| Commit message (Expand) | Author | Files | Lines |
2016-12-16 | VideoCore/Shader: Extract DebugData out from UnitState | Yuri Kunde Schlesner | 8 | -103/+99 |
2016-12-16 | Remove unnecessary cast | Yuri Kunde Schlesner | 1 | -3/+1 |
2016-12-16 | VideoCore/Shader: Extract evaluate_condition lambda to function scope | Yuri Kunde Schlesner | 1 | -26/+24 |
2016-12-16 | VideoCore/Shader: Extract call lambda up a scope and remove unused param | Yuri Kunde Schlesner | 1 | -21/+17 |
2016-12-16 | VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset | Yuri Kunde Schlesner | 2 | -18/+11 |
2016-12-16 | VideoCore/Shader: Move DebugData to a separate file | Yuri Kunde Schlesner | 4 | -172/+189 |
2016-12-15 | shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-12-15 | VideoCore: Eliminate an unnecessary copy in the drawcall loop | Yuri Kunde Schlesner | 3 | -5/+3 |
2016-12-15 | shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts | Yuri Kunde Schlesner | 1 | -16/+16 |
2016-12-15 | VideoCore: Convert x64 shader JIT to use Xbyak for assembly | Yuri Kunde Schlesner | 3 | -223/+228 |
2016-12-11 | Add all services to the Service namespace | Lioncash | 2 | -6/+7 |
2016-12-07 | OpenGL: Drop framebuffer completeness check. | Markus Wick | 5 | -47/+8 |
2016-12-06 | Implement Frame rate limiter (#2223) | emmauss | 2 | -0/+2 |
2016-12-05 | ASSERT that shader was linked successfully | Jannik Vogel | 1 | -0/+2 |
2016-12-05 | Report shader uniform block size in case of mismatch | Jannik Vogel | 1 | -1/+3 |
2016-12-05 | Print broken shader code to log | Jannik Vogel | 1 | -3/+9 |
2016-12-04 | OpenGL: Non-zero stride only makes sense for linear buffers | Yuri Kunde Schlesner | 3 | -7/+11 |
2016-12-04 | OpenGL: Ensure framebuffer binding is restored if completion check fails | Yuri Kunde Schlesner | 1 | -10/+7 |
2016-12-04 | OpenGL: Fix DisplayTransfer accel when input width != output width | Yuri Kunde Schlesner | 1 | -1/+10 |
2016-12-04 | shader_jit: Fix non-SSE4.1 path where FLR would not truncate | Jannik Vogel | 1 | -1/+1 |
2016-12-03 | clang-format: Fix coding style | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-12-02 | shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted | Jannik Vogel | 1 | -6/+9 |
2016-11-30 | ClangFormat: Fixed the clang-format errors | Subv | 2 | -6/+10 |
2016-11-29 | Build: Fixed a few warnings. | Subv | 2 | -7/+7 |
2016-11-27 | GPU: Remove the broken frame_skip option. | Emmanuel Gil Peyrot | 1 | -4/+0 |
2016-11-27 | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 | Subv | 2 | -4/+4 |
2016-11-27 | Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. | Subv | 1 | -1/+1 |
2016-11-24 | Cache Vertices instead of Output registers (#2165) | jphalimi | 1 | -6/+7 |
2016-11-22 | Fix format error from #2195 | wwylele | 1 | -1/+1 |
2016-11-20 | GPU/CiTrace: Avoid calling GetTextures() when not necessary. | Subv | 1 | -6/+5 |
2016-11-19 | Minor formatting change | James Rowe | 1 | -1/+1 |
2016-11-05 | Add default hotkey to swap primary screens. | James Rowe | 1 | -3/+2 |
2016-11-05 | Support additional screen layouts. | James Rowe | 1 | -6/+12 |
2016-10-20 | Fix typos | Ricardo de Almeida Gonzaga | 1 | -1/+1 |
2016-09-30 | VideoCore: Shader interpreter cleanups | Yuri Kunde Schlesner | 1 | -32/+42 |
2016-09-30 | VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo | Yuri Kunde Schlesner | 1 | -3/+1 |
2016-09-30 | OpenGL: Take cached viewport sub-rect into account for scissor | Yuri Kunde Schlesner | 3 | -29/+25 |
2016-09-29 | rasterizer: separate TextureCopy from DisplayTransfer | wwylele | 3 | -6/+12 |
2016-09-21 | Remove special rules for Windows.h and library includes | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 18 | -18/+18 |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 35 | -105/+17 |
2016-09-19 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 23 | -125/+119 |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 42 | -2532/+2943 |
2016-09-16 | VideoCore: Fix dangling lambda context in shader interpreter | Yuri Kunde Schlesner | 1 | -1/+1 |
2016-08-30 | OpenGL: Avoid error on unsupported lighting LUT | Jannik Vogel | 1 | -0/+1 |
2016-08-30 | config: Add a setting for graphics V-Sync. | bunnei | 1 | -0/+1 |
2016-06-28 | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | 4 | -3/+16 |
2016-06-28 | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | 5 | -45/+39 |
2016-06-28 | PICA: Implement scissor test | Subv | 5 | -3/+105 |
2016-06-25 | Remove superfluous std::move in return std::move(local_var) | scurest | 1 | -1/+1 |
2016-06-07 | OpenGL: Implement fog | Jannik Vogel | 5 | -7/+124 |
2016-06-07 | Rasterizer: Implement fog | Jannik Vogel | 1 | -21/+52 |
2016-06-07 | Pica: Add fog state | Jannik Vogel | 3 | -14/+69 |
2016-06-07 | OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE | Jannik Vogel | 2 | -6/+8 |
2016-06-01 | gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue | mailwl | 1 | -1/+1 |
2016-05-23 | OpenGL: Set shader_dirty on lighting changes | Jannik Vogel | 1 | -0/+23 |
2016-05-23 | Pica: Name LightSrc.config register | Jannik Vogel | 2 | -17/+15 |
2016-05-23 | Pica: Name lighting.config0 and .config1 registers | Jannik Vogel | 2 | -18/+18 |
2016-05-23 | OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale | Jannik Vogel | 3 | -8/+84 |
2016-05-21 | Refactor Tev stage dumper | Jannik Vogel | 2 | -115/+114 |
2016-05-21 | Extend Tev stage dumper | Jannik Vogel | 1 | -14/+38 |
2016-05-16 | Retrieve shader result from new OutputRegisters-type | Jannik Vogel | 4 | -64/+81 |
2016-05-14 | OpenGL: Only update depth uniforms if the depth changed | Jannik Vogel | 2 | -9/+22 |
2016-05-14 | OpenGL: value-initialize variables which cause uninitialised access otherwise | Jannik Vogel | 1 | -2/+2 |
2016-05-13 | Use new shader-jit signature for interpreter | Jannik Vogel | 3 | -8/+8 |
2016-05-13 | Refactor access to state in shader-jit | Jannik Vogel | 4 | -24/+42 |
2016-05-12 | OpenGL: Support blend equation | Jannik Vogel | 4 | -0/+31 |
2016-05-12 | Move program_counter and call_stack from UnitState to interpreter | Jannik Vogel | 3 | -45/+42 |
2016-05-12 | Move default_attributes into Pica state | Jannik Vogel | 4 | -4/+4 |
2016-05-11 | Turn ShaderSetup into struct | Jannik Vogel | 4 | -57/+58 |
2016-05-11 | OpenGL: Implement texture type 3 | Jannik Vogel | 4 | -35/+67 |
2016-05-11 | Rasterizer: Implement texture type 3 | Jannik Vogel | 1 | -2/+27 |
2016-05-11 | Pica: Add tc0.w to OutputVertex | Jannik Vogel | 1 | -1/+2 |
2016-05-11 | Pica: Add texture type to state | Jannik Vogel | 1 | -0/+10 |
2016-05-10 | gl_rasterizer: Fix compilation for debug builds | Lioncash | 1 | -1/+1 |
2016-05-10 | OpenGL: Implement W-Buffers and fix depth-mapping | Jannik Vogel | 3 | -4/+23 |
2016-05-10 | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | 4 | -11/+43 |
2016-05-09 | vertex_loader: Correct forward declaration of InputVertex | Lioncash | 1 | -1/+1 |
2016-05-09 | vertex_loader: Provide an assertion for ensuring the loader has been setup | Lioncash | 2 | -0/+7 |
