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path:
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src
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RendererSectionData.cpp
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Author
Age
Files
Lines
*
Embed UV to vertex data
LaG1924
2021-06-28
1
-6
/
+23
*
More compact faces vertecies format
LaG1924
2021-06-28
1
-3
/
+1
*
Moved block face model matrix transformation to CPU
LaG1924
2021-06-27
1
-2
/
+8
*
Integrated Optick profiler
LaG1924
2019-04-30
1
-2
/
+3
*
More advanced textures animation support
LaG1924
2019-01-27
1
-0
/
+1
*
Fixed rendering errors
LaG1924
2018-08-21
1
-1
/
+3
*
More correct block rotating
LaG1924
2018-08-21
1
-71
/
+44
*
More correct face culling for rotated blocks
LaG1924
2018-08-20
1
-93
/
+27
*
Correct face culling for rotated blocks
LaG1924
2018-08-11
1
-7
/
+53
*
Support rotation in BlockStates
LaG1924
2018-08-10
1
-15
/
+14
*
Moved ParsedFace and FaceDirection out of BlockModel
LaG1924
2018-08-09
1
-26
/
+25
*
Separate lighting for each block face
LaG1924
2018-08-05
1
-38
/
+79
*
Refactored AssetManager
LaG1924
2018-08-05
1
-1
/
+1
*
Removed previous implementation of texture atlas
LaG1924
2018-08-05
1
-2
/
+1
*
Replaced usage of old texture atlas
LaG1924
2018-08-05
1
-0
/
+2
*
Replaced fallback model to diamond block model
LaG1924
2018-03-30
1
-19
/
+1
*
Minor Section optimizations
LaG1924
2018-03-28
1
-2
/
+2
*
Moved model parsing to startup stage and implemented model rotation
LaG1924
2018-03-28
1
-132
/
+37
*
Improved RendererSectionData parsing data locality
LaG1924
2018-03-16
1
-41
/
+99
*
Optimized light parsing
LaG1924
2018-03-13
1
-2
/
+12
*
Implemented basic lighting
LaG1924
2018-03-13
1
-2
/
+2
*
Some parsing optimizations
LaG1924
2018-03-08
1
-5
/
+8
*
Minor RendererSectionData parsing memory optimization
LaG1924
2018-03-08
1
-155
/
+170
*
Section parser now in a separate file
LaG1924
2018-01-13
1
-0
/
+300