// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/make_unique_for_overwrite.h" namespace Common { /** * ScratchBuffer class * This class creates a default initialized heap allocated buffer for cases such as intermediate * buffers being copied into entirely, where value initializing members during allocation or resize * is redundant. */ template class ScratchBuffer { public: ScratchBuffer() = default; explicit ScratchBuffer(size_t initial_capacity) : last_requested_size{initial_capacity}, capacity{initial_capacity}, buffer{Common::make_unique_for_overwrite(initial_capacity)} {} ~ScratchBuffer() = default; /// This will only grow the buffer's capacity if size is greater than the current capacity. void resize(size_t size) { if (size > capacity) { capacity = size; buffer = Common::make_unique_for_overwrite(capacity); } last_requested_size = size; } [[nodiscard]] T* data() noexcept { return buffer.get(); } [[nodiscard]] const T* data() const noexcept { return buffer.get(); } [[nodiscard]] T* begin() noexcept { return data(); } [[nodiscard]] const T* begin() const noexcept { return data(); } [[nodiscard]] T* end() noexcept { return data() + last_requested_size; } [[nodiscard]] const T* end() const noexcept { return data() + last_requested_size; } [[nodiscard]] T& operator[](size_t i) { return buffer[i]; } [[nodiscard]] size_t size() const noexcept { return last_requested_size; } private: size_t last_requested_size{}; size_t capacity{}; std::unique_ptr buffer{}; }; } // namespace Common