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author | Mat <mail@mathias.is> | 2020-03-19 03:35:21 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-19 03:35:21 +0100 |
commit | 5869a53e219de03a111b6f22f886416f26e6e7ce (patch) | |
tree | 9c609e470a3fa8866bf922978fcc7fbb24c30cf5 | |
parent | Fixed unloading of chunks that contain player entities (#4508) (diff) | |
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-rw-r--r-- | src/Entities/TNTEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index fa17296cf..a86aa40e3 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -13,7 +13,7 @@ cTNTEntity::cTNTEntity(Vector3d a_Pos, int a_FuseTicks) : m_FuseTicks(a_FuseTicks) { SetGravity(-16.0f); - SetAirDrag(0.4f); + SetAirDrag(0.02f); } |