// MojangAPI.cpp
// Implements the cMojangAPI class representing the various API points provided by Mojang's webservices, and a cache for their results
#include "Globals.h"
#include "MojangAPI.h"
#include "HTTP/UrlClient.h"
#include "IniFile.h"
#include "JsonUtils.h"
#include "json/json.h"
#include "mbedTLS++/BlockingSslClientSocket.h"
#include "mbedTLS++/SslConfig.h"
#include "OSSupport/IsThread.h"
#include "RankManager.h"
#include "Root.h"
#include "SQLiteCpp/Database.h"
#include "SQLiteCpp/Statement.h"
/** The maximum age for items to be kept in the cache. Any item older than this will be removed. */
const Int64 MAX_AGE = 7 * 24 * 60 * 60; // 7 days ago
/** The maximum number of names to send in a single query */
const int MAX_PER_QUERY = 100;
constexpr char DEFAULT_NAME_TO_UUID_SERVER[] = "api.mojang.com";
constexpr char DEFAULT_NAME_TO_UUID_ADDRESS[] = "/profiles/minecraft";
constexpr char DEFAULT_UUID_TO_PROFILE_SERVER[] = "sessionserver.mojang.com";
constexpr char DEFAULT_UUID_TO_PROFILE_ADDRESS[] = "/session/minecraft/profile/%UUID%?unsigned=false";
////////////////////////////////////////////////////////////////////////////////
// cMojangAPI::sProfile:
cMojangAPI::sProfile::sProfile(
const AString & a_PlayerName,
const cUUID & a_UUID,
const Json::Value & a_Properties,
Int64 a_DateTime
) :
m_PlayerName(a_PlayerName),
m_UUID(a_UUID),
m_Textures(),
m_TexturesSignature(),
m_DateTime(a_DateTime)
{
/*
Example a_Profile contents:
"properties":
[
{
"name": "textures",
"value": "eyJ0aW1lc3RhbXAiOjE0MDcwNzAzMjEyNzEsInByb2ZpbGVJZCI6ImIxY2FmMjQyMDJhODQxYTc4MDU1YTA3OWM0NjBlZWU3IiwicHJvZmlsZU5hbWUiOiJ4b2Z0IiwiaXNQdWJsaWMiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9iNzc5YmFiZjVhNTg3Zjk0OGFkNjc0N2VhOTEyNzU0MjliNjg4Mjk1YWUzYzA3YmQwZTJmNWJmNGQwNTIifX19",
"signature": "XCty+jGEF39hEPrPhYNnCX087kPaoCjYruzYI/DS4nkL5hbjnkSM5Rh15hnUyv/FHhC8OF5rif3D1tQjtMI19KSVaXoUFXpbJM8/+PB8GDgEbX8Fc3u9nYkzOcM/xfxdYsFAdFhLQMkvase/BZLSuPhdy9DdI+TCrO7xuSTZfYmmwVuWo3w5gCY+mSIAnqltnOzaOOTcly75xvO0WYpVk7nJdnR2tvSi0wfrQPDrIg/uzhX7p0SnDqijmBU4QaNez/TNKiFxy69dAzt0RSotlQzqkDbyVKhhv9a4eY8h3pXi4UMftKEj4FAKczxLImkukJXuOn5NN15/Q+le0rJVBC60/xjKIVzltEsMN6qjWD0lQjey7WEL+4pGhCVuWY5KzuZjFvgqszuJTFz7lo+bcHiceldJtea8/fa02eTRObZvdLxbWC9ZfFY0IhpOVKfcLdno/ddDMNMQMi5kMrJ8MZZ/PcW1w5n7MMGWPGCla1kOaC55AL0QYSMGRVEZqgU9wXI5M7sHGZKGM4mWxkbEJYBkpI/p3GyxWgV6v33ZWlsz65TqlNrR1gCLaoFCm7Sif8NqPBZUAONHYon0roXhin/DyEanS93WV6i6FC1Wisscjq2AcvnOlgTo/5nN/1QsMbjNumuMGo37sqjRqlXoPb8zEUbAhhztYuJjEfQ2Rd8="
}
]
*/
// Parse the Textures and TexturesSignature from the Profile:
if (!a_Properties.isArray())
{
// Properties is not a valid array, bail out
return;
}
Json::UInt Size = a_Properties.size();
for (Json::UInt i = 0; i < Size; i++)
{
const Json::Value & Prop = a_Properties[i];
if (Prop.get("name", "").asString() != "textures")
{
continue;
}
m_Textures = Prop.get("value", "").asString();
m_TexturesSignature = Prop.get("signature", "").asString();
