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# Microsoft Developer Studio Project File - Name="artchecker" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 60000
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=artchecker - Win32 Tools Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "artchecker.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "artchecker.mak" CFG="artchecker - Win32 Tools Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "artchecker - Win32 Tools Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "artchecker - Win32 Tools Release" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName "artchecker"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "artchecker - Win32 Tools Debug"
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# PROP Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /MTd /W3 /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "DEBUG" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GR /GX /ZI /Od /I "..\..\game\libs\pure3d\toollib\inc" /I "..\..\game\libs\pure3d\constants" /I "..\..\game\code\constants" /I "..\..\game\libs\radmath" /I "..\..\game\libs\pure3d\toollib\chunks16\inc" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "RAD_WIN32" /D "RAD_PC" /D "RAD_DEBUG" /FR /YX /FD /GZ /c
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# SUBTRACT LINK32 /incremental:no
!ELSEIF "$(CFG)" == "artchecker - Win32 Tools Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "artchecker___Win32_Tools_Release"
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\game\libs\pure3d\toollib\inc" /I "..\..\game\libs\pure3d\constants" /I "..\..\game\code\constants" /I "..\..\game\libs\radmath" /I "..\..\game\libs\pure3d\toollib\chunks16\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "RAD_RELEASE" /D "RAD_PC" /D "RAD_WIN32" /FR /YX /FD /c
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
# ADD RSC /l 0x1009 /d "NDEBUG"
BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ENDIF
# Begin Target
# Name "artchecker - Win32 Tools Debug"
# Name "artchecker - Win32 Tools Release"
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# End Source File
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SOURCE=.\artobject.cpp
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SOURCE=.\badlist.cpp
# End Source File
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SOURCE=.\outputbuffer.cpp
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# End Project
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