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|
/*++ BUILD Version: 0004 // Increment this if a change has global effects
Copyright (c) 1989-1993 Microsoft Corporation
Module Name:
ntimage.h
Abstract:
This is the include file that describes all image structures.
Author:
Mike O'Leary (mikeol) 21-Mar-1991
Revision History:
--*/
#ifndef _NTIMAGE_
#define _NTIMAGE_
//
// Define the linker version number. This is temporary to aid
// in debugging with people trying to load images built with
// an older linker. This is not required in the final product.
//
#define IMAGE_MAJOR_LINKER_VERSION 2
// begin_winnt
//
// Image Format
//
#include "pshpack4.h" // 4 byte packing is the default
#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
#define IMAGE_OS2_SIGNATURE 0x454E // NE
#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
#define IMAGE_VXD_SIGNATURE 0x454C // LE
#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
#include "pshpack2.h" // 16 bit headers are 2 byte packed
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
USHORT e_magic; // Magic number
USHORT e_cblp; // Bytes on last page of file
USHORT e_cp; // Pages in file
USHORT e_crlc; // Relocations
USHORT e_cparhdr; // Size of header in paragraphs
USHORT e_minalloc; // Minimum extra paragraphs needed
USHORT e_maxalloc; // Maximum extra paragraphs needed
USHORT e_ss; // Initial (relative) SS value
USHORT e_sp; // Initial SP value
USHORT e_csum; // Checksum
USHORT e_ip; // Initial IP value
USHORT e_cs; // Initial (relative) CS value
USHORT e_lfarlc; // File address of relocation table
USHORT e_ovno; // Overlay number
USHORT e_res[4]; // Reserved words
USHORT e_oemid; // OEM identifier (for e_oeminfo)
USHORT e_oeminfo; // OEM information; e_oemid specific
USHORT e_res2[10]; // Reserved words
LONG e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
USHORT ne_magic; // Magic number
CHAR ne_ver; // Version number
CHAR ne_rev; // Revision number
USHORT ne_enttab; // Offset of Entry Table
USHORT ne_cbenttab; // Number of bytes in Entry Table
LONG ne_crc; // Checksum of whole file
USHORT ne_flags; // Flag word
USHORT ne_autodata; // Automatic data segment number
USHORT ne_heap; // Initial heap allocation
USHORT ne_stack; // Initial stack allocation
LONG ne_csip; // Initial CS:IP setting
LONG ne_sssp; // Initial SS:SP setting
USHORT ne_cseg; // Count of file segments
USHORT ne_cmod; // Entries in Module Reference Table
USHORT ne_cbnrestab; // Size of non-resident name table
USHORT ne_segtab; // Offset of Segment Table
USHORT ne_rsrctab; // Offset of Resource Table
USHORT ne_restab; // Offset of resident name table
USHORT ne_modtab; // Offset of Module Reference Table
USHORT ne_imptab; // Offset of Imported Names Table
LONG ne_nrestab; // Offset of Non-resident Names Table
USHORT ne_cmovent; // Count of movable entries
USHORT ne_align; // Segment alignment shift count
USHORT ne_cres; // Count of resource segments
UCHAR ne_exetyp; // Target Operating system
UCHAR ne_flagsothers; // Other .EXE flags
USHORT ne_pretthunks; // offset to return thunks
USHORT ne_psegrefbytes; // offset to segment ref. bytes
USHORT ne_swaparea; // Minimum code swap area size
USHORT ne_expver; // Expected Windows version number
} IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
typedef struct _IMAGE_VXD_HEADER { // Windows VXD header
USHORT e32_magic; // Magic number
UCHAR e32_border; // The byte ordering for the VXD
UCHAR e32_worder; // The word ordering for the VXD
ULONG e32_level; // The EXE format level for now = 0
USHORT e32_cpu; // The CPU type
USHORT e32_os; // The OS type
ULONG e32_ver; // Module version
ULONG e32_mflags; // Module flags
ULONG e32_mpages; // Module # pages
ULONG e32_startobj; // Object # for instruction pointer
ULONG e32_eip; // Extended instruction pointer
ULONG e32_stackobj; // Object # for stack pointer
ULONG e32_esp; // Extended stack pointer
ULONG e32_pagesize; // VXD page size
ULONG e32_lastpagesize; // Last page size in VXD
ULONG e32_fixupsize; // Fixup section size
ULONG e32_fixupsum; // Fixup section checksum
ULONG e32_ldrsize; // Loader section size
ULONG e32_ldrsum; // Loader section checksum
