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author | Howaner <franzi.moos@googlemail.com> | 2014-04-26 00:41:00 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-04-26 00:41:00 +0200 |
commit | e5683ede63572fe8b40703d449adf784b7d80ea7 (patch) | |
tree | 6e89b74371d3ac63da58b94d696be627fe2815d8 | |
parent | Change m_InvulnerableTicks description again. (diff) | |
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-rw-r--r-- | src/Entities/Entity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index ba74a38a9..e76279c28 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -505,7 +505,7 @@ private: // Height of the entity (Y axis) double m_Height; - // If a player hit a entity, the entity become a invulnerable of 10 ticks + // If a player hit a entity, the entity become a invulnerable of 10 ticks. While this ticks, a player can't hit this entity. int m_InvulnerableTicks; } ; // tolua_export |