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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:41:53 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:41:53 +0200 |
commit | eaf9912741b6b3d35aa5c33170b9f060ded9bc42 (patch) | |
tree | fdd656f47ad754d7d51494eab9f3da79fc84af45 | |
parent | Update glm to 0.9.9.0 (diff) | |
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-rw-r--r-- | src/AssetManager.cpp | 9 | ||||
-rw-r--r-- | src/AssetManager.hpp | 1 | ||||
-rw-r--r-- | src/TextureAtlas.hpp | 2 |
3 files changed, 8 insertions, 4 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp index 6d0f33f..aa796b8 100644 --- a/src/AssetManager.cpp +++ b/src/AssetManager.cpp @@ -151,7 +151,8 @@ void ParseAssetTexture(AssetTreeNode &node) { stbi_image_free(data); - node.data.swap(std::vector<unsigned char>()); + node.data.clear(); + node.data.shrink_to_fit(); } void ParseAssetBlockModel(AssetTreeNode &node) { @@ -284,7 +285,8 @@ void ParseAssetBlockModel(AssetTreeNode &node) { node.asset = std::make_unique<AssetBlockModel>(); dynamic_cast<AssetBlockModel*>(node.asset.get())->blockModel = model; - node.data.swap(std::vector<unsigned char>()); + node.data.clear(); + node.data.shrink_to_fit(); } void ParseAssetBlockState(AssetTreeNode &node) { @@ -333,7 +335,8 @@ void ParseAssetBlockState(AssetTreeNode &node) { AssetBlockState *asset = dynamic_cast<AssetBlockState*>(node.asset.get()); asset->blockState = blockState; - node.data.swap(std::vector<unsigned char>()); + node.data.clear(); + node.data.shrink_to_fit(); } void ParseBlockModels() { diff --git a/src/AssetManager.hpp b/src/AssetManager.hpp index 5d86d9c..3ecff25 100644 --- a/src/AssetManager.hpp +++ b/src/AssetManager.hpp @@ -4,6 +4,7 @@ #include <vector> #include <map> #include <functional> +#include <memory> #include <GL/glew.h> #include <glm/vec4.hpp> diff --git a/src/TextureAtlas.hpp b/src/TextureAtlas.hpp index 76a6c49..1e5c134 100644 --- a/src/TextureAtlas.hpp +++ b/src/TextureAtlas.hpp @@ -2,7 +2,7 @@ #include <vector> -#include <gl/glew.h> +#include <GL/glew.h> struct TextureData { std::vector<unsigned char> data; //expected format RGBA8888 |