From e9e1876e821b8bd1bb5c8254ec93e2cc479e16dd Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 20 Oct 2020 13:55:25 -0400 Subject: input_common: Add VibrationDevice and VibrationDeviceFactory A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration. --- src/input_common/settings.cpp | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'src/input_common/settings.cpp') diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp index b66c05856..557e7a9a0 100644 --- a/src/input_common/settings.cpp +++ b/src/input_common/settings.cpp @@ -14,13 +14,6 @@ const std::array mapping = {{ }}; } -namespace NativeMotion { -const std::array mapping = {{ - "motionleft", - "motionright", -}}; -} - namespace NativeAnalog { const std::array mapping = {{ "lstick", @@ -28,6 +21,20 @@ const std::array mapping = {{ }}; } +namespace NativeVibration { +const std::array mapping = {{ + "left_vibration_device", + "right_vibration_device", +}}; +} + +namespace NativeMotion { +const std::array mapping = {{ + "motionleft", + "motionright", +}}; +} + namespace NativeMouseButton { const std::array mapping = {{ "left", -- cgit v1.2.3