#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ManualBindings.h"
#include "tolua++.h"
#include "Root.h"
#include "World.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "PluginManager.h"
#include "Player.h"
#include "WebAdmin.h"
#include "StringMap.h"
#include "ClientHandle.h"
#include "BlockEntities/ChestEntity.h"
#include "BlockEntities/DispenserEntity.h"
#include "BlockEntities/DropperEntity.h"
#include "BlockEntities/FurnaceEntity.h"
#include "md5/md5.h"
#include "LuaWindow.h"
#include "LuaState.h"
// fwd: LuaCommandBinder.cpp
// bool cLuaState::ReportErrors(lua_State* lua, int status);
/****************************
* Better error reporting for Lua
**/
int tolua_do_error(lua_State* L, const char * a_pMsg, tolua_Error * a_pToLuaError)
{
// Retrieve current function name
lua_Debug entry;
VERIFY(lua_getstack(L, 0, &entry));
VERIFY(lua_getinfo(L, "n", &entry));
// Insert function name into error msg
AString msg(a_pMsg);
ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
// Send the error to Lua
tolua_error(L, msg.c_str(), a_pToLuaError);
return 0;
}
int lua_do_error(lua_State* L, const char * a_pFormat, ...)
{
// Retrieve current function name
lua_Debug entry;
VERIFY(lua_getstack(L, 0, &entry));
VERIFY(lua_getinfo(L, "n", &entry));
// Insert function name into error msg
AString msg(a_pFormat);
ReplaceString(msg, "#funcname#", entry.name?entry.name:"?");
// Copied from luaL_error and modified
va_list argp;
va_start(argp, a_pFormat);
luaL_where(L, 1);
lua_pushvfstring(L, msg.c_str(), argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
/****************************
* Lua bound functions with special return types
**/
static int tolua_StringSplit(lua_State* tolua_S)
{
std::string str = ((std::string) tolua_tocppstring(tolua_S,1,0));
std::string delim = ((std::string) tolua_tocppstring(tolua_S,2,0));
AStringVector Split = StringSplit( str, delim );
lua_createtable(tolua_S, Split.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
std::vector<std::string>::const_iterator iter = Split.begin();
while(iter != Split.end()) {
tolua_pushstring( tolua_S, (*iter).c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_LOG(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 0 );
return 0;
}
static int tolua_LOGINFO(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 1 );
return 0;
}
static int tolua_LOGWARN(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 2 );
return 0;
}
static int tolua_LOGERROR(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 3 );
return 0;
}
cPlugin_NewLua * GetLuaPlugin(lua_State * L)
{
// Get the plugin identification out of LuaState:
lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME);
if (!lua_islightuserdata(L, -1))
{
LOGERROR("%s: cannot get plugin instance, what have you done to my Lua state?", __FUNCTION__);
return NULL;
}
cPlugin_NewLua * Plugin = (cPlugin_NewLua *)lua_topointer(L, -1);
lua_pop(L, 1);
return Plugin;
}
template<
class Ty1,
class Ty2,
bool (Ty1::*Func1)(const AString &, cItemCallback<Ty2> &)
>
static int tolua_DoWith(lua_State* tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if ((NumArgs != 2) && (NumArgs != 3))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs);
}
Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
const char * ItemName = tolua_tocppstring(tolua_S, 2, "");
if ((ItemName == NULL) || (ItemName[0] == 0))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs);
}
if (!lua_isfunction( tolua_S, 3))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #2", NumArgs);
}
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
int TableRef = LUA_REFNIL;
if (NumArgs == 3)
{
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (TableRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #3", NumArgs);
}
}
/* table value is popped, and now function is on top of the stack */
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #2", NumArgs);
}
class cLuaCallback : public cItemCallback<Ty2>
{
public:
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
, TableRef( a_TableRef )
{}
private:
virtual bool Item(Ty2 * a_Item) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
int TableRef;
} Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ItemName, Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal );
return 1;
}
template< class Ty1,
class Ty2,
bool (Ty1::*Func1)(int, int, int, cItemCallback<Ty2> &) >
static int tolua_DoWithXYZ(lua_State* tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if ((NumArgs != 4) && (NumArgs != 5))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs);
}
Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3");
}
int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
LOG("x %i y %i z %i", ItemX, ItemY, ItemZ );
if (!lua_isfunction( tolua_S, 5))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
}
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
