+ transfer_bytes = 256;
+ }
+};
+
+// built-in resolution parameters
+constexpr std::array<Resolution, 8> PRESET_RESOLUTION{{
+ {640, 480, 0, 0, 639, 479}, // VGA
+ {320, 240, 0, 0, 639, 479}, // QVGA
+ {160, 120, 0, 0, 639, 479}, // QQVGA
+ {352, 288, 26, 0, 613, 479}, // CIF
+ {176, 144, 26, 0, 613, 479}, // QCIF
+ {256, 192, 0, 0, 639, 479}, // DS_LCD
+ {512, 384, 0, 0, 639, 479}, // DS_LCDx4
+ {400, 240, 0, 48, 639, 431}, // CTR_TOP_LCD
+}};
+
+// latency in ms for each frame rate option
+constexpr std::array<int, 13> LATENCY_BY_FRAME_RATE{{
+ 67, // Rate_15
+ 67, // Rate_15_To_5
+ 67, // Rate_15_To_2
+ 100, // Rate_10
+ 118, // Rate_8_5
+ 200, // Rate_5
+ 50, // Rate_20
+ 50, // Rate_20_To_5
+ 33, // Rate_30
+ 33, // Rate_30_To_5
+ 67, // Rate_15_To_10
+ 50, // Rate_20_To_10
+ 33, // Rate_30_To_10
+}};
+
+std::array<CameraConfig, NumCameras> cameras;
+std::array<PortConfig, 2> ports;
+int completion_event_callback;
+
+const ResultCode ERROR_INVALID_ENUM_VALUE(ErrorDescription::InvalidEnumValue, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+const ResultCode ERROR_OUT_OF_RANGE(ErrorDescription::OutOfRange, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+
+void CompletionEventCallBack(u64 port_id, int) {
+ PortConfig& port = ports[port_id];
+ const CameraConfig& camera = cameras[port.camera_id];
+ const auto buffer = port.capture_result.get();
+
+ if (port.is_trimming) {
+ u32 trim_width;
+ u32 trim_height;
+ const int original_width = camera.contexts[camera.current_context].resolution.width;
+ const int original_height = camera.contexts[camera.current_context].resolution.height;
+ if (port.x1 <= port.x0 || port.y1 <= port.y0 || port.x1 > original_width ||
+ port.y1 > original_height) {
+ LOG_ERROR(Service_CAM, "Invalid trimming coordinates x0=%u, y0=%u, x1=%u, y1=%u",
+ port.x0, port.y0, port.x1, port.y1);
+ trim_width = 0;
+ trim_height = 0;
+ } else {
+ trim_width = port.x1 - port.x0;
+ trim_height = port.y1 - port.y0;
+ }
+
+ u32 trim_size = (port.x1 - port.x0) * (port.y1 - port.y0) * 2;
+ if (port.dest_size != trim_size) {
+ LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%u)!",
+ port.dest_size, trim_size);
+ }
+
+ const u32 src_offset = port.y0 * original_width + port.x0;
+ const u16* src_ptr = buffer.data() + src_offset;
+ // Note: src_size_left is int because it can be negative if the buffer size doesn't match.
+ int src_size_left = static_cast<int>((buffer.size() - src_offset) * sizeof(u16));
+ VAddr dest_ptr = port.dest;
+ // Note: dest_size_left and line_bytes are int to match the type of src_size_left.
+ int dest_size_left = static_cast<int>(port.dest_size);
+ const int line_bytes = static_cast<int>(trim_width * sizeof(u16));
+
+ for (u32 y = 0; y < trim_height; ++y) {
+ int copy_length = std::min({line_bytes, dest_size_left, src_size_left});
+ if (copy_length <= 0) {
+ break;
+ }
+ Memory::WriteBlock(dest_ptr, src_ptr, copy_length);
+ dest_ptr += copy_length;
+ dest_size_left -= copy_length;
+ src_ptr += original_width;
+ src_size_left -= original_width * sizeof(u16);
+ }
+ } else {
+ std::size_t buffer_size = buffer.size() * sizeof(u16);
+ if (port.dest_size != buffer_size) {
+ LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%zu)!",
+ port.dest_size, buffer_size);
+ }
+ Memory::WriteBlock(port.dest, buffer.data(), std::min<u32>(port.dest_size, buffer_size));
+ }
+
+ port.is_receiving = false;
+ port.completion_event->Signal();
+}
+
+// Starts a receiving process on the specified port. This can only be called when is_busy = true and
+// is_receiving = false.
+void StartReceiving(int port_id) {
+ PortConfig& port = ports[port_id];
+ port.is_receiving = true;
+
+ // launches a capture task asynchronously
+ const CameraConfig& camera = cameras[port.camera_id];
+ port.capture_result =
+ std::async(std::launch::async, &Camera::CameraInterface::ReceiveFrame, camera.impl.get());
+
+ // schedules a completion event according to the frame rate. The event will block on the
+ // capture task if it is not finished within the expected time
+ CoreTiming::ScheduleEvent(
+ msToCycles(LATENCY_BY_FRAME_RATE[static_cast<int>(camera.frame_rate)]),
+ completion_event_callback, port_id);
+}
+
+// Cancels any ongoing receiving processes at the specified port. This is used by functions that
+// stop capturing.
+// TODO: what is the exact behaviour on real 3DS when stopping capture during an ongoing process?
+// Will the completion event still be signaled?
+void CancelReceiving(int port_id) {
+ if (!ports[port_id].is_receiving)
+ return;
+ LOG_WARNING(Service_CAM, "tries to cancel an ongoing receiving process.");
+ CoreTiming::UnscheduleEvent(completion_event_callback, port_id);
+ ports[port_id].capture_result.wait();
+ ports[port_id].is_receiving = false;
+}
+
+// Activates the specified port with the specfied camera.
+static void ActivatePort(int port_id, int camera_id) {
+ if (ports[port_id].is_busy && ports[port_id].camera_id != camera_id) {
+ CancelReceiving(port_id);
+ cameras[ports[port_id].camera_id].impl->StopCapture();
+ ports[port_id].is_busy = false;
+ }
+ ports[port_id].is_active = true;
+ ports[port_id].camera_id = camera_id;
+}
+
+template <int max_index>
+class CommandParamBitSet : public BitSet8 {
+public:
+ explicit CommandParamBitSet(u32 command_param)
+ : BitSet8(static_cast<u8>(command_param & 0xFF)) {}
-static Kernel::SharedPtr<Kernel::Event> completion_event_cam1;
-static Kernel::SharedPtr<Kernel::Event> completion_event_cam2;
-static Kernel::SharedPtr<Kernel::Event> interrupt_error_event;
-static Kernel::SharedPtr<Kernel::Event> vsync_interrupt_error_event;
+ bool IsValid() const {
+ return m_val < (1 << max_index);
+ }
+
+ bool IsSingle() const {
+ return IsValid() && Count() == 1;
+ }
+};
+
+using PortSet = CommandParamBitSet<2>;
+using ContextSet = CommandParamBitSet<2>;
+using CameraSet = CommandParamBitSet<3>;
+
+} // namespace
void StartCapture(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ if (!ports[i].is_busy) {
+ if (!ports[i].is_active) {
+ // This doesn't return an error, but seems to put the camera in an undefined
+ // state
+ LOG_ERROR(Service_CAM, "port %u hasn't been activated", i);
+ } else {
+ cameras[ports[i].camera_id].impl->StartCapture();
+ ports[i].is_busy = true;
+ if (ports[i].is_pending_receiving) {
+ ports[i].is_pending_receiving = false;
+ StartReceiving(i);
+ }
+ }
+ } else {
+ LOG_WARNING(Service_CAM, "port %u already started", i);
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void StopCapture(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ if (ports[i].is_busy) {
+ CancelReceiving(i);
+ cameras[ports[i].camera_id].impl->StopCapture();
+ ports[i].is_busy = false;
+ } else {
+ LOG_WARNING(Service_CAM, "port %u already stopped", i);
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x2, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void IsBusy(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ bool is_busy = true;
+ // Note: the behaviour on no or both ports selected are verified against real 3DS.
+ for (int i : port_select) {
+ is_busy &= ports[i].is_busy;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = is_busy ? 1 : 0;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x3, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void ClearBuffer(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ cmd_buff[0] = IPC::MakeHeader(0x4, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void GetVsyncInterruptEvent(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(ports[port].vsync_interrupt_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[2] = 0;
+ }
cmd_buff[0] = IPC::MakeHeader(0x5, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(vsync_interrupt_error_event).MoveFrom();
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void GetBufferErrorInterruptEvent(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
-
- cmd_buff[0] = IPC::MakeHeader(0x6, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(interrupt_error_event).MoveFrom();
-
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] =
+ Kernel::g_handle_table.Create(ports[port].buffer_error_interrupt_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[2] = 0;
+ }
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void SetReceiving(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr dest = cmd_buff[1];
- u8 port = cmd_buff[2] & 0xFF;
- u32 image_size = cmd_buff[3];
- u16 trans_unit = cmd_buff[4] & 0xFFFF;
+ const VAddr dest = cmd_buff[1];
+ const PortSet port_select(cmd_buff[2]);
+ const u32 image_size = cmd_buff[3];
+ const u32 trans_unit = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsSingle()) {
+ int port_id = *port_select.begin();
+ PortConfig& port = ports[port_id];
+ CancelReceiving(port_id);
+ port.completion_event->Clear();
+ port.dest = dest;
+ port.dest_size = image_size;
+
+ if (port.is_busy) {
+ StartReceiving(port_id);
+ } else {
+ port.is_pending_receiving = true;
+ }
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(port.completion_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x7, 1, 2);
- Kernel::Event* completion_event =
- (Port)port == Port::Cam2 ? completion_event_cam2.get() : completion_event_cam1.get();
+ LOG_DEBUG(Service_CAM, "called, addr=0x%X, port_select=%u, image_size=%u, trans_unit=%u", dest,
+ port_select.m_val, image_size, trans_unit);
+}
- completion_event->Signal();
+void IsFinishedReceiving(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[0] = IPC::MakeHeader(0x7, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(completion_event).MoveFrom();
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = (ports[port].is_receiving || ports[port].is_pending_receiving) ? 0 : 1;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
- LOG_WARNING(Service_CAM, "(STUBBED) called, addr=0x%X, port=%d, image_size=%d, trans_unit=%d",
- dest, port, image_size, trans_unit);
+ cmd_buff[0] = IPC::MakeHeader(0x8, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void SetTransferLines(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- u16 transfer_lines = cmd_buff[2] & 0xFFFF;
- u16 width = cmd_buff[3] & 0xFFFF;
- u16 height = cmd_buff[4] & 0xFFFF;
+ const PortSet port_select(cmd_buff[1]);
+ const u32 transfer_lines = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[3] & 0xFFFF;
+ const u32 height = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].transfer_bytes = transfer_lines * width * 2;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x9, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, lines=%d, width=%d, height=%d", port,
- transfer_lines, width, height);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u, lines=%u, width=%u, height=%u",
+ port_select.m_val, transfer_lines, width, height);
}
void GetMaxLines(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u16 width = cmd_buff[1] & 0xFFFF;
- u16 height = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[1] & 0xFFFF;
+ const u32 height = cmd_buff[2] & 0xFFFF;
+
+ // Note: the result of the algorithm below are hwtested with width < 640 and with height < 480
+ constexpr u32 MIN_TRANSFER_UNIT = 256;
+ constexpr u32 MAX_BUFFER_SIZE = 2560;
+ if (width * height * 2 % MIN_TRANSFER_UNIT != 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ } else {
+ u32 lines = MAX_BUFFER_SIZE / width;
+ if (lines > height) {
+ lines = height;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ while (height % lines != 0 || (lines * width * 2 % MIN_TRANSFER_UNIT != 0)) {
+ --lines;
+ if (lines == 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ break;
+ }
+ }
+ cmd_buff[2] = lines;
+ }
cmd_buff[0] = IPC::MakeHeader(0xA, 2, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = TRANSFER_BYTES / (2 * width);
- LOG_WARNING(Service_CAM, "(STUBBED) called, width=%d, height=%d, lines = %d", width, height,
- cmd_buff[2]);
+ LOG_DEBUG(Service_CAM, "called, width=%u, height=%u", width, height);
+}
+
+void SetTransferBytes(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+ const u32 transfer_bytes = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[3] & 0xFFFF;
+ const u32 height = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].transfer_bytes = transfer_bytes;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0xB, 1, 0);
+
+ LOG_WARNING(Service_CAM, "(STUBBED)called, port_select=%u, bytes=%u, width=%u, height=%u",
+ port_select.m_val, transfer_bytes, width, height);
}
void GetTransferBytes(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].transfer_bytes;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0xC, 2, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = TRANSFER_BYTES;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED)called, port_select=%u", port_select.m_val);
+}
+
+void GetMaxBytes(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 width = cmd_buff[1] & 0xFFFF;
+ const u32 height = cmd_buff[2] & 0xFFFF;
+
+ // Note: the result of the algorithm below are hwtested with width < 640 and with height < 480
+ constexpr u32 MIN_TRANSFER_UNIT = 256;
+ constexpr u32 MAX_BUFFER_SIZE = 2560;
+ if (width * height * 2 % MIN_TRANSFER_UNIT != 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ } else {
+ u32 bytes = MAX_BUFFER_SIZE;
+
+ while (width * height * 2 % bytes != 0) {
+ bytes -= MIN_TRANSFER_UNIT;
+ }
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = bytes;
+ }
+ cmd_buff[0] = IPC::MakeHeader(0xD, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, width=%u, height=%u", width, height);
}
void SetTrimming(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- bool trim = (cmd_buff[2] & 0xFF) != 0;
+ const PortSet port_select(cmd_buff[1]);
+ const bool trim = (cmd_buff[2] & 0xFF) != 0;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].is_trimming = trim;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0xE, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, trim=%d", port, trim);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, trim=%d", port_select.m_val, trim);
+}
+
+void IsTrimming(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].is_trimming;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void SetTrimmingParams(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+ const u16 x0 = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ const u16 y0 = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ const u16 x1 = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ const u16 y1 = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].x0 = x0;
+ ports[i].y0 = y0;
+ ports[i].x1 = x1;
+ ports[i].y1 = y1;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x10, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, x0=%u, y0=%u, x1=%u, y1=%u", port_select.m_val,
+ x0, y0, x1, y1);
+}
+
+void GetTrimmingParams(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].x0;
+ cmd_buff[3] = ports[port].y0;
+ cmd_buff[4] = ports[port].x1;
+ cmd_buff[5] = ports[port].y1;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x11, 5, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void SetTrimmingParamsCenter(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- s16 trimW = cmd_buff[2] & 0xFFFF;
- s16 trimH = cmd_buff[3] & 0xFFFF;
- s16 camW = cmd_buff[4] & 0xFFFF;
- s16 camH = cmd_buff[5] & 0xFFFF;
+ const PortSet port_select(cmd_buff[1]);
+ const u16 trim_w = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ const u16 trim_h = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ const u16 cam_w = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ const u16 cam_h = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].x0 = (cam_w - trim_w) / 2;
+ ports[i].y0 = (cam_h - trim_h) / 2;
+ ports[i].x1 = ports[i].x0 + trim_w;
+ ports[i].y1 = ports[i].y0 + trim_h;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x12, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, trimW=%d, trimH=%d, camW=%d, camH=%d",
- port, trimW, trimH, camW, camH);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, trim_w=%u, trim_h=%u, cam_w=%u, cam_h=%u",
+ port_select.m_val, trim_w, trim_h, cam_w, cam_h);
}
void Activate(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+
+ if (camera_select.IsValid()) {
+ if (camera_select.m_val == 0) { // deactive all
+ for (int i = 0; i < 2; ++i) {
+ if (ports[i].is_busy) {
+ CancelReceiving(i);
+ cameras[ports[i].camera_id].impl->StopCapture();
+ ports[i].is_busy = false;
+ }
+ ports[i].is_active = false;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else if (camera_select[0] && camera_select[1]) {
+ LOG_ERROR(Service_CAM, "camera 0 and 1 can't be both activated");
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ } else {
+ if (camera_select[0]) {
+ ActivatePort(0, 0);
+ } else if (camera_select[1]) {
+ ActivatePort(0, 1);
+ }
+
+ if (camera_select[2]) {
+ ActivatePort(1, 2);
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ }
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u", camera_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x13, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d", cam_select);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u", camera_select.m_val);
+}
+
+void SwitchContext(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const ContextSet context_select(cmd_buff[2]);
+
+ if (camera_select.IsValid() && context_select.IsSingle()) {
+ int context = *context_select.begin();
+ for (int camera : camera_select) {
+ cameras[camera].current_context = context;
+ const ContextConfig& context_config = cameras[camera].contexts[context];
+ cameras[camera].impl->SetFlip(context_config.flip);
+ cameras[camera].impl->SetEffect(context_config.effect);
+ cameras[camera].impl->SetFormat(context_config.format);
+ cameras[camera].impl->SetResolution(context_config.resolution);
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x14, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
}
void FlipImage(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 flip = cmd_buff[2] & 0xFF;
- u8 context = cmd_buff[3] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const Flip flip = static_cast<Flip>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].flip = flip;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetFlip(flip);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1D, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, flip=%d, context=%d", cam_select,
- flip, context);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, flip=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(flip), context_select.m_val);
+}
+
+void SetDetailSize(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ Resolution resolution;
+ resolution.width = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ resolution.height = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ resolution.crop_x0 = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ resolution.crop_y0 = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+ resolution.crop_x1 = static_cast<u16>(cmd_buff[6] & 0xFFFF);
+ resolution.crop_y1 = static_cast<u16>(cmd_buff[7] & 0xFFFF);
+ const ContextSet context_select(cmd_buff[8]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].resolution = resolution;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetResolution(resolution);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x1E, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, width=%u, height=%u, crop_x0=%u, crop_y0=%u, "
+ "crop_x1=%u, crop_y1=%u, context_select=%u",
+ camera_select.m_val, resolution.width, resolution.height, resolution.crop_x0,
+ resolution.crop_y0, resolution.crop_x1, resolution.crop_y1, context_select.m_val);
}
void SetSize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 size = cmd_buff[2] & 0xFF;
- u8 context = cmd_buff[3] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const u32 size = cmd_buff[2] & 0xFF;
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].resolution = PRESET_RESOLUTION[size];
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetResolution(PRESET_RESOLUTION[size]);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1F, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, size=%d, context=%d", cam_select,
- size, context);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, size=%u, context_select=%u",
+ camera_select.m_val, size, context_select.m_val);
}
void SetFrameRate(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 frame_rate = cmd_buff[2] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const FrameRate frame_rate = static_cast<FrameRate>(cmd_buff[2] & 0xFF);
+
+ if (camera_select.IsValid()) {
+ for (int camera : camera_select) {
+ cameras[camera].frame_rate = frame_rate;
+ // TODO(wwylele): consider hinting the actual camera with the expected frame rate
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u", camera_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x20, 1, 0);
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called, camera_select=%u, frame_rate=%d",
+ camera_select.m_val, static_cast<int>(frame_rate));
+}
+
+void SetEffect(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const Effect effect = static_cast<Effect>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].effect = effect;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetEffect(effect);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x22, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, effect=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(effect), context_select.m_val);
+}
+
+void SetOutputFormat(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const OutputFormat format = static_cast<OutputFormat>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].format = format;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetFormat(format);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x25, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, format=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(format), context_select.m_val);
+}
+
+void SynchronizeVsyncTiming(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 camera_select1 = cmd_buff[1] & 0xFF;
+ const u32 camera_select2 = cmd_buff[2] & 0xFF;
+
+ cmd_buff[0] = IPC::MakeHeader(0x29, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, frame_rate=%d", cam_select,
- frame_rate);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, camera_select1=%u, camera_select2=%u",
+ camera_select1, camera_select2);
}
void GetStereoCameraCalibrationData(Service::Interface* self) {
@@ -239,6 +965,67 @@ void GetStereoCameraCalibrationData(Service::Interface* self) {
LOG_TRACE(Service_CAM, "called");
}
+void SetPackageParameterWithoutContext(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ PackageParameterWithoutContext package;
+ std::memcpy(&package, cmd_buff + 1, sizeof(package));
+
+ cmd_buff[0] = IPC::MakeHeader(0x33, 1, 0);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called");
+}
+
+template <typename PackageParameterType, int command_id>
+static void SetPackageParameter() {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ PackageParameterType package;
+ std::memcpy(&package, cmd_buff + 1, sizeof(package));
+
+ const CameraSet camera_select(static_cast<u32>(package.camera_select));
+ const ContextSet context_select(static_cast<u32>(package.context_select));
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera_id : camera_select) {
+ CameraConfig& camera = cameras[camera_id];
+ for (int context_id : context_select) {
+ ContextConfig& context = camera.contexts[context_id];
+ context.effect = package.effect;
+ context.flip = package.flip;
+ context.resolution = package.GetResolution();
+ if (context_id == camera.current_context) {
+ camera.impl->SetEffect(context.effect);
+ camera.impl->SetFlip(context.flip);
+ camera.impl->SetResolution(context.resolution);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", package.camera_select,
+ package.context_select);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(command_id, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called");
+}
+
+Resolution PackageParameterWithContext::GetResolution() {
+ return PRESET_RESOLUTION[static_cast<int>(size)];
+}
+
+void SetPackageParameterWithContext(Service::Interface* self) {
+ SetPackageParameter<PackageParameterWithContext, 0x34>();
+}
+
+void SetPackageParameterWithContextDetail(Service::Interface* self) {
+ SetPackageParameter<PackageParameterWithContextDetail, 0x35>();
+}
+
void GetSuitableY2rStandardCoefficient(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -263,24 +1050,50 @@ void PlayShutterSound(Service::Interface* self) {
void DriverInitialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- completion_event_cam1->Clear();
- completion_event_cam2->Clear();
- interrupt_error_event->Clear();
- vsync_interrupt_error_event->Clear();
+ for (int camera_id = 0; camera_id < NumCameras; ++camera_id) {
+ CameraConfig& camera = cameras[camera_id];
+ camera.current_context = 0;
+ for (int context_id = 0; context_id < 2; ++context_id) {
+ // Note: the following default values are verified against real 3DS
+ ContextConfig& context = camera.contexts[context_id];
+ context.flip = camera_id == 1 ? Flip::Horizontal : Flip::None;
+ context.effect = Effect::None;
+ context.format = OutputFormat::YUV422;
+ context.resolution =
+ context_id == 0 ? PRESET_RESOLUTION[5 /*DS_LCD*/] : PRESET_RESOLUTION[0 /*VGA*/];
+ }
+ camera.impl = Camera::CreateCamera(Settings::values.camera_name[camera_id],
+ Settings::values.camera_config[camera_id]);
+ camera.impl->SetFlip(camera.contexts[0].flip);
+ camera.impl->SetEffect(camera.contexts[0].effect);
+ camera.impl->SetFormat(camera.contexts[0].format);
+ camera.impl->SetResolution(camera.contexts[0].resolution);
+ }
+
+ for (PortConfig& port : ports) {
+ port.Clear();
+ }
cmd_buff[0] = IPC::MakeHeader(0x39, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called");
+ LOG_DEBUG(Service_CAM, "called");
}
void DriverFinalize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
+ CancelReceiving(0);
+ CancelReceiving(1);
+
+ for (CameraConfig& camera : cameras) {
+ camera.impl = nullptr;
+ }
+
cmd_buff[0] = IPC::MakeHeader(0x3A, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called");
+ LOG_DEBUG(Service_CAM, "called");
}
void Init() {
@@ -291,21 +1104,28 @@ void Init() {
AddService(new CAM_S_Interface);
AddService(new CAM_U_Interface);
- completion_event_cam1 =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::completion_event_cam1");
- completion_event_cam2 =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::completion_event_cam2");
- interrupt_error_event =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::interrupt_error_event");
- vsync_interrupt_error_event =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::vsync_interrupt_error_event");
+ for (PortConfig& port : ports) {
+ port.completion_event = Event::Create(ResetType::Sticky, "CAM_U::completion_event");
+ port.buffer_error_interrupt_event =
+ Event::Create(ResetType::OneShot, "CAM_U::buffer_error_interrupt_event");
+ port.vsync_interrupt_event =
+ Event::Create(ResetType::OneShot, "CAM_U::vsync_interrupt_event");
+ }
+ completion_event_callback =
+ CoreTiming::RegisterEvent("CAM_U::CompletionEventCallBack", CompletionEventCallBack);
}
void Shutdown() {
- completion_event_cam1 = nullptr;
- completion_event_cam2 = nullptr;
- interrupt_error_event = nullptr;
- vsync_interrupt_error_event = nullptr;
+ CancelReceiving(0);
+ CancelReceiving(1);
+ for (PortConfig& port : ports) {
+ port.completion_event = nullptr;
+ port.buffer_error_interrupt_event = nullptr;
+ port.vsync_interrupt_event = nullptr;
+ }
+ for (CameraConfig& camera : cameras) {
+ camera.impl = nullptr;
+ }
}
} // namespace CAM
diff --git a/src/core/hle/service/cam/cam.h b/src/core/hle/service/cam/cam.h
index c9b6f8acf..f6bff8bc6 100644
--- a/src/core/hle/service/cam/cam.h
+++ b/src/core/hle/service/cam/cam.h
@@ -13,17 +13,12 @@
namespace Service {
namespace CAM {
-enum class Port : u8 { None = 0, Cam1 = 1, Cam2 = 2, Both = Cam1 | Cam2 };
+enum CameraIndex {
+ OuterRightCamera = 0,
+ InnerCamera = 1,
+ OuterLeftCamera = 2,
-enum class CameraSelect : u8 {
- None = 0,
- Out1 = 1,
- In1 = 2,
- Out2 = 4,
- In1Out1 = Out1 | In1,
- Out1Out2 = Out1 | Out2,
- In1Out2 = In1 | Out2,
- All = Out1 | In1 | Out2,
+ NumCameras = 3,
};
enum class Effect : u8 {
@@ -35,13 +30,6 @@ enum class Effect : u8 {
Sepia01 = 5,
};
-enum class Context : u8 {
- None = 0,
- A = 1,
- B = 2,
- Both = A | B,
-};
-
enum class Flip : u8 {
None = 0,
Horizontal = 1,
@@ -160,8 +148,23 @@ struct StereoCameraCalibrationData {
static_assert(sizeof(StereoCameraCalibrationData) == 64,
"StereoCameraCalibrationData structure size is wrong");
-struct PackageParameterCameraSelect {
- CameraSelect camera;
+/**
+ * Resolution parameters for the camera.
