// ComposableGenerator.cpp
// Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
#include "Globals.h"
#include "ComposableGenerator.h"
#include "../World.h"
#include "inifile/iniFile.h"
#include "../Root.h"
// Individual composed algorithms:
#include "BioGen.h"
#include "HeiGen.h"
#include "CompoGen.h"
#include "StructGen.h"
#include "FinishGen.h"
#include "Caves.h"
#include "DistortedHeightmap.h"
#include "DungeonRoomsFinisher.h"
#include "EndGen.h"
#include "MineShafts.h"
#include "NetherFortGen.h"
#include "Noise3DGenerator.h"
#include "POCPieceGenerator.h"
#include "RainbowRoadsGen.h"
#include "Ravines.h"
#include "RoughRavines.h"
#include "TestRailsGen.h"
#include "UnderwaterBaseGen.h"
#include "VillageGen.h"
////////////////////////////////////////////////////////////////////////////////
// cTerrainCompositionGen:
cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed)
{
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
if (CompoGenName.empty())
{
LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
CompoGenName = "Biomal";
}
cTerrainCompositionGen * res = NULL;
if (NoCaseCompare(CompoGenName, "sameblock") == 0)
{
res = new cCompoGenSameBlock;
}
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
{
res = new cCompoGenDebugBiomes;
}
else if (NoCaseCompare(CompoGenName, "classic") == 0)
{
res = new cCompoGenClassic;
}
else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
{
res = new cDistortedHeightmap(a_Seed, a_BiomeGen);
}
else if (NoCaseCompare(CompoGenName, "end") == 0)
{
res = new cEndGen(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "nether") == 0)
{
res = new cCompoGenNether(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
{
res = new cNoise3DComposable(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "biomal") == 0)
{
res = new cCompoGenBiomal(a_Seed);
/*
// Performance-testing:
LOGINFO("Measuring performance of cCompoGenBiomal...");
clock_t BeginTick = clock();
for (int x = 0; x < 500; x++)
{
cChunkDesc Desc(200 + x * 8, 200 + x * 8);
a_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap());
a_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap());
res->ComposeTerrain(Desc);
}
clock_t Duration = clock() - BeginTick;
LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
//*/
}
else
{
LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str());
a_IniFile.SetValue("Generator", "CompositionGen", "Biomal");
return CreateCompositionGen(a_IniFile, a_BiomeGen, a_HeightGen, a_Seed);
}
ASSERT(res != NULL);
// Read the settings from the ini file:
res->InitializeCompoGen(a_IniFile);
return cTerrainCompositionGenPtr(res);
}
////////////////////////////////////////////////////////////////////////////////
// cComposableGenerator:
cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) :
super(a_ChunkGenerator),
m_BiomeGen(nullptr),
m_HeightGen(nullptr),
m_CompositionGen(nullptr)
{
}
void cComposableGenerator::Initialize(cIniFile & a_IniFile)
{
super::Initialize(a_IniFile);
InitBiomeGen(a_IniFile);
InitHeightGen(a_IniFile);
InitCompositionGen(a_IniFile);
InitFinishGens(a_IniFile);
}
void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
{
if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading
{
m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
}
}
void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
{
if (a_ChunkDesc.IsUsingDefaultBiomes())
{
m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap());
}
if (a_ChunkDesc.IsUsingDefaultHeight())
{
m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap());
}
bool ShouldUpdateHeightmap = false;
if (a_ChunkDesc.IsUsingDefaultComposition())
{
m_CompositionGen->ComposeTerrain(a_ChunkDesc);
ShouldUpdateHeightmap = true;
}
if (a_ChunkDesc.IsUsingDefaultFinish())
{
for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
{
(*itr)->GenFinish(a_ChunkDesc);
} // for itr - m_FinishGens[]
ShouldUpdateHeightmap = true;
}
if (ShouldUpdateHeightmap)
{
a_ChunkDesc.UpdateHeightmap();
}
}
void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile)
{
bool CacheOffByDefault = false;
m_BiomeGen = cBiomeGen::CreateBiomeGen(a_IniFile, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize <= 0)
{
return;
}
int MultiCacheLength = a_IniFile.GetValueSetI("Generator", "BiomeGenMultiCacheLength", 4);
if (CacheSize < 4)
{
LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
CacheSize, 4
);
CacheSize = 4;
}
LOGD("Using a cache for biomegen of size %d.", CacheSize);
if (MultiCacheLength > 0)
{
LOGD("Enabling multicache for biomegen of length %d.", MultiCacheLength);
m_BiomeGen = cBiomeGenPtr(new cBioGenMulticache(m_BiomeGen, CacheSize, MultiCacheLength));
}
else
{
m_BiomeGen = cBiomeGenPtr(new cBioGenCache(m_BiomeGen, CacheSize));
}
}
void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
{
bool CacheOffByDefault = false;
m_HeightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
{
if (CacheSize < 4)
{
LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
CacheSize, 4
);
CacheSize = 4;
}
LOGD("Using a cache for Heightgen of size %d.", CacheSize);
m_HeightGen = cTerrainHeightGenPtr(new cHeiGenCache(m_HeightGen, CacheSize));
}
}
void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, *m_HeightGen, m_ChunkGenerator.GetSeed());
int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
if (CompoGenCacheSize > 1)
{
m_CompositionGen = cTerrainCompositionGenPtr(new cCompoGenCache(m_CompositionGen, 32));
}
}
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
int Seed = m_ChunkGenerator.GetSeed();
eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");
// Create all requested finishers:
AStringVector Str = StringSplitAndTrim(Finishers, ",");
for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
{
// Finishers, alpha-sorted:
if (NoCaseCompare(*itr, "BottomLava") == 0)
{
int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel)));
}
else if (NoCaseCompare(*itr, "DeadBushes") == 0)
{
// A list with all the allowed biomes.
cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
AllowedBiomes.push_back(biDesert);
AllowedBiomes.push_back(biDesertHills);
AllowedBiomes.push_back(biDesertM);
AllowedBiomes.push_back(biMesa);
AllowedBiomes.push_back(biMesaBryce);
AllowedBiomes.push_back(biMesaPlateau);
AllowedBiomes.push_back(biMesaPlateauF);
AllowedBiomes.push_back(biMesaPlateauFM);
AllowedBiomes.push_back(biMesaPlateauM);
// A list with all the allowed blocks that can be below the dead bush.
cFinishGenSingleTopBlock::BlockList AllowedBlocks;
AllowedBlocks.push_back(E_BLOCK_SAND);
AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)));
}
else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed)));
}
else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed)));
}
else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
{
float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold)));
}
else if (NoCaseCompare(*itr, "DungeonRooms") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_HeightGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
}
else if (NoCaseCompare(*itr, "Ice") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
}
else if (NoCaseCompare(*itr, "LavaLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_HeightGen, Probability)));
}
else if (NoCaseCompare(*itr, "LavaSprings") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)));
}
else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(Seed)));
}
else if (NoCaseCompare(*itr, "MineShafts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset", 256);
int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160);
int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts(
Seed, GridSize, MaxOffset, MaxSystemSize,
ChanceCorridor, ChanceCrossing, ChanceStaircase
)));
}
else if (NoCaseCompare(*itr, "Lilypads") == 0)
{
// A list with all the allowed biomes.
cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
AllowedBiomes.push_back(biSwampland);
AllowedBiomes.push_back(biSwamplandM);
// A list with all the allowed blocks that can be below the lilypad.
cFinishGenSingleTopBlock::BlockList AllowedBlocks;
AllowedBlocks.push_back(E_BLOCK_WATER);
AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER);
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)));
}
else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
{
cStructGenOreNests::OreList Ores;
// Dirt vein
cStructGenOreNests::OreInfo DirtVein;
DirtVein.BlockType = E_BLOCK_DIRT;
DirtVein.MaxHeight = 127;
DirtVein.NumNests = 20;
DirtVein.NestSize = 32;
Ores.push_back(DirtVein);
// Gravel vein
cStructGenOreNests::OreInfo GravelVein;
GravelVein.BlockType = E_BLOCK_GRAVEL;
GravelVein.MaxHeight = 127;
GravelVein.NumNests = 20;
GravelVein.NestSize = 32;
Ores.push_back(GravelVein);
// Granite vein
cStructGenOreNests::OreInfo GraniteVein;
GraniteVein.BlockType = E_BLOCK_STONE;
GraniteVein.BlockMeta = 1;
GraniteVein.MaxHeight = 127;
GraniteVein.NumNests = 20;
GraniteVein.NestSize = 32;
Ores.push_back(GraniteVein);
// Diorite vein
cStructGenOreNests::OreInfo DioriteVein;
DioriteVein.BlockType = E_BLOCK_STONE;
DioriteVein.BlockMeta = 3;
DioriteVein.MaxHeight = 127;
DioriteVein.NumNests = 20;
DioriteVein.NestSize = 32;
Ores.push_back(DioriteVein);
// Andesite vein
cStructGenOreNests::OreInfo AndesiteVein;
AndesiteVein.BlockType = E_BLOCK_STONE;
AndesiteVein.BlockMeta = 5;
AndesiteVein.MaxHeight = 127;
AndesiteVein.NumNests = 20;
AndesiteVein.NestSize = 32;
Ores.push_back(AndesiteVein);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)));
}
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(Seed)));
}
else if (NoCaseCompare(*itr, "NetherForts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
m_FinishGens.push_back(cFinishGenPtr(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth)));
}
else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
{
cStructGenOreNests::OreList Ores;
// Quartz vein
cStructGenOreNests::OreInfo QuartzVein;
QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
QuartzVein.MaxHeight = 255;
QuartzVein.NumNests = 80;
QuartzVein.NestSize = 8;
Ores.push_back(QuartzVein);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK)));
}
else if (NoCaseCompare(*itr, "OreNests") == 0)
{
cStructGenOreNests::OreList Ores;
// Coal vein
cStructGenOreNests::OreInfo CoalVein;
CoalVein.BlockType = E_BLOCK_COAL_ORE;
CoalVein.MaxHeight = 127;
CoalVein.NumNests = 50;
CoalVein.NestSize = 10;
Ores.push_back(CoalVein);
// Iron vein
cStructGenOreNests::OreInfo IronVein;
IronVein.BlockType = E_BLOCK_IRON_ORE;
IronVein.MaxHeight = 64;
IronVein.NumNests = 14;
IronVein.NestSize = 6;
Ores.push_back(IronVein);
// Gold vein
cStructGenOreNests::OreInfo GoldVein;
GoldVein.BlockType = E_BLOCK_GOLD_ORE;
GoldVein.MaxHeight = 32;
GoldVein.NumNests = 2;