int TableRef = LUA_REFNIL;
if (NumArgs == 5)
{
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (TableRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #5");
}
}
/* table value is popped, and now function is on top of the stack */
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #4");
}
class cLuaCallback : public cItemCallback<Ty2>
{
public:
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
, TableRef( a_TableRef )
{}
private:
virtual bool Item(Ty2 * a_Item) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
int TableRef;
} Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ItemX, ItemY, ItemZ, Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal );
return 1;
}
template< class Ty1,
class Ty2,
bool (Ty1::*Func1)(int, int, cItemCallback<Ty2> &) >
static int tolua_ForEachInChunk(lua_State* tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if ((NumArgs != 3) && (NumArgs != 4))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs);
}
Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2");
}
int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0));
int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0));
if (!lua_isfunction( tolua_S, 4))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #3");
}
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
int TableRef = LUA_REFNIL;
if (NumArgs == 4)
{
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (TableRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #4");
}
}
/* table value is popped, and now function is on top of the stack */
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #3");
}
class cLuaCallback : public cItemCallback<Ty2>
{
public:
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
, TableRef( a_TableRef )
{}
private:
virtual bool Item(Ty2 * a_Item) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype(LuaState, a_Item, Ty2::GetClassStatic());
if (TableRef != LUA_REFNIL)
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean(LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
int TableRef;
} Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(ChunkX, ChunkZ, Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal );
return 1;
}
template< class Ty1,
class Ty2,
bool (Ty1::*Func1)(cItemCallback<Ty2> &) >
static int tolua_ForEach(lua_State * tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if( NumArgs != 1 && NumArgs != 2)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 1 or 2 arguments, got %i", NumArgs);
}
Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0);
if (self == NULL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
}
if (!lua_isfunction( tolua_S, 2))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
}
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */
int TableRef = LUA_REFNIL;
if (NumArgs == 2)
{
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (TableRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get value reference of parameter #2");
}
}
/* table value is popped, and now function is on top of the stack */
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
}
class cLuaCallback : public cItemCallback<Ty2>
{
public:
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
, TableRef( a_TableRef )
{}
private:
virtual bool Item(Ty2 * a_Item) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushusertype( LuaState, a_Item, Ty2::GetClassStatic() );
if (TableRef != LUA_REFNIL)
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean( LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
int TableRef;
} Callback(tolua_S, FuncRef, TableRef);
bool bRetVal = (self->*Func1)(Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef);
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal );
return 1;
}
static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
{
// Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
!tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
!tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
!tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
!tolua_iscppstring(tolua_S, 5, 0, &tolua_err) ||
!tolua_iscppstring(tolua_S, 6, 0, &tolua_err) ||
!tolua_iscppstring(tolua_S, 7, 0, &tolua_err) ||
!tolua_iscppstring(tolua_S, 8, 0, &tolua_err) ||
!tolua_isusertype (tolua_S, 9, "cPlayer", 1, &tolua_err) ||
!tolua_isnoobj (tolua_S, 10, &tolua_err)
)
goto tolua_lerror;
else
#endif
{
cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
const AString Line1 = tolua_tocppstring(tolua_S, 5, 0);
const AString Line2 = tolua_tocppstring(tolua_S, 6, 0);
const AString Line3 = tolua_tocppstring(tolua_S, 7, 0);
const AString Line4 = tolua_tocppstring(tolua_S, 8, 0);
cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, NULL);
#ifndef TOLUA_RELEASE
if (self == NULL)
{
tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL);
}
#endif
{
bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