+ * The native resolution of 3DS camera is 640 * 480. The captured image will be cropped in the
+ * region [crop_x0, crop_x1] * [crop_y0, crop_y1], and then scaled to size width * height as the
+ * output image. Note that all cropping coordinates are inclusive.
+ */
+struct Resolution {
+ u16 width;
+ u16 height;
+ u16 crop_x0;
+ u16 crop_y0;
+ u16 crop_x1;
+ u16 crop_y1;
+};
+
+struct PackageParameterWithoutContext {
+ u8 camera_select;
s8 exposure;
WhiteBalance white_balance;
s8 sharpness;
@@ -183,14 +186,43 @@ struct PackageParameterCameraSelect {
s16 auto_white_balance_window_height;
};
-static_assert(sizeof(PackageParameterCameraSelect) == 28,
- "PackageParameterCameraSelect structure size is wrong");
+static_assert(sizeof(PackageParameterWithoutContext) == 28,
+ "PackageParameterCameraWithoutContext structure size is wrong");
+
+struct PackageParameterWithContext {
+ u8 camera_select;
+ u8 context_select;
+ Flip flip;
+ Effect effect;
+ Size size;
+ INSERT_PADDING_BYTES(3);
+
+ Resolution GetResolution();
+};
+
+static_assert(sizeof(PackageParameterWithContext) == 8,
+ "PackageParameterWithContext structure size is wrong");
+
+struct PackageParameterWithContextDetail {
+ u8 camera_select;
+ u8 context_select;
+ Flip flip;
+ Effect effect;
+ Resolution resolution;
+
+ Resolution GetResolution() {
+ return resolution;
+ }
+};
+
+static_assert(sizeof(PackageParameterWithContextDetail) == 16,
+ "PackageParameterWithContextDetail structure size is wrong");
/**
- * Unknown
+ * Starts capturing at the selected port.
* Inputs:
* 0: 0x00010040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00010040
* 1: ResultCode
@@ -198,10 +230,10 @@ static_assert(sizeof(PackageParameterCameraSelect) == 28,
void StartCapture(Service::Interface* self);
/**
- * Unknown
+ * Stops capturing from the selected port.
* Inputs:
* 0: 0x00020040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00020040
* 1: ResultCode
@@ -209,10 +241,33 @@ void StartCapture(Service::Interface* self);
void StopCapture(Service::Interface* self);
/**
+ * Gets whether the selected port is currently capturing.
+ * Inputs:
+ * 0: 0x00030040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00030080
+ * 1: ResultCode
+ * 2: 0 if not capturing, 1 if capturing
+ */
+void IsBusy(Service::Interface* self);
+
+/**
+ * Clears the buffer of selected ports.
+ * Inputs:
+ * 0: 0x00040040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00040040
+ * 2: ResultCode
+ */
+void ClearBuffer(Service::Interface* self);
+
+/**
* Unknown
* Inputs:
* 0: 0x00050040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00050042
* 1: ResultCode
@@ -225,7 +280,7 @@ void GetVsyncInterruptEvent(Service::Interface* self);
* Unknown
* Inputs:
* 0: 0x00060040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00060042
* 1: ResultCode
@@ -241,9 +296,9 @@ void GetBufferErrorInterruptEvent(Service::Interface* self);
* Inputs:
* 0: 0x00070102
* 1: Destination address in calling process
- * 2: u8 Camera port (`Port` enum)
- * 3: Image size (in bytes?)
- * 4: u16 Transfer unit size (in bytes?)
+ * 2: u8 selected port
+ * 3: Image size (in bytes)
+ * 4: u16 Transfer unit size (in bytes)
* 5: Descriptor: Handle
* 6: Handle to destination process
* Outputs:
@@ -255,21 +310,34 @@ void GetBufferErrorInterruptEvent(Service::Interface* self);
void SetReceiving(Service::Interface* self);
/**
- * Unknown
+ * Gets whether the selected port finished receiving a frame.
+ * Inputs:
+ * 0: 0x00080040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00080080
+ * 1: ResultCode
+ * 2: 0 if not finished, 1 if finished
+ */
+void IsFinishedReceiving(Service::Interface* self);
+
+/**
+ * Sets the number of lines the buffer contains.
* Inputs:
* 0: 0x00090100
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* 2: u16 Number of lines to transfer
* 3: u16 Width
* 4: u16 Height
* Outputs:
* 0: 0x00090040
* 1: ResultCode
+ * @todo figure out how the "buffer" actually works.
*/
void SetTransferLines(Service::Interface* self);
/**
- * Unknown
+ * Gets the maximum number of lines that fit in the buffer
* Inputs:
* 0: 0x000A0080
* 1: u16 Width
@@ -277,27 +345,58 @@ void SetTransferLines(Service::Interface* self);
* Outputs:
* 0: 0x000A0080
* 1: ResultCode
- * 2: Maximum number of lines that fit in the buffer(?)
+ * 2: Maximum number of lines that fit in the buffer
+ * @todo figure out how the "buffer" actually works.
*/
void GetMaxLines(Service::Interface* self);
/**
- * Unknown
+ * Sets the number of bytes the buffer contains.
+ * Inputs:
+ * 0: 0x000B0100
+ * 1: u8 selected port
+ * 2: u16 Number of bytes to transfer
+ * 3: u16 Width
+ * 4: u16 Height
+ * Outputs:
+ * 0: 0x000B0040
+ * 1: ResultCode
+ * @todo figure out how the "buffer" actually works.
+ */
+void SetTransferBytes(Service::Interface* self);
+
+/**
+ * Gets the number of bytes to the buffer contains.
* Inputs:
* 0: 0x000C0040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x000C0080
* 1: ResultCode
- * 2: Total number of bytes for each frame with current settings(?)
+ * 2: The number of bytes the buffer contains
+ * @todo figure out how the "buffer" actually works.
*/
void GetTransferBytes(Service::Interface* self);
/**
- * Unknown
+ * Gets the maximum number of bytes that fit in the buffer.
+ * Inputs:
+ * 0: 0x000D0080
+ * 1: u16 Width
+ * 2: u16 Height
+ * Outputs:
+ * 0: 0x000D0080
+ * 1: ResultCode
+ * 2: Maximum number of bytes that fit in the buffer
+ * @todo figure out how the "buffer" actually works.
+ */
+void GetMaxBytes(Service::Interface* self);
+
+/**
+ * Enables or disables trimming.
* Inputs:
* 0: 0x000E0080
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* 2: u8 bool Enable trimming if true
* Outputs:
* 0: 0x000E0040
@@ -306,14 +405,58 @@ void GetTransferBytes(Service::Interface* self);
void SetTrimming(Service::Interface* self);
/**
- * Unknown
+ * Gets whether trimming is enabled.
+ * Inputs:
+ * 0: 0x000F0040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x000F0080
+ * 1: ResultCode
+ * 2: u8 bool Enable trimming if true
+ */
+void IsTrimming(Service::Interface* self);
+
+/**
+ * Sets the position to trim.
+ * Inputs:
+ * 0: 0x00100140
+ * 1: u8 selected port
+ * 2: x start
+ * 3: y start
+ * 4: x end (exclusive)
+ * 5: y end (exclusive)
+ * Outputs:
+ * 0: 0x00100040
+ * 1: ResultCode
+ */
+void SetTrimmingParams(Service::Interface* self);
+
+/**
+ * Gets the position to trim.
+ * Inputs:
+ * 0: 0x00110040
+ * 1: u8 selected port
+ *
+ * Outputs:
+ * 0: 0x00110140
+ * 1: ResultCode
+ * 2: x start
+ * 3: y start
+ * 4: x end (exclusive)
+ * 5: y end (exclusive)
+ */
+void GetTrimmingParams(Service::Interface* self);
+
+/**
+ * Sets the position to trim by giving the width and height. The trimming window is always at the
+ * center.
* Inputs:
* 0: 0x00120140
- * 1: u8 Camera port (`Port` enum)
- * 2: s16 Trim width(?)
- * 3: s16 Trim height(?)
- * 4: s16 Camera width(?)
- * 5: s16 Camera height(?)
+ * 1: u8 selected port
+ * 2: s16 Trim width
+ * 3: s16 Trim height
+ * 4: s16 Camera width
+ * 5: s16 Camera height
* Outputs:
* 0: 0x00120040
* 1: ResultCode
@@ -324,7 +467,7 @@ void SetTrimmingParamsCenter(Service::Interface* self);
* Selects up to two physical cameras to enable.
* Inputs:
* 0: 0x00130040
- * 1: u8 Cameras to activate (`CameraSelect` enum)
+ * 1: u8 selected camera
* Outputs:
* 0: 0x00130040
* 1: ResultCode
@@ -332,12 +475,24 @@ void SetTrimmingParamsCenter(Service::Interface* self);
void Activate(Service::Interface* self);
/**
- * Unknown
+ * Switches the context of camera settings.
+ * Inputs:
+ * 0: 0x00140080
+ * 1: u8 selected camera
+ * 2: u8 selected context
+ * Outputs:
+ * 0: 0x00140040
+ * 1: ResultCode
+ */
+void SwitchContext(Service::Interface* self);
+
+/**
+ * Sets flipping of images
* Inputs:
* 0: 0x001D00C0
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Type of flipping to perform (`Flip` enum)
- * 3: u8 Context (`Context` enum)
+ * 3: u8 selected context
* Outputs:
* 0: 0x001D0040
* 1: ResultCode
@@ -345,12 +500,30 @@ void Activate(Service::Interface* self);
void FlipImage(Service::Interface* self);
/**
- * Unknown
+ * Sets camera resolution from custom parameters. For more details see the Resolution struct.
+ * Inputs:
+ * 0: 0x001E0200
+ * 1: u8 selected camera
+ * 2: width
+ * 3: height
+ * 4: crop x0
+ * 5: crop y0
+ * 6: crop x1
+ * 7: crop y1
+ * 8: u8 selected context
+ * Outputs:
+ * 0: 0x001E0040
+ * 1: ResultCode
+ */
+void SetDetailSize(Service::Interface* self);
+
+/**
+ * Sets camera resolution from preset resolution parameters. .
* Inputs:
* 0: 0x001F00C0
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Camera frame resolution (`Size` enum)
- * 3: u8 Context id (`Context` enum)
+ * 3: u8 selected context
* Outputs:
* 0: 0x001F0040
* 1: ResultCode
@@ -358,10 +531,10 @@ void FlipImage(Service::Interface* self);
void SetSize(Service::Interface* self);
/**
- * Unknown
+ * Sets camera framerate.
* Inputs:
* 0: 0x00200080
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Camera framerate (`FrameRate` enum)
* Outputs:
* 0: 0x00200040
@@ -370,6 +543,44 @@ void SetSize(Service::Interface* self);
void SetFrameRate(Service::Interface* self);
/**
+ * Sets effect on the output image
+ * Inputs:
+ * 0: 0x002200C0
+ * 1: u8 selected camera
+ * 2: u8 image effect (`Effect` enum)
+ * 3: u8 selected context
+ * Outputs:
+ * 0: 0x00220040
+ * 1: ResultCode
+ */
+void SetEffect(Service::Interface* self);
+
+/**
+ * Sets format of the output image
+ * Inputs:
+ * 0: 0x002500C0
+ * 1: u8 selected camera
+ * 2: u8 image format (`OutputFormat` enum)
+ * 3: u8 selected context
+ * Outputs:
+ * 0: 0x00250040
+ * 1: ResultCode
+ */
+void SetOutputFormat(Service::Interface* self);
+
+/**
+ * Synchronizes the V-Sync timing of two cameras.
+ * Inputs:
+ * 0: 0x00290080
+ * 1: u8 selected camera 1
+ * 2: u8 selected camera 2
+ * Outputs:
+ * 0: 0x00280040
+ * 1: ResultCode
+ */
+void SynchronizeVsyncTiming(Service::Interface* self);
+
+/**
* Returns calibration data relating the outside cameras to eachother, for use in AR applications.
*
* Inputs:
@@ -382,6 +593,45 @@ void SetFrameRate(Service::Interface* self);
void GetStereoCameraCalibrationData(Service::Interface* self);
/**
+ * Batch-configures context-free settings.
+ *
+ * Inputs:
+ * 0: 0x003302C0
+ * 1-7: struct PachageParameterWithoutContext
+ * 8-11: unused
+ * Outputs:
+ * 0: 0x00330040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithoutContext(Service::Interface* self);
+
+/**
+ * Batch-configures context-related settings with preset resolution parameters.
+ *
+ * Inputs:
+ * 0: 0x00340140
+ * 1-2: struct PackageParameterWithContext
+ * 3-5: unused
+ * Outputs:
+ * 0: 0x00340040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithContext(Service::Interface* self);
+
+/**
+ * Batch-configures context-related settings with custom resolution parameters
+ *
+ * Inputs:
+ * 0: 0x003501C0
+ * 1-4: struct PackageParameterWithContextDetail
+ * 5-7: unused
+ * Outputs:
+ * 0: 0x00350040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithContextDetail(Service::Interface* self);
+
+/**
* Unknown
* Inputs:
* 0: 0x00360000
diff --git a/src/core/hle/service/cam/cam_u.cpp b/src/core/hle/service/cam/cam_u.cpp
index af2123e5b..251c1e6d4 100644
--- a/src/core/hle/service/cam/cam_u.cpp
+++ b/src/core/hle/service/cam/cam_u.cpp
@@ -11,24 +11,24 @@ namespace CAM {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, StartCapture, "StartCapture"},
{0x00020040, StopCapture, "StopCapture"},
- {0x00030040, nullptr, "IsBusy"},
- {0x00040040, nullptr, "ClearBuffer"},
+ {0x00030040, IsBusy, "IsBusy"},
+ {0x00040040, ClearBuffer, "ClearBuffer"},
{0x00050040, GetVsyncInterruptEvent, "GetVsyncInterruptEvent"},
{0x00060040, GetBufferErrorInterruptEvent, "GetBufferErrorInterruptEvent"},
{0x00070102, SetReceiving, "SetReceiving"},
- {0x00080040, nullptr, "IsFinishedReceiving"},
+ {0x00080040, IsFinishedReceiving, "IsFinishedReceiving"},
{0x00090100, SetTransferLines, "SetTransferLines"},
{0x000A0080, GetMaxLines, "GetMaxLines"},
- {0x000B0100, nullptr, "SetTransferBytes"},
+ {0x000B0100, SetTransferBytes, "SetTransferBytes"},
{0x000C0040, GetTransferBytes, "GetTransferBytes"},
- {0x000D0080, nullptr, "GetMaxBytes"},
+ {0x000D0080, GetMaxBytes, "GetMaxBytes"},
{0x000E0080, SetTrimming, "SetTrimming"},
- {0x000F0040, nullptr, "IsTrimming"},
- {0x00100140, nullptr, "SetTrimmingParams"},
- {0x00110040, nullptr, "GetTrimmingParams"},
+ {0x000F0040, IsTrimming, "IsTrimming"},
+ {0x00100140, SetTrimmingParams, "SetTrimmingParams"},
+ {0x00110040, GetTrimmingParams, "GetTrimmingParams"},
{0x00120140, SetTrimmingParamsCenter, "SetTrimmingParamsCenter"},
{0x00130040, Activate, "Activate"},
- {0x00140080, nullptr, "SwitchContext"},
+ {0x00140080, SwitchContext, "SwitchContext"},
{0x00150080, nullptr, "SetExposure"},
{0x00160080, nullptr, "SetWhiteBalance"},
{0x00170080, nullptr, "SetWhiteBalanceWithoutBaseUp"},
@@ -38,18 +38,18 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x001B0080, nullptr, "SetAutoWhiteBalance"},
{0x001C0040, nullptr, "IsAutoWhiteBalance"},
{0x001D00C0, FlipImage, "FlipImage"},
- {0x001E0200, nullptr, "SetDetailSize"},
+ {0x001E0200, SetDetailSize, "SetDetailSize"},
{0x001F00C0, SetSize, "SetSize"},
{0x00200080, SetFrameRate, "SetFrameRate"},
{0x00210080, nullptr, "SetPhotoMode"},
- {0x002200C0, nullptr, "SetEffect"},
+ {0x002200C0, SetEffect, "SetEffect"},
{0x00230080, nullptr, "SetContrast"},
{0x00240080, nullptr, "SetLensCorrection"},
- {0x002500C0, nullptr, "SetOutputFormat"},
+ {0x002500C0, SetOutputFormat, "SetOutputFormat"},
{0x00260140, nullptr, "SetAutoExposureWindow"},
{0x00270140, nullptr, "SetAutoWhiteBalanceWindow"},
{0x00280080, nullptr, "SetNoiseFilter"},
- {0x00290080, nullptr, "SynchronizeVsyncTiming"},
+ {0x00290080, SynchronizeVsyncTiming, "SynchronizeVsyncTiming"},
{0x002A0080, nullptr, "GetLatestVsyncTiming"},
{0x002B0000, GetStereoCameraCalibrationData, "GetStereoCameraCalibrationData"},
{0x002C0400, nullptr, "SetStereoCameraCalibrationData"},
@@ -59,9 +59,9 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00300080, nullptr, "ReadMcuVariableI2cExclusive"},
{0x00310180, nullptr, "SetImageQualityCalibrationData"},
{0x00320000, nullptr, "GetImageQualityCalibrationData"},
- {0x003302C0, nullptr, "SetPackageParameterWithoutContext"},
- {0x00340140, nullptr, "SetPackageParameterWithContext"},
- {0x003501C0, nullptr, "SetPackageParameterWithContextDetail"},
+ {0x003302C0, SetPackageParameterWithoutContext, "SetPackageParameterWithoutContext"},
+ {0x00340140, SetPackageParameterWithContext, "SetPackageParameterWithContext"},
+ {0x003501C0, SetPackageParameterWithContextDetail, "SetPackageParameterWithContextDetail"},
{0x00360000, GetSuitableY2rStandardCoefficient, "GetSuitableY2rStandardCoefficient"},
{0x00370202, nullptr, "PlayShutterSoundWithWave"},
{0x00380040, PlayShutterSound, "PlayShutterSound"},
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 65655f45d..6f13cde27 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -84,7 +84,6 @@ struct ConsoleCountryInfo {
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
}
-static const u64 CFG_SAVE_ID = 0x00010017;
static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}};
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
@@ -115,6 +114,8 @@ static const std::vector<u8> cfg_system_savedata_id = {
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00,
};
+static u32 preferred_region_code = 0;
+
void GetCountryCodeString(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 country_code_id = cmd_buff[1];
@@ -160,11 +161,18 @@ void GetCountryCodeID(Service::Interface* self) {
cmd_buff[2] = country_code_id;
}
+static u32 GetRegionValue() {
+ if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT)
+ return preferred_region_code;
+
+ return Settings::values.region_value;
+}
+
void SecureInfoGetRegion(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = Settings::values.region_value;
+ cmd_buff[2] = GetRegionValue();
}
void GenHashConsoleUnique(Service::Interface* self) {
@@ -184,7 +192,7 @@ void GetRegionCanadaUSA(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
u8 canada_or_usa = 1;
- if (canada_or_usa == Settings::values.region_value) {
+ if (canada_or_usa == GetRegionValue()) {
cmd_buff[2] = 1;
} else {
cmd_buff[2] = 0;
@@ -318,6 +326,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(output, pointer, size);
+
return RESULT_SUCCESS;
}
@@ -535,10 +544,55 @@ void Init() {
AddService(new CFG_U);
LoadConfigNANDSaveFile();
+
+ preferred_region_code = 0;
}
void Shutdown() {}
+/// Checks if the language is available in the chosen region, and returns a proper one
+static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
+ static const std::array<std::vector<SystemLanguage>, 7> region_languages{{
+ // JPN
+ {LANGUAGE_JP},
+ // USA
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
+ // EUR
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // AUS
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // CHN
+ {LANGUAGE_ZH},
+ // KOR
+ {LANGUAGE_KO},
+ // TWN
+ {LANGUAGE_TW},
+ }};
+ const auto& available = region_languages[region];
+ if (std::find(available.begin(), available.end(), language) == available.end()) {
+ return available[0];
+ }
+ return language;
+}
+
+void SetPreferredRegionCode(u32 region_code) {
+ preferred_region_code = region_code;
+ LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
+
+ if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
+ const SystemLanguage current_language = GetSystemLanguage();
+ const SystemLanguage adjusted_language =
+ AdjustLanguageInfoBlock(region_code, current_language);
+ if (current_language != adjusted_language) {
+ LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d",
+ static_cast<int>(current_language), static_cast<int>(adjusted_language));
+ SetSystemLanguage(adjusted_language);
+ }
+ }
+}
+
void SetUsername(const std::u16string& name) {
ASSERT(name.size() <= 10);
UsernameBlock block{};
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index fb47c2aa5..618c9647e 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -282,6 +282,13 @@ void Init();
/// Shutdown the config service
void Shutdown();
+/**
+ * Set the region code preferred by the game so that CFG will adjust to it when the region setting
+ * is auto.