2016-05-09 | vertex_loader: Add constructors to facilitate immediate and two-step initialization | Lioncash | 2 | -2/+6 |
2016-05-09 | vertex_loader: initialize_num_total_attributes. | Lioncash | 1 | -1/+1 |
2016-05-09 | vertex_loader: Use std::array instead of raw C arrays | Lioncash | 1 | -6/+7 |
2016-05-09 | vertex_loader: Correct header ordering | Lioncash | 1 | -1/+1 |
2016-05-07 | fixup simple type conversions where possible | Alexander Laties | 4 | -7/+8 |
2016-05-06 | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | 1 | -6/+0 |
2016-05-04 | Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation | Jannik Vogel | 2 | -7/+5 |
2016-05-03 | Pica: Use a union for PicaShaderConfig | Jannik Vogel | 3 | -125/+139 |
2016-05-03 | Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) | Jannik Vogel | 2 | -2/+23 |
2016-05-03 | Pica: Make PicaShaderConfig trivially_copyable and clear it before use | Jannik Vogel | 1 | -21/+28 |
2016-05-03 | OpenGL: Don't copy const_color (Reverts #1745) | Jannik Vogel | 1 | -2/+3 |
2016-05-03 | Pica: Replace logic in shader.cpp with loop | Jannik Vogel | 1 | -34/+4 |
2016-05-01 | OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied | Jannik Vogel | 1 | -30/+11 |
2016-04-30 | OpenGL: border_color was never set. Fixed. (#1740) | Jannik Vogel | 1 | -0/+1 |
2016-04-30 | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 34 | -79/+212 |
2016-04-30 | Remove TGA dumper | Jannik Vogel | 3 | -62/+0 |
2016-04-29 | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 4 | -11/+0 |
2016-04-29 | Move and rename the MemoryAccesses class to MemoryAccessTracker. | Henrik Rydgard | 4 | -32/+35 |
2016-04-28 | Debugger fix | Henrik Rydgard | 1 | -2/+2 |
2016-04-28 | Optimize the vertex loader, nearly doubling its speed. | Henrik Rydgard | 2 | -32/+54 |
2016-04-28 | Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). | Henrik Rydgard | 3 | -11/+10 |
2016-04-28 | Move "&" to their proper place, add missing includes and make some properly relative. | Henrik Rydgard | 2 | -8/+11 |
2016-04-28 | Refactor: Extract VertexLoader from command_processor.cpp. | Henrik Rydgard | 5 | -125/+185 |
2016-04-28 | Remove late accesses to attribute_config | Henrik Rydgard | 1 | -5/+7 |
2016-04-24 | shader: Shader size is long uint, not uint. | Sam Spilsbury | 1 | -1/+1 |
2016-04-24 | shader: Handle non-CALL opcodes with a break | Sam Spilsbury | 1 | -0/+2 |
2016-04-24 | shader: Format string must be provided inline and not as a variable | Sam Spilsbury | 1 | -1/+1 |
2016-04-24 | Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. | Henrik Rydgard | 2 | -7/+14 |
2016-04-23 | pica: Handle default lighting case | Sam Spilsbury | 1 | -1/+6 |
2016-04-22 | HWRasterizer: reorder declarations to match defs | tfarley | 1 | -9/+9 |
2016-04-22 | HWRasterizer: sync specular uniform for new shaders | tfarley | 1 | -0/+2 |
2016-04-21 | HWRasterizer: Texture forwarding | tfarley | 13 | -759/+1371 |
2016-04-21 | Config: Add scaled resolution option | tfarley | 2 | -0/+2 |
2016-04-17 | Rasterizer: Allow all blend factors for alpha blend-func | Jannik Vogel | 1 | -57/+42 |
2016-04-15 | debug_utils: use std::make_unique for initializing PicaTrace | Lioncash | 1 | -1/+1 |
2016-04-14 | shader_jit_x64: Rename RuntimeAssert to Compile_Assert. | bunnei | 2 | -5/+5 |
2016-04-14 | shader_jit_x64.cpp: Rename JitCompiler to JitShader. | bunnei | 3 | -92/+92 |
2016-04-14 | shader_jit_x64: Free memory that's no longer needed after compilation. | bunnei | 1 | -0/+6 |
2016-04-14 | shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. | bunnei | 2 | -5/+8 |
2016-04-14 | shader_jit_x64: Use CALL/RET instead of JMP for subroutines. | bunnei | 1 | -17/+7 |
2016-04-14 | shader_jit_x64: Separate initialization and code generation for readability. | bunnei | 1 | -9/+8 |
2016-04-14 | shader_jit_x64: Get rid of unnecessary last_program_counter variable. | bunnei | 2 | -6/+2 |
2016-04-14 | shader_jit_x64: Execute certain asserts at runtime. | bunnei | 2 | -5/+19 |
2016-04-14 | shader: Remove unused 'state' argument from 'Setup' function. | bunnei | 3 | -5/+4 |
2016-04-14 | shader_jit_x64: Specify shader main offset at runtime. | bunnei | 3 | -10/+6 |
2016-04-14 | shader_jit_x64: Allocate each program independently and persist for emu session. | bunnei | 3 | -38/+28 |
2016-04-14 | shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. | bunnei | 2 | -35/+119 |
2016-04-14 | shader_jit_x64: Fix strict memory aliasing issues. | bunnei | 1 | -1/+3 |
2016-04-14 | file_util: Don't expose IOFile internals through the API | Lioncash | 1 | -1/+16 |
2016-04-10 | Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) | Jannik Vogel | 4 | -71/+0 |
2016-04-10 | OpenGL: Implement color combiner Operation::Dot3_RGB | Jannik Vogel | 1 | -0/+3 |
2016-04-08 | OpenGL: Respect buffer-write allow registers | Jannik Vogel | 1 | -6/+28 |
2016-04-08 | OpenGL: Split buffer-write mask sync into seperate functions | Jannik Vogel | 2 | -8/+39 |
2016-04-08 | Rasterizer: Respect buffer-write allow registers | Jannik Vogel | 2 | -4/+16 |
2016-04-08 | OpenGL: Keep stencil-test and framebuffer.depth_format in sync | Jannik Vogel | 1 | -0/+1 |
2016-04-05 | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 5 | -11/+7 |
2016-04-03 | OpenGL: Fix a double framebuffer completeness checks. | Emmanuel Gil Peyrot | 1 | -4/+6 |
2016-04-03 | OpenGL: Check for framebuffer completeness | Jannik Vogel | 1 | -0/+3 |
2016-04-01 | Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons | Jannik Vogel | 1 | -6/+6 |
2016-03-24 | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner | 5 | -29/+56 |
2016-03-24 | OpenGL: Don't attempt to draw empty triangle batches | Yuri Kunde Schlesner | 1 | -0/+3 |
2016-03-17 | video_core: Don't cast away const | Lioncash | 3 | -18/+19 |
2016-03-17 | shader_interpreter: use std::inner_product for the dot product | Lioncash | 1 | -5/+3 |
2016-03-17 | core/video_core: Make NumIds functions constexpr | Lioncash | 1 | -1/+1 |
2016-03-17 | core/video_core: Don't cast away const in subscript operators | Lioncash | 1 | -3/+3 |
2016-03-17 | PICA: Alignment happens locally in vertex | Jannik Vogel | 1 | -6/+6 |
2016-03-15 | PICA: Fix MAD/MADI encoding | Jannik Vogel | 2 | -29/+33 |
2016-03-14 | PICA: Fix viewport offset | Jannik Vogel | 1 | -2/+2 |
2016-03-14 | Respect vs output map | Jannik Vogel | 2 | -7/+19 |
2016-03-13 | PICA: Align vertex attributes | Jannik Vogel | 1 | -1/+5 |
2016-03-12 | shader_jit_x64: Clear cache after code space fills up. | bunnei | 3 | -2/+19 |
2016-03-12 | shader_jit_x64: Make assert outputs more useful & cleanup formatting. | bunnei | 1 | -4/+7 |
2016-03-12 | shader: Update log message to use proper log class. | bunnei | 1 | -1/+1 |
2016-03-09 | Common: Get rid of alignment macros | Lioncash | 1 | -4/+4 |
2016-03-09 | renderer_base: In-class initialize variables | Lioncash | 1 | -5/+2 |
2016-03-09 | render_base: Clarify/normalize getter functions | Lioncash | 1 | -2/+2 |
2016-03-09 | renderer_base: Don't directly expose the rasterizer unique_ptr | Lioncash | 3 | -8/+11 |
