blob: e6aa17c5307995ca95195bb0ad1a330a19853be5 (
plain) (
tree)
|
|
#pragma once
#include <atomic>
struct DebugInfo {
static std::atomic_int totalSections;
static std::atomic_int renderSections;
static std::atomic_int readyRenderer;
static std::atomic_int gameThreadTime;
static std::atomic_int renderFaces;
};
|