break;
} // for i - Properties[]
}
////////////////////////////////////////////////////////////////////////////////
// cMojangAPI::cUpdateThread:
class cMojangAPI::cUpdateThread:
public cIsThread
{
using Super = cIsThread;
public:
cUpdateThread(cMojangAPI & a_MojangAPI):
Super("MojangAPI Updater"),
m_MojangAPI(a_MojangAPI)
{
}
virtual ~cUpdateThread() override
{
// Notify the thread that it should stop:
m_ShouldTerminate = true;
m_evtNotify.Set();
// Wait for the thread to actually finish work:
Stop();
}
protected:
/** The cMojangAPI instance to update. */
cMojangAPI & m_MojangAPI;
/** The event used for notifying that the thread should terminate, as well as timing. */
cEvent m_evtNotify;
// cIsThread override:
virtual void Execute(void) override
{
do
{
m_MojangAPI.Update();
} while (!m_ShouldTerminate && !m_evtNotify.Wait(60 * 60 * 1000)); // Repeat every 60 minutes until termination request
}
} ;
////////////////////////////////////////////////////////////////////////////////
// cMojangAPI:
cMojangAPI::cMojangAPI(void) :
m_NameToUUIDServer(DEFAULT_NAME_TO_UUID_SERVER),
m_NameToUUIDAddress(DEFAULT_NAME_TO_UUID_ADDRESS),
m_UUIDToProfileServer(DEFAULT_UUID_TO_PROFILE_SERVER),
m_UUIDToProfileAddress(DEFAULT_UUID_TO_PROFILE_ADDRESS),
m_RankMgr(nullptr),
m_UpdateThread(new cUpdateThread(*this))
{
}
cMojangAPI::~cMojangAPI()
{
SaveCachesToDisk();
}
void cMojangAPI::Start(cSettingsRepositoryInterface & a_Settings, bool a_ShouldAuth)
{
m_NameToUUIDServer = a_Settings.GetValueSet("MojangAPI", "NameToUUIDServer", DEFAULT_NAME_TO_UUID_SERVER);
m_NameToUUIDAddress = a_Settings.GetValueSet("MojangAPI", "NameToUUIDAddress", DEFAULT_NAME_TO_UUID_ADDRESS);
m_UUIDToProfileServer = a_Settings.GetValueSet("MojangAPI", "UUIDToProfileServer", DEFAULT_UUID_TO_PROFILE_SERVER);
m_UUIDToProfileAddress = a_Settings.GetValueSet("MojangAPI", "UUIDToProfileAddress", DEFAULT_UUID_TO_PROFILE_ADDRESS);
LoadCachesFromDisk();
if (a_ShouldAuth)
{
m_UpdateThread->Start();
}
}
cUUID cMojangAPI::GetUUIDFromPlayerName(const AString & a_PlayerName, bool a_UseOnlyCached)
{
// Convert the playername to lowercase:
AString lcPlayerName = StrToLower(a_PlayerName);
// Request the cache to query the name if not yet cached:
if (!a_UseOnlyCached)
{
AStringVector PlayerNames{ lcPlayerName };
CacheNamesToUUIDs(PlayerNames);
}
// Retrieve from cache:
cCSLock Lock(m_CSNameToUUID);
cProfileMap::const_iterator itr = m_NameToUUID.find(lcPlayerName);
if (itr == m_NameToUUID.end())
{
// No UUID found
return {};
}
return itr->second.m_UUID;
}
AString cMojangAPI::GetPlayerNameFromUUID(const cUUID & a_UUID, bool a_UseOnlyCached)
{
// Retrieve from caches:
{
cCSLock Lock(m_CSUUIDToProfile);
auto itr = m_UUIDToProfile.find(a_UUID);
if (itr != m_UUIDToProfile.end())
{
return itr->second.m_PlayerName;
}
}
{
cCSLock Lock(m_CSUUIDToName);
auto itr = m_UUIDToName.find(a_UUID);
if (itr != m_UUIDToName.end())
{
return itr->second.m_PlayerName;
