From fc4591fa4960d384ec39caa9a42f04f4bf4dd3c7 Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Mon, 5 Dec 2016 02:10:12 +0100 Subject: ASSERT that shader was linked successfully --- src/video_core/renderer_opengl/gl_shader_util.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 9a7a39b95..4da241d83 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -4,6 +4,7 @@ #include #include +#include "common/assert.h" #include "common/logging/log.h" #include "video_core/renderer_opengl/gl_shader_util.h" @@ -87,6 +88,7 @@ GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) { LOG_ERROR(Render_OpenGL, "Vertex shader:\n%s", vertex_shader); LOG_ERROR(Render_OpenGL, "Fragment shader:\n%s", fragment_shader); } + ASSERT_MSG(result == GL_TRUE, "Shader not linked"); glDeleteShader(vertex_shader_id); glDeleteShader(fragment_shader_id); -- cgit v1.2.3