+ * @param region_code the preferred region code to set
+ */
+void SetPreferredRegionCode(u32 region_code);
+
// Utilities for frontend to set config data.
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
// and UpdateConfigNANDSavegame should be called after making changes to config data.
diff --git a/src/core/hle/service/err_f.cpp b/src/core/hle/service/err_f.cpp
index cd0a1a598..9da55f328 100644
--- a/src/core/hle/service/err_f.cpp
+++ b/src/core/hle/service/err_f.cpp
@@ -227,6 +227,8 @@ static void ThrowFatalError(Interface* self) {
LOG_CRITICAL(Service_ERR, "FINST2: 0x%08X",
errtype.exception_data.exception_info.fpinst2);
break;
+ case ExceptionType::Undefined:
+ break; // Not logging exception_info for this case
}
LOG_CRITICAL(Service_ERR, "Datetime: %s", GetCurrentSystemTime().c_str());
break;
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 947958703..1457518d4 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -149,7 +149,7 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr
u32 mask = Memory::Read32(masks_vaddr);
// Update the current value of the register only for set mask bits
- reg_value = (reg_value & ~mask) | (data | mask);
+ reg_value = (reg_value & ~mask) | (data & mask);
WriteSingleHWReg(base_address, reg_value);
@@ -705,6 +705,33 @@ static void ReleaseRight(Interface* self) {
LOG_WARNING(Service_GSP, "called");
}
+/**
+ * GSP_GPU::StoreDataCache service function
+ *
+ * This Function is a no-op, We aren't emulating the CPU cache any time soon.
+ *
+ * Inputs:
+ * 0 : Header code [0x001F0082]
+ * 1 : Address
+ * 2 : Size
+ * 3 : Value 0, some descriptor for the KProcess Handle
+ * 4 : KProcess handle
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void StoreDataCache(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ u32 address = cmd_buff[1];
+ u32 size = cmd_buff[2];
+ u32 process = cmd_buff[4];
+
+ cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0);
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
+ size, process);
+}
+
const Interface::FunctionInfo FunctionTable[] = {
{0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
@@ -736,7 +763,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x001C0040, nullptr, "SetLedForceOff"},
{0x001D0040, nullptr, "SetTestCommand"},
{0x001E0080, nullptr, "SetInternalPriorities"},
- {0x001F0082, nullptr, "StoreDataCache"},
+ {0x001F0082, StoreDataCache, "StoreDataCache"},
};
GSP_GPU::GSP_GPU() {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 676154bd4..f14ab3811 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -35,6 +35,15 @@ static u32 next_gyroscope_index;
static int enable_accelerometer_count = 0; // positive means enabled
static int enable_gyroscope_count = 0; // positive means enabled
+static int pad_update_event;
+static int accelerometer_update_event;
+static int gyroscope_update_event;
+
+// Updating period for each HID device. These empirical values are measured from a 11.2 3DS.
+constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
+constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
+constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
+
static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
constexpr float TAN30 = 0.577350269f;
@@ -65,14 +74,9 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
return state;
}
-void Update() {
+static void UpdatePadCallback(u64 userdata, int cycles_late) {
SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
- if (mem == nullptr) {
- LOG_DEBUG(Service_HID, "Cannot update HID prior to mapping shared memory!");
- return;
- }
-
PadState state = VideoCore::g_emu_window->GetPadState();
// Get current circle pad position and update circle pad direction
@@ -131,59 +135,68 @@ void Update() {
event_pad_or_touch_1->Signal();
event_pad_or_touch_2->Signal();
- // Update accelerometer
- if (enable_accelerometer_count > 0) {
- mem->accelerometer.index = next_accelerometer_index;
- next_accelerometer_index =
- (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
-
- AccelerometerDataEntry& accelerometer_entry =
- mem->accelerometer.entries[mem->accelerometer.index];
- std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
- VideoCore::g_emu_window->GetAccelerometerState();
-
- // Make up "raw" entry
- // TODO(wwylele):
- // From hardware testing, the raw_entry values are approximately,
- // but not exactly, as twice as corresponding entries (or with a minus sign).
- // It may caused by system calibration to the accelerometer.
- // Figure out how it works, or, if no game reads raw_entry,
- // the following three lines can be removed and leave raw_entry unimplemented.
- mem->accelerometer.raw_entry.x = -2 * accelerometer_entry.x;
- mem->accelerometer.raw_entry.z = 2 * accelerometer_entry.y;
- mem->accelerometer.raw_entry.y = -2 * accelerometer_entry.z;
-
- // If we just updated index 0, provide a new timestamp
- if (mem->accelerometer.index == 0) {
- mem->accelerometer.index_reset_ticks_previous = mem->accelerometer.index_reset_ticks;
- mem->accelerometer.index_reset_ticks = (s64)CoreTiming::GetTicks();
- }
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
+}
+
+static void UpdateAccelerometerCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
+
+ mem->accelerometer.index = next_accelerometer_index;
+ next_accelerometer_index = (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
- event_accelerometer->Signal();
+ AccelerometerDataEntry& accelerometer_entry =
+ mem->accelerometer.entries[mem->accelerometer.index];
+ std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
+ VideoCore::g_emu_window->GetAccelerometerState();
+
+ // Make up "raw" entry
+ // TODO(wwylele):
+ // From hardware testing, the raw_entry values are approximately, but not exactly, as twice as
+ // corresponding entries (or with a minus sign). It may caused by system calibration to the
+ // accelerometer. Figure out how it works, or, if no game reads raw_entry, the following three
+ // lines can be removed and leave raw_entry unimplemented.
+ mem->accelerometer.raw_entry.x = -2 * accelerometer_entry.x;
+ mem->accelerometer.raw_entry.z = 2 * accelerometer_entry.y;
+ mem->accelerometer.raw_entry.y = -2 * accelerometer_entry.z;
+
+ // If we just updated index 0, provide a new timestamp
+ if (mem->accelerometer.index == 0) {
+ mem->accelerometer.index_reset_ticks_previous = mem->accelerometer.index_reset_ticks;
+ mem->accelerometer.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
- // Update gyroscope
- if (enable_gyroscope_count > 0) {
- mem->gyroscope.index = next_gyroscope_index;
- next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
+ event_accelerometer->Signal();
- GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
- std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
- VideoCore::g_emu_window->GetGyroscopeState();
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(accelerometer_update_ticks - cycles_late, accelerometer_update_event);
+}
- // Make up "raw" entry
- mem->gyroscope.raw_entry.x = gyroscope_entry.x;
- mem->gyroscope.raw_entry.z = -gyroscope_entry.y;
- mem->gyroscope.raw_entry.y = gyroscope_entry.z;
+static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
- // If we just updated index 0, provide a new timestamp
- if (mem->gyroscope.index == 0) {
- mem->gyroscope.index_reset_ticks_previous = mem->gyroscope.index_reset_ticks;
- mem->gyroscope.index_reset_ticks = (s64)CoreTiming::GetTicks();
- }
+ mem->gyroscope.index = next_gyroscope_index;
+ next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
+
+ GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
+ std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
+ VideoCore::g_emu_window->GetGyroscopeState();
+
+ // Make up "raw" entry
+ mem->gyroscope.raw_entry.x = gyroscope_entry.x;
+ mem->gyroscope.raw_entry.z = -gyroscope_entry.y;
+ mem->gyroscope.raw_entry.y = gyroscope_entry.z;
- event_gyroscope->Signal();
+ // If we just updated index 0, provide a new timestamp
+ if (mem->gyroscope.index == 0) {
+ mem->gyroscope.index_reset_ticks_previous = mem->gyroscope.index_reset_ticks;
+ mem->gyroscope.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
+
+ event_gyroscope->Signal();
+
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(gyroscope_update_ticks - cycles_late, gyroscope_update_event);
}
void GetIPCHandles(Service::Interface* self) {
@@ -204,7 +217,11 @@ void EnableAccelerometer(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
++enable_accelerometer_count;
- event_accelerometer->Signal();
+
+ // Schedules the accelerometer update event if the accelerometer was just enabled
+ if (enable_accelerometer_count == 1) {
+ CoreTiming::ScheduleEvent(accelerometer_update_ticks, accelerometer_update_event);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -215,7 +232,11 @@ void DisableAccelerometer(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
--enable_accelerometer_count;
- event_accelerometer->Signal();
+
+ // Unschedules the accelerometer update event if the accelerometer was just disabled
+ if (enable_accelerometer_count == 0) {
+ CoreTiming::UnscheduleEvent(accelerometer_update_event, 0);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -226,7 +247,11 @@ void EnableGyroscopeLow(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
++enable_gyroscope_count;
- event_gyroscope->Signal();
+
+ // Schedules the gyroscope update event if the gyroscope was just enabled
+ if (enable_gyroscope_count == 1) {
+ CoreTiming::ScheduleEvent(gyroscope_update_ticks, gyroscope_update_event);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -237,7 +262,11 @@ void DisableGyroscopeLow(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
--enable_gyroscope_count;
- event_gyroscope->Signal();
+
+ // Unschedules the gyroscope update event if the gyroscope was just disabled
+ if (enable_gyroscope_count == 0) {
+ CoreTiming::UnscheduleEvent(gyroscope_update_event, 0);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -291,6 +320,8 @@ void Init() {
next_pad_index = 0;
next_touch_index = 0;
+ next_accelerometer_index = 0;
+ next_gyroscope_index = 0;
// Create event handles
event_pad_or_touch_1 = Event::Create(ResetType::OneShot, "HID:EventPadOrTouch1");
@@ -298,6 +329,15 @@ void Init() {
event_accelerometer = Event::Create(ResetType::OneShot, "HID:EventAccelerometer");
event_gyroscope = Event::Create(ResetType::OneShot, "HID:EventGyroscope");
event_debug_pad = Event::Create(ResetType::OneShot, "HID:EventDebugPad");
+
+ // Register update callbacks
+ pad_update_event = CoreTiming::RegisterEvent("HID::UpdatePadCallback", UpdatePadCallback);
+ accelerometer_update_event =
+ CoreTiming::RegisterEvent("HID::UpdateAccelerometerCallback", UpdateAccelerometerCallback);
+ gyroscope_update_event =
+ CoreTiming::RegisterEvent("HID::UpdateGyroscopeCallback", UpdateGyroscopeCallback);
+
+ CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
}
void Shutdown() {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 7904e7355..21e66dfe0 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -296,9 +296,6 @@ void GetGyroscopeLowRawToDpsCoefficient(Service::Interface* self);
*/
void GetGyroscopeLowCalibrateParam(Service::Interface* self);
-/// Checks for user input updates
-void Update();
-
/// Initialize HID service
void Init();
diff --git a/src/core/hle/service/mic_u.cpp b/src/core/hle/service/mic_u.cpp
index 4f1dd2fce..e98388560 100644
--- a/src/core/hle/service/mic_u.cpp
+++ b/src/core/hle/service/mic_u.cpp
@@ -93,13 +93,14 @@ static void StartSampling(Interface* self) {
sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF);
audio_buffer_offset = cmd_buff[3];
audio_buffer_size = cmd_buff[4];
- audio_buffer_loop = static_cast<bool>(cmd_buff[5] & 0xFF);
+ audio_buffer_loop = (cmd_buff[5] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
is_sampling = true;
LOG_WARNING(Service_MIC, "(STUBBED) called, encoding=%u, sample_rate=%u, "
"audio_buffer_offset=%d, audio_buffer_size=%u, audio_buffer_loop=%u",
- encoding, sample_rate, audio_buffer_offset, audio_buffer_size, audio_buffer_loop);
+ static_cast<u32>(encoding), static_cast<u32>(sample_rate), audio_buffer_offset,
+ audio_buffer_size, audio_buffer_loop);
}
/**
@@ -114,7 +115,7 @@ static void AdjustSampling(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
sample_rate = static_cast<SampleRate>(cmd_buff[1] & 0xFF);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_WARNING(Service_MIC, "(STUBBED) called, sample_rate=%u", sample_rate);
+ LOG_WARNING(Service_MIC, "(STUBBED) called, sample_rate=%u", static_cast<u32>(sample_rate));
}
/**
@@ -201,7 +202,7 @@ static void GetGain(Interface* self) {
*/
static void SetPower(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- mic_power = static_cast<bool>(cmd_buff[1] & 0xFF);
+ mic_power = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power);
}
@@ -251,7 +252,7 @@ static void SetIirFilterMic(Interface* self) {
*/
static void SetClamp(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- clamp = static_cast<bool>(cmd_buff[1] & 0xFF);
+ clamp = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp);
}
@@ -281,7 +282,7 @@ static void GetClamp(Interface* self) {
*/
static void SetAllowShellClosed(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- allow_shell_closed = static_cast<bool>(cmd_buff[1] & 0xFF);
+ allow_shell_closed = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed);
}
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index d9738c6a1..fd3c7d9c2 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/kernel/event.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_m.h"
#include "core/hle/service/nfc/nfc_u.h"
@@ -9,9 +10,133 @@
namespace Service {
namespace NFC {
+static Kernel::SharedPtr<Kernel::Event> tag_in_range_event;
+static Kernel::SharedPtr<Kernel::Event> tag_out_of_range_event;
+static TagState nfc_tag_state = TagState::NotInitialized;
+static CommunicationStatus nfc_status = CommunicationStatus::NfcInitialized;
+
+void Initialize(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void Shutdown(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+ nfc_tag_state = TagState::NotInitialized;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void StartCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StartTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagInRange;
+ tag_in_range_event->Signal();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void LoadAmiiboData(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagDataLoaded;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void ResetTagScanState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagInRangeEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[0] = IPC::MakeHeader(0xB, 1, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(tag_in_range_event).MoveFrom();
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagOutOfRangeEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[0] = IPC::MakeHeader(0xC, 1, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(tag_out_of_range_event).MoveFrom();
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_tag_state);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
+void CommunicationGetStatus(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_status);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
void Init() {
AddService(new NFC_M());
AddService(new NFC_U());
+
+ tag_in_range_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_in_range_event");
+ tag_out_of_range_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_out_range_event");
+ nfc_tag_state = TagState::NotInitialized;
+}
+
+void Shutdown() {
+ tag_in_range_event = nullptr;
+ tag_out_of_range_event = nullptr;
}
} // namespace NFC
diff --git a/src/core/hle/service/nfc/nfc.h b/src/core/hle/service/nfc/nfc.h
index cd65a5fdc..a013bdae7 100644
--- a/src/core/hle/service/nfc/nfc.h
+++ b/src/core/hle/service/nfc/nfc.h
@@ -4,11 +4,150 @@
#pragma once
+#include "common/common_types.h"
+
namespace Service {
+
+class Interface;
+
namespace NFC {
+enum class TagState : u8 {
+ NotInitialized = 0,
+ NotScanning = 1,
+ Scanning = 2,
+ TagInRange = 3,
+ TagOutOfRange = 4,
+ TagDataLoaded = 5,
+};
+
+enum class CommunicationStatus : u8 {
+ AttemptInitialize = 1,
+ NfcInitialized = 2,
+};
+
+/**
+ * NFC::Initialize service function
+ * Inputs:
+ * 0 : Header code [0x00010040]
+ * 1 : (u8) unknown parameter. Can be either value 0x1 or 0x2
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Initialize(Interface* self);
+
+/**
+ * NFC::Shutdown service function
+ * Inputs:
+ * 0 : Header code [0x00020040]
+ * 1 : (u8) unknown parameter
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Shutdown(Interface* self);
+
+/**
+ * NFC::StartCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00030000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartCommunication(Interface* self);
+
+/**
+ * NFC::StopCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00040000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopCommunication(Interface* self);
+
+/**
+ * NFC::StartTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00050040]
+ * 1 : (u16) unknown. This is normally 0x0
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartTagScanning(Interface* self);
+
+/**
+ * NFC::StopTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00060000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopTagScanning(Interface* self);
+
+/**
+ * NFC::LoadAmiiboData service function
+ * Inputs:
+ * 0 : Header code [0x00070000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void LoadAmiiboData(Interface* self);
+
+/**
+ * NFC::ResetTagScanState service function
+ * Inputs:
+ * 0 : Header code [0x00080000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void ResetTagScanState(Interface* self);
+
+/**
+ * NFC::GetTagInRangeEvent service function
+ * Inputs:
+ * 0 : Header code [0x000B0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : Event Handle
+ */
+void GetTagInRangeEvent(Interface* self);
+
+/**
+ * NFC::GetTagOutOfRangeEvent service function
+ * Inputs:
+ * 0 : Header code [0x000C0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : Event Handle
+ */
+void GetTagOutOfRangeEvent(Interface* self);
+
+/**
+ * NFC::GetTagState service function
+ * Inputs:
+ * 0 : Header code [0x000D0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Tag state
+ */
+void GetTagState(Interface* self);
+
+/**
+ * NFC::CommunicationGetStatus service function
+ * Inputs:
+ * 0 : Header code [0x000F0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Communication state
+ */
+void CommunicationGetStatus(Interface* self);
+
/// Initialize all NFC services.
void Init();
+/// Shutdown all NFC services.
+void Shutdown();
+
} // namespace NFC
} // namespace Service
diff --git a/src/core/hle/service/nfc/nfc_m.cpp b/src/core/hle/service/nfc/nfc_m.cpp
index 717335c11..ebe637650 100644
--- a/src/core/hle/service/nfc/nfc_m.cpp
+++ b/src/core/hle/service/nfc/nfc_m.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_m.h"
namespace Service {
@@ -10,17 +11,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
// nfc:u shared commands
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/nfc/nfc_u.cpp b/src/core/hle/service/nfc/nfc_u.cpp
index deffb0b4f..5a40c7874 100644
--- a/src/core/hle/service/nfc/nfc_u.cpp
+++ b/src/core/hle/service/nfc/nfc_u.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_u.h"
namespace Service {
@@ -9,17 +10,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 7e52a05d9..0672ac2e3 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -6,9 +6,8 @@
#include "common/logging/log.h"
#include "common/string_util.h"
-
#include "core/hle/kernel/server_port.h"
-#include "core/hle/service/ac_u.h"
+#include "core/hle/service/ac/ac.h"
#include "core/hle/service/act/act.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/apt/apt.h"
@@ -138,6 +137,7 @@ void Init() {
AddNamedPort(new ERR::ERR_F);
FS::ArchiveInit();
+ AC::Init();
ACT::Init();
AM::Init();
APT::Init();
@@ -158,7 +158,6 @@ void Init() {
PTM::Init();
QTM::Init();
- AddService(new AC::AC_U);
AddService(new CSND::CSND_SND);
AddService(new DSP_DSP::Interface);
AddService(new GSP::GSP_GPU);
@@ -178,6 +177,7 @@ void Init() {
/// Shutdown ServiceManager
void Shutdown() {
PTM::Shutdown();
+ NFC::Shutdown();
NIM::Shutdown();
NEWS::Shutdown();
NDM::Shutdown();
@@ -191,6 +191,7 @@ void Shutdown() {
BOSS::Shutdown();
APT::Shutdown();
AM::Shutdown();
+ AC::Shutdown();
FS::ArchiveShutdown();
g_srv_services.clear();
diff --git a/src/core/hle/service/soc_u.cpp b/src/core/hle/service/soc_u.cpp
index c3918cdd0..dcc5c3c90 100644
--- a/src/core/hle/service/soc_u.cpp
+++ b/src/core/hle/service/soc_u.cpp
@@ -603,7 +603,6 @@ static void RecvFrom(Interface* self) {
u32 socket_handle = cmd_buffer[1];
u32 len = cmd_buffer[2];
u32 flags = cmd_buffer[3];
- socklen_t addr_len = static_cast<socklen_t>(cmd_buffer[4]);
struct {
u32 output_buffer_descriptor;
@@ -693,7 +692,6 @@ static void Poll(Interface* self) {
static void GetSockName(Interface* self) {
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t ctr_len = cmd_buffer[2];
// Memory address of the ctr_dest_addr structure
VAddr ctr_dest_addr_addr = cmd_buffer[0x104 >> 2];
@@ -734,7 +732,6 @@ static void Shutdown(Interface* self) {
static void GetPeerName(Interface* self) {
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t len = cmd_buffer[2];
// Memory address of the ctr_dest_addr structure
VAddr ctr_dest_addr_addr = cmd_buffer[0x104 >> 2];
@@ -765,7 +762,6 @@ static void Connect(Interface* self) {
// performing nonblocking operations and spinlock until the data is available
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t len = cmd_buffer[2];
// Memory address of the ctr_input_addr structure
VAddr ctr_input_addr_addr = cmd_buffer[6];
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 35eb2b597..907d9c8fa 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -533,7 +533,9 @@ static void GetStandardCoefficient(Interface* self) {
LOG_DEBUG(Service_Y2R, "called standard_coefficient=%u ", index);
} else {
cmd_buff[0] = IPC::MakeHeader(0x21, 1, 0);
- cmd_buff[1] = -1; // TODO(bunnei): Identify the correct error code for this
+ cmd_buff[1] = ResultCode(ErrorDescription::InvalidEnumValue, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage)
+ .raw;
LOG_ERROR(Service_Y2R, "called standard_coefficient=%u The argument is invalid!", index);
}
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 2ca270de3..96db39ad9 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -248,6 +248,8 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
+ Core::System::GetInstance().PrepareReschedule();
+
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest();
@@ -270,27 +272,27 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds)
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
- if (object->ShouldWait()) {
+ if (object->ShouldWait(thread)) {
if (nano_seconds == 0)
return ERR_SYNC_TIMEOUT;
+ thread->wait_objects = {object};
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
- thread->status = THREADSTATUS_WAIT_SYNCH;
+ thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
// resumes due to a signal in its wait objects.