2016-03-08 | Improve error report from Init() functions | LittleWhite | 5 | -8/+18 |
2016-03-06 | Pica: Write depth value even when depth test is disabled | Yuri Kunde Schlesner | 2 | -10/+12 |
2016-03-03 | Add immediate mode vertex submission | Dwayne Slater | 17 | -60/+172 |
2016-02-26 | renderer_opengl: Initalise fragment shader LUT textures | MerryMage | 1 | -0/+4 |
2016-02-21 | Fix out of bounds array access when loading a component >= 12 | Dwayne Slater | 1 | -1/+4 |
2016-02-21 | Add support for padding vertex attributes | Dwayne Slater | 1 | -6/+13 |
2016-02-12 | BitField: Make trivially copyable and remove assignment operator | MerryMage | 2 | -6/+6 |
2016-02-05 | pica: Cleanup lighting register definitions and documentation. | bunnei | 2 | -48/+51 |
2016-02-05 | gl_rasterizer: Use alignas(16) instead of explicit padding. | bunnei | 1 | -13/+6 |
2016-02-05 | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 4 | -14/+18 |
2016-02-05 | gl_rasterizer: Fix issue with interpolation of opposite quaternions. | bunnei | 2 | -4/+32 |
2016-02-05 | pica_types: Fix typo in docstring. | bunnei | 1 | -1/+1 |
2016-02-05 | pica_types: Replace float24/20/16 with a template class. | bunnei | 5 | -116/+82 |
2016-02-05 | command_processor: Add an assertion to ensure LUTs are not written past their boundaries. | bunnei | 1 | -0/+3 |
2016-02-05 | gl_rasterizer: Remove unnecessary casts. | bunnei | 1 | -6/+6 |
2016-02-05 | gl_rasterizer: Fix PicaShaderConfig on GCC. | bunnei | 1 | -29/+27 |
2016-02-05 | gl_rasterizer: Initial implementation of bump mapping. | bunnei | 3 | -5/+42 |
2016-02-05 | gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). | bunnei | 1 | -3/+3 |
2016-02-05 | gl_shader_gen: Implement lighting red, green, and blue reflection. | bunnei | 3 | -21/+77 |
2016-02-05 | gl_shader_gen: View should be normalized. | bunnei | 1 | -2/+2 |
2016-02-05 | gl_shader_gen: Implement fragment lighting fresnel effect. | bunnei | 3 | -9/+38 |
2016-02-05 | gl_shader_gen: Implement fragment lighting specular 1 component. | bunnei | 3 | -11/+41 |
2016-02-05 | gl_shader_gen: Add support for D0 LUT scaling. | bunnei | 3 | -3/+71 |
2016-02-05 | gl_shader_gen: Refactor lighting config to match Pica register naming. | bunnei | 3 | -42/+50 |
2016-02-05 | pica: Cleanup and add some comments to lighting registers. | bunnei | 2 | -19/+19 |
2016-02-05 | gl_rasterizer: Minor naming refactor on Pica register naming. | bunnei | 2 | -20/+23 |
2016-02-05 | gl_shader_gen: Reorganize and cleanup lighting code. | bunnei | 1 | -100/+107 |
2016-02-05 | gl_shader_gen: Fix directional lights. | bunnei | 1 | -1/+1 |
2016-02-05 | gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. | bunnei | 1 | -6/+6 |
2016-02-05 | gl_shader_gen: View vector needs to be normalized when computing half angle vector. | bunnei | 1 | -3/+4 |
2016-02-05 | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. | bunnei | 5 | -27/+64 |
2016-02-05 | renderer_opengl: Initial implementation of basic specular lighting. | bunnei | 4 | -13/+165 |
2016-02-05 | renderer_opengl: Implement HW fragment lighting distance attenuation. | bunnei | 2 | -17/+38 |
2016-02-05 | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. | bunnei | 4 | -16/+67 |
2016-02-05 | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 6 | -15/+270 |
2016-02-05 | pica: Implement decoding of basic fragment lighting components. | bunnei | 5 | -15/+120 |
2016-02-05 | pica: Implement fragment lighting LUTs. | bunnei | 2 | -0/+34 |
2016-02-05 | pica: Add decodings for distance attenuation and LUT registers. | bunnei | 1 | -1/+104 |
2016-02-05 | pica: Add pica_types module and move float24 definition. | bunnei | 3 | -112/+127 |
2016-02-03 | hwrasterizer: Use proper cached fb addr/size | tfarley | 2 | -42/+34 |
2016-02-03 | OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level | Yuri Kunde Schlesner | 1 | -2/+0 |
2016-01-25 | Debugger: Use 3dbrew names for GPU registers | Yuri Kunde Schlesner | 1 | -57/+465 |
2016-01-25 | Shader: Implement "invert condition" feature of IFU instruction | Yuri Kunde Schlesner | 2 | -2/+5 |
2016-01-24 | Shader JIT: Fix off-by-one error when compiling JMPs | Yuri Kunde Schlesner | 2 | -6/+6 |
2016-01-21 | hwrasterizer: Use depth offset | tfarley | 3 | -2/+24 |
2016-01-17 | command_processor: Get rid of variable shadowing | Lioncash | 1 | -2/+1 |
2015-12-30 | video_core: Make the renderer global a unique_ptr | Lioncash | 2 | -6/+10 |
2015-12-30 | swrasterizer: Add missing override specifier | Lioncash | 1 | -1/+1 |
2015-12-21 | VideoCore: Sync state after changing rasterizers | Yuri Kunde Schlesner | 1 | -0/+1 |
2015-12-08 | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 13 | -67/+105 |
2015-12-07 | VideoCore: Rename HWRasterizer methods to be less confusing | Yuri Kunde Schlesner | 4 | -12/+12 |
2015-12-07 | OpenGL: Rename cache functions to better match what they actually do | Yuri Kunde Schlesner | 3 | -12/+11 |
2015-12-06 | GPU/PrimitiveAssembler: Fixed drawing triangle fans. | Subv | 1 | -5/+4 |
2015-12-05 | OpenGL: Flip framebuffers during transfer rather than when rendering | Yuri Kunde Schlesner | 2 | -12/+11 |
2015-12-05 | OpenGL: Add support for glFrontFace in the state tracker | Yuri Kunde Schlesner | 2 | -0/+6 |
2015-12-01 | PICA: Properly emulate 1-stage delay in the combiner buffer | Yuri Kunde Schlesner | 2 | -12/+19 |
2015-11-26 | renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. | bunnei | 2 | -6/+8 |
2015-11-25 | Use regular uniform location | Pierre de La Morinerie | 3 | -15/+5 |
2015-11-19 | FragShader: Use an UBO instead of several individual uniforms | Subv | 6 | -13/+67 |
2015-11-10 | GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12). | Subv | 1 | -0/+2 |
2015-10-24 | OpenGL: Log GL_KHR_debug messages we receive | Emmanuel Gil Peyrot | 1 | -0/+57 |
2015-10-22 | gl_shader_gen: Use explicit locations for vertex shader attributes. | bunnei | 2 | -15/+9 |
2015-10-22 | gl_shader_gen: Optimize code for AppendAlphaTestCondition. | bunnei | 1 | -16/+11 |
2015-10-22 | gl_rasterizer: Define enum types for each vertex texcoord attribute. | bunnei | 3 | -12/+14 |
2015-10-22 | gl_shader_gen: Various cleanups to shader generation. | bunnei | 3 | -48/+52 |
2015-10-22 | gl_rasterizer: Use MMH3 hash for shader cache hey. | bunnei | 4 | -83/+63 |
2015-10-22 | gl_shader_gen: Require explicit uniform locations. | bunnei | 3 | -56/+34 |
2015-10-22 | gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. | bunnei | 1 | -11/+11 |
2015-10-22 | gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). | bunnei | 1 | -1/+1 |
2015-10-22 | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. | bunnei | 1 | -3/+3 |
2015-10-22 | gl_rasterizer: Add documentation to ShaderCacheKey. | bunnei | 1 | -0/+16 |
2015-10-22 | gl_shader_gen: Add additional function documentation. | bunnei | 2 | -0/+18 |
2015-10-22 | gl_shader_util: Cleanup header file + add docstring. | bunnei | 1 | -1/+7 |
2015-10-22 | gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. | bunnei | 1 | -161/+170 |
2015-10-22 | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 10 | -788/+509 |
