From 44518b225cfeeeaab182592e7751874c46d18b82 Mon Sep 17 00:00:00 2001 From: Behunin Date: Sat, 11 Feb 2023 09:28:07 -0700 Subject: gpu_thread: Use bounded queue --- src/video_core/gpu_thread.cpp | 3 ++- src/video_core/gpu_thread.h | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9c103c0d4..7cc5647e9 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -32,7 +32,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system, VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer(); while (!stop_token.stop_requested()) { - CommandDataContainer next = state.queue.PopWait(stop_token); + CommandDataContainer next; + state.queue.Pop(next, stop_token); if (stop_token.stop_requested()) { break; } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 90bcb5958..43940bd6d 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -10,8 +10,8 @@ #include #include +#include "common/bounded_threadsafe_queue.h" #include "common/polyfill_thread.h" -#include "common/threadsafe_queue.h" #include "video_core/framebuffer_config.h" namespace Tegra { @@ -97,7 +97,7 @@ struct CommandDataContainer { /// Struct used to synchronize the GPU thread struct SynchState final { - using CommandQueue = Common::MPSCQueue; + using CommandQueue = Common::MPSCQueue; std::mutex write_lock; CommandQueue queue; u64 last_fence{}; -- cgit v1.2.3