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Diffstat (limited to 'external/include/glm/mat4x4.hpp')
-rw-r--r-- | external/include/glm/mat4x4.hpp | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/external/include/glm/mat4x4.hpp b/external/include/glm/mat4x4.hpp deleted file mode 100644 index f3019f2..0000000 --- a/external/include/glm/mat4x4.hpp +++ /dev/null @@ -1,54 +0,0 @@ -/// @ref core -/// @file glm/mat4x4.hpp - -#include "detail/setup.hpp" - -#pragma once - -#include "detail/type_mat4x4.hpp" - -namespace glm -{ - /// 4 columns of 4 components matrix of low qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, lowp> lowp_mat4; - - /// 4 columns of 4 components matrix of medium qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, mediump> mediump_mat4; - - /// 4 columns of 4 components matrix of high qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, highp> highp_mat4; - - /// 4 columns of 4 components matrix of low qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, lowp> lowp_mat4x4; - - /// 4 columns of 4 components matrix of medium qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, mediump> mediump_mat4x4; - - /// 4 columns of 4 components matrix of high qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 4, float, highp> highp_mat4x4; - -}//namespace glm |