2015-10-22 | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | bunnei | 3 | -22/+50 |
2015-10-22 | gl_shader_util: Use vec3 constants for AppendColorCombiner. | bunnei | 1 | -6/+6 |
2015-10-22 | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | bunnei | 1 | -5/+5 |
2015-10-22 | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 2 | -9/+9 |
2015-10-22 | Initial implementation of fragment shader generation with caching. | Subv | 7 | -261/+568 |
2015-10-09 | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. | Emmanuel Gil Peyrot | 2 | -7/+7 |
2015-10-07 | Silence -Wsign-compare warnings. | Rohit Nirmal | 1 | -3/+3 |
2015-09-29 | fix some xcode 7.0 warnings | Martin Lindhe | 3 | -2/+4 |
2015-09-16 | general: Silence some warnings when using clang | Lioncash | 3 | -7/+7 |
2015-09-11 | video_core: Reorganize headers | Lioncash | 19 | -62/+56 |
2015-09-11 | video_core: Remove unnecessary includes from headers | Lioncash | 5 | -13/+3 |
2015-09-10 | renderer_opengl: Remove unimplemented function declaration | Lioncash | 1 | -3/+0 |
2015-09-10 | video_core: Remove unused variables | Lioncash | 3 | -4/+0 |
2015-09-10 | gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle | Lioncash | 1 | -3/+3 |
2015-09-07 | Shader JIT: Use SCALE constant from emitter | aroulin | 1 | -4/+4 |
2015-09-07 | Shader: Fix size_t to int casts of register offsets | aroulin | 2 | -15/+21 |
2015-09-03 | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner | 4 | -21/+76 |
2015-09-03 | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 4 | -9/+13 |
2015-09-03 | OpenGL: Add support for Sampler Objects to state tracker | Yuri Kunde Schlesner | 3 | -4/+42 |
2015-09-02 | video_core: Fix format specifiers warnings | aroulin | 2 | -2/+3 |
2015-09-01 | x64: Proper stack alignment in shader JIT function calls | aroulin | 2 | -28/+18 |
2015-08-31 | Pica: Added the primitive_restart register (0x25f) to the registers map. | Subv | 2 | -1/+5 |
2015-08-31 | Pica: Add the vertex_offset register to the Pica registers map. | Subv | 2 | -0/+2 |
2015-08-31 | Shader JIT: Fix SGE/SGEI NaN behavior | aroulin | 1 | -3/+3 |
2015-08-30 | GPU: Implemented register 0x22A. | Subv | 2 | -2/+8 |
2015-08-30 | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 11 | -2812/+12 |
2015-08-28 | gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. | bunnei | 3 | -8/+18 |
2015-08-27 | Shader JIT: Fix float to integer rounding in MOVA | aroulin | 1 | -2/+2 |
2015-08-27 | Shader JIT: ifdef out reference to ifdef'd out shader_map | archshift | 1 | -0/+2 |
2015-08-25 | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 5 | -0/+25 |
2015-08-24 | HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. | Subv | 1 | -2/+9 |
2015-08-24 | fixup! Shaders: Fix multiplications between 0.0 and inf | Yuri Kunde Schlesner | 1 | -4/+4 |
2015-08-24 | Shader JIT: Tiny micro-optimization in DPH | Yuri Kunde Schlesner | 1 | -4/+4 |
2015-08-24 | Shaders: Fix multiplications between 0.0 and inf | Yuri Kunde Schlesner | 3 | -40/+58 |
2015-08-24 | Shaders: Explicitly conform to PICA semantics in MAX/MIN | Yuri Kunde Schlesner | 2 | -2/+10 |
2015-08-24 | Shader JIT: Add name to second scratch register (XMM4) | Yuri Kunde Schlesner | 1 | -3/+5 |
2015-08-24 | shader_jit: Replace two MDisp usages with MatR | Lioncash | 1 | -2/+2 |
2015-08-24 | Shader JIT: Fix CMP NaN behavior to match hardware | Yuri Kunde Schlesner | 1 | -8/+23 |
2015-08-23 | HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. | Subv | 1 | -2/+6 |
2015-08-23 | Shader: Use std::sqrt for float instead of sqrt | aroulin | 1 | -1/+1 |
2015-08-23 | Shader: RCP and RSQ computes only the 1st component | aroulin | 2 | -10/+10 |
2015-08-22 | Shader: implement DPH/DPHI in JIT | aroulin | 2 | -2/+36 |
2015-08-22 | Shader: implement DPH/DPHI in interpreter | aroulin | 1 | -1/+8 |
2015-08-21 | HWRasterizer: Implemented stencil ops 6 and 7. | Subv | 1 | -1/+3 |
2015-08-21 | SWRasterizer: Implemented stencil ops 6 and 7. | Subv | 2 | -6/+14 |
2015-08-21 | HWRasterizer: Implemented stencil op 1 (GL_ZERO) | Subv | 1 | -1/+1 |
2015-08-21 | SWRasterizer: Implemented stencil action 1 (GL_ZERO). | Subv | 2 | -1/+4 |
2015-08-21 | SWRasterizer: Removed a todo. Verified with hwtests. | Subv | 1 | -1/+0 |
2015-08-21 | SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled. | Subv | 1 | -7/+5 |
2015-08-21 | Rasterizer: Abstract duplicated stencil code into a lambda. | Subv | 1 | -6/+9 |
2015-08-20 | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 4 | -2/+44 |
2015-08-20 | GPU/Rasterizer: Corrected the stencil implementation. | Subv | 2 | -18/+39 |
2015-08-19 | Shader: implement SGE, SGEI and SLT in JIT | aroulin | 2 | -15/+36 |
2015-08-19 | Shader: implement SGE, SGEI in interpreter | aroulin | 1 | -0/+14 |
2015-08-19 | Shader: Save caller-saved registers in JIT before a CALL | aroulin | 2 | -0/+33 |
2015-08-17 | Shader: implement EX2 and LG2 in JIT | aroulin | 2 | -2/+22 |
2015-08-16 | Fix Linux GCC 4.9 build (complaining about undeclared memset) | LittleWhite | 1 | -1/+2 |
2015-08-16 | Shader: implement EX2 and LG2 in interpreter | aroulin | 1 | -0/+36 |
2015-08-16 | Build fix for Debug configurations. | Tony Wasserka | 1 | -1/+1 |
2015-08-16 | Introduce a shader tracer to allow inspection of input/output values for each processed instruction. | Tony Wasserka | 8 | -41/+326 |
2015-08-16 | Pica/DebugUtils: Include uniform information into shader dumps. | Tony Wasserka | 2 | -11/+51 |
2015-08-16 | citra-qt: Improve shader debugger. | Tony Wasserka | 4 | -13/+28 |
2015-08-16 | videocore: Added RG8 texture support | Patrick Martin | 2 | -1/+8 |
2015-08-16 | Shader: Use a POD struct for registers. | bunnei | 5 | -40/+43 |
2015-08-16 | Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. | bunnei | 2 | -7/+6 |
2015-08-16 | Common: Cleanup CPU capability detection code. | bunnei | 1 | -5/+5 |
2015-08-16 | Common: Move cpu_detect to x64 directory. | bunnei | 1 | -2/+1 |
2015-08-16 | x64: Refactor to remove fake interfaces and general cleanups. | bunnei | 6 | -150/+26 |
2015-08-16 | JIT: Support negative address offsets. | bunnei | 1 | -26/+25 |
2015-08-16 | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 10 | -3/+940 |
2015-08-15 | Common: Added MurmurHash3 hash function for general-purpose use. | bunnei | 1 | -1/+1 |
2015-08-15 | Shader: Define a common interface for running vertex shader programs. | bunnei | 7 | -186/+289 |
2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 9 | -12/+12 |
2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 13 | -50/+48 |
2015-08-11 | ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. | Emmanuel Gil Peyrot | 1 | -1/+2 |
2015-08-06 | OpenGL: Fix state tracking in situations with reused object handles | Yuri Kunde Schlesner | 4 | -0/+45 |
2015-08-06 | OpenGL: Remove redundant texture.enable_2d field from OpenGLState | Yuri Kunde Schlesner | 4 | -26/+3 |
2015-08-05 | Videocore: Implement simple vertex caching | Yuri Kunde Schlesner | 1 | -62/+89 |