}
}
// Name not yet cached, request cache and retry:
if (!a_UseOnlyCached)
{
CacheUUIDToProfile(a_UUID);
return GetPlayerNameFromUUID(a_UUID, true);
}
// No value found, none queried. Return an error:
return {};
}
std::vector<cUUID> cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_PlayerNames, bool a_UseOnlyCached)
{
// Convert all playernames to lowercase:
AStringVector PlayerNames;
for (AStringVector::const_iterator itr = a_PlayerNames.begin(), end = a_PlayerNames.end(); itr != end; ++itr)
{
PlayerNames.push_back(StrToLower(*itr));
} // for itr - a_PlayerNames[]
// Request the cache to populate any names not yet contained:
if (!a_UseOnlyCached)
{
CacheNamesToUUIDs(PlayerNames);
}
// Retrieve from cache:
size_t idx = 0;
std::vector<cUUID> res;
res.resize(PlayerNames.size());
cCSLock Lock(m_CSNameToUUID);
for (AStringVector::const_iterator itr = PlayerNames.begin(), end = PlayerNames.end(); itr != end; ++itr, ++idx)
{
cProfileMap::const_iterator itrN = m_NameToUUID.find(*itr);
if (itrN != m_NameToUUID.end())
{
res[idx] = itrN->second.m_UUID;
}
} // for itr - PlayerNames[]
return res;
}
void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const cUUID & a_UUID)
{
Int64 Now = time(nullptr);
{
cCSLock Lock(m_CSNameToUUID);
m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, a_UUID, "", "", Now);
}
{
cCSLock Lock(m_CSUUIDToName);
m_UUIDToName[a_UUID] = sProfile(a_PlayerName, a_UUID, "", "", Now);
}
NotifyNameUUID(a_PlayerName, a_UUID);
}
void cMojangAPI::AddPlayerProfile(const AString & a_PlayerName, const cUUID & a_UUID, const Json::Value & a_Properties)
{
Int64 Now = time(nullptr);
{
cCSLock Lock(m_CSNameToUUID);
m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, a_UUID, "", "", Now);
}
{
cCSLock Lock(m_CSUUIDToName);
m_UUIDToName[a_UUID] = sProfile(a_PlayerName, a_UUID, "", "", Now);
}
{
cCSLock Lock(m_CSUUIDToProfile);
m_UUIDToProfile[a_UUID] = sProfile(a_PlayerName, a_UUID, a_Properties, Now);
}
NotifyNameUUID(a_PlayerName, a_UUID);
}
void cMojangAPI::LoadCachesFromDisk(void)
{
try
{
// Open up the SQLite DB:
SQLite::Database db("MojangAPI.sqlite", SQLite::OPEN_READWRITE | SQLite::OPEN_CREATE);
db.exec("CREATE TABLE IF NOT EXISTS PlayerNameToUUID (PlayerName, UUID, DateTime)");
db.exec("CREATE TABLE IF NOT EXISTS UUIDToProfile (UUID, PlayerName, Textures, TexturesSignature, DateTime)");
// Retrieve all entries:
{
SQLite::Statement stmt(db, "SELECT PlayerName, UUID, DateTime FROM PlayerNameToUUID");
while (stmt.executeStep())
{
AString PlayerName = stmt.getColumn(0);
AString StringUUID = stmt.getColumn(1);
Int64 DateTime = stmt.getColumn(2);
cUUID UUID;
if (!UUID.FromString(StringUUID))
{
continue; // Invalid UUID
}
m_NameToUUID[StrToLower(PlayerName)] = sProfile(PlayerName, UUID, "", "", DateTime);
m_UUIDToName[UUID] = sProfile(PlayerName, UUID, "", "", DateTime);
}
}
{
SQLite::Statement stmt(db, "SELECT PlayerName, UUID, Textures, TexturesSignature, DateTime FROM UUIDToProfile");