ULONG e32_objtab; // Object table offset
ULONG e32_objcnt; // Number of objects in module
ULONG e32_objmap; // Object page map offset
ULONG e32_itermap; // Object iterated data map offset
ULONG e32_rsrctab; // Offset of Resource Table
ULONG e32_rsrccnt; // Number of resource entries
ULONG e32_restab; // Offset of resident name table
ULONG e32_enttab; // Offset of Entry Table
ULONG e32_dirtab; // Offset of Module Directive Table
ULONG e32_dircnt; // Number of module directives
ULONG e32_fpagetab; // Offset of Fixup Page Table
ULONG e32_frectab; // Offset of Fixup Record Table
ULONG e32_impmod; // Offset of Import Module Name Table
ULONG e32_impmodcnt; // Number of entries in Import Module Name Table
ULONG e32_impproc; // Offset of Import Procedure Name Table
ULONG e32_pagesum; // Offset of Per-Page Checksum Table
ULONG e32_datapage; // Offset of Enumerated Data Pages
ULONG e32_preload; // Number of preload pages
ULONG e32_nrestab; // Offset of Non-resident Names Table
ULONG e32_cbnrestab; // Size of Non-resident Name Table
ULONG e32_nressum; // Non-resident Name Table Checksum
ULONG e32_autodata; // Object # for automatic data object
ULONG e32_debuginfo; // Offset of the debugging information
ULONG e32_debuglen; // The length of the debugging info. in bytes
ULONG e32_instpreload; // Number of instance pages in preload section of VXD file
ULONG e32_instdemand; // Number of instance pages in demand load section of VXD file
ULONG e32_heapsize; // Size of heap - for 16-bit apps
UCHAR e32_res3[12]; // Reserved words
ULONG e32_winresoff;
ULONG e32_winreslen;
USHORT e32_devid; // Device ID for VxD
USHORT e32_ddkver; // DDK version for VxD
} IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;
#include "poppack.h" // Back to 4 byte packing
//
// File header format.
//
typedef struct _IMAGE_FILE_HEADER {
USHORT Machine;
USHORT NumberOfSections;
ULONG TimeDateStamp;
ULONG PointerToSymbolTable;
ULONG NumberOfSymbols;
USHORT SizeOfOptionalHeader;
USHORT Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000 0x168 // MIPS little-endian
#define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY {
ULONG VirtualAddress;
ULONG Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER {
//
// Standard fields.
//
USHORT Magic;
UCHAR MajorLinkerVersion;
UCHAR MinorLinkerVersion;
ULONG SizeOfCode;
ULONG SizeOfInitializedData;
ULONG SizeOfUninitializedData;
ULONG AddressOfEntryPoint;
ULONG BaseOfCode;
ULONG BaseOfData;
//
// NT additional fields.
//
ULONG ImageBase;
ULONG SectionAlignment;
ULONG FileAlignment;
USHORT MajorOperatingSystemVersion;
USHORT MinorOperatingSystemVersion;
USHORT MajorImageVersion;
USHORT MinorImageVersion;
USHORT MajorSubsystemVersion;
USHORT MinorSubsystemVersion;
ULONG Win32VersionValue;
ULONG SizeOfImage;
ULONG SizeOfHeaders;
ULONG CheckSum;
USHORT Subsystem;
USHORT DllCharacteristics;
ULONG SizeOfStackReserve;
ULONG SizeOfStackCommit;
ULONG SizeOfHeapReserve;
ULONG SizeOfHeapCommit;
ULONG LoaderFlags;
ULONG NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER;
typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
USHORT Magic;
UCHAR MajorLinkerVersion;
UCHAR MinorLinkerVersion;
ULONG SizeOfCode;
ULONG SizeOfInitializedData;
ULONG SizeOfUninitializedData;
ULONG AddressOfEntryPoint;
ULONG BaseOfCode;
ULONG BaseOfData;
ULONG BaseOfBss;
ULONG GprMask;
ULONG CprMask[4];
ULONG GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER 224
#define IMAGE_NT_OPTIONAL_HDR_MAGIC 0x10b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
typedef struct _IMAGE_NT_HEADERS {
ULONG Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER OptionalHeader;
} IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS;
typedef struct _IMAGE_ROM_HEADERS {
IMAGE_FILE_HEADER FileHeader;
IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
((ULONG)ntheader + \
FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \
((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \
))
// Subsystem Values
#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image run in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_RESERVED8 8 // image run in the 8 subsystem.