// Otherwise we retain the default value of timeout.
return ERR_SYNC_TIMEOUT;
}
- object->Acquire();
+ object->Acquire(thread);
return RESULT_SUCCESS;
}
@@ -324,19 +326,14 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
objects[i] = object;
}
- // Clear the mapping of wait object indices.
- // We don't want any lingering state in this map.
- // It will be repopulated later in the wait_all = false case.
- thread->wait_objects_index.clear();
-
if (wait_all) {
bool all_available =
std::all_of(objects.begin(), objects.end(),
- [](const ObjectPtr& object) { return !object->ShouldWait(); });
+ [thread](const ObjectPtr& object) { return !object->ShouldWait(thread); });
if (all_available) {
// We can acquire all objects right now, do so.
for (auto& object : objects)
- object->Acquire();
+ object->Acquire(thread);
// Note: In this case, the `out` parameter is not set,
// and retains whatever value it had before.
return RESULT_SUCCESS;
@@ -350,22 +347,20 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
// Put the thread to sleep
- thread->status = THREADSTATUS_WAIT_SYNCH;
+ thread->status = THREADSTATUS_WAIT_SYNCH_ALL;
// Add the thread to each of the objects' waiting threads.
for (auto& object : objects) {
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
}
- // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN
thread->wait_objects = std::move(objects);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// This value gets set to -1 by default in this case, it is not modified after this.
*out = -1;
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
@@ -373,13 +368,14 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
} else {
// Find the first object that is acquirable in the provided list of objects
- auto itr = std::find_if(objects.begin(), objects.end(),
- [](const ObjectPtr& object) { return !object->ShouldWait(); });
+ auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
+ return !object->ShouldWait(thread);
+ });
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
- object->Acquire();
+ object->Acquire(thread);
*out = std::distance(objects.begin(), itr);
return RESULT_SUCCESS;
}
@@ -392,28 +388,24 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
// Put the thread to sleep
- thread->status = THREADSTATUS_WAIT_SYNCH;
-
- // Clear the thread's waitlist, we won't use it for wait_all = false
- thread->wait_objects.clear();
+ thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Add the thread to each of the objects' waiting threads.
for (size_t i = 0; i < objects.size(); ++i) {
Kernel::WaitObject* object = objects[i].get();
- // Set the index of this object in the mapping of Objects -> index for this thread.
- thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i);
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
}
+ thread->wait_objects = std::move(objects);
+
// Note: If no handles and no timeout were given, then the thread will deadlock, this is
// consistent with hardware behavior.
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
@@ -448,6 +440,9 @@ static ResultCode ArbitrateAddress(Kernel::Handle handle, u32 address, u32 type,
auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type), address, value,
nanoseconds);
+ // TODO(Subv): Identify in which specific cases this call should cause a reschedule.
+ Core::System::GetInstance().PrepareReschedule();
+
return res;
}
@@ -537,16 +532,18 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
- // TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
- // The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
- // Level::Permanent
- ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!");
-
if (priority > THREADPRIO_LOWEST) {
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
+ using Kernel::ResourceLimit;
+ Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
+ if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
+ return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+ }
+
switch (processor_id) {
case THREADPROCESSORID_ALL:
case THREADPROCESSORID_DEFAULT:
@@ -574,6 +571,8 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
+ Core::System::GetInstance().PrepareReschedule();
+
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
@@ -586,6 +585,7 @@ static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
Kernel::ExitCurrentThread();
+ Core::System::GetInstance().PrepareReschedule();
}
/// Gets the priority for the specified thread
@@ -600,11 +600,32 @@ static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) {
+ if (priority > THREADPRIO_LOWEST) {
+ return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
+
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
+ using Kernel::ResourceLimit;
+ // Note: The kernel uses the current process's resource limit instead of
+ // the one from the thread owner's resource limit.
+ Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
+ if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
+ return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+ }
+
thread->SetPriority(priority);
+ thread->UpdatePriority();
+
+ // Update the mutexes that this thread is waiting for
+ for (auto& mutex : thread->pending_mutexes)
+ mutex->UpdatePriority();
+
+ Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -844,11 +865,18 @@ static ResultCode CancelTimer(Kernel::Handle handle) {
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
+ // Don't attempt to yield execution if there are no available threads to run,
+ // this way we avoid a useless reschedule to the idle thread.
+ if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
+ return;
+
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
+
+ Core::System::GetInstance().PrepareReschedule();
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
@@ -890,7 +918,11 @@ static ResultCode CreateMemoryBlock(Kernel::Handle* out_handle, u32 addr, u32 si
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
- if (addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) {
+ // TODO(Subv): Processes with memory type APPLICATION are not allowed
+ // to create memory blocks with addr = 0, any attempts to do so
+ // should return error 0xD92007EA.
+ if ((addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) &&
+ addr != 0) {
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
@@ -1184,8 +1216,6 @@ void CallSVC(u32 immediate) {
if (info) {
if (info->func) {
info->func();
- // TODO(Subv): Not all service functions should cause a reschedule in all cases.
- Core::System::GetInstance().PrepareReschedule();
} else {
LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 1a1ee90b2..fa8c13d36 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -15,7 +15,6 @@
#include "common/vector_math.h"
#include "core/core_timing.h"
#include "core/hle/service/gsp_gpu.h"
-#include "core/hle/service/hid/hid.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/memory.h"
@@ -33,7 +32,7 @@ namespace GPU {
Regs g_regs;
/// 268MHz CPU clocks / 60Hz frames per second
-const u64 frame_ticks = 268123480ull / 60;
+const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / 60;
/// Event id for CoreTiming
static int vblank_event;
/// Total number of frames drawn
@@ -551,9 +550,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
- // Check for user input updates
- Service::HID::Update();
-
if (!Settings::values.use_vsync && Settings::values.toggle_framelimit) {
FrameLimiter();
}
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 1c10740a0..09266e8b0 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -177,18 +177,34 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr,
pos += table.skip;
s32 num_patches = table.patch;
while (0 < num_patches && pos < end_pos) {
- u32 in_addr =
- static_cast<u32>(reinterpret_cast<u8*>(pos) - program_image.data());
- u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
- LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)",
- base_addr + in_addr, addr, current_segment_reloc_table, *pos);
+ u32 in_addr = base_addr + static_cast<u32>(reinterpret_cast<u8*>(pos) -
+ program_image.data());
+ u32 orig_data = *pos;
+ u32 sub_type = orig_data >> (32 - 4);
+ u32 addr = TranslateAddr(orig_data & ~0xF0000000, &loadinfo, offsets);
+ LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)", in_addr, addr,
+ current_segment_reloc_table, *pos);
switch (current_segment_reloc_table) {
- case 0:
- *pos = (addr);
+ case 0: {
+ if (sub_type != 0)
+ return ERROR_READ;
+ *pos = addr;
break;
- case 1:
- *pos = static_cast<u32>(addr - in_addr);
+ }
+ case 1: {
+ u32 data = addr - in_addr;
+ switch (sub_type) {
+ case 0: // 32-bit signed offset
+ *pos = data;
+ break;
+ case 1: // 31-bit signed offset
+ *pos = data & ~(1U << 31);
+ break;
+ default:
+ return ERROR_READ;
+ }
break;
+ }
default:
break; // this should never happen
}
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 6f2164428..5df33f6d2 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -11,8 +11,10 @@
#include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/loader/ncch.h"
+#include "core/loader/smdh.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -286,7 +288,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
LOG_DEBUG(Loader, "System Mode: %d",
- exheader_header.arm11_system_local_caps.system_mode);
+ static_cast<int>(exheader_header.arm11_system_local_caps.system_mode));
if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
@@ -309,6 +311,23 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
return ResultStatus::Success;
}
+void AppLoader_NCCH::ParseRegionLockoutInfo() {
+ std::vector<u8> smdh_buffer;
+ if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) {
+ SMDH smdh;
+ memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH));
+ u32 region_lockout = smdh.region_lockout;
+ constexpr u32 REGION_COUNT = 7;
+ for (u32 region = 0; region < REGION_COUNT; ++region) {
+ if (region_lockout & 1) {
+ Service::CFG::SetPreferredRegionCode(region);
+ break;
+ }
+ region_lockout >>= 1;
+ }
+ }
+}
+
ResultStatus AppLoader_NCCH::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
@@ -325,6 +344,9 @@ ResultStatus AppLoader_NCCH::Load() {
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this),
Service::FS::ArchiveIdCode::RomFS);
+
+ ParseRegionLockoutInfo();
+
return ResultStatus::Success;
}
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 6afc171a5..4ef95b5c6 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -181,7 +181,7 @@ public:
* Loads the Exheader and returns the system mode for this application.
* @return Optional with the kernel system mode
*/
- boost::optional<u32> LoadKernelSystemMode();
+ boost::optional<u32> LoadKernelSystemMode() override;
ResultStatus ReadCode(std::vector<u8>& buffer) override;
@@ -229,6 +229,9 @@ private:
*/
ResultStatus LoadExeFS();
+ /// Reads the region lockout info in the SMDH and send it to CFG service
+ void ParseRegionLockoutInfo();
+
bool is_exefs_loaded = false;
bool is_compressed = false;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 5d23c52f9..3a32b70aa 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -15,12 +15,11 @@ Values values = {};
void Apply() {
- GDBStub::SetServerPort(static_cast<u32>(values.gdbstub_port));
+ GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = values.use_shader_jit;
- VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution;
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
if (VideoCore::g_emu_window) {
diff --git a/src/core/settings.h b/src/core/settings.h
index db4c8fada..b6c75531f 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -7,6 +7,7 @@
#include <array>
#include <string>
#include "common/common_types.h"
+#include "core/hle/service/cam/cam.h"
namespace Settings {
@@ -88,7 +89,7 @@ struct Values {
// Renderer
bool use_hw_renderer;
bool use_shader_jit;
- bool use_scaled_resolution;
+ float resolution_factor;
bool use_vsync;
bool toggle_framelimit;
@@ -104,11 +105,20 @@ struct Values {
// Audio
std::string sink_id;
bool enable_audio_stretching;
+ std::string audio_device_id;
+
+ // Camera
+ std::array<std::string, Service::CAM::NumCameras> camera_name;
+ std::array<std::string, Service::CAM::NumCameras> camera_config;
// Debugging
bool use_gdbstub;
u16 gdbstub_port;
} extern values;
+// a special value for Values::region_value indicating that citra will automatically select a region
+// value to fit the region lockout info of the game
+static constexpr int REGION_VALUE_AUTO_SELECT = -1;
+
void Apply();
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 6ca319b59..ad984cd94 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,36 +1,30 @@
set(SRCS
- renderer_opengl/gl_rasterizer.cpp
- renderer_opengl/gl_rasterizer_cache.cpp
- renderer_opengl/gl_shader_gen.cpp
- renderer_opengl/gl_shader_util.cpp
- renderer_opengl/gl_state.cpp
- renderer_opengl/renderer_opengl.cpp
- debug_utils/debug_utils.cpp
clipper.cpp
command_processor.cpp
+ debug_utils/debug_utils.cpp
pica.cpp
primitive_assembly.cpp
rasterizer.cpp
renderer_base.cpp
+ renderer_opengl/gl_rasterizer.cpp
+ renderer_opengl/gl_rasterizer_cache.cpp
+ renderer_opengl/gl_shader_gen.cpp
+ renderer_opengl/gl_shader_util.cpp
+ renderer_opengl/gl_state.cpp
+ renderer_opengl/renderer_opengl.cpp
shader/shader.cpp
shader/shader_interpreter.cpp
swrasterizer.cpp
+ texture/etc1.cpp
+ texture/texture_decode.cpp
vertex_loader.cpp
video_core.cpp
)
set(HEADERS
- debug_utils/debug_utils.h
- renderer_opengl/gl_rasterizer.h
- renderer_opengl/gl_rasterizer_cache.h
- renderer_opengl/gl_resource_manager.h
- renderer_opengl/gl_shader_gen.h
- renderer_opengl/gl_shader_util.h
- renderer_opengl/gl_state.h
- renderer_opengl/pica_to_gl.h
- renderer_opengl/renderer_opengl.h
clipper.h
command_processor.h
+ debug_utils/debug_utils.h
gpu_debugger.h
pica.h
pica_state.h
@@ -39,10 +33,20 @@ set(HEADERS
rasterizer.h
rasterizer_interface.h
renderer_base.h
+ renderer_opengl/gl_rasterizer.h
+ renderer_opengl/gl_rasterizer_cache.h
+ renderer_opengl/gl_resource_manager.h
+ renderer_opengl/gl_shader_gen.h
+ renderer_opengl/gl_shader_util.h
+ renderer_opengl/gl_state.h
+ renderer_opengl/pica_to_gl.h
+ renderer_opengl/renderer_opengl.h
shader/debug_data.h
shader/shader.h
shader/shader_interpreter.h
swrasterizer.h
+ texture/etc1.h
+ texture/texture_decode.h
utils.h
vertex_loader.h
video_core.h
@@ -50,10 +54,12 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
- shader/shader_jit_x64.cpp)
+ shader/shader_jit_x64.cpp
+ shader/shader_jit_x64_compiler.cpp)
set(HEADERS ${HEADERS}
- shader/shader_jit_x64.h)
+ shader/shader_jit_x64.h
+ shader/shader_jit_x64_compiler.h)
endif()
create_directory_groups(${SRCS} ${HEADERS})
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index 05b5cea73..0774ffc53 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -18,6 +18,8 @@
#include "video_core/rasterizer.h"
#include "video_core/shader/shader.h"
+using Pica::Rasterizer::Vertex;
+
namespace Pica {
namespace Clipper {
@@ -29,20 +31,20 @@ public:
float24::FromFloat32(0), float24::FromFloat32(0)))
: coeffs(coeffs), bias(bias) {}
- bool IsInside(const OutputVertex& vertex) const {
+ bool IsInside(const Vertex& vertex) const {
return Math::Dot(vertex.pos + bias, coeffs) <= float24::FromFloat32(0);
}
- bool IsOutSide(const OutputVertex& vertex) const {
+ bool IsOutSide(const Vertex& vertex) const {
return !IsInside(vertex);
}
- OutputVertex GetIntersection(const OutputVertex& v0, const OutputVertex& v1) const {
+ Vertex GetIntersection(const Vertex& v0, const Vertex& v1) const {
float24 dp = Math::Dot(v0.pos + bias, coeffs);
float24 dp_prev = Math::Dot(v1.pos + bias, coeffs);
float24 factor = dp_prev / (dp_prev - dp);
- return OutputVertex::Lerp(factor, v0, v1);
+ return Vertex::Lerp(factor, v0, v1);
}
private:
@@ -51,7 +53,7 @@ private:
Math::Vec4<float24> bias;
};
-static void InitScreenCoordinates(OutputVertex& vtx) {
+static void InitScreenCoordinates(Vertex& vtx) {
struct {
float24 halfsize_x;
float24 offset_x;
@@ -91,8 +93,8 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
// introduces at most 1 new vertex to the polygon. Since we start with a triangle and have a
// fixed 6 clipping planes, the maximum number of vertices of the clipped polygon is 3 + 6 = 9.
static const size_t MAX_VERTICES = 9;
- static_vector<OutputVertex, MAX_VERTICES> buffer_a = {v0, v1, v2};
- static_vector<OutputVertex, MAX_VERTICES> buffer_b;
+ static_vector<Vertex, MAX_VERTICES> buffer_a = {v0, v1, v2};
+ static_vector<Vertex, MAX_VERTICES> buffer_b;
auto* output_list = &buffer_a;
auto* input_list = &buffer_b;
@@ -123,7 +125,7 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
std::swap(input_list, output_list);
output_list->clear();
- const OutputVertex* reference_vertex = &input_list->back();
+ const Vertex* reference_vertex = &input_list->back();
for (const auto& vertex : *input_list) {
// NOTE: This algorithm changes vertex order in some cases!
@@ -148,9 +150,9 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
InitScreenCoordinates((*output_list)[1]);
for (size_t i = 0; i < output_list->size() - 2; i++) {
- OutputVertex& vtx0 = (*output_list)[0];
- OutputVertex& vtx1 = (*output_list)[i + 1];
- OutputVertex& vtx2 = (*output_list)[i + 2];
+ Vertex& vtx0 = (*output_list)[0];
+ Vertex& vtx1 = (*output_list)[i + 1];
+ Vertex& vtx2 = (*output_list)[i + 2];
InitScreenCoordinates(vtx2);
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index ea58e9f54..4955ff9f9 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -125,33 +125,37 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// TODO: Verify that this actually modifies the register!
if (setup.index < 15) {
- g_state.vs_default_attributes[setup.index] = attribute;
+ g_state.input_default_attributes.attr[setup.index] = attribute;
setup.index++;
} else {
- // Put each attribute into an immediate input buffer.
- // When all specified immediate attributes are present, the Vertex Shader is invoked
- // and everything is
- // sent to the primitive assembler.
+ // Put each attribute into an immediate input buffer. When all specified immediate
+ // attributes are present, the Vertex Shader is invoked and everything is sent to
+ // the primitive assembler.
auto& immediate_input = g_state.immediate.input_vertex;
auto& immediate_attribute_id = g_state.immediate.current_attribute;
- immediate_input.attr[immediate_attribute_id++] = attribute;
+ immediate_input.attr[immediate_attribute_id] = attribute;
- if (immediate_attribute_id >= regs.vs.num_input_attributes + 1) {
+ if (immediate_attribute_id < regs.max_input_attrib_index) {
+ immediate_attribute_id += 1;
+ } else {
MICROPROFILE_SCOPE(GPU_Drawing);
immediate_attribute_id = 0;
- Shader::UnitState shader_unit;
- g_state.vs.Setup();
+ auto* shader_engine = Shader::GetEngine();
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
static_cast<void*>(&immediate_input));
- g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes + 1);
- Shader::OutputVertex output_vertex =
- shader_unit.output_registers.ToVertex(regs.vs);
+ Shader::UnitState shader_unit;
+ Shader::AttributeBuffer output{};
+
+ shader_unit.LoadInput(regs.vs, immediate_input);
+ shader_engine->Run(g_state.vs, shader_unit);
+ shader_unit.WriteOutput(regs.vs, output);
// Send to renderer
using Pica::Shader::OutputVertex;
@@ -160,7 +164,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
- g_state.primitive_assembler.SubmitVertex(output_vertex, AddTriangle);
+ g_state.primitive_assembler.SubmitVertex(
+ Shader::OutputVertex::FromAttributeBuffer(regs, output), AddTriangle);
}
}
}
@@ -243,8 +248,10 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
unsigned int vertex_cache_pos = 0;
vertex_cache_ids.fill(-1);
+ auto* shader_engine = Shader::GetEngine();
Shader::UnitState shader_unit;
- g_state.vs.Setup();
+
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
for (unsigned int index = 0; index < regs.num_vertices; ++index) {
// Indexed rendering doesn't use the start offset
@@ -276,17 +283,19 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (!vertex_cache_hit) {
// Initialize data for the current vertex
- Shader::InputVertex input;
+ Shader::AttributeBuffer input, output{};
loader.LoadVertex(base_address, index, vertex, input, memory_accesses);
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
(void*)&input);
- g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes());
+ shader_unit.LoadInput(regs.vs, input);
+ shader_engine->Run(g_state.vs, shader_unit);
+ shader_unit.WriteOutput(regs.vs, output);
// Retrieve vertex from register data
- output_vertex = shader_unit.output_registers.ToVertex(regs.vs);
+ output_vertex = Shader::OutputVertex::FromAttributeBuffer(regs, output);
if (is_indexed) {
vertex_cache[vertex_cache_pos] = output_vertex;
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index c44b3d95a..2d40f7d4f 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -35,6 +35,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/shader/shader.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -315,257 +316,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
return ret;
}
-const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info,
- bool disable_alpha) {
- const unsigned int coarse_x = x & ~7;
- const unsigned int coarse_y = y & ~7;
-
- if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) {
- // TODO(neobrain): Fix code design to unify vertical block offsets!