2015-07-28 | OpenGL: Add a profiler category measuring framebuffer readback | Yuri Kunde Schlesner | 1 | -0/+7 |
2015-07-26 | citra-qt/debug_utils: Use lock_guard everywhere | Lectem | 1 | -6/+5 |
2015-07-26 | citra-qt/command list: Add mask column | Lectem | 3 | -25/+24 |
2015-07-26 | OpenGL: Make OpenGL object resource wrappers fully inline | Yuri Kunde Schlesner | 3 | -143/+79 |
2015-07-26 | Videocore: Don't reinitialize register name map on every query | Yuri Kunde Schlesner | 2 | -65/+72 |
2015-07-26 | Videocore: Simplify variables in vertex shader interpreter | Yuri Kunde Schlesner | 1 | -24/+21 |
2015-07-26 | Videocore: Replace std::stack in shader interpreter with static_vector | Yuri Kunde Schlesner | 1 | -6/+6 |
2015-07-26 | VideoCore: #ifdef out some debugging routines | Yuri Kunde Schlesner | 5 | -13/+18 |
2015-07-25 | Address error that remained in last merge | Yuri Kunde Schlesner | 1 | -1/+1 |
2015-07-23 | VideoCore: Fix values of unset components in input attribute arrays | Yuri Kunde Schlesner | 1 | -42/+38 |
2015-07-23 | VideoCore: Saturate vertex colors before interpolating | Yuri Kunde Schlesner | 1 | -0/+6 |
2015-07-23 | Qt/GPU Breakpoints: Added three more breakpoint types: | Subv | 2 | -4/+7 |
2015-07-23 | Rasterizer/GL: Set the border color when binding a texture. | Subv | 1 | -2/+9 |
2015-07-22 | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls | Yuri Kunde Schlesner | 1 | -8/+5 |
2015-07-21 | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. | Subv | 4 | -3/+37 |
2015-07-20 | Pica: Correct switched S/T texture wrapping registers | Yuri Kunde Schlesner | 1 | -2/+2 |
2015-07-20 | Pica: Fix DP3 instruction, which wasn't assigning to the w component | Yuri Kunde Schlesner | 1 | -1/+1 |
2015-07-19 | GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. | Subv | 1 | -3/+7 |
2015-07-19 | Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride. | Subv | 1 | -0/+1 |
2015-07-19 | Vertex Shader : Undo casting | zawata | 1 | -1/+1 |
2015-07-19 | Video_Core : Type fixes | zawata | 2 | -2/+2 |
2015-07-19 | Video_Core: Finally fix pesky warning | zawata | 1 | -1/+1 |
2015-07-19 | Video_Core : Change Tabs to Spaces | zawata | 1 | -0/+15 |
2015-07-19 | Video_Core : Fix Conversion Warnings | zawata | 3 | -18/+3 |
2015-07-15 | Pica/Shader: Add geometry shader definitions. | Tony Wasserka | 5 | -149/+162 |
2015-07-15 | Pica/CommandProcessor: Move default attribute setup to the proper position. | Tony Wasserka | 1 | -40/+40 |
2015-07-15 | Pica/Clipper: Output proper number of triangles in debugging logs. | Tony Wasserka | 1 | -1/+1 |
2015-07-14 | VideoCore: Implement the DOT3_RGB combiner | Lectem | 2 | -1/+13 |
2015-07-13 | Pica: Implement stencil testing. | Tony Wasserka | 2 | -12/+173 |
2015-07-13 | Clean up command_processor.cpp. | Tony Wasserka | 1 | -22/+27 |
2015-07-13 | Add CiTrace recording support. | Tony Wasserka | 3 | -2/+63 |
2015-07-09 | Added GL_CLAMP_TO_BORDER support | Lectem | 3 | -13/+28 |
2015-06-28 | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 5 | -4/+13 |
2015-06-28 | Core, VideoCore: Replace or fix exit() calls. | Emmanuel Gil Peyrot | 1 | -6/+9 |
2015-06-28 | CitraQt: Cleanup includes. | Emmanuel Gil Peyrot | 3 | -5/+10 |
2015-06-28 | Common: Cleanup emu_window includes. | Emmanuel Gil Peyrot | 3 | -10/+8 |
2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 2 | -3/+9 |
2015-06-27 | VideoCore: Fix floating point warning | zawata | 1 | -1/+1 |
2015-06-16 | VideoCore: Log the GL driver’s vendor and renderer. | Emmanuel Gil Peyrot | 1 | -0/+2 |
2015-06-14 | video_core: add extra braces around initializer | Yuri Kunde Schlesner | 1 | -3/+3 |
2015-06-09 | Renderer formatting edits | tfarley | 2 | -26/+29 |
2015-06-09 | Render-to-texture flush, interval math fix | tfarley | 1 | -1/+13 |
2015-06-09 | Liberal texture unbind (clout menu) | tfarley | 2 | -4/+40 |
2015-06-09 | Depth format fix (crush3d intro/black screens) | tfarley | 1 | -46/+46 |
2015-06-09 | Implemented glColorMask | tfarley | 3 | -0/+24 |
2015-05-31 | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | 3 | -11/+21 |
2015-05-31 | rasterizer: Remove unnecessary 'using' for BlendEquation. | bunnei | 1 | -2/+1 |
2015-05-31 | Pica: Implement LogicOp function. | bunnei | 7 | -8/+135 |
2015-05-31 | rasterizer: Implement AddSigned combiner function for alpha channel. | bunnei | 1 | -0/+7 |
2015-05-31 | vertex_shader: Use address offset on src2 in inverted mode. | bunnei | 1 | -3/+3 |
2015-05-31 | Pica: Implement command buffer execution registers. | bunnei | 2 | -44/+76 |
2015-05-31 | vertex_shader: Implement SLT/SLTI instructions. | bunnei | 1 | -4/+10 |
2015-05-31 | vertex_shader: Implement MIN instruction. | bunnei | 1 | -0/+9 |
2015-05-30 | Move video_core/color.h to common/color.h | archshift | 5 | -218/+4 |
2015-05-30 | Move video_core/math.h to common/vector_math.h | archshift | 7 | -648/+6 |
2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 11 | -25/+25 |
2015-05-23 | gl_state: Remove unnecessary const specifier on Apply | Lioncash | 2 | -2/+2 |
2015-05-23 | video_core/utils: Remove unused variables in GetMortonOffset | Lioncash | 1 | -3/+0 |
2015-05-23 | Pica: Create 'State' structure and move state memory there. | bunnei | 12 | -428/+451 |
2015-05-23 | gl_state: Fix a condition typo in Apply | Lioncash | 1 | -1/+1 |
2015-05-23 | OpenGL renderer | tfarley | 21 | -44/+2196 |
2015-05-17 | GPU/DefaultAttributes: Clear up a comment in command_processor | Subv | 1 | -2/+2 |
2015-05-17 | GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attributes, if set. | Subv | 1 | -21/+23 |
2015-05-15 | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | 4 | -5/+3 |
2015-05-14 | pica: Add the ULL specifier in IsDefaultAttribute | Lioncash | 1 | -1/+1 |
2015-05-12 | GPU: Add more fine grained profiling for vertex shader and rasterization | Yuri Kunde Schlesner | 2 | -0/+10 |
2015-05-11 | Implement I4 texture format | archshift | 2 | -1/+12 |
2015-05-10 | rasterizer: Implemented combiner output scaling. | bunnei | 2 | -2/+16 |
2015-05-10 | rasterizer: Implemented AddSigned combiner op. | bunnei | 1 | -0/+10 |
2015-05-10 | rasterizer: Fixed a depth testing bug. | bunnei | 2 | -6/+19 |
2015-05-10 | rasterizer: Implement combiner buffer input. | bunnei | 2 | -4/+53 |
2015-05-10 | rasterizer: Return zero'd vectors on error conditions. | bunnei | 1 | -3/+3 |
2015-05-10 | vertex_shader: Implement FLR instruction. | bunnei | 1 | -0/+9 |
2015-05-10 | vertex_shader: Implement MADI instruction. | bunnei | 1 | -4/+7 |
2015-05-09 | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | 3 | -11/+11 |
2015-05-09 | Memory: Support more regions in the VAddr-PAddr translation functions | Yuri Kunde Schlesner | 3 | -18/+7 |
2015-05-09 | Memory: Re-organize and rename memory area address constants | Yuri Kunde Schlesner | 1 | -1/+1 |
2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | 6 | -3/+8 |
2015-05-07 | GPU: Implemented default vertex shader attributes. | Subv | 4 | -68/+137 |
2015-04-29 | VideoCore: Remove a superfluous auto variable declaration in debug_utils. | Emmanuel Gil Peyrot | 1 | -1/+1 |
