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-rw-r--r--external/include/glm/gtx/common.hpp76
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diff --git a/external/include/glm/gtx/common.hpp b/external/include/glm/gtx/common.hpp
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--- a/external/include/glm/gtx/common.hpp
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-/// @ref gtx_common
-/// @file glm/gtx/common.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_common GLM_GTX_common
-/// @ingroup gtx
-///
-/// Include <glm/gtx/common.hpp> to use the features of this extension.
-///
-/// @brief Provide functions to increase the compatibility with Cg and HLSL languages
-
-#pragma once
-
-// Dependencies:
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../gtc/vec1.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_common is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_common extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_common
- /// @{
-
- /// Returns true if x is a denormalized number
- /// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
- /// This format is less precise but can represent values closer to zero.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- ///
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
- template<typename genType>
- GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const& x);
-
- /// Similar to 'mod' but with a different rounding and integer support.
- /// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)'
- ///
- /// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a>
- /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> fmod(vec<L, T, Q> const& v);
-
- /// Returns whether vector components values are within an interval. A open interval excludes its endpoints, and is denoted with square brackets.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_relational
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, bool, Q> openBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max);
-
- /// Returns whether vector components values are within an interval. A closed interval includes its endpoints, and is denoted with square brackets.
- ///
- /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
- /// @tparam T Floating-point or integer scalar types
- /// @tparam Q Value from qualifier enum
- ///
- /// @see ext_vector_relational
- template <length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, bool, Q> closeBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max);
-
- /// @}
-}//namespace glm
-
-#include "common.inl"