while (stmt.executeStep())
{
AString PlayerName = stmt.getColumn(0);
AString StringUUID = stmt.getColumn(1);
AString Textures = stmt.getColumn(2);
AString TexturesSignature = stmt.getColumn(2);
Int64 DateTime = stmt.getColumn(4);
cUUID UUID;
if (!UUID.FromString(StringUUID))
{
continue; // Invalid UUID
}
m_UUIDToProfile[UUID] = sProfile(PlayerName, UUID, Textures, TexturesSignature, DateTime);
}
}
}
catch (const SQLite::Exception & ex)
{
LOGINFO("Loading MojangAPI cache failed: %s", ex.what());
}
}
void cMojangAPI::SaveCachesToDisk(void)
{
try
{
// Open up the SQLite DB:
SQLite::Database db("MojangAPI.sqlite", SQLite::OPEN_READWRITE | SQLite::OPEN_CREATE);
db.exec("CREATE TABLE IF NOT EXISTS PlayerNameToUUID (PlayerName, UUID, DateTime)");
db.exec("CREATE TABLE IF NOT EXISTS UUIDToProfile (UUID, PlayerName, Textures, TexturesSignature, DateTime)");
// Remove all entries:
db.exec("DELETE FROM PlayerNameToUUID");
db.exec("DELETE FROM UUIDToProfile");
// Save all cache entries - m_PlayerNameToUUID:
Int64 LimitDateTime = time(nullptr) - MAX_AGE;
{
SQLite::Statement stmt(db, "INSERT INTO PlayerNameToUUID(PlayerName, UUID, DateTime) VALUES (?, ?, ?)");
cCSLock Lock(m_CSNameToUUID);
for (auto & NameToUUID : m_NameToUUID)
{
auto & Profile = NameToUUID.second;
if (Profile.m_DateTime < LimitDateTime)
{
// This item is too old, do not save
continue;
}
stmt.bind(1, Profile.m_PlayerName);
stmt.bind(2, Profile.m_UUID.ToShortString());
stmt.bind(3, Profile.m_DateTime);
stmt.exec();
stmt.reset();
}
}
// Save all cache entries - m_UUIDToProfile:
{
SQLite::Statement stmt(db, "INSERT INTO UUIDToProfile(UUID, PlayerName, Textures, TexturesSignature, DateTime) VALUES (?, ?, ?, ?, ?)");
cCSLock Lock(m_CSUUIDToProfile);
for (auto & UUIDToProfile : m_UUIDToProfile)
{
auto & Profile = UUIDToProfile.second;
if (Profile.m_DateTime < LimitDateTime)
{
// This item is too old, do not save
continue;
}
stmt.bind(1, Profile.m_UUID.ToShortString());
stmt.bind(2, Profile.m_PlayerName);
stmt.bind(3, Profile.m_Textures);
stmt.bind(4, Profile.m_TexturesSignature);
stmt.bind(5, Profile.m_DateTime);
stmt.exec();
stmt.reset();
}
}
}
catch (const SQLite::Exception & ex)
{
LOGINFO("Saving MojangAPI cache failed: %s", ex.what());
}
}
void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames)
{
// Create a list of names to query, by removing those that are already cached:
AStringVector NamesToQuery;
NamesToQuery.reserve(a_PlayerNames.size());
{
cCSLock Lock(m_CSNameToUUID);
for (AStringVector::const_iterator itr = a_PlayerNames.begin(), end = a_PlayerNames.end(); itr != end; ++itr)
{
if (m_NameToUUID.find(*itr) == m_NameToUUID.end())
{
NamesToQuery.push_back(*itr);
}
} // for itr - a_PlayerNames[]
} // Lock(m_CSNameToUUID)
QueryNamesToUUIDs(NamesToQuery);
}
void cMojangAPI::QueryNamesToUUIDs(AStringVector & a_NamesToQuery)
{
while (!a_NamesToQuery.empty())
{
