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Diffstat (limited to 'external/include/glm/gtx/rotate_normalized_axis.hpp')
-rw-r--r-- | external/include/glm/gtx/rotate_normalized_axis.hpp | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/external/include/glm/gtx/rotate_normalized_axis.hpp b/external/include/glm/gtx/rotate_normalized_axis.hpp deleted file mode 100644 index 3ac482c..0000000 --- a/external/include/glm/gtx/rotate_normalized_axis.hpp +++ /dev/null @@ -1,68 +0,0 @@ -/// @ref gtx_rotate_normalized_axis -/// @file glm/gtx/rotate_normalized_axis.hpp -/// -/// @see core (dependence) -/// @see gtc_matrix_transform -/// @see gtc_quaternion -/// -/// @defgroup gtx_rotate_normalized_axis GLM_GTX_rotate_normalized_axis -/// @ingroup gtx -/// -/// Include <glm/gtx/rotate_normalized_axis.hpp> to use the features of this extension. -/// -/// Quaternions and matrices rotations around normalized axis. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/epsilon.hpp" -#include "../gtc/quaternion.hpp" - -#ifndef GLM_ENABLE_EXPERIMENTAL -# error "GLM: GLM_GTX_rotate_normalized_axis is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_rotate_normalized_axis - /// @{ - - /// Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. - /// - /// @param m Input matrix multiplied by this rotation matrix. - /// @param angle Rotation angle expressed in radians. - /// @param axis Rotation axis, must be normalized. - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommended), float or double. - /// - /// @see gtx_rotate_normalized_axis - /// @see - rotate(T angle, T x, T y, T z) - /// @see - rotate(mat<4, 4, T, Q> const& m, T angle, T x, T y, T z) - /// @see - rotate(T angle, vec<3, T, Q> const& v) - template<typename T, qualifier Q> - GLM_FUNC_DECL mat<4, 4, T, Q> rotateNormalizedAxis( - mat<4, 4, T, Q> const& m, - T const& angle, - vec<3, T, Q> const& axis); - - /// Rotates a quaternion from a vector of 3 components normalized axis and an angle. - /// - /// @param q Source orientation - /// @param angle Angle expressed in radians. - /// @param axis Normalized axis of the rotation, must be normalized. - /// - /// @see gtx_rotate_normalized_axis - template<typename T, qualifier Q> - GLM_FUNC_DECL tquat<T, Q> rotateNormalizedAxis( - tquat<T, Q> const& q, - T const& angle, - vec<3, T, Q> const& axis); - - /// @} -}//namespace glm - -#include "rotate_normalized_axis.inl" |