- source += coarse_y * info.stride;
- }
-
- // TODO: Assert that width/height are multiples of block dimensions
-
- switch (info.format) {
- case Regs::TextureFormat::RGBA8: {
- auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::RGB8: {
- auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3));
- return {res.r(), res.g(), res.b(), 255};
- }
-
- case Regs::TextureFormat::RGB5A1: {
- auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::RGB565: {
- auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), 255};
- }
-
- case Regs::TextureFormat::RGBA4: {
- auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::IA8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2);
-
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return {source_ptr[1], source_ptr[0], 0, 255};
- } else {
- return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
- }
- }
-
- case Regs::TextureFormat::RG8: {
- auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), 0, 255};
- }
-
- case Regs::TextureFormat::I8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
- return {*source_ptr, *source_ptr, *source_ptr, 255};
- }
-
- case Regs::TextureFormat::A8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
-
- if (disable_alpha) {
- return {*source_ptr, *source_ptr, *source_ptr, 255};
- } else {
- return {0, 0, 0, *source_ptr};
- }
- }
-
- case Regs::TextureFormat::IA4: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
-
- u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
- u8 a = Color::Convert4To8((*source_ptr) & 0xF);
-
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return {i, a, 0, 255};
- } else {
- return {i, i, i, a};
- }
- }
-
- case Regs::TextureFormat::I4: {
- u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
- const u8* source_ptr = source + morton_offset / 2;
-
- u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
- i = Color::Convert4To8(i);
-
- return {i, i, i, 255};
- }
-
- case Regs::TextureFormat::A4: {
- u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
- const u8* source_ptr = source + morton_offset / 2;
-
- u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
- a = Color::Convert4To8(a);
-
- if (disable_alpha) {
- return {a, a, a, 255};
- } else {
- return {0, 0, 0, a};
- }
- }
-
- case Regs::TextureFormat::ETC1:
- case Regs::TextureFormat::ETC1A4: {
- bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
-
- // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
- const int subtile_width = 4;
- const int subtile_height = 4;
-
- int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
- unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
-
- const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 +
- coarse_y * subtile_bytes * 4 * (info.width / 8) +
- subtile_index * subtile_bytes * 8);
- u64 alpha = 0xFFFFFFFFFFFFFFFF;
- if (has_alpha) {
- alpha = *source_ptr;
- source_ptr++;
- }
-
- union ETC1Tile {
- // Each of these two is a collection of 16 bits (one per lookup value)
- BitField<0, 16, u64> table_subindexes;
- BitField<16, 16, u64> negation_flags;
-
- unsigned GetTableSubIndex(unsigned index) const {
- return (table_subindexes >> index) & 1;
- }
-
- bool GetNegationFlag(unsigned index) const {
- return ((negation_flags >> index) & 1) == 1;
- }
-
- BitField<32, 1, u64> flip;
- BitField<33, 1, u64> differential_mode;
-
- BitField<34, 3, u64> table_index_2;
- BitField<37, 3, u64> table_index_1;
-
- union {
- // delta value + base value
- BitField<40, 3, s64> db;
- BitField<43, 5, u64> b;
-
- BitField<48, 3, s64> dg;
- BitField<51, 5, u64> g;
-
- BitField<56, 3, s64> dr;
- BitField<59, 5, u64> r;
- } differential;
-
- union {
- BitField<40, 4, u64> b2;
- BitField<44, 4, u64> b1;
-
- BitField<48, 4, u64> g2;
- BitField<52, 4, u64> g1;
-
- BitField<56, 4, u64> r2;
- BitField<60, 4, u64> r1;
- } separate;
-
- const Math::Vec3<u8> GetRGB(int x, int y) const {
- int texel = 4 * x + y;
-
- if (flip)
- std::swap(x, y);
-
- // Lookup base value
- Math::Vec3<int> ret;
- if (differential_mode) {
- ret.r() = static_cast<int>(differential.r);
- ret.g() = static_cast<int>(differential.g);
- ret.b() = static_cast<int>(differential.b);
- if (x >= 2) {
- ret.r() += static_cast<int>(differential.dr);
- ret.g() += static_cast<int>(differential.dg);
- ret.b() += static_cast<int>(differential.db);
- }
- ret.r() = Color::Convert5To8(ret.r());
- ret.g() = Color::Convert5To8(ret.g());
- ret.b() = Color::Convert5To8(ret.b());
- } else {
- if (x < 2) {
- ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
- ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
- ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
- } else {
- ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
- ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
- ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
- }
- }
-
- // Add modifier
- unsigned table_index =
- static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
-
- static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
- {{2, 8}},
- {{5, 17}},
- {{9, 29}},
- {{13, 42}},
- {{18, 60}},
- {{24, 80}},
- {{33, 106}},
- {{47, 183}},
- }};
-
- int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
- if (GetNegationFlag(texel))
- modifier *= -1;
-
- ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
- ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
- ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
-
- return ret.Cast<u8>();
- }
- } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
-
- alpha >>= 4 * ((x & 3) * 4 + (y & 3));
- return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
- disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
- }
-
- default:
- LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
- DEBUG_ASSERT(false);
- return {};
- }
-}
-
-TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
- const Regs::TextureFormat& format) {
- TextureInfo info;
- info.physical_address = config.GetPhysicalAddress();
- info.width = config.width;
- info.height = config.height;
- info.format = format;
- info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
- return info;
-}
-
#ifdef HAVE_PNG
// Adapter functions to libpng to write/flush to File::IOFile instances.
static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
@@ -642,12 +392,12 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
buf = new u8[row_stride * texture_config.height];
for (unsigned y = 0; y < texture_config.height; ++y) {
for (unsigned x = 0; x < texture_config.width; ++x) {
- TextureInfo info;
+ Pica::Texture::TextureInfo info;
info.width = texture_config.width;
info.height = texture_config.height;
info.stride = row_stride;
info.format = g_state.regs.texture0_format;
- Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
+ Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
buf[3 * x + y * row_stride] = texture_color.r();
buf[3 * x + y * row_stride + 1] = texture_color.g();
buf[3 * x + y * row_stride + 2] = texture_color.b();
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 46ea8d9c7..938a2e1b5 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -205,31 +205,6 @@ inline bool IsPicaTracing() {
void OnPicaRegWrite(PicaTrace::Write write);
std::unique_ptr<PicaTrace> FinishPicaTracing();
-struct TextureInfo {
- PAddr physical_address;
- int width;
- int height;
- int stride;
- Pica::Regs::TextureFormat format;
-
- static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
- const Pica::Regs::TextureFormat& format);
-};
-
-/**
- * Lookup texel located at the given coordinates and return an RGBA vector of its color.
- * @param source Source pointer to read data from
- * @param s,t Texture coordinates to read from
- * @param info TextureInfo object describing the texture setup
- * @param disable_alpha This is used for debug widgets which use this method to display textures
- * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
- * the alpha component, and either drop the information entirely or store it in an "unused" color
- * channel.
- * @todo Eventually we should get rid of the disable_alpha parameter.
- */
-const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
- bool disable_alpha = false);
-
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index ce2bd455e..b4a77c632 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -499,7 +499,7 @@ void Init() {
}
void Shutdown() {
- Shader::ClearCache();
+ Shader::Shutdown();
}
template <typename T>
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index b2db609ec..731540b99 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -99,7 +99,8 @@ struct Regs {
TEXCOORD1_U = 14,
TEXCOORD1_V = 15,
- // TODO: Not verified
+ TEXCOORD0_W = 16,
+
VIEW_X = 18,
VIEW_Y = 19,
VIEW_Z = 20,
@@ -275,8 +276,11 @@ struct Regs {
case TextureFormat::I8:
case TextureFormat::A8:
case TextureFormat::IA4:
- default: // placeholder for yet unknown formats
return 2;
+
+ default: // placeholder for yet unknown formats
+ UNIMPLEMENTED();
+ return 0;
}
}
@@ -868,7 +872,7 @@ struct Regs {
LightSrc light[8];
LightColor global_ambient; // Emission + (material.ambient * lighting.ambient)
INSERT_PADDING_WORDS(0x1);
- BitField<0, 3, u32> num_lights; // Number of enabled lights - 1
+ BitField<0, 3, u32> max_light_index; // Number of enabled lights - 1
union {
BitField<2, 2, LightingFresnelSelector> fresnel_selector;
@@ -1045,7 +1049,7 @@ struct Regs {
BitField<48, 12, u64> attribute_mask;
// number of total attributes minus 1
- BitField<60, 4, u64> num_extra_attributes;
+ BitField<60, 4, u64> max_attribute_index;
};
inline VertexAttributeFormat GetFormat(int n) const {
@@ -1076,7 +1080,7 @@ struct Regs {
}
inline int GetNumTotalAttributes() const {
- return (int)num_extra_attributes + 1;
+ return (int)max_attribute_index + 1;
}
// Attribute loaders map the source vertex data to input attributes
@@ -1176,7 +1180,12 @@ struct Regs {
}
} command_buffer;
- INSERT_PADDING_WORDS(0x07);
+ INSERT_PADDING_WORDS(4);
+
+ /// Number of input attributes to the vertex shader minus 1
+ BitField<0, 4, u32> max_input_attrib_index;
+
+ INSERT_PADDING_WORDS(2);
enum class GPUMode : u32 {
Drawing = 0,
@@ -1214,42 +1223,21 @@ struct Regs {
union {
// Number of input attributes to shader unit - 1
- BitField<0, 4, u32> num_input_attributes;
+ BitField<0, 4, u32> max_input_attribute_index;
};
// Offset to shader program entry point (in words)
BitField<0, 16, u32> main_offset;
- union {
- BitField<0, 4, u64> attribute0_register;
- BitField<4, 4, u64> attribute1_register;
- BitField<8, 4, u64> attribute2_register;
- BitField<12, 4, u64> attribute3_register;
- BitField<16, 4, u64> attribute4_register;
- BitField<20, 4, u64> attribute5_register;
- BitField<24, 4, u64> attribute6_register;
- BitField<28, 4, u64> attribute7_register;
- BitField<32, 4, u64> attribute8_register;
- BitField<36, 4, u64> attribute9_register;
- BitField<40, 4, u64> attribute10_register;
- BitField<44, 4, u64> attribute11_register;
- BitField<48, 4, u64> attribute12_register;
- BitField<52, 4, u64> attribute13_register;
- BitField<56, 4, u64> attribute14_register;
- BitField<60, 4, u64> attribute15_register;
-
- int GetRegisterForAttribute(int attribute_index) const {
- u64 fields[] = {
- attribute0_register, attribute1_register, attribute2_register,
- attribute3_register, attribute4_register, attribute5_register,
- attribute6_register, attribute7_register, attribute8_register,
- attribute9_register, attribute10_register, attribute11_register,
- attribute12_register, attribute13_register, attribute14_register,
- attribute15_register,
- };
- return (int)fields[attribute_index];
- }
- } input_register_map;
+ /// Maps input attributes to registers. 4-bits per attribute, specifying a register index
+ u32 input_attribute_to_register_map_low;
+ u32 input_attribute_to_register_map_high;
+
+ unsigned int GetRegisterForAttribute(unsigned int attribute_index) const {
+ u64 map = ((u64)input_attribute_to_register_map_high << 32) |
+ (u64)input_attribute_to_register_map_low;
+ return (map >> (attribute_index * 4)) & 0b1111;
+ }
BitField<0, 16, u32> output_mask;
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index e4f2e6d5d..785d05650 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -23,7 +23,7 @@ struct State {
Shader::ShaderSetup vs;
Shader::ShaderSetup gs;
- std::array<Math::Vec4<float24>, 16> vs_default_attributes;
+ Shader::AttributeBuffer input_default_attributes;
struct {
union LutEntry {
@@ -66,7 +66,7 @@ struct State {
/// Struct used to describe immediate mode rendering state
struct ImmediateModeState {
// Used to buffer partial vertices for immediate-mode rendering.
- Shader::InputVertex input_vertex;
+ Shader::AttributeBuffer input_vertex;
// Index of the next attribute to be loaded into `input_vertex`.
u32 current_attribute = 0;
} immediate;
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index be7377290..e71ff5719 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -14,7 +14,7 @@ PrimitiveAssembler<VertexType>::PrimitiveAssembler(Regs::TriangleTopology topolo
: topology(topology), buffer_index(0) {}
template <typename VertexType>
-void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
+void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx,
TriangleHandler triangle_handler) {
switch (topology) {
// TODO: Figure out what's different with TriangleTopology::Shader.
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index 0384d5984..24da47382 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -15,7 +15,8 @@ namespace Pica {
*/
template <typename VertexType>
struct PrimitiveAssembler {
- using TriangleHandler = std::function<void(VertexType& v0, VertexType& v1, VertexType& v2)>;
+ using TriangleHandler =
+ std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>;
PrimitiveAssembler(Regs::TriangleTopology topology = Regs::TriangleTopology::List);
@@ -25,7 +26,7 @@ struct PrimitiveAssembler {
* NOTE: We could specify the triangle handler in the constructor, but this way we can
* keep event and handler code next to each other.
*/
- void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler);
+ void SubmitVertex(const VertexType& vtx, TriangleHandler triangle_handler);
/**
* Resets the internal state of the PrimitiveAssembler.
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index b9f5d4533..287d732b5 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -21,6 +21,7 @@
#include "video_core/pica_types.h"
#include "video_core/rasterizer.h"
#include "video_core/shader/shader.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
namespace Pica {
@@ -307,8 +308,8 @@ MICROPROFILE_DEFINE(GPU_Rasterization, "GPU", "Rasterization", MP_RGB(50, 50, 24
* Helper function for ProcessTriangle with the "reversed" flag to allow for implementing
* culling via recursion.
*/
-static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2, bool reversed = false) {
+static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Vertex& v2,
+ bool reversed = false) {
const auto& regs = g_state.regs;
MICROPROFILE_SCOPE(GPU_Rasterization);
@@ -579,10 +580,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
u8* texture_data =
Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
auto info =
- DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+ Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
// TODO: Apply the min and mag filters to the texture
- texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
+ texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
#if PICA_DUMP_TEXTURES
DebugUtils::DumpTexture(texture.config, texture_data);
#endif
@@ -1276,8 +1277,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
}
}
-void ProcessTriangle(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2) {
+void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2) {
ProcessTriangleInternal(v0, v1, v2);
}
diff --git a/src/video_core/rasterizer.h b/src/video_core/rasterizer.h
index 6cbda3067..3a72ac343 100644
--- a/src/video_core/rasterizer.h
+++ b/src/video_core/rasterizer.h
@@ -4,16 +4,44 @@
#pragma once
-namespace Pica {
+#include "video_core/shader/shader.h"
-namespace Shader {
-struct OutputVertex;
-}
+namespace Pica {
namespace Rasterizer {
-void ProcessTriangle(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2);
+struct Vertex : Shader::OutputVertex {
+ Vertex(const OutputVertex& v) : OutputVertex(v) {}
+
+ // Attributes used to store intermediate results
+ // position after perspective divide
+ Math::Vec3<float24> screenpos;
+
+ // Linear interpolation
+ // factor: 0=this, 1=vtx
+ void Lerp(float24 factor, const Vertex& vtx) {
+ pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
+
+ // TODO: Should perform perspective correct interpolation here...
+ tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
+ tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
+ tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
+
+ screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
+
+ color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
+ }
+
+ // Linear interpolation
+ // factor: 0=v0, 1=v1
+ static Vertex Lerp(float24 factor, const Vertex& v0, const Vertex& v1) {
+ Vertex ret = v0;
+ ret.Lerp(factor, v1);
+ return ret;
+ }
+};
+
+void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2);
} // namespace Rasterizer
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5a306a5c8..071e4ace0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -467,7 +467,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Fragment lighting switches
case PICA_REG_INDEX(lighting.disable):
- case PICA_REG_INDEX(lighting.num_lights):
+ case PICA_REG_INDEX(lighting.max_light_index):
case PICA_REG_INDEX(lighting.config0):
case PICA_REG_INDEX(lighting.config1):
case PICA_REG_INDEX(lighting.abs_lut_input):
@@ -716,8 +716,6 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
MICROPROFILE_SCOPE(OpenGL_Blits);
- using PixelFormat = CachedSurface::PixelFormat;
- using SurfaceType = CachedSurface::SurfaceType;
CachedSurface src_params;
src_params.addr = config.GetPhysicalInputAddress();
@@ -748,7 +746,8 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
// Adjust the source rectangle to take into account parts of the input lines being cropped
if (config.input_width > config.output_width) {
- src_rect.right -= (config.input_width - config.output_width) * src_surface->res_scale_width;
+ src_rect.right -= static_cast<int>((config.input_width - config.output_width) *
+ src_surface->res_scale_width);
}
// Require destination surface to have same resolution scale as source to preserve scaling
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index e1a9cb361..a1aa07074 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -76,7 +76,7 @@ union PicaShaderConfig {
}
state.fog_mode = regs.fog_mode;
- state.fog_flip = regs.fog_flip;
+ state.fog_flip = regs.fog_flip != 0;
state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;
@@ -84,7 +84,7 @@ union PicaShaderConfig {
// Fragment lighting
state.lighting.enable = !regs.lighting.disable;
- state.lighting.src_num = regs.lighting.num_lights + 1;
+ state.lighting.src_num = regs.lighting.max_light_index + 1;
for (unsigned light_index = 0; light_index < state.lighting.src_num; ++light_index) {
unsigned num = regs.lighting.light_enable.GetNum(light_index);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 85aa06cd5..60380257a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -17,10 +17,10 @@
#include "common/vector_math.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
-#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica_state.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -172,7 +172,6 @@ bool RasterizerCacheOpenGL::TryBlitSurfaces(CachedSurface* src_surface,
const MathUtil::Rectangle<int>& src_rect,
CachedSurface* dst_surface,
const MathUtil::Rectangle<int>& dst_rect) {
- using SurfaceType = CachedSurface::SurfaceType;
if (!CachedSurface::CheckFormatsBlittable(src_surface->pixel_format,
dst_surface->pixel_format)) {
@@ -340,17 +339,16 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo
std::vector<Math::Vec4<u8>> tex_buffer(params.width * params.height);
- Pica::DebugUtils::TextureInfo tex_info;
+ Pica::Texture::TextureInfo tex_info;
tex_info.width = params.width;
tex_info.height = params.height;
- tex_info.stride =
- params.width * CachedSurface::GetFormatBpp(params.pixel_format) / 8;
tex_info.format = (Pica::Regs::TextureFormat)params.pixel_format;
+ tex_info.SetDefaultStride();
tex_info.physical_address = params.addr;
for (unsigned y = 0; y < params.height; ++y) {
for (unsigned x = 0; x < params.width; ++x) {
- tex_buffer[x + params.width * y] = Pica::DebugUtils::LookupTexture(
+ tex_buffer[x + params.width * y] = Pica::Texture::LookupTexture(
texture_src_data, x, params.height - 1 - y, tex_info);
}
}
@@ -513,8 +511,9 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params
CachedSurface* RasterizerCacheOpenGL::GetTextureSurface(
const Pica::Regs::FullTextureConfig& config) {
- Pica::DebugUtils::TextureInfo info =
- Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format);
+
+ Pica::Texture::TextureInfo info =
+ Pica::Texture::TextureInfo::FromPicaRegister(config.config, config.format);
CachedSurface params;
params.addr = info.physical_address;
@@ -556,14 +555,21 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(const Pica::Regs::FramebufferConfi
color_params.width = depth_params.width = config.GetWidth();
color_params.height = depth_params.height = config.GetHeight();
color_params.is_tiled = depth_params.is_tiled = true;
- if (VideoCore::g_scaled_resolution_enabled) {
- auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
- // Assume same scaling factor for top and bottom screens
+ // Set the internal resolution, assume the same scaling factor for top and bottom screens
+ const Layout::FramebufferLayout& layout = VideoCore::g_emu_window->GetFramebufferLayout();
+ if (Settings::values.resolution_factor == 0.0f) {
+ // Auto - scale resolution to the window size
color_params.res_scale_width = depth_params.res_scale_width =
(float)layout.top_screen.GetWidth() / VideoCore::kScreenTopWidth;
color_params.res_scale_height = depth_params.res_scale_height =
(float)layout.top_screen.GetHeight() / VideoCore::kScreenTopHeight;
+ } else {
+ // Otherwise, scale the resolution by the specified factor
+ color_params.res_scale_width = Settings::values.resolution_factor;
+ depth_params.res_scale_width = Settings::values.resolution_factor;
+ color_params.res_scale_height = Settings::values.resolution_factor;
+ depth_params.res_scale_height = Settings::values.resolution_factor;
}
color_params.addr = config.GetColorBufferPhysicalAddress();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index b50e8292b..f57fdb3cc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -8,7 +8,14 @@
#include <memory>
#include <set>
#include <tuple>
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-local-typedef"
+#endif
#include <boost/icl/interval_map.hpp>
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_funcs.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 8f278722d..4c4f98ac9 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -293,7 +293,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
case CompareFunc::GreaterThanOrEqual: {
static const char* op[] = {"!=", "==", ">=", ">", "<=", "<"};
unsigned index = (unsigned)func - (unsigned)CompareFunc::Equal;
- out += "int(last_tex_env_out.a * 255.0f) " + std::string(op[index]) + " alphatest_ref";
+ out += "int(last_tex_env_out.a * 255.0) " + std::string(op[index]) + " alphatest_ref";
break;
}
@@ -422,16 +422,13 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
if (abs) {
// LUT index is in the range of (0.0, 1.0)
index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")"
- : "max(" + index + ", 0.f)";
- return "(FLOAT_255 * clamp(" + index + ", 0.0, 1.0))";
+ : "max(" + index + ", 0.0)";
} else {
// LUT index is in the range of (-1.0, 1.0)
- index = "clamp(" + index + ", -1.0, 1.0)";
- return "(FLOAT_255 * ((" + index + " < 0) ? " + index + " + 2.0 : " + index +
- ") / 2.0)";
+ index = "((" + index + " < 0) ? " + index + " + 2.0 : " + index + ") / 2.0";
}
- return std::string();
+ return "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))";
};
// Gets the lighting lookup table value given the specified sampler and index
@@ -462,7 +459,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
if (light_config.dist_atten_enable) {
std::string index = "(" + light_src + ".dist_atten_scale * length(-view - " +
light_src + ".position) + " + light_src + ".dist_atten_bias)";
- index = "((clamp(" + index + ", 0.0, FLOAT_255)))";
+ index = "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))";
const unsigned lut_num =
((unsigned)Regs::LightingSampler::DistanceAttenuation + light_config.num);
dist_atten = GetLutValue((Regs::LightingSampler)lut_num, index);
@@ -580,8 +577,10 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) {
#version 330 core
#define NUM_TEV_STAGES 6
#define NUM_LIGHTS 8
-#define LIGHTING_LUT_SIZE 256
-#define FLOAT_255 (255.0 / 256.0)
+
+// Texture coordinate offsets and scales
+#define OFFSET_256 (0.5 / 256.0)
+#define SCALE_256 (255.0 / 256.0)
in vec4 primary_color;
in vec2 texcoord[3];
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index a4aa3c9e0..f5f7ea61d 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -2,14 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <atomic>
#include <cmath>
#include <cstring>
-#include <unordered_map>
-#include <utility>
-#include <boost/range/algorithm/fill.hpp>
-#include "common/bit_field.h"
-#include "common/hash.h"
+#include "common/bit_set.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/pica.h"
@@ -25,37 +20,32 @@ namespace Pica {
namespace Shader {
-OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
+OutputVertex OutputVertex::FromAttributeBuffer(const Regs& regs, AttributeBuffer& input) {
// Setup output data
- OutputVertex ret;
- // TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to
- // figure out what those circumstances are and enable the remaining outputs then.
- unsigned index = 0;
- for (unsigned i = 0; i < 7; ++i) {
+ union {
+ OutputVertex ret{};
+ std::array<float24, 24> vertex_slots;
+ };
+ static_assert(sizeof(vertex_slots) == sizeof(ret), "Struct and array have different sizes.");
- if (index >= g_state.regs.vs_output_total)
- break;
+ unsigned int num_attributes = regs.vs_output_total;
+ ASSERT(num_attributes <= 7);
+ for (unsigned int i = 0; i < num_attributes; ++i) {
+ const auto& output_register_map = regs.vs_output_attributes[i];
- if ((config.output_mask & (1 << i)) == 0)
- continue;
-
- const auto& output_register_map = g_state.regs.vs_output_attributes[index];
-
- u32 semantics[4] = {output_register_map.map_x, output_register_map.map_y,
- output_register_map.map_z, output_register_map.map_w};
+ Regs::VSOutputAttributes::Semantic semantics[4] = {
+ output_register_map.map_x, output_register_map.map_y, output_register_map.map_z,
+ output_register_map.map_w};
for (unsigned comp = 0; comp < 4; ++comp) {
- float24* out = ((float24*)&ret) + semantics[comp];
- if (semantics[comp] != Regs::VSOutputAttributes::INVALID) {
- *out = value[i][comp];
- } else {
- // Zero output so that attributes which aren't output won't have denormals in them,
- // which would slow us down later.