// end_winnt
#define IMAGE_DLLCHARACTERISTICS_X86_THUNK 0x0001 // Image is a Wx86 Thunk DLL
// begin_winnt
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
#define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP)
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER {
UCHAR Name[IMAGE_SIZEOF_SHORT_NAME];
union {
ULONG PhysicalAddress;
ULONG VirtualSize;
} Misc;
ULONG VirtualAddress;
ULONG SizeOfRawData;
ULONG PointerToRawData;
ULONG PointerToRelocations;
ULONG PointerToLinenumbers;
USHORT NumberOfRelocations;
USHORT NumberOfLinenumbers;
ULONG Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
//
// Section characteristics.
//
// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
// 0x00002000 // Reserved.
// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
#define IMAGE_SCN_MEM_FARDATA 0x00008000
// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
#define IMAGE_SCN_MEM_16BIT 0x00020000
#define IMAGE_SCN_MEM_LOCKED 0x00040000
#define IMAGE_SCN_MEM_PRELOAD 0x00080000
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
// Unused 0x00800000
#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX 0x00000001 // Tls index is scaled
#include "pshpack2.h" // Symbols, relocs, and linenumbers are 2 byte packed
//
// Symbol format.
//
typedef struct _IMAGE_SYMBOL {
union {
UCHAR ShortName[8];
struct {
ULONG Short; // if 0, use LongName
ULONG Long; // offset into string table
} Name;
PUCHAR LongName[2];
} N;
ULONG Value;
SHORT SectionNumber;
USHORT Type;
UCHAR StorageClass;
UCHAR NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;
#define IMAGE_SIZEOF_SYMBOL 18
//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//
#define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item.
//
// Type (fundamental) values.
//
#define IMAGE_SYM_TYPE_NULL 0x0000 // no type.
#define IMAGE_SYM_TYPE_VOID 0x0001 //
#define IMAGE_SYM_TYPE_CHAR 0x0002 // type character.
#define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer.
#define IMAGE_SYM_TYPE_INT 0x0004 //
#define IMAGE_SYM_TYPE_LONG 0x0005 //
#define IMAGE_SYM_TYPE_FLOAT 0x0006 //
#define IMAGE_SYM_TYPE_DOUBLE 0x0007 //
#define IMAGE_SYM_TYPE_STRUCT 0x0008 //
#define IMAGE_SYM_TYPE_UNION 0x0009 //
#define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration.
#define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration.
#define IMAGE_SYM_TYPE_UCHAR 0x000C //
#define IMAGE_SYM_TYPE_USHORT 0x000D //
#define IMAGE_SYM_TYPE_UINT 0x000E //
#define IMAGE_SYM_TYPE_ULONG 0x000F //
#define IMAGE_SYM_TYPE_PCODE 0x8000 //
//
// Type (derived) values.
//
#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION (UCHAR)-1
#define IMAGE_SYM_CLASS_NULL 0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC 0x0001
#define IMAGE_SYM_CLASS_EXTERNAL 0x0002
#define IMAGE_SYM_CLASS_STATIC 0x0003
#define IMAGE_SYM_CLASS_REGISTER 0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005
#define IMAGE_SYM_CLASS_LABEL 0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008
#define IMAGE_SYM_CLASS_ARGUMENT 0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B
#define IMAGE_SYM_CLASS_UNION_TAG 0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG 0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD 0x0012
#define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 //
#define IMAGE_SYM_CLASS_BLOCK 0x0064
#define IMAGE_SYM_CLASS_FUNCTION 0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066
#define IMAGE_SYM_CLASS_FILE 0x0067
// new
#define IMAGE_SYM_CLASS_SECTION 0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069
// type packing constants
#define N_BTMASK 0x000F
#define N_TMASK 0x0030
#define N_TMASK1 0x00C0
#define N_TMASK2 0x00F0
#define N_BTSHFT 4
#define N_TSHIFT 2
// MACROS
// Basic Type of x
#define BTYPE(x) ((x) & N_BTMASK)
// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif
// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif
// Is x an array?