2015-04-10 | Silence some -Wsign-compare warnings. | Rohit Nirmal | 1 | -2/+2 |
2015-04-05 | Changed occurences of colour to color for consistency | Gareth Higgins | 2 | -4/+4 |
2015-04-04 | Allow the user to set the background clear color during emulation | archshift | 1 | -1/+2 |
2015-03-16 | VideoCore: Add static_cast around expressions where the compiler doesn’t deduce the right type. | Emmanuel Gil Peyrot | 2 | -4/+4 |
2015-03-12 | Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables. | Tony Wasserka | 1 | -20/+24 |
2015-03-10 | GPU: Added the stencil test structure to the Pica Regs struct. | Subv | 3 | -50/+65 |
2015-03-10 | GPU: Implemented more depth buffer formats. | Subv | 3 | -9/+115 |
2015-03-09 | Added LCD registers, and implementation for color filling in OGL code. | archshift | 2 | -11/+48 |
2015-03-09 | Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. | Tony Wasserka | 1 | -6/+3 |
2015-03-08 | Update nihstro submodule to the initial release version. | archshift | 1 | -37/+38 |
2015-03-07 | Set framebuffer layout from EmuWindow. | bunnei | 3 | -43/+9 |
2015-03-07 | GPU/Textures: Fixed ETC texture decoding. | Subv | 1 | -1/+1 |
2015-03-04 | GPU: Added RGB565/RGB8 framebuffer support and various cleanups. | bunnei | 5 | -85/+155 |
2015-03-02 | Add profiling infrastructure and widget | Yuri Kunde Schlesner | 2 | -0/+18 |
2015-02-28 | Added RGBA5551 compatibility in the rasterizer | archshift | 3 | -2/+41 |
2015-02-27 | GPU: Implemented bits 3 and 1 from the display transfer flags. | Subv | 3 | -54/+91 |
2015-02-26 | Video core: Fix A4 texture decoding | Yuri Kunde Schlesner | 1 | -2/+2 |
2015-02-26 | Video core: Fix pixelation/blockiness in textures. | Yuri Kunde Schlesner | 1 | -3/+3 |
2015-02-25 | Rasterizer: Add support for RGBA4 framebuffer format. | bunnei | 1 | -0/+21 |
2015-02-22 | Rasterize with the correct color component order. | bunnei | 1 | -11/+24 |
2015-02-21 | Pica/VertexShader: Fixed LOOP with more than one iteration. | Subv | 1 | -1/+4 |
2015-02-20 | Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h | archshift | 1 | -11/+0 |
2015-02-19 | Rasterizer: Fixed a warning in GetWrappedTexCoord. | Subv | 1 | -4/+4 |
2015-02-18 | Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED(). | Tony Wasserka | 1 | -5/+5 |
2015-02-18 | Pica/Rasterizer: Make some local lambdas static. | Tony Wasserka | 1 | -8/+8 |
2015-02-18 | Pica/BlendUnit: Implement separate color/alpha blend equations. | Tony Wasserka | 2 | -65/+59 |
2015-02-18 | Pica/TextureEnvironment: Add a note. | Tony Wasserka | 1 | -0/+4 |
2015-02-18 | Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor. | Tony Wasserka | 2 | -0/+4 |
2015-02-18 | Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic. | Tony Wasserka | 2 | -0/+28 |
2015-02-18 | Pica/OutputMerger: Fix flipped framebuffers. | Tony Wasserka | 1 | -0/+10 |
2015-02-18 | Pica/TextureUnit: Implement mirrored repeating texture wrapping. | Tony Wasserka | 2 | -3/+12 |
2015-02-18 | Pica: Fix a bug in the register definitions, relating to texture wrapping. | Tony Wasserka | 2 | -2/+2 |
2015-02-18 | Pica/OutputMerger: Implement color format checking. | Tony Wasserka | 2 | -4/+13 |
2015-02-18 | Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners. | Tony Wasserka | 1 | -2/+3 |
2015-02-18 | Pica/Rasterizer: Fix garbage pixels at triangle borders. | Tony Wasserka | 1 | -1/+3 |
2015-02-18 | Pica/Rasterizer: Clean up and fix backface culling. | Tony Wasserka | 1 | -11/+27 |
2015-02-18 | Pica: Cleanup clipping code and change screenspace z to range from -1..0. | Tony Wasserka | 2 | -53/+42 |
2015-02-18 | Pica/VertexShader: Implement the LOOP instruction. | Tony Wasserka | 1 | -14/+36 |
2015-02-18 | Pica/CommandProcessor: Properly implement shader load destination offset registers. | Tony Wasserka | 2 | -20/+10 |
2015-02-18 | Pica/CommandProcessor: Work around initialized vertex attributes some more. | Tony Wasserka | 1 | -2/+8 |
2015-02-17 | core/video_core: Use in-place construction where possible | Lioncash | 2 | -4/+4 |
2015-02-16 | VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead. | Emmanuel Gil Peyrot | 1 | -1/+1 |
2015-02-15 | video_core: Implement the remaining framebuffer formats in the OpenGL renderer. | Emmanuel Gil Peyrot | 2 | -12/+67 |
2015-02-12 | Build: Fixed some warnings | Subv | 2 | -3/+3 |
2015-02-11 | Fix Min and Max blend equations | Darius Goad | 1 | -6/+8 |
2015-02-11 | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 8 | -23/+18 |
2015-02-10 | Add more blend equations from 3dbrew | Darius Goad | 2 | -2/+49 |
2015-02-05 | Rasterizer: Implement the other color and alpha modifiers. | bunnei | 2 | -58/+69 |
2015-02-05 | VideoCore: Added same-component swizzlers to math utility functions. | bunnei | 1 | -16/+35 |
2015-01-31 | Pica: Implement blend factors. | bunnei | 2 | -10/+67 |
2015-01-28 | Pica: Implement color/alpha channel enable. | bunnei | 2 | -1/+12 |
2015-01-27 | Rasterizer: Implemented alpha testing. | bunnei | 2 | -7/+52 |
2015-01-26 | GPU: Implement the remaining depth testing functions. | bunnei | 2 | -3/+28 |
2015-01-14 | GSP: Update framebuffer info on all interrupts | Yuri Kunde Schlesner | 1 | -3/+1 |
2015-01-13 | Pica/Rasterizer: Add ETC1 texture decompression support. | Tony Wasserka | 2 | -14/+142 |
2015-01-13 | Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU. | Tony Wasserka | 1 | -23/+52 |
2015-01-13 | Pica/VertexShader: Implement the MAD instruction. | Tony Wasserka | 1 | -0/+69 |
2015-01-08 | GSP: Toggle active framebuffer each frame | bunnei | 1 | -1/+4 |
2014-12-31 | Pica/Rasterizer: Remove some redundant casts. | Tony Wasserka | 1 | -3/+3 |
2014-12-31 | Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. | Tony Wasserka | 1 | -31/+38 |
2014-12-31 | Pica: Cleanup color conversion. | Tony Wasserka | 2 | -18/+46 |
2014-12-31 | VideoCore: Remove some unused functions. | Tony Wasserka | 1 | -26/+0 |
2014-12-31 | Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. | Tony Wasserka | 1 | -2/+2 |
2014-12-31 | Pica/Rasterizer: Clean up long code lines. | Tony Wasserka | 1 | -4/+8 |
2014-12-31 | Pica/VertexShader: Coding style fixes. | Tony Wasserka | 1 | -16/+8 |
2014-12-31 | Pica/CommandProcessor: Cleanups. | Tony Wasserka | 1 | -3/+4 |
2014-12-31 | Pica/CommandProcessor: Workaround games not setting the input position's w component. | Tony Wasserka | 1 | -0/+14 |
2014-12-31 | Pica/Rasterizer: Implement backface culling. | Tony Wasserka | 2 | -10/+36 |
2014-12-31 | Pica/Rasterizer: Textures seem to be laid out flipped vertically. | Tony Wasserka | 1 | -1/+1 |
2014-12-31 | Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. | Tony Wasserka | 1 | -2/+2 |
2014-12-31 | Pica/Rasterizer: Implement alpha blending. | Tony Wasserka | 1 | -0/+84 |
2014-12-31 | Pica/Rasterizer: Implement depth testing. | Tony Wasserka | 2 | -6/+34 |
2014-12-31 | Pica/Rasterizer: Further enhance Tev support. | Tony Wasserka | 1 | -4/+19 |
2014-12-31 | Pica: Add output merger definitions. | Tony Wasserka | 1 | -1/+56 |
2014-12-31 | Pica: Fix A4, IA4 and IA8 texture formats. | Tony Wasserka | 1 | -13/+7 |