- memset(out, 0, sizeof(*out));
+ Regs::VSOutputAttributes::Semantic semantic = semantics[comp];
+ float24* out = &vertex_slots[semantic];
+ if (semantic < vertex_slots.size()) {
+ *out = input.attr[i][comp];
+ } else if (semantic != Regs::VSOutputAttributes::INVALID) {
+ LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic);
}
}
-
- index++;
}
// The hardware takes the absolute and saturates vertex colors like this, *before* doing
@@ -76,84 +66,47 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
return ret;
}
-#ifdef ARCHITECTURE_x86_64
-static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
-static const JitShader* jit_shader;
-#endif // ARCHITECTURE_x86_64
+void UnitState::LoadInput(const Regs::ShaderConfig& config, const AttributeBuffer& input) {
+ const unsigned max_attribute = config.max_input_attribute_index;
-void ClearCache() {
-#ifdef ARCHITECTURE_x86_64
- shader_map.clear();
-#endif // ARCHITECTURE_x86_64
+ for (unsigned attr = 0; attr <= max_attribute; ++attr) {
+ unsigned reg = config.GetRegisterForAttribute(attr);
+ registers.input[reg] = input.attr[attr];
+ }
}
-void ShaderSetup::Setup() {
-#ifdef ARCHITECTURE_x86_64
- if (VideoCore::g_shader_jit_enabled) {
- u64 cache_key =
- Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
- Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data));
-
- auto iter = shader_map.find(cache_key);
- if (iter != shader_map.end()) {
- jit_shader = iter->second.get();
- } else {
- auto shader = std::make_unique<JitShader>();
- shader->Compile();
- jit_shader = shader.get();
- shader_map[cache_key] = std::move(shader);
- }
+void UnitState::WriteOutput(const Regs::ShaderConfig& config, AttributeBuffer& output) {
+ unsigned int output_i = 0;
+ for (unsigned int reg : Common::BitSet<u32>(config.output_mask)) {
+ output.attr[output_i++] = registers.output[reg];
}
-#endif // ARCHITECTURE_x86_64
}
MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attributes) {
- auto& config = g_state.regs.vs;
- auto& setup = g_state.vs;
-
- MICROPROFILE_SCOPE(GPU_Shader);
-
- // Setup input register table
- const auto& attribute_register_map = config.input_register_map;
-
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
-
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
+#ifdef ARCHITECTURE_x86_64
+static std::unique_ptr<JitX64Engine> jit_engine;
+#endif // ARCHITECTURE_x86_64
+static InterpreterEngine interpreter_engine;
+ShaderEngine* GetEngine() {
#ifdef ARCHITECTURE_x86_64
+ // TODO(yuriks): Re-initialize on each change rather than being persistent
if (VideoCore::g_shader_jit_enabled) {
- jit_shader->Run(setup, state, config.main_offset);
- } else {
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
+ if (jit_engine == nullptr) {
+ jit_engine = std::make_unique<JitX64Engine>();
+ }
+ return jit_engine.get();
}
-#else
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
#endif // ARCHITECTURE_x86_64
-}
-
-DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config,
- const ShaderSetup& setup) {
- UnitState state;
- DebugData<true> debug_data;
-
- // Setup input register table
- boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
- const auto& attribute_register_map = config.input_register_map;
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
+ return &interpreter_engine;
+}
- RunInterpreter(setup, state, debug_data, config.main_offset);
- return debug_data;
+void Shutdown() {
+#ifdef ARCHITECTURE_x86_64
+ jit_engine = nullptr;
+#endif // ARCHITECTURE_x86_64
}
} // namespace Shader
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 2b07759b9..b188d3edf 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -6,7 +6,6 @@
#include <array>
#include <cstddef>
-#include <memory>
#include <type_traits>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
@@ -15,7 +14,6 @@
#include "common/vector_math.h"
#include "video_core/pica.h"
#include "video_core/pica_types.h"
-#include "video_core/shader/debug_data.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -25,14 +23,11 @@ namespace Pica {
namespace Shader {
-struct InputVertex {
+struct AttributeBuffer {
alignas(16) Math::Vec4<float24> attr[16];
};
struct OutputVertex {
- OutputVertex() = default;
-
- // VS output attributes
Math::Vec4<float24> pos;
Math::Vec4<float24> quat;
Math::Vec4<float24> color;
@@ -44,49 +39,22 @@ struct OutputVertex {
INSERT_PADDING_WORDS(1);
Math::Vec2<float24> tc2;
- // Padding for optimal alignment
- INSERT_PADDING_WORDS(4);
-
- // Attributes used to store intermediate results
-
- // position after perspective divide
- Math::Vec3<float24> screenpos;
- INSERT_PADDING_WORDS(1);
-
- // Linear interpolation
- // factor: 0=this, 1=vtx
- void Lerp(float24 factor, const OutputVertex& vtx) {
- pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
-
- // TODO: Should perform perspective correct interpolation here...
- tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
- tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
- tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
-
- screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
-
- color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
- }
-
- // Linear interpolation
- // factor: 0=v0, 1=v1
- static OutputVertex Lerp(float24 factor, const OutputVertex& v0, const OutputVertex& v1) {
- OutputVertex ret = v0;
- ret.Lerp(factor, v1);
- return ret;
- }
+ static OutputVertex FromAttributeBuffer(const Regs& regs, AttributeBuffer& output);
};
+#define ASSERT_POS(var, pos) \
+ static_assert(offsetof(OutputVertex, var) == pos * sizeof(float24), "Semantic at wrong " \
+ "offset.")
+ASSERT_POS(pos, Regs::VSOutputAttributes::POSITION_X);
+ASSERT_POS(quat, Regs::VSOutputAttributes::QUATERNION_X);
+ASSERT_POS(color, Regs::VSOutputAttributes::COLOR_R);
+ASSERT_POS(tc0, Regs::VSOutputAttributes::TEXCOORD0_U);
+ASSERT_POS(tc1, Regs::VSOutputAttributes::TEXCOORD1_U);
+ASSERT_POS(tc0_w, Regs::VSOutputAttributes::TEXCOORD0_W);
+ASSERT_POS(view, Regs::VSOutputAttributes::VIEW_X);
+ASSERT_POS(tc2, Regs::VSOutputAttributes::TEXCOORD2_U);
+#undef ASSERT_POS
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
-static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
-
-struct OutputRegisters {
- OutputRegisters() = default;
-
- alignas(16) Math::Vec4<float24> value[16];
-
- OutputVertex ToVertex(const Regs::ShaderConfig& config) const;
-};
-static_assert(std::is_pod<OutputRegisters>::value, "Structure is not POD");
+static_assert(sizeof(OutputVertex) == 24 * sizeof(float), "OutputVertex has invalid size");
/**
* This structure contains the state information that needs to be unique for a shader unit. The 3DS
@@ -100,11 +68,10 @@ struct UnitState {
// required to be 16-byte aligned.
alignas(16) Math::Vec4<float24> input[16];
alignas(16) Math::Vec4<float24> temporary[16];
+ alignas(16) Math::Vec4<float24> output[16];
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
- OutputRegisters output_registers;
-
bool conditional_code[2];
// Two Address registers and one loop counter
@@ -130,7 +97,7 @@ struct UnitState {
static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Output:
- return offsetof(UnitState, output_registers.value) +
+ return offsetof(UnitState, registers.output) +
reg.GetIndex() * sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
@@ -142,13 +109,19 @@ struct UnitState {
return 0;
}
}
-};
-/// Clears the shader cache
-void ClearCache();
+ /**
+ * Loads the unit state with an input vertex.
+ *
+ * @param config Shader configuration registers corresponding to the unit.
+ * @param input Attribute buffer to load into the input registers.
+ */
+ void LoadInput(const Regs::ShaderConfig& config, const AttributeBuffer& input);
-struct ShaderSetup {
+ void WriteOutput(const Regs::ShaderConfig& config, AttributeBuffer& output);
+};
+struct ShaderSetup {
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
// therefore required to be 16-byte aligned.
@@ -173,32 +146,37 @@ struct ShaderSetup {
std::array<u32, 1024> program_code;
std::array<u32, 1024> swizzle_data;
+ /// Data private to ShaderEngines
+ struct EngineData {
+ unsigned int entry_point;
+ /// Used by the JIT, points to a compiled shader object.
+ const void* cached_shader = nullptr;
+ } engine_data;
+};
+
+class ShaderEngine {
+public:
+ virtual ~ShaderEngine() = default;
+
/**
* Performs any shader unit setup that only needs to happen once per shader (as opposed to once
* per vertex, which would happen within the `Run` function).
*/
- void Setup();
+ virtual void SetupBatch(ShaderSetup& setup, unsigned int entry_point) = 0;
/**
- * Runs the currently setup shader
- * @param state Shader unit state, must be setup per shader and per shader unit
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
+ * Runs the currently setup shader.
+ *
+ * @param setup Shader engine state, must be setup with SetupBatch on each shader change.
+ * @param state Shader unit state, must be setup with input data before each shader invocation.
*/
- void Run(UnitState& state, const InputVertex& input, int num_attributes);
-
- /**
- * Produce debug information based on the given shader and input vertex
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @param config Configuration object for the shader pipeline
- * @param setup Setup object for the shader pipeline
- * @return Debug information for this shader with regards to the given vertex
- */
- DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config, const ShaderSetup& setup);
+ virtual void Run(const ShaderSetup& setup, UnitState& state) const = 0;
};
+// TODO(yuriks): Remove and make it non-global state somewhere
+ShaderEngine* GetEngine();
+void Shutdown();
+
} // namespace Shader
} // namespace Pica
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 70db4167e..81522b8f5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -7,10 +7,12 @@
#include <cmath>
#include <numeric>
#include <boost/container/static_vector.hpp>
+#include <boost/range/algorithm/fill.hpp>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/microprofile.h"
#include "common/vector_math.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
@@ -27,8 +29,6 @@ namespace Pica {
namespace Shader {
-constexpr u32 INVALID_ADDRESS = 0xFFFFFFFF;
-
struct CallStackElement {
u32 final_address; // Address upon which we jump to return_address
u32 return_address; // Where to jump when leaving scope
@@ -39,12 +39,15 @@ struct CallStackElement {
};
template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset) {
+static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
+ unsigned offset) {
// TODO: Is there a maximal size for this?
boost::container::static_vector<CallStackElement, 16> call_stack;
u32 program_counter = offset;
+ state.conditional_code[0] = false;
+ state.conditional_code[1] = false;
+
auto call = [&program_counter, &call_stack](u32 offset, u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
// -1 to make sure when incrementing the PC we end up at the correct offset
@@ -75,9 +78,9 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
};
- const auto& uniforms = g_state.vs.uniforms;
- const auto& swizzle_data = g_state.vs.swizzle_data;
- const auto& program_code = g_state.vs.program_code;
+ const auto& uniforms = setup.uniforms;
+ const auto& swizzle_data = setup.swizzle_data;
+ const auto& program_code = setup.program_code;
// Placeholder for invalid inputs
static float24 dummy_vec4_float24[4];
@@ -172,7 +175,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.common.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.common.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.common.dest.Value().GetIndex()][0]
: (instr.common.dest.Value() < 0x20)
? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -515,7 +518,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.mad.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.mad.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.mad.dest.Value().GetIndex()][0]
: (instr.mad.dest.Value() < 0x20)
? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -649,9 +652,33 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
}
-// Explicit instantiation
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<false>&, unsigned offset);
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<true>&, unsigned offset);
+void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
+}
+
+MICROPROFILE_DECLARE(GPU_Shader);
+
+void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
+
+ MICROPROFILE_SCOPE(GPU_Shader);
+
+ DebugData<false> dummy_debug_data;
+ RunInterpreter(setup, state, dummy_debug_data, setup.engine_data.entry_point);
+}
+
+DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
+ const AttributeBuffer& input,
+ const Regs::ShaderConfig& config) const {
+ UnitState state;
+ DebugData<true> debug_data;
+
+ // Setup input register table
+ boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
+ state.LoadInput(config, input);
+ RunInterpreter(setup, state, debug_data, setup.engine_data.entry_point);
+ return debug_data;
+}
} // namespace
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index d31dcd7a6..d7a61e122 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -4,18 +4,27 @@
#pragma once
+#include "video_core/shader/debug_data.h"
+#include "video_core/shader/shader.h"
+
namespace Pica {
namespace Shader {
-struct UnitState;
-
-template <bool Debug>
-struct DebugData;
-
-template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset);
+class InterpreterEngine final : public ShaderEngine {
+public:
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
+
+ /**
+ * Produce debug information based on the given shader and input vertex
+ * @param input Input vertex into the shader
+ * @param config Configuration object for the shader pipeline
+ * @return Debug information for this shader with regards to the given vertex
+ */
+ DebugData<true> ProduceDebugInfo(const ShaderSetup& setup, const AttributeBuffer& input,
+ const Regs::ShaderConfig& config) const;
+};
} // namespace
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index c588b778b..0ee0dd9ef 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -1,888 +1,48 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
-#include <cmath>
-#include <cstdint>
-#include <nihstro/shader_bytecode.h>
-#include <smmintrin.h>
-#include <xmmintrin.h>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/vector_math.h"
-#include "common/x64/cpu_detect.h"
-#include "common/x64/xbyak_abi.h"
-#include "common/x64/xbyak_util.h"
-#include "video_core/pica_state.h"
-#include "video_core/pica_types.h"
+#include "common/hash.h"
+#include "common/microprofile.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_jit_x64.h"
-
-using namespace Common::X64;
-using namespace Xbyak::util;
-using Xbyak::Label;
-using Xbyak::Reg32;
-using Xbyak::Reg64;
-using Xbyak::Xmm;
+#include "video_core/shader/shader_jit_x64_compiler.h"
namespace Pica {
-
namespace Shader {
-typedef void (JitShader::*JitFunction)(Instruction instr);
-
-const JitFunction instr_table[64] = {
- &JitShader::Compile_ADD, // add
- &JitShader::Compile_DP3, // dp3
- &JitShader::Compile_DP4, // dp4
- &JitShader::Compile_DPH, // dph
- nullptr, // unknown
- &JitShader::Compile_EX2, // ex2
- &JitShader::Compile_LG2, // lg2
- nullptr, // unknown
- &JitShader::Compile_MUL, // mul
- &JitShader::Compile_SGE, // sge
- &JitShader::Compile_SLT, // slt
- &JitShader::Compile_FLR, // flr
- &JitShader::Compile_MAX, // max
- &JitShader::Compile_MIN, // min
- &JitShader::Compile_RCP, // rcp
- &JitShader::Compile_RSQ, // rsq
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_MOVA, // mova
- &JitShader::Compile_MOV, // mov
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_DPH, // dphi
- nullptr, // unknown
- &JitShader::Compile_SGE, // sgei
- &JitShader::Compile_SLT, // slti
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_NOP, // nop
- &JitShader::Compile_END, // end
- nullptr, // break
- &JitShader::Compile_CALL, // call
- &JitShader::Compile_CALLC, // callc
- &JitShader::Compile_CALLU, // callu
- &JitShader::Compile_IF, // ifu
- &JitShader::Compile_IF, // ifc
- &JitShader::Compile_LOOP, // loop
- nullptr, // emit
- nullptr, // sete
- &JitShader::Compile_JMP, // jmpc
- &JitShader::Compile_JMP, // jmpu
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
-};
-
-// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
-// be used as scratch registers within a compiler function. The other registers have designated
-// purposes, as documented below:
+JitX64Engine::JitX64Engine() = default;
+JitX64Engine::~JitX64Engine() = default;
-/// Pointer to the uniform memory
-static const Reg64 SETUP = r9;
-/// The two 32-bit VS address offset registers set by the MOVA instruction
-static const Reg64 ADDROFFS_REG_0 = r10;
-static const Reg64 ADDROFFS_REG_1 = r11;
-/// VS loop count register (Multiplied by 16)
-static const Reg32 LOOPCOUNT_REG = r12d;
-/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
-static const Reg32 LOOPCOUNT = esi;
-/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
-static const Reg32 LOOPINC = edi;
-/// Result of the previous CMP instruction for the X-component comparison
-static const Reg64 COND0 = r13;
-/// Result of the previous CMP instruction for the Y-component comparison
-static const Reg64 COND1 = r14;
-/// Pointer to the UnitState instance for the current VS unit
-static const Reg64 STATE = r15;
-/// SIMD scratch register
-static const Xmm SCRATCH = xmm0;
-/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC1 = xmm1;
-/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC2 = xmm2;
-/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC3 = xmm3;
-/// Additional scratch register
-static const Xmm SCRATCH2 = xmm4;
-/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
-static const Xmm ONE = xmm14;
-/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
-static const Xmm NEGBIT = xmm15;
+void JitX64Engine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
-// State registers that must not be modified by external functions calls
-// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
-static const BitSet32 persistent_regs = BuildRegSet({
- // Pointers to register blocks
- SETUP, STATE,
- // Cached registers
- ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
- // Constants
- ONE, NEGBIT,
-});
+ u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
+ u64 swizzle_hash = Common::ComputeHash64(&setup.swizzle_data, sizeof(setup.swizzle_data));
-/// Raw constant for the source register selector that indicates no swizzling is performed
-static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
-/// Raw constant for the destination register enable mask that indicates all components are enabled
-static const u8 NO_DEST_REG_MASK = 0xf;
-
-/**
- * Get the vertex shader instruction for a given offset in the current shader program
- * @param offset Offset in the current shader program of the instruction
- * @return Instruction at the specified offset
- */
-static Instruction GetVertexShaderInstruction(size_t offset) {
- return {g_state.vs.program_code[offset]};
-}
-
-static void LogCritical(const char* msg) {
- LOG_CRITICAL(HW_GPU, "%s", msg);
-}
-
-void JitShader::Compile_Assert(bool condition, const char* msg) {
- if (!condition) {
- mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
- CallFarFunction(*this, LogCritical);
- }
-}
-
-/**
- * Loads and swizzles a source register into the specified XMM register.
- * @param instr VS instruction, used for determining how to load the source register
- * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
- * @param src_reg SourceRegister object corresponding to the source register to load
- * @param dest Destination XMM register to store the loaded, swizzled source register
- */
-void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xmm dest) {
- Reg64 src_ptr;
- size_t src_offset;
-
- if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
- src_ptr = SETUP;
- src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ u64 cache_key = code_hash ^ swizzle_hash;
+ auto iter = cache.find(cache_key);
+ if (iter != cache.end()) {
+ setup.engine_data.cached_shader = iter->second.get();
} else {
- src_ptr = STATE;
- src_offset = UnitState::InputOffset(src_reg);
- }
-
- int src_offset_disp = (int)src_offset;
- ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
-
- unsigned operand_desc_id;
-
- const bool is_inverted =
- (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
-
- unsigned address_register_index;
- unsigned offset_src;
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- offset_src = is_inverted ? 3 : 2;
- address_register_index = instr.mad.address_register_index;
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- offset_src = is_inverted ? 2 : 1;
- address_register_index = instr.common.address_register_index;
- }
-
- if (src_num == offset_src && address_register_index != 0) {
- switch (address_register_index) {
- case 1: // address offset 1
- movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
- break;
- case 2: // address offset 2
- movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
- break;
- case 3: // address offset 3
- movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
- break;
- default:
- UNREACHABLE();
- break;
- }
- } else {
- // Load the source
- movaps(dest, xword[src_ptr + src_offset_disp]);
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- // Generate instructions for source register swizzling as needed
- u8 sel = swiz.GetRawSelector(src_num);
- if (sel != NO_SRC_REG_SWIZZLE) {
- // Selector component order needs to be reversed for the SHUFPS instruction
- sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
-
- // Shuffle inputs for swizzle
- shufps(dest, dest, sel);
- }
-
- // If the source register should be negated, flip the negative bit using XOR
- const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
- if (negate[src_num - 1]) {
- xorps(dest, NEGBIT);
+ auto shader = std::make_unique<JitShader>();
+ shader->Compile(&setup.program_code, &setup.swizzle_data);
+ setup.engine_data.cached_shader = shader.get();
+ cache.emplace_hint(iter, cache_key, std::move(shader));
}
}
-void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
- DestRegister dest;
- unsigned operand_desc_id;
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- dest = instr.mad.dest.Value();
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- dest = instr.common.dest.Value();
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- size_t dest_offset_disp = UnitState::OutputOffset(dest);
-
- // If all components are enabled, write the result to the destination register
- if (swiz.dest_mask == NO_DEST_REG_MASK) {
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], src);
-
- } else {
- // Not all components are enabled, so mask the result when storing to the destination
- // register...
- movaps(SCRATCH, xword[STATE + dest_offset_disp]);
-
- if (Common::GetCPUCaps().sse4_1) {
- u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
- ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
- blendps(SCRATCH, src, mask);
- } else {
- movaps(SCRATCH2, src);
- unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
- unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
-
- // Compute selector to selectively copy source components to destination for SHUFPS
- // instruction
- u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
- ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
- ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
- ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
- shufps(SCRATCH, SCRATCH2, sel);
- }
-
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], SCRATCH);
- }
-}
-
-void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
- movaps(scratch, src1);
- cmpordps(scratch, src2);
-
- mulps(src1, src2);
+MICROPROFILE_DECLARE(GPU_Shader);
- movaps(src2, src1);
- cmpunordps(src2, src2);
+void JitX64Engine::Run(const ShaderSetup& setup, UnitState& state) const {
+ ASSERT(setup.engine_data.cached_shader != nullptr);
- xorps(scratch, src2);
- andps(src1, scratch);
-}
-
-void JitShader::Compile_EvaluateCondition(Instruction instr) {
- // Note: NXOR is used below to check for equality
- switch (instr.flow_control.op) {
- case Instruction::FlowControlType::Or:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- or (eax, ebx);
- break;
-
- case Instruction::FlowControlType::And:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- and(eax, ebx);
- break;
-
- case Instruction::FlowControlType::JustX:
- mov(eax, COND0);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- break;
-
- case Instruction::FlowControlType::JustY:
- mov(eax, COND1);
- xor(eax, (instr.flow_control.refy.Value() ^ 1));
- break;
- }
-}
+ MICROPROFILE_SCOPE(GPU_Shader);
-void JitShader::Compile_UniformCondition(Instruction instr) {
- size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
- cmp(byte[SETUP + offset], 0);
+ const JitShader* shader = static_cast<const JitShader*>(setup.engine_data.cached_shader);
+ shader->Run(setup, state, setup.engine_data.entry_point);
}
-BitSet32 JitShader::PersistentCallerSavedRegs() {
- return persistent_regs & ABI_ALL_CALLER_SAVED;
-}
-
-void JitShader::Compile_ADD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- addps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP3(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
-
- movaps(SRC3, SRC1);
- shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
-
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
- addps(SRC1, SRC2);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP4(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DPH(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- if (Common::GetCPUCaps().sse4_1) {
- // Set 4th component to 1.0
- blendps(SRC1, ONE, 0b1000);
- } else {
- // Set 4th component to 1.0
- movaps(SCRATCH, SRC1);
- unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
- unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_EX2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, exp2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_LG2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, log2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MUL(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_SGE(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpleps(SRC2, SRC1);
- andps(SRC2, ONE);
-
- Compile_DestEnable(instr, SRC2);
-}
-
-void JitShader::Compile_SLT(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpltps(SRC1, SRC2);
- andps(SRC1, ONE);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_FLR(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- if (Common::GetCPUCaps().sse4_1) {
- roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
- } else {
- cvttps2dq(SRC1, SRC1);
- cvtdq2ps(SRC1, SRC1);
- }
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MAX(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- maxps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MIN(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- minps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MOVA(Instruction instr) {
- SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]};
-
- if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
- return; // NoOp
- }
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // Convert floats to integers using truncation (only care about X and Y components)
- cvttps2dq(SRC1, SRC1);
-
- // Get result
- movq(rax, SRC1);
-
- // Handle destination enable
- if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- shl(ADDROFFS_REG_1, 4);
- } else {
- if (swiz.DestComponentEnabled(0)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- } else if (swiz.DestComponentEnabled(1)) {
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_1, 4);
- }
- }
-}
-
-void JitShader::Compile_MOV(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RCP(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rcpss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RSQ(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rsqrtss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_NOP(Instruction instr) {}
-
-void JitShader::Compile_END(Instruction instr) {
- ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
- ret();
-}
-
-void JitShader::Compile_CALL(Instruction instr) {
- // Push offset of the return
- push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
-
- // Call the subroutine
- call(instruction_labels[instr.flow_control.dest_offset]);
-
- // Skip over the return offset that's on the stack
- add(rsp, 8);
-}
-
-void JitShader::Compile_CALLC(Instruction instr) {
- Compile_EvaluateCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CALLU(Instruction instr) {
- Compile_UniformCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CMP(Instruction instr) {
- using Op = Instruction::Common::CompareOpType::Op;
- Op op_x = instr.common.compare_op.x;
- Op op_y = instr.common.compare_op.y;
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
- // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
- // because they don't match when used with NaNs.
