From cf137ea40b8770310773cf9d51ae5e47bdbddf9d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 18 Jun 2020 18:16:21 -0300 Subject: vk_rasterizer: Don't preserve contents on full screen clears There's no need to load contents from the CPU when a clear resets all the contents of the underlying memory. This is already implemented on OpenGL and the texture cache. --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 60 +++++++++++++++++++++--- src/video_core/renderer_vulkan/vk_rasterizer.h | 5 +- 2 files changed, 58 insertions(+), 7 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 184b2238a..a5fd68358 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -143,6 +143,49 @@ Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry } } +/// @brief Determine if an attachment to be updated has to preserve contents +/// @param is_clear True when a clear is being executed +/// @param regs 3D registers +/// @return True when the contents have to be preserved +bool HasToPreserveColorContents(bool is_clear, const Maxwell& regs) { + if (!is_clear) { + return true; + } + // First we have to make sure all clear masks are enabled. + if (!regs.clear_buffers.R || !regs.clear_buffers.G || !regs.clear_buffers.B || + !regs.clear_buffers.A) { + return true; + } + // If scissors are disabled, the whole screen is cleared + if (!regs.clear_flags.scissor) { + return false; + } + // Then we have to confirm scissor testing clears the whole image + const std::size_t index = regs.clear_buffers.RT; + const auto& scissor = regs.scissor_test[0]; + return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.rt[index].width || + scissor.max_y < regs.rt[index].height; +} + +/// @brief Determine if an attachment to be updated has to preserve contents +/// @param is_clear True when a clear is being executed +/// @param regs 3D registers +/// @return True when the contents have to be preserved +bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) { + // If we are not clearing, the contents have to be preserved + if (!is_clear) { + return true; + } + // For depth stencil clears we only have to confirm scissor test covers the whole image + if (!regs.clear_flags.scissor) { + return false; + } + // Make sure the clear cover the whole image + const auto& scissor = regs.scissor_test[0]; + return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.zeta_width || + scissor.max_y < regs.zeta_height; +} + } // Anonymous namespace class BufferBindings final { @@ -344,7 +387,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { buffer_cache.Unmap(); - const Texceptions texceptions = UpdateAttachments(); + const Texceptions texceptions = UpdateAttachments(false); SetupImageTransitions(texceptions, color_attachments, zeta_attachment); key.renderpass_params = GetRenderPassParams(texceptions); @@ -400,7 +443,7 @@ void RasterizerVulkan::Clear() { return; } - [[maybe_unused]] const auto texceptions = UpdateAttachments(); + [[maybe_unused]] const auto texceptions = UpdateAttachments(true); DEBUG_ASSERT(texceptions.none()); SetupImageTransitions(0, color_attachments, zeta_attachment); @@ -677,9 +720,12 @@ void RasterizerVulkan::FlushWork() { draw_counter = 0; } -RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() { +RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { MICROPROFILE_SCOPE(Vulkan_RenderTargets); - auto& dirty = system.GPU().Maxwell3D().dirty.flags; + auto& maxwell3d = system.GPU().Maxwell3D(); + auto& dirty = maxwell3d.dirty.flags; + auto& regs = maxwell3d.regs; + const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; dirty[VideoCommon::Dirty::RenderTargets] = false; @@ -688,7 +734,8 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() { Texceptions texceptions; for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) { if (update_rendertargets) { - color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, true); + const bool preserve_contents = HasToPreserveColorContents(is_clear, regs); + color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, preserve_contents); } if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) { texceptions[rt] = true; @@ -696,7 +743,8 @@ RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() { } if (update_rendertargets) { - zeta_attachment = texture_cache.GetDepthBufferSurface(true); + const bool preserve_contents = HasToPreserveDepthContents(is_clear, regs); + zeta_attachment = texture_cache.GetDepthBufferSurface(preserve_contents); } if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) { texceptions[ZETA_TEXCEPTION_INDEX] = true; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index c8c187606..83e00e7e9 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -159,7 +159,10 @@ private: void FlushWork(); - Texceptions UpdateAttachments(); + /// @brief Updates the currently bound attachments + /// @param is_clear True when the framebuffer is updated as a clear + /// @return Bitfield of attachments being used as sampled textures + Texceptions UpdateAttachments(bool is_clear); std::tuple ConfigureFramebuffers(VkRenderPass renderpass); -- cgit v1.2.3