diff options
author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-12 15:49:50 +0200 |
---|---|---|
committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-12 15:49:50 +0200 |
commit | e62817b8252974b8a98393275874ee303840bf13 (patch) | |
tree | 4565935f06e369f4a84410b0c098958e07a750c7 /depedencies/include/glm/detail/func_vector_relational.hpp | |
parent | 2017-05-10 (diff) | |
download | AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.gz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.bz2 AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.lz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.xz AltCraft-e62817b8252974b8a98393275874ee303840bf13.tar.zst AltCraft-e62817b8252974b8a98393275874ee303840bf13.zip |
Diffstat (limited to 'depedencies/include/glm/detail/func_vector_relational.hpp')
-rw-r--r-- | depedencies/include/glm/detail/func_vector_relational.hpp | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/depedencies/include/glm/detail/func_vector_relational.hpp b/depedencies/include/glm/detail/func_vector_relational.hpp new file mode 100644 index 0000000..ec0f68a --- /dev/null +++ b/depedencies/include/glm/detail/func_vector_relational.hpp @@ -0,0 +1,111 @@ +/// @ref core +/// @file glm/detail/func_vector_relational.hpp +/// +/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> +/// +/// @defgroup core_func_vector_relational Vector Relational Functions +/// @ingroup core +/// +/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to +/// operate on scalars and produce scalar Boolean results. For vector results, +/// use the following built-in functions. +/// +/// In all cases, the sizes of all the input and return vectors for any particular +/// call must match. + +#pragma once + +#include "precision.hpp" +#include "setup.hpp" + +namespace glm +{ + /// @addtogroup core_func_vector_relational + /// @{ + + /// Returns the component-wise comparison result of x < y. + /// + /// @tparam vecType Floating-point or integer vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns the component-wise comparison of result x <= y. + /// + /// @tparam vecType Floating-point or integer vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns the component-wise comparison of result x > y. + /// + /// @tparam vecType Floating-point or integer vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns the component-wise comparison of result x >= y. + /// + /// @tparam vecType Floating-point or integer vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns the component-wise comparison of result x == y. + /// + /// @tparam vecType Floating-point, integer or boolean vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns the component-wise comparison of result x != y. + /// + /// @tparam vecType Floating-point, integer or boolean vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <typename T, precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y); + + /// Returns true if any component of x is true. + /// + /// @tparam vecType Boolean vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL bool any(vecType<bool, P> const & v); + + /// Returns true if all components of x are true. + /// + /// @tparam vecType Boolean vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL bool all(vecType<bool, P> const & v); + + /// Returns the component-wise logical complement of x. + /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. + /// + /// @tparam vecType Boolean vector types. + /// + /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> + template <precision P, template <typename, precision> class vecType> + GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v); + + /// @} +}//namespace glm + +#include "func_vector_relational.inl" |