2014-12-31 | Pica/CommandProcessor: Add support for integer uniforms. | Tony Wasserka | 4 | -1/+30 |
2014-12-29 | Rasterizer: Pre-divide vertex attributes by W | Yuri Kunde Schlesner | 3 | -8/+32 |
2014-12-29 | GPU: Bitwise texture swizzling | Yuri Kunde Schlesner | 1 | -27/+24 |
2014-12-29 | Rasterizer: Common sub-expression elimination | Yuri Kunde Schlesner | 1 | -14/+17 |
2014-12-29 | Clipper: Compact buffers on each clipping pass | Yuri Kunde Schlesner | 1 | -28/+27 |
2014-12-29 | Clipper: Avoid dynamic allocations | Yuri Kunde Schlesner | 1 | -10/+7 |
2014-12-29 | Vertex Shader: Zero OutputVertex to avoid denormals | Yuri Kunde Schlesner | 1 | -0/+4 |
2014-12-29 | GPU: Implement frameskip and remove forced framebuffer swap hack. | bunnei | 1 | -0/+5 |
2014-12-21 | Fix visual studio ambiguous symbol error | Apology11 | 1 | -4/+4 |
2014-12-21 | More warning cleanups | Chin | 2 | -7/+7 |
2014-12-21 | License change | purpasmart96 | 23 | -23/+23 |
2014-12-20 | Pica/VertexShader: Promote a log message to critical status. | Tony Wasserka | 1 | -1/+1 |
2014-12-20 | Pica/VertexShader: Small optimization. | Tony Wasserka | 1 | -7/+7 |
2014-12-20 | Pica/VertexShader: Be robust against invalid inputs. | Tony Wasserka | 1 | -2/+9 |
2014-12-20 | Pica/VertexShader: Clarify a comment. | Tony Wasserka | 1 | -1/+3 |
2014-12-20 | Pica/DebugUtils: Further cleanups to LookupTexture. | Tony Wasserka | 1 | -7/+7 |
2014-12-20 | Pica/DebugUtils: Fix two warnings. | Tony Wasserka | 1 | -2/+2 |
2014-12-20 | Pica/DebugUtils: Better document LookupTexture. | Tony Wasserka | 2 | -7/+16 |
2014-12-20 | Pica/Rasterizer: Get rid of C-style casts. | Tony Wasserka | 1 | -4/+4 |
2014-12-20 | Pica/DebugUtils: Make a number of variables static. | Tony Wasserka | 1 | -13/+13 |
2014-12-20 | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. | Tony Wasserka | 1 | -50/+56 |
2014-12-20 | Pica/VertexShader: Run instruction handlers according to the effective opcode. | Tony Wasserka | 1 | -1/+1 |
2014-12-20 | Pica/VertexShader: Implement MAX instructions. | Tony Wasserka | 1 | -0/+9 |
2014-12-20 | Pica: Add support for boolean uniforms. | Tony Wasserka | 4 | -2/+21 |
2014-12-20 | Pica/VertexShader: Add support for MOVA, CMP and IFC. | Tony Wasserka | 2 | -7/+138 |
2014-12-20 | Pica/VertexShader: Move code around a bit. | Tony Wasserka | 1 | -42/+58 |
2014-12-20 | Pica/VertexShader: Some cleanups using std::array. | Tony Wasserka | 2 | -5/+19 |
2014-12-20 | Pica/VertexShader: Support negating src2. | Tony Wasserka | 2 | -3/+9 |
2014-12-20 | Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. | Tony Wasserka | 1 | -61/+8 |
2014-12-20 | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. | Tony Wasserka | 2 | -222/+30 |
2014-12-20 | Pica/DebugUtils: Add an event triggered after loading a vertex. | Tony Wasserka | 2 | -0/+4 |
2014-12-20 | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka | 2 | -8/+16 |
2014-12-20 | Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. | Tony Wasserka | 1 | -0/+7 |
2014-12-20 | Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes. | Tony Wasserka | 1 | -7/+8 |
2014-12-20 | Add support for a ridiculous number of texture formats. | Tony Wasserka | 2 | -7/+80 |
2014-12-20 | Pica: Unify ugly address translation hacks. | Tony Wasserka | 5 | -16/+25 |
2014-12-20 | Pica: Further improve Tev emulation. | Tony Wasserka | 3 | -12/+51 |
2014-12-20 | Pica: Merge texture lookup logic for DebugUtils and Rasterizer. | Tony Wasserka | 3 | -55/+41 |
2014-12-20 | Pica: Implement texture wrapping. | Tony Wasserka | 2 | -2/+31 |
2014-12-20 | Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats. | Tony Wasserka | 2 | -3/+48 |
2014-12-20 | Pica: Initial support for multitexturing. | Tony Wasserka | 3 | -24/+83 |
2014-12-20 | Clean up some warnings | Chin | 1 | -2/+2 |
2014-12-19 | Properly erase/remove an observer | chinhodado | 1 | -1/+1 |
2014-12-13 | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 10 | -38/+50 |
2014-12-12 | MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP. | bunnei | 1 | -2/+2 |
2014-12-10 | GSP: Trigger GPU interrupts at more accurate locations. | bunnei | 2 | -1/+15 |
2014-12-10 | GPU: Fixed bug in command list size decoding. | bunnei | 1 | -1/+2 |
2014-12-09 | Pica: Re-enable command names on MSVC. | Tony Wasserka | 1 | -5/+0 |
2014-12-09 | More coding style fixes. | Tony Wasserka | 1 | -6/+12 |
2014-12-09 | Some code cleanup. | Tony Wasserka | 1 | -3/+1 |
2014-12-09 | citra_qt: Add enhanced texture debugging widgets. | Tony Wasserka | 3 | -1/+30 |
2014-12-09 | citra-qt: Add texture viewer to Pica command list. | Tony Wasserka | 2 | -21/+45 |
2014-12-09 | Pica/DebugUtils: Add breakpoint functionality. | Tony Wasserka | 3 | -0/+189 |
2014-12-09 | Build fix for something which shouldn't have compiled successfully to begin with. | Tony Wasserka | 1 | -1/+1 |
2014-12-07 | Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp. | Tony Wasserka | 1 | -6/+10 |
2014-12-03 | Change NULLs to nullptrs. | Rohit Nirmal | 2 | -7/+7 |
2014-12-01 | Silence a few -Wsign-compare warnings. | Rohit Nirmal | 3 | -6/+6 |
2014-11-30 | Fixed viewport error caused by rounding | vaguilar | 1 | -2/+2 |
2014-11-19 | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 4 | -14/+14 |
2014-11-19 | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated | Emmanuel Gil Peyrot | 2 | -3/+3 |
2014-11-18 | OpenGL Renderer: Cleanup viewport extent calculation. | Tony Wasserka | 2 | -44/+29 |
2014-11-18 | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 1 | -3/+3 |
2014-11-18 | Viewport scaling and display density independence | Kevin Hartman | 2 | -1/+50 |
2014-11-16 | vertex_shader: Fix control reaches end of function warning | Lioncash | 1 | -1/+1 |
2014-11-14 | Fix two format strings. | Lioncash | 1 | -2/+2 |
2014-10-30 | Fix some warnings | Sean | 2 | -3/+3 |
2014-10-29 | Renamed souce files of services to match port names | Gareth Poole | 1 | -1/+1 |
2014-10-26 | Add `override` keyword through the code. | Yuri Kunde Schlesner | 1 | -4/+4 |
2014-10-21 | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 1 | -9/+6 |
2014-10-12 | Rework OpenGL renderer. | Yuri Kunde Schlesner | 4 | -233/+193 |
2014-10-12 | OpenGL renderer: Shuffle initialization code around and rename functions. | Yuri Kunde Schlesner | 2 | -25/+18 |
2014-10-12 | Remove virtual inheritance from RendererOpenGL | Yuri Kunde Schlesner | 2 | -3/+3 |
2014-10-08 | Fix warnings in video_core | Lioncash | 7 | -23/+23 |
2014-09-17 | Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions. | Emmanuel Gil Peyrot | 1 | -1/+1 |
2014-09-14 | Core: Fix warnings in gpu.cpp | Lioncash | 1 | -1/+1 |
2014-09-12 | Added support for multiple input device types for KeyMap and connected Qt. | Kevin Hartman | 1 | -0/+1 |
2014-09-09 | Moved common_types::Rect from common to Common namespace | archshift | 2 | -3/+3 |
2014-09-07 | renderer_opengl.cpp: improved alignment for readability | archshift | 1 | -16/+16 |
2014-09-07 | Dead code removal: video_core.cpp, load_symbol_map.cpp | archshift | 1 | -7/+0 |