tolua_pushboolean(tolua_S, res ? 1 : 0);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err);
return 0;
#endif
}
static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S)
{
cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
lua_newtable(tolua_S);
//lua_createtable(tolua_S, AllPlugins.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
while(iter != AllPlugins.end())
{
const cPlugin* Plugin = iter->second;
tolua_pushstring( tolua_S, iter->first.c_str() );
if( Plugin != NULL )
{
tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
}
else
{
tolua_pushboolean(tolua_S, 0);
}
//lua_rawseti(tolua_S, newTable, index);
lua_rawset(tolua_S, -3);
++iter;
++index;
}
return 1;
}
static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if( NumArgs != 1)
{
LOGWARN("Error in function call 'ForEachCommand': Requires 1 argument, got %i", NumArgs);
return 0;
}
cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
if (self == NULL)
{
LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance");
return 0;
}
if (!lua_isfunction(tolua_S, 2))
{
LOGWARN("Error in function call 'ForEachCommand': Expected a function for parameter #1");
return 0;
}
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
LOGWARN("Error in function call 'ForEachCommand': Could not get function reference of parameter #1");
return 0;
}
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
{}
private:
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushcppstring(LuaState, a_Command);
tolua_pushcppstring(LuaState, a_Permission);
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 3, 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean( LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
} Callback(tolua_S, FuncRef);
bool bRetVal = self->ForEachCommand(Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal);
return 1;
}
static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
{
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */
if( NumArgs != 1)
{
LOGWARN("Error in function call 'ForEachConsoleCommand': Requires 1 argument, got %i", NumArgs);
return 0;
}
cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0);
if (self == NULL)
{
LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance");
return 0;
}
if (!lua_isfunction(tolua_S, 2))
{
LOGWARN("Error in function call 'ForEachConsoleCommand': Expected a function for parameter #1");
return 0;
}
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FuncRef == LUA_REFNIL)
{
LOGWARN("Error in function call 'ForEachConsoleCommand': Could not get function reference of parameter #1");
return 0;
}
class cLuaCallback : public cPluginManager::cCommandEnumCallback
{
public:
cLuaCallback(lua_State * a_LuaState, int a_FuncRef)
: LuaState( a_LuaState )
, FuncRef( a_FuncRef )
{}
private:
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
{
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */
tolua_pushcppstring(LuaState, a_Command);
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 2, 1, 0);
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
if (lua_isboolean(LuaState, -1))
{
return (tolua_toboolean( LuaState, -1, 0) > 0);
}
return false; /* Continue enumeration */
}
lua_State * LuaState;
int FuncRef;
} Callback(tolua_S, FuncRef);
bool bRetVal = self->ForEachConsoleCommand(Callback);
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef);
/* Push return value on stack */
tolua_pushboolean(tolua_S, bRetVal);
return 1;
}
static int tolua_cPluginManager_BindCommand(lua_State * L)
{
// Function signature: cPluginManager:BindCommand(Command, Permission, Function, HelpString)
cPlugin_NewLua * Plugin = GetLuaPlugin(L);
if (Plugin == NULL)
{
return 0;
}
// Read the arguments to this API call:
tolua_Error tolua_err;
if (
!tolua_isusertype (L, 1, "cPluginManager", 0, &tolua_err) ||
!tolua_iscppstring(L, 2, 0, &tolua_err) ||
!tolua_iscppstring(L, 3, 0, &tolua_err) ||
!tolua_iscppstring(L, 5, 0, &tolua_err) ||
!tolua_isnoobj (L, 6, &tolua_err)
)
{
tolua_error(L, "#ferror in function 'BindCommand'.", &tolua_err);
return 0;
}
if (!lua_isfunction(L, 4))
{
luaL_error(L, "\"BindCommand\" function expects a function as its 3rd parameter. Command-binding aborted.");
return 0;
}
cPluginManager * self = (cPluginManager *)tolua_tousertype(L, 1, 0);
AString Command (tolua_tocppstring(L, 2, ""));
AString Permission(tolua_tocppstring(L, 3, ""));
AString HelpString(tolua_tocppstring(L, 5, ""));
// Store the function reference:
lua_pop(L, 1); // Pop the help string off the stack
int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
if (FnRef == LUA_REFNIL)
{
LOGERROR("\"BindCommand\": Cannot create a function reference. Command \"%s\" not bound.", Command.c_str());
return 0;
}
if (!self->BindCommand(Command, Plugin, Permission, HelpString))
{
// Refused. Possibly already bound. Error message has been given, bail out silently.
