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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2021-12-25 07:42:52 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-25 07:42:52 +0100 |
commit | 40421159568518bb7573903d14a2c69c64dead95 (patch) | |
tree | 15c830dce151bf0b427123efd214173742887e8e /src/RendererWorld.hpp | |
parent | Merge pull request #70 from LaG1924/ftr/build-3 (diff) | |
parent | Fixed missing APIENTRY linux build (diff) | |
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Diffstat (limited to 'src/RendererWorld.hpp')
-rw-r--r-- | src/RendererWorld.hpp | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index 85cb736..e645b30 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -9,7 +9,6 @@ #include "RendererSection.hpp" #include "RendererEntity.hpp" -#include "RendererSky.hpp" #include "RendererSectionData.hpp" class Frustum; @@ -20,11 +19,11 @@ class EventListener; class RenderState; class RendererWorld { - struct SectionParsing { - SectionsData data; - RendererSectionData renderer; - bool parsing = false; - }; + struct SectionParsing { + SectionsData data; + RendererSectionData renderer; + bool parsing = false; + }; //General std::unique_ptr<EventListener> listener; @@ -33,28 +32,34 @@ class RendererWorld { std::vector<std::thread> workers; void WorkerFunction(size_t WorkerId); bool isRunning = true; - const static size_t parsingBufferSize = 64; - SectionParsing parsing[parsingBufferSize]; - std::queue<Vector> parseQueue; - bool parseQueueNeedRemoveUnnecessary = false; - void ParseQueueUpdate(); - void ParseQeueueRemoveUnnecessary(); + const static size_t parsingBufferSize = 64; + SectionParsing parsing[parsingBufferSize]; + std::queue<Vector> parseQueue; + bool parseQueueNeedRemoveUnnecessary = false; + void ParseQueueUpdate(); + void ParseQeueueRemoveUnnecessary(); //Blocks std::vector<Vector> renderList; std::map<Vector, RendererSection> sections; void UpdateAllSections(VectorF playerPos); - std::chrono::time_point<std::chrono::high_resolution_clock> globalTimeStart; + std::chrono::time_point<std::chrono::high_resolution_clock> globalTimeStart; + std::shared_ptr<Gal::Pipeline> sectionsPipeline; + std::shared_ptr<Gal::BufferBinding> sectionsBufferBinding; //Entities std::vector<RendererEntity> entities; + std::shared_ptr<Gal::Pipeline> entitiesPipeline; + std::shared_ptr<Gal::PipelineInstance> entitiesPipelineInstance; + std::shared_ptr<Gal::Buffer> entitiesPosBuffer, entitiesIndexBuffer; //Sky - Texture *skyTexture; - RendererSky rendererSky; + std::shared_ptr<Gal::Pipeline> skyPipeline; + std::shared_ptr<Gal::PipelineInstance> skyPipelineInstance; + std::shared_ptr<Gal::Buffer> skyBuffer; public: - RendererWorld(); - ~RendererWorld(); + RendererWorld(std::shared_ptr<Gal::Framebuffer> target); + ~RendererWorld(); - void Render(RenderState& renderState); - void PrepareRender(); + void Render(float screenRatio); + void PrepareRender(std::shared_ptr<Gal::Framebuffer> target); double MaxRenderingDistance; |