blob: c3d4edeae309349d9624f54af2957d0f5f819268 (
plain) (
tree)
|
|
#pragma once
#include "AggressiveMonster.h"
class cCreeper :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cCreeper(void);
CLASS_PROTODEF(cCreeper);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
bool IsBlowing(void) const {return m_bIsBlowing; }
bool IsCharged(void) const {return m_bIsCharged; }
private:
bool m_bIsBlowing, m_bIsCharged;
} ;
|