GoldVein.NestSize = 6;
Ores.push_back(GoldVein);
// Redstone vein
cStructGenOreNests::OreInfo RedstoneVein;
RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
RedstoneVein.MaxHeight = 16;
RedstoneVein.NumNests = 4;
RedstoneVein.NestSize = 6;
Ores.push_back(RedstoneVein);
// Lapis vein
cStructGenOreNests::OreInfo LapisVein;
LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
LapisVein.MaxHeight = 30;
LapisVein.NumNests = 2;
LapisVein.NestSize = 5;
Ores.push_back(LapisVein);
// Diamond vein
cStructGenOreNests::OreInfo DiamondVein;
DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
DiamondVein.MaxHeight = 15;
DiamondVein.NumNests = 1;
DiamondVein.NestSize = 4;
Ores.push_back(DiamondVein);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE)));
}
else if (NoCaseCompare(*itr, "POCPieces") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cPOCPieceGenerator(Seed)));
}
else if (NoCaseCompare(*itr, "PreSimulator") == 0)
{
// Load the settings
bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true);
bool PreSimulateWater = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true);
bool PreSimulateLava = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true);
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava)));
}
else if (NoCaseCompare(*itr, "RainbowRoads") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30);
int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260);
m_FinishGens.push_back(cFinishGenPtr(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize)));
}
else if (NoCaseCompare(*itr, "Ravines") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(Seed, 128)));
}
else if (NoCaseCompare(*itr, "RoughRavines") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize", 256);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset", 128);
int MaxSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize", 128);
int MinSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize", 64);
double MaxCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth", 8);
double MinCenterWidth = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth", 2);
double MaxRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness", 0.2);
double MinRoughness = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness", 0.05);
double MaxFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge", 8);
double MinFloorHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge", 30);
double MaxFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter", 20);
double MinFloorHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter", 6);
double MaxCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge", 56);
double MinCeilingHeightEdge = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge", 38);
double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58);
double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36);
m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines(
Seed, MaxSize, MinSize,
(float)MaxCenterWidth, (float)MinCenterWidth,
(float)MaxRoughness, (float)MinRoughness,
(float)MaxFloorHeightEdge, (float)MinFloorHeightEdge,
(float)MaxFloorHeightCenter, (float)MinFloorHeightCenter,
(float)MaxCeilingHeightEdge, (float)MinCeilingHeightEdge,
(float)MaxCeilingHeightCenter, (float)MinCeilingHeightCenter,
GridSize, MaxOffset
)));
}
else if (NoCaseCompare(*itr, "Snow") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow));
}
else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSprinkleFoliage(Seed)));
}
else if (NoCaseCompare(*itr, "TallGrass") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(Seed)));
}
else if (NoCaseCompare(*itr, "TestRails") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cTestRailsGen(Seed, 100, 1, 7, 50)));
}
else if (NoCaseCompare(*itr, "Trees") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)));
}
else if (NoCaseCompare(*itr, "UnderwaterBases") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7);
int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128);
m_FinishGens.push_back(cFinishGenPtr(new cUnderwaterBaseGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, m_BiomeGen)));
}
else if (NoCaseCompare(*itr, "Villages") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
m_FinishGens.push_back(cFinishGenPtr(new cVillageGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_HeightGen)));
}
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_HeightGen, Probability)));
}
else if (NoCaseCompare(*itr, "WaterSprings") == 0)
{
m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)));
}
else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
{
int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset)));
}
else
{
LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str());
}
} // for itr - Str[]
}