#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif
// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif
#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif
//
// Auxiliary entry format.
//
typedef union _IMAGE_AUX_SYMBOL {
struct {
ULONG TagIndex; // struct, union, or enum tag index
union {
struct {
USHORT Linenumber; // declaration line number
USHORT Size; // size of struct, union, or enum
} LnSz;
ULONG TotalSize;
} Misc;
union {
struct { // if ISFCN, tag, or .bb
ULONG PointerToLinenumber;
ULONG PointerToNextFunction;
} Function;
struct { // if ISARY, up to 4 dimen.
USHORT Dimension[4];
} Array;
} FcnAry;
USHORT TvIndex; // tv index
} Sym;
struct {
UCHAR Name[IMAGE_SIZEOF_SYMBOL];
} File;
struct {
ULONG Length; // section length
USHORT NumberOfRelocations; // number of relocation entries
USHORT NumberOfLinenumbers; // number of line numbers
ULONG CheckSum; // checksum for communal
SHORT Number; // section number to associate with
UCHAR Selection; // communal selection type
} Section;
} IMAGE_AUX_SYMBOL;
typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;
#define IMAGE_SIZEOF_AUX_SYMBOL 18
//
// Communal selection types.
//
#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
#define IMAGE_COMDAT_SELECT_ANY 2
#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
#define IMAGE_COMDAT_SELECT_LARGEST 6
#define IMAGE_COMDAT_SELECT_NEWEST 7
#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
//
// Relocation format.
//
typedef struct _IMAGE_RELOCATION {
union {
ULONG VirtualAddress;
ULONG RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
};
ULONG SymbolTableIndex;
USHORT Type;
} IMAGE_RELOCATION;
typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;
#define IMAGE_SIZEOF_RELOCATION 10
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 0x000A
#define IMAGE_REL_I386_SECREL 0x000B
#define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address
//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF 0x0001
#define IMAGE_REL_MIPS_REFWORD 0x0002
#define IMAGE_REL_MIPS_JMPADDR 0x0003
#define IMAGE_REL_MIPS_REFHI 0x0004
#define IMAGE_REL_MIPS_REFLO 0x0005
#define IMAGE_REL_MIPS_GPREL 0x0006
#define IMAGE_REL_MIPS_LITERAL 0x0007
#define IMAGE_REL_MIPS_SECTION 0x000A
#define IMAGE_REL_MIPS_SECREL 0x000B
#define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_REFWORDNB 0x0022
#define IMAGE_REL_MIPS_PAIR 0x0025
//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE 0x0000
#define IMAGE_REL_ALPHA_REFLONG 0x0001
#define IMAGE_REL_ALPHA_REFQUAD 0x0002
#define IMAGE_REL_ALPHA_GPREL32 0x0003
#define IMAGE_REL_ALPHA_LITERAL 0x0004
#define IMAGE_REL_ALPHA_LITUSE 0x0005
#define IMAGE_REL_ALPHA_GPDISP 0x0006
#define IMAGE_REL_ALPHA_BRADDR 0x0007
#define IMAGE_REL_ALPHA_HINT 0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009
#define IMAGE_REL_ALPHA_REFHI 0x000A
#define IMAGE_REL_ALPHA_REFLO 0x000B
#define IMAGE_REL_ALPHA_PAIR 0x000C
#define IMAGE_REL_ALPHA_MATCH 0x000D
#define IMAGE_REL_ALPHA_SECTION 0x000E
#define IMAGE_REL_ALPHA_SECREL 0x000F
#define IMAGE_REL_ALPHA_REFLONGNB 0x0010
#define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference
//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI 0x0010
#define IMAGE_REL_PPC_REFLO 0x0011
#define IMAGE_REL_PPC_PAIR 0x0012
#define IMAGE_REL_PPC_SECRELLO 0x0013 // Low 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_SECRELHI 0x0014 // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
// Flag bits in IMAGE_RELOCATION.TYPE
#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
//
// Line number format.