// Create the request body - a JSON containing up to MAX_PER_QUERY playernames:
Json::Value root;
int Count = 0;
auto itr = a_NamesToQuery.begin();
auto end = a_NamesToQuery.end();
for (; (itr != end) && (Count < MAX_PER_QUERY); ++itr, ++Count)
{
Json::Value req(*itr);
root.append(req);
} // for itr - a_PlayerNames[]
a_NamesToQuery.erase(a_NamesToQuery.begin(), itr);
auto RequestBody = JsonUtils::WriteFastString(root);
// Create and send the HTTP request
auto [IsSuccessfull, Response] = cUrlClient::BlockingPost(m_NameToUUIDAddress, AStringMap(), std::move(RequestBody), AStringMap());
if (!IsSuccessfull)
{
continue;
}
AString HexDump;
// Parse the returned string into Json:
AString ParseError;
if (!JsonUtils::ParseString(Response, root, &ParseError) || !root.isArray())
{
LOGWARNING("%s failed: Cannot parse received data (NameToUUID) to JSON: \"%s\"", __FUNCTION__, ParseError);
LOGD("Response body:\n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16));
continue;
}
// Store the returned results into cache:
Json::Value::UInt JsonCount = root.size();
Int64 Now = time(nullptr);
{
cCSLock Lock(m_CSNameToUUID);
for (Json::Value::UInt idx = 0; idx < JsonCount; ++idx)
{
Json::Value & Val = root[idx];
AString JsonName = Val.get("name", "").asString();
cUUID JsonUUID;
if (!JsonUUID.FromString(Val.get("id", "").asString()))
{
continue;
}
m_NameToUUID[StrToLower(JsonName)] = sProfile(JsonName, JsonUUID, "", "", Now);
NotifyNameUUID(JsonName, JsonUUID);
} // for idx - root[]
} // cCSLock (m_CSNameToUUID)
// Also cache the UUIDToName:
{
cCSLock Lock(m_CSUUIDToName);
for (Json::Value::UInt idx = 0; idx < JsonCount; ++idx)
{
Json::Value & Val = root[idx];
AString JsonName = Val.get("name", "").asString();
cUUID JsonUUID;
if (!JsonUUID.FromString(Val.get("id", "").asString()))
{
continue;
}
m_UUIDToName[JsonUUID] = sProfile(JsonName, JsonUUID, "", "", Now);
} // for idx - root[]
}
} // while (!NamesToQuery.empty())
}
void cMojangAPI::CacheUUIDToProfile(const cUUID & a_UUID)
{
// Check if already present:
{
cCSLock Lock(m_CSUUIDToProfile);
if (m_UUIDToProfile.find(a_UUID) != m_UUIDToProfile.end())
{
return;
}
}
QueryUUIDToProfile(a_UUID);
}
void cMojangAPI::QueryUUIDToProfile(const cUUID & a_UUID)
{
// Create the request address:
AString Address = m_UUIDToProfileAddress;
ReplaceURL(Address, "%UUID%", a_UUID.ToShortString());
// Create and send the HTTP request
auto [IsSuccessfull, Response] = cUrlClient::BlockingGet(Address);
if (!IsSuccessfull)
{
return;
}
// Parse the returned string into Json:
Json::Value root;
AString ParseError;
if (!JsonUtils::ParseString(Response, root, &ParseError) || !root.isObject())
{
LOGWARNING("%s failed: Cannot parse received data (NameToUUID) to JSON: \"%s\"", __FUNCTION__, ParseError);
#ifdef NDEBUG
AString HexDump;
LOGD("Response body:\n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str());
#endif
return;
}
/* Example response:
{
"id": "b1caf24202a841a78055a079c460eee7",
