From c1ba3e3d4a36d1572ddf3ff35a3fddf861e2e07d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 27 Mar 2019 13:27:56 -0400 Subject: gl_shader_manager: Remove unnecessary gl_shader_manager inclusion This isn't used at all in the OpenGL shader cache, so we can remove it's include here, meaning one less file needs to be recompiled if any changes ever occur within that header. core/memory.h is also not used within this file at all, so we can remove it as well. --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1f8eca6f0..f5d6ac1d5 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -6,13 +6,11 @@ #include "common/assert.h" #include "common/hash.h" #include "core/core.h" -#include "core/memory.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" -#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/utils.h" #include "video_core/shader/shader_ir.h" -- cgit v1.2.3