//
typedef struct _IMAGE_LINENUMBER {
union {
ULONG SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
ULONG VirtualAddress; // Virtual address of line number.
} Type;
USHORT Linenumber; // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;
#define IMAGE_SIZEOF_LINENUMBER 6
#include "poppack.h" // Back to 4 byte packing
//
// Based relocation format.
//
typedef struct _IMAGE_BASE_RELOCATION {
ULONG VirtualAddress;
ULONG SizeOfBlock;
// USHORT TypeOffset[1];
} IMAGE_BASE_RELOCATION;
typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;
#define IMAGE_SIZEOF_BASE_RELOCATION 8
//
// Based relocation types.
//
#define IMAGE_REL_BASED_ABSOLUTE 0
#define IMAGE_REL_BASED_HIGH 1
#define IMAGE_REL_BASED_LOW 2
#define IMAGE_REL_BASED_HIGHLOW 3
#define IMAGE_REL_BASED_HIGHADJ 4
#define IMAGE_REL_BASED_MIPS_JMPADDR 5
#define IMAGE_REL_BASED_SECTION 6
#define IMAGE_REL_BASED_REL32 7
//
// Archive format.
//
#define IMAGE_ARCHIVE_START_SIZE 8
#define IMAGE_ARCHIVE_START "!<arch>\n"
#define IMAGE_ARCHIVE_END "`\n"
#define IMAGE_ARCHIVE_PAD "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
UCHAR Name[16]; // File member name - `/' terminated.
UCHAR Date[12]; // File member date - decimal.
UCHAR UserID[6]; // File member user id - decimal.
UCHAR GroupID[6]; // File member group id - decimal.
UCHAR Mode[8]; // File member mode - octal.
UCHAR Size[10]; // File member size - decimal.
UCHAR EndHeader[2]; // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
//
// DLL support.
//
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY {
ULONG Characteristics;
ULONG TimeDateStamp;
USHORT MajorVersion;
USHORT MinorVersion;
ULONG Name;
ULONG Base;
ULONG NumberOfFunctions;
ULONG NumberOfNames;
PULONG *AddressOfFunctions;
PULONG *AddressOfNames;
PUSHORT *AddressOfNameOrdinals;
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME {
USHORT Hint;
UCHAR Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA {
union {
PUCHAR ForwarderString;
PULONG Function;
ULONG Ordinal;
PIMAGE_IMPORT_BY_NAME AddressOfData;
} u1;
} IMAGE_THUNK_DATA;
typedef IMAGE_THUNK_DATA * PIMAGE_THUNK_DATA;
#define IMAGE_ORDINAL_FLAG 0x80000000
#define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0)
#define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff)
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
ULONG Characteristics; // 0 for terminating null import descriptor
PIMAGE_THUNK_DATA OriginalFirstThunk; // RVA to original unbound IAT
};
ULONG TimeDateStamp; // 0 if not bound,
// -1 if bound, and real date\time stamp
// in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
// O.W. date/time stamp of DLL bound to (Old BIND)
ULONG ForwarderChain; // -1 if no forwarders
ULONG Name;
PIMAGE_THUNK_DATA FirstThunk; // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;
//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//
typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
ULONG TimeDateStamp;
USHORT OffsetModuleName;
USHORT NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_BOUND_FORWARDER_REF {
ULONG TimeDateStamp;
USHORT OffsetModuleName;
USHORT Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;
//
// Thread Local Storage
//
typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
PVOID DllHandle,
ULONG Reason,
PVOID Reserved
);
typedef struct _IMAGE_TLS_DIRECTORY {
ULONG StartAddressOfRawData;
ULONG EndAddressOfRawData;
PULONG AddressOfIndex;
PIMAGE_TLS_CALLBACK *AddressOfCallBacks;
ULONG SizeOfZeroFill;
ULONG Characteristics;
} IMAGE_TLS_DIRECTORY, *PIMAGE_TLS_DIRECTORY;
//
// Resource Format.
