/** \mainpage FTPClient library
*
* MIT license
* written by Daniel Plasa:
* 1. split into a plain FTP and a FTPS class to save code space in case only FTP is needed.
* 2. Supply two ways of getting/putting files:
* a) blocking, returns only after transfer complete (or error)
* b) non-blocking, returns immedeate. call check() for status of process
*
* When using non-blocking mode, be sure to call update() frequently, e.g. in loop().
*/
#ifndef FTP_CLIENT_H
#define FTP_CLIENT_H
/*******************************************************************************
** **
** DEFINITIONS FOR FTP SERVER/CLIENT **
** **
*******************************************************************************/
#include <FS.h>
#include "FTPCommon.h"
class FTPClient : public FTPCommon
{
public:
struct ServerInfo
{
ServerInfo(const String &_l, const String &_pw, const String &_sn, uint16_t _p = 21, bool v = false) : login(_l), password(_pw), servername(_sn), port(_p), validateCA(v) {}
ServerInfo() = default;
String login;
String password;
String servername;
uint16_t port;
bool authTLS = false;
bool validateCA = false;
};
typedef enum
{
OK,
PROGRESS,
ERROR,
} TransferResult;
typedef struct
{
TransferResult result;
uint16_t code;
String desc;
} Status;
typedef enum
{
FTP_PUT = 1 | 0x80,
FTP_GET = 2 | 0x80,
FTP_PUT_NONBLOCKING = FTP_PUT & 0x7f,
FTP_GET_NONBLOCKING = FTP_GET & 0x7f,
} TransferType;
// contruct an instance of the FTP Client using a
// given FS object, e.g. SPIFFS or LittleFS
FTPClient(FS &_FSImplementation);
// initialize FTP Client with the ftp server's credentials
void begin(const ServerInfo &server);
// transfer a file (nonblocking via handleFTP() )
const Status &transfer(const String &localFileName, const String &remoteFileName, TransferType direction = FTP_GET);
// check status
const Status &check();
// call freqently (e.g. in loop()), when using non-blocking mode
void handleFTP();
protected:
typedef enum
{
cConnect = 0,
cGreet,
cUser,
cPassword,
cPassive,
cData,
cTransfer,
cFinish,
cQuit,
cIdle,
cTimeout,
cError
} internalState;
internalState ftpState = cIdle;
Status _serverStatus;
uint32_t waitUntil = 0;
const ServerInfo *_server = nullptr;
String _remoteFileName;
TransferType _direction;
int8_t controlConnect(); // connects to ServerInfo, returns -1: no connection possible, +1: connection established
bool waitFor(const uint16_t respCode, const __FlashStringHelper *errorString = nullptr, uint16_t timeOut = 10000);
};
// basically just the same as FTPClient but has a different connect() method to account for SSL/TLS
// connection stuff
/*
class FTPSClient : public FTPClient
{
public:
FTPSClient() = default;
private:
virtual bool connect();
};
*/
#endif // FTP_CLIENT_H