- static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
-
- bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
- Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
- Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
-
- if (op_x == op_y) {
- // Compare X-component and Y-component together
- cmpps(lhs_x, rhs_x, cmp[op_x]);
- movq(COND0, lhs_x);
-
- mov(COND1, COND0);
- } else {
- bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
- Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
- Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
-
- // Compare X-component
- movaps(SCRATCH, lhs_x);
- cmpss(SCRATCH, rhs_x, cmp[op_x]);
-
- // Compare Y-component
- cmpps(lhs_y, rhs_y, cmp[op_y]);
-
- movq(COND0, SCRATCH);
- movq(COND1, lhs_y);
- }
-
- shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
- shr(COND1, 63);
-}
-
-void JitShader::Compile_MAD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
- } else {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_IF(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards if-statements not supported");
- Label l_else, l_endif;
-
- // Evaluate the "IF" condition
- if (instr.opcode.Value() == OpCode::Id::IFU) {
- Compile_UniformCondition(instr);
- } else if (instr.opcode.Value() == OpCode::Id::IFC) {
- Compile_EvaluateCondition(instr);
- }
- jz(l_else, T_NEAR);
-
- // Compile the code that corresponds to the condition evaluating as true
- Compile_Block(instr.flow_control.dest_offset);
-
- // If there isn't an "ELSE" condition, we are done here
- if (instr.flow_control.num_instructions == 0) {
- L(l_else);
- return;
- }
-
- jmp(l_endif, T_NEAR);
-
- L(l_else);
- // This code corresponds to the "ELSE" condition
- // Comple the code that corresponds to the condition evaluating as false
- Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
-
- L(l_endif);
-}
-
-void JitShader::Compile_LOOP(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards loops not supported");
- Compile_Assert(!looping, "Nested loops not supported");
-
- looping = true;
-
- // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
- // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
- // 4 bits) to be used as an offset into the 16-byte vector registers later
- size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
- mov(LOOPCOUNT, dword[SETUP + offset]);
- mov(LOOPCOUNT_REG, LOOPCOUNT);
- shr(LOOPCOUNT_REG, 4);
- and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
- mov(LOOPINC, LOOPCOUNT);
- shr(LOOPINC, 12);
- and(LOOPINC, 0xFF0); // Z-component is the incrementer
- movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
- add(LOOPCOUNT, 1); // Iteration count is X-component + 1
-
- Label l_loop_start;
- L(l_loop_start);
-
- Compile_Block(instr.flow_control.dest_offset + 1);
-
- add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
- sub(LOOPCOUNT, 1); // Increment loop count by 1
- jnz(l_loop_start); // Loop if not equal
-
- looping = false;
-}
-
-void JitShader::Compile_JMP(Instruction instr) {
- if (instr.opcode.Value() == OpCode::Id::JMPC)
- Compile_EvaluateCondition(instr);
- else if (instr.opcode.Value() == OpCode::Id::JMPU)
- Compile_UniformCondition(instr);
- else
- UNREACHABLE();
-
- bool inverted_condition =
- (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
-
- Label& b = instruction_labels[instr.flow_control.dest_offset];
- if (inverted_condition) {
- jz(b, T_NEAR);
- } else {
- jnz(b, T_NEAR);
- }
-}
-
-void JitShader::Compile_Block(unsigned end) {
- while (program_counter < end) {
- Compile_NextInstr();
- }
-}
-
-void JitShader::Compile_Return() {
- // Peek return offset on the stack and check if we're at that offset
- mov(rax, qword[rsp + 8]);
- cmp(eax, (program_counter));
-
- // If so, jump back to before CALL
- Label b;
- jnz(b);
- ret();
- L(b);
-}
-
-void JitShader::Compile_NextInstr() {
- if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
- Compile_Return();
- }
-
- L(instruction_labels[program_counter]);
-
- Instruction instr = GetVertexShaderInstruction(program_counter++);
-
- OpCode::Id opcode = instr.opcode.Value();
- auto instr_func = instr_table[static_cast<unsigned>(opcode)];
-
- if (instr_func) {
- // JIT the instruction!
- ((*this).*instr_func)(instr);
- } else {
- // Unhandled instruction
- LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
- instr.opcode.Value().EffectiveOpCode(), instr.hex);
- }
-}
-
-void JitShader::FindReturnOffsets() {
- return_offsets.clear();
-
- for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
- Instruction instr = GetVertexShaderInstruction(offset);
-
- switch (instr.opcode.Value()) {
- case OpCode::Id::CALL:
- case OpCode::Id::CALLC:
- case OpCode::Id::CALLU:
- return_offsets.push_back(instr.flow_control.dest_offset +
- instr.flow_control.num_instructions);
- break;
- default:
- break;
- }
- }
-
- // Sort for efficient binary search later
- std::sort(return_offsets.begin(), return_offsets.end());
-}
-
-void JitShader::Compile() {
- // Reset flow control state
- program = (CompiledShader*)getCurr();
- program_counter = 0;
- looping = false;
- instruction_labels.fill(Xbyak::Label());
-
- // Find all `CALL` instructions and identify return locations
- FindReturnOffsets();
-
- // The stack pointer is 8 modulo 16 at the entry of a procedure
- ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
-
- mov(SETUP, ABI_PARAM1);
- mov(STATE, ABI_PARAM2);
-
- // Zero address/loop registers
- xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
- xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
- xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
-
- // Used to set a register to one
- static const __m128 one = {1.f, 1.f, 1.f, 1.f};
- mov(rax, reinterpret_cast<size_t>(&one));
- movaps(ONE, xword[rax]);
-
- // Used to negate registers
- static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
- mov(rax, reinterpret_cast<size_t>(&neg));
- movaps(NEGBIT, xword[rax]);
-
- // Jump to start of the shader program
- jmp(ABI_PARAM3);
-
- // Compile entire program
- Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
-
- // Free memory that's no longer needed
- return_offsets.clear();
- return_offsets.shrink_to_fit();
-
- ready();
-
- uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program);
- ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
- LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size);
-}
-
-JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
-
} // namespace Shader
-
} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index f37548306..078b2cba5 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -1,121 +1,30 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <array>
-#include <cstddef>
-#include <utility>
-#include <vector>
-#include <nihstro/shader_bytecode.h>
-#include <xbyak.h>
-#include "common/bit_set.h"
+#include <memory>
+#include <unordered_map>
#include "common/common_types.h"
-#include "common/x64/emitter.h"
#include "video_core/shader/shader.h"
-using nihstro::Instruction;
-using nihstro::OpCode;
-using nihstro::SwizzlePattern;
-
namespace Pica {
-
namespace Shader {
-/// Memory allocated for each compiled shader (64Kb)
-constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+class JitShader;
-/**
- * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
- * code that can be executed on the host machine directly.
- */
-class JitShader : public Xbyak::CodeGenerator {
+class JitX64Engine final : public ShaderEngine {
public:
- JitShader();
-
- void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
- program(&setup, &state, instruction_labels[offset].getAddress());
- }
-
- void Compile();
+ JitX64Engine();
+ ~JitX64Engine() override;
- void Compile_ADD(Instruction instr);
- void Compile_DP3(Instruction instr);
- void Compile_DP4(Instruction instr);
- void Compile_DPH(Instruction instr);
- void Compile_EX2(Instruction instr);
- void Compile_LG2(Instruction instr);
- void Compile_MUL(Instruction instr);
- void Compile_SGE(Instruction instr);
- void Compile_SLT(Instruction instr);
- void Compile_FLR(Instruction instr);
- void Compile_MAX(Instruction instr);
- void Compile_MIN(Instruction instr);
- void Compile_RCP(Instruction instr);
- void Compile_RSQ(Instruction instr);
- void Compile_MOVA(Instruction instr);
- void Compile_MOV(Instruction instr);
- void Compile_NOP(Instruction instr);
- void Compile_END(Instruction instr);
- void Compile_CALL(Instruction instr);
- void Compile_CALLC(Instruction instr);
- void Compile_CALLU(Instruction instr);
- void Compile_IF(Instruction instr);
- void Compile_LOOP(Instruction instr);
- void Compile_JMP(Instruction instr);
- void Compile_CMP(Instruction instr);
- void Compile_MAD(Instruction instr);
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
private:
- void Compile_Block(unsigned end);
- void Compile_NextInstr();
-
- void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xbyak::Xmm dest);
- void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
-
- /**
- * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
- * zero by inf. Clobbers `src2` and `scratch`.
- */
- void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
-
- void Compile_EvaluateCondition(Instruction instr);
- void Compile_UniformCondition(Instruction instr);
-
- /**
- * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
- */
- void Compile_Return();
-
- BitSet32 PersistentCallerSavedRegs();
-
- /**
- * Assertion evaluated at compile-time, but only triggered if executed at runtime.
- * @param msg Message to be logged if the assertion fails.
- */
- void Compile_Assert(bool condition, const char* msg);
-
- /**
- * Analyzes the entire shader program for `CALL` instructions before emitting any code,
- * identifying the locations where a return needs to be inserted.
- */
- void FindReturnOffsets();
-
- /// Mapping of Pica VS instructions to pointers in the emitted code
- std::array<Xbyak::Label, 1024> instruction_labels;
-
- /// Offsets in code where a return needs to be inserted
- std::vector<unsigned> return_offsets;
-
- unsigned program_counter = 0; ///< Offset of the next instruction to decode
- bool looping = false; ///< True if compiling a loop, used to check for nested loops
-
- using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
- CompiledShader* program = nullptr;
+ std::unordered_map<u64, std::unique_ptr<JitShader>> cache;
};
-} // Shader
-
-} // Pica
+} // namespace Shader
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
new file mode 100644
index 000000000..92b35dbc0
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -0,0 +1,889 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cmath>
+#include <cstdint>
+#include <nihstro/shader_bytecode.h>
+#include <smmintrin.h>
+#include <xmmintrin.h>
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/vector_math.h"
+#include "common/x64/cpu_detect.h"
+#include "common/x64/xbyak_abi.h"
+#include "common/x64/xbyak_util.h"
+#include "video_core/pica_state.h"
+#include "video_core/pica_types.h"
+#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_jit_x64_compiler.h"
+
+using namespace Common::X64;
+using namespace Xbyak::util;
+using Xbyak::Label;
+using Xbyak::Reg32;
+using Xbyak::Reg64;
+using Xbyak::Xmm;
+
+namespace Pica {
+
+namespace Shader {
+
+typedef void (JitShader::*JitFunction)(Instruction instr);
+
+const JitFunction instr_table[64] = {
+ &JitShader::Compile_ADD, // add
+ &JitShader::Compile_DP3, // dp3
+ &JitShader::Compile_DP4, // dp4
+ &JitShader::Compile_DPH, // dph
+ nullptr, // unknown
+ &JitShader::Compile_EX2, // ex2
+ &JitShader::Compile_LG2, // lg2
+ nullptr, // unknown
+ &JitShader::Compile_MUL, // mul
+ &JitShader::Compile_SGE, // sge
+ &JitShader::Compile_SLT, // slt
+ &JitShader::Compile_FLR, // flr
+ &JitShader::Compile_MAX, // max
+ &JitShader::Compile_MIN, // min
+ &JitShader::Compile_RCP, // rcp
+ &JitShader::Compile_RSQ, // rsq
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_MOVA, // mova
+ &JitShader::Compile_MOV, // mov
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_DPH, // dphi
+ nullptr, // unknown
+ &JitShader::Compile_SGE, // sgei
+ &JitShader::Compile_SLT, // slti
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_NOP, // nop
+ &JitShader::Compile_END, // end
+ nullptr, // break
+ &JitShader::Compile_CALL, // call
+ &JitShader::Compile_CALLC, // callc
+ &JitShader::Compile_CALLU, // callu
+ &JitShader::Compile_IF, // ifu
+ &JitShader::Compile_IF, // ifc
+ &JitShader::Compile_LOOP, // loop
+ nullptr, // emit
+ nullptr, // sete
+ &JitShader::Compile_JMP, // jmpc
+ &JitShader::Compile_JMP, // jmpu
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+};
+
+// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
+// be used as scratch registers within a compiler function. The other registers have designated
+// purposes, as documented below:
+
+/// Pointer to the uniform memory
+static const Reg64 SETUP = r9;
+/// The two 32-bit VS address offset registers set by the MOVA instruction
+static const Reg64 ADDROFFS_REG_0 = r10;
+static const Reg64 ADDROFFS_REG_1 = r11;
+/// VS loop count register (Multiplied by 16)
+static const Reg32 LOOPCOUNT_REG = r12d;
+/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
+static const Reg32 LOOPCOUNT = esi;
+/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
+static const Reg32 LOOPINC = edi;
+/// Result of the previous CMP instruction for the X-component comparison
+static const Reg64 COND0 = r13;
+/// Result of the previous CMP instruction for the Y-component comparison
+static const Reg64 COND1 = r14;
+/// Pointer to the UnitState instance for the current VS unit
+static const Reg64 STATE = r15;
+/// SIMD scratch register
+static const Xmm SCRATCH = xmm0;
+/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC1 = xmm1;
+/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC2 = xmm2;
+/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC3 = xmm3;
+/// Additional scratch register
+static const Xmm SCRATCH2 = xmm4;
+/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
+static const Xmm ONE = xmm14;
+/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
+static const Xmm NEGBIT = xmm15;
+
+// State registers that must not be modified by external functions calls
+// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
+static const BitSet32 persistent_regs = BuildRegSet({
+ // Pointers to register blocks
+ SETUP, STATE,
+ // Cached registers
+ ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
+ // Constants
+ ONE, NEGBIT,
+ // Loop variables
+ LOOPCOUNT, LOOPINC,
+});
+
+/// Raw constant for the source register selector that indicates no swizzling is performed
+static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
+/// Raw constant for the destination register enable mask that indicates all components are enabled
+static const u8 NO_DEST_REG_MASK = 0xf;
+
+static void LogCritical(const char* msg) {
+ LOG_CRITICAL(HW_GPU, "%s", msg);
+}
+
+void JitShader::Compile_Assert(bool condition, const char* msg) {
+ if (!condition) {
+ mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
+ CallFarFunction(*this, LogCritical);
+ }
+}
+
+/**
+ * Loads and swizzles a source register into the specified XMM register.
+ * @param instr VS instruction, used for determining how to load the source register
+ * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
+ * @param src_reg SourceRegister object corresponding to the source register to load
+ * @param dest Destination XMM register to store the loaded, swizzled source register
+ */
+void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xmm dest) {
+ Reg64 src_ptr;
+ size_t src_offset;
+
+ if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
+ src_ptr = SETUP;
+ src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ } else {
+ src_ptr = STATE;
+ src_offset = UnitState::InputOffset(src_reg);
+ }
+
+ int src_offset_disp = (int)src_offset;
+ ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
+
+ unsigned operand_desc_id;
+
+ const bool is_inverted =
+ (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
+
+ unsigned address_register_index;
+ unsigned offset_src;
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ offset_src = is_inverted ? 3 : 2;
+ address_register_index = instr.mad.address_register_index;
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ offset_src = is_inverted ? 2 : 1;
+ address_register_index = instr.common.address_register_index;
+ }
+
+ if (src_num == offset_src && address_register_index != 0) {
+ switch (address_register_index) {
+ case 1: // address offset 1
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
+ break;
+ case 2: // address offset 2
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
+ break;
+ case 3: // address offset 3
+ movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+ } else {
+ // Load the source
+ movaps(dest, xword[src_ptr + src_offset_disp]);
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ // Generate instructions for source register swizzling as needed
+ u8 sel = swiz.GetRawSelector(src_num);
+ if (sel != NO_SRC_REG_SWIZZLE) {
+ // Selector component order needs to be reversed for the SHUFPS instruction
+ sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
+
+ // Shuffle inputs for swizzle
+ shufps(dest, dest, sel);
+ }
+
+ // If the source register should be negated, flip the negative bit using XOR
+ const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
+ if (negate[src_num - 1]) {
+ xorps(dest, NEGBIT);
+ }
+}
+
+void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
+ DestRegister dest;
+ unsigned operand_desc_id;
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ dest = instr.mad.dest.Value();
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ dest = instr.common.dest.Value();
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ size_t dest_offset_disp = UnitState::OutputOffset(dest);
+
+ // If all components are enabled, write the result to the destination register
+ if (swiz.dest_mask == NO_DEST_REG_MASK) {
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], src);
+
+ } else {
+ // Not all components are enabled, so mask the result when storing to the destination
+ // register...
+ movaps(SCRATCH, xword[STATE + dest_offset_disp]);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
+ ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
+ blendps(SCRATCH, src, mask);
+ } else {
+ movaps(SCRATCH2, src);
+ unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
+ unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
+
+ // Compute selector to selectively copy source components to destination for SHUFPS
+ // instruction
+ u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
+ ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
+ ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
+ ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
+ shufps(SCRATCH, SCRATCH2, sel);
+ }
+
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], SCRATCH);
+ }
+}
+
+void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
+ movaps(scratch, src1);
+ cmpordps(scratch, src2);
+
+ mulps(src1, src2);
+
+ movaps(src2, src1);
+ cmpunordps(src2, src2);
+
+ xorps(scratch, src2);
+ andps(src1, scratch);
+}
+
+void JitShader::Compile_EvaluateCondition(Instruction instr) {
+ // Note: NXOR is used below to check for equality
+ switch (instr.flow_control.op) {
+ case Instruction::FlowControlType::Or:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ or (eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::And:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ and(eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::JustX:
+ mov(eax, COND0);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ break;
+
+ case Instruction::FlowControlType::JustY:
+ mov(eax, COND1);
+ xor(eax, (instr.flow_control.refy.Value() ^ 1));
+ break;
+ }
+}
+
+void JitShader::Compile_UniformCondition(Instruction instr) {
+ size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
+ cmp(byte[SETUP + offset], 0);
+}
+
+BitSet32 JitShader::PersistentCallerSavedRegs() {
+ return persistent_regs & ABI_ALL_CALLER_SAVED;
+}
+
+void JitShader::Compile_ADD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ addps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP3(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
+
+ movaps(SRC3, SRC1);
+ shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
+
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
+ addps(SRC1, SRC2);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP4(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DPH(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ if (Common::GetCPUCaps().sse4_1) {
+ // Set 4th component to 1.0
+ blendps(SRC1, ONE, 0b1000);
+ } else {
+ // Set 4th component to 1.0
+ movaps(SCRATCH, SRC1);
+ unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
+ unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_EX2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, exp2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_LG2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, log2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MUL(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_SGE(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpleps(SRC2, SRC1);
+ andps(SRC2, ONE);
+
+ Compile_DestEnable(instr, SRC2);
+}
+
+void JitShader::Compile_SLT(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpltps(SRC1, SRC2);
+ andps(SRC1, ONE);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_FLR(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
+ } else {
+ cvttps2dq(SRC1, SRC1);
+ cvtdq2ps(SRC1, SRC1);
+ }
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MAX(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ maxps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MIN(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ minps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MOVA(Instruction instr) {
+ SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]};
+
+ if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
+ return; // NoOp
+ }
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // Convert floats to integers using truncation (only care about X and Y components)
+ cvttps2dq(SRC1, SRC1);
+
+ // Get result
+ movq(rax, SRC1);
+
+ // Handle destination enable
+ if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ shl(ADDROFFS_REG_1, 4);
+ } else {
+ if (swiz.DestComponentEnabled(0)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ } else if (swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_1, 4);
+ }
+ }
+}
+
+void JitShader::Compile_MOV(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RCP(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rcpss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RSQ(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rsqrtss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_NOP(Instruction instr) {}
+
+void JitShader::Compile_END(Instruction instr) {
+ ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
+ ret();
+}
+
+void JitShader::Compile_CALL(Instruction instr) {
+ // Push offset of the return
+ push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
+
+ // Call the subroutine
+ call(instruction_labels[instr.flow_control.dest_offset]);
+
+ // Skip over the return offset that's on the stack
+ add(rsp, 8);
+}
+
+void JitShader::Compile_CALLC(Instruction instr) {
+ Compile_EvaluateCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CALLU(Instruction instr) {
+ Compile_UniformCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CMP(Instruction instr) {
+ using Op = Instruction::Common::CompareOpType::Op;
+ Op op_x = instr.common.compare_op.x;
+ Op op_y = instr.common.compare_op.y;
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
+ // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
+ // because they don't match when used with NaNs.