"name": "xoft",
"properties":
[
{
"name": "textures",
"value": "eyJ0aW1lc3RhbXAiOjE0MDcwNzAzMjEyNzEsInByb2ZpbGVJZCI6ImIxY2FmMjQyMDJhODQxYTc4MDU1YTA3OWM0NjBlZWU3IiwicHJvZmlsZU5hbWUiOiJ4b2Z0IiwiaXNQdWJsaWMiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9iNzc5YmFiZjVhNTg3Zjk0OGFkNjc0N2VhOTEyNzU0MjliNjg4Mjk1YWUzYzA3YmQwZTJmNWJmNGQwNTIifX19",
"signature": "XCty+jGEF39hEPrPhYNnCX087kPaoCjYruzYI/DS4nkL5hbjnkSM5Rh15hnUyv/FHhC8OF5rif3D1tQjtMI19KSVaXoUFXpbJM8/+PB8GDgEbX8Fc3u9nYkzOcM/xfxdYsFAdFhLQMkvase/BZLSuPhdy9DdI+TCrO7xuSTZfYmmwVuWo3w5gCY+mSIAnqltnOzaOOTcly75xvO0WYpVk7nJdnR2tvSi0wfrQPDrIg/uzhX7p0SnDqijmBU4QaNez/TNKiFxy69dAzt0RSotlQzqkDbyVKhhv9a4eY8h3pXi4UMftKEj4FAKczxLImkukJXuOn5NN15/Q+le0rJVBC60/xjKIVzltEsMN6qjWD0lQjey7WEL+4pGhCVuWY5KzuZjFvgqszuJTFz7lo+bcHiceldJtea8/fa02eTRObZvdLxbWC9ZfFY0IhpOVKfcLdno/ddDMNMQMi5kMrJ8MZZ/PcW1w5n7MMGWPGCla1kOaC55AL0QYSMGRVEZqgU9wXI5M7sHGZKGM4mWxkbEJYBkpI/p3GyxWgV6v33ZWlsz65TqlNrR1gCLaoFCm7Sif8NqPBZUAONHYon0roXhin/DyEanS93WV6i6FC1Wisscjq2AcvnOlgTo/5nN/1QsMbjNumuMGo37sqjRqlXoPb8zEUbAhhztYuJjEfQ2Rd8="
}
]
}
*/
// Store the returned result into caches:
AString PlayerName = root.get("name", "").asString();
if (PlayerName.empty())
{
// No valid playername, bail out
return;
}
Json::Value Properties = root.get("properties", "");
Int64 Now = time(nullptr);
{
cCSLock Lock(m_CSUUIDToProfile);
m_UUIDToProfile[a_UUID] = sProfile(PlayerName, a_UUID, Properties, Now);
}
{
cCSLock Lock(m_CSUUIDToName);
m_UUIDToName[a_UUID] = sProfile(PlayerName, a_UUID, Properties, Now);
}
{
cCSLock Lock(m_CSNameToUUID);
m_NameToUUID[StrToLower(PlayerName)] = sProfile(PlayerName, a_UUID, Properties, Now);
}
NotifyNameUUID(PlayerName, a_UUID);
}
void cMojangAPI::NotifyNameUUID(const AString & a_PlayerName, const cUUID & a_UUID)
{
// Notify the rank manager:
cCSLock Lock(m_CSRankMgr);
if (m_RankMgr != nullptr)
{
m_RankMgr->NotifyNameUUID(a_PlayerName, a_UUID);
}
}
void cMojangAPI::Update(void)
{
Int64 LimitDateTime = time(nullptr) - MAX_AGE;
// Re-query all playernames that are stale:
AStringVector PlayerNames;
{
cCSLock Lock(m_CSNameToUUID);
for (const auto & NameToUUID : m_NameToUUID)
{
if (NameToUUID.second.m_DateTime < LimitDateTime)
{
PlayerNames.push_back(NameToUUID.first);
}
} // for itr - m_NameToUUID[]
}
if (!PlayerNames.empty())
{
LOG("cMojangAPI: Updating name-to-uuid cache for %u names", static_cast<unsigned>(PlayerNames.size()));
QueryNamesToUUIDs(PlayerNames);
}
// Re-query all profiles that are stale:
std::vector<cUUID> ProfileUUIDs;
{
cCSLock Lock(m_CSUUIDToProfile);
for (const auto & UUIDToProfile : m_UUIDToProfile)
{
if (UUIDToProfile.second.m_DateTime < LimitDateTime)
{
ProfileUUIDs.push_back(UUIDToProfile.first);
}
} // for itr - m_UUIDToProfile[]
}
if (!ProfileUUIDs.empty())
{
LOG("cMojangAPI: Updating uuid-to-profile cache for %u uuids", static_cast<unsigned>(ProfileUUIDs.size()));
for (const auto & UUID : ProfileUUIDs)
{
QueryUUIDToProfile(UUID);
}
}
}