From 75d6fe3669c5fcbb437247c2c115f401ebb5c30e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 21 Sep 2022 09:35:20 -0400 Subject: audio_manager: Remove redundant cast in ThreadFunc() We can just use a local here to get rid of a second cast. --- src/audio_core/audio_manager.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/audio_core') diff --git a/src/audio_core/audio_manager.cpp b/src/audio_core/audio_manager.cpp index d101e6163..e23af0ef5 100644 --- a/src/audio_core/audio_manager.cpp +++ b/src/audio_core/audio_manager.cpp @@ -58,19 +58,21 @@ void AudioManager::ThreadFunc() { running = true; while (running) { - auto timed_out{events.Wait(l, std::chrono::seconds(2))}; + const auto timed_out{events.Wait(l, std::chrono::seconds(2))}; if (events.CheckAudioEventSet(Event::Type::Max)) { break; } for (size_t i = 0; i < buffer_events.size(); i++) { - if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) { + const auto event_type = static_cast(i); + + if (events.CheckAudioEventSet(event_type) || timed_out) { if (buffer_events[i]) { buffer_events[i](); } } - events.SetAudioEvent(Event::Type(i), false); + events.SetAudioEvent(event_type, false); } } } -- cgit v1.2.3