+ static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
+
+ bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
+ Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
+ Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
+
+ if (op_x == op_y) {
+ // Compare X-component and Y-component together
+ cmpps(lhs_x, rhs_x, cmp[op_x]);
+ movq(COND0, lhs_x);
+
+ mov(COND1, COND0);
+ } else {
+ bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
+ Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
+ Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
+
+ // Compare X-component
+ movaps(SCRATCH, lhs_x);
+ cmpss(SCRATCH, rhs_x, cmp[op_x]);
+
+ // Compare Y-component
+ cmpps(lhs_y, rhs_y, cmp[op_y]);
+
+ movq(COND0, SCRATCH);
+ movq(COND1, lhs_y);
+ }
+
+ shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
+ shr(COND1, 63);
+}
+
+void JitShader::Compile_MAD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
+ } else {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_IF(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards if-statements not supported");
+ Label l_else, l_endif;
+
+ // Evaluate the "IF" condition
+ if (instr.opcode.Value() == OpCode::Id::IFU) {
+ Compile_UniformCondition(instr);
+ } else if (instr.opcode.Value() == OpCode::Id::IFC) {
+ Compile_EvaluateCondition(instr);
+ }
+ jz(l_else, T_NEAR);
+
+ // Compile the code that corresponds to the condition evaluating as true
+ Compile_Block(instr.flow_control.dest_offset);
+
+ // If there isn't an "ELSE" condition, we are done here
+ if (instr.flow_control.num_instructions == 0) {
+ L(l_else);
+ return;
+ }
+
+ jmp(l_endif, T_NEAR);
+
+ L(l_else);
+ // This code corresponds to the "ELSE" condition
+ // Comple the code that corresponds to the condition evaluating as false
+ Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+
+ L(l_endif);
+}
+
+void JitShader::Compile_LOOP(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards loops not supported");
+ Compile_Assert(!looping, "Nested loops not supported");
+
+ looping = true;
+
+ // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
+ // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
+ // 4 bits) to be used as an offset into the 16-byte vector registers later
+ size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
+ mov(LOOPCOUNT, dword[SETUP + offset]);
+ mov(LOOPCOUNT_REG, LOOPCOUNT);
+ shr(LOOPCOUNT_REG, 4);
+ and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
+ mov(LOOPINC, LOOPCOUNT);
+ shr(LOOPINC, 12);
+ and(LOOPINC, 0xFF0); // Z-component is the incrementer
+ movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
+ add(LOOPCOUNT, 1); // Iteration count is X-component + 1
+
+ Label l_loop_start;
+ L(l_loop_start);
+
+ Compile_Block(instr.flow_control.dest_offset + 1);
+
+ add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
+ sub(LOOPCOUNT, 1); // Increment loop count by 1
+ jnz(l_loop_start); // Loop if not equal
+
+ looping = false;
+}
+
+void JitShader::Compile_JMP(Instruction instr) {
+ if (instr.opcode.Value() == OpCode::Id::JMPC)
+ Compile_EvaluateCondition(instr);
+ else if (instr.opcode.Value() == OpCode::Id::JMPU)
+ Compile_UniformCondition(instr);
+ else
+ UNREACHABLE();
+
+ bool inverted_condition =
+ (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
+
+ Label& b = instruction_labels[instr.flow_control.dest_offset];
+ if (inverted_condition) {
+ jz(b, T_NEAR);
+ } else {
+ jnz(b, T_NEAR);
+ }
+}
+
+void JitShader::Compile_Block(unsigned end) {
+ while (program_counter < end) {
+ Compile_NextInstr();
+ }
+}
+
+void JitShader::Compile_Return() {
+ // Peek return offset on the stack and check if we're at that offset
+ mov(rax, qword[rsp + 8]);
+ cmp(eax, (program_counter));
+
+ // If so, jump back to before CALL
+ Label b;
+ jnz(b);
+ ret();
+ L(b);
+}
+
+void JitShader::Compile_NextInstr() {
+ if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
+ Compile_Return();
+ }
+
+ L(instruction_labels[program_counter]);
+
+ Instruction instr = {(*program_code)[program_counter++]};
+
+ OpCode::Id opcode = instr.opcode.Value();
+ auto instr_func = instr_table[static_cast<unsigned>(opcode)];
+
+ if (instr_func) {
+ // JIT the instruction!
+ ((*this).*instr_func)(instr);
+ } else {
+ // Unhandled instruction
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
+ instr.opcode.Value().EffectiveOpCode(), instr.hex);
+ }
+}
+
+void JitShader::FindReturnOffsets() {
+ return_offsets.clear();
+
+ for (size_t offset = 0; offset < program_code->size(); ++offset) {
+ Instruction instr = {(*program_code)[offset]};
+
+ switch (instr.opcode.Value()) {
+ case OpCode::Id::CALL:
+ case OpCode::Id::CALLC:
+ case OpCode::Id::CALLU:
+ return_offsets.push_back(instr.flow_control.dest_offset +
+ instr.flow_control.num_instructions);
+ break;
+ default:
+ break;
+ }
+ }
+
+ // Sort for efficient binary search later
+ std::sort(return_offsets.begin(), return_offsets.end());
+}
+
+void JitShader::Compile(const std::array<u32, 1024>* program_code_,
+ const std::array<u32, 1024>* swizzle_data_) {
+ program_code = program_code_;
+ swizzle_data = swizzle_data_;
+
+ // Reset flow control state
+ program = (CompiledShader*)getCurr();
+ program_counter = 0;
+ looping = false;
+ instruction_labels.fill(Xbyak::Label());
+
+ // Find all `CALL` instructions and identify return locations
+ FindReturnOffsets();
+
+ // The stack pointer is 8 modulo 16 at the entry of a procedure
+ // We reserve 16 bytes and assign a dummy value to the first 8 bytes, to catch any potential
+ // return checks (see Compile_Return) that happen in shader main routine.
+ ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
+ mov(qword[rsp + 8], 0xFFFFFFFFFFFFFFFFULL);
+
+ mov(SETUP, ABI_PARAM1);
+ mov(STATE, ABI_PARAM2);
+
+ // Zero address/loop registers
+ xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
+ xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
+ xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
+
+ // Used to set a register to one
+ static const __m128 one = {1.f, 1.f, 1.f, 1.f};
+ mov(rax, reinterpret_cast<size_t>(&one));
+ movaps(ONE, xword[rax]);
+
+ // Used to negate registers
+ static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
+ mov(rax, reinterpret_cast<size_t>(&neg));
+ movaps(NEGBIT, xword[rax]);
+
+ // Jump to start of the shader program
+ jmp(ABI_PARAM3);
+
+ // Compile entire program
+ Compile_Block(static_cast<unsigned>(program_code->size()));
+
+ // Free memory that's no longer needed
+ program_code = nullptr;
+ swizzle_data = nullptr;
+ return_offsets.clear();
+ return_offsets.shrink_to_fit();
+
+ ready();
+
+ ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
+ LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
+}
+
+JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
+
+} // namespace Shader
+
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
new file mode 100644
index 000000000..599e43ffd
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -0,0 +1,124 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+#include <nihstro/shader_bytecode.h>
+#include <xbyak.h>
+#include "common/bit_set.h"
+#include "common/common_types.h"
+#include "video_core/shader/shader.h"
+
+using nihstro::Instruction;
+using nihstro::OpCode;
+using nihstro::SwizzlePattern;
+
+namespace Pica {
+
+namespace Shader {
+
+/// Memory allocated for each compiled shader (64Kb)
+constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+
+/**
+ * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
+ * code that can be executed on the host machine directly.
+ */
+class JitShader : public Xbyak::CodeGenerator {
+public:
+ JitShader();
+
+ void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
+ program(&setup, &state, instruction_labels[offset].getAddress());
+ }
+
+ void Compile(const std::array<u32, 1024>* program_code,
+ const std::array<u32, 1024>* swizzle_data);
+
+ void Compile_ADD(Instruction instr);
+ void Compile_DP3(Instruction instr);
+ void Compile_DP4(Instruction instr);
+ void Compile_DPH(Instruction instr);
+ void Compile_EX2(Instruction instr);
+ void Compile_LG2(Instruction instr);
+ void Compile_MUL(Instruction instr);
+ void Compile_SGE(Instruction instr);
+ void Compile_SLT(Instruction instr);
+ void Compile_FLR(Instruction instr);
+ void Compile_MAX(Instruction instr);
+ void Compile_MIN(Instruction instr);
+ void Compile_RCP(Instruction instr);
+ void Compile_RSQ(Instruction instr);
+ void Compile_MOVA(Instruction instr);
+ void Compile_MOV(Instruction instr);
+ void Compile_NOP(Instruction instr);
+ void Compile_END(Instruction instr);
+ void Compile_CALL(Instruction instr);
+ void Compile_CALLC(Instruction instr);
+ void Compile_CALLU(Instruction instr);
+ void Compile_IF(Instruction instr);
+ void Compile_LOOP(Instruction instr);
+ void Compile_JMP(Instruction instr);
+ void Compile_CMP(Instruction instr);
+ void Compile_MAD(Instruction instr);
+
+private:
+ void Compile_Block(unsigned end);
+ void Compile_NextInstr();
+
+ void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xbyak::Xmm dest);
+ void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
+
+ /**
+ * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
+ * zero by inf. Clobbers `src2` and `scratch`.
+ */
+ void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
+
+ void Compile_EvaluateCondition(Instruction instr);
+ void Compile_UniformCondition(Instruction instr);
+
+ /**
+ * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
+ */
+ void Compile_Return();
+
+ BitSet32 PersistentCallerSavedRegs();
+
+ /**
+ * Assertion evaluated at compile-time, but only triggered if executed at runtime.
+ * @param msg Message to be logged if the assertion fails.
+ */
+ void Compile_Assert(bool condition, const char* msg);
+
+ /**
+ * Analyzes the entire shader program for `CALL` instructions before emitting any code,
+ * identifying the locations where a return needs to be inserted.
+ */
+ void FindReturnOffsets();
+
+ const std::array<u32, 1024>* program_code = nullptr;
+ const std::array<u32, 1024>* swizzle_data = nullptr;
+
+ /// Mapping of Pica VS instructions to pointers in the emitted code
+ std::array<Xbyak::Label, 1024> instruction_labels;
+
+ /// Offsets in code where a return needs to be inserted
+ std::vector<unsigned> return_offsets;
+
+ unsigned program_counter = 0; ///< Offset of the next instruction to decode
+ bool looping = false; ///< True if compiling a loop, used to check for nested loops
+
+ using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
+ CompiledShader* program = nullptr;
+};
+
+} // Shader
+
+} // Pica
diff --git a/src/video_core/texture/etc1.cpp b/src/video_core/texture/etc1.cpp
new file mode 100644
index 000000000..af60cde1e
--- /dev/null
+++ b/src/video_core/texture/etc1.cpp
@@ -0,0 +1,124 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/bit_field.h"
+#include "common/color.h"
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "common/vector_math.h"
+#include "video_core/texture/etc1.h"
+
+namespace Pica {
+namespace Texture {
+
+namespace {
+
+constexpr std::array<u8[2], 8> etc1_modifier_table = {{
+ {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183},
+}};
+
+union ETC1Tile {
+ u64 raw;
+
+ // Each of these two is a collection of 16 bits (one per lookup value)
+ BitField<0, 16, u64> table_subindexes;
+ BitField<16, 16, u64> negation_flags;
+
+ unsigned GetTableSubIndex(unsigned index) const {
+ return (table_subindexes >> index) & 1;
+ }
+
+ bool GetNegationFlag(unsigned index) const {
+ return ((negation_flags >> index) & 1) == 1;
+ }
+
+ BitField<32, 1, u64> flip;
+ BitField<33, 1, u64> differential_mode;
+
+ BitField<34, 3, u64> table_index_2;
+ BitField<37, 3, u64> table_index_1;
+
+ union {
+ // delta value + base value
+ BitField<40, 3, s64> db;
+ BitField<43, 5, u64> b;
+
+ BitField<48, 3, s64> dg;
+ BitField<51, 5, u64> g;
+
+ BitField<56, 3, s64> dr;
+ BitField<59, 5, u64> r;
+ } differential;
+
+ union {
+ BitField<40, 4, u64> b2;
+ BitField<44, 4, u64> b1;
+
+ BitField<48, 4, u64> g2;
+ BitField<52, 4, u64> g1;
+
+ BitField<56, 4, u64> r2;
+ BitField<60, 4, u64> r1;
+ } separate;
+
+ const Math::Vec3<u8> GetRGB(unsigned int x, unsigned int y) const {
+ int texel = 4 * x + y;
+
+ if (flip)
+ std::swap(x, y);
+
+ // Lookup base value
+ Math::Vec3<int> ret;
+ if (differential_mode) {
+ ret.r() = static_cast<int>(differential.r);
+ ret.g() = static_cast<int>(differential.g);
+ ret.b() = static_cast<int>(differential.b);
+ if (x >= 2) {
+ ret.r() += static_cast<int>(differential.dr);
+ ret.g() += static_cast<int>(differential.dg);
+ ret.b() += static_cast<int>(differential.db);
+ }
+ ret.r() = Color::Convert5To8(ret.r());
+ ret.g() = Color::Convert5To8(ret.g());
+ ret.b() = Color::Convert5To8(ret.b());
+ } else {
+ if (x < 2) {
+ ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
+ ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
+ ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
+ } else {
+ ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
+ ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
+ ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
+ }
+ }
+
+ // Add modifier
+ unsigned table_index =
+ static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
+
+ int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)];
+ if (GetNegationFlag(texel))
+ modifier *= -1;
+
+ ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
+ ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
+ ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
+
+ return ret.Cast<u8>();
+ }
+};
+
+} // anonymous namespace
+
+Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y) {
+ ETC1Tile tile{value};
+ return tile.GetRGB(x, y);
+}
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/etc1.h b/src/video_core/texture/etc1.h
new file mode 100644
index 000000000..e188b19df
--- /dev/null
+++ b/src/video_core/texture/etc1.h
@@ -0,0 +1,16 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+
+namespace Pica {
+namespace Texture {
+
+Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y);
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp
new file mode 100644
index 000000000..f611a1aa9
--- /dev/null
+++ b/src/video_core/texture/texture_decode.cpp
@@ -0,0 +1,229 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/color.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/swap.h"
+#include "common/vector_math.h"
+#include "video_core/pica.h"
+#include "video_core/texture/etc1.h"
+#include "video_core/texture/texture_decode.h"
+#include "video_core/utils.h"
+
+using TextureFormat = Pica::Regs::TextureFormat;
+
+namespace Pica {
+namespace Texture {
+
+constexpr size_t TILE_SIZE = 8 * 8;
+constexpr size_t ETC1_SUBTILES = 2 * 2;
+
+size_t CalculateTileSize(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::RGBA8:
+ return 4 * TILE_SIZE;
+
+ case TextureFormat::RGB8:
+ return 3 * TILE_SIZE;
+
+ case TextureFormat::RGB5A1:
+ case TextureFormat::RGB565:
+ case TextureFormat::RGBA4:
+ case TextureFormat::IA8:
+ case TextureFormat::RG8:
+ return 2 * TILE_SIZE;
+
+ case TextureFormat::I8:
+ case TextureFormat::A8:
+ case TextureFormat::IA4:
+ return 1 * TILE_SIZE;
+
+ case TextureFormat::I4:
+ case TextureFormat::A4:
+ return TILE_SIZE / 2;
+
+ case TextureFormat::ETC1:
+ return ETC1_SUBTILES * 8;
+
+ case TextureFormat::ETC1A4:
+ return ETC1_SUBTILES * 16;
+
+ default: // placeholder for yet unknown formats
+ UNIMPLEMENTED();
+ return 0;
+ }
+}
+
+Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha) {
+ // Coordinate in tiles
+ const unsigned int coarse_x = x / 8;
+ const unsigned int coarse_y = y / 8;
+
+ // Coordinate inside the tile
+ const unsigned int fine_x = x % 8;
+ const unsigned int fine_y = y % 8;
+
+ const u8* line = source + coarse_y * info.stride;
+ const u8* tile = line + coarse_x * CalculateTileSize(info.format);
+ return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
+}
+
+Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha) {
+ DEBUG_ASSERT(x < 8);
+ DEBUG_ASSERT(y < 8);
+
+ using VideoCore::MortonInterleave;
+
+ switch (info.format) {
+ case Regs::TextureFormat::RGBA8: {
+ auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case Regs::TextureFormat::RGB8: {
+ auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
+ return {res.r(), res.g(), res.b(), 255};
+ }
+
+ case Regs::TextureFormat::RGB5A1: {
+ auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case Regs::TextureFormat::RGB565: {
+ auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), 255};
+ }
+
+ case Regs::TextureFormat::RGBA4: {
+ auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case Regs::TextureFormat::IA8: {
+ const u8* source_ptr = source + MortonInterleave(x, y) * 2;
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return {source_ptr[1], source_ptr[0], 0, 255};
+ } else {
+ return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
+ }
+ }
+
+ case Regs::TextureFormat::RG8: {
+ auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), 0, 255};
+ }
+
+ case Regs::TextureFormat::I8: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+ return {*source_ptr, *source_ptr, *source_ptr, 255};
+ }
+
+ case Regs::TextureFormat::A8: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+
+ if (disable_alpha) {
+ return {*source_ptr, *source_ptr, *source_ptr, 255};
+ } else {
+ return {0, 0, 0, *source_ptr};
+ }
+ }
+
+ case Regs::TextureFormat::IA4: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+
+ u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
+ u8 a = Color::Convert4To8((*source_ptr) & 0xF);
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return {i, a, 0, 255};
+ } else {
+ return {i, i, i, a};
+ }
+ }
+
+ case Regs::TextureFormat::I4: {
+ u32 morton_offset = MortonInterleave(x, y);
+ const u8* source_ptr = source + morton_offset / 2;
+
+ u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
+ i = Color::Convert4To8(i);
+
+ return {i, i, i, 255};
+ }
+
+ case Regs::TextureFormat::A4: {
+ u32 morton_offset = MortonInterleave(x, y);
+ const u8* source_ptr = source + morton_offset / 2;
+
+ u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
+ a = Color::Convert4To8(a);
+
+ if (disable_alpha) {
+ return {a, a, a, 255};
+ } else {
+ return {0, 0, 0, a};
+ }
+ }
+
+ case Regs::TextureFormat::ETC1:
+ case Regs::TextureFormat::ETC1A4: {
+ bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
+ size_t subtile_size = has_alpha ? 16 : 8;
+
+ // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
+ constexpr unsigned int subtile_width = 4;
+ constexpr unsigned int subtile_height = 4;
+
+ unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
+ x %= subtile_width;
+ y %= subtile_height;
+
+ const u8* subtile_ptr = source + subtile_index * subtile_size;
+
+ u8 alpha = 255;
+ if (has_alpha) {
+ u64_le packed_alpha;
+ memcpy(&packed_alpha, subtile_ptr, sizeof(u64));
+ subtile_ptr += sizeof(u64);
+
+ alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF);
+ }
+
+ u64_le subtile_data;
+ memcpy(&subtile_data, subtile_ptr, sizeof(u64));
+
+ return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y),
+ disable_alpha ? (u8)255 : alpha);
+ }
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
+ DEBUG_ASSERT(false);
+ return {};
+ }
+}
+
+TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
+ const Regs::TextureFormat& format) {
+ TextureInfo info;
+ info.physical_address = config.GetPhysicalAddress();
+ info.width = config.width;
+ info.height = config.height;
+ info.format = format;
+ info.SetDefaultStride();
+ return info;
+}
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/texture_decode.h b/src/video_core/texture/texture_decode.h
new file mode 100644
index 000000000..5c636939a
--- /dev/null
+++ b/src/video_core/texture/texture_decode.h
@@ -0,0 +1,60 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/pica.h"
+
+namespace Pica {
+namespace Texture {
+
+/// Returns the byte size of a 8*8 tile of the specified texture format.
+size_t CalculateTileSize(Pica::Regs::TextureFormat format);
+
+struct TextureInfo {
+ PAddr physical_address;
+ unsigned int width;
+ unsigned int height;
+ ptrdiff_t stride;
+ Pica::Regs::TextureFormat format;
+
+ static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
+ const Pica::Regs::TextureFormat& format);
+
+ /// Calculates stride from format and width, assuming that the entire texture is contiguous.
+ void SetDefaultStride() {
+ stride = Pica::Texture::CalculateTileSize(format) * (width / 8);
+ }
+};
+
+/**
+ * Lookup texel located at the given coordinates and return an RGBA vector of its color.
+ * @param source Source pointer to read data from
+ * @param x,y Texture coordinates to read from
+ * @param info TextureInfo object describing the texture setup
+ * @param disable_alpha This is used for debug widgets which use this method to display textures
+ * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
+ * the alpha component, and either drop the information entirely or store it in an "unused" color
+ * channel.
+ * @todo Eventually we should get rid of the disable_alpha parameter.
+ */
+Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha = false);
+
+/**
+ * Looks up a texel from a single 8x8 texture tile.
+ *
+ * @param source Pointer to the beginning of the tile.
+ * @param x, y In-tile coordinates to read from. Must be < 8.
+ * @param info TextureInfo describing the texture format.
+ * @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the
+ * real alpha or inserts it in an otherwise unused channel.
+ */
+Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha);
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 2b8ef7018..bf83b61ca 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -70,7 +70,8 @@ void VertexLoader::Setup(const Pica::Regs& regs) {
is_setup = true;
}
-void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input,
+void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
+ Shader::AttributeBuffer& input,
DebugUtils::MemoryAccessTracker& memory_accesses) {
ASSERT_MSG(is_setup, "A VertexLoader needs to be setup before loading vertices.");
@@ -142,7 +143,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else if (vertex_attribute_is_default[i]) {
// Load the default attribute if we're configured to do so
- input.attr[i] = g_state.vs_default_attributes[i];
+ input.attr[i] = g_state.input_default_attributes.attr[i];
LOG_TRACE(HW_GPU,
"Loaded default attribute %x for vertex %x (index %x): (%f, %f, %f, %f)", i,
vertex, index, input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),
diff --git a/src/video_core/vertex_loader.h b/src/video_core/vertex_loader.h
index 9f2098bb2..51f3d45b4 100644
--- a/src/video_core/vertex_loader.h
+++ b/src/video_core/vertex_loader.h
@@ -11,7 +11,7 @@ class MemoryAccessTracker;
}
namespace Shader {
-struct InputVertex;
+struct AttributeBuffer;
}
class VertexLoader {
@@ -22,7 +22,7 @@ public:
}
void Setup(const Pica::Regs& regs);
- void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input,
+ void LoadVertex(u32 base_address, int index, int vertex, Shader::AttributeBuffer& input,
DebugUtils::MemoryAccessTracker& memory_accesses);
int GetNumTotalAttributes() const {
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 8db882f59..7186a7652 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -19,7 +19,6 @@ std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
-std::atomic<bool> g_scaled_resolution_enabled;
std::atomic<bool> g_vsync_enabled;
std::atomic<bool> g_toggle_framelimit_enabled;
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index c397c1974..4aba19ca0 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -37,7 +37,6 @@ extern EmuWindow* g_emu_window; ///< Emu window
// qt ui)
extern std::atomic<bool> g_hw_renderer_enabled;
extern std::atomic<bool> g_shader_jit_enabled;
-extern std::atomic<bool> g_scaled_resolution_enabled;
extern std::atomic<bool> g_toggle_framelimit_enabled;
/// Start the video core