2014-09-07 | utils: cleaned up DumpTGA, removing redundancies | archshift | 2 | -21/+13 |
2014-09-01 | Remove hand-crafted Visual Studio solution. | Yuri Kunde Schlesner | 2 | -217/+0 |
2014-09-01 | CMake cleanup | Yuri Kunde Schlesner | 1 | -13/+26 |
2014-09-01 | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | 10 | -13/+2819 |
2014-08-28 | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 3 | -10/+15 |
2014-08-26 | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 4 | -8/+15 |
2014-08-26 | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 8 | -211/+340 |
2014-08-25 | Pica/Rasterizer: Clarify a TODO. | Tony Wasserka | 1 | -1/+3 |
2014-08-25 | Pica/VertexShader: Fix a bug in the call stack handling. | Tony Wasserka | 1 | -2/+3 |
2014-08-25 | Math: Warning fixes. | Tony Wasserka | 1 | -14/+23 |
2014-08-25 | Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. | Tony Wasserka | 5 | -46/+74 |
2014-08-25 | Pica/Rasterizer: Add texturing support. | Tony Wasserka | 3 | -18/+69 |
2014-08-25 | Pica/DebugUtils: Add convenient tev setup printer. | Tony Wasserka | 3 | -0/+101 |
2014-08-25 | Pica/Rasterizer: Add initial implementation of texture combiners. | Tony Wasserka | 2 | -2/+225 |
2014-08-25 | Pica: Add support for dumping textures. | Tony Wasserka | 3 | -1/+177 |
2014-08-25 | Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly. | Tony Wasserka | 3 | -98/+133 |
2014-08-25 | Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers. | Tony Wasserka | 2 | -14/+92 |
2014-08-25 | Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated. | Tony Wasserka | 4 | -63/+78 |
2014-08-25 | Pica/CommandProcessor: Implement parameter masking. | Tony Wasserka | 2 | -6/+25 |
2014-08-25 | Pica: Add debug utilities for dumping shaders. | Tony Wasserka | 4 | -1/+227 |
2014-08-25 | Pica: Add debug utility functions for dumping geometry data. | Tony Wasserka | 6 | -4/+123 |
2014-08-24 | Fix the threading for GL Context in Qt5. | Sacha | 1 | -1/+0 |
2014-08-13 | float24: Remove private default constructor | archshift | 1 | -2/+0 |
2014-08-12 | Use glewExperimental on Linux in order to fix GLFW-mode | archshift | 1 | -3/+2 |
2014-08-12 | Pica: Add basic rasterizer. | Tony Wasserka | 7 | -2/+260 |
2014-08-12 | Pica: Add triangle clipper. | Tony Wasserka | 7 | -8/+230 |
2014-08-12 | Pica: Add primitive assembly stage. | Tony Wasserka | 7 | -2/+95 |
2014-08-12 | Pica: Add vertex shader implementation. | Tony Wasserka | 7 | -10/+722 |
2014-08-12 | Pica: Implement vertex loading. | Tony Wasserka | 2 | -8/+102 |
2014-08-12 | Pica: Add register definition for vertex loading and rendering. | Tony Wasserka | 1 | -33/+128 |
2014-08-12 | Pica: Add command processor. | Tony Wasserka | 7 | -5/+107 |
2014-08-12 | Pica: Add float24 structure. | Tony Wasserka | 1 | -0/+75 |
2014-08-12 | Video core: Add utility class for vector operations. | Tony Wasserka | 4 | -1/+582 |
2014-08-12 | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 2 | -8/+8 |
2014-08-12 | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 2 | -100/+146 |
2014-08-06 | GSP: Removed dumb GX prefixes to functions/structs in GSP namespace. | bunnei | 1 | -6/+6 |
2014-07-23 | Use uniform formatting when printing hexadecimal numbers. | Tony Wasserka | 1 | -1/+1 |
2014-07-23 | GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. | Tony Wasserka | 1 | -3/+2 |
2014-07-23 | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 1 | -9/+9 |
2014-07-23 | GPU: Make use of RegisterSet. | Tony Wasserka | 1 | -26/+28 |
2014-07-23 | Renderer: Fix component order in bottom framebuffer. | Tony Wasserka | 2 | -5/+4 |
2014-07-23 | Renderer: Respect the active_fb GPU register. | Tony Wasserka | 1 | -2/+9 |
2014-07-23 | Renderer: Add a few TODOs. | Tony Wasserka | 1 | -3/+10 |
2014-07-22 | GPU debugger: Don't keep track of debugging data if no debugger views are active. | Tony Wasserka | 1 | -0/+6 |
2014-06-12 | GPU debugger: Const correctness and build fix. | Tony Wasserka | 1 | -3/+3 |
2014-06-12 | Preprocessor: #if's out OSX-specific GL changes on other platforms | archshift | 1 | -0/+3 |
2014-06-12 | Pica: Use some template magic to define register structures efficiently. | Tony Wasserka | 1 | -25/+102 |
2014-06-12 | Further refine GPU command list debugging. | Tony Wasserka | 2 | -0/+17 |
2014-06-12 | Refine command list debugging functionality and its qt interface. | Tony Wasserka | 2 | -8/+17 |
2014-06-12 | citra-qt: Add command list view. | Tony Wasserka | 1 | -2/+2 |
2014-06-12 | GPU debugger: Add functionality to inspect command lists. | Tony Wasserka | 1 | -1/+53 |
2014-06-12 | video core: added PICA definitions file. | Tony Wasserka | 3 | -0/+37 |
2014-06-12 | Rename LCD to GPU. | Tony Wasserka | 1 | -3/+3 |
2014-06-12 | Add initial graphics debugger interface. | Tony Wasserka | 3 | -3/+102 |
2014-05-20 | common_types: Changed BasicRect back to Rect, in the common namespace | archshift | 2 | -3/+3 |
2014-05-20 | Improved clarity and whitespace | archshift | 2 | -3/+4 |
2014-05-20 | CMakeLists: rename HEADS, improved comments | archshift | 1 | -2/+2 |
2014-05-19 | Indent fixes | archshift | 1 | -31/+31 |
2014-05-08 | Update FlipFramebuffer | Sethpaien | 1 | -7/+6 |
2014-05-01 | Fixed indents | archshift | 2 | -37/+35 |
2014-05-01 | Reverse debugging changes | archshift | 1 | -2/+0 |
2014-05-01 | Unintended change reversal | archshift | 1 | -36/+36 |
2014-05-01 | TGA dumps work, courtesy of @bunnei | archshift | 2 | -36/+38 |
2014-05-01 | OpenGL 3+ on OSX with GLFW | archshift | 1 | -0/+2 |
2014-04-29 | IT'S ALIVE! | archshift | 1 | -1/+6 |
2014-04-28 | Xcode complains that the class name is redundant. | archshift | 1 | -1/+1 |
2014-04-28 | Rect to BasicRect | archshift | 2 | -3/+3 |
2014-04-28 | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class | bunnei | 2 | -4/+1 |
2014-04-27 | fixed renderer to use correct framebuffer location | bunnei | 2 | -8/+7 |
2014-04-22 | fixed GL context acquire (applies to Qt GUI only) | bunnei | 1 | -0/+2 |
2014-04-18 | renamed hw_lcd module to just lcd | bunnei | 1 | -1/+1 |
2014-04-17 | fixed framebuffer color order | bunnei | 1 | -1/+1 |
2014-04-17 | removed hard-coded framebuffer addresses from renderer_opengl.cpp | bunnei | 1 | -2/+4 |
2014-04-11 | cleaned up some logging messages | bunnei | 1 | -1/+2 |
2014-04-10 | fixed a bunch of errors in CMakeLists | bunnei | 1 | -3/+3 |
2014-04-10 | updated CMakeLists | bunnei | 1 | -16/+2 |
2014-04-09 | fixed project includes to use new directory structure | bunnei | 9 | -38/+39 |
2014-04-09 | got rid of 'src' folders in each sub-project | bunnei | 7 | -0/+0 |
2014-04-09 | fixed license header in video_core | bunnei | 7 | -182/+23 |
2014-04-09 | - removed lots of unused code from gekko | bunnei | 3 | -367/+110 |
2014-04-07 | added support for renderering the external framebuffers | bunnei | 2 | -20/+147 |
2014-04-07 | added external framebuffer GL handles | bunnei | 1 | -2/+11 |
2014-04-06 | added initial renderer code | bunnei | 7 | -19/+534 |
2014-04-05 | added video_core project to solution | bunnei | 8 | -0/+567 |