--COMMENCE VARIABLES
PLUGIN = {}
BannedPlayersIni = {}
WhiteListIni = {}
BackCoords = {}
Messages = {}
LimitWorldsCuboid = {}
SPAWNPROTECT = true
PROTECTRADIUS = 20
LOGTOFILE = false
--END VARIABLES
--COMMENCE AWESOMENESS!
function Initialize(Plugin)
PLUGIN = Plugin
Plugin:SetName("Core")
Plugin:SetVersion(13)
--ADD HOOKS
PluginManager = cRoot:Get():GetPluginManager()
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
--PLEASE ALPHA SORT http://elmosaukko.com/sort-alphabetically/ THIS LIST
--BIND COMMANDS
PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing");
PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player");
PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request");
PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
InitConsoleCommands();
--LOAD SETTINGS
IniFile = cIniFile("settings.ini")
if ( IniFile:ReadFile() == true ) then
HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true)
LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10)
SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true)
PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20)
LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false)
IniFile:WriteFile()
end
if LimitWorldWidth ~= nil then
cRoot:Get():ForEachWorld(
function( World )
LimitWorldsCuboid[World:GetName()] = cCuboid()
LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth)
LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth)
LimitWorldsCuboid[World:GetName()]:Sort()
end
)
end
--LOAD WHITELIST
WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
if ( WhiteListIni:ReadFile() == true ) then
if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
else
LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
end
end
else
WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
if( WhiteListIni:WriteFile() == false ) then
LOGWARN("WARNING: Could not write to whitelist.ini")
end
end
--LOAD BANNED (BAD LUCK, BRO)
BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
if ( BannedPlayersIni:ReadFile() == true ) then
if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
end
else
BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
if( BannedPlayersIni:WriteFile() == false ) then
LOGWARN("WARNING: Could not write to banned.ini")
end
end
--ADD WEB INTERFACE TABULATES (CURRENTLY DEPRECATED DUE TO LIST FORMAT BREAKING CSS)
Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
Plugin:AddWebTab("Chat", HandleRequest_Chat);
Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList);
Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList);
Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
LoadMotd()
LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
return true
end
--AWESOMENESS STILL GOING!
--BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN)
function WriteLog(breakPlace, X, Y, Z, player, id, meta)
PLUGIN = Plugin
local logText = {}
table.insert(logText, player)
table.insert(logText, " tried to ")
if breakPlace == 0 then
table.insert(logText, "break ")
else
table.insert(logText, "place ")
end
table.insert(logText, ItemToString(cItem(id, 1, meta)))
table.insert(logText, " at ")
table.insert(logText, tostring(X))
table.insert(logText, ", ")
table.insert(logText, tostring(Y))
table.insert(logText, ", ")
table.insert(logText, tostring(Z))
table.insert(logText, ".")
LOGINFO(table.concat(logText,''))
if LOGTOFILE then
local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a')
logFile:write(table.concat(logText,'').."\n")
logFile:close()
end
return
end
function WarnPlayer(Player)
Player:SendMessage("Go further from spawn to build")
return
end
function OnDisable()
LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
end
--END AWESOMENESS :'(