return 0;
}
Plugin->BindCommand(Command, FnRef);
return 0;
}
static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
{
// Function signature: cPluginManager:BindConsoleCommand(Command, Function, HelpString)
// Get the plugin identification out of LuaState:
lua_getglobal(L, LUA_PLUGIN_INSTANCE_VAR_NAME);
if (!lua_islightuserdata(L, -1))
{
LOGERROR("cPluginManager:BindConsoleCommand() cannot get plugin instance, what have you done to my Lua state? Command-binding aborted.");
}
cPlugin_NewLua * Plugin = (cPlugin_NewLua *)lua_topointer(L, -1);
lua_pop(L, 1);
// Read the arguments to this API call:
tolua_Error tolua_err;
if (
!tolua_isusertype (L, 1, "cPluginManager", 0, &tolua_err) || // self
!tolua_iscppstring(L, 2, 0, &tolua_err) || // Command
!tolua_iscppstring(L, 4, 0, &tolua_err) || // HelpString
!tolua_isnoobj (L, 5, &tolua_err)
)
{
tolua_error(L, "#ferror in function 'BindConsoleCommand'.", &tolua_err);
return 0;
}
if (!lua_isfunction(L, 3))
{
luaL_error(L, "\"BindConsoleCommand\" function expects a function as its 2nd parameter. Command-binding aborted.");
return 0;
}
cPluginManager * self = (cPluginManager *)tolua_tousertype(L, 1, 0);
AString Command (tolua_tocppstring(L, 2, ""));
AString HelpString(tolua_tocppstring(L, 4, ""));
// Store the function reference:
lua_pop(L, 1); // Pop the help string off the stack
int FnRef = luaL_ref(L, LUA_REGISTRYINDEX); // Store function reference
if (FnRef == LUA_REFNIL)
{
LOGERROR("\"BindConsoleCommand\": Cannot create a function reference. Console Command \"%s\" not bound.", Command.c_str());
return 0;
}
if (!self->BindConsoleCommand(Command, Plugin, HelpString))
{
// Refused. Possibly already bound. Error message has been given, bail out silently.
return 0;
}
Plugin->BindConsoleCommand(Command, FnRef);
return 0;
}
static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
const cPlayer::GroupList & AllGroups = self->GetGroups();
lua_createtable(tolua_S, AllGroups.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::GroupList::const_iterator iter = AllGroups.begin();
while(iter != AllGroups.end())
{
const cGroup* Group = *iter;
tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
lua_createtable(tolua_S, AllPermissions.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::StringList::iterator iter = AllPermissions.begin();
while(iter != AllPermissions.end())
{
std::string& Permission = *iter;
tolua_pushstring( tolua_S, Permission.c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_OpenWindow(lua_State * tolua_S)
{
// Function signature: cPlayer:OpenWindow(Window)
// Retrieve the plugin instance from the Lua state
cPlugin_NewLua * Plugin = GetLuaPlugin(tolua_S);
if (Plugin == NULL)
{
return 0;
}
// Get the parameters:
cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL);
cWindow * wnd = (cWindow *)tolua_tousertype(tolua_S, 2, NULL);
if ((self == NULL) || (wnd == NULL))
{
LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, self, wnd);
return 0;
}
// If cLuaWindow, add a reference, so that Lua won't delete the cLuaWindow object mid-processing
tolua_Error err;
if (tolua_isusertype(tolua_S, 2, "cLuaWindow", 0, &err))
{
cLuaWindow * LuaWnd = (cLuaWindow *)wnd;
// Only if not already referenced
if (!LuaWnd->IsLuaReferenced())
{
int LuaRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (LuaRef == LUA_REFNIL)
{
LOGWARNING("%s: Cannot create a window reference. Cannot open window \"%s\".",
__FUNCTION__, wnd->GetWindowTitle().c_str()
);
return 0;
}
LuaWnd->SetLuaRef(Plugin, LuaRef);
}
}
// Open the window
self->OpenWindow(wnd);
return 0;
}
template <
class OBJTYPE,
void (OBJTYPE::*SetCallback)(cPlugin_NewLua * a_Plugin, int a_FnRef)
>
static int tolua_SetObjectCallback(lua_State * tolua_S)
{
// Function signature: OBJTYPE:SetWhateverCallback(CallbackFunction)
// Retrieve the plugin instance from the Lua state
cPlugin_NewLua * Plugin = GetLuaPlugin(tolua_S);
if (Plugin == NULL)
{
// Warning message has already been printed by GetLuaPlugin(), bail out silently
return 0;
}
// Get the parameters - self and the function reference:
OBJTYPE * self = (OBJTYPE *)tolua_tousertype(tolua_S, 1, NULL);
if (self == NULL)
{
LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self);
return 0;
}
int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); // Store function reference for later retrieval
if (FnRef == LUA_REFNIL)
{