//
//
// Resource directory consists of two counts, following by a variable length
// array of directory entries. The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings. The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name. These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY {
ULONG Characteristics;
ULONG TimeDateStamp;
USHORT MajorVersion;
USHORT MinorVersion;
USHORT NumberOfNamedEntries;
USHORT NumberOfIdEntries;
// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
union {
struct {
ULONG NameOffset:31;
ULONG NameIsString:1;
};
ULONG Name;
USHORT Id;
};
union {
ULONG OffsetToData;
struct {
ULONG OffsetToDirectory:31;
ULONG DataIsDirectory:1;
};
};
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object. This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
USHORT Length;
CHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
USHORT Length;
WCHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
ULONG OffsetToData;
ULONG Size;
ULONG CodePage;
ULONG Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
//
// Load Configuration Directory Entry
//
typedef struct _IMAGE_LOAD_CONFIG_DIRECTORY {
ULONG Characteristics;
ULONG TimeDateStamp;
USHORT MajorVersion;
USHORT MinorVersion;
ULONG GlobalFlagsClear;
ULONG GlobalFlagsSet;
ULONG CriticalSectionDefaultTimeout;
ULONG DeCommitFreeBlockThreshold;
ULONG DeCommitTotalFreeThreshold;
PVOID LockPrefixTable;
ULONG MaximumAllocationSize;
ULONG VirtualMemoryThreshold;
ULONG ProcessHeapFlags;
ULONG ProcessAffinityMask;
ULONG Reserved[ 3 ];
} IMAGE_LOAD_CONFIG_DIRECTORY, *PIMAGE_LOAD_CONFIG_DIRECTORY;
//
// Function table entry format for MIPS/ALPHA images. Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates ones in ntmips.h and ntalpha.h for use
// by portable image file mungers.
//
typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY {
ULONG BeginAddress;
ULONG EndAddress;
PVOID ExceptionHandler;
PVOID HandlerData;
ULONG PrologEndAddress;
} IMAGE_RUNTIME_FUNCTION_ENTRY, *PIMAGE_RUNTIME_FUNCTION_ENTRY;
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY {
ULONG Characteristics;
ULONG TimeDateStamp;
USHORT MajorVersion;
USHORT MinorVersion;
ULONG Type;
ULONG SizeOfData;
ULONG AddressOfRawData;
ULONG PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
// end_winnt
// IMAGE_DEBUG_TYPE values > 0x7FFFFFFF are reserved for Lego
// begin_winnt
typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
ULONG NumberOfSymbols;
ULONG LvaToFirstSymbol;
ULONG NumberOfLinenumbers;
ULONG LvaToFirstLinenumber;
ULONG RvaToFirstByteOfCode;
ULONG RvaToLastByteOfCode;
ULONG RvaToFirstByteOfData;
ULONG RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
#define FRAME_FPO 0
#define FRAME_TRAP 1
#define FRAME_TSS 2
#define FRAME_NONFPO 3
typedef struct _FPO_DATA {
ULONG ulOffStart; // offset 1st byte of function code
ULONG cbProcSize; // # bytes in function
ULONG cdwLocals; // # bytes in locals/4
USHORT cdwParams; // # bytes in params/4
USHORT cbProlog : 8; // # bytes in prolog
USHORT cbRegs : 3; // # regs saved
USHORT fHasSEH : 1; // TRUE if SEH in func
USHORT fUseBP : 1; // TRUE if EBP has been allocated
USHORT reserved : 1; // reserved for future use
USHORT cbFrame : 2; // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16
#define IMAGE_DEBUG_MISC_EXENAME 1
typedef struct _IMAGE_DEBUG_MISC {
ULONG DataType; // type of misc data, see defines
ULONG Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
UCHAR Reserved[ 3 ];
UCHAR Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Function table extracted from MIPS/ALPHA images. Does not contain
// information needed only for runtime support. Just those fields for
// each entry needed by a debugger.
//
typedef struct _IMAGE_FUNCTION_ENTRY {
ULONG StartingAddress;
ULONG EndingAddress;
ULONG EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
USHORT Signature;
USHORT Flags;
USHORT Machine;
USHORT Characteristics;
ULONG TimeDateStamp;
ULONG CheckSum;
ULONG ImageBase;
ULONG SizeOfImage;
ULONG NumberOfSections;
ULONG ExportedNamesSize;
ULONG DebugDirectorySize;
ULONG SectionAlignment;
ULONG Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
// old checksum didn't match.
#include "poppack.h" // Return to the default
//
// End Image Format
//
// end_winnt
#endif // _NTIMAGE_
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