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Diffstat (limited to 'external/include/glm/matrix.hpp')
-rw-r--r-- | external/include/glm/matrix.hpp | 164 |
1 files changed, 0 insertions, 164 deletions
diff --git a/external/include/glm/matrix.hpp b/external/include/glm/matrix.hpp deleted file mode 100644 index 437e388..0000000 --- a/external/include/glm/matrix.hpp +++ /dev/null @@ -1,164 +0,0 @@ -/// @ref core -/// @file glm/matrix.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -/// -/// @defgroup core_func_matrix Matrix functions -/// @ingroup core -/// -/// Include <glm/matrix.hpp> to use these core features. -/// -/// For each of the following built-in matrix functions, there is both a -/// single-qualifier floating point version, where all arguments and return values -/// are single qualifier, and a double-qualifier floating version, where all -/// arguments and return values are double qualifier. Only the single-qualifier -/// floating point version is shown. - -#pragma once - -// Dependencies -#include "detail/qualifier.hpp" -#include "detail/setup.hpp" -#include "detail/type_mat.hpp" -#include "vec2.hpp" -#include "vec3.hpp" -#include "vec4.hpp" -#include "mat2x2.hpp" -#include "mat2x3.hpp" -#include "mat2x4.hpp" -#include "mat3x2.hpp" -#include "mat3x3.hpp" -#include "mat3x4.hpp" -#include "mat4x2.hpp" -#include "mat4x3.hpp" -#include "mat4x4.hpp" - -namespace glm { - namespace detail - { - template<typename T, qualifier Q> - struct outerProduct_trait<2, 2, T, Q> - { - typedef mat<2, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<2, 3, T, Q> - { - typedef mat<3, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<2, 4, T, Q> - { - typedef mat<4, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 2, T, Q> - { - typedef mat<2, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 3, T, Q> - { - typedef mat<3, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 4, T, Q> - { - typedef mat<4, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 2, T, Q> - { - typedef mat<2, 4, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 3, T, Q> - { - typedef mat<3, 4, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 4, T, Q> - { - typedef mat<4, 4, T, Q> type; - }; - - }//namespace detail - - /// @addtogroup core_func_matrix - /// @{ - - /// Multiply matrix x by matrix y component-wise, i.e., - /// result[i][j] is the scalar product of x[i][j] and y[i][j]. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point or signed integer scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y); - - /// Treats the first parameter c as a column vector - /// and the second parameter r as a row vector - /// and does a linear algebraic matrix multiply c * r. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point or signed integer scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL typename detail::outerProduct_trait<C, R, T, Q>::type outerProduct(vec<C, T, Q> const& c, vec<R, T, Q> const& r); - - /// Returns the transposed matrix of x - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point or signed integer scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& x); - - /// Return the determinant of a squared matrix. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point or signed integer scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL T determinant(mat<C, R, T, Q> const& m); - - /// Return the inverse of a squared matrix. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point or signed integer scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m); - - /// @} -}//namespace glm - -#include "detail/func_matrix.inl" |