LOGERROR("%s: Cannot create a function reference. Callback not set.", __FUNCTION__);
return 0;
}
// Set the callback
(self->*SetCallback)(Plugin, FnRef);
return 0;
}
static int tolua_cPlugin_NewLua_AddWebTab(lua_State * tolua_S)
{
cPlugin_NewLua * self = (cPlugin_NewLua*)tolua_tousertype(tolua_S,1,0);
tolua_Error tolua_err;
tolua_err.array = 0;
tolua_err.index = 0;
tolua_err.type = 0;
std::string Title = "";
int Reference = LUA_REFNIL;
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 3 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
}
else
{
return tolua_do_error(tolua_S, "#ferror calling function '#funcname#'", &tolua_err);
}
if( Reference != LUA_REFNIL )
{
if( !self->AddWebTab( Title.c_str(), tolua_S, Reference ) )
{
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
}
}
else
{
LOGERROR("ERROR: cPlugin_NewLua:AddWebTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
}
return 0;
}
static int tolua_cPlugin_NewLua_AddTab(lua_State* tolua_S)
{
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
self->GetName().c_str(), self->GetDirectory().c_str()
);
return tolua_cPlugin_NewLua_AddWebTab( tolua_S );
}
// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1
static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top)
{
for(; i <= top; ++i )
{
int t = lua_type(a_Source, i);
switch (t) {
case LUA_TSTRING: /* strings */
{
const char * s = lua_tostring(a_Source, i);
LOGD("%i push string: %s", i, s);
tolua_pushstring(a_Destination, s);
}
break;
case LUA_TBOOLEAN: /* booleans */
{
int b = tolua_toboolean(a_Source, i, false);
LOGD("%i push bool: %i", i, b);
tolua_pushboolean(a_Destination, b );
}
break;
case LUA_TNUMBER: /* numbers */
{
lua_Number d = tolua_tonumber(a_Source, i, 0);
LOGD("%i push number: %0.2f", i, d);
tolua_pushnumber(a_Destination, d );
}
break;
case LUA_TUSERDATA:
{
const char * type = 0;
if (lua_getmetatable(a_Source,i))
{
lua_rawget(a_Source, LUA_REGISTRYINDEX);
type = lua_tostring(a_Source, -1);
lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T
}
// don't need tolua_tousertype we already have the type
void * ud = tolua_touserdata(a_Source, i, 0);
LOGD("%i push usertype: %p of type '%s'", i, ud, type);
if( type == 0 )
{
LOGERROR("Call(): Something went wrong when trying to get usertype name!");
return 0;
}
tolua_pushusertype(a_Destination, ud, type);
}
break;
default: /* other values */
LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t));
return 0;
}
}
return 1;
}
static int tolua_cPlugin_Call(lua_State* tolua_S)
{
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
lua_State* targetState = self->GetLuaState();
int targetTop = lua_gettop(targetState);
int top = lua_gettop(tolua_S);
LOGD("total in stack: %i", top );
std::string funcName = tolua_tostring(tolua_S, 2, "");
LOGD("Func name: %s", funcName.c_str() );
lua_getglobal(targetState, funcName.c_str());
if(!lua_isfunction(targetState,-1))
{
LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
lua_pop(targetState,1);
return 0;
}
if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively
{
// something went wrong, exit
return 0;
}
int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0);
if (cLuaState::ReportErrors(targetState, s))
{
LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
return 0;
}
int nresults = lua_gettop(targetState) - targetTop;
LOGD("num results: %i", nresults);
int ttop = lua_gettop(targetState);
if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD
{
// something went wrong, exit
return 0;
}
lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works
return nresults;
}
static int tolua_md5(lua_State* tolua_S)
{
std::string SourceString = tolua_tostring(tolua_S, 1, 0);
std::string CryptedString = md5( SourceString );
tolua_pushstring( tolua_S, CryptedString.c_str() );
return 1;
}
static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
{
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
{
const char* key = it->first.c_str();
const char* value = it->second.c_str();
lua_pushstring(tolua_S, key);
lua_pushstring(tolua_S, value);
lua_settable(tolua_S, top);
}
return 1;
}
static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->Params);
}
static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->PostParams);
}
static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
std::map< std::string, HTTPFormData >& FormData = self->FormData;
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
{
lua_pushstring(tolua_S, it->first.c_str() );
tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
//lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
lua_settable(tolua_S, top);
}
return 1;
}
static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S)
{
cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0);
const cWebAdmin::PluginList & AllPlugins = self->GetPlugins();
lua_createtable(tolua_S, AllPlugins.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cWebAdmin::PluginList::const_iterator iter = AllPlugins.begin();
while(iter != AllPlugins.end())
{
const cWebPlugin* Plugin = *iter;
tolua_pushusertype( tolua_S, (void*)Plugin, "const cWebPlugin" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S)
{
cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0);
const cWebPlugin::TabNameList & TabNames = self->GetTabNames();
lua_newtable(tolua_S);
int newTable = lua_gettop(tolua_S);
int index = 1;
cWebPlugin::TabNameList::const_iterator iter = TabNames.begin();
while(iter != TabNames.end())
{
const AString & FancyName = iter->first;
const AString & WebName = iter->second;
tolua_pushstring( tolua_S, WebName.c_str() ); // Because the WebName is supposed to be unique, use it as key
tolua_pushstring( tolua_S, FancyName.c_str() );
//
lua_rawset(tolua_S, -3);
++iter;
++index;
}
return 1;
}
static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
{
tolua_Error tolua_err;
if (
!tolua_isusertype(L, 1, "const cItemGrid", 0, &tolua_err) ||
!tolua_isnumber (L, 2, 0, &tolua_err) ||
!tolua_isnoobj (L, 3, &tolua_err)
)
{
goto tolua_lerror;
}
{
const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, 0);
int SlotNum = (int)tolua_tonumber(L, 2, 0);
if (self == NULL)
{
tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", NULL);
return 0;
}
int X, Y;
self->GetSlotCoords(SlotNum, X, Y);
tolua_pushnumber(L, (lua_Number)X);
tolua_pushnumber(L, (lua_Number)Y);
return 2;
}
tolua_lerror:
tolua_error(L, "#ferror in function 'cItemGrid:GetSlotCoords'.", &tolua_err);
return 0;
}
void ManualBindings::Bind(lua_State * tolua_S)
{
tolua_beginmodule(tolua_S,NULL);
tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
tolua_function(tolua_S, "LOG", tolua_LOG);
tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
tolua_function(tolua_S, "LOGWARNING", tolua_LOGWARN);
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
tolua_beginmodule(tolua_S, "cRoot");
tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cWorld, cPlayer, &cWorld::ForEachPlayer>);
tolua_function(tolua_S, "ForEachEntity", tolua_ForEach<cWorld, cEntity, &cWorld::ForEachEntity>);
tolua_function(tolua_S, "ForEachEntityInChunk", tolua_ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::DoWithPlayer>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith<cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin");
tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginManager");
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand);
tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand);
tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand);
tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlayer");
tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
tolua_function(tolua_S, "OpenWindow", tolua_cPlayer_OpenWindow);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cLuaWindow");
tolua_function(tolua_S, "SetOnClosing", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnClosing>);
tolua_function(tolua_S, "SetOnSlotChanged", tolua_SetObjectCallback<cLuaWindow, &cLuaWindow::SetOnSlotChanged>);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin_NewLua");
tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab);
tolua_function(tolua_S, "AddTab", tolua_cPlugin_NewLua_AddTab);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
tolua_beginmodule(tolua_S,"HTTPRequest");
// tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
// tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebAdmin");
tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebPlugin");
tolua_function(tolua_S, "GetTabNames", tolua_cWebPlugin_GetTabNames);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cItemGrid");
tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
tolua_endmodule(tolua_S);
tolua_function(tolua_S, "md5", tolua_md5);
tolua